ntdll: Add parsing of the processor architecture in manifests.
[wine] / dlls / d3d8 / surface.c
1 /*
2  * IDirect3DSurface8 implementation
3  *
4  * Copyright 2005 Oliver Stieber
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20
21 #include "config.h"
22 #include "d3d8_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26 /* IDirect3DSurface8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface, REFIID riid, LPVOID *ppobj) {
28     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
29
30     if (IsEqualGUID(riid, &IID_IUnknown)
31         || IsEqualGUID(riid, &IID_IDirect3DResource8)
32         || IsEqualGUID(riid, &IID_IDirect3DSurface8)) {
33         IUnknown_AddRef(iface);
34         *ppobj = This;
35         return S_OK;
36     }
37
38     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39     *ppobj = NULL;
40     return E_NOINTERFACE;
41 }
42
43 static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
44     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
45
46     TRACE("(%p)\n", This);
47
48     if (This->forwardReference) {
49         /* Forward refcounting */
50         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
51         return IUnknown_AddRef(This->forwardReference);
52     } else {
53         /* No container, handle our own refcounting */
54         ULONG ref = InterlockedIncrement(&This->ref);
55         if(ref == 1 && This->parentDevice) IUnknown_AddRef(This->parentDevice);
56         TRACE("(%p) : AddRef from %d\n", This, ref - 1);
57         return ref;
58     }
59 }
60
61 static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
62     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
63
64     TRACE("(%p)\n", This);
65
66     if (This->forwardReference) {
67         /* Forward refcounting */
68         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
69         return IUnknown_Release(This->forwardReference);
70     } else {
71         /* No container, handle our own refcounting */
72         ULONG ref = InterlockedDecrement(&This->ref);
73         TRACE("(%p) : ReleaseRef to %d\n", This, ref);
74
75         if (ref == 0) {
76             if (This->parentDevice) IUnknown_Release(This->parentDevice);
77             /* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
78             if (!This->isImplicit) {
79                 EnterCriticalSection(&d3d8_cs);
80                 IWineD3DSurface_Release(This->wineD3DSurface);
81                 LeaveCriticalSection(&d3d8_cs);
82                 HeapFree(GetProcessHeap(), 0, This);
83             }
84         }
85
86         return ref;
87     }
88 }
89
90 /* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
91 static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8 **ppDevice) {
92     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
93     HRESULT hr;
94     TRACE("(%p)->(%p)\n", This, ppDevice);
95
96     EnterCriticalSection(&d3d8_cs);
97     hr = IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
98     LeaveCriticalSection(&d3d8_cs);
99     return hr;
100 }
101
102 static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
103     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
104     HRESULT hr;
105     TRACE("(%p) Relay\n", This);
106
107     EnterCriticalSection(&d3d8_cs);
108     hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
109     LeaveCriticalSection(&d3d8_cs);
110     return hr;
111 }
112
113 static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
114     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
115     HRESULT hr;
116     TRACE("(%p) Relay\n", This);
117
118     EnterCriticalSection(&d3d8_cs);
119     hr = IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
120     LeaveCriticalSection(&d3d8_cs);
121     return hr;
122 }
123
124 static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
125     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
126     HRESULT hr;
127     TRACE("(%p) Relay\n", This);
128
129     EnterCriticalSection(&d3d8_cs);
130     hr = IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
131     LeaveCriticalSection(&d3d8_cs);
132     return hr;
133 }
134
135 /* IDirect3DSurface8 Interface follow: */
136 static HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void **ppContainer) {
137     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
138     HRESULT res;
139
140     TRACE("(%p) Relay\n", This);
141
142     if (!This->container) return E_NOINTERFACE;
143
144     res = IUnknown_QueryInterface(This->container, riid, ppContainer);
145
146     TRACE("(%p) : returning %p\n", This, *ppContainer);
147     return res;
148 }
149
150 static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) {
151     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
152     WINED3DSURFACE_DESC    wined3ddesc;
153     HRESULT hr;
154     TRACE("(%p) Relay\n", This);
155
156     /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
157     memset(&wined3ddesc, 0, sizeof(wined3ddesc));
158     wined3ddesc.Format              = (WINED3DFORMAT *)&pDesc->Format;
159     wined3ddesc.Type                = (WINED3DRESOURCETYPE *)&pDesc->Type;
160     wined3ddesc.Usage               = &pDesc->Usage;
161     wined3ddesc.Pool                = (WINED3DPOOL *) &pDesc->Pool;
162     wined3ddesc.Size                = &pDesc->Size;
163     wined3ddesc.MultiSampleType     = (WINED3DMULTISAMPLE_TYPE *) &pDesc->MultiSampleType;
164     wined3ddesc.Width               = &pDesc->Width;
165     wined3ddesc.Height              = &pDesc->Height;
166
167     EnterCriticalSection(&d3d8_cs);
168     hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
169     LeaveCriticalSection(&d3d8_cs);
170     return hr;
171 }
172
173 static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
174     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
175     HRESULT hr;
176     TRACE("(%p) Relay\n", This);
177     TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %d\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
178
179     EnterCriticalSection(&d3d8_cs);
180     if (pRect) {
181         D3DSURFACE_DESC desc;
182         IDirect3DSurface8_GetDesc(iface, &desc);
183
184         if ((pRect->left < 0)
185                 || (pRect->top < 0)
186                 || (pRect->left >= pRect->right)
187                 || (pRect->top >= pRect->bottom)
188                 || (pRect->right > desc.Width)
189                 || (pRect->bottom > desc.Height)) {
190             WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
191             LeaveCriticalSection(&d3d8_cs);
192             return D3DERR_INVALIDCALL;
193         }
194     }
195
196     hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
197     LeaveCriticalSection(&d3d8_cs);
198     return hr;
199 }
200
201 static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
202     IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
203     HRESULT hr;
204     TRACE("(%p) Relay\n", This);
205
206     EnterCriticalSection(&d3d8_cs);
207     hr = IWineD3DSurface_UnlockRect(This->wineD3DSurface);
208     LeaveCriticalSection(&d3d8_cs);
209     return hr;
210 }
211
212 const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
213 {
214     /* IUnknown */
215     IDirect3DSurface8Impl_QueryInterface,
216     IDirect3DSurface8Impl_AddRef,
217     IDirect3DSurface8Impl_Release,
218     /* IDirect3DResource8 */
219     IDirect3DSurface8Impl_GetDevice,
220     IDirect3DSurface8Impl_SetPrivateData,
221     IDirect3DSurface8Impl_GetPrivateData,
222     IDirect3DSurface8Impl_FreePrivateData,
223     /* IDirect3DSurface8 */
224     IDirect3DSurface8Impl_GetContainer,
225     IDirect3DSurface8Impl_GetDesc,
226     IDirect3DSurface8Impl_LockRect,
227     IDirect3DSurface8Impl_UnlockRect
228 };