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HEAD
wined3d: Explicitly pass the draw rect to device_clear_render_targets().
[wine]
/
dlls
/
mmdevapi
/
mmdevapi.spec
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@ stdcall -private DllCanUnloadNow()
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@ stdcall -private DllGetClassObject( ptr ptr ptr )
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@ stdcall -private DllRegisterServer()
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@ stdcall -private DllUnregisterServer()