wined3d: Explicitly pass the draw rect to device_clear_render_targets().
[wine] / dlls / localspl / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = localspl.dll
6 IMPORTS   = spoolss user32 advapi32
7
8 C_SRCS = \
9         localmon.c \
10         localspl_main.c \
11         provider.c
12
13 RC_SRCS = \
14         localspl.rc \
15         spl_Cy.rc \
16         spl_Da.rc \
17         spl_De.rc \
18         spl_En.rc \
19         spl_Es.rc \
20         spl_Fr.rc \
21         spl_Hu.rc \
22         spl_It.rc \
23         spl_Ja.rc \
24         spl_Ko.rc \
25         spl_Lt.rc \
26         spl_Nl.rc \
27         spl_No.rc \
28         spl_Pl.rc \
29         spl_Pt.rc \
30         spl_Ro.rc \
31         spl_Ru.rc \
32         spl_Si.rc \
33         spl_Sv.rc \
34         spl_Uk.rc \
35         spl_Zh.rc
36
37 @MAKE_DLL_RULES@