2 /* Auto-generated file... Do not edit ! */
6 #include "opengl_ext.h"
10 #define WGL_WGLEXT_PROTOTYPES
11 #include "wine/wglext.h"
12 #include "wine/wgl_driver.h"
13 #include "wine/debug.h"
15 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
17 const int extension_registry_size = 2145;
19 static void WINAPI wine_glActiveProgramEXT( GLuint program ) {
20 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
21 TRACE("(%d)\n", program );
22 funcs->ext.p_glActiveProgramEXT( program );
25 static void WINAPI wine_glActiveShaderProgram( GLuint pipeline, GLuint program ) {
26 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
27 TRACE("(%d, %d)\n", pipeline, program );
28 funcs->ext.p_glActiveShaderProgram( pipeline, program );
31 static void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
32 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
33 TRACE("(%d)\n", face );
34 funcs->ext.p_glActiveStencilFaceEXT( face );
37 static void WINAPI wine_glActiveTexture( GLenum texture ) {
38 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
39 TRACE("(%d)\n", texture );
40 funcs->ext.p_glActiveTexture( texture );
43 static void WINAPI wine_glActiveTextureARB( GLenum texture ) {
44 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
45 TRACE("(%d)\n", texture );
46 funcs->ext.p_glActiveTextureARB( texture );
49 static void WINAPI wine_glActiveVaryingNV( GLuint program, const GLchar* name ) {
50 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
51 TRACE("(%d, %p)\n", program, name );
52 funcs->ext.p_glActiveVaryingNV( program, name );
55 static void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
56 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
57 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
58 funcs->ext.p_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
61 static void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
62 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
63 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
64 funcs->ext.p_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
67 static void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
68 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
69 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
70 funcs->ext.p_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
73 static void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
74 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
75 TRACE("(%d)\n", mode );
76 funcs->ext.p_glApplyTextureEXT( mode );
79 static GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, const GLuint* programs, GLboolean* residences ) {
80 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
81 TRACE("(%d, %p, %p)\n", n, programs, residences );
82 return funcs->ext.p_glAreProgramsResidentNV( n, programs, residences );
85 static GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, const GLuint* textures, GLboolean* residences ) {
86 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
87 TRACE("(%d, %p, %p)\n", n, textures, residences );
88 return funcs->ext.p_glAreTexturesResidentEXT( n, textures, residences );
91 static void WINAPI wine_glArrayElementEXT( GLint i ) {
92 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
94 funcs->ext.p_glArrayElementEXT( i );
97 static void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
98 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
99 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
100 funcs->ext.p_glArrayObjectATI( array, size, type, stride, buffer, offset );
103 static void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
105 TRACE("(%d)\n", marker );
106 funcs->ext.p_glAsyncMarkerSGIX( marker );
109 static void WINAPI wine_glAttachObjectARB( GLhandleARB containerObj, GLhandleARB obj ) {
110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
111 TRACE("(%d, %d)\n", containerObj, obj );
112 funcs->ext.p_glAttachObjectARB( containerObj, obj );
115 static void WINAPI wine_glAttachShader( GLuint program, GLuint shader ) {
116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
117 TRACE("(%d, %d)\n", program, shader );
118 funcs->ext.p_glAttachShader( program, shader );
121 static void WINAPI wine_glBeginConditionalRender( GLuint id, GLenum mode ) {
122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
123 TRACE("(%d, %d)\n", id, mode );
124 funcs->ext.p_glBeginConditionalRender( id, mode );
127 static void WINAPI wine_glBeginConditionalRenderNV( GLuint id, GLenum mode ) {
128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
129 TRACE("(%d, %d)\n", id, mode );
130 funcs->ext.p_glBeginConditionalRenderNV( id, mode );
133 static void WINAPI wine_glBeginFragmentShaderATI( void ) {
134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
136 funcs->ext.p_glBeginFragmentShaderATI( );
139 static void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
141 TRACE("(%d)\n", id );
142 funcs->ext.p_glBeginOcclusionQueryNV( id );
145 static void WINAPI wine_glBeginPerfMonitorAMD( GLuint monitor ) {
146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
147 TRACE("(%d)\n", monitor );
148 funcs->ext.p_glBeginPerfMonitorAMD( monitor );
151 static void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) {
152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
153 TRACE("(%d, %d)\n", target, id );
154 funcs->ext.p_glBeginQuery( target, id );
157 static void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) {
158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
159 TRACE("(%d, %d)\n", target, id );
160 funcs->ext.p_glBeginQueryARB( target, id );
163 static void WINAPI wine_glBeginQueryIndexed( GLenum target, GLuint index, GLuint id ) {
164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
165 TRACE("(%d, %d, %d)\n", target, index, id );
166 funcs->ext.p_glBeginQueryIndexed( target, index, id );
169 static void WINAPI wine_glBeginTransformFeedback( GLenum primitiveMode ) {
170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
171 TRACE("(%d)\n", primitiveMode );
172 funcs->ext.p_glBeginTransformFeedback( primitiveMode );
175 static void WINAPI wine_glBeginTransformFeedbackEXT( GLenum primitiveMode ) {
176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
177 TRACE("(%d)\n", primitiveMode );
178 funcs->ext.p_glBeginTransformFeedbackEXT( primitiveMode );
181 static void WINAPI wine_glBeginTransformFeedbackNV( GLenum primitiveMode ) {
182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
183 TRACE("(%d)\n", primitiveMode );
184 funcs->ext.p_glBeginTransformFeedbackNV( primitiveMode );
187 static void WINAPI wine_glBeginVertexShaderEXT( void ) {
188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
190 funcs->ext.p_glBeginVertexShaderEXT( );
193 static void WINAPI wine_glBeginVideoCaptureNV( GLuint video_capture_slot ) {
194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
195 TRACE("(%d)\n", video_capture_slot );
196 funcs->ext.p_glBeginVideoCaptureNV( video_capture_slot );
199 static void WINAPI wine_glBindAttribLocation( GLuint program, GLuint index, const GLchar* name ) {
200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
201 TRACE("(%d, %d, %p)\n", program, index, name );
202 funcs->ext.p_glBindAttribLocation( program, index, name );
205 static void WINAPI wine_glBindAttribLocationARB( GLhandleARB programObj, GLuint index, const GLcharARB* name ) {
206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
207 TRACE("(%d, %d, %p)\n", programObj, index, name );
208 funcs->ext.p_glBindAttribLocationARB( programObj, index, name );
211 static void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) {
212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
213 TRACE("(%d, %d)\n", target, buffer );
214 funcs->ext.p_glBindBuffer( target, buffer );
217 static void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) {
218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
219 TRACE("(%d, %d)\n", target, buffer );
220 funcs->ext.p_glBindBufferARB( target, buffer );
223 static void WINAPI wine_glBindBufferBase( GLenum target, GLuint index, GLuint buffer ) {
224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
225 TRACE("(%d, %d, %d)\n", target, index, buffer );
226 funcs->ext.p_glBindBufferBase( target, index, buffer );
229 static void WINAPI wine_glBindBufferBaseEXT( GLenum target, GLuint index, GLuint buffer ) {
230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
231 TRACE("(%d, %d, %d)\n", target, index, buffer );
232 funcs->ext.p_glBindBufferBaseEXT( target, index, buffer );
235 static void WINAPI wine_glBindBufferBaseNV( GLenum target, GLuint index, GLuint buffer ) {
236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
237 TRACE("(%d, %d, %d)\n", target, index, buffer );
238 funcs->ext.p_glBindBufferBaseNV( target, index, buffer );
241 static void WINAPI wine_glBindBufferOffsetEXT( GLenum target, GLuint index, GLuint buffer, GLintptr offset ) {
242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
243 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
244 funcs->ext.p_glBindBufferOffsetEXT( target, index, buffer, offset );
247 static void WINAPI wine_glBindBufferOffsetNV( GLenum target, GLuint index, GLuint buffer, GLintptr offset ) {
248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
249 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
250 funcs->ext.p_glBindBufferOffsetNV( target, index, buffer, offset );
253 static void WINAPI wine_glBindBufferRange( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
255 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
256 funcs->ext.p_glBindBufferRange( target, index, buffer, offset, size );
259 static void WINAPI wine_glBindBufferRangeEXT( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
261 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
262 funcs->ext.p_glBindBufferRangeEXT( target, index, buffer, offset, size );
265 static void WINAPI wine_glBindBufferRangeNV( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
267 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
268 funcs->ext.p_glBindBufferRangeNV( target, index, buffer, offset, size );
271 static void WINAPI wine_glBindFragDataLocation( GLuint program, GLuint color, const GLchar* name ) {
272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
273 TRACE("(%d, %d, %p)\n", program, color, name );
274 funcs->ext.p_glBindFragDataLocation( program, color, name );
277 static void WINAPI wine_glBindFragDataLocationEXT( GLuint program, GLuint color, const GLchar* name ) {
278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
279 TRACE("(%d, %d, %p)\n", program, color, name );
280 funcs->ext.p_glBindFragDataLocationEXT( program, color, name );
283 static void WINAPI wine_glBindFragDataLocationIndexed( GLuint program, GLuint colorNumber, GLuint index, const GLchar* name ) {
284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
285 TRACE("(%d, %d, %d, %p)\n", program, colorNumber, index, name );
286 funcs->ext.p_glBindFragDataLocationIndexed( program, colorNumber, index, name );
289 static void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
291 TRACE("(%d)\n", id );
292 funcs->ext.p_glBindFragmentShaderATI( id );
295 static void WINAPI wine_glBindFramebuffer( GLenum target, GLuint framebuffer ) {
296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
297 TRACE("(%d, %d)\n", target, framebuffer );
298 funcs->ext.p_glBindFramebuffer( target, framebuffer );
301 static void WINAPI wine_glBindFramebufferEXT( GLenum target, GLuint framebuffer ) {
302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
303 TRACE("(%d, %d)\n", target, framebuffer );
304 funcs->ext.p_glBindFramebufferEXT( target, framebuffer );
307 static void WINAPI wine_glBindImageTexture( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) {
308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
309 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", unit, texture, level, layered, layer, access, format );
310 funcs->ext.p_glBindImageTexture( unit, texture, level, layered, layer, access, format );
313 static void WINAPI wine_glBindImageTextureEXT( GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format ) {
314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
315 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, texture, level, layered, layer, access, format );
316 funcs->ext.p_glBindImageTextureEXT( index, texture, level, layered, layer, access, format );
319 static GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
321 TRACE("(%d, %d)\n", light, value );
322 return funcs->ext.p_glBindLightParameterEXT( light, value );
325 static GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
327 TRACE("(%d, %d)\n", face, value );
328 return funcs->ext.p_glBindMaterialParameterEXT( face, value );
331 static void WINAPI wine_glBindMultiTextureEXT( GLenum texunit, GLenum target, GLuint texture ) {
332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
333 TRACE("(%d, %d, %d)\n", texunit, target, texture );
334 funcs->ext.p_glBindMultiTextureEXT( texunit, target, texture );
337 static GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
339 TRACE("(%d)\n", value );
340 return funcs->ext.p_glBindParameterEXT( value );
343 static void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
345 TRACE("(%d, %d)\n", target, program );
346 funcs->ext.p_glBindProgramARB( target, program );
349 static void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
351 TRACE("(%d, %d)\n", target, id );
352 funcs->ext.p_glBindProgramNV( target, id );
355 static void WINAPI wine_glBindProgramPipeline( GLuint pipeline ) {
356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
357 TRACE("(%d)\n", pipeline );
358 funcs->ext.p_glBindProgramPipeline( pipeline );
361 static void WINAPI wine_glBindRenderbuffer( GLenum target, GLuint renderbuffer ) {
362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
363 TRACE("(%d, %d)\n", target, renderbuffer );
364 funcs->ext.p_glBindRenderbuffer( target, renderbuffer );
367 static void WINAPI wine_glBindRenderbufferEXT( GLenum target, GLuint renderbuffer ) {
368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
369 TRACE("(%d, %d)\n", target, renderbuffer );
370 funcs->ext.p_glBindRenderbufferEXT( target, renderbuffer );
373 static void WINAPI wine_glBindSampler( GLuint unit, GLuint sampler ) {
374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
375 TRACE("(%d, %d)\n", unit, sampler );
376 funcs->ext.p_glBindSampler( unit, sampler );
379 static GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
381 TRACE("(%d, %d, %d)\n", unit, coord, value );
382 return funcs->ext.p_glBindTexGenParameterEXT( unit, coord, value );
385 static void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
387 TRACE("(%d, %d)\n", target, texture );
388 funcs->ext.p_glBindTextureEXT( target, texture );
391 static GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
393 TRACE("(%d, %d)\n", unit, value );
394 return funcs->ext.p_glBindTextureUnitParameterEXT( unit, value );
397 static void WINAPI wine_glBindTransformFeedback( GLenum target, GLuint id ) {
398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
399 TRACE("(%d, %d)\n", target, id );
400 funcs->ext.p_glBindTransformFeedback( target, id );
403 static void WINAPI wine_glBindTransformFeedbackNV( GLenum target, GLuint id ) {
404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
405 TRACE("(%d, %d)\n", target, id );
406 funcs->ext.p_glBindTransformFeedbackNV( target, id );
409 static void WINAPI wine_glBindVertexArray( GLuint array ) {
410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
411 TRACE("(%d)\n", array );
412 funcs->ext.p_glBindVertexArray( array );
415 static void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) {
416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
417 TRACE("(%d)\n", array );
418 funcs->ext.p_glBindVertexArrayAPPLE( array );
421 static void WINAPI wine_glBindVertexBuffer( GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) {
422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
423 TRACE("(%d, %d, %ld, %d)\n", bindingindex, buffer, offset, stride );
424 funcs->ext.p_glBindVertexBuffer( bindingindex, buffer, offset, stride );
427 static void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
429 TRACE("(%d)\n", id );
430 funcs->ext.p_glBindVertexShaderEXT( id );
433 static void WINAPI wine_glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset ) {
434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
435 TRACE("(%d, %d, %d, %ld)\n", video_capture_slot, stream, frame_region, offset );
436 funcs->ext.p_glBindVideoCaptureStreamBufferNV( video_capture_slot, stream, frame_region, offset );
439 static void WINAPI wine_glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture ) {
440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
441 TRACE("(%d, %d, %d, %d, %d)\n", video_capture_slot, stream, frame_region, target, texture );
442 funcs->ext.p_glBindVideoCaptureStreamTextureNV( video_capture_slot, stream, frame_region, target, texture );
445 static void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
447 TRACE("(%d, %d, %d)\n", bx, by, bz );
448 funcs->ext.p_glBinormal3bEXT( bx, by, bz );
451 static void WINAPI wine_glBinormal3bvEXT( const GLbyte* v ) {
452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
454 funcs->ext.p_glBinormal3bvEXT( v );
457 static void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
459 TRACE("(%f, %f, %f)\n", bx, by, bz );
460 funcs->ext.p_glBinormal3dEXT( bx, by, bz );
463 static void WINAPI wine_glBinormal3dvEXT( const GLdouble* v ) {
464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
466 funcs->ext.p_glBinormal3dvEXT( v );
469 static void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
471 TRACE("(%f, %f, %f)\n", bx, by, bz );
472 funcs->ext.p_glBinormal3fEXT( bx, by, bz );
475 static void WINAPI wine_glBinormal3fvEXT( const GLfloat* v ) {
476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
478 funcs->ext.p_glBinormal3fvEXT( v );
481 static void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
483 TRACE("(%d, %d, %d)\n", bx, by, bz );
484 funcs->ext.p_glBinormal3iEXT( bx, by, bz );
487 static void WINAPI wine_glBinormal3ivEXT( const GLint* v ) {
488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
490 funcs->ext.p_glBinormal3ivEXT( v );
493 static void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
495 TRACE("(%d, %d, %d)\n", bx, by, bz );
496 funcs->ext.p_glBinormal3sEXT( bx, by, bz );
499 static void WINAPI wine_glBinormal3svEXT( const GLshort* v ) {
500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
502 funcs->ext.p_glBinormal3svEXT( v );
505 static void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
507 TRACE("(%d, %d, %p)\n", type, stride, pointer );
508 funcs->ext.p_glBinormalPointerEXT( type, stride, pointer );
511 static void WINAPI wine_glBlendColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
513 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
514 funcs->ext.p_glBlendColor( red, green, blue, alpha );
517 static void WINAPI wine_glBlendColorEXT( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
519 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
520 funcs->ext.p_glBlendColorEXT( red, green, blue, alpha );
523 static void WINAPI wine_glBlendEquation( GLenum mode ) {
524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
525 TRACE("(%d)\n", mode );
526 funcs->ext.p_glBlendEquation( mode );
529 static void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
531 TRACE("(%d)\n", mode );
532 funcs->ext.p_glBlendEquationEXT( mode );
535 static void WINAPI wine_glBlendEquationIndexedAMD( GLuint buf, GLenum mode ) {
536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
537 TRACE("(%d, %d)\n", buf, mode );
538 funcs->ext.p_glBlendEquationIndexedAMD( buf, mode );
541 static void WINAPI wine_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) {
542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
543 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
544 funcs->ext.p_glBlendEquationSeparate( modeRGB, modeAlpha );
547 static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) {
548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
549 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
550 funcs->ext.p_glBlendEquationSeparateEXT( modeRGB, modeAlpha );
553 static void WINAPI wine_glBlendEquationSeparateIndexedAMD( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
555 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
556 funcs->ext.p_glBlendEquationSeparateIndexedAMD( buf, modeRGB, modeAlpha );
559 static void WINAPI wine_glBlendEquationSeparatei( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
561 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
562 funcs->ext.p_glBlendEquationSeparatei( buf, modeRGB, modeAlpha );
565 static void WINAPI wine_glBlendEquationSeparateiARB( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
567 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
568 funcs->ext.p_glBlendEquationSeparateiARB( buf, modeRGB, modeAlpha );
571 static void WINAPI wine_glBlendEquationi( GLuint buf, GLenum mode ) {
572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
573 TRACE("(%d, %d)\n", buf, mode );
574 funcs->ext.p_glBlendEquationi( buf, mode );
577 static void WINAPI wine_glBlendEquationiARB( GLuint buf, GLenum mode ) {
578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
579 TRACE("(%d, %d)\n", buf, mode );
580 funcs->ext.p_glBlendEquationiARB( buf, mode );
583 static void WINAPI wine_glBlendFuncIndexedAMD( GLuint buf, GLenum src, GLenum dst ) {
584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
585 TRACE("(%d, %d, %d)\n", buf, src, dst );
586 funcs->ext.p_glBlendFuncIndexedAMD( buf, src, dst );
589 static void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
591 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
592 funcs->ext.p_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
595 static void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
597 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
598 funcs->ext.p_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
601 static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
603 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
604 funcs->ext.p_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
607 static void WINAPI wine_glBlendFuncSeparateIndexedAMD( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
609 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
610 funcs->ext.p_glBlendFuncSeparateIndexedAMD( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
613 static void WINAPI wine_glBlendFuncSeparatei( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
615 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
616 funcs->ext.p_glBlendFuncSeparatei( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
619 static void WINAPI wine_glBlendFuncSeparateiARB( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
621 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
622 funcs->ext.p_glBlendFuncSeparateiARB( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
625 static void WINAPI wine_glBlendFunci( GLuint buf, GLenum src, GLenum dst ) {
626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
627 TRACE("(%d, %d, %d)\n", buf, src, dst );
628 funcs->ext.p_glBlendFunci( buf, src, dst );
631 static void WINAPI wine_glBlendFunciARB( GLuint buf, GLenum src, GLenum dst ) {
632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
633 TRACE("(%d, %d, %d)\n", buf, src, dst );
634 funcs->ext.p_glBlendFunciARB( buf, src, dst );
637 static void WINAPI wine_glBlitFramebuffer( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
639 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
640 funcs->ext.p_glBlitFramebuffer( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
643 static void WINAPI wine_glBlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
645 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
646 funcs->ext.p_glBlitFramebufferEXT( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
649 static void WINAPI wine_glBufferAddressRangeNV( GLenum pname, GLuint index, UINT64 address, GLsizeiptr length ) {
650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
651 TRACE("(%d, %d, %s, %ld)\n", pname, index, wine_dbgstr_longlong(address), length );
652 funcs->ext.p_glBufferAddressRangeNV( pname, index, address, length );
655 static void WINAPI wine_glBufferData( GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage ) {
656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
657 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
658 funcs->ext.p_glBufferData( target, size, data, usage );
661 static void WINAPI wine_glBufferDataARB( GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage ) {
662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
663 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
664 funcs->ext.p_glBufferDataARB( target, size, data, usage );
667 static void WINAPI wine_glBufferParameteriAPPLE( GLenum target, GLenum pname, GLint param ) {
668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
669 TRACE("(%d, %d, %d)\n", target, pname, param );
670 funcs->ext.p_glBufferParameteriAPPLE( target, pname, param );
673 static GLuint WINAPI wine_glBufferRegionEnabled( void ) {
674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
676 return funcs->ext.p_glBufferRegionEnabled( );
679 static void WINAPI wine_glBufferSubData( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data ) {
680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
681 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
682 funcs->ext.p_glBufferSubData( target, offset, size, data );
685 static void WINAPI wine_glBufferSubDataARB( GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data ) {
686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
687 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
688 funcs->ext.p_glBufferSubDataARB( target, offset, size, data );
691 static GLenum WINAPI wine_glCheckFramebufferStatus( GLenum target ) {
692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
693 TRACE("(%d)\n", target );
694 return funcs->ext.p_glCheckFramebufferStatus( target );
697 static GLenum WINAPI wine_glCheckFramebufferStatusEXT( GLenum target ) {
698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
699 TRACE("(%d)\n", target );
700 return funcs->ext.p_glCheckFramebufferStatusEXT( target );
703 static GLenum WINAPI wine_glCheckNamedFramebufferStatusEXT( GLuint framebuffer, GLenum target ) {
704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
705 TRACE("(%d, %d)\n", framebuffer, target );
706 return funcs->ext.p_glCheckNamedFramebufferStatusEXT( framebuffer, target );
709 static void WINAPI wine_glClampColor( GLenum target, GLenum clamp ) {
710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
711 TRACE("(%d, %d)\n", target, clamp );
712 funcs->ext.p_glClampColor( target, clamp );
715 static void WINAPI wine_glClampColorARB( GLenum target, GLenum clamp ) {
716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
717 TRACE("(%d, %d)\n", target, clamp );
718 funcs->ext.p_glClampColorARB( target, clamp );
721 static void WINAPI wine_glClearBufferData( GLenum target, GLenum internalformat, GLenum format, GLenum type, const void* data ) {
722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
723 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, format, type, data );
724 funcs->ext.p_glClearBufferData( target, internalformat, format, type, data );
727 static void WINAPI wine_glClearBufferSubData( GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data ) {
728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
729 TRACE("(%d, %d, %ld, %ld, %d, %d, %p)\n", target, internalformat, offset, size, format, type, data );
730 funcs->ext.p_glClearBufferSubData( target, internalformat, offset, size, format, type, data );
733 static void WINAPI wine_glClearBufferfi( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) {
734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
735 TRACE("(%d, %d, %f, %d)\n", buffer, drawbuffer, depth, stencil );
736 funcs->ext.p_glClearBufferfi( buffer, drawbuffer, depth, stencil );
739 static void WINAPI wine_glClearBufferfv( GLenum buffer, GLint drawbuffer, const GLfloat* value ) {
740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
741 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
742 funcs->ext.p_glClearBufferfv( buffer, drawbuffer, value );
745 static void WINAPI wine_glClearBufferiv( GLenum buffer, GLint drawbuffer, const GLint* value ) {
746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
747 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
748 funcs->ext.p_glClearBufferiv( buffer, drawbuffer, value );
751 static void WINAPI wine_glClearBufferuiv( GLenum buffer, GLint drawbuffer, const GLuint* value ) {
752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
753 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
754 funcs->ext.p_glClearBufferuiv( buffer, drawbuffer, value );
757 static void WINAPI wine_glClearColorIiEXT( GLint red, GLint green, GLint blue, GLint alpha ) {
758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
759 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
760 funcs->ext.p_glClearColorIiEXT( red, green, blue, alpha );
763 static void WINAPI wine_glClearColorIuiEXT( GLuint red, GLuint green, GLuint blue, GLuint alpha ) {
764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
765 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
766 funcs->ext.p_glClearColorIuiEXT( red, green, blue, alpha );
769 static void WINAPI wine_glClearDepthdNV( GLdouble depth ) {
770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
771 TRACE("(%f)\n", depth );
772 funcs->ext.p_glClearDepthdNV( depth );
775 static void WINAPI wine_glClearDepthf( GLfloat d ) {
776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
778 funcs->ext.p_glClearDepthf( d );
781 static void WINAPI wine_glClearNamedBufferDataEXT( GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data ) {
782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
783 TRACE("(%d, %d, %d, %d, %p)\n", buffer, internalformat, format, type, data );
784 funcs->ext.p_glClearNamedBufferDataEXT( buffer, internalformat, format, type, data );
787 static void WINAPI wine_glClearNamedBufferSubDataEXT( GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void* data ) {
788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
789 TRACE("(%d, %d, %d, %d, %ld, %ld, %p)\n", buffer, internalformat, format, type, offset, size, data );
790 funcs->ext.p_glClearNamedBufferSubDataEXT( buffer, internalformat, format, type, offset, size, data );
793 static void WINAPI wine_glClientActiveTexture( GLenum texture ) {
794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
795 TRACE("(%d)\n", texture );
796 funcs->ext.p_glClientActiveTexture( texture );
799 static void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
801 TRACE("(%d)\n", texture );
802 funcs->ext.p_glClientActiveTextureARB( texture );
805 static void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
807 TRACE("(%d)\n", stream );
808 funcs->ext.p_glClientActiveVertexStreamATI( stream );
811 static void WINAPI wine_glClientAttribDefaultEXT( GLbitfield mask ) {
812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
813 TRACE("(%d)\n", mask );
814 funcs->ext.p_glClientAttribDefaultEXT( mask );
817 static GLenum WINAPI wine_glClientWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
819 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
820 return funcs->ext.p_glClientWaitSync( sync, flags, timeout );
823 static void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
825 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
826 funcs->ext.p_glColor3fVertex3fSUN( r, g, b, x, y, z );
829 static void WINAPI wine_glColor3fVertex3fvSUN( const GLfloat* c, const GLfloat* v ) {
830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
831 TRACE("(%p, %p)\n", c, v );
832 funcs->ext.p_glColor3fVertex3fvSUN( c, v );
835 static void WINAPI wine_glColor3hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue ) {
836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
837 TRACE("(%d, %d, %d)\n", red, green, blue );
838 funcs->ext.p_glColor3hNV( red, green, blue );
841 static void WINAPI wine_glColor3hvNV( const GLhalfNV* v ) {
842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
844 funcs->ext.p_glColor3hvNV( v );
847 static void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
849 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
850 funcs->ext.p_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
853 static void WINAPI wine_glColor4fNormal3fVertex3fvSUN( const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
855 TRACE("(%p, %p, %p)\n", c, n, v );
856 funcs->ext.p_glColor4fNormal3fVertex3fvSUN( c, n, v );
859 static void WINAPI wine_glColor4hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha ) {
860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
861 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
862 funcs->ext.p_glColor4hNV( red, green, blue, alpha );
865 static void WINAPI wine_glColor4hvNV( const GLhalfNV* v ) {
866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
868 funcs->ext.p_glColor4hvNV( v );
871 static void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
873 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
874 funcs->ext.p_glColor4ubVertex2fSUN( r, g, b, a, x, y );
877 static void WINAPI wine_glColor4ubVertex2fvSUN( const GLubyte* c, const GLfloat* v ) {
878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
879 TRACE("(%p, %p)\n", c, v );
880 funcs->ext.p_glColor4ubVertex2fvSUN( c, v );
883 static void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
885 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
886 funcs->ext.p_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
889 static void WINAPI wine_glColor4ubVertex3fvSUN( const GLubyte* c, const GLfloat* v ) {
890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
891 TRACE("(%p, %p)\n", c, v );
892 funcs->ext.p_glColor4ubVertex3fvSUN( c, v );
895 static void WINAPI wine_glColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
897 TRACE("(%d, %d, %d)\n", size, type, stride );
898 funcs->ext.p_glColorFormatNV( size, type, stride );
901 static void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
903 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
904 funcs->ext.p_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
907 static void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
909 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
910 funcs->ext.p_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
913 static void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
915 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
916 funcs->ext.p_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
919 static void WINAPI wine_glColorMaskIndexedEXT( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
921 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
922 funcs->ext.p_glColorMaskIndexedEXT( index, r, g, b, a );
925 static void WINAPI wine_glColorMaski( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
927 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
928 funcs->ext.p_glColorMaski( index, r, g, b, a );
931 static void WINAPI wine_glColorP3ui( GLenum type, GLuint color ) {
932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
933 TRACE("(%d, %d)\n", type, color );
934 funcs->ext.p_glColorP3ui( type, color );
937 static void WINAPI wine_glColorP3uiv( GLenum type, const GLuint* color ) {
938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
939 TRACE("(%d, %p)\n", type, color );
940 funcs->ext.p_glColorP3uiv( type, color );
943 static void WINAPI wine_glColorP4ui( GLenum type, GLuint color ) {
944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
945 TRACE("(%d, %d)\n", type, color );
946 funcs->ext.p_glColorP4ui( type, color );
949 static void WINAPI wine_glColorP4uiv( GLenum type, const GLuint* color ) {
950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
951 TRACE("(%d, %p)\n", type, color );
952 funcs->ext.p_glColorP4uiv( type, color );
955 static void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
957 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
958 funcs->ext.p_glColorPointerEXT( size, type, stride, count, pointer );
961 static void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
963 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
964 funcs->ext.p_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
967 static void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
969 TRACE("(%d, %d, %p)\n", size, type, pointer );
970 funcs->ext.p_glColorPointervINTEL( size, type, pointer );
973 static void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
975 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
976 funcs->ext.p_glColorSubTable( target, start, count, format, type, data );
979 static void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
981 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
982 funcs->ext.p_glColorSubTableEXT( target, start, count, format, type, data );
985 static void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
987 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
988 funcs->ext.p_glColorTable( target, internalformat, width, format, type, table );
991 static void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
993 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
994 funcs->ext.p_glColorTableEXT( target, internalFormat, width, format, type, table );
997 static void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
999 TRACE("(%d, %d, %p)\n", target, pname, params );
1000 funcs->ext.p_glColorTableParameterfv( target, pname, params );
1003 static void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, const GLfloat* params ) {
1004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1005 TRACE("(%d, %d, %p)\n", target, pname, params );
1006 funcs->ext.p_glColorTableParameterfvSGI( target, pname, params );
1009 static void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, const GLint* params ) {
1010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1011 TRACE("(%d, %d, %p)\n", target, pname, params );
1012 funcs->ext.p_glColorTableParameteriv( target, pname, params );
1015 static void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, const GLint* params ) {
1016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1017 TRACE("(%d, %d, %p)\n", target, pname, params );
1018 funcs->ext.p_glColorTableParameterivSGI( target, pname, params );
1021 static void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
1022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1023 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
1024 funcs->ext.p_glColorTableSGI( target, internalformat, width, format, type, table );
1027 static void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1029 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
1030 funcs->ext.p_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1033 static void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1035 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1036 funcs->ext.p_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1039 static void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1041 TRACE("(%d, %f)\n", pname, param );
1042 funcs->ext.p_glCombinerParameterfNV( pname, param );
1045 static void WINAPI wine_glCombinerParameterfvNV( GLenum pname, const GLfloat* params ) {
1046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1047 TRACE("(%d, %p)\n", pname, params );
1048 funcs->ext.p_glCombinerParameterfvNV( pname, params );
1051 static void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
