wined3d: Explicitly pass the draw rect to device_clear_render_targets().
[wine] / dlls / d3dcompiler_42 / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = d3dcompiler_42.dll
6
7 C_SRCS = \
8         d3dcompiler_42_main.c
9
10 RC_SRCS = version.rc
11
12 @MAKE_DLL_RULES@