1052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1053 TRACE("(%d, %d)\n", pname, param );
1054 funcs->ext.p_glCombinerParameteriNV( pname, param );
1057 static void WINAPI wine_glCombinerParameterivNV( GLenum pname, const GLint* params ) {
1058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1059 TRACE("(%d, %p)\n", pname, params );
1060 funcs->ext.p_glCombinerParameterivNV( pname, params );
1063 static void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, const GLfloat* params ) {
1064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1065 TRACE("(%d, %d, %p)\n", stage, pname, params );
1066 funcs->ext.p_glCombinerStageParameterfvNV( stage, pname, params );
1069 static void WINAPI wine_glCompileShader( GLuint shader ) {
1070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1071 TRACE("(%d)\n", shader );
1072 funcs->ext.p_glCompileShader( shader );
1075 static void WINAPI wine_glCompileShaderARB( GLhandleARB shaderObj ) {
1076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1077 TRACE("(%d)\n", shaderObj );
1078 funcs->ext.p_glCompileShaderARB( shaderObj );
1081 static void WINAPI wine_glCompileShaderIncludeARB( GLuint shader, GLsizei count, const GLchar** path, const GLint* length ) {
1082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1083 TRACE("(%d, %d, %p, %p)\n", shader, count, path, length );
1084 funcs->ext.p_glCompileShaderIncludeARB( shader, count, path, length );
1087 static void WINAPI wine_glCompressedMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1089 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, imageSize, bits );
1090 funcs->ext.p_glCompressedMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, imageSize, bits );
1093 static void WINAPI wine_glCompressedMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1095 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, imageSize, bits );
1096 funcs->ext.p_glCompressedMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, imageSize, bits );
1099 static void WINAPI wine_glCompressedMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1101 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1102 funcs->ext.p_glCompressedMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1105 static void WINAPI wine_glCompressedMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1107 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, imageSize, bits );
1108 funcs->ext.p_glCompressedMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, imageSize, bits );
1111 static void WINAPI wine_glCompressedMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1113 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1114 funcs->ext.p_glCompressedMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1117 static void WINAPI wine_glCompressedMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1119 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1120 funcs->ext.p_glCompressedMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1123 static void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1125 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1126 funcs->ext.p_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
1129 static void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1131 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1132 funcs->ext.p_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1135 static void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1137 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1138 funcs->ext.p_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
1141 static void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1143 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1144 funcs->ext.p_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1147 static void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1149 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1150 funcs->ext.p_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
1153 static void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1155 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1156 funcs->ext.p_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1159 static void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1161 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1162 funcs->ext.p_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
1165 static void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1167 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1168 funcs->ext.p_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1171 static void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1173 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1174 funcs->ext.p_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1177 static void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1179 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1180 funcs->ext.p_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1183 static void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1185 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1186 funcs->ext.p_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1189 static void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1191 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1192 funcs->ext.p_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1195 static void WINAPI wine_glCompressedTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1197 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, imageSize, bits );
1198 funcs->ext.p_glCompressedTextureImage1DEXT( texture, target, level, internalformat, width, border, imageSize, bits );
1201 static void WINAPI wine_glCompressedTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1203 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, imageSize, bits );
1204 funcs->ext.p_glCompressedTextureImage2DEXT( texture, target, level, internalformat, width, height, border, imageSize, bits );
1207 static void WINAPI wine_glCompressedTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1209 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1210 funcs->ext.p_glCompressedTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1213 static void WINAPI wine_glCompressedTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1215 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, imageSize, bits );
1216 funcs->ext.p_glCompressedTextureSubImage1DEXT( texture, target, level, xoffset, width, format, imageSize, bits );
1219 static void WINAPI wine_glCompressedTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1221 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1222 funcs->ext.p_glCompressedTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1225 static void WINAPI wine_glCompressedTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1227 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1228 funcs->ext.p_glCompressedTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1231 static void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1233 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1234 funcs->ext.p_glConvolutionFilter1D( target, internalformat, width, format, type, image );
1237 static void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1239 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1240 funcs->ext.p_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1243 static void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1245 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1246 funcs->ext.p_glConvolutionFilter2D( target, internalformat, width, height, format, type, image );
1249 static void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1251 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1252 funcs->ext.p_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1255 static void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) {
1256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1257 TRACE("(%d, %d, %f)\n", target, pname, params );
1258 funcs->ext.p_glConvolutionParameterf( target, pname, params );
1261 static void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1263 TRACE("(%d, %d, %f)\n", target, pname, params );
1264 funcs->ext.p_glConvolutionParameterfEXT( target, pname, params );
1267 static void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
1268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1269 TRACE("(%d, %d, %p)\n", target, pname, params );
1270 funcs->ext.p_glConvolutionParameterfv( target, pname, params );
1273 static void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
1274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1275 TRACE("(%d, %d, %p)\n", target, pname, params );
1276 funcs->ext.p_glConvolutionParameterfvEXT( target, pname, params );
1279 static void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) {
1280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1281 TRACE("(%d, %d, %d)\n", target, pname, params );
1282 funcs->ext.p_glConvolutionParameteri( target, pname, params );
1285 static void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1287 TRACE("(%d, %d, %d)\n", target, pname, params );
1288 funcs->ext.p_glConvolutionParameteriEXT( target, pname, params );
1291 static void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, const GLint* params ) {
1292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1293 TRACE("(%d, %d, %p)\n", target, pname, params );
1294 funcs->ext.p_glConvolutionParameteriv( target, pname, params );
1297 static void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
1298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1299 TRACE("(%d, %d, %p)\n", target, pname, params );
1300 funcs->ext.p_glConvolutionParameterivEXT( target, pname, params );
1303 static void WINAPI wine_glCopyBufferSubData( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) {
1304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1305 TRACE("(%d, %d, %ld, %ld, %ld)\n", readTarget, writeTarget, readOffset, writeOffset, size );
1306 funcs->ext.p_glCopyBufferSubData( readTarget, writeTarget, readOffset, writeOffset, size );
1309 static void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1311 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1312 funcs->ext.p_glCopyColorSubTable( target, start, x, y, width );
1315 static void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1317 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1318 funcs->ext.p_glCopyColorSubTableEXT( target, start, x, y, width );
1321 static void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1323 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1324 funcs->ext.p_glCopyColorTable( target, internalformat, x, y, width );
1327 static void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1329 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1330 funcs->ext.p_glCopyColorTableSGI( target, internalformat, x, y, width );
1333 static void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1335 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1336 funcs->ext.p_glCopyConvolutionFilter1D( target, internalformat, x, y, width );
1339 static void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1341 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1342 funcs->ext.p_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1345 static void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1347 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1348 funcs->ext.p_glCopyConvolutionFilter2D( target, internalformat, x, y, width, height );
1351 static void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1353 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1354 funcs->ext.p_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1357 static void WINAPI wine_glCopyImageSubData( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth ) {
1358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1359 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth );
1360 funcs->ext.p_glCopyImageSubData( srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth );
1363 static void WINAPI wine_glCopyImageSubDataNV( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth ) {
1364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1365 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1366 funcs->ext.p_glCopyImageSubDataNV( srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1369 static void WINAPI wine_glCopyMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1371 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, border );
1372 funcs->ext.p_glCopyMultiTexImage1DEXT( texunit, target, level, internalformat, x, y, width, border );
1375 static void WINAPI wine_glCopyMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1377 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, height, border );
1378 funcs->ext.p_glCopyMultiTexImage2DEXT( texunit, target, level, internalformat, x, y, width, height, border );
1381 static void WINAPI wine_glCopyMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1383 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, x, y, width );
1384 funcs->ext.p_glCopyMultiTexSubImage1DEXT( texunit, target, level, xoffset, x, y, width );
1387 static void WINAPI wine_glCopyMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1389 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, x, y, width, height );
1390 funcs->ext.p_glCopyMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, x, y, width, height );
1393 static void WINAPI wine_glCopyMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1395 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1396 funcs->ext.p_glCopyMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1399 static void WINAPI wine_glCopyPathNV( GLuint resultPath, GLuint srcPath ) {
1400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1401 TRACE("(%d, %d)\n", resultPath, srcPath );
1402 funcs->ext.p_glCopyPathNV( resultPath, srcPath );
1405 static void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1407 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1408 funcs->ext.p_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1411 static void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1413 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1414 funcs->ext.p_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1417 static void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1419 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1420 funcs->ext.p_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1423 static void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1425 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1426 funcs->ext.p_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1429 static void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1431 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1432 funcs->ext.p_glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1435 static void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1437 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1438 funcs->ext.p_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1441 static void WINAPI wine_glCopyTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1443 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, border );
1444 funcs->ext.p_glCopyTextureImage1DEXT( texture, target, level, internalformat, x, y, width, border );
1447 static void WINAPI wine_glCopyTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1449 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, height, border );
1450 funcs->ext.p_glCopyTextureImage2DEXT( texture, target, level, internalformat, x, y, width, height, border );
1453 static void WINAPI wine_glCopyTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1455 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, x, y, width );
1456 funcs->ext.p_glCopyTextureSubImage1DEXT( texture, target, level, xoffset, x, y, width );
1459 static void WINAPI wine_glCopyTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1461 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, x, y, width, height );
1462 funcs->ext.p_glCopyTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, x, y, width, height );
1465 static void WINAPI wine_glCopyTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1467 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1468 funcs->ext.p_glCopyTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1471 static void WINAPI wine_glCoverFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1473 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1474 funcs->ext.p_glCoverFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1477 static void WINAPI wine_glCoverFillPathNV( GLuint path, GLenum coverMode ) {
1478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1479 TRACE("(%d, %d)\n", path, coverMode );
1480 funcs->ext.p_glCoverFillPathNV( path, coverMode );
1483 static void WINAPI wine_glCoverStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1485 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1486 funcs->ext.p_glCoverStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1489 static void WINAPI wine_glCoverStrokePathNV( GLuint path, GLenum coverMode ) {
1490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1491 TRACE("(%d, %d)\n", path, coverMode );
1492 funcs->ext.p_glCoverStrokePathNV( path, coverMode );
1495 static GLuint WINAPI wine_glCreateProgram( void ) {
1496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1498 return funcs->ext.p_glCreateProgram( );
1501 static GLhandleARB WINAPI wine_glCreateProgramObjectARB( void ) {
1502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1504 return funcs->ext.p_glCreateProgramObjectARB( );
1507 static GLuint WINAPI wine_glCreateShader( GLenum type ) {
1508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1509 TRACE("(%d)\n", type );
1510 return funcs->ext.p_glCreateShader( type );
1513 static GLhandleARB WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) {
1514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1515 TRACE("(%d)\n", shaderType );
1516 return funcs->ext.p_glCreateShaderObjectARB( shaderType );
1519 static GLuint WINAPI wine_glCreateShaderProgramEXT( GLenum type, const GLchar* string ) {
1520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1521 TRACE("(%d, %p)\n", type, string );
1522 return funcs->ext.p_glCreateShaderProgramEXT( type, string );
1525 static GLuint WINAPI wine_glCreateShaderProgramv( GLenum type, GLsizei count, const GLchar* const* strings ) {
1526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1527 TRACE("(%d, %d, %p)\n", type, count, strings );
1528 return funcs->ext.p_glCreateShaderProgramv( type, count, strings );
1531 static GLvoid* WINAPI wine_glCreateSyncFromCLeventARB( void * context, void * event, GLbitfield flags ) {
1532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1533 TRACE("(%p, %p, %d)\n", context, event, flags );
1534 return funcs->ext.p_glCreateSyncFromCLeventARB( context, event, flags );
1537 static void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1539 TRACE("(%d, %p)\n", pname, params );
1540 funcs->ext.p_glCullParameterdvEXT( pname, params );
1543 static void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1545 TRACE("(%d, %p)\n", pname, params );
1546 funcs->ext.p_glCullParameterfvEXT( pname, params );
1549 static void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
1550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1551 TRACE("(%d)\n", index );
1552 funcs->ext.p_glCurrentPaletteMatrixARB( index );
1555 static void WINAPI wine_glDebugMessageCallback( void * callback, const void* userParam ) {
1556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1557 TRACE("(%p, %p)\n", callback, userParam );
1558 funcs->ext.p_glDebugMessageCallback( callback, userParam );
1561 static void WINAPI wine_glDebugMessageCallbackAMD( void * callback, GLvoid* userParam ) {
1562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1563 TRACE("(%p, %p)\n", callback, userParam );
1564 funcs->ext.p_glDebugMessageCallbackAMD( callback, userParam );
1567 static void WINAPI wine_glDebugMessageCallbackARB( void * callback, const GLvoid* userParam ) {
1568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1569 TRACE("(%p, %p)\n", callback, userParam );
1570 funcs->ext.p_glDebugMessageCallbackARB( callback, userParam );
1573 static void WINAPI wine_glDebugMessageControl( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1575 TRACE("(%d, %d, %d, %d, %p, %d)\n", source, type, severity, count, ids, enabled );
1576 funcs->ext.p_glDebugMessageControl( source, type, severity, count, ids, enabled );
1579 static void WINAPI wine_glDebugMessageControlARB( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1581 TRACE("(%d, %d, %d, %d, %p, %d)\n", source, type, severity, count, ids, enabled );
1582 funcs->ext.p_glDebugMessageControlARB( source, type, severity, count, ids, enabled );
1585 static void WINAPI wine_glDebugMessageEnableAMD( GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1587 TRACE("(%d, %d, %d, %p, %d)\n", category, severity, count, ids, enabled );
1588 funcs->ext.p_glDebugMessageEnableAMD( category, severity, count, ids, enabled );
1591 static void WINAPI wine_glDebugMessageInsert( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf ) {
1592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1593 TRACE("(%d, %d, %d, %d, %d, %p)\n", source, type, id, severity, length, buf );
1594 funcs->ext.p_glDebugMessageInsert( source, type, id, severity, length, buf );
1597 static void WINAPI wine_glDebugMessageInsertAMD( GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf ) {
1598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1599 TRACE("(%d, %d, %d, %d, %p)\n", category, severity, id, length, buf );
1600 funcs->ext.p_glDebugMessageInsertAMD( category, severity, id, length, buf );
1603 static void WINAPI wine_glDebugMessageInsertARB( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf ) {
1604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1605 TRACE("(%d, %d, %d, %d, %d, %p)\n", source, type, id, severity, length, buf );
1606 funcs->ext.p_glDebugMessageInsertARB( source, type, id, severity, length, buf );
1609 static void WINAPI wine_glDeformSGIX( GLbitfield mask ) {
1610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1611 TRACE("(%d)\n", mask );
1612 funcs->ext.p_glDeformSGIX( mask );
1615 static void WINAPI wine_glDeformationMap3dSGIX( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble* points ) {
1616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1617 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1618 funcs->ext.p_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1621 static void WINAPI wine_glDeformationMap3fSGIX( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat* points ) {
1622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1623 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1624 funcs->ext.p_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1627 static void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1629 TRACE("(%d, %d)\n", marker, range );
1630 funcs->ext.p_glDeleteAsyncMarkersSGIX( marker, range );
1633 static void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
1634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1635 TRACE("(%d)\n", region );
1636 funcs->ext.p_glDeleteBufferRegion( region );
1639 static void WINAPI wine_glDeleteBuffers( GLsizei n, const GLuint* buffers ) {
1640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1641 TRACE("(%d, %p)\n", n, buffers );
1642 funcs->ext.p_glDeleteBuffers( n, buffers );
1645 static void WINAPI wine_glDeleteBuffersARB( GLsizei n, const GLuint* buffers ) {
1646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1647 TRACE("(%d, %p)\n", n, buffers );
1648 funcs->ext.p_glDeleteBuffersARB( n, buffers );
1651 static void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, const GLuint* fences ) {
1652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1653 TRACE("(%d, %p)\n", n, fences );
1654 funcs->ext.p_glDeleteFencesAPPLE( n, fences );
1657 static void WINAPI wine_glDeleteFencesNV( GLsizei n, const GLuint* fences ) {
1658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1659 TRACE("(%d, %p)\n", n, fences );
1660 funcs->ext.p_glDeleteFencesNV( n, fences );
1663 static void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
1664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1665 TRACE("(%d)\n", id );
1666 funcs->ext.p_glDeleteFragmentShaderATI( id );
1669 static void WINAPI wine_glDeleteFramebuffers( GLsizei n, const GLuint* framebuffers ) {
1670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1671 TRACE("(%d, %p)\n", n, framebuffers );
1672 funcs->ext.p_glDeleteFramebuffers( n, framebuffers );
1675 static void WINAPI wine_glDeleteFramebuffersEXT( GLsizei n, const GLuint* framebuffers ) {
1676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1677 TRACE("(%d, %p)\n", n, framebuffers );
1678 funcs->ext.p_glDeleteFramebuffersEXT( n, framebuffers );
1681 static void WINAPI wine_glDeleteNamedStringARB( GLint namelen, const GLchar* name ) {
1682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1683 TRACE("(%d, %p)\n", namelen, name );
1684 funcs->ext.p_glDeleteNamedStringARB( namelen, name );
1687 static void WINAPI wine_glDeleteNamesAMD( GLenum identifier, GLuint num, const GLuint* names ) {
1688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1689 TRACE("(%d, %d, %p)\n", identifier, num, names );
1690 funcs->ext.p_glDeleteNamesAMD( identifier, num, names );
1693 static void WINAPI wine_glDeleteObjectARB( GLhandleARB obj ) {
1694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1695 TRACE("(%d)\n", obj );
1696 funcs->ext.p_glDeleteObjectARB( obj );
1699 static void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
1700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1701 TRACE("(%d)\n", buffer );
1702 funcs->ext.p_glDeleteObjectBufferATI( buffer );
1705 static void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, const GLuint* ids ) {
1706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1707 TRACE("(%d, %p)\n", n, ids );
1708 funcs->ext.p_glDeleteOcclusionQueriesNV( n, ids );
1711 static void WINAPI wine_glDeletePathsNV( GLuint path, GLsizei range ) {
1712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1713 TRACE("(%d, %d)\n", path, range );
1714 funcs->ext.p_glDeletePathsNV( path, range );
1717 static void WINAPI wine_glDeletePerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
1718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1719 TRACE("(%d, %p)\n", n, monitors );
1720 funcs->ext.p_glDeletePerfMonitorsAMD( n, monitors );
1723 static void WINAPI wine_glDeleteProgram( GLuint program ) {
1724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1725 TRACE("(%d)\n", program );
1726 funcs->ext.p_glDeleteProgram( program );
1729 static void WINAPI wine_glDeleteProgramPipelines( GLsizei n, const GLuint* pipelines ) {
1730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1731 TRACE("(%d, %p)\n", n, pipelines );
1732 funcs->ext.p_glDeleteProgramPipelines( n, pipelines );
1735 static void WINAPI wine_glDeleteProgramsARB( GLsizei n, const GLuint* programs ) {
1736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1737 TRACE("(%d, %p)\n", n, programs );
1738 funcs->ext.p_glDeleteProgramsARB( n, programs );
1741 static void WINAPI wine_glDeleteProgramsNV( GLsizei n, const GLuint* programs ) {
1742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1743 TRACE("(%d, %p)\n", n, programs );
1744 funcs->ext.p_glDeleteProgramsNV( n, programs );
1747 static void WINAPI wine_glDeleteQueries( GLsizei n, const GLuint* ids ) {
1748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1749 TRACE("(%d, %p)\n", n, ids );
1750 funcs->ext.p_glDeleteQueries( n, ids );
1753 static void WINAPI wine_glDeleteQueriesARB( GLsizei n, const GLuint* ids ) {
1754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1755 TRACE("(%d, %p)\n", n, ids );
1756 funcs->ext.p_glDeleteQueriesARB( n, ids );
1759 static void WINAPI wine_glDeleteRenderbuffers( GLsizei n, const GLuint* renderbuffers ) {
1760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1761 TRACE("(%d, %p)\n", n, renderbuffers );
1762 funcs->ext.p_glDeleteRenderbuffers( n, renderbuffers );
1765 static void WINAPI wine_glDeleteRenderbuffersEXT( GLsizei n, const GLuint* renderbuffers ) {
1766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1767 TRACE("(%d, %p)\n", n, renderbuffers );
1768 funcs->ext.p_glDeleteRenderbuffersEXT( n, renderbuffers );
1771 static void WINAPI wine_glDeleteSamplers( GLsizei count, const GLuint* samplers ) {
1772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1773 TRACE("(%d, %p)\n", count, samplers );
1774 funcs->ext.p_glDeleteSamplers( count, samplers );
1777 static void WINAPI wine_glDeleteShader( GLuint shader ) {
1778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1779 TRACE("(%d)\n", shader );
1780 funcs->ext.p_glDeleteShader( shader );
1783 static void WINAPI wine_glDeleteSync( GLvoid* sync ) {
1784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1785 TRACE("(%p)\n", sync );
1786 funcs->ext.p_glDeleteSync( sync );
1789 static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, const GLuint* textures ) {
1790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1791 TRACE("(%d, %p)\n", n, textures );
1792 funcs->ext.p_glDeleteTexturesEXT( n, textures );
1795 static void WINAPI wine_glDeleteTransformFeedbacks( GLsizei n, const GLuint* ids ) {
1796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1797 TRACE("(%d, %p)\n", n, ids );
1798 funcs->ext.p_glDeleteTransformFeedbacks( n, ids );
1801 static void WINAPI wine_glDeleteTransformFeedbacksNV( GLsizei n, const GLuint* ids ) {
1802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1803 TRACE("(%d, %p)\n", n, ids );
1804 funcs->ext.p_glDeleteTransformFeedbacksNV( n, ids );
1807 static void WINAPI wine_glDeleteVertexArrays( GLsizei n, const GLuint* arrays ) {
1808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1809 TRACE("(%d, %p)\n", n, arrays );
1810 funcs->ext.p_glDeleteVertexArrays( n, arrays );
1813 static void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, const GLuint* arrays ) {
1814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1815 TRACE("(%d, %p)\n", n, arrays );
1816 funcs->ext.p_glDeleteVertexArraysAPPLE( n, arrays );
1819 static void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
1820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1821 TRACE("(%d)\n", id );
1822 funcs->ext.p_glDeleteVertexShaderEXT( id );
1825 static void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) {
1826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1827 TRACE("(%f, %f)\n", zmin, zmax );
1828 funcs->ext.p_glDepthBoundsEXT( zmin, zmax );
1831 static void WINAPI wine_glDepthBoundsdNV( GLdouble zmin, GLdouble zmax ) {
1832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1833 TRACE("(%f, %f)\n", zmin, zmax );
1834 funcs->ext.p_glDepthBoundsdNV( zmin, zmax );
1837 static void WINAPI wine_glDepthRangeArrayv( GLuint first, GLsizei count, const GLdouble* v ) {
1838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1839 TRACE("(%d, %d, %p)\n", first, count, v );
1840 funcs->ext.p_glDepthRangeArrayv( first, count, v );
1843 static void WINAPI wine_glDepthRangeIndexed( GLuint index, GLdouble n, GLdouble f ) {
1844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1845 TRACE("(%d, %f, %f)\n", index, n, f );
1846 funcs->ext.p_glDepthRangeIndexed( index, n, f );
1849 static void WINAPI wine_glDepthRangedNV( GLdouble zNear, GLdouble zFar ) {
1850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1851 TRACE("(%f, %f)\n", zNear, zFar );
1852 funcs->ext.p_glDepthRangedNV( zNear, zFar );
1855 static void WINAPI wine_glDepthRangef( GLfloat n, GLfloat f ) {
1856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1857 TRACE("(%f, %f)\n", n, f );
1858 funcs->ext.p_glDepthRangef( n, f );
1861 static void WINAPI wine_glDetachObjectARB( GLhandleARB containerObj, GLhandleARB attachedObj ) {
1862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1863 TRACE("(%d, %d)\n", containerObj, attachedObj );
1864 funcs->ext.p_glDetachObjectARB( containerObj, attachedObj );
1867 static void WINAPI wine_glDetachShader( GLuint program, GLuint shader ) {
1868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1869 TRACE("(%d, %d)\n", program, shader );
1870 funcs->ext.p_glDetachShader( program, shader );
1873 static void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
1874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1875 TRACE("(%d, %d, %p)\n", target, n, points );
1876 funcs->ext.p_glDetailTexFuncSGIS( target, n, points );
1879 static void WINAPI wine_glDisableClientStateIndexedEXT( GLenum array, GLuint index ) {
1880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1881 TRACE("(%d, %d)\n", array, index );
1882 funcs->ext.p_glDisableClientStateIndexedEXT( array, index );
1885 static void WINAPI wine_glDisableIndexedEXT( GLenum target, GLuint index ) {
1886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1887 TRACE("(%d, %d)\n", target, index );
1888 funcs->ext.p_glDisableIndexedEXT( target, index );
1891 static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
1892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1893 TRACE("(%d)\n", id );
1894 funcs->ext.p_glDisableVariantClientStateEXT( id );
1897 static void WINAPI wine_glDisableVertexAttribAPPLE( GLuint index, GLenum pname ) {
1898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1899 TRACE("(%d, %d)\n", index, pname );
1900 funcs->ext.p_glDisableVertexAttribAPPLE( index, pname );
1903 static void WINAPI wine_glDisableVertexAttribArray( GLuint index ) {
1904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1905 TRACE("(%d)\n", index );
1906 funcs->ext.p_glDisableVertexAttribArray( index );
1909 static void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
1910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1911 TRACE("(%d)\n", index );
1912 funcs->ext.p_glDisableVertexAttribArrayARB( index );
1915 static void WINAPI wine_glDisablei( GLenum target, GLuint index ) {
1916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1917 TRACE("(%d, %d)\n", target, index );
1918 funcs->ext.p_glDisablei( target, index );
1921 static void WINAPI wine_glDispatchCompute( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z ) {
1922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1923 TRACE("(%d, %d, %d)\n", num_groups_x, num_groups_y, num_groups_z );
1924 funcs->ext.p_glDispatchCompute( num_groups_x, num_groups_y, num_groups_z );
1927 static void WINAPI wine_glDispatchComputeIndirect( GLintptr indirect ) {
1928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1929 TRACE("(%ld)\n", indirect );
1930 funcs->ext.p_glDispatchComputeIndirect( indirect );
1933 static void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1935 TRACE("(%d, %d, %d)\n", mode, first, count );
1936 funcs->ext.p_glDrawArraysEXT( mode, first, count );
1939 static void WINAPI wine_glDrawArraysIndirect( GLenum mode, const GLvoid* indirect ) {
1940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1941 TRACE("(%d, %p)\n", mode, indirect );
1942 funcs->ext.p_glDrawArraysIndirect( mode, indirect );
1945 static void WINAPI wine_glDrawArraysInstanced( GLenum mode, GLint first, GLsizei count, GLsizei instancecount ) {
1946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1947 TRACE("(%d, %d, %d, %d)\n", mode, first, count, instancecount );
1948 funcs->ext.p_glDrawArraysInstanced( mode, first, count, instancecount );
1951 static void WINAPI wine_glDrawArraysInstancedARB( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) {
1952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1953 TRACE("(%d, %d, %d, %d)\n", mode, first, count, primcount );
1954 funcs->ext.p_glDrawArraysInstancedARB( mode, first, count, primcount );
1957 static void WINAPI wine_glDrawArraysInstancedBaseInstance( GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance ) {
1958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1959 TRACE("(%d, %d, %d, %d, %d)\n", mode, first, count, instancecount, baseinstance );
1960 funcs->ext.p_glDrawArraysInstancedBaseInstance( mode, first, count, instancecount, baseinstance );
1963 static void WINAPI wine_glDrawArraysInstancedEXT( GLenum mode, GLint start, GLsizei count, GLsizei primcount ) {
1964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1965 TRACE("(%d, %d, %d, %d)\n", mode, start, count, primcount );
1966 funcs->ext.p_glDrawArraysInstancedEXT( mode, start, count, primcount );
1969 static void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
1970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1971 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
1972 funcs->ext.p_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
1975 static void WINAPI wine_glDrawBuffers( GLsizei n, const GLenum* bufs ) {
1976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1977 TRACE("(%d, %p)\n", n, bufs );
1978 funcs->ext.p_glDrawBuffers( n, bufs );
1981 static void WINAPI wine_glDrawBuffersARB( GLsizei n, const GLenum* bufs ) {
1982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1983 TRACE("(%d, %p)\n", n, bufs );
1984 funcs->ext.p_glDrawBuffersARB( n, bufs );
1987 static void WINAPI wine_glDrawBuffersATI( GLsizei n, const GLenum* bufs ) {
1988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1989 TRACE("(%d, %p)\n", n, bufs );
1990 funcs->ext.p_glDrawBuffersATI( n, bufs );
1993 static void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
1994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1995 TRACE("(%d, %d, %d)\n", mode, first, count );
1996 funcs->ext.p_glDrawElementArrayAPPLE( mode, first, count );
1999 static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
2000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2001 TRACE("(%d, %d)\n", mode, count );
2002 funcs->ext.p_glDrawElementArrayATI( mode, count );
2005 static void WINAPI wine_glDrawElementsBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
2006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2007 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, basevertex );
2008 funcs->ext.p_glDrawElementsBaseVertex( mode, count, type, indices, basevertex );
2011 static void WINAPI wine_glDrawElementsIndirect( GLenum mode, GLenum type, const GLvoid* indirect ) {
2012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2013 TRACE("(%d, %d, %p)\n", mode, type, indirect );
2014 funcs->ext.p_glDrawElementsIndirect( mode, type, indirect );
2017 static void WINAPI wine_glDrawElementsInstanced( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instancecount ) {
2018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2019 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, instancecount );
2020 funcs->ext.p_glDrawElementsInstanced( mode, count, type, indices, instancecount );
2023 static void WINAPI wine_glDrawElementsInstancedARB( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
2024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2025 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
2026 funcs->ext.p_glDrawElementsInstancedARB( mode, count, type, indices, primcount );
2029 static void WINAPI wine_glDrawElementsInstancedBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLuint baseinstance ) {
2030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2031 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, instancecount, baseinstance );
2032 funcs->ext.p_glDrawElementsInstancedBaseInstance( mode, count, type, indices, instancecount, baseinstance );
2035 static void WINAPI wine_glDrawElementsInstancedBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instancecount, GLint basevertex ) {
2036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2037 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, instancecount, basevertex );
2038 funcs->ext.p_glDrawElementsInstancedBaseVertex( mode, count, type, indices, instancecount, basevertex );
2041 static void WINAPI wine_glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance ) {
2042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2043 TRACE("(%d, %d, %d, %p, %d, %d, %d)\n", mode, count, type, indices, instancecount, basevertex, baseinstance );
2044 funcs->ext.p_glDrawElementsInstancedBaseVertexBaseInstance( mode, count, type, indices, instancecount, basevertex, baseinstance );
2047 static void WINAPI wine_glDrawElementsInstancedEXT( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
2048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2049 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
2050 funcs->ext.p_glDrawElementsInstancedEXT( mode, count, type, indices, primcount );
2053 static void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
2054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2055 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
2056 funcs->ext.p_glDrawMeshArraysSUN( mode, first, count, width );
2059 static void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
2060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2061 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
2062 funcs->ext.p_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
2065 static void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
2066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2067 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
2068 funcs->ext.p_glDrawRangeElementArrayATI( mode, start, end, count );
2071 static void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2073 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2074 funcs->ext.p_glDrawRangeElements( mode, start, end, count, type, indices );
2077 static void WINAPI wine_glDrawRangeElementsBaseVertex( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
2078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2079 TRACE("(%d, %d, %d, %d, %d, %p, %d)\n", mode, start, end, count, type, indices, basevertex );
2080 funcs->ext.p_glDrawRangeElementsBaseVertex( mode, start, end, count, type, indices, basevertex );
2083 static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2085 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2086 funcs->ext.p_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
2089 static void WINAPI wine_glDrawTransformFeedback( GLenum mode, GLuint id ) {
2090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2091 TRACE("(%d, %d)\n", mode, id );
2092 funcs->ext.p_glDrawTransformFeedback( mode, id );
2095 static void WINAPI wine_glDrawTransformFeedbackInstanced( GLenum mode, GLuint id, GLsizei instancecount ) {
2096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2097 TRACE("(%d, %d, %d)\n", mode, id, instancecount );
2098 funcs->ext.p_glDrawTransformFeedbackInstanced( mode, id, instancecount );
2101 static void WINAPI wine_glDrawTransformFeedbackNV( GLenum mode, GLuint id ) {
2102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2103 TRACE("(%d, %d)\n", mode, id );
2104 funcs->ext.p_glDrawTransformFeedbackNV( mode, id );
2107 static void WINAPI wine_glDrawTransformFeedbackStream( GLenum mode, GLuint id, GLuint stream ) {
2108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2109 TRACE("(%d, %d, %d)\n", mode, id, stream );
2110 funcs->ext.p_glDrawTransformFeedbackStream( mode, id, stream );
2113 static void WINAPI wine_glDrawTransformFeedbackStreamInstanced( GLenum mode, GLuint id, GLuint stream, GLsizei instancecount ) {
2114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2115 TRACE("(%d, %d, %d, %d)\n", mode, id, stream, instancecount );
2116 funcs->ext.p_glDrawTransformFeedbackStreamInstanced( mode, id, stream, instancecount );
2119 static void WINAPI wine_glEdgeFlagFormatNV( GLsizei stride ) {
2120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2121 TRACE("(%d)\n", stride );
2122 funcs->ext.p_glEdgeFlagFormatNV( stride );
2125 static void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean* pointer ) {
2126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2127 TRACE("(%d, %d, %p)\n", stride, count, pointer );
2128 funcs->ext.p_glEdgeFlagPointerEXT( stride, count, pointer );
2131 static void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, const GLboolean** pointer, GLint ptrstride ) {
2132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2133 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2134 funcs->ext.p_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2137 static void WINAPI wine_glElementPointerAPPLE( GLenum type, const GLvoid* pointer ) {
2138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2139 TRACE("(%d, %p)\n", type, pointer );
2140 funcs->ext.p_glElementPointerAPPLE( type, pointer );
2143 static void WINAPI wine_glElementPointerATI( GLenum type, const GLvoid* pointer ) {
2144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2145 TRACE("(%d, %p)\n", type, pointer );
2146 funcs->ext.p_glElementPointerATI( type, pointer );
2149 static void WINAPI wine_glEnableClientStateIndexedEXT( GLenum array, GLuint index ) {
2150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2151 TRACE("(%d, %d)\n", array, index );
2152 funcs->ext.p_glEnableClientStateIndexedEXT( array, index );
2155 static void WINAPI wine_glEnableIndexedEXT( GLenum target, GLuint index ) {
2156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2157 TRACE("(%d, %d)\n", target, index );
2158 funcs->ext.p_glEnableIndexedEXT( target, index );
2161 static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
2162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2163 TRACE("(%d)\n", id );
2164 funcs->ext.p_glEnableVariantClientStateEXT( id );
2167 static void WINAPI wine_glEnableVertexAttribAPPLE( GLuint index, GLenum pname ) {
2168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2169 TRACE("(%d, %d)\n", index, pname );
2170 funcs->ext.p_glEnableVertexAttribAPPLE( index, pname );
2173 static void WINAPI wine_glEnableVertexAttribArray( GLuint index ) {
2174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2175 TRACE("(%d)\n", index );
2176 funcs->ext.p_glEnableVertexAttribArray( index );
2179 static void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
2180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2181 TRACE("(%d)\n", index );
2182 funcs->ext.p_glEnableVertexAttribArrayARB( index );
2185 static void WINAPI wine_glEnablei( GLenum target, GLuint index ) {
2186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2187 TRACE("(%d, %d)\n", target, index );
2188 funcs->ext.p_glEnablei( target, index );
2191 static void WINAPI wine_glEndConditionalRender( void ) {
2192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2194 funcs->ext.p_glEndConditionalRender( );
2197 static void WINAPI wine_glEndConditionalRenderNV( void ) {
2198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2200 funcs->ext.p_glEndConditionalRenderNV( );
2203 static void WINAPI wine_glEndFragmentShaderATI( void ) {
2204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2206 funcs->ext.p_glEndFragmentShaderATI( );
2209 static void WINAPI wine_glEndOcclusionQueryNV( void ) {
2210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2212 funcs->ext.p_glEndOcclusionQueryNV( );
2215 static void WINAPI wine_glEndPerfMonitorAMD( GLuint monitor ) {
2216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2217 TRACE("(%d)\n", monitor );
2218 funcs->ext.p_glEndPerfMonitorAMD( monitor );
2221 static void WINAPI wine_glEndQuery( GLenum target ) {
2222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2223 TRACE("(%d)\n", target );
2224 funcs->ext.p_glEndQuery( target );
2227 static void WINAPI wine_glEndQueryARB( GLenum target ) {
2228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2229 TRACE("(%d)\n", target );
2230 funcs->ext.p_glEndQueryARB( target );
2233 static void WINAPI wine_glEndQueryIndexed( GLenum target, GLuint index ) {
2234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2235 TRACE("(%d, %d)\n", target, index );
2236 funcs->ext.p_glEndQueryIndexed( target, index );
2239 static void WINAPI wine_glEndTransformFeedback( void ) {
2240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2242 funcs->ext.p_glEndTransformFeedback( );
2245 static void WINAPI wine_glEndTransformFeedbackEXT( void ) {
2246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2248 funcs->ext.p_glEndTransformFeedbackEXT( );
2251 static void WINAPI wine_glEndTransformFeedbackNV( void ) {
2252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2254 funcs->ext.p_glEndTransformFeedbackNV( );
2257 static void WINAPI wine_glEndVertexShaderEXT( void ) {
2258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2260 funcs->ext.p_glEndVertexShaderEXT( );
2263 static void WINAPI wine_glEndVideoCaptureNV( GLuint video_capture_slot ) {
2264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2265 TRACE("(%d)\n", video_capture_slot );
2266 funcs->ext.p_glEndVideoCaptureNV( video_capture_slot );
2269 static void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2271 TRACE("(%d, %d)\n", target, mode );
2272 funcs->ext.p_glEvalMapsNV( target, mode );
2275 static void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, const GLfloat* params ) {
2276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2277 TRACE("(%d, %d, %p)\n", target, id, params );
2278 funcs->ext.p_glExecuteProgramNV( target, id, params );
2281 static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
2282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2283 TRACE("(%d, %d, %d)\n", res, src, num );
2284 funcs->ext.p_glExtractComponentEXT( res, src, num );
2287 static GLvoid* WINAPI wine_glFenceSync( GLenum condition, GLbitfield flags ) {
2288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2289 TRACE("(%d, %d)\n", condition, flags );
2290 return funcs->ext.p_glFenceSync( condition, flags );
2293 static void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2295 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2296 funcs->ext.p_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2299 static GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2301 TRACE("(%p)\n", markerp );
2302 return funcs->ext.p_glFinishAsyncSGIX( markerp );
2305 static void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) {
2306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2307 TRACE("(%d)\n", fence );
2308 funcs->ext.p_glFinishFenceAPPLE( fence );
2311 static void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2313 TRACE("(%d)\n", fence );
2314 funcs->ext.p_glFinishFenceNV( fence );
2317 static void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) {
2318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2319 TRACE("(%d, %d)\n", object, name );
2320 funcs->ext.p_glFinishObjectAPPLE( object, name );
2323 static void WINAPI wine_glFinishTextureSUNX( void ) {
2324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2326 funcs->ext.p_glFinishTextureSUNX( );
2329 static void WINAPI wine_glFlushMappedBufferRange( GLenum target, GLintptr offset, GLsizeiptr length ) {
2330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2331 TRACE("(%d, %ld, %ld)\n", target, offset, length );
2332 funcs->ext.p_glFlushMappedBufferRange( target, offset, length );
2335 static void WINAPI wine_glFlushMappedBufferRangeAPPLE( GLenum target, GLintptr offset, GLsizeiptr size ) {
2336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2337 TRACE("(%d, %ld, %ld)\n", target, offset, size );
2338 funcs->ext.p_glFlushMappedBufferRangeAPPLE( target, offset, size );
2341 static void WINAPI wine_glFlushMappedNamedBufferRangeEXT( GLuint buffer, GLintptr offset, GLsizeiptr length ) {
2342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2343 TRACE("(%d, %ld, %ld)\n", buffer, offset, length );
2344 funcs->ext.p_glFlushMappedNamedBufferRangeEXT( buffer, offset, length );
2347 static void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) {
2348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2349 TRACE("(%d)\n", target );
2350 funcs->ext.p_glFlushPixelDataRangeNV( target );
2353 static void WINAPI wine_glFlushRasterSGIX( void ) {
2354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2356 funcs->ext.p_glFlushRasterSGIX( );
2359 static void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
2360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2361 TRACE("(%d, %p)\n", length, pointer );
2362 funcs->ext.p_glFlushVertexArrayRangeAPPLE( length, pointer );
2365 static void WINAPI wine_glFlushVertexArrayRangeNV( void ) {
2366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2368 funcs->ext.p_glFlushVertexArrayRangeNV( );
2371 static void WINAPI wine_glFogCoordFormatNV( GLenum type, GLsizei stride ) {
2372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2373 TRACE("(%d, %d)\n", type, stride );
2374 funcs->ext.p_glFogCoordFormatNV( type, stride );
2377 static void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2379 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2380 funcs->ext.p_glFogCoordPointer( type, stride, pointer );
2383 static void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2385 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2386 funcs->ext.p_glFogCoordPointerEXT( type, stride, pointer );
2389 static void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
2390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2391 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2392 funcs->ext.p_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2395 static void WINAPI wine_glFogCoordd( GLdouble coord ) {
2396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2397 TRACE("(%f)\n", coord );
2398 funcs->ext.p_glFogCoordd( coord );
2401 static void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2403 TRACE("(%f)\n", coord );
2404 funcs->ext.p_glFogCoorddEXT( coord );
2407 static void WINAPI wine_glFogCoorddv( const GLdouble* coord ) {
2408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2409 TRACE("(%p)\n", coord );
2410 funcs->ext.p_glFogCoorddv( coord );
2413 static void WINAPI wine_glFogCoorddvEXT( const GLdouble* coord ) {
2414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2415 TRACE("(%p)\n", coord );
2416 funcs->ext.p_glFogCoorddvEXT( coord );
2419 static void WINAPI wine_glFogCoordf( GLfloat coord ) {
2420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2421 TRACE("(%f)\n", coord );
2422 funcs->ext.p_glFogCoordf( coord );
2425 static void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2427 TRACE("(%f)\n", coord );
2428 funcs->ext.p_glFogCoordfEXT( coord );
2431 static void WINAPI wine_glFogCoordfv( const GLfloat* coord ) {
2432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2433 TRACE("(%p)\n", coord );
2434 funcs->ext.p_glFogCoordfv( coord );
2437 static void WINAPI wine_glFogCoordfvEXT( const GLfloat* coord ) {
2438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2439 TRACE("(%p)\n", coord );
2440 funcs->ext.p_glFogCoordfvEXT( coord );
2443 static void WINAPI wine_glFogCoordhNV( GLhalfNV fog ) {
2444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2445 TRACE("(%d)\n", fog );
2446 funcs->ext.p_glFogCoordhNV( fog );
2449 static void WINAPI wine_glFogCoordhvNV( const GLhalfNV* fog ) {
2450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2451 TRACE("(%p)\n", fog );
2452 funcs->ext.p_glFogCoordhvNV( fog );
2455 static void WINAPI wine_glFogFuncSGIS( GLsizei n, const GLfloat* points ) {
2456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2457 TRACE("(%d, %p)\n", n, points );
2458 funcs->ext.p_glFogFuncSGIS( n, points );
2461 static void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2463 TRACE("(%d, %d)\n", face, mode );
2464 funcs->ext.p_glFragmentColorMaterialSGIX( face, mode );
2467 static void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2469 TRACE("(%d, %f)\n", pname, param );
2470 funcs->ext.p_glFragmentLightModelfSGIX( pname, param );
2473 static void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, const GLfloat* params ) {
2474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2475 TRACE("(%d, %p)\n", pname, params );
2476 funcs->ext.p_glFragmentLightModelfvSGIX( pname, params );
2479 static void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2481 TRACE("(%d, %d)\n", pname, param );
2482 funcs->ext.p_glFragmentLightModeliSGIX( pname, param );
2485 static void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, const GLint* params ) {
2486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2487 TRACE("(%d, %p)\n", pname, params );
2488 funcs->ext.p_glFragmentLightModelivSGIX( pname, params );
2491 static void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2493 TRACE("(%d, %d, %f)\n", light, pname, param );
2494 funcs->ext.p_glFragmentLightfSGIX( light, pname, param );
2497 static void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, const GLfloat* params ) {
2498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2499 TRACE("(%d, %d, %p)\n", light, pname, params );
2500 funcs->ext.p_glFragmentLightfvSGIX( light, pname, params );
2503 static void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2505 TRACE("(%d, %d, %d)\n", light, pname, param );
2506 funcs->ext.p_glFragmentLightiSGIX( light, pname, param );
2509 static void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, const GLint* params ) {
2510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2511 TRACE("(%d, %d, %p)\n", light, pname, params );
2512 funcs->ext.p_glFragmentLightivSGIX( light, pname, params );
2515 static void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
2516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2517 TRACE("(%d, %d, %f)\n", face, pname, param );
2518 funcs->ext.p_glFragmentMaterialfSGIX( face, pname, param );
2521 static void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, const GLfloat* params ) {
2522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2523 TRACE("(%d, %d, %p)\n", face, pname, params );
2524 funcs->ext.p_glFragmentMaterialfvSGIX( face, pname, params );
2527 static void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
2528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2529 TRACE("(%d, %d, %d)\n", face, pname, param );
2530 funcs->ext.p_glFragmentMaterialiSGIX( face, pname, param );
2533 static void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, const GLint* params ) {
2534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2535 TRACE("(%d, %d, %p)\n", face, pname, params );
2536 funcs->ext.p_glFragmentMaterialivSGIX( face, pname, params );
2539 static void WINAPI wine_glFrameTerminatorGREMEDY( void ) {
2540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2542 funcs->ext.p_glFrameTerminatorGREMEDY( );
2545 static void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
2546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2547 TRACE("(%d)\n", factor );
2548 funcs->ext.p_glFrameZoomSGIX( factor );
2551 static void WINAPI wine_glFramebufferDrawBufferEXT( GLuint framebuffer, GLenum mode ) {
2552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2553 TRACE("(%d, %d)\n", framebuffer, mode );
2554 funcs->ext.p_glFramebufferDrawBufferEXT( framebuffer, mode );
2557 static void WINAPI wine_glFramebufferDrawBuffersEXT( GLuint framebuffer, GLsizei n, const GLenum* bufs ) {
2558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2559 TRACE("(%d, %d, %p)\n", framebuffer, n, bufs );
2560 funcs->ext.p_glFramebufferDrawBuffersEXT( framebuffer, n, bufs );
2563 static void WINAPI wine_glFramebufferParameteri( GLenum target, GLenum pname, GLint param ) {
2564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2565 TRACE("(%d, %d, %d)\n", target, pname, param );
2566 funcs->ext.p_glFramebufferParameteri( target, pname, param );
2569 static void WINAPI wine_glFramebufferReadBufferEXT( GLuint framebuffer, GLenum mode ) {
2570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2571 TRACE("(%d, %d)\n", framebuffer, mode );
2572 funcs->ext.p_glFramebufferReadBufferEXT( framebuffer, mode );
2575 static void WINAPI wine_glFramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2577 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2578 funcs->ext.p_glFramebufferRenderbuffer( target, attachment, renderbuffertarget, renderbuffer );
2581 static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2583 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2584 funcs->ext.p_glFramebufferRenderbufferEXT( target, attachment, renderbuffertarget, renderbuffer );
2587 static void WINAPI wine_glFramebufferTexture( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2589 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2590 funcs->ext.p_glFramebufferTexture( target, attachment, texture, level );
2593 static void WINAPI wine_glFramebufferTexture1D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2595 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2596 funcs->ext.p_glFramebufferTexture1D( target, attachment, textarget, texture, level );
2599 static void WINAPI wine_glFramebufferTexture1DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2601 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2602 funcs->ext.p_glFramebufferTexture1DEXT( target, attachment, textarget, texture, level );
2605 static void WINAPI wine_glFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2607 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2608 funcs->ext.p_glFramebufferTexture2D( target, attachment, textarget, texture, level );
2611 static void WINAPI wine_glFramebufferTexture2DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2613 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2614 funcs->ext.p_glFramebufferTexture2DEXT( target, attachment, textarget, texture, level );
2617 static void WINAPI wine_glFramebufferTexture3D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2619 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2620 funcs->ext.p_glFramebufferTexture3D( target, attachment, textarget, texture, level, zoffset );
2623 static void WINAPI wine_glFramebufferTexture3DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2625 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2626 funcs->ext.p_glFramebufferTexture3DEXT( target, attachment, textarget, texture, level, zoffset );
2629 static void WINAPI wine_glFramebufferTextureARB( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2631 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2632 funcs->ext.p_glFramebufferTextureARB( target, attachment, texture, level );
2635 static void WINAPI wine_glFramebufferTextureEXT( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2637 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2638 funcs->ext.p_glFramebufferTextureEXT( target, attachment, texture, level );
2641 static void WINAPI wine_glFramebufferTextureFaceARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2643 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2644 funcs->ext.p_glFramebufferTextureFaceARB( target, attachment, texture, level, face );
2647 static void WINAPI wine_glFramebufferTextureFaceEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2649 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2650 funcs->ext.p_glFramebufferTextureFaceEXT( target, attachment, texture, level, face );
2653 static void WINAPI wine_glFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2655 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2656 funcs->ext.p_glFramebufferTextureLayer( target, attachment, texture, level, layer );
2659 static void WINAPI wine_glFramebufferTextureLayerARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2661 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2662 funcs->ext.p_glFramebufferTextureLayerARB( target, attachment, texture, level, layer );
2665 static void WINAPI wine_glFramebufferTextureLayerEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2667 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2668 funcs->ext.p_glFramebufferTextureLayerEXT( target, attachment, texture, level, layer );
2671 static void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) {
2672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2673 TRACE("(%d)\n", buffer );
2674 funcs->ext.p_glFreeObjectBufferATI( buffer );
2677 static GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
2678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2679 TRACE("(%d)\n", range );
2680 return funcs->ext.p_glGenAsyncMarkersSGIX( range );
2683 static void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) {
2684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2685 TRACE("(%d, %p)\n", n, buffers );
2686 funcs->ext.p_glGenBuffers( n, buffers );
2689 static void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) {
2690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2691 TRACE("(%d, %p)\n", n, buffers );
2692 funcs->ext.p_glGenBuffersARB( n, buffers );
2695 static void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
2696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2697 TRACE("(%d, %p)\n", n, fences );
2698 funcs->ext.p_glGenFencesAPPLE( n, fences );
2701 static void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
2702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2703 TRACE("(%d, %p)\n", n, fences );
2704 funcs->ext.p_glGenFencesNV( n, fences );
2707 static GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
2708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2709 TRACE("(%d)\n", range );
2710 return funcs->ext.p_glGenFragmentShadersATI( range );
2713 static void WINAPI wine_glGenFramebuffers( GLsizei n, GLuint* framebuffers ) {
2714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2715 TRACE("(%d, %p)\n", n, framebuffers );
2716 funcs->ext.p_glGenFramebuffers( n, framebuffers );
2719 static void WINAPI wine_glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) {
2720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2721 TRACE("(%d, %p)\n", n, framebuffers );
2722 funcs->ext.p_glGenFramebuffersEXT( n, framebuffers );
2725 static void WINAPI wine_glGenNamesAMD( GLenum identifier, GLuint num, GLuint* names ) {
2726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2727 TRACE("(%d, %d, %p)\n", identifier, num, names );
2728 funcs->ext.p_glGenNamesAMD( identifier, num, names );
2731 static void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
2732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2733 TRACE("(%d, %p)\n", n, ids );
2734 funcs->ext.p_glGenOcclusionQueriesNV( n, ids );
2737 static GLuint WINAPI wine_glGenPathsNV( GLsizei range ) {
2738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2739 TRACE("(%d)\n", range );
2740 return funcs->ext.p_glGenPathsNV( range );
2743 static void WINAPI wine_glGenPerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
2744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2745 TRACE("(%d, %p)\n", n, monitors );
2746 funcs->ext.p_glGenPerfMonitorsAMD( n, monitors );
2749 static void WINAPI wine_glGenProgramPipelines( GLsizei n, GLuint* pipelines ) {
2750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2751 TRACE("(%d, %p)\n", n, pipelines );
2752 funcs->ext.p_glGenProgramPipelines( n, pipelines );
2755 static void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
2756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2757 TRACE("(%d, %p)\n", n, programs );
2758 funcs->ext.p_glGenProgramsARB( n, programs );
2761 static void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
2762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2763 TRACE("(%d, %p)\n", n, programs );
2764 funcs->ext.p_glGenProgramsNV( n, programs );
2767 static void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) {
2768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2769 TRACE("(%d, %p)\n", n, ids );
2770 funcs->ext.p_glGenQueries( n, ids );
2773 static void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) {
2774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2775 TRACE("(%d, %p)\n", n, ids );
2776 funcs->ext.p_glGenQueriesARB( n, ids );
2779 static void WINAPI wine_glGenRenderbuffers( GLsizei n, GLuint* renderbuffers ) {
2780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2781 TRACE("(%d, %p)\n", n, renderbuffers );
2782 funcs->ext.p_glGenRenderbuffers( n, renderbuffers );
2785 static void WINAPI wine_glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) {
2786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2787 TRACE("(%d, %p)\n", n, renderbuffers );
2788 funcs->ext.p_glGenRenderbuffersEXT( n, renderbuffers );
2791 static void WINAPI wine_glGenSamplers( GLsizei count, GLuint* samplers ) {
2792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2793 TRACE("(%d, %p)\n", count, samplers );
2794 funcs->ext.p_glGenSamplers( count, samplers );
2797 static GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
2798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2799 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
2800 return funcs->ext.p_glGenSymbolsEXT( datatype, storagetype, range, components );
2803 static void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
2804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2805 TRACE("(%d, %p)\n", n, textures );
2806 funcs->ext.p_glGenTexturesEXT( n, textures );
2809 static void WINAPI wine_glGenTransformFeedbacks( GLsizei n, GLuint* ids ) {
2810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2811 TRACE("(%d, %p)\n", n, ids );
2812 funcs->ext.p_glGenTransformFeedbacks( n, ids );
2815 static void WINAPI wine_glGenTransformFeedbacksNV( GLsizei n, GLuint* ids ) {
2816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2817 TRACE("(%d, %p)\n", n, ids );
2818 funcs->ext.p_glGenTransformFeedbacksNV( n, ids );
2821 static void WINAPI wine_glGenVertexArrays( GLsizei n, GLuint* arrays ) {
2822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2823 TRACE("(%d, %p)\n", n, arrays );
2824 funcs->ext.p_glGenVertexArrays( n, arrays );
2827 static void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
2828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2829 TRACE("(%d, %p)\n", n, arrays );
2830 funcs->ext.p_glGenVertexArraysAPPLE( n, arrays );
2833 static GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
2834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2835 TRACE("(%d)\n", range );
2836 return funcs->ext.p_glGenVertexShadersEXT( range );
2839 static void WINAPI wine_glGenerateMipmap( GLenum target ) {
2840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2841 TRACE("(%d)\n", target );
2842 funcs->ext.p_glGenerateMipmap( target );
2845 static void WINAPI wine_glGenerateMipmapEXT( GLenum target ) {
2846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2847 TRACE("(%d)\n", target );
2848 funcs->ext.p_glGenerateMipmapEXT( target );
2851 static void WINAPI wine_glGenerateMultiTexMipmapEXT( GLenum texunit, GLenum target ) {
2852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2853 TRACE("(%d, %d)\n", texunit, target );
2854 funcs->ext.p_glGenerateMultiTexMipmapEXT( texunit, target );
2857 static void WINAPI wine_glGenerateTextureMipmapEXT( GLuint texture, GLenum target ) {
2858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2859 TRACE("(%d, %d)\n", texture, target );
2860 funcs->ext.p_glGenerateTextureMipmapEXT( texture, target );
2863 static void WINAPI wine_glGetActiveAtomicCounterBufferiv( GLuint program, GLuint bufferIndex, GLenum pname, GLint* params ) {
2864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2865 TRACE("(%d, %d, %d, %p)\n", program, bufferIndex, pname, params );
2866 funcs->ext.p_glGetActiveAtomicCounterBufferiv( program, bufferIndex, pname, params );
2869 static void WINAPI wine_glGetActiveAttrib( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name ) {
2870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2871 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2872 funcs->ext.p_glGetActiveAttrib( program, index, bufSize, length, size, type, name );
2875 static void WINAPI wine_glGetActiveAttribARB( GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name ) {
2876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2877 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2878 funcs->ext.p_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name );
2881 static void WINAPI wine_glGetActiveSubroutineName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name ) {
2882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2883 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2884 funcs->ext.p_glGetActiveSubroutineName( program, shadertype, index, bufsize, length, name );
2887 static void WINAPI wine_glGetActiveSubroutineUniformName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar* name ) {
2888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2889 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2890 funcs->ext.p_glGetActiveSubroutineUniformName( program, shadertype, index, bufsize, length, name );
2893 static void WINAPI wine_glGetActiveSubroutineUniformiv( GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values ) {
2894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2895 TRACE("(%d, %d, %d, %d, %p)\n", program, shadertype, index, pname, values );
2896 funcs->ext.p_glGetActiveSubroutineUniformiv( program, shadertype, index, pname, values );
2899 static void WINAPI wine_glGetActiveUniform( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name ) {
2900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2901 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2902 funcs->ext.p_glGetActiveUniform( program, index, bufSize, length, size, type, name );
2905 static void WINAPI wine_glGetActiveUniformARB( GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name ) {
2906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2907 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2908 funcs->ext.p_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name );
2911 static void WINAPI wine_glGetActiveUniformBlockName( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName ) {
2912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2913 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformBlockIndex, bufSize, length, uniformBlockName );
2914 funcs->ext.p_glGetActiveUniformBlockName( program, uniformBlockIndex, bufSize, length, uniformBlockName );
2917 static void WINAPI wine_glGetActiveUniformBlockiv( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params ) {
2918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2919 TRACE("(%d, %d, %d, %p)\n", program, uniformBlockIndex, pname, params );
2920 funcs->ext.p_glGetActiveUniformBlockiv( program, uniformBlockIndex, pname, params );
2923 static void WINAPI wine_glGetActiveUniformName( GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName ) {
2924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2925 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformIndex, bufSize, length, uniformName );
2926 funcs->ext.p_glGetActiveUniformName( program, uniformIndex, bufSize, length, uniformName );
2929 static void WINAPI wine_glGetActiveUniformsiv( GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params ) {
2930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2931 TRACE("(%d, %d, %p, %d, %p)\n", program, uniformCount, uniformIndices, pname, params );
2932 funcs->ext.p_glGetActiveUniformsiv( program, uniformCount, uniformIndices, pname, params );
2935 static void WINAPI wine_glGetActiveVaryingNV( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) {
2936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2937 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2938 funcs->ext.p_glGetActiveVaryingNV( program, index, bufSize, length, size, type, name );
2941 static void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
2942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2943 TRACE("(%d, %d, %p)\n", array, pname, params );
2944 funcs->ext.p_glGetArrayObjectfvATI( array, pname, params );
2947 static void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
2948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2949 TRACE("(%d, %d, %p)\n", array, pname, params );
2950 funcs->ext.p_glGetArrayObjectivATI( array, pname, params );
2953 static void WINAPI wine_glGetAttachedObjectsARB( GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB* obj ) {
2954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2955 TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj );
2956 funcs->ext.p_glGetAttachedObjectsARB( containerObj, maxCount, count, obj );
2959 static void WINAPI wine_glGetAttachedShaders( GLuint program, GLsizei maxCount, GLsizei* count, GLuint* obj ) {
2960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2961 TRACE("(%d, %d, %p, %p)\n", program, maxCount, count, obj );
2962 funcs->ext.p_glGetAttachedShaders( program, maxCount, count, obj );
2965 static GLint WINAPI wine_glGetAttribLocation( GLuint program, const GLchar* name ) {
2966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2967 TRACE("(%d, %p)\n", program, name );
2968 return funcs->ext.p_glGetAttribLocation( program, name );
2971 static GLint WINAPI wine_glGetAttribLocationARB( GLhandleARB programObj, const GLcharARB* name ) {
2972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2973 TRACE("(%d, %p)\n", programObj, name );
2974 return funcs->ext.p_glGetAttribLocationARB( programObj, name );
2977 static void WINAPI wine_glGetBooleanIndexedvEXT( GLenum target, GLuint index, GLboolean* data ) {
2978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2979 TRACE("(%d, %d, %p)\n", target, index, data );
2980 funcs->ext.p_glGetBooleanIndexedvEXT( target, index, data );
2983 static void WINAPI wine_glGetBooleani_v( GLenum target, GLuint index, GLboolean* data ) {
2984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2985 TRACE("(%d, %d, %p)\n", target, index, data );
2986 funcs->ext.p_glGetBooleani_v( target, index, data );
2989 static void WINAPI wine_glGetBufferParameteri64v( GLenum target, GLenum pname, INT64* params ) {
2990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2991 TRACE("(%d, %d, %p)\n", target, pname, params );
2992 funcs->ext.p_glGetBufferParameteri64v( target, pname, params );
2995 static void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
2996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2997 TRACE("(%d, %d, %p)\n", target, pname, params );
2998 funcs->ext.p_glGetBufferParameteriv( target, pname, params );
3001 static void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
3002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3003 TRACE("(%d, %d, %p)\n", target, pname, params );
3004 funcs->ext.p_glGetBufferParameterivARB( target, pname, params );
3007 static void WINAPI wine_glGetBufferParameterui64vNV( GLenum target, GLenum pname, UINT64* params ) {
3008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3009 TRACE("(%d, %d, %p)\n", target, pname, params );
3010 funcs->ext.p_glGetBufferParameterui64vNV( target, pname, params );
3013 static void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) {
3014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3015 TRACE("(%d, %d, %p)\n", target, pname, params );
3016 funcs->ext.p_glGetBufferPointerv( target, pname, params );
3019 static void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
3020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3021 TRACE("(%d, %d, %p)\n", target, pname, params );
3022 funcs->ext.p_glGetBufferPointervARB( target, pname, params );
3025 static void WINAPI wine_glGetBufferSubData( GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data ) {
3026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3027 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
3028 funcs->ext.p_glGetBufferSubData( target, offset, size, data );
3031 static void WINAPI wine_glGetBufferSubDataARB( GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data ) {
3032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3033 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
3034 funcs->ext.p_glGetBufferSubDataARB( target, offset, size, data );
3037 static void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3039 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3040 funcs->ext.p_glGetColorTable( target, format, type, table );
3043 static void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
3044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3045 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
3046 funcs->ext.p_glGetColorTableEXT( target, format, type, data );
3049 static void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3051 TRACE("(%d, %d, %p)\n", target, pname, params );
3052 funcs->ext.p_glGetColorTableParameterfv( target, pname, params );
3055 static void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3057 TRACE("(%d, %d, %p)\n", target, pname, params );
3058 funcs->ext.p_glGetColorTableParameterfvEXT( target, pname, params );
3061 static void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3063 TRACE("(%d, %d, %p)\n", target, pname, params );
3064 funcs->ext.p_glGetColorTableParameterfvSGI( target, pname, params );
3067 static void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
3068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3069 TRACE("(%d, %d, %p)\n", target, pname, params );
3070 funcs->ext.p_glGetColorTableParameteriv( target, pname, params );
3073 static void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3075 TRACE("(%d, %d, %p)\n", target, pname, params );
3076 funcs->ext.p_glGetColorTableParameterivEXT( target, pname, params );
3079 static void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3081 TRACE("(%d, %d, %p)\n", target, pname, params );
3082 funcs->ext.p_glGetColorTableParameterivSGI( target, pname, params );
3085 static void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3087 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3088 funcs->ext.p_glGetColorTableSGI( target, format, type, table );
3091 static void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3093 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3094 funcs->ext.p_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3097 static void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3099 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3100 funcs->ext.p_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3103 static void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3105 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3106 funcs->ext.p_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3109 static void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3111 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3112 funcs->ext.p_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3115 static void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3117 TRACE("(%d, %d, %p)\n", stage, pname, params );
3118 funcs->ext.p_glGetCombinerStageParameterfvNV( stage, pname, params );
3121 static void WINAPI wine_glGetCompressedMultiTexImageEXT( GLenum texunit, GLenum target, GLint lod, GLvoid* img ) {
3122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3123 TRACE("(%d, %d, %d, %p)\n", texunit, target, lod, img );
3124 funcs->ext.p_glGetCompressedMultiTexImageEXT( texunit, target, lod, img );
3127 static void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
3128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3129 TRACE("(%d, %d, %p)\n", target, level, img );
3130 funcs->ext.p_glGetCompressedTexImage( target, level, img );
3133 static void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
3134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3135 TRACE("(%d, %d, %p)\n", target, level, img );
3136 funcs->ext.p_glGetCompressedTexImageARB( target, level, img );
3139 static void WINAPI wine_glGetCompressedTextureImageEXT( GLuint texture, GLenum target, GLint lod, GLvoid* img ) {
3140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3141 TRACE("(%d, %d, %d, %p)\n", texture, target, lod, img );
3142 funcs->ext.p_glGetCompressedTextureImageEXT( texture, target, lod, img );
3145 static void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3147 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3148 funcs->ext.p_glGetConvolutionFilter( target, format, type, image );
3151 static void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3153 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3154 funcs->ext.p_glGetConvolutionFilterEXT( target, format, type, image );
3157 static void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3159 TRACE("(%d, %d, %p)\n", target, pname, params );
3160 funcs->ext.p_glGetConvolutionParameterfv( target, pname, params );
3163 static void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3165 TRACE("(%d, %d, %p)\n", target, pname, params );
3166 funcs->ext.p_glGetConvolutionParameterfvEXT( target, pname, params );
3169 static void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
3170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3171 TRACE("(%d, %d, %p)\n", target, pname, params );
3172 funcs->ext.p_glGetConvolutionParameteriv( target, pname, params );
3175 static void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3177 TRACE("(%d, %d, %p)\n", target, pname, params );
3178 funcs->ext.p_glGetConvolutionParameterivEXT( target, pname, params );
3181 static GLuint WINAPI wine_glGetDebugMessageLog( GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog ) {
3182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3183 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count, bufsize, sources, types, ids, severities, lengths, messageLog );
3184 return funcs->ext.p_glGetDebugMessageLog( count, bufsize, sources, types, ids, severities, lengths, messageLog );
3187 static GLuint WINAPI wine_glGetDebugMessageLogAMD( GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message ) {
3188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3189 TRACE("(%d, %d, %p, %p, %p, %p, %p)\n", count, bufsize, categories, severities, ids, lengths, message );
3190 return funcs->ext.p_glGetDebugMessageLogAMD( count, bufsize, categories, severities, ids, lengths, message );
3193 static GLuint WINAPI wine_glGetDebugMessageLogARB( GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog ) {
3194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3195 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count, bufsize, sources, types, ids, severities, lengths, messageLog );
3196 return funcs->ext.p_glGetDebugMessageLogARB( count, bufsize, sources, types, ids, severities, lengths, messageLog );
3199 static void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3201 TRACE("(%d, %p)\n", target, points );
3202 funcs->ext.p_glGetDetailTexFuncSGIS( target, points );
3205 static void WINAPI wine_glGetDoubleIndexedvEXT( GLenum target, GLuint index, GLdouble* data ) {
3206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3207 TRACE("(%d, %d, %p)\n", target, index, data );
3208 funcs->ext.p_glGetDoubleIndexedvEXT( target, index, data );
3211 static void WINAPI wine_glGetDoublei_v( GLenum target, GLuint index, GLdouble* data ) {
3212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3213 TRACE("(%d, %d, %p)\n", target, index, data );
3214 funcs->ext.p_glGetDoublei_v( target, index, data );
3217 static void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3219 TRACE("(%d, %d, %p)\n", fence, pname, params );
3220 funcs->ext.p_glGetFenceivNV( fence, pname, params );
3223 static void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3225 TRACE("(%d, %d, %p)\n", variable, pname, params );
3226 funcs->ext.p_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3229 static void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3231 TRACE("(%d, %d, %p)\n", variable, pname, params );
3232 funcs->ext.p_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3235 static void WINAPI wine_glGetFloatIndexedvEXT( GLenum target, GLuint index, GLfloat* data ) {
3236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3237 TRACE("(%d, %d, %p)\n", target, index, data );
3238 funcs->ext.p_glGetFloatIndexedvEXT( target, index, data );
3241 static void WINAPI wine_glGetFloati_v( GLenum target, GLuint index, GLfloat* data ) {
3242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3243 TRACE("(%d, %d, %p)\n", target, index, data );
3244 funcs->ext.p_glGetFloati_v( target, index, data );
3247 static void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
3248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3249 TRACE("(%p)\n", points );
3250 funcs->ext.p_glGetFogFuncSGIS( points );
3253 static GLint WINAPI wine_glGetFragDataIndex( GLuint program, const GLchar* name ) {
3254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3255 TRACE("(%d, %p)\n", program, name );
3256 return funcs->ext.p_glGetFragDataIndex( program, name );
3259 static GLint WINAPI wine_glGetFragDataLocation( GLuint program, const GLchar* name ) {
3260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3261 TRACE("(%d, %p)\n", program, name );
3262 return funcs->ext.p_glGetFragDataLocation( program, name );
3265 static GLint WINAPI wine_glGetFragDataLocationEXT( GLuint program, const GLchar* name ) {
3266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3267 TRACE("(%d, %p)\n", program, name );
3268 return funcs->ext.p_glGetFragDataLocationEXT( program, name );
3271 static void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3273 TRACE("(%d, %d, %p)\n", light, pname, params );
3274 funcs->ext.p_glGetFragmentLightfvSGIX( light, pname, params );
3277 static void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3279 TRACE("(%d, %d, %p)\n", light, pname, params );
3280 funcs->ext.p_glGetFragmentLightivSGIX( light, pname, params );
3283 static void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3285 TRACE("(%d, %d, %p)\n", face, pname, params );
3286 funcs->ext.p_glGetFragmentMaterialfvSGIX( face, pname, params );
3289 static void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3291 TRACE("(%d, %d, %p)\n", face, pname, params );
3292 funcs->ext.p_glGetFragmentMaterialivSGIX( face, pname, params );
3295 static void WINAPI wine_glGetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3297 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3298 funcs->ext.p_glGetFramebufferAttachmentParameteriv( target, attachment, pname, params );
3301 static void WINAPI wine_glGetFramebufferAttachmentParameterivEXT( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3303 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3304 funcs->ext.p_glGetFramebufferAttachmentParameterivEXT( target, attachment, pname, params );
3307 static void WINAPI wine_glGetFramebufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
3308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3309 TRACE("(%d, %d, %p)\n", target, pname, params );
3310 funcs->ext.p_glGetFramebufferParameteriv( target, pname, params );
3313 static void WINAPI wine_glGetFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) {
3314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3315 TRACE("(%d, %d, %p)\n", framebuffer, pname, params );
3316 funcs->ext.p_glGetFramebufferParameterivEXT( framebuffer, pname, params );
3319 static GLenum WINAPI wine_glGetGraphicsResetStatusARB( void ) {
3320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3322 return funcs->ext.p_glGetGraphicsResetStatusARB( );
3325 static GLhandleARB WINAPI wine_glGetHandleARB( GLenum pname ) {
3326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3327 TRACE("(%d)\n", pname );
3328 return funcs->ext.p_glGetHandleARB( pname );
3331 static void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3333 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3334 funcs->ext.p_glGetHistogram( target, reset, format, type, values );
3337 static void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3339 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3340 funcs->ext.p_glGetHistogramEXT( target, reset, format, type, values );
3343 static void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3345 TRACE("(%d, %d, %p)\n", target, pname, params );
3346 funcs->ext.p_glGetHistogramParameterfv( target, pname, params );
3349 static void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3351 TRACE("(%d, %d, %p)\n", target, pname, params );
3352 funcs->ext.p_glGetHistogramParameterfvEXT( target, pname, params );
3355 static void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) {
3356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3357 TRACE("(%d, %d, %p)\n", target, pname, params );
3358 funcs->ext.p_glGetHistogramParameteriv( target, pname, params );
3361 static void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3363 TRACE("(%d, %d, %p)\n", target, pname, params );
3364 funcs->ext.p_glGetHistogramParameterivEXT( target, pname, params );
3367 static UINT64 WINAPI wine_glGetImageHandleNV( GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format ) {
3368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3369 TRACE("(%d, %d, %d, %d, %d)\n", texture, level, layered, layer, format );
3370 return funcs->ext.p_glGetImageHandleNV( texture, level, layered, layer, format );
3373 static void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3375 TRACE("(%d, %d, %p)\n", target, pname, params );
3376 funcs->ext.p_glGetImageTransformParameterfvHP( target, pname, params );
3379 static void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3381 TRACE("(%d, %d, %p)\n", target, pname, params );
3382 funcs->ext.p_glGetImageTransformParameterivHP( target, pname, params );
3385 static void WINAPI wine_glGetInfoLogARB( GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* infoLog ) {
3386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3387 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog );
3388 funcs->ext.p_glGetInfoLogARB( obj, maxLength, length, infoLog );
3391 static GLint WINAPI wine_glGetInstrumentsSGIX( void ) {
3392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3394 return funcs->ext.p_glGetInstrumentsSGIX( );
3397 static void WINAPI wine_glGetInteger64i_v( GLenum target, GLuint index, INT64* data ) {
3398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3399 TRACE("(%d, %d, %p)\n", target, index, data );
3400 funcs->ext.p_glGetInteger64i_v( target, index, data );
3403 static void WINAPI wine_glGetInteger64v( GLenum pname, INT64* params ) {
3404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3405 TRACE("(%d, %p)\n", pname, params );
3406 funcs->ext.p_glGetInteger64v( pname, params );
3409 static void WINAPI wine_glGetIntegerIndexedvEXT( GLenum target, GLuint index, GLint* data ) {
3410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3411 TRACE("(%d, %d, %p)\n", target, index, data );
3412 funcs->ext.p_glGetIntegerIndexedvEXT( target, index, data );
3415 static void WINAPI wine_glGetIntegeri_v( GLenum target, GLuint index, GLint* data ) {
3416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3417 TRACE("(%d, %d, %p)\n", target, index, data );
3418 funcs->ext.p_glGetIntegeri_v( target, index, data );
3421 static void WINAPI wine_glGetIntegerui64i_vNV( GLenum value, GLuint index, UINT64* result ) {
3422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3423 TRACE("(%d, %d, %p)\n", value, index, result );
3424 funcs->ext.p_glGetIntegerui64i_vNV( value, index, result );
3427 static void WINAPI wine_glGetIntegerui64vNV( GLenum value, UINT64* result ) {
3428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3429 TRACE("(%d, %p)\n", value, result );
3430 funcs->ext.p_glGetIntegerui64vNV( value, result );
3433 static void WINAPI wine_glGetInternalformati64v( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, INT64* params ) {
3434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3435 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, pname, bufSize, params );
3436 funcs->ext.p_glGetInternalformati64v( target, internalformat, pname, bufSize, params );
3439 static void WINAPI wine_glGetInternalformativ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params ) {
3440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3441 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, pname, bufSize, params );
3442 funcs->ext.p_glGetInternalformativ( target, internalformat, pname, bufSize, params );
3445 static void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3447 TRACE("(%d, %d, %p)\n", id, value, data );
3448 funcs->ext.p_glGetInvariantBooleanvEXT( id, value, data );
3451 static void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3453 TRACE("(%d, %d, %p)\n", id, value, data );
3454 funcs->ext.p_glGetInvariantFloatvEXT( id, value, data );
3457 static void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3459 TRACE("(%d, %d, %p)\n", id, value, data );
3460 funcs->ext.p_glGetInvariantIntegervEXT( id, value, data );
3463 static void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3465 TRACE("(%d, %d, %p)\n", list, pname, params );
3466 funcs->ext.p_glGetListParameterfvSGIX( list, pname, params );
3469 static void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3471 TRACE("(%d, %d, %p)\n", list, pname, params );
3472 funcs->ext.p_glGetListParameterivSGIX( list, pname, params );
3475 static void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3477 TRACE("(%d, %d, %p)\n", id, value, data );
3478 funcs->ext.p_glGetLocalConstantBooleanvEXT( id, value, data );
3481 static void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3483 TRACE("(%d, %d, %p)\n", id, value, data );
3484 funcs->ext.p_glGetLocalConstantFloatvEXT( id, value, data );
3487 static void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3489 TRACE("(%d, %d, %p)\n", id, value, data );
3490 funcs->ext.p_glGetLocalConstantIntegervEXT( id, value, data );
3493 static void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3495 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3496 funcs->ext.p_glGetMapAttribParameterfvNV( target, index, pname, params );
3499 static void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3501 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3502 funcs->ext.p_glGetMapAttribParameterivNV( target, index, pname, params );
3505 static void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3507 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3508 funcs->ext.p_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3511 static void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3513 TRACE("(%d, %d, %p)\n", target, pname, params );
3514 funcs->ext.p_glGetMapParameterfvNV( target, pname, params );
3517 static void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3519 TRACE("(%d, %d, %p)\n", target, pname, params );
3520 funcs->ext.p_glGetMapParameterivNV( target, pname, params );
3523 static void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3525 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3526 funcs->ext.p_glGetMinmax( target, reset, format, type, values );
3529 static void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3531 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3532 funcs->ext.p_glGetMinmaxEXT( target, reset, format, type, values );
3535 static void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3537 TRACE("(%d, %d, %p)\n", target, pname, params );
3538 funcs->ext.p_glGetMinmaxParameterfv( target, pname, params );
3541 static void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3543 TRACE("(%d, %d, %p)\n", target, pname, params );
3544 funcs->ext.p_glGetMinmaxParameterfvEXT( target, pname, params );
3547 static void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) {
3548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3549 TRACE("(%d, %d, %p)\n", target, pname, params );
3550 funcs->ext.p_glGetMinmaxParameteriv( target, pname, params );
3553 static void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3555 TRACE("(%d, %d, %p)\n", target, pname, params );
3556 funcs->ext.p_glGetMinmaxParameterivEXT( target, pname, params );
3559 static void WINAPI wine_glGetMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3561 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3562 funcs->ext.p_glGetMultiTexEnvfvEXT( texunit, target, pname, params );
3565 static void WINAPI wine_glGetMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3567 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3568 funcs->ext.p_glGetMultiTexEnvivEXT( texunit, target, pname, params );
3571 static void WINAPI wine_glGetMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble* params ) {
3572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3573 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3574 funcs->ext.p_glGetMultiTexGendvEXT( texunit, coord, pname, params );
3577 static void WINAPI wine_glGetMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat* params ) {
3578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3579 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3580 funcs->ext.p_glGetMultiTexGenfvEXT( texunit, coord, pname, params );
3583 static void WINAPI wine_glGetMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint* params ) {
3584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3585 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3586 funcs->ext.p_glGetMultiTexGenivEXT( texunit, coord, pname, params );
3589 static void WINAPI wine_glGetMultiTexImageEXT( GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
3590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3591 TRACE("(%d, %d, %d, %d, %d, %p)\n", texunit, target, level, format, type, pixels );
3592 funcs->ext.p_glGetMultiTexImageEXT( texunit, target, level, format, type, pixels );
3595 static void WINAPI wine_glGetMultiTexLevelParameterfvEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
3596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3597 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3598 funcs->ext.p_glGetMultiTexLevelParameterfvEXT( texunit, target, level, pname, params );
3601 static void WINAPI wine_glGetMultiTexLevelParameterivEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params ) {
3602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3603 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3604 funcs->ext.p_glGetMultiTexLevelParameterivEXT( texunit, target, level, pname, params );
3607 static void WINAPI wine_glGetMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3609 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3610 funcs->ext.p_glGetMultiTexParameterIivEXT( texunit, target, pname, params );
3613 static void WINAPI wine_glGetMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, GLuint* params ) {
3614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3615 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3616 funcs->ext.p_glGetMultiTexParameterIuivEXT( texunit, target, pname, params );
3619 static void WINAPI wine_glGetMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3621 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3622 funcs->ext.p_glGetMultiTexParameterfvEXT( texunit, target, pname, params );
3625 static void WINAPI wine_glGetMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3627 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3628 funcs->ext.p_glGetMultiTexParameterivEXT( texunit, target, pname, params );
3631 static void WINAPI wine_glGetMultisamplefv( GLenum pname, GLuint index, GLfloat* val ) {
3632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3633 TRACE("(%d, %d, %p)\n", pname, index, val );
3634 funcs->ext.p_glGetMultisamplefv( pname, index, val );
3637 static void WINAPI wine_glGetMultisamplefvNV( GLenum pname, GLuint index, GLfloat* val ) {
3638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3639 TRACE("(%d, %d, %p)\n", pname, index, val );
3640 funcs->ext.p_glGetMultisamplefvNV( pname, index, val );
3643 static void WINAPI wine_glGetNamedBufferParameterivEXT( GLuint buffer, GLenum pname, GLint* params ) {
3644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3645 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3646 funcs->ext.p_glGetNamedBufferParameterivEXT( buffer, pname, params );
3649 static void WINAPI wine_glGetNamedBufferParameterui64vNV( GLuint buffer, GLenum pname, UINT64* params ) {
3650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3651 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3652 funcs->ext.p_glGetNamedBufferParameterui64vNV( buffer, pname, params );
3655 static void WINAPI wine_glGetNamedBufferPointervEXT( GLuint buffer, GLenum pname, GLvoid** params ) {
3656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3657 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3658 funcs->ext.p_glGetNamedBufferPointervEXT( buffer, pname, params );
3661 static void WINAPI wine_glGetNamedBufferSubDataEXT( GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid* data ) {
3662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3663 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
3664 funcs->ext.p_glGetNamedBufferSubDataEXT( buffer, offset, size, data );
3667 static void WINAPI wine_glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params ) {
3668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3669 TRACE("(%d, %d, %d, %p)\n", framebuffer, attachment, pname, params );
3670 funcs->ext.p_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer, attachment, pname, params );
3673 static void WINAPI wine_glGetNamedFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) {
3674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3675 TRACE("(%d, %d, %p)\n", framebuffer, pname, params );
3676 funcs->ext.p_glGetNamedFramebufferParameterivEXT( framebuffer, pname, params );
3679 static void WINAPI wine_glGetNamedProgramLocalParameterIivEXT( GLuint program, GLenum target, GLuint index, GLint* params ) {
3680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3681 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3682 funcs->ext.p_glGetNamedProgramLocalParameterIivEXT( program, target, index, params );
3685 static void WINAPI wine_glGetNamedProgramLocalParameterIuivEXT( GLuint program, GLenum target, GLuint index, GLuint* params ) {
3686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3687 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3688 funcs->ext.p_glGetNamedProgramLocalParameterIuivEXT( program, target, index, params );
3691 static void WINAPI wine_glGetNamedProgramLocalParameterdvEXT( GLuint program, GLenum target, GLuint index, GLdouble* params ) {
3692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3693 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3694 funcs->ext.p_glGetNamedProgramLocalParameterdvEXT( program, target, index, params );
3697 static void WINAPI wine_glGetNamedProgramLocalParameterfvEXT( GLuint program, GLenum target, GLuint index, GLfloat* params ) {
3698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3699 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3700 funcs->ext.p_glGetNamedProgramLocalParameterfvEXT( program, target, index, params );
3703 static void WINAPI wine_glGetNamedProgramStringEXT( GLuint program, GLenum target, GLenum pname, GLvoid* string ) {
3704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3705 TRACE("(%d, %d, %d, %p)\n", program, target, pname, string );
3706 funcs->ext.p_glGetNamedProgramStringEXT( program, target, pname, string );
3709 static void WINAPI wine_glGetNamedProgramivEXT( GLuint program, GLenum target, GLenum pname, GLint* params ) {
3710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3711 TRACE("(%d, %d, %d, %p)\n", program, target, pname, params );
3712 funcs->ext.p_glGetNamedProgramivEXT( program, target, pname, params );
3715 static void WINAPI wine_glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer, GLenum pname, GLint* params ) {
3716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3717 TRACE("(%d, %d, %p)\n", renderbuffer, pname, params );
3718 funcs->ext.p_glGetNamedRenderbufferParameterivEXT( renderbuffer, pname, params );
3721 static void WINAPI wine_glGetNamedStringARB( GLint namelen, const GLchar* name, GLsizei bufSize, GLint* stringlen, GLchar* string ) {
3722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3723 TRACE("(%d, %p, %d, %p, %p)\n", namelen, name, bufSize, stringlen, string );
3724 funcs->ext.p_glGetNamedStringARB( namelen, name, bufSize, stringlen, string );
3727 static void WINAPI wine_glGetNamedStringivARB( GLint namelen, const GLchar* name, GLenum pname, GLint* params ) {
3728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3729 TRACE("(%d, %p, %d, %p)\n", namelen, name, pname, params );
3730 funcs->ext.p_glGetNamedStringivARB( namelen, name, pname, params );
3733 static void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3735 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3736 funcs->ext.p_glGetObjectBufferfvATI( buffer, pname, params );
3739 static void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3741 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3742 funcs->ext.p_glGetObjectBufferivATI( buffer, pname, params );
3745 static void WINAPI wine_glGetObjectLabel( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label ) {
3746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3747 TRACE("(%d, %d, %d, %p, %p)\n", identifier, name, bufSize, length, label );
3748 funcs->ext.p_glGetObjectLabel( identifier, name, bufSize, length, label );
3751 static void WINAPI wine_glGetObjectParameterfvARB( GLhandleARB obj, GLenum pname, GLfloat* params ) {
3752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3753 TRACE("(%d, %d, %p)\n", obj, pname, params );
3754 funcs->ext.p_glGetObjectParameterfvARB( obj, pname, params );
3757 static void WINAPI wine_glGetObjectParameterivAPPLE( GLenum objectType, GLuint name, GLenum pname, GLint* params ) {
3758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3759 TRACE("(%d, %d, %d, %p)\n", objectType, name, pname, params );
3760 funcs->ext.p_glGetObjectParameterivAPPLE( objectType, name, pname, params );
3763 static void WINAPI wine_glGetObjectParameterivARB( GLhandleARB obj, GLenum pname, GLint* params ) {
3764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3765 TRACE("(%d, %d, %p)\n", obj, pname, params );
3766 funcs->ext.p_glGetObjectParameterivARB( obj, pname, params );
3769 static void WINAPI wine_glGetObjectPtrLabel( const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label ) {
3770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3771 TRACE("(%p, %d, %p, %p)\n", ptr, bufSize, length, label );
3772 funcs->ext.p_glGetObjectPtrLabel( ptr, bufSize, length, label );
3775 static void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
3776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3777 TRACE("(%d, %d, %p)\n", id, pname, params );
3778 funcs->ext.p_glGetOcclusionQueryivNV( id, pname, params );
3781 static void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
3782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3783 TRACE("(%d, %d, %p)\n", id, pname, params );
3784 funcs->ext.p_glGetOcclusionQueryuivNV( id, pname, params );
3787 static void WINAPI wine_glGetPathColorGenfvNV( GLenum color, GLenum pname, GLfloat* value ) {
3788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3789 TRACE("(%d, %d, %p)\n", color, pname, value );
3790 funcs->ext.p_glGetPathColorGenfvNV( color, pname, value );
3793 static void WINAPI wine_glGetPathColorGenivNV( GLenum color, GLenum pname, GLint* value ) {
3794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3795 TRACE("(%d, %d, %p)\n", color, pname, value );
3796 funcs->ext.p_glGetPathColorGenivNV( color, pname, value );
3799 static void WINAPI wine_glGetPathCommandsNV( GLuint path, GLubyte* commands ) {
3800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3801 TRACE("(%d, %p)\n", path, commands );
3802 funcs->ext.p_glGetPathCommandsNV( path, commands );
3805 static void WINAPI wine_glGetPathCoordsNV( GLuint path, GLfloat* coords ) {
3806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3807 TRACE("(%d, %p)\n", path, coords );
3808 funcs->ext.p_glGetPathCoordsNV( path, coords );
3811 static void WINAPI wine_glGetPathDashArrayNV( GLuint path, GLfloat* dashArray ) {
3812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3813 TRACE("(%d, %p)\n", path, dashArray );
3814 funcs->ext.p_glGetPathDashArrayNV( path, dashArray );
3817 static GLfloat WINAPI wine_glGetPathLengthNV( GLuint path, GLsizei startSegment, GLsizei numSegments ) {
3818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3819 TRACE("(%d, %d, %d)\n", path, startSegment, numSegments );
3820 return funcs->ext.p_glGetPathLengthNV( path, startSegment, numSegments );
3823 static void WINAPI wine_glGetPathMetricRangeNV( GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics ) {
3824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3825 TRACE("(%d, %d, %d, %d, %p)\n", metricQueryMask, firstPathName, numPaths, stride, metrics );
3826 funcs->ext.p_glGetPathMetricRangeNV( metricQueryMask, firstPathName, numPaths, stride, metrics );
3829 static void WINAPI wine_glGetPathMetricsNV( GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics ) {
3830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3831 TRACE("(%d, %d, %d, %p, %d, %d, %p)\n", metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3832 funcs->ext.p_glGetPathMetricsNV( metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3835 static void WINAPI wine_glGetPathParameterfvNV( GLuint path, GLenum pname, GLfloat* value ) {
3836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3837 TRACE("(%d, %d, %p)\n", path, pname, value );
3838 funcs->ext.p_glGetPathParameterfvNV( path, pname, value );
3841 static void WINAPI wine_glGetPathParameterivNV( GLuint path, GLenum pname, GLint* value ) {
3842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3843 TRACE("(%d, %d, %p)\n", path, pname, value );
3844 funcs->ext.p_glGetPathParameterivNV( path, pname, value );
3847 static void WINAPI wine_glGetPathSpacingNV( GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing ) {
3848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3849 TRACE("(%d, %d, %d, %p, %d, %f, %f, %d, %p)\n", pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3850 funcs->ext.p_glGetPathSpacingNV( pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3853 static void WINAPI wine_glGetPathTexGenfvNV( GLenum texCoordSet, GLenum pname, GLfloat* value ) {
3854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3855 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3856 funcs->ext.p_glGetPathTexGenfvNV( texCoordSet, pname, value );
3859 static void WINAPI wine_glGetPathTexGenivNV( GLenum texCoordSet, GLenum pname, GLint* value ) {
3860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3861 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3862 funcs->ext.p_glGetPathTexGenivNV( texCoordSet, pname, value );
3865 static void WINAPI wine_glGetPerfMonitorCounterDataAMD( GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten ) {
3866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3867 TRACE("(%d, %d, %d, %p, %p)\n", monitor, pname, dataSize, data, bytesWritten );
3868 funcs->ext.p_glGetPerfMonitorCounterDataAMD( monitor, pname, dataSize, data, bytesWritten );
3871 static void WINAPI wine_glGetPerfMonitorCounterInfoAMD( GLuint group, GLuint counter, GLenum pname, GLvoid* data ) {
3872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3873 TRACE("(%d, %d, %d, %p)\n", group, counter, pname, data );
3874 funcs->ext.p_glGetPerfMonitorCounterInfoAMD( group, counter, pname, data );
3877 static void WINAPI wine_glGetPerfMonitorCounterStringAMD( GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString ) {
3878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3879 TRACE("(%d, %d, %d, %p, %p)\n", group, counter, bufSize, length, counterString );
3880 funcs->ext.p_glGetPerfMonitorCounterStringAMD( group, counter, bufSize, length, counterString );
3883 static void WINAPI wine_glGetPerfMonitorCountersAMD( GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters ) {
3884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3885 TRACE("(%d, %p, %p, %d, %p)\n", group, numCounters, maxActiveCounters, counterSize, counters );
3886 funcs->ext.p_glGetPerfMonitorCountersAMD( group, numCounters, maxActiveCounters, counterSize, counters );
3889 static void WINAPI wine_glGetPerfMonitorGroupStringAMD( GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString ) {
3890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3891 TRACE("(%d, %d, %p, %p)\n", group, bufSize, length, groupString );
3892 funcs->ext.p_glGetPerfMonitorGroupStringAMD( group, bufSize, length, groupString );
3895 static void WINAPI wine_glGetPerfMonitorGroupsAMD( GLint* numGroups, GLsizei groupsSize, GLuint* groups ) {
3896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3897 TRACE("(%p, %d, %p)\n", numGroups, groupsSize, groups );
3898 funcs->ext.p_glGetPerfMonitorGroupsAMD( numGroups, groupsSize, groups );
3901 static void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3903 TRACE("(%d, %p)\n", pname, params );
3904 funcs->ext.p_glGetPixelTexGenParameterfvSGIS( pname, params );
3907 static void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3909 TRACE("(%d, %p)\n", pname, params );
3910 funcs->ext.p_glGetPixelTexGenParameterivSGIS( pname, params );
3913 static void WINAPI wine_glGetPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3915 TRACE("(%d, %d, %p)\n", target, pname, params );
3916 funcs->ext.p_glGetPixelTransformParameterfvEXT( target, pname, params );
3919 static void WINAPI wine_glGetPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3921 TRACE("(%d, %d, %p)\n", target, pname, params );
3922 funcs->ext.p_glGetPixelTransformParameterivEXT( target, pname, params );
3925 static void WINAPI wine_glGetPointerIndexedvEXT( GLenum target, GLuint index, GLvoid** data ) {
3926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3927 TRACE("(%d, %d, %p)\n", target, index, data );
3928 funcs->ext.p_glGetPointerIndexedvEXT( target, index, data );
3931 static void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
3932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3933 TRACE("(%d, %p)\n", pname, params );
3934 funcs->ext.p_glGetPointervEXT( pname, params );
3937 static void WINAPI wine_glGetProgramBinary( GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary ) {
3938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3939 TRACE("(%d, %d, %p, %p, %p)\n", program, bufSize, length, binaryFormat, binary );
3940 funcs->ext.p_glGetProgramBinary( program, bufSize, length, binaryFormat, binary );
3943 static void WINAPI wine_glGetProgramEnvParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3945 TRACE("(%d, %d, %p)\n", target, index, params );
3946 funcs->ext.p_glGetProgramEnvParameterIivNV( target, index, params );
3949 static void WINAPI wine_glGetProgramEnvParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3951 TRACE("(%d, %d, %p)\n", target, index, params );
3952 funcs->ext.p_glGetProgramEnvParameterIuivNV( target, index, params );
3955 static void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3957 TRACE("(%d, %d, %p)\n", target, index, params );
3958 funcs->ext.p_glGetProgramEnvParameterdvARB( target, index, params );
3961 static void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3963 TRACE("(%d, %d, %p)\n", target, index, params );
3964 funcs->ext.p_glGetProgramEnvParameterfvARB( target, index, params );
3967 static void WINAPI wine_glGetProgramInfoLog( GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) {
3968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3969 TRACE("(%d, %d, %p, %p)\n", program, bufSize, length, infoLog );
3970 funcs->ext.p_glGetProgramInfoLog( program, bufSize, length, infoLog );
3973 static void WINAPI wine_glGetProgramInterfaceiv( GLuint program, GLenum programInterface, GLenum pname, GLint* params ) {
3974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3975 TRACE("(%d, %d, %d, %p)\n", program, programInterface, pname, params );
3976 funcs->ext.p_glGetProgramInterfaceiv( program, programInterface, pname, params );
3979 static void WINAPI wine_glGetProgramLocalParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3981 TRACE("(%d, %d, %p)\n", target, index, params );
3982 funcs->ext.p_glGetProgramLocalParameterIivNV( target, index, params );
3985 static void WINAPI wine_glGetProgramLocalParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3987 TRACE("(%d, %d, %p)\n", target, index, params );
3988 funcs->ext.p_glGetProgramLocalParameterIuivNV( target, index, params );
3991 static void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3993 TRACE("(%d, %d, %p)\n", target, index, params );
3994 funcs->ext.p_glGetProgramLocalParameterdvARB( target, index, params );
3997 static void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3999 TRACE("(%d, %d, %p)\n", target, index, params );
4000 funcs->ext.p_glGetProgramLocalParameterfvARB( target, index, params );
4003 static void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble* params ) {
4004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4005 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4006 funcs->ext.p_glGetProgramNamedParameterdvNV( id, len, name, params );
4009 static void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat* params ) {
4010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4011 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4012 funcs->ext.p_glGetProgramNamedParameterfvNV( id, len, name, params );
4015 static void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
4016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4017 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4018 funcs->ext.p_glGetProgramParameterdvNV( target, index, pname, params );
4021 static void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4023 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4024 funcs->ext.p_glGetProgramParameterfvNV( target, index, pname, params );
4027 static void WINAPI wine_glGetProgramPipelineInfoLog( GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) {
4028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4029 TRACE("(%d, %d, %p, %p)\n", pipeline, bufSize, length, infoLog );
4030 funcs->ext.p_glGetProgramPipelineInfoLog( pipeline, bufSize, length, infoLog );
4033 static void WINAPI wine_glGetProgramPipelineiv( GLuint pipeline, GLenum pname, GLint* params ) {
4034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4035 TRACE("(%d, %d, %p)\n", pipeline, pname, params );
4036 funcs->ext.p_glGetProgramPipelineiv( pipeline, pname, params );
4039 static GLuint WINAPI wine_glGetProgramResourceIndex( GLuint program, GLenum programInterface, const GLchar* name ) {
4040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4041 TRACE("(%d, %d, %p)\n", program, programInterface, name );
4042 return funcs->ext.p_glGetProgramResourceIndex( program, programInterface, name );
4045 static GLint WINAPI wine_glGetProgramResourceLocation( GLuint program, GLenum programInterface, const GLchar* name ) {
4046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4047 TRACE("(%d, %d, %p)\n", program, programInterface, name );
4048 return funcs->ext.p_glGetProgramResourceLocation( program, programInterface, name );
4051 static GLint WINAPI wine_glGetProgramResourceLocationIndex( GLuint program, GLenum programInterface, const GLchar* name ) {
4052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4053 TRACE("(%d, %d, %p)\n", program, programInterface, name );
4054 return funcs->ext.p_glGetProgramResourceLocationIndex( program, programInterface, name );
4057 static void WINAPI wine_glGetProgramResourceName( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name ) {
4058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4059 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, programInterface, index, bufSize, length, name );
4060 funcs->ext.p_glGetProgramResourceName( program, programInterface, index, bufSize, length, name );
4063 static void WINAPI wine_glGetProgramResourceiv( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei* length, GLint* params ) {
4064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4065 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", program, programInterface, index, propCount, props, bufSize, length, params );
4066 funcs->ext.p_glGetProgramResourceiv( program, programInterface, index, propCount, props, bufSize, length, params );
4069 static void WINAPI wine_glGetProgramStageiv( GLuint program, GLenum shadertype, GLenum pname, GLint* values ) {
4070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4071 TRACE("(%d, %d, %d, %p)\n", program, shadertype, pname, values );
4072 funcs->ext.p_glGetProgramStageiv( program, shadertype, pname, values );
4075 static void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
4076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4077 TRACE("(%d, %d, %p)\n", target, pname, string );
4078 funcs->ext.p_glGetProgramStringARB( target, pname, string );
4081 static void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
4082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4083 TRACE("(%d, %d, %p)\n", id, pname, program );
4084 funcs->ext.p_glGetProgramStringNV( id, pname, program );
4087 static void WINAPI wine_glGetProgramSubroutineParameteruivNV( GLenum target, GLuint index, GLuint* param ) {
4088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4089 TRACE("(%d, %d, %p)\n", target, index, param );
4090 funcs->ext.p_glGetProgramSubroutineParameteruivNV( target, index, param );
4093 static void WINAPI wine_glGetProgramiv( GLuint program, GLenum pname, GLint* params ) {
4094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4095 TRACE("(%d, %d, %p)\n", program, pname, params );
4096 funcs->ext.p_glGetProgramiv( program, pname, params );
4099 static void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
4100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4101 TRACE("(%d, %d, %p)\n", target, pname, params );
4102 funcs->ext.p_glGetProgramivARB( target, pname, params );
4105 static void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
4106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4107 TRACE("(%d, %d, %p)\n", id, pname, params );
4108 funcs->ext.p_glGetProgramivNV( id, pname, params );
4111 static void WINAPI wine_glGetQueryIndexediv( GLenum target, GLuint index, GLenum pname, GLint* params ) {
4112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4113 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4114 funcs->ext.p_glGetQueryIndexediv( target, index, pname, params );
4117 static void WINAPI wine_glGetQueryObjecti64v( GLuint id, GLenum pname, INT64* params ) {
4118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4119 TRACE("(%d, %d, %p)\n", id, pname, params );
4120 funcs->ext.p_glGetQueryObjecti64v( id, pname, params );
4123 static void WINAPI wine_glGetQueryObjecti64vEXT( GLuint id, GLenum pname, INT64* params ) {
4124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4125 TRACE("(%d, %d, %p)\n", id, pname, params );
4126 funcs->ext.p_glGetQueryObjecti64vEXT( id, pname, params );
4129 static void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) {
4130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4131 TRACE("(%d, %d, %p)\n", id, pname, params );
4132 funcs->ext.p_glGetQueryObjectiv( id, pname, params );
4135 static void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) {
4136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4137 TRACE("(%d, %d, %p)\n", id, pname, params );
4138 funcs->ext.p_glGetQueryObjectivARB( id, pname, params );
4141 static void WINAPI wine_glGetQueryObjectui64v( GLuint id, GLenum pname, UINT64* params ) {
4142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4143 TRACE("(%d, %d, %p)\n", id, pname, params );
4144 funcs->ext.p_glGetQueryObjectui64v( id, pname, params );
4147 static void WINAPI wine_glGetQueryObjectui64vEXT( GLuint id, GLenum pname, UINT64* params ) {
4148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4149 TRACE("(%d, %d, %p)\n", id, pname, params );
4150 funcs->ext.p_glGetQueryObjectui64vEXT( id, pname, params );
4153 static void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) {
4154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4155 TRACE("(%d, %d, %p)\n", id, pname, params );
4156 funcs->ext.p_glGetQueryObjectuiv( id, pname, params );
4159 static void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) {
4160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4161 TRACE("(%d, %d, %p)\n", id, pname, params );
4162 funcs->ext.p_glGetQueryObjectuivARB( id, pname, params );
4165 static void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) {
4166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4167 TRACE("(%d, %d, %p)\n", target, pname, params );
4168 funcs->ext.p_glGetQueryiv( target, pname, params );
4171 static void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) {
4172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4173 TRACE("(%d, %d, %p)\n", target, pname, params );
4174 funcs->ext.p_glGetQueryivARB( target, pname, params );
4177 static void WINAPI wine_glGetRenderbufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
4178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4179 TRACE("(%d, %d, %p)\n", target, pname, params );
4180 funcs->ext.p_glGetRenderbufferParameteriv( target, pname, params );
4183 static void WINAPI wine_glGetRenderbufferParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4185 TRACE("(%d, %d, %p)\n", target, pname, params );
4186 funcs->ext.p_glGetRenderbufferParameterivEXT( target, pname, params );
4189 static void WINAPI wine_glGetSamplerParameterIiv( GLuint sampler, GLenum pname, GLint* params ) {
4190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4191 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4192 funcs->ext.p_glGetSamplerParameterIiv( sampler, pname, params );
4195 static void WINAPI wine_glGetSamplerParameterIuiv( GLuint sampler, GLenum pname, GLuint* params ) {
4196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4197 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4198 funcs->ext.p_glGetSamplerParameterIuiv( sampler, pname, params );
4201 static void WINAPI wine_glGetSamplerParameterfv( GLuint sampler, GLenum pname, GLfloat* params ) {
4202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4203 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4204 funcs->ext.p_glGetSamplerParameterfv( sampler, pname, params );
4207 static void WINAPI wine_glGetSamplerParameteriv( GLuint sampler, GLenum pname, GLint* params ) {
4208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4209 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4210 funcs->ext.p_glGetSamplerParameteriv( sampler, pname, params );
4213 static void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4215 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4216 funcs->ext.p_glGetSeparableFilter( target, format, type, row, column, span );
4219 static void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4221 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4222 funcs->ext.p_glGetSeparableFilterEXT( target, format, type, row, column, span );
4225 static void WINAPI wine_glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog ) {
4226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4227 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, infoLog );
4228 funcs->ext.p_glGetShaderInfoLog( shader, bufSize, length, infoLog );
4231 static void WINAPI wine_glGetShaderPrecisionFormat( GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision ) {
4232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4233 TRACE("(%d, %d, %p, %p)\n", shadertype, precisiontype, range, precision );
4234 funcs->ext.p_glGetShaderPrecisionFormat( shadertype, precisiontype, range, precision );
4237 static void WINAPI wine_glGetShaderSource( GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source ) {
4238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4239 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, source );
4240 funcs->ext.p_glGetShaderSource( shader, bufSize, length, source );
4243 static void WINAPI wine_glGetShaderSourceARB( GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB* source ) {
4244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4245 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source );
4246 funcs->ext.p_glGetShaderSourceARB( obj, maxLength, length, source );
4249 static void WINAPI wine_glGetShaderiv( GLuint shader, GLenum pname, GLint* params ) {
4250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4251 TRACE("(%d, %d, %p)\n", shader, pname, params );
4252 funcs->ext.p_glGetShaderiv( shader, pname, params );
4255 static void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
4256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4257 TRACE("(%d, %p)\n", target, points );
4258 funcs->ext.p_glGetSharpenTexFuncSGIS( target, points );
4261 static const GLubyte * WINAPI wine_glGetStringi( GLenum name, GLuint index ) {
4262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4263 TRACE("(%d, %d)\n", name, index );
4264 return funcs->ext.p_glGetStringi( name, index );
4267 static GLuint WINAPI wine_glGetSubroutineIndex( GLuint program, GLenum shadertype, const GLchar* name ) {
4268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4269 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4270 return funcs->ext.p_glGetSubroutineIndex( program, shadertype, name );
4273 static GLint WINAPI wine_glGetSubroutineUniformLocation( GLuint program, GLenum shadertype, const GLchar* name ) {
4274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4275 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4276 return funcs->ext.p_glGetSubroutineUniformLocation( program, shadertype, name );
4279 static void WINAPI wine_glGetSynciv( GLvoid* sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
4280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4281 TRACE("(%p, %d, %d, %p, %p)\n", sync, pname, bufSize, length, values );
4282 funcs->ext.p_glGetSynciv( sync, pname, bufSize, length, values );
4285 static void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
4286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4287 TRACE("(%d, %p)\n", pname, param );
4288 funcs->ext.p_glGetTexBumpParameterfvATI( pname, param );
4291 static void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
4292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4293 TRACE("(%d, %p)\n", pname, param );
4294 funcs->ext.p_glGetTexBumpParameterivATI( pname, param );
4297 static void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
4298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4299 TRACE("(%d, %d, %p)\n", target, filter, weights );
4300 funcs->ext.p_glGetTexFilterFuncSGIS( target, filter, weights );
4303 static void WINAPI wine_glGetTexParameterIiv( GLenum target, GLenum pname, GLint* params ) {
4304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4305 TRACE("(%d, %d, %p)\n", target, pname, params );
4306 funcs->ext.p_glGetTexParameterIiv( target, pname, params );
4309 static void WINAPI wine_glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint* params ) {
4310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4311 TRACE("(%d, %d, %p)\n", target, pname, params );
4312 funcs->ext.p_glGetTexParameterIivEXT( target, pname, params );
4315 static void WINAPI wine_glGetTexParameterIuiv( GLenum target, GLenum pname, GLuint* params ) {
4316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4317 TRACE("(%d, %d, %p)\n", target, pname, params );
4318 funcs->ext.p_glGetTexParameterIuiv( target, pname, params );
4321 static void WINAPI wine_glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint* params ) {
4322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4323 TRACE("(%d, %d, %p)\n", target, pname, params );
4324 funcs->ext.p_glGetTexParameterIuivEXT( target, pname, params );
4327 static void WINAPI wine_glGetTexParameterPointervAPPLE( GLenum target, GLenum pname, GLvoid** params ) {
4328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4329 TRACE("(%d, %d, %p)\n", target, pname, params );
4330 funcs->ext.p_glGetTexParameterPointervAPPLE( target, pname, params );
4333 static UINT64 WINAPI wine_glGetTextureHandleNV( GLuint texture ) {
4334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4335 TRACE("(%d)\n", texture );
4336 return funcs->ext.p_glGetTextureHandleNV( texture );
4339 static void WINAPI wine_glGetTextureImageEXT( GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
4340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4341 TRACE("(%d, %d, %d, %d, %d, %p)\n", texture, target, level, format, type, pixels );
4342 funcs->ext.p_glGetTextureImageEXT( texture, target, level, format, type, pixels );
4345 static void WINAPI wine_glGetTextureLevelParameterfvEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
4346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4347 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4348 funcs->ext.p_glGetTextureLevelParameterfvEXT( texture, target, level, pname, params );
4351 static void WINAPI wine_glGetTextureLevelParameterivEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params ) {
4352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4353 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4354 funcs->ext.p_glGetTextureLevelParameterivEXT( texture, target, level, pname, params );
4357 static void WINAPI wine_glGetTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4359 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4360 funcs->ext.p_glGetTextureParameterIivEXT( texture, target, pname, params );
4363 static void WINAPI wine_glGetTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, GLuint* params ) {
4364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4365 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4366 funcs->ext.p_glGetTextureParameterIuivEXT( texture, target, pname, params );
4369 static void WINAPI wine_glGetTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, GLfloat* params ) {
4370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4371 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4372 funcs->ext.p_glGetTextureParameterfvEXT( texture, target, pname, params );
4375 static void WINAPI wine_glGetTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4377 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4378 funcs->ext.p_glGetTextureParameterivEXT( texture, target, pname, params );
4381 static UINT64 WINAPI wine_glGetTextureSamplerHandleNV( GLuint texture, GLuint sampler ) {
4382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4383 TRACE("(%d, %d)\n", texture, sampler );
4384 return funcs->ext.p_glGetTextureSamplerHandleNV( texture, sampler );
4387 static void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
4388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4389 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
4390 funcs->ext.p_glGetTrackMatrixivNV( target, address, pname, params );
4393 static void WINAPI wine_glGetTransformFeedbackVarying( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) {
4394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4395 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4396 funcs->ext.p_glGetTransformFeedbackVarying( program, index, bufSize, length, size, type, name );
4399 static void WINAPI wine_glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name ) {
4400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4401 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4402 funcs->ext.p_glGetTransformFeedbackVaryingEXT( program, index, bufSize, length, size, type, name );
4405 static void WINAPI wine_glGetTransformFeedbackVaryingNV( GLuint program, GLuint index, GLint* location ) {
4406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4407 TRACE("(%d, %d, %p)\n", program, index, location );
4408 funcs->ext.p_glGetTransformFeedbackVaryingNV( program, index, location );
4411 static GLuint WINAPI wine_glGetUniformBlockIndex( GLuint program, const GLchar* uniformBlockName ) {
4412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4413 TRACE("(%d, %p)\n", program, uniformBlockName );
4414 return funcs->ext.p_glGetUniformBlockIndex( program, uniformBlockName );
4417 static GLint WINAPI wine_glGetUniformBufferSizeEXT( GLuint program, GLint location ) {
4418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4419 TRACE("(%d, %d)\n", program, location );
4420 return funcs->ext.p_glGetUniformBufferSizeEXT( program, location );
4423 static void WINAPI wine_glGetUniformIndices( GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices ) {
4424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4425 TRACE("(%d, %d, %p, %p)\n", program, uniformCount, uniformNames, uniformIndices );
4426 funcs->ext.p_glGetUniformIndices( program, uniformCount, uniformNames, uniformIndices );
4429 static GLint WINAPI wine_glGetUniformLocation( GLuint program, const GLchar* name ) {
4430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4431 TRACE("(%d, %p)\n", program, name );
4432 return funcs->ext.p_glGetUniformLocation( program, name );
4435 static GLint WINAPI wine_glGetUniformLocationARB( GLhandleARB programObj, const GLcharARB* name ) {
4436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4437 TRACE("(%d, %p)\n", programObj, name );
4438 return funcs->ext.p_glGetUniformLocationARB( programObj, name );
4441 static GLintptr WINAPI wine_glGetUniformOffsetEXT( GLuint program, GLint location ) {
4442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4443 TRACE("(%d, %d)\n", program, location );
4444 return funcs->ext.p_glGetUniformOffsetEXT( program, location );
4447 static void WINAPI wine_glGetUniformSubroutineuiv( GLenum shadertype, GLint location, GLuint* params ) {
4448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4449 TRACE("(%d, %d, %p)\n", shadertype, location, params );
4450 funcs->ext.p_glGetUniformSubroutineuiv( shadertype, location, params );
4453 static void WINAPI wine_glGetUniformdv( GLuint program, GLint location, GLdouble* params ) {
4454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4455 TRACE("(%d, %d, %p)\n", program, location, params );
4456 funcs->ext.p_glGetUniformdv( program, location, params );
4459 static void WINAPI wine_glGetUniformfv( GLuint program, GLint location, GLfloat* params ) {
4460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4461 TRACE("(%d, %d, %p)\n", program, location, params );
4462 funcs->ext.p_glGetUniformfv( program, location, params );
4465 static void WINAPI wine_glGetUniformfvARB( GLhandleARB programObj, GLint location, GLfloat* params ) {
4466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4467 TRACE("(%d, %d, %p)\n", programObj, location, params );
4468 funcs->ext.p_glGetUniformfvARB( programObj, location, params );
4471 static void WINAPI wine_glGetUniformi64vNV( GLuint program, GLint location, INT64* params ) {
4472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4473 TRACE("(%d, %d, %p)\n", program, location, params );
4474 funcs->ext.p_glGetUniformi64vNV( program, location, params );
4477 static void WINAPI wine_glGetUniformiv( GLuint program, GLint location, GLint* params ) {
4478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4479 TRACE("(%d, %d, %p)\n", program, location, params );
4480 funcs->ext.p_glGetUniformiv( program, location, params );
4483 static void WINAPI wine_glGetUniformivARB( GLhandleARB programObj, GLint location, GLint* params ) {
4484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4485 TRACE("(%d, %d, %p)\n", programObj, location, params );
4486 funcs->ext.p_glGetUniformivARB( programObj, location, params );
4489 static void WINAPI wine_glGetUniformui64vNV( GLuint program, GLint location, UINT64* params ) {
4490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4491 TRACE("(%d, %d, %p)\n", program, location, params );
4492 funcs->ext.p_glGetUniformui64vNV( program, location, params );
4495 static void WINAPI wine_glGetUniformuiv( GLuint program, GLint location, GLuint* params ) {
4496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4497 TRACE("(%d, %d, %p)\n", program, location, params );
4498 funcs->ext.p_glGetUniformuiv( program, location, params );
4501 static void WINAPI wine_glGetUniformuivEXT( GLuint program, GLint location, GLuint* params ) {
4502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4503 TRACE("(%d, %d, %p)\n", program, location, params );
4504 funcs->ext.p_glGetUniformuivEXT( program, location, params );
4507 static void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
4508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4509 TRACE("(%d, %d, %p)\n", id, pname, params );
4510 funcs->ext.p_glGetVariantArrayObjectfvATI( id, pname, params );
4513 static void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
4514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4515 TRACE("(%d, %d, %p)\n", id, pname, params );
4516 funcs->ext.p_glGetVariantArrayObjectivATI( id, pname, params );
4519 static void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4521 TRACE("(%d, %d, %p)\n", id, value, data );
4522 funcs->ext.p_glGetVariantBooleanvEXT( id, value, data );
4525 static void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4527 TRACE("(%d, %d, %p)\n", id, value, data );
4528 funcs->ext.p_glGetVariantFloatvEXT( id, value, data );
4531 static void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4533 TRACE("(%d, %d, %p)\n", id, value, data );
4534 funcs->ext.p_glGetVariantIntegervEXT( id, value, data );
4537 static void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
4538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4539 TRACE("(%d, %d, %p)\n", id, value, data );
4540 funcs->ext.p_glGetVariantPointervEXT( id, value, data );
4543 static GLint WINAPI wine_glGetVaryingLocationNV( GLuint program, const GLchar* name ) {
4544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4545 TRACE("(%d, %p)\n", program, name );
4546 return funcs->ext.p_glGetVaryingLocationNV( program, name );
4549 static void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
4550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4551 TRACE("(%d, %d, %p)\n", index, pname, params );
4552 funcs->ext.p_glGetVertexAttribArrayObjectfvATI( index, pname, params );
4555 static void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
4556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4557 TRACE("(%d, %d, %p)\n", index, pname, params );
4558 funcs->ext.p_glGetVertexAttribArrayObjectivATI( index, pname, params );
4561 static void WINAPI wine_glGetVertexAttribIiv( GLuint index, GLenum pname, GLint* params ) {
4562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4563 TRACE("(%d, %d, %p)\n", index, pname, params );
4564 funcs->ext.p_glGetVertexAttribIiv( index, pname, params );
4567 static void WINAPI wine_glGetVertexAttribIivEXT( GLuint index, GLenum pname, GLint* params ) {
4568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4569 TRACE("(%d, %d, %p)\n", index, pname, params );
4570 funcs->ext.p_glGetVertexAttribIivEXT( index, pname, params );
4573 static void WINAPI wine_glGetVertexAttribIuiv( GLuint index, GLenum pname, GLuint* params ) {
4574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4575 TRACE("(%d, %d, %p)\n", index, pname, params );
4576 funcs->ext.p_glGetVertexAttribIuiv( index, pname, params );
4579 static void WINAPI wine_glGetVertexAttribIuivEXT( GLuint index, GLenum pname, GLuint* params ) {
4580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4581 TRACE("(%d, %d, %p)\n", index, pname, params );
4582 funcs->ext.p_glGetVertexAttribIuivEXT( index, pname, params );
4585 static void WINAPI wine_glGetVertexAttribLdv( GLuint index, GLenum pname, GLdouble* params ) {
4586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4587 TRACE("(%d, %d, %p)\n", index, pname, params );
4588 funcs->ext.p_glGetVertexAttribLdv( index, pname, params );
4591 static void WINAPI wine_glGetVertexAttribLdvEXT( GLuint index, GLenum pname, GLdouble* params ) {
4592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4593 TRACE("(%d, %d, %p)\n", index, pname, params );
4594 funcs->ext.p_glGetVertexAttribLdvEXT( index, pname, params );
4597 static void WINAPI wine_glGetVertexAttribLi64vNV( GLuint index, GLenum pname, INT64* params ) {
4598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4599 TRACE("(%d, %d, %p)\n", index, pname, params );
4600 funcs->ext.p_glGetVertexAttribLi64vNV( index, pname, params );
4603 static void WINAPI wine_glGetVertexAttribLui64vNV( GLuint index, GLenum pname, UINT64* params ) {
4604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4605 TRACE("(%d, %d, %p)\n", index, pname, params );
4606 funcs->ext.p_glGetVertexAttribLui64vNV( index, pname, params );
4609 static void WINAPI wine_glGetVertexAttribPointerv( GLuint index, GLenum pname, GLvoid** pointer ) {
4610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4611 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4612 funcs->ext.p_glGetVertexAttribPointerv( index, pname, pointer );
4615 static void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
4616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4617 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4618 funcs->ext.p_glGetVertexAttribPointervARB( index, pname, pointer );
4621 static void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
4622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4623 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4624 funcs->ext.p_glGetVertexAttribPointervNV( index, pname, pointer );
4627 static void WINAPI wine_glGetVertexAttribdv( GLuint index, GLenum pname, GLdouble* params ) {
4628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4629 TRACE("(%d, %d, %p)\n", index, pname, params );
4630 funcs->ext.p_glGetVertexAttribdv( index, pname, params );
4633 static void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
4634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4635 TRACE("(%d, %d, %p)\n", index, pname, params );
4636 funcs->ext.p_glGetVertexAttribdvARB( index, pname, params );
4639 static void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
4640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4641 TRACE("(%d, %d, %p)\n", index, pname, params );
4642 funcs->ext.p_glGetVertexAttribdvNV( index, pname, params );
4645 static void WINAPI wine_glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat* params ) {
4646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4647 TRACE("(%d, %d, %p)\n", index, pname, params );
4648 funcs->ext.p_glGetVertexAttribfv( index, pname, params );
4651 static void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
4652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4653 TRACE("(%d, %d, %p)\n", index, pname, params );
4654 funcs->ext.p_glGetVertexAttribfvARB( index, pname, params );
4657 static void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
4658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4659 TRACE("(%d, %d, %p)\n", index, pname, params );
4660 funcs->ext.p_glGetVertexAttribfvNV( index, pname, params );
4663 static void WINAPI wine_glGetVertexAttribiv( GLuint index, GLenum pname, GLint* params ) {
4664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4665 TRACE("(%d, %d, %p)\n", index, pname, params );
4666 funcs->ext.p_glGetVertexAttribiv( index, pname, params );
4669 static void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
4670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4671 TRACE("(%d, %d, %p)\n", index, pname, params );
4672 funcs->ext.p_glGetVertexAttribivARB( index, pname, params );
4675 static void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
4676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4677 TRACE("(%d, %d, %p)\n", index, pname, params );
4678 funcs->ext.p_glGetVertexAttribivNV( index, pname, params );
4681 static void WINAPI wine_glGetVideoCaptureStreamdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params ) {
4682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4683 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4684 funcs->ext.p_glGetVideoCaptureStreamdvNV( video_capture_slot, stream, pname, params );
4687 static void WINAPI wine_glGetVideoCaptureStreamfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params ) {
4688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4689 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4690 funcs->ext.p_glGetVideoCaptureStreamfvNV( video_capture_slot, stream, pname, params );
4693 static void WINAPI wine_glGetVideoCaptureStreamivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params ) {
4694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4695 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4696 funcs->ext.p_glGetVideoCaptureStreamivNV( video_capture_slot, stream, pname, params );
4699 static void WINAPI wine_glGetVideoCaptureivNV( GLuint video_capture_slot, GLenum pname, GLint* params ) {
4700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4701 TRACE("(%d, %d, %p)\n", video_capture_slot, pname, params );
4702 funcs->ext.p_glGetVideoCaptureivNV( video_capture_slot, pname, params );
4705 static void WINAPI wine_glGetVideoi64vNV( GLuint video_slot, GLenum pname, INT64* params ) {
4706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4707 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4708 funcs->ext.p_glGetVideoi64vNV( video_slot, pname, params );
4711 static void WINAPI wine_glGetVideoivNV( GLuint video_slot, GLenum pname, GLint* params ) {
4712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4713 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4714 funcs->ext.p_glGetVideoivNV( video_slot, pname, params );
4717 static void WINAPI wine_glGetVideoui64vNV( GLuint video_slot, GLenum pname, UINT64* params ) {
4718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4719 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4720 funcs->ext.p_glGetVideoui64vNV( video_slot, pname, params );
4723 static void WINAPI wine_glGetVideouivNV( GLuint video_slot, GLenum pname, GLuint* params ) {
4724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4725 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4726 funcs->ext.p_glGetVideouivNV( video_slot, pname, params );
4729 static void WINAPI wine_glGetnColorTableARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* table ) {
4730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4731 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, table );
4732 funcs->ext.p_glGetnColorTableARB( target, format, type, bufSize, table );
4735 static void WINAPI wine_glGetnCompressedTexImageARB( GLenum target, GLint lod, GLsizei bufSize, GLvoid* img ) {
4736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4737 TRACE("(%d, %d, %d, %p)\n", target, lod, bufSize, img );
4738 funcs->ext.p_glGetnCompressedTexImageARB( target, lod, bufSize, img );
4741 static void WINAPI wine_glGetnConvolutionFilterARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* image ) {
4742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4743 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, image );
4744 funcs->ext.p_glGetnConvolutionFilterARB( target, format, type, bufSize, image );
4747 static void WINAPI wine_glGetnHistogramARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4749 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4750 funcs->ext.p_glGetnHistogramARB( target, reset, format, type, bufSize, values );
4753 static void WINAPI wine_glGetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble* v ) {
4754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4755 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4756 funcs->ext.p_glGetnMapdvARB( target, query, bufSize, v );
4759 static void WINAPI wine_glGetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat* v ) {
4760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4761 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4762 funcs->ext.p_glGetnMapfvARB( target, query, bufSize, v );
4765 static void WINAPI wine_glGetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint* v ) {
4766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4767 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4768 funcs->ext.p_glGetnMapivARB( target, query, bufSize, v );
4771 static void WINAPI wine_glGetnMinmaxARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4773 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4774 funcs->ext.p_glGetnMinmaxARB( target, reset, format, type, bufSize, values );
4777 static void WINAPI wine_glGetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat* values ) {
4778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4779 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4780 funcs->ext.p_glGetnPixelMapfvARB( map, bufSize, values );
4783 static void WINAPI wine_glGetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint* values ) {
4784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4785 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4786 funcs->ext.p_glGetnPixelMapuivARB( map, bufSize, values );
4789 static void WINAPI wine_glGetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort* values ) {
4790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4791 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4792 funcs->ext.p_glGetnPixelMapusvARB( map, bufSize, values );
4795 static void WINAPI wine_glGetnPolygonStippleARB( GLsizei bufSize, GLubyte* pattern ) {
4796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4797 TRACE("(%d, %p)\n", bufSize, pattern );
4798 funcs->ext.p_glGetnPolygonStippleARB( bufSize, pattern );
4801 static void WINAPI wine_glGetnSeparableFilterARB( GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid* row, GLsizei columnBufSize, GLvoid* column, GLvoid* span ) {
4802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4803 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", target, format, type, rowBufSize, row, columnBufSize, column, span );
4804 funcs->ext.p_glGetnSeparableFilterARB( target, format, type, rowBufSize, row, columnBufSize, column, span );
4807 static void WINAPI wine_glGetnTexImageARB( GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid* img ) {
4808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4809 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, level, format, type, bufSize, img );
4810 funcs->ext.p_glGetnTexImageARB( target, level, format, type, bufSize, img );
4813 static void WINAPI wine_glGetnUniformdvARB( GLuint program, GLint location, GLsizei bufSize, GLdouble* params ) {
4814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4815 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4816 funcs->ext.p_glGetnUniformdvARB( program, location, bufSize, params );
4819 static void WINAPI wine_glGetnUniformfvARB( GLuint program, GLint location, GLsizei bufSize, GLfloat* params ) {
4820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4821 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4822 funcs->ext.p_glGetnUniformfvARB( program, location, bufSize, params );
4825 static void WINAPI wine_glGetnUniformivARB( GLuint program, GLint location, GLsizei bufSize, GLint* params ) {
4826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4827 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4828 funcs->ext.p_glGetnUniformivARB( program, location, bufSize, params );
4831 static void WINAPI wine_glGetnUniformuivARB( GLuint program, GLint location, GLsizei bufSize, GLuint* params ) {
4832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4833 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4834 funcs->ext.p_glGetnUniformuivARB( program, location, bufSize, params );
4837 static void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
4838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4839 TRACE("(%d)\n", factor );
4840 funcs->ext.p_glGlobalAlphaFactorbSUN( factor );
4843 static void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
4844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4845 TRACE("(%f)\n", factor );
4846 funcs->ext.p_glGlobalAlphaFactordSUN( factor );
4849 static void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
4850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4851 TRACE("(%f)\n", factor );
4852 funcs->ext.p_glGlobalAlphaFactorfSUN( factor );
4855 static void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
4856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4857 TRACE("(%d)\n", factor );
4858 funcs->ext.p_glGlobalAlphaFactoriSUN( factor );
4861 static void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
4862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4863 TRACE("(%d)\n", factor );
4864 funcs->ext.p_glGlobalAlphaFactorsSUN( factor );
4867 static void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
4868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4869 TRACE("(%d)\n", factor );
4870 funcs->ext.p_glGlobalAlphaFactorubSUN( factor );
4873 static void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
4874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4875 TRACE("(%d)\n", factor );
4876 funcs->ext.p_glGlobalAlphaFactoruiSUN( factor );
4879 static void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
4880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4881 TRACE("(%d)\n", factor );
4882 funcs->ext.p_glGlobalAlphaFactorusSUN( factor );
4885 static void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
4886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4887 TRACE("(%d, %d)\n", target, mode );
4888 funcs->ext.p_glHintPGI( target, mode );
4891 static void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4893 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4894 funcs->ext.p_glHistogram( target, width, internalformat, sink );
4897 static void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4899 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4900 funcs->ext.p_glHistogramEXT( target, width, internalformat, sink );
4903 static void WINAPI wine_glIglooInterfaceSGIX( GLenum pname, const GLvoid* params ) {
4904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4905 TRACE("(%d, %p)\n", pname, params );
4906 funcs->ext.p_glIglooInterfaceSGIX( pname, params );
4909 static void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
4910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4911 TRACE("(%d, %d, %f)\n", target, pname, param );
4912 funcs->ext.p_glImageTransformParameterfHP( target, pname, param );
4915 static void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, const GLfloat* params ) {
4916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4917 TRACE("(%d, %d, %p)\n", target, pname, params );
4918 funcs->ext.p_glImageTransformParameterfvHP( target, pname, params );
4921 static void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
4922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4923 TRACE("(%d, %d, %d)\n", target, pname, param );
4924 funcs->ext.p_glImageTransformParameteriHP( target, pname, param );
4927 static void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, const GLint* params ) {
4928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4929 TRACE("(%d, %d, %p)\n", target, pname, params );
4930 funcs->ext.p_glImageTransformParameterivHP( target, pname, params );
4933 static GLvoid* WINAPI wine_glImportSyncEXT( GLenum external_sync_type, GLintptr external_sync, GLbitfield flags ) {
4934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4935 TRACE("(%d, %ld, %d)\n", external_sync_type, external_sync, flags );
4936 return funcs->ext.p_glImportSyncEXT( external_sync_type, external_sync, flags );
4939 static void WINAPI wine_glIndexFormatNV( GLenum type, GLsizei stride ) {
4940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4941 TRACE("(%d, %d)\n", type, stride );
4942 funcs->ext.p_glIndexFormatNV( type, stride );
4945 static void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
4946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4947 TRACE("(%d, %f)\n", func, ref );
4948 funcs->ext.p_glIndexFuncEXT( func, ref );
4951 static void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
4952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4953 TRACE("(%d, %d)\n", face, mode );
4954 funcs->ext.p_glIndexMaterialEXT( face, mode );
4957 static void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
4958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4959 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4960 funcs->ext.p_glIndexPointerEXT( type, stride, count, pointer );
4963 static void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
4964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4965 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4966 funcs->ext.p_glIndexPointerListIBM( type, stride, pointer, ptrstride );
4969 static void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
4970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4971 TRACE("(%d, %d, %d)\n", res, src, num );
4972 funcs->ext.p_glInsertComponentEXT( res, src, num );
4975 static void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
4976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4977 TRACE("(%d, %p)\n", size, buffer );
4978 funcs->ext.p_glInstrumentsBufferSGIX( size, buffer );
4981 static void WINAPI wine_glInterpolatePathsNV( GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight ) {
4982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4983 TRACE("(%d, %d, %d, %f)\n", resultPath, pathA, pathB, weight );
4984 funcs->ext.p_glInterpolatePathsNV( resultPath, pathA, pathB, weight );
4987 static void WINAPI wine_glInvalidateBufferData( GLuint buffer ) {
4988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4989 TRACE("(%d)\n", buffer );
4990 funcs->ext.p_glInvalidateBufferData( buffer );
4993 static void WINAPI wine_glInvalidateBufferSubData( GLuint buffer, GLintptr offset, GLsizeiptr length ) {
4994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4995 TRACE("(%d, %ld, %ld)\n", buffer, offset, length );
4996 funcs->ext.p_glInvalidateBufferSubData( buffer, offset, length );
4999 static void WINAPI wine_glInvalidateFramebuffer( GLenum target, GLsizei numAttachments, const GLenum* attachments ) {
5000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5001 TRACE("(%d, %d, %p)\n", target, numAttachments, attachments );
5002 funcs->ext.p_glInvalidateFramebuffer( target, numAttachments, attachments );
5005 static void WINAPI wine_glInvalidateSubFramebuffer( GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height ) {
5006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5007 TRACE("(%d, %d, %p, %d, %d, %d, %d)\n", target, numAttachments, attachments, x, y, width, height );
5008 funcs->ext.p_glInvalidateSubFramebuffer( target, numAttachments, attachments, x, y, width, height );
5011 static void WINAPI wine_glInvalidateTexImage( GLuint texture, GLint level ) {
5012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5013 TRACE("(%d, %d)\n", texture, level );
5014 funcs->ext.p_glInvalidateTexImage( texture, level );
5017 static void WINAPI wine_glInvalidateTexSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth ) {
5018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5019 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, level, xoffset, yoffset, zoffset, width, height, depth );
5020 funcs->ext.p_glInvalidateTexSubImage( texture, level, xoffset, yoffset, zoffset, width, height, depth );
5023 static GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
5024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5025 TRACE("(%d)\n", marker );
5026 return funcs->ext.p_glIsAsyncMarkerSGIX( marker );
5029 static GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) {
5030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5031 TRACE("(%d)\n", buffer );
5032 return funcs->ext.p_glIsBuffer( buffer );
5035 static GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) {
5036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5037 TRACE("(%d)\n", buffer );
5038 return funcs->ext.p_glIsBufferARB( buffer );
5041 static GLboolean WINAPI wine_glIsBufferResidentNV( GLenum target ) {
5042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5043 TRACE("(%d)\n", target );
5044 return funcs->ext.p_glIsBufferResidentNV( target );
5047 static GLboolean WINAPI wine_glIsEnabledIndexedEXT( GLenum target, GLuint index ) {
5048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5049 TRACE("(%d, %d)\n", target, index );
5050 return funcs->ext.p_glIsEnabledIndexedEXT( target, index );
5053 static GLboolean WINAPI wine_glIsEnabledi( GLenum target, GLuint index ) {
5054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5055 TRACE("(%d, %d)\n", target, index );
5056 return funcs->ext.p_glIsEnabledi( target, index );
5059 static GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) {
5060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5061 TRACE("(%d)\n", fence );
5062 return funcs->ext.p_glIsFenceAPPLE( fence );
5065 static GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
5066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5067 TRACE("(%d)\n", fence );
5068 return funcs->ext.p_glIsFenceNV( fence );
5071 static GLboolean WINAPI wine_glIsFramebuffer( GLuint framebuffer ) {
5072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5073 TRACE("(%d)\n", framebuffer );
5074 return funcs->ext.p_glIsFramebuffer( framebuffer );
5077 static GLboolean WINAPI wine_glIsFramebufferEXT( GLuint framebuffer ) {
5078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5079 TRACE("(%d)\n", framebuffer );
5080 return funcs->ext.p_glIsFramebufferEXT( framebuffer );
5083 static GLboolean WINAPI wine_glIsImageHandleResidentNV( UINT64 handle ) {
5084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5085 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5086 return funcs->ext.p_glIsImageHandleResidentNV( handle );
5089 static GLboolean WINAPI wine_glIsNameAMD( GLenum identifier, GLuint name ) {
5090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5091 TRACE("(%d, %d)\n", identifier, name );
5092 return funcs->ext.p_glIsNameAMD( identifier, name );
5095 static GLboolean WINAPI wine_glIsNamedBufferResidentNV( GLuint buffer ) {
5096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5097 TRACE("(%d)\n", buffer );
5098 return funcs->ext.p_glIsNamedBufferResidentNV( buffer );
5101 static GLboolean WINAPI wine_glIsNamedStringARB( GLint namelen, const GLchar* name ) {
5102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5103 TRACE("(%d, %p)\n", namelen, name );
5104 return funcs->ext.p_glIsNamedStringARB( namelen, name );
5107 static GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
5108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5109 TRACE("(%d)\n", buffer );
5110 return funcs->ext.p_glIsObjectBufferATI( buffer );
5113 static GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
5114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5115 TRACE("(%d)\n", id );
5116 return funcs->ext.p_glIsOcclusionQueryNV( id );
5119 static GLboolean WINAPI wine_glIsPathNV( GLuint path ) {
5120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5121 TRACE("(%d)\n", path );
5122 return funcs->ext.p_glIsPathNV( path );
5125 static GLboolean WINAPI wine_glIsPointInFillPathNV( GLuint path, GLuint mask, GLfloat x, GLfloat y ) {
5126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5127 TRACE("(%d, %d, %f, %f)\n", path, mask, x, y );
5128 return funcs->ext.p_glIsPointInFillPathNV( path, mask, x, y );
5131 static GLboolean WINAPI wine_glIsPointInStrokePathNV( GLuint path, GLfloat x, GLfloat y ) {
5132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5133 TRACE("(%d, %f, %f)\n", path, x, y );
5134 return funcs->ext.p_glIsPointInStrokePathNV( path, x, y );
5137 static GLboolean WINAPI wine_glIsProgram( GLuint program ) {
5138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5139 TRACE("(%d)\n", program );
5140 return funcs->ext.p_glIsProgram( program );
5143 static GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
5144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5145 TRACE("(%d)\n", program );
5146 return funcs->ext.p_glIsProgramARB( program );
5149 static GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
5150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5151 TRACE("(%d)\n", id );
5152 return funcs->ext.p_glIsProgramNV( id );
5155 static GLboolean WINAPI wine_glIsProgramPipeline( GLuint pipeline ) {
5156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5157 TRACE("(%d)\n", pipeline );
5158 return funcs->ext.p_glIsProgramPipeline( pipeline );
5161 static GLboolean WINAPI wine_glIsQuery( GLuint id ) {
5162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5163 TRACE("(%d)\n", id );
5164 return funcs->ext.p_glIsQuery( id );
5167 static GLboolean WINAPI wine_glIsQueryARB( GLuint id ) {
5168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5169 TRACE("(%d)\n", id );
5170 return funcs->ext.p_glIsQueryARB( id );
5173 static GLboolean WINAPI wine_glIsRenderbuffer( GLuint renderbuffer ) {
5174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5175 TRACE("(%d)\n", renderbuffer );
5176 return funcs->ext.p_glIsRenderbuffer( renderbuffer );
5179 static GLboolean WINAPI wine_glIsRenderbufferEXT( GLuint renderbuffer ) {
5180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5181 TRACE("(%d)\n", renderbuffer );
5182 return funcs->ext.p_glIsRenderbufferEXT( renderbuffer );
5185 static GLboolean WINAPI wine_glIsSampler( GLuint sampler ) {
5186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5187 TRACE("(%d)\n", sampler );
5188 return funcs->ext.p_glIsSampler( sampler );
5191 static GLboolean WINAPI wine_glIsShader( GLuint shader ) {
5192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5193 TRACE("(%d)\n", shader );
5194 return funcs->ext.p_glIsShader( shader );
5197 static GLboolean WINAPI wine_glIsSync( GLvoid* sync ) {
5198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5199 TRACE("(%p)\n", sync );
5200 return funcs->ext.p_glIsSync( sync );
5203 static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
5204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5205 TRACE("(%d)\n", texture );
5206 return funcs->ext.p_glIsTextureEXT( texture );
5209 static GLboolean WINAPI wine_glIsTextureHandleResidentNV( UINT64 handle ) {
5210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5211 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5212 return funcs->ext.p_glIsTextureHandleResidentNV( handle );
5215 static GLboolean WINAPI wine_glIsTransformFeedback( GLuint id ) {
5216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5217 TRACE("(%d)\n", id );
5218 return funcs->ext.p_glIsTransformFeedback( id );
5221 static GLboolean WINAPI wine_glIsTransformFeedbackNV( GLuint id ) {
5222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5223 TRACE("(%d)\n", id );
5224 return funcs->ext.p_glIsTransformFeedbackNV( id );
5227 static GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
5228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5229 TRACE("(%d, %d)\n", id, cap );
5230 return funcs->ext.p_glIsVariantEnabledEXT( id, cap );
5233 static GLboolean WINAPI wine_glIsVertexArray( GLuint array ) {
5234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5235 TRACE("(%d)\n", array );
5236 return funcs->ext.p_glIsVertexArray( array );
5239 static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
5240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5241 TRACE("(%d)\n", array );
5242 return funcs->ext.p_glIsVertexArrayAPPLE( array );
5245 static GLboolean WINAPI wine_glIsVertexAttribEnabledAPPLE( GLuint index, GLenum pname ) {
5246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5247 TRACE("(%d, %d)\n", index, pname );
5248 return funcs->ext.p_glIsVertexAttribEnabledAPPLE( index, pname );
5251 static void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
5252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5253 TRACE("(%d, %d)\n", pname, param );
5254 funcs->ext.p_glLightEnviSGIX( pname, param );
5257 static void WINAPI wine_glLinkProgram( GLuint program ) {
5258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5259 TRACE("(%d)\n", program );
5260 funcs->ext.p_glLinkProgram( program );
5263 static void WINAPI wine_glLinkProgramARB( GLhandleARB programObj ) {
5264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5265 TRACE("(%d)\n", programObj );
5266 funcs->ext.p_glLinkProgramARB( programObj );
5269 static void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
5270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5271 TRACE("(%d, %d, %f)\n", list, pname, param );
5272 funcs->ext.p_glListParameterfSGIX( list, pname, param );
5275 static void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, const GLfloat* params ) {
5276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5277 TRACE("(%d, %d, %p)\n", list, pname, params );
5278 funcs->ext.p_glListParameterfvSGIX( list, pname, params );
5281 static void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
5282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5283 TRACE("(%d, %d, %d)\n", list, pname, param );
5284 funcs->ext.p_glListParameteriSGIX( list, pname, param );
5287 static void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, const GLint* params ) {
5288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5289 TRACE("(%d, %d, %p)\n", list, pname, params );
5290 funcs->ext.p_glListParameterivSGIX( list, pname, params );
5293 static void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLbitfield mask ) {
5294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5295 TRACE("(%d)\n", mask );
5296 funcs->ext.p_glLoadIdentityDeformationMapSGIX( mask );
5299 static void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, const GLubyte* program ) {
5300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5301 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
5302 funcs->ext.p_glLoadProgramNV( target, id, len, program );
5305 static void WINAPI wine_glLoadTransposeMatrixd( const GLdouble* m ) {
5306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5307 TRACE("(%p)\n", m );
5308 funcs->ext.p_glLoadTransposeMatrixd( m );
5311 static void WINAPI wine_glLoadTransposeMatrixdARB( const GLdouble* m ) {
5312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5313 TRACE("(%p)\n", m );
5314 funcs->ext.p_glLoadTransposeMatrixdARB( m );
5317 static void WINAPI wine_glLoadTransposeMatrixf( const GLfloat* m ) {
5318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5319 TRACE("(%p)\n", m );
5320 funcs->ext.p_glLoadTransposeMatrixf( m );
5323 static void WINAPI wine_glLoadTransposeMatrixfARB( const GLfloat* m ) {
5324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5325 TRACE("(%p)\n", m );
5326 funcs->ext.p_glLoadTransposeMatrixfARB( m );
5329 static void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
5330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5331 TRACE("(%d, %d)\n", first, count );
5332 funcs->ext.p_glLockArraysEXT( first, count );
5335 static void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5337 TRACE("(%d, %f, %f)\n", target, s, t );
5338 funcs->ext.p_glMTexCoord2fSGIS( target, s, t );
5341 static void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5343 TRACE("(%d, %p)\n", target, v );
5344 funcs->ext.p_glMTexCoord2fvSGIS( target, v );
5347 static void WINAPI wine_glMakeBufferNonResidentNV( GLenum target ) {
5348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5349 TRACE("(%d)\n", target );
5350 funcs->ext.p_glMakeBufferNonResidentNV( target );
5353 static void WINAPI wine_glMakeBufferResidentNV( GLenum target, GLenum access ) {
5354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5355 TRACE("(%d, %d)\n", target, access );
5356 funcs->ext.p_glMakeBufferResidentNV( target, access );
5359 static void WINAPI wine_glMakeImageHandleNonResidentNV( UINT64 handle ) {
5360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5361 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5362 funcs->ext.p_glMakeImageHandleNonResidentNV( handle );
5365 static void WINAPI wine_glMakeImageHandleResidentNV( UINT64 handle, GLenum access ) {
5366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5367 TRACE("(%s, %d)\n", wine_dbgstr_longlong(handle), access );
5368 funcs->ext.p_glMakeImageHandleResidentNV( handle, access );
5371 static void WINAPI wine_glMakeNamedBufferNonResidentNV( GLuint buffer ) {
5372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5373 TRACE("(%d)\n", buffer );
5374 funcs->ext.p_glMakeNamedBufferNonResidentNV( buffer );
5377 static void WINAPI wine_glMakeNamedBufferResidentNV( GLuint buffer, GLenum access ) {
5378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5379 TRACE("(%d, %d)\n", buffer, access );
5380 funcs->ext.p_glMakeNamedBufferResidentNV( buffer, access );
5383 static void WINAPI wine_glMakeTextureHandleNonResidentNV( UINT64 handle ) {
5384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5385 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5386 funcs->ext.p_glMakeTextureHandleNonResidentNV( handle );
5389 static void WINAPI wine_glMakeTextureHandleResidentNV( UINT64 handle ) {
5390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5391 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5392 funcs->ext.p_glMakeTextureHandleResidentNV( handle );
5395 static GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) {
5396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5397 TRACE("(%d, %d)\n", target, access );
5398 return funcs->ext.p_glMapBuffer( target, access );
5401 static GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
5402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5403 TRACE("(%d, %d)\n", target, access );
5404 return funcs->ext.p_glMapBufferARB( target, access );
5407 static GLvoid* WINAPI wine_glMapBufferRange( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) {
5408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5409 TRACE("(%d, %ld, %ld, %d)\n", target, offset, length, access );
5410 return funcs->ext.p_glMapBufferRange( target, offset, length, access );
5413 static void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid* points ) {
5414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5415 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5416 funcs->ext.p_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5419 static GLvoid* WINAPI wine_glMapNamedBufferEXT( GLuint buffer, GLenum access ) {
5420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5421 TRACE("(%d, %d)\n", buffer, access );
5422 return funcs->ext.p_glMapNamedBufferEXT( buffer, access );
5425 static GLvoid* WINAPI wine_glMapNamedBufferRangeEXT( GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access ) {
5426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5427 TRACE("(%d, %ld, %ld, %d)\n", buffer, offset, length, access );
5428 return funcs->ext.p_glMapNamedBufferRangeEXT( buffer, offset, length, access );
5431 static GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) {
5432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5433 TRACE("(%d)\n", buffer );
5434 return funcs->ext.p_glMapObjectBufferATI( buffer );
5437 static void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, const GLfloat* params ) {
5438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5439 TRACE("(%d, %d, %p)\n", target, pname, params );
5440 funcs->ext.p_glMapParameterfvNV( target, pname, params );
5443 static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, const GLint* params ) {
5444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5445 TRACE("(%d, %d, %p)\n", target, pname, params );
5446 funcs->ext.p_glMapParameterivNV( target, pname, params );
5449 static void WINAPI wine_glMapVertexAttrib1dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points ) {
5450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5451 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5452 funcs->ext.p_glMapVertexAttrib1dAPPLE( index, size, u1, u2, stride, order, points );
5455 static void WINAPI wine_glMapVertexAttrib1fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points ) {
5456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5457 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5458 funcs->ext.p_glMapVertexAttrib1fAPPLE( index, size, u1, u2, stride, order, points );
5461 static void WINAPI wine_glMapVertexAttrib2dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points ) {
5462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5463 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5464 funcs->ext.p_glMapVertexAttrib2dAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5467 static void WINAPI wine_glMapVertexAttrib2fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points ) {
5468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5469 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5470 funcs->ext.p_glMapVertexAttrib2fAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5473 static void WINAPI wine_glMatrixFrustumEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5475 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5476 funcs->ext.p_glMatrixFrustumEXT( mode, left, right, bottom, top, zNear, zFar );
5479 static void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
5480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5481 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5482 funcs->ext.p_glMatrixIndexPointerARB( size, type, stride, pointer );
5485 static void WINAPI wine_glMatrixIndexubvARB( GLint size, const GLubyte* indices ) {
5486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5487 TRACE("(%d, %p)\n", size, indices );
5488 funcs->ext.p_glMatrixIndexubvARB( size, indices );
5491 static void WINAPI wine_glMatrixIndexuivARB( GLint size, const GLuint* indices ) {
5492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5493 TRACE("(%d, %p)\n", size, indices );
5494 funcs->ext.p_glMatrixIndexuivARB( size, indices );
5497 static void WINAPI wine_glMatrixIndexusvARB( GLint size, const GLushort* indices ) {
5498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5499 TRACE("(%d, %p)\n", size, indices );
5500 funcs->ext.p_glMatrixIndexusvARB( size, indices );
5503 static void WINAPI wine_glMatrixLoadIdentityEXT( GLenum mode ) {
5504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5505 TRACE("(%d)\n", mode );
5506 funcs->ext.p_glMatrixLoadIdentityEXT( mode );
5509 static void WINAPI wine_glMatrixLoadTransposedEXT( GLenum mode, const GLdouble* m ) {
5510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5511 TRACE("(%d, %p)\n", mode, m );
5512 funcs->ext.p_glMatrixLoadTransposedEXT( mode, m );
5515 static void WINAPI wine_glMatrixLoadTransposefEXT( GLenum mode, const GLfloat* m ) {
5516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5517 TRACE("(%d, %p)\n", mode, m );
5518 funcs->ext.p_glMatrixLoadTransposefEXT( mode, m );
5521 static void WINAPI wine_glMatrixLoaddEXT( GLenum mode, const GLdouble* m ) {
5522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5523 TRACE("(%d, %p)\n", mode, m );
5524 funcs->ext.p_glMatrixLoaddEXT( mode, m );
5527 static void WINAPI wine_glMatrixLoadfEXT( GLenum mode, const GLfloat* m ) {
5528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5529 TRACE("(%d, %p)\n", mode, m );
5530 funcs->ext.p_glMatrixLoadfEXT( mode, m );
5533 static void WINAPI wine_glMatrixMultTransposedEXT( GLenum mode, const GLdouble* m ) {
5534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5535 TRACE("(%d, %p)\n", mode, m );
5536 funcs->ext.p_glMatrixMultTransposedEXT( mode, m );
5539 static void WINAPI wine_glMatrixMultTransposefEXT( GLenum mode, const GLfloat* m ) {
5540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5541 TRACE("(%d, %p)\n", mode, m );
5542 funcs->ext.p_glMatrixMultTransposefEXT( mode, m );
5545 static void WINAPI wine_glMatrixMultdEXT( GLenum mode, const GLdouble* m ) {
5546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5547 TRACE("(%d, %p)\n", mode, m );
5548 funcs->ext.p_glMatrixMultdEXT( mode, m );
5551 static void WINAPI wine_glMatrixMultfEXT( GLenum mode, const GLfloat* m ) {
5552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5553 TRACE("(%d, %p)\n", mode, m );
5554 funcs->ext.p_glMatrixMultfEXT( mode, m );
5557 static void WINAPI wine_glMatrixOrthoEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5559 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5560 funcs->ext.p_glMatrixOrthoEXT( mode, left, right, bottom, top, zNear, zFar );
5563 static void WINAPI wine_glMatrixPopEXT( GLenum mode ) {
5564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5565 TRACE("(%d)\n", mode );
5566 funcs->ext.p_glMatrixPopEXT( mode );
5569 static void WINAPI wine_glMatrixPushEXT( GLenum mode ) {
5570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5571 TRACE("(%d)\n", mode );
5572 funcs->ext.p_glMatrixPushEXT( mode );
5575 static void WINAPI wine_glMatrixRotatedEXT( GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) {
5576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5577 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5578 funcs->ext.p_glMatrixRotatedEXT( mode, angle, x, y, z );
5581 static void WINAPI wine_glMatrixRotatefEXT( GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) {
5582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5583 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5584 funcs->ext.p_glMatrixRotatefEXT( mode, angle, x, y, z );
5587 static void WINAPI wine_glMatrixScaledEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5589 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5590 funcs->ext.p_glMatrixScaledEXT( mode, x, y, z );
5593 static void WINAPI wine_glMatrixScalefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5595 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5596 funcs->ext.p_glMatrixScalefEXT( mode, x, y, z );
5599 static void WINAPI wine_glMatrixTranslatedEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5601 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5602 funcs->ext.p_glMatrixTranslatedEXT( mode, x, y, z );
5605 static void WINAPI wine_glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5607 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5608 funcs->ext.p_glMatrixTranslatefEXT( mode, x, y, z );
5611 static void WINAPI wine_glMemoryBarrier( GLbitfield barriers ) {
5612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5613 TRACE("(%d)\n", barriers );
5614 funcs->ext.p_glMemoryBarrier( barriers );
5617 static void WINAPI wine_glMemoryBarrierEXT( GLbitfield barriers ) {
5618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5619 TRACE("(%d)\n", barriers );
5620 funcs->ext.p_glMemoryBarrierEXT( barriers );
5623 static void WINAPI wine_glMinSampleShading( GLfloat value ) {
5624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5625 TRACE("(%f)\n", value );
5626 funcs->ext.p_glMinSampleShading( value );
5629 static void WINAPI wine_glMinSampleShadingARB( GLfloat value ) {
5630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5631 TRACE("(%f)\n", value );
5632 funcs->ext.p_glMinSampleShadingARB( value );
5635 static void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
5636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5637 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5638 funcs->ext.p_glMinmax( target, internalformat, sink );
5641 static void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5643 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5644 funcs->ext.p_glMinmaxEXT( target, internalformat, sink );
5647 static void WINAPI wine_glMultTransposeMatrixd( const GLdouble* m ) {
5648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5649 TRACE("(%p)\n", m );
5650 funcs->ext.p_glMultTransposeMatrixd( m );
5653 static void WINAPI wine_glMultTransposeMatrixdARB( const GLdouble* m ) {
5654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5655 TRACE("(%p)\n", m );
5656 funcs->ext.p_glMultTransposeMatrixdARB( m );
5659 static void WINAPI wine_glMultTransposeMatrixf( const GLfloat* m ) {
5660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5661 TRACE("(%p)\n", m );
5662 funcs->ext.p_glMultTransposeMatrixf( m );
5665 static void WINAPI wine_glMultTransposeMatrixfARB( const GLfloat* m ) {
5666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5667 TRACE("(%p)\n", m );
5668 funcs->ext.p_glMultTransposeMatrixfARB( m );
5671 static void WINAPI wine_glMultiDrawArrays( GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount ) {
5672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5673 TRACE("(%d, %p, %p, %d)\n", mode, first, count, drawcount );
5674 funcs->ext.p_glMultiDrawArrays( mode, first, count, drawcount );
5677 static void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5679 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5680 funcs->ext.p_glMultiDrawArraysEXT( mode, first, count, primcount );
5683 static void WINAPI wine_glMultiDrawArraysIndirect( GLenum mode, const void* indirect, GLsizei drawcount, GLsizei stride ) {
5684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5685 TRACE("(%d, %p, %d, %d)\n", mode, indirect, drawcount, stride );
5686 funcs->ext.p_glMultiDrawArraysIndirect( mode, indirect, drawcount, stride );
5689 static void WINAPI wine_glMultiDrawArraysIndirectAMD( GLenum mode, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5691 TRACE("(%d, %p, %d, %d)\n", mode, indirect, primcount, stride );
5692 funcs->ext.p_glMultiDrawArraysIndirectAMD( mode, indirect, primcount, stride );
5695 static void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5697 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5698 funcs->ext.p_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5701 static void WINAPI wine_glMultiDrawElements( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei drawcount ) {
5702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5703 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, drawcount );
5704 funcs->ext.p_glMultiDrawElements( mode, count, type, indices, drawcount );
5707 static void WINAPI wine_glMultiDrawElementsBaseVertex( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei drawcount, const GLint* basevertex ) {
5708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5709 TRACE("(%d, %p, %d, %p, %d, %p)\n", mode, count, type, indices, drawcount, basevertex );
5710 funcs->ext.p_glMultiDrawElementsBaseVertex( mode, count, type, indices, drawcount, basevertex );
5713 static void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount ) {
5714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5715 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5716 funcs->ext.p_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5719 static void WINAPI wine_glMultiDrawElementsIndirect( GLenum mode, GLenum type, const void* indirect, GLsizei drawcount, GLsizei stride ) {
5720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5721 TRACE("(%d, %d, %p, %d, %d)\n", mode, type, indirect, drawcount, stride );
5722 funcs->ext.p_glMultiDrawElementsIndirect( mode, type, indirect, drawcount, stride );
5725 static void WINAPI wine_glMultiDrawElementsIndirectAMD( GLenum mode, GLenum type, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5727 TRACE("(%d, %d, %p, %d, %d)\n", mode, type, indirect, primcount, stride );
5728 funcs->ext.p_glMultiDrawElementsIndirectAMD( mode, type, indirect, primcount, stride );
5731 static void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5733 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5734 funcs->ext.p_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5737 static void WINAPI wine_glMultiModeDrawArraysIBM( const GLenum* mode, const GLint* first, const GLsizei* count, GLsizei primcount, GLint modestride ) {
5738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5739 TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5740 funcs->ext.p_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5743 static void WINAPI wine_glMultiModeDrawElementsIBM( const GLenum* mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount, GLint modestride ) {
5744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5745 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5746 funcs->ext.p_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5749 static void WINAPI wine_glMultiTexBufferEXT( GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer ) {
5750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5751 TRACE("(%d, %d, %d, %d)\n", texunit, target, internalformat, buffer );
5752 funcs->ext.p_glMultiTexBufferEXT( texunit, target, internalformat, buffer );
5755 static void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
5756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5757 TRACE("(%d, %f)\n", target, s );
5758 funcs->ext.p_glMultiTexCoord1d( target, s );
5761 static void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
5762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5763 TRACE("(%d, %f)\n", target, s );
5764 funcs->ext.p_glMultiTexCoord1dARB( target, s );
5767 static void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5769 TRACE("(%d, %f)\n", target, s );
5770 funcs->ext.p_glMultiTexCoord1dSGIS( target, s );
5773 static void WINAPI wine_glMultiTexCoord1dv( GLenum target, const GLdouble* v ) {
5774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5775 TRACE("(%d, %p)\n", target, v );
5776 funcs->ext.p_glMultiTexCoord1dv( target, v );
5779 static void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, const GLdouble* v ) {
5780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5781 TRACE("(%d, %p)\n", target, v );
5782 funcs->ext.p_glMultiTexCoord1dvARB( target, v );
5785 static void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5787 TRACE("(%d, %p)\n", target, v );
5788 funcs->ext.p_glMultiTexCoord1dvSGIS( target, v );
5791 static void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
5792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5793 TRACE("(%d, %f)\n", target, s );
5794 funcs->ext.p_glMultiTexCoord1f( target, s );
5797 static void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
5798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5799 TRACE("(%d, %f)\n", target, s );
5800 funcs->ext.p_glMultiTexCoord1fARB( target, s );
5803 static void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5805 TRACE("(%d, %f)\n", target, s );
5806 funcs->ext.p_glMultiTexCoord1fSGIS( target, s );
5809 static void WINAPI wine_glMultiTexCoord1fv( GLenum target, const GLfloat* v ) {
5810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5811 TRACE("(%d, %p)\n", target, v );
5812 funcs->ext.p_glMultiTexCoord1fv( target, v );
5815 static void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, const GLfloat* v ) {
5816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5817 TRACE("(%d, %p)\n", target, v );
5818 funcs->ext.p_glMultiTexCoord1fvARB( target, v );
5821 static void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5823 TRACE("(%d, %p)\n", target, v );
5824 funcs->ext.p_glMultiTexCoord1fvSGIS( target, v );
5827 static void WINAPI wine_glMultiTexCoord1hNV( GLenum target, GLhalfNV s ) {
5828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5829 TRACE("(%d, %d)\n", target, s );
5830 funcs->ext.p_glMultiTexCoord1hNV( target, s );
5833 static void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, const GLhalfNV* v ) {
5834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5835 TRACE("(%d, %p)\n", target, v );
5836 funcs->ext.p_glMultiTexCoord1hvNV( target, v );
5839 static void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
5840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5841 TRACE("(%d, %d)\n", target, s );
5842 funcs->ext.p_glMultiTexCoord1i( target, s );
5845 static void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
5846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5847 TRACE("(%d, %d)\n", target, s );
5848 funcs->ext.p_glMultiTexCoord1iARB( target, s );
5851 static void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
5852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5853 TRACE("(%d, %d)\n", target, s );
5854 funcs->ext.p_glMultiTexCoord1iSGIS( target, s );
5857 static void WINAPI wine_glMultiTexCoord1iv( GLenum target, const GLint* v ) {
5858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5859 TRACE("(%d, %p)\n", target, v );
5860 funcs->ext.p_glMultiTexCoord1iv( target, v );
5863 static void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, const GLint* v ) {
5864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5865 TRACE("(%d, %p)\n", target, v );
5866 funcs->ext.p_glMultiTexCoord1ivARB( target, v );
5869 static void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
5870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5871 TRACE("(%d, %p)\n", target, v );
5872 funcs->ext.p_glMultiTexCoord1ivSGIS( target, v );
5875 static void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
5876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5877 TRACE("(%d, %d)\n", target, s );
5878 funcs->ext.p_glMultiTexCoord1s( target, s );
5881 static void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
5882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5883 TRACE("(%d, %d)\n", target, s );
5884 funcs->ext.p_glMultiTexCoord1sARB( target, s );
5887 static void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
5888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5889 TRACE("(%d, %d)\n", target, s );
5890 funcs->ext.p_glMultiTexCoord1sSGIS( target, s );
5893 static void WINAPI wine_glMultiTexCoord1sv( GLenum target, const GLshort* v ) {
5894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5895 TRACE("(%d, %p)\n", target, v );
5896 funcs->ext.p_glMultiTexCoord1sv( target, v );
5899 static void WINAPI wine_glMultiTexCoord1svARB( GLenum target, const GLshort* v ) {
5900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5901 TRACE("(%d, %p)\n", target, v );
5902 funcs->ext.p_glMultiTexCoord1svARB( target, v );
5905 static void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
5906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5907 TRACE("(%d, %p)\n", target, v );
5908 funcs->ext.p_glMultiTexCoord1svSGIS( target, v );
5911 static void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
5912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5913 TRACE("(%d, %f, %f)\n", target, s, t );
5914 funcs->ext.p_glMultiTexCoord2d( target, s, t );
5917 static void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
5918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5919 TRACE("(%d, %f, %f)\n", target, s, t );
5920 funcs->ext.p_glMultiTexCoord2dARB( target, s, t );
5923 static void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
5924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5925 TRACE("(%d, %f, %f)\n", target, s, t );
5926 funcs->ext.p_glMultiTexCoord2dSGIS( target, s, t );
5929 static void WINAPI wine_glMultiTexCoord2dv( GLenum target, const GLdouble* v ) {
5930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5931 TRACE("(%d, %p)\n", target, v );
5932 funcs->ext.p_glMultiTexCoord2dv( target, v );
5935 static void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, const GLdouble* v ) {
5936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5937 TRACE("(%d, %p)\n", target, v );
5938 funcs->ext.p_glMultiTexCoord2dvARB( target, v );
5941 static void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
5942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5943 TRACE("(%d, %p)\n", target, v );
5944 funcs->ext.p_glMultiTexCoord2dvSGIS( target, v );
5947 static void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
5948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5949 TRACE("(%d, %f, %f)\n", target, s, t );
5950 funcs->ext.p_glMultiTexCoord2f( target, s, t );
5953 static void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
5954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5955 TRACE("(%d, %f, %f)\n", target, s, t );
5956 funcs->ext.p_glMultiTexCoord2fARB( target, s, t );
5959 static void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5961 TRACE("(%d, %f, %f)\n", target, s, t );
5962 funcs->ext.p_glMultiTexCoord2fSGIS( target, s, t );
5965 static void WINAPI wine_glMultiTexCoord2fv( GLenum target, const GLfloat* v ) {
5966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5967 TRACE("(%d, %p)\n", target, v );
5968 funcs->ext.p_glMultiTexCoord2fv( target, v );
5971 static void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, const GLfloat* v ) {
5972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5973 TRACE("(%d, %p)\n", target, v );
5974 funcs->ext.p_glMultiTexCoord2fvARB( target, v );
5977 static void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5979 TRACE("(%d, %p)\n", target, v );
5980 funcs->ext.p_glMultiTexCoord2fvSGIS( target, v );
5983 static void WINAPI wine_glMultiTexCoord2hNV( GLenum target, GLhalfNV s, GLhalfNV t ) {
5984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5985 TRACE("(%d, %d, %d)\n", target, s, t );
5986 funcs->ext.p_glMultiTexCoord2hNV( target, s, t );
5989 static void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, const GLhalfNV* v ) {
5990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5991 TRACE("(%d, %p)\n", target, v );
5992 funcs->ext.p_glMultiTexCoord2hvNV( target, v );
5995 static void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
5996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5997 TRACE("(%d, %d, %d)\n", target, s, t );
5998 funcs->ext.p_glMultiTexCoord2i( target, s, t );
6001 static void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
6002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6003 TRACE("(%d, %d, %d)\n", target, s, t );
6004 funcs->ext.p_glMultiTexCoord2iARB( target, s, t );
6007 static void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
6008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6009 TRACE("(%d, %d, %d)\n", target, s, t );
6010 funcs->ext.p_glMultiTexCoord2iSGIS( target, s, t );
6013 static void WINAPI wine_glMultiTexCoord2iv( GLenum target, const GLint* v ) {
6014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6015 TRACE("(%d, %p)\n", target, v );
6016 funcs->ext.p_glMultiTexCoord2iv( target, v );
6019 static void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, const GLint* v ) {
6020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6021 TRACE("(%d, %p)\n", target, v );
6022 funcs->ext.p_glMultiTexCoord2ivARB( target, v );
6025 static void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
6026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6027 TRACE("(%d, %p)\n", target, v );
6028 funcs->ext.p_glMultiTexCoord2ivSGIS( target, v );
6031 static void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
6032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6033 TRACE("(%d, %d, %d)\n", target, s, t );
6034 funcs->ext.p_glMultiTexCoord2s( target, s, t );
6037 static void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
6038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6039 TRACE("(%d, %d, %d)\n", target, s, t );
6040 funcs->ext.p_glMultiTexCoord2sARB( target, s, t );
6043 static void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
6044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6045 TRACE("(%d, %d, %d)\n", target, s, t );
6046 funcs->ext.p_glMultiTexCoord2sSGIS( target, s, t );
6049 static void WINAPI wine_glMultiTexCoord2sv( GLenum target, const GLshort* v ) {
6050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6051 TRACE("(%d, %p)\n", target, v );
6052 funcs->ext.p_glMultiTexCoord2sv( target, v );
6055 static void WINAPI wine_glMultiTexCoord2svARB( GLenum target, const GLshort* v ) {
6056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6057 TRACE("(%d, %p)\n", target, v );
6058 funcs->ext.p_glMultiTexCoord2svARB( target, v );
6061 static void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
6062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6063 TRACE("(%d, %p)\n", target, v );
6064 funcs->ext.p_glMultiTexCoord2svSGIS( target, v );
6067 static void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6069 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6070 funcs->ext.p_glMultiTexCoord3d( target, s, t, r );
6073 static void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6075 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6076 funcs->ext.p_glMultiTexCoord3dARB( target, s, t, r );
6079 static void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6081 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6082 funcs->ext.p_glMultiTexCoord3dSGIS( target, s, t, r );
6085 static void WINAPI wine_glMultiTexCoord3dv( GLenum target, const GLdouble* v ) {
6086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6087 TRACE("(%d, %p)\n", target, v );
6088 funcs->ext.p_glMultiTexCoord3dv( target, v );
6091 static void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, const GLdouble* v ) {
6092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6093 TRACE("(%d, %p)\n", target, v );
6094 funcs->ext.p_glMultiTexCoord3dvARB( target, v );
6097 static void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
6098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6099 TRACE("(%d, %p)\n", target, v );
6100 funcs->ext.p_glMultiTexCoord3dvSGIS( target, v );
6103 static void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6105 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6106 funcs->ext.p_glMultiTexCoord3f( target, s, t, r );
6109 static void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6111 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6112 funcs->ext.p_glMultiTexCoord3fARB( target, s, t, r );
6115 static void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6117 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6118 funcs->ext.p_glMultiTexCoord3fSGIS( target, s, t, r );
6121 static void WINAPI wine_glMultiTexCoord3fv( GLenum target, const GLfloat* v ) {
6122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6123 TRACE("(%d, %p)\n", target, v );
6124 funcs->ext.p_glMultiTexCoord3fv( target, v );
6127 static void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, const GLfloat* v ) {
6128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6129 TRACE("(%d, %p)\n", target, v );
6130 funcs->ext.p_glMultiTexCoord3fvARB( target, v );
6133 static void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
6134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6135 TRACE("(%d, %p)\n", target, v );
6136 funcs->ext.p_glMultiTexCoord3fvSGIS( target, v );
6139 static void WINAPI wine_glMultiTexCoord3hNV( GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r ) {
6140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6141 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6142 funcs->ext.p_glMultiTexCoord3hNV( target, s, t, r );
6145 static void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, const GLhalfNV* v ) {
6146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6147 TRACE("(%d, %p)\n", target, v );
6148 funcs->ext.p_glMultiTexCoord3hvNV( target, v );
6151 static void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
6152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6153 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6154 funcs->ext.p_glMultiTexCoord3i( target, s, t, r );
6157 static void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
6158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6159 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6160 funcs->ext.p_glMultiTexCoord3iARB( target, s, t, r );
6163 static void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
6164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6165 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6166 funcs->ext.p_glMultiTexCoord3iSGIS( target, s, t, r );
6169 static void WINAPI wine_glMultiTexCoord3iv( GLenum target, const GLint* v ) {
6170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6171 TRACE("(%d, %p)\n", target, v );
6172 funcs->ext.p_glMultiTexCoord3iv( target, v );
6175 static void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, const GLint* v ) {
6176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6177 TRACE("(%d, %p)\n", target, v );
6178 funcs->ext.p_glMultiTexCoord3ivARB( target, v );
6181 static void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
6182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6183 TRACE("(%d, %p)\n", target, v );
6184 funcs->ext.p_glMultiTexCoord3ivSGIS( target, v );
6187 static void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
6188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6189 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6190 funcs->ext.p_glMultiTexCoord3s( target, s, t, r );
6193 static void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
6194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6195 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6196 funcs->ext.p_glMultiTexCoord3sARB( target, s, t, r );
6199 static void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
6200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6201 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6202 funcs->ext.p_glMultiTexCoord3sSGIS( target, s, t, r );
6205 static void WINAPI wine_glMultiTexCoord3sv( GLenum target, const GLshort* v ) {
6206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6207 TRACE("(%d, %p)\n", target, v );
6208 funcs->ext.p_glMultiTexCoord3sv( target, v );
6211 static void WINAPI wine_glMultiTexCoord3svARB( GLenum target, const GLshort* v ) {
6212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6213 TRACE("(%d, %p)\n", target, v );
6214 funcs->ext.p_glMultiTexCoord3svARB( target, v );
6217 static void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
6218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6219 TRACE("(%d, %p)\n", target, v );
6220 funcs->ext.p_glMultiTexCoord3svSGIS( target, v );
6223 static void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6225 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6226 funcs->ext.p_glMultiTexCoord4d( target, s, t, r, q );
6229 static void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6231 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6232 funcs->ext.p_glMultiTexCoord4dARB( target, s, t, r, q );
6235 static void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6237 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6238 funcs->ext.p_glMultiTexCoord4dSGIS( target, s, t, r, q );
6241 static void WINAPI wine_glMultiTexCoord4dv( GLenum target, const GLdouble* v ) {
6242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6243 TRACE("(%d, %p)\n", target, v );
6244 funcs->ext.p_glMultiTexCoord4dv( target, v );
6247 static void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, const GLdouble* v ) {
6248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6249 TRACE("(%d, %p)\n", target, v );
6250 funcs->ext.p_glMultiTexCoord4dvARB( target, v );
6253 static void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
6254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6255 TRACE("(%d, %p)\n", target, v );
6256 funcs->ext.p_glMultiTexCoord4dvSGIS( target, v );
6259 static void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6261 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6262 funcs->ext.p_glMultiTexCoord4f( target, s, t, r, q );
6265 static void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6267 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6268 funcs->ext.p_glMultiTexCoord4fARB( target, s, t, r, q );
6271 static void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6273 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6274 funcs->ext.p_glMultiTexCoord4fSGIS( target, s, t, r, q );
6277 static void WINAPI wine_glMultiTexCoord4fv( GLenum target, const GLfloat* v ) {
6278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6279 TRACE("(%d, %p)\n", target, v );
6280 funcs->ext.p_glMultiTexCoord4fv( target, v );
6283 static void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, const GLfloat* v ) {
6284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6285 TRACE("(%d, %p)\n", target, v );
6286 funcs->ext.p_glMultiTexCoord4fvARB( target, v );
6289 static void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
6290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6291 TRACE("(%d, %p)\n", target, v );
6292 funcs->ext.p_glMultiTexCoord4fvSGIS( target, v );
6295 static void WINAPI wine_glMultiTexCoord4hNV( GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q ) {
6296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6297 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6298 funcs->ext.p_glMultiTexCoord4hNV( target, s, t, r, q );
6301 static void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, const GLhalfNV* v ) {
6302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6303 TRACE("(%d, %p)\n", target, v );
6304 funcs->ext.p_glMultiTexCoord4hvNV( target, v );
6307 static void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6309 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6310 funcs->ext.p_glMultiTexCoord4i( target, s, t, r, q );
6313 static void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6315 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6316 funcs->ext.p_glMultiTexCoord4iARB( target, s, t, r, q );
6319 static void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6321 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6322 funcs->ext.p_glMultiTexCoord4iSGIS( target, s, t, r, q );
6325 static void WINAPI wine_glMultiTexCoord4iv( GLenum target, const GLint* v ) {
6326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6327 TRACE("(%d, %p)\n", target, v );
6328 funcs->ext.p_glMultiTexCoord4iv( target, v );
6331 static void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, const GLint* v ) {
6332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6333 TRACE("(%d, %p)\n", target, v );
6334 funcs->ext.p_glMultiTexCoord4ivARB( target, v );
6337 static void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
6338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6339 TRACE("(%d, %p)\n", target, v );
6340 funcs->ext.p_glMultiTexCoord4ivSGIS( target, v );
6343 static void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6345 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6346 funcs->ext.p_glMultiTexCoord4s( target, s, t, r, q );
6349 static void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6351 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6352 funcs->ext.p_glMultiTexCoord4sARB( target, s, t, r, q );
6355 static void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6357 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6358 funcs->ext.p_glMultiTexCoord4sSGIS( target, s, t, r, q );
6361 static void WINAPI wine_glMultiTexCoord4sv( GLenum target, const GLshort* v ) {
6362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6363 TRACE("(%d, %p)\n", target, v );
6364 funcs->ext.p_glMultiTexCoord4sv( target, v );
6367 static void WINAPI wine_glMultiTexCoord4svARB( GLenum target, const GLshort* v ) {
6368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6369 TRACE("(%d, %p)\n", target, v );
6370 funcs->ext.p_glMultiTexCoord4svARB( target, v );
6373 static void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
6374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6375 TRACE("(%d, %p)\n", target, v );
6376 funcs->ext.p_glMultiTexCoord4svSGIS( target, v );
6379 static void WINAPI wine_glMultiTexCoordP1ui( GLenum texture, GLenum type, GLuint coords ) {
6380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6381 TRACE("(%d, %d, %d)\n", texture, type, coords );
6382 funcs->ext.p_glMultiTexCoordP1ui( texture, type, coords );
6385 static void WINAPI wine_glMultiTexCoordP1uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6387 TRACE("(%d, %d, %p)\n", texture, type, coords );
6388 funcs->ext.p_glMultiTexCoordP1uiv( texture, type, coords );
6391 static void WINAPI wine_glMultiTexCoordP2ui( GLenum texture, GLenum type, GLuint coords ) {
6392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6393 TRACE("(%d, %d, %d)\n", texture, type, coords );
6394 funcs->ext.p_glMultiTexCoordP2ui( texture, type, coords );
6397 static void WINAPI wine_glMultiTexCoordP2uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6399 TRACE("(%d, %d, %p)\n", texture, type, coords );
6400 funcs->ext.p_glMultiTexCoordP2uiv( texture, type, coords );
6403 static void WINAPI wine_glMultiTexCoordP3ui( GLenum texture, GLenum type, GLuint coords ) {
6404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6405 TRACE("(%d, %d, %d)\n", texture, type, coords );
6406 funcs->ext.p_glMultiTexCoordP3ui( texture, type, coords );
6409 static void WINAPI wine_glMultiTexCoordP3uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6411 TRACE("(%d, %d, %p)\n", texture, type, coords );
6412 funcs->ext.p_glMultiTexCoordP3uiv( texture, type, coords );
6415 static void WINAPI wine_glMultiTexCoordP4ui( GLenum texture, GLenum type, GLuint coords ) {
6416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6417 TRACE("(%d, %d, %d)\n", texture, type, coords );
6418 funcs->ext.p_glMultiTexCoordP4ui( texture, type, coords );
6421 static void WINAPI wine_glMultiTexCoordP4uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6423 TRACE("(%d, %d, %p)\n", texture, type, coords );
6424 funcs->ext.p_glMultiTexCoordP4uiv( texture, type, coords );
6427 static void WINAPI wine_glMultiTexCoordPointerEXT( GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
6428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6429 TRACE("(%d, %d, %d, %d, %p)\n", texunit, size, type, stride, pointer );
6430 funcs->ext.p_glMultiTexCoordPointerEXT( texunit, size, type, stride, pointer );
6433 static void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
6434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6435 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
6436 funcs->ext.p_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
6439 static void WINAPI wine_glMultiTexEnvfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6441 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6442 funcs->ext.p_glMultiTexEnvfEXT( texunit, target, pname, param );
6445 static void WINAPI wine_glMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6447 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6448 funcs->ext.p_glMultiTexEnvfvEXT( texunit, target, pname, params );
6451 static void WINAPI wine_glMultiTexEnviEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6453 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6454 funcs->ext.p_glMultiTexEnviEXT( texunit, target, pname, param );
6457 static void WINAPI wine_glMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6459 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6460 funcs->ext.p_glMultiTexEnvivEXT( texunit, target, pname, params );
6463 static void WINAPI wine_glMultiTexGendEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble param ) {
6464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6465 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6466 funcs->ext.p_glMultiTexGendEXT( texunit, coord, pname, param );
6469 static void WINAPI wine_glMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params ) {
6470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6471 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6472 funcs->ext.p_glMultiTexGendvEXT( texunit, coord, pname, params );
6475 static void WINAPI wine_glMultiTexGenfEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat param ) {
6476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6477 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6478 funcs->ext.p_glMultiTexGenfEXT( texunit, coord, pname, param );
6481 static void WINAPI wine_glMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params ) {
6482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6483 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6484 funcs->ext.p_glMultiTexGenfvEXT( texunit, coord, pname, params );
6487 static void WINAPI wine_glMultiTexGeniEXT( GLenum texunit, GLenum coord, GLenum pname, GLint param ) {
6488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6489 TRACE("(%d, %d, %d, %d)\n", texunit, coord, pname, param );
6490 funcs->ext.p_glMultiTexGeniEXT( texunit, coord, pname, param );
6493 static void WINAPI wine_glMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, const GLint* params ) {
6494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6495 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6496 funcs->ext.p_glMultiTexGenivEXT( texunit, coord, pname, params );
6499 static void WINAPI wine_glMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6501 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, format, type, pixels );
6502 funcs->ext.p_glMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, format, type, pixels );
6505 static void WINAPI wine_glMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6507 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, format, type, pixels );
6508 funcs->ext.p_glMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, format, type, pixels );
6511 static void WINAPI wine_glMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6513 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6514 funcs->ext.p_glMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6517 static void WINAPI wine_glMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6519 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6520 funcs->ext.p_glMultiTexParameterIivEXT( texunit, target, pname, params );
6523 static void WINAPI wine_glMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, const GLuint* params ) {
6524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6525 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6526 funcs->ext.p_glMultiTexParameterIuivEXT( texunit, target, pname, params );
6529 static void WINAPI wine_glMultiTexParameterfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6531 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6532 funcs->ext.p_glMultiTexParameterfEXT( texunit, target, pname, param );
6535 static void WINAPI wine_glMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6537 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6538 funcs->ext.p_glMultiTexParameterfvEXT( texunit, target, pname, params );
6541 static void WINAPI wine_glMultiTexParameteriEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6543 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6544 funcs->ext.p_glMultiTexParameteriEXT( texunit, target, pname, param );
6547 static void WINAPI wine_glMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6549 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6550 funcs->ext.p_glMultiTexParameterivEXT( texunit, target, pname, params );
6553 static void WINAPI wine_glMultiTexRenderbufferEXT( GLenum texunit, GLenum target, GLuint renderbuffer ) {
6554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6555 TRACE("(%d, %d, %d)\n", texunit, target, renderbuffer );
6556 funcs->ext.p_glMultiTexRenderbufferEXT( texunit, target, renderbuffer );
6559 static void WINAPI wine_glMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
6560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6561 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, type, pixels );
6562 funcs->ext.p_glMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, type, pixels );
6565 static void WINAPI wine_glMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
6566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6567 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6568 funcs->ext.p_glMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6571 static void WINAPI wine_glMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
6572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6573 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6574 funcs->ext.p_glMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6577 static void WINAPI wine_glNamedBufferDataEXT( GLuint buffer, GLsizeiptr size, const GLvoid* data, GLenum usage ) {
6578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6579 TRACE("(%d, %ld, %p, %d)\n", buffer, size, data, usage );
6580 funcs->ext.p_glNamedBufferDataEXT( buffer, size, data, usage );
6583 static void WINAPI wine_glNamedBufferSubDataEXT( GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid* data ) {
6584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6585 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
6586 funcs->ext.p_glNamedBufferSubDataEXT( buffer, offset, size, data );
6589 static void WINAPI wine_glNamedCopyBufferSubDataEXT( GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) {
6590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6591 TRACE("(%d, %d, %ld, %ld, %ld)\n", readBuffer, writeBuffer, readOffset, writeOffset, size );
6592 funcs->ext.p_glNamedCopyBufferSubDataEXT( readBuffer, writeBuffer, readOffset, writeOffset, size );
6595 static void WINAPI wine_glNamedFramebufferParameteriEXT( GLuint framebuffer, GLenum pname, GLint param ) {
6596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6597 TRACE("(%d, %d, %d)\n", framebuffer, pname, param );
6598 funcs->ext.p_glNamedFramebufferParameteriEXT( framebuffer, pname, param );
6601 static void WINAPI wine_glNamedFramebufferRenderbufferEXT( GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
6602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6603 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, renderbuffertarget, renderbuffer );
6604 funcs->ext.p_glNamedFramebufferRenderbufferEXT( framebuffer, attachment, renderbuffertarget, renderbuffer );
6607 static void WINAPI wine_glNamedFramebufferTexture1DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6609 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6610 funcs->ext.p_glNamedFramebufferTexture1DEXT( framebuffer, attachment, textarget, texture, level );
6613 static void WINAPI wine_glNamedFramebufferTexture2DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6615 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6616 funcs->ext.p_glNamedFramebufferTexture2DEXT( framebuffer, attachment, textarget, texture, level );
6619 static void WINAPI wine_glNamedFramebufferTexture3DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
6620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6621 TRACE("(%d, %d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level, zoffset );
6622 funcs->ext.p_glNamedFramebufferTexture3DEXT( framebuffer, attachment, textarget, texture, level, zoffset );
6625 static void WINAPI wine_glNamedFramebufferTextureEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level ) {
6626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6627 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, texture, level );
6628 funcs->ext.p_glNamedFramebufferTextureEXT( framebuffer, attachment, texture, level );
6631 static void WINAPI wine_glNamedFramebufferTextureFaceEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
6632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6633 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, face );
6634 funcs->ext.p_glNamedFramebufferTextureFaceEXT( framebuffer, attachment, texture, level, face );
6637 static void WINAPI wine_glNamedFramebufferTextureLayerEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
6638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6639 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, layer );
6640 funcs->ext.p_glNamedFramebufferTextureLayerEXT( framebuffer, attachment, texture, level, layer );
6643 static void WINAPI wine_glNamedProgramLocalParameter4dEXT( GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6645 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6646 funcs->ext.p_glNamedProgramLocalParameter4dEXT( program, target, index, x, y, z, w );
6649 static void WINAPI wine_glNamedProgramLocalParameter4dvEXT( GLuint program, GLenum target, GLuint index, const GLdouble* params ) {
6650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6651 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6652 funcs->ext.p_glNamedProgramLocalParameter4dvEXT( program, target, index, params );
6655 static void WINAPI wine_glNamedProgramLocalParameter4fEXT( GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6657 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6658 funcs->ext.p_glNamedProgramLocalParameter4fEXT( program, target, index, x, y, z, w );
6661 static void WINAPI wine_glNamedProgramLocalParameter4fvEXT( GLuint program, GLenum target, GLuint index, const GLfloat* params ) {
6662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6663 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6664 funcs->ext.p_glNamedProgramLocalParameter4fvEXT( program, target, index, params );
6667 static void WINAPI wine_glNamedProgramLocalParameterI4iEXT( GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
6668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6669 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6670 funcs->ext.p_glNamedProgramLocalParameterI4iEXT( program, target, index, x, y, z, w );
6673 static void WINAPI wine_glNamedProgramLocalParameterI4ivEXT( GLuint program, GLenum target, GLuint index, const GLint* params ) {
6674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6675 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6676 funcs->ext.p_glNamedProgramLocalParameterI4ivEXT( program, target, index, params );
6679 static void WINAPI wine_glNamedProgramLocalParameterI4uiEXT( GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
6680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6681 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6682 funcs->ext.p_glNamedProgramLocalParameterI4uiEXT( program, target, index, x, y, z, w );
6685 static void WINAPI wine_glNamedProgramLocalParameterI4uivEXT( GLuint program, GLenum target, GLuint index, const GLuint* params ) {
6686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6687 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6688 funcs->ext.p_glNamedProgramLocalParameterI4uivEXT( program, target, index, params );
6691 static void WINAPI wine_glNamedProgramLocalParameters4fvEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
6692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6693 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6694 funcs->ext.p_glNamedProgramLocalParameters4fvEXT( program, target, index, count, params );
6697 static void WINAPI wine_glNamedProgramLocalParametersI4ivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params ) {
6698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6699 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6700 funcs->ext.p_glNamedProgramLocalParametersI4ivEXT( program, target, index, count, params );
6703 static void WINAPI wine_glNamedProgramLocalParametersI4uivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
6704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6705 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6706 funcs->ext.p_glNamedProgramLocalParametersI4uivEXT( program, target, index, count, params );
6709 static void WINAPI wine_glNamedProgramStringEXT( GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
6710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6711 TRACE("(%d, %d, %d, %d, %p)\n", program, target, format, len, string );
6712 funcs->ext.p_glNamedProgramStringEXT( program, target, format, len, string );
6715 static void WINAPI wine_glNamedRenderbufferStorageEXT( GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height ) {
6716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6717 TRACE("(%d, %d, %d, %d)\n", renderbuffer, internalformat, width, height );
6718 funcs->ext.p_glNamedRenderbufferStorageEXT( renderbuffer, internalformat, width, height );
6721 static void WINAPI wine_glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
6722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6723 TRACE("(%d, %d, %d, %d, %d, %d)\n", renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6724 funcs->ext.p_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6727 static void WINAPI wine_glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
6728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6729 TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer, samples, internalformat, width, height );
6730 funcs->ext.p_glNamedRenderbufferStorageMultisampleEXT( renderbuffer, samples, internalformat, width, height );
6733 static void WINAPI wine_glNamedStringARB( GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar* string ) {
6734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6735 TRACE("(%d, %d, %p, %d, %p)\n", type, namelen, name, stringlen, string );
6736 funcs->ext.p_glNamedStringARB( type, namelen, name, stringlen, string );
6739 static GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
6740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6741 TRACE("(%d)\n", type );
6742 return funcs->ext.p_glNewBufferRegion( type );
6745 static GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, const GLvoid* pointer, GLenum usage ) {
6746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6747 TRACE("(%d, %p, %d)\n", size, pointer, usage );
6748 return funcs->ext.p_glNewObjectBufferATI( size, pointer, usage );
6751 static void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6753 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
6754 funcs->ext.p_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
6757 static void WINAPI wine_glNormal3fVertex3fvSUN( const GLfloat* n, const GLfloat* v ) {
6758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6759 TRACE("(%p, %p)\n", n, v );
6760 funcs->ext.p_glNormal3fVertex3fvSUN( n, v );
6763 static void WINAPI wine_glNormal3hNV( GLhalfNV nx, GLhalfNV ny, GLhalfNV nz ) {
6764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6765 TRACE("(%d, %d, %d)\n", nx, ny, nz );
6766 funcs->ext.p_glNormal3hNV( nx, ny, nz );
6769 static void WINAPI wine_glNormal3hvNV( const GLhalfNV* v ) {
6770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6771 TRACE("(%p)\n", v );
6772 funcs->ext.p_glNormal3hvNV( v );
6775 static void WINAPI wine_glNormalFormatNV( GLenum type, GLsizei stride ) {
6776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6777 TRACE("(%d, %d)\n", type, stride );
6778 funcs->ext.p_glNormalFormatNV( type, stride );
6781 static void WINAPI wine_glNormalP3ui( GLenum type, GLuint coords ) {
6782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6783 TRACE("(%d, %d)\n", type, coords );
6784 funcs->ext.p_glNormalP3ui( type, coords );
6787 static void WINAPI wine_glNormalP3uiv( GLenum type, const GLuint* coords ) {
6788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6789 TRACE("(%d, %p)\n", type, coords );
6790 funcs->ext.p_glNormalP3uiv( type, coords );
6793 static void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
6794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6795 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
6796 funcs->ext.p_glNormalPointerEXT( type, stride, count, pointer );
6799 static void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
6800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6801 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
6802 funcs->ext.p_glNormalPointerListIBM( type, stride, pointer, ptrstride );
6805 static void WINAPI wine_glNormalPointervINTEL( GLenum type, const GLvoid** pointer ) {
6806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6807 TRACE("(%d, %p)\n", type, pointer );
6808 funcs->ext.p_glNormalPointervINTEL( type, pointer );
6811 static void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
6812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6813 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6814 funcs->ext.p_glNormalStream3bATI( stream, nx, ny, nz );
6817 static void WINAPI wine_glNormalStream3bvATI( GLenum stream, const GLbyte* coords ) {
6818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6819 TRACE("(%d, %p)\n", stream, coords );
6820 funcs->ext.p_glNormalStream3bvATI( stream, coords );
6823 static void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
6824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6825 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6826 funcs->ext.p_glNormalStream3dATI( stream, nx, ny, nz );
6829 static void WINAPI wine_glNormalStream3dvATI( GLenum stream, const GLdouble* coords ) {
6830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6831 TRACE("(%d, %p)\n", stream, coords );
6832 funcs->ext.p_glNormalStream3dvATI( stream, coords );
6835 static void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
6836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6837 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6838 funcs->ext.p_glNormalStream3fATI( stream, nx, ny, nz );
6841 static void WINAPI wine_glNormalStream3fvATI( GLenum stream, const GLfloat* coords ) {
6842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6843 TRACE("(%d, %p)\n", stream, coords );
6844 funcs->ext.p_glNormalStream3fvATI( stream, coords );
6847 static void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
6848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6849 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6850 funcs->ext.p_glNormalStream3iATI( stream, nx, ny, nz );
6853 static void WINAPI wine_glNormalStream3ivATI( GLenum stream, const GLint* coords ) {
6854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6855 TRACE("(%d, %p)\n", stream, coords );
6856 funcs->ext.p_glNormalStream3ivATI( stream, coords );
6859 static void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
6860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6861 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6862 funcs->ext.p_glNormalStream3sATI( stream, nx, ny, nz );
6865 static void WINAPI wine_glNormalStream3svATI( GLenum stream, const GLshort* coords ) {
6866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6867 TRACE("(%d, %p)\n", stream, coords );
6868 funcs->ext.p_glNormalStream3svATI( stream, coords );
6871 static void WINAPI wine_glObjectLabel( GLenum identifier, GLuint name, GLsizei length, const GLchar* label ) {
6872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6873 TRACE("(%d, %d, %d, %p)\n", identifier, name, length, label );
6874 funcs->ext.p_glObjectLabel( identifier, name, length, label );
6877 static void WINAPI wine_glObjectPtrLabel( const void* ptr, GLsizei length, const GLchar* label ) {
6878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6879 TRACE("(%p, %d, %p)\n", ptr, length, label );
6880 funcs->ext.p_glObjectPtrLabel( ptr, length, label );
6883 static GLenum WINAPI wine_glObjectPurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6885 TRACE("(%d, %d, %d)\n", objectType, name, option );
6886 return funcs->ext.p_glObjectPurgeableAPPLE( objectType, name, option );
6889 static GLenum WINAPI wine_glObjectUnpurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6891 TRACE("(%d, %d, %d)\n", objectType, name, option );
6892 return funcs->ext.p_glObjectUnpurgeableAPPLE( objectType, name, option );
6895 static void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
6896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6897 TRACE("(%d, %f)\n", pname, param );
6898 funcs->ext.p_glPNTrianglesfATI( pname, param );
6901 static void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
6902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6903 TRACE("(%d, %d)\n", pname, param );
6904 funcs->ext.p_glPNTrianglesiATI( pname, param );
6907 static void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
6908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6909 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
6910 funcs->ext.p_glPassTexCoordATI( dst, coord, swizzle );
6913 static void WINAPI wine_glPatchParameterfv( GLenum pname, const GLfloat* values ) {
6914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6915 TRACE("(%d, %p)\n", pname, values );
6916 funcs->ext.p_glPatchParameterfv( pname, values );
6919 static void WINAPI wine_glPatchParameteri( GLenum pname, GLint value ) {
6920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6921 TRACE("(%d, %d)\n", pname, value );
6922 funcs->ext.p_glPatchParameteri( pname, value );
6925 static void WINAPI wine_glPathColorGenNV( GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs ) {
6926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6927 TRACE("(%d, %d, %d, %p)\n", color, genMode, colorFormat, coeffs );
6928 funcs->ext.p_glPathColorGenNV( color, genMode, colorFormat, coeffs );
6931 static void WINAPI wine_glPathCommandsNV( GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6933 TRACE("(%d, %d, %p, %d, %d, %p)\n", path, numCommands, commands, numCoords, coordType, coords );
6934 funcs->ext.p_glPathCommandsNV( path, numCommands, commands, numCoords, coordType, coords );
6937 static void WINAPI wine_glPathCoordsNV( GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6939 TRACE("(%d, %d, %d, %p)\n", path, numCoords, coordType, coords );
6940 funcs->ext.p_glPathCoordsNV( path, numCoords, coordType, coords );
6943 static void WINAPI wine_glPathCoverDepthFuncNV( GLenum func ) {
6944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6945 TRACE("(%d)\n", func );
6946 funcs->ext.p_glPathCoverDepthFuncNV( func );
6949 static void WINAPI wine_glPathDashArrayNV( GLuint path, GLsizei dashCount, const GLfloat* dashArray ) {
6950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6951 TRACE("(%d, %d, %p)\n", path, dashCount, dashArray );
6952 funcs->ext.p_glPathDashArrayNV( path, dashCount, dashArray );
6955 static void WINAPI wine_glPathFogGenNV( GLenum genMode ) {
6956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6957 TRACE("(%d)\n", genMode );
6958 funcs->ext.p_glPathFogGenNV( genMode );
6961 static void WINAPI wine_glPathGlyphRangeNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6963 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6964 funcs->ext.p_glPathGlyphRangeNV( firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6967 static void WINAPI wine_glPathGlyphsNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6969 TRACE("(%d, %d, %p, %d, %d, %d, %p, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6970 funcs->ext.p_glPathGlyphsNV( firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6973 static void WINAPI wine_glPathParameterfNV( GLuint path, GLenum pname, GLfloat value ) {
6974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6975 TRACE("(%d, %d, %f)\n", path, pname, value );
6976 funcs->ext.p_glPathParameterfNV( path, pname, value );
6979 static void WINAPI wine_glPathParameterfvNV( GLuint path, GLenum pname, const GLfloat* value ) {
6980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6981 TRACE("(%d, %d, %p)\n", path, pname, value );
6982 funcs->ext.p_glPathParameterfvNV( path, pname, value );
6985 static void WINAPI wine_glPathParameteriNV( GLuint path, GLenum pname, GLint value ) {
6986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6987 TRACE("(%d, %d, %d)\n", path, pname, value );
6988 funcs->ext.p_glPathParameteriNV( path, pname, value );
6991 static void WINAPI wine_glPathParameterivNV( GLuint path, GLenum pname, const GLint* value ) {
6992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6993 TRACE("(%d, %d, %p)\n", path, pname, value );
6994 funcs->ext.p_glPathParameterivNV( path, pname, value );
6997 static void WINAPI wine_glPathStencilDepthOffsetNV( GLfloat factor, GLfloat units ) {
6998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6999 TRACE("(%f, %f)\n", factor, units );
7000 funcs->ext.p_glPathStencilDepthOffsetNV( factor, units );
7003 static void WINAPI wine_glPathStencilFuncNV( GLenum func, GLint ref, GLuint mask ) {
7004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7005 TRACE("(%d, %d, %d)\n", func, ref, mask );
7006 funcs->ext.p_glPathStencilFuncNV( func, ref, mask );
7009 static void WINAPI wine_glPathStringNV( GLuint path, GLenum format, GLsizei length, const GLvoid* pathString ) {
7010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7011 TRACE("(%d, %d, %d, %p)\n", path, format, length, pathString );
7012 funcs->ext.p_glPathStringNV( path, format, length, pathString );
7015 static void WINAPI wine_glPathSubCommandsNV( GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
7016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7017 TRACE("(%d, %d, %d, %d, %p, %d, %d, %p)\n", path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
7018 funcs->ext.p_glPathSubCommandsNV( path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
7021 static void WINAPI wine_glPathSubCoordsNV( GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
7022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7023 TRACE("(%d, %d, %d, %d, %p)\n", path, coordStart, numCoords, coordType, coords );
7024 funcs->ext.p_glPathSubCoordsNV( path, coordStart, numCoords, coordType, coords );
7027 static void WINAPI wine_glPathTexGenNV( GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs ) {
7028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7029 TRACE("(%d, %d, %d, %p)\n", texCoordSet, genMode, components, coeffs );
7030 funcs->ext.p_glPathTexGenNV( texCoordSet, genMode, components, coeffs );
7033 static void WINAPI wine_glPauseTransformFeedback( void ) {
7034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7036 funcs->ext.p_glPauseTransformFeedback( );
7039 static void WINAPI wine_glPauseTransformFeedbackNV( void ) {
7040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7042 funcs->ext.p_glPauseTransformFeedbackNV( );
7045 static void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, const GLvoid* pointer ) {
7046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7047 TRACE("(%d, %d, %p)\n", target, length, pointer );
7048 funcs->ext.p_glPixelDataRangeNV( target, length, pointer );
7051 static void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
7052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7053 TRACE("(%d, %f)\n", pname, param );
7054 funcs->ext.p_glPixelTexGenParameterfSGIS( pname, param );
7057 static void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, const GLfloat* params ) {
7058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7059 TRACE("(%d, %p)\n", pname, params );
7060 funcs->ext.p_glPixelTexGenParameterfvSGIS( pname, params );
7063 static void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
7064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7065 TRACE("(%d, %d)\n", pname, param );
7066 funcs->ext.p_glPixelTexGenParameteriSGIS( pname, param );
7069 static void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, const GLint* params ) {
7070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7071 TRACE("(%d, %p)\n", pname, params );
7072 funcs->ext.p_glPixelTexGenParameterivSGIS( pname, params );
7075 static void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
7076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7077 TRACE("(%d)\n", mode );
7078 funcs->ext.p_glPixelTexGenSGIX( mode );
7081 static void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
7082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7083 TRACE("(%d, %d, %f)\n", target, pname, param );
7084 funcs->ext.p_glPixelTransformParameterfEXT( target, pname, param );
7087 static void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
7088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7089 TRACE("(%d, %d, %p)\n", target, pname, params );
7090 funcs->ext.p_glPixelTransformParameterfvEXT( target, pname, params );
7093 static void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
7094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7095 TRACE("(%d, %d, %d)\n", target, pname, param );
7096 funcs->ext.p_glPixelTransformParameteriEXT( target, pname, param );
7099 static void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
7100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7101 TRACE("(%d, %d, %p)\n", target, pname, params );
7102 funcs->ext.p_glPixelTransformParameterivEXT( target, pname, params );
7105 static GLboolean WINAPI wine_glPointAlongPathNV( GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY ) {
7106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7107 TRACE("(%d, %d, %d, %f, %p, %p, %p, %p)\n", path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
7108 return funcs->ext.p_glPointAlongPathNV( path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
7111 static void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
7112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7113 TRACE("(%d, %f)\n", pname, param );
7114 funcs->ext.p_glPointParameterf( pname, param );
7117 static void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
7118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7119 TRACE("(%d, %f)\n", pname, param );
7120 funcs->ext.p_glPointParameterfARB( pname, param );
7123 static void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
7124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7125 TRACE("(%d, %f)\n", pname, param );
7126 funcs->ext.p_glPointParameterfEXT( pname, param );
7129 static void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
7130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7131 TRACE("(%d, %f)\n", pname, param );
7132 funcs->ext.p_glPointParameterfSGIS( pname, param );
7135 static void WINAPI wine_glPointParameterfv( GLenum pname, const GLfloat* params ) {
7136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7137 TRACE("(%d, %p)\n", pname, params );
7138 funcs->ext.p_glPointParameterfv( pname, params );
7141 static void WINAPI wine_glPointParameterfvARB( GLenum pname, const GLfloat* params ) {
7142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7143 TRACE("(%d, %p)\n", pname, params );
7144 funcs->ext.p_glPointParameterfvARB( pname, params );
7147 static void WINAPI wine_glPointParameterfvEXT( GLenum pname, const GLfloat* params ) {
7148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7149 TRACE("(%d, %p)\n", pname, params );
7150 funcs->ext.p_glPointParameterfvEXT( pname, params );
7153 static void WINAPI wine_glPointParameterfvSGIS( GLenum pname, const GLfloat* params ) {
7154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7155 TRACE("(%d, %p)\n", pname, params );
7156 funcs->ext.p_glPointParameterfvSGIS( pname, params );
7159 static void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
7160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7161 TRACE("(%d, %d)\n", pname, param );
7162 funcs->ext.p_glPointParameteri( pname, param );
7165 static void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
7166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7167 TRACE("(%d, %d)\n", pname, param );
7168 funcs->ext.p_glPointParameteriNV( pname, param );
7171 static void WINAPI wine_glPointParameteriv( GLenum pname, const GLint* params ) {
7172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7173 TRACE("(%d, %p)\n", pname, params );
7174 funcs->ext.p_glPointParameteriv( pname, params );
7177 static void WINAPI wine_glPointParameterivNV( GLenum pname, const GLint* params ) {
7178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7179 TRACE("(%d, %p)\n", pname, params );
7180 funcs->ext.p_glPointParameterivNV( pname, params );
7183 static GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
7184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7185 TRACE("(%p)\n", markerp );
7186 return funcs->ext.p_glPollAsyncSGIX( markerp );
7189 static GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
7190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7191 TRACE("(%p)\n", marker_p );
7192 return funcs->ext.p_glPollInstrumentsSGIX( marker_p );
7195 static void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
7196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7197 TRACE("(%f, %f)\n", factor, bias );
7198 funcs->ext.p_glPolygonOffsetEXT( factor, bias );
7201 static void WINAPI wine_glPopDebugGroup( void ) {
7202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7204 funcs->ext.p_glPopDebugGroup( );
7207 static void WINAPI wine_glPresentFrameDualFillNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3 ) {
7208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7209 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
7210 funcs->ext.p_glPresentFrameDualFillNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
7213 static void WINAPI wine_glPresentFrameKeyedNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1 ) {
7214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7215 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
7216 funcs->ext.p_glPresentFrameKeyedNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
7219 static void WINAPI wine_glPrimitiveRestartIndex( GLuint index ) {
7220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7221 TRACE("(%d)\n", index );
7222 funcs->ext.p_glPrimitiveRestartIndex( index );
7225 static void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
7226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7227 TRACE("(%d)\n", index );
7228 funcs->ext.p_glPrimitiveRestartIndexNV( index );
7231 static void WINAPI wine_glPrimitiveRestartNV( void ) {
7232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7234 funcs->ext.p_glPrimitiveRestartNV( );
7237 static void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, const GLuint* textures, const GLclampf* priorities ) {
7238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7239 TRACE("(%d, %p, %p)\n", n, textures, priorities );
7240 funcs->ext.p_glPrioritizeTexturesEXT( n, textures, priorities );
7243 static void WINAPI wine_glProgramBinary( GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length ) {
7244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7245 TRACE("(%d, %d, %p, %d)\n", program, binaryFormat, binary, length );
7246 funcs->ext.p_glProgramBinary( program, binaryFormat, binary, length );
7249 static void WINAPI wine_glProgramBufferParametersIivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint* params ) {
7250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7251 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7252 funcs->ext.p_glProgramBufferParametersIivNV( target, buffer, index, count, params );
7255 static void WINAPI wine_glProgramBufferParametersIuivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint* params ) {
7256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7257 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7258 funcs->ext.p_glProgramBufferParametersIuivNV( target, buffer, index, count, params );
7261 static void WINAPI wine_glProgramBufferParametersfvNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat* params ) {
7262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7263 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7264 funcs->ext.p_glProgramBufferParametersfvNV( target, buffer, index, count, params );
7267 static void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7269 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7270 funcs->ext.p_glProgramEnvParameter4dARB( target, index, x, y, z, w );
7273 static void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7275 TRACE("(%d, %d, %p)\n", target, index, params );
7276 funcs->ext.p_glProgramEnvParameter4dvARB( target, index, params );
7279 static void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7281 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7282 funcs->ext.p_glProgramEnvParameter4fARB( target, index, x, y, z, w );
7285 static void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7287 TRACE("(%d, %d, %p)\n", target, index, params );
7288 funcs->ext.p_glProgramEnvParameter4fvARB( target, index, params );
7291 static void WINAPI wine_glProgramEnvParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7293 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7294 funcs->ext.p_glProgramEnvParameterI4iNV( target, index, x, y, z, w );
7297 static void WINAPI wine_glProgramEnvParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7299 TRACE("(%d, %d, %p)\n", target, index, params );
7300 funcs->ext.p_glProgramEnvParameterI4ivNV( target, index, params );
7303 static void WINAPI wine_glProgramEnvParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7305 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7306 funcs->ext.p_glProgramEnvParameterI4uiNV( target, index, x, y, z, w );
7309 static void WINAPI wine_glProgramEnvParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7311 TRACE("(%d, %d, %p)\n", target, index, params );
7312 funcs->ext.p_glProgramEnvParameterI4uivNV( target, index, params );
7315 static void WINAPI wine_glProgramEnvParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7317 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7318 funcs->ext.p_glProgramEnvParameters4fvEXT( target, index, count, params );
7321 static void WINAPI wine_glProgramEnvParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7323 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7324 funcs->ext.p_glProgramEnvParametersI4ivNV( target, index, count, params );
7327 static void WINAPI wine_glProgramEnvParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7329 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7330 funcs->ext.p_glProgramEnvParametersI4uivNV( target, index, count, params );
7333 static void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7335 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7336 funcs->ext.p_glProgramLocalParameter4dARB( target, index, x, y, z, w );
7339 static void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7341 TRACE("(%d, %d, %p)\n", target, index, params );
7342 funcs->ext.p_glProgramLocalParameter4dvARB( target, index, params );
7345 static void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7347 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7348 funcs->ext.p_glProgramLocalParameter4fARB( target, index, x, y, z, w );
7351 static void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7353 TRACE("(%d, %d, %p)\n", target, index, params );
7354 funcs->ext.p_glProgramLocalParameter4fvARB( target, index, params );
7357 static void WINAPI wine_glProgramLocalParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7359 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7360 funcs->ext.p_glProgramLocalParameterI4iNV( target, index, x, y, z, w );
7363 static void WINAPI wine_glProgramLocalParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7365 TRACE("(%d, %d, %p)\n", target, index, params );
7366 funcs->ext.p_glProgramLocalParameterI4ivNV( target, index, params );
7369 static void WINAPI wine_glProgramLocalParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7371 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7372 funcs->ext.p_glProgramLocalParameterI4uiNV( target, index, x, y, z, w );
7375 static void WINAPI wine_glProgramLocalParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7377 TRACE("(%d, %d, %p)\n", target, index, params );
7378 funcs->ext.p_glProgramLocalParameterI4uivNV( target, index, params );
7381 static void WINAPI wine_glProgramLocalParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7383 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7384 funcs->ext.p_glProgramLocalParameters4fvEXT( target, index, count, params );
7387 static void WINAPI wine_glProgramLocalParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7389 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7390 funcs->ext.p_glProgramLocalParametersI4ivNV( target, index, count, params );
7393 static void WINAPI wine_glProgramLocalParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7395 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7396 funcs->ext.p_glProgramLocalParametersI4uivNV( target, index, count, params );
7399 static void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7401 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7402 funcs->ext.p_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
7405 static void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, const GLubyte* name, const GLdouble* v ) {
7406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7407 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7408 funcs->ext.p_glProgramNamedParameter4dvNV( id, len, name, v );
7411 static void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7413 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7414 funcs->ext.p_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
7417 static void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, const GLubyte* name, const GLfloat* v ) {
7418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7419 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7420 funcs->ext.p_glProgramNamedParameter4fvNV( id, len, name, v );
7423 static void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7425 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7426 funcs->ext.p_glProgramParameter4dNV( target, index, x, y, z, w );
7429 static void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, const GLdouble* v ) {
7430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7431 TRACE("(%d, %d, %p)\n", target, index, v );
7432 funcs->ext.p_glProgramParameter4dvNV( target, index, v );
7435 static void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7437 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7438 funcs->ext.p_glProgramParameter4fNV( target, index, x, y, z, w );
7441 static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, const GLfloat* v ) {
7442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7443 TRACE("(%d, %d, %p)\n", target, index, v );
7444 funcs->ext.p_glProgramParameter4fvNV( target, index, v );
7447 static void WINAPI wine_glProgramParameteri( GLuint program, GLenum pname, GLint value ) {
7448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7449 TRACE("(%d, %d, %d)\n", program, pname, value );
7450 funcs->ext.p_glProgramParameteri( program, pname, value );
7453 static void WINAPI wine_glProgramParameteriARB( GLuint program, GLenum pname, GLint value ) {
7454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7455 TRACE("(%d, %d, %d)\n", program, pname, value );
7456 funcs->ext.p_glProgramParameteriARB( program, pname, value );
7459 static void WINAPI wine_glProgramParameteriEXT( GLuint program, GLenum pname, GLint value ) {
7460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7461 TRACE("(%d, %d, %d)\n", program, pname, value );
7462 funcs->ext.p_glProgramParameteriEXT( program, pname, value );
7465 static void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLsizei count, const GLdouble* v ) {
7466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7467 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7468 funcs->ext.p_glProgramParameters4dvNV( target, index, count, v );
7471 static void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLsizei count, const GLfloat* v ) {
7472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7473 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7474 funcs->ext.p_glProgramParameters4fvNV( target, index, count, v );
7477 static void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
7478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7479 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
7480 funcs->ext.p_glProgramStringARB( target, format, len, string );
7483 static void WINAPI wine_glProgramSubroutineParametersuivNV( GLenum target, GLsizei count, const GLuint* params ) {
7484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7485 TRACE("(%d, %d, %p)\n", target, count, params );
7486 funcs->ext.p_glProgramSubroutineParametersuivNV( target, count, params );
7489 static void WINAPI wine_glProgramUniform1d( GLuint program, GLint location, GLdouble v0 ) {
7490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7491 TRACE("(%d, %d, %f)\n", program, location, v0 );
7492 funcs->ext.p_glProgramUniform1d( program, location, v0 );
7495 static void WINAPI wine_glProgramUniform1dEXT( GLuint program, GLint location, GLdouble x ) {
7496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7497 TRACE("(%d, %d, %f)\n", program, location, x );
7498 funcs->ext.p_glProgramUniform1dEXT( program, location, x );
7501 static void WINAPI wine_glProgramUniform1dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7503 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7504 funcs->ext.p_glProgramUniform1dv( program, location, count, value );
7507 static void WINAPI wine_glProgramUniform1dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7509 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7510 funcs->ext.p_glProgramUniform1dvEXT( program, location, count, value );
7513 static void WINAPI wine_glProgramUniform1f( GLuint program, GLint location, GLfloat v0 ) {
7514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7515 TRACE("(%d, %d, %f)\n", program, location, v0 );
7516 funcs->ext.p_glProgramUniform1f( program, location, v0 );
7519 static void WINAPI wine_glProgramUniform1fEXT( GLuint program, GLint location, GLfloat v0 ) {
7520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7521 TRACE("(%d, %d, %f)\n", program, location, v0 );
7522 funcs->ext.p_glProgramUniform1fEXT( program, location, v0 );
7525 static void WINAPI wine_glProgramUniform1fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7527 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7528 funcs->ext.p_glProgramUniform1fv( program, location, count, value );
7531 static void WINAPI wine_glProgramUniform1fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7533 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7534 funcs->ext.p_glProgramUniform1fvEXT( program, location, count, value );
7537 static void WINAPI wine_glProgramUniform1i( GLuint program, GLint location, GLint v0 ) {
7538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7539 TRACE("(%d, %d, %d)\n", program, location, v0 );
7540 funcs->ext.p_glProgramUniform1i( program, location, v0 );
7543 static void WINAPI wine_glProgramUniform1i64NV( GLuint program, GLint location, INT64 x ) {
7544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7545 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7546 funcs->ext.p_glProgramUniform1i64NV( program, location, x );
7549 static void WINAPI wine_glProgramUniform1i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7551 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7552 funcs->ext.p_glProgramUniform1i64vNV( program, location, count, value );
7555 static void WINAPI wine_glProgramUniform1iEXT( GLuint program, GLint location, GLint v0 ) {
7556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7557 TRACE("(%d, %d, %d)\n", program, location, v0 );
7558 funcs->ext.p_glProgramUniform1iEXT( program, location, v0 );
7561 static void WINAPI wine_glProgramUniform1iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7563 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7564 funcs->ext.p_glProgramUniform1iv( program, location, count, value );
7567 static void WINAPI wine_glProgramUniform1ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7569 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7570 funcs->ext.p_glProgramUniform1ivEXT( program, location, count, value );
7573 static void WINAPI wine_glProgramUniform1ui( GLuint program, GLint location, GLuint v0 ) {
7574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7575 TRACE("(%d, %d, %d)\n", program, location, v0 );
7576 funcs->ext.p_glProgramUniform1ui( program, location, v0 );
7579 static void WINAPI wine_glProgramUniform1ui64NV( GLuint program, GLint location, UINT64 x ) {
7580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7581 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7582 funcs->ext.p_glProgramUniform1ui64NV( program, location, x );
7585 static void WINAPI wine_glProgramUniform1ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7587 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7588 funcs->ext.p_glProgramUniform1ui64vNV( program, location, count, value );
7591 static void WINAPI wine_glProgramUniform1uiEXT( GLuint program, GLint location, GLuint v0 ) {
7592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7593 TRACE("(%d, %d, %d)\n", program, location, v0 );
7594 funcs->ext.p_glProgramUniform1uiEXT( program, location, v0 );
7597 static void WINAPI wine_glProgramUniform1uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7599 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7600 funcs->ext.p_glProgramUniform1uiv( program, location, count, value );
7603 static void WINAPI wine_glProgramUniform1uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7605 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7606 funcs->ext.p_glProgramUniform1uivEXT( program, location, count, value );
7609 static void WINAPI wine_glProgramUniform2d( GLuint program, GLint location, GLdouble v0, GLdouble v1 ) {
7610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7611 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7612 funcs->ext.p_glProgramUniform2d( program, location, v0, v1 );
7615 static void WINAPI wine_glProgramUniform2dEXT( GLuint program, GLint location, GLdouble x, GLdouble y ) {
7616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7617 TRACE("(%d, %d, %f, %f)\n", program, location, x, y );
7618 funcs->ext.p_glProgramUniform2dEXT( program, location, x, y );
7621 static void WINAPI wine_glProgramUniform2dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7623 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7624 funcs->ext.p_glProgramUniform2dv( program, location, count, value );
7627 static void WINAPI wine_glProgramUniform2dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7629 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7630 funcs->ext.p_glProgramUniform2dvEXT( program, location, count, value );
7633 static void WINAPI wine_glProgramUniform2f( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7635 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7636 funcs->ext.p_glProgramUniform2f( program, location, v0, v1 );
7639 static void WINAPI wine_glProgramUniform2fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7641 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7642 funcs->ext.p_glProgramUniform2fEXT( program, location, v0, v1 );
7645 static void WINAPI wine_glProgramUniform2fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7647 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7648 funcs->ext.p_glProgramUniform2fv( program, location, count, value );
7651 static void WINAPI wine_glProgramUniform2fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7653 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7654 funcs->ext.p_glProgramUniform2fvEXT( program, location, count, value );
7657 static void WINAPI wine_glProgramUniform2i( GLuint program, GLint location, GLint v0, GLint v1 ) {
7658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7659 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7660 funcs->ext.p_glProgramUniform2i( program, location, v0, v1 );
7663 static void WINAPI wine_glProgramUniform2i64NV( GLuint program, GLint location, INT64 x, INT64 y ) {
7664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7665 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7666 funcs->ext.p_glProgramUniform2i64NV( program, location, x, y );
7669 static void WINAPI wine_glProgramUniform2i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7671 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7672 funcs->ext.p_glProgramUniform2i64vNV( program, location, count, value );
7675 static void WINAPI wine_glProgramUniform2iEXT( GLuint program, GLint location, GLint v0, GLint v1 ) {
7676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7677 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7678 funcs->ext.p_glProgramUniform2iEXT( program, location, v0, v1 );
7681 static void WINAPI wine_glProgramUniform2iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7683 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7684 funcs->ext.p_glProgramUniform2iv( program, location, count, value );
7687 static void WINAPI wine_glProgramUniform2ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7689 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7690 funcs->ext.p_glProgramUniform2ivEXT( program, location, count, value );
7693 static void WINAPI wine_glProgramUniform2ui( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7695 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7696 funcs->ext.p_glProgramUniform2ui( program, location, v0, v1 );
7699 static void WINAPI wine_glProgramUniform2ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y ) {
7700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7701 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7702 funcs->ext.p_glProgramUniform2ui64NV( program, location, x, y );
7705 static void WINAPI wine_glProgramUniform2ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7707 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7708 funcs->ext.p_glProgramUniform2ui64vNV( program, location, count, value );
7711 static void WINAPI wine_glProgramUniform2uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7713 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7714 funcs->ext.p_glProgramUniform2uiEXT( program, location, v0, v1 );
7717 static void WINAPI wine_glProgramUniform2uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7719 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7720 funcs->ext.p_glProgramUniform2uiv( program, location, count, value );
7723 static void WINAPI wine_glProgramUniform2uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7725 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7726 funcs->ext.p_glProgramUniform2uivEXT( program, location, count, value );
7729 static void WINAPI wine_glProgramUniform3d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2 ) {
7730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7731 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7732 funcs->ext.p_glProgramUniform3d( program, location, v0, v1, v2 );
7735 static void WINAPI wine_glProgramUniform3dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z ) {
7736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7737 TRACE("(%d, %d, %f, %f, %f)\n", program, location, x, y, z );
7738 funcs->ext.p_glProgramUniform3dEXT( program, location, x, y, z );
7741 static void WINAPI wine_glProgramUniform3dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7743 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7744 funcs->ext.p_glProgramUniform3dv( program, location, count, value );
7747 static void WINAPI wine_glProgramUniform3dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7749 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7750 funcs->ext.p_glProgramUniform3dvEXT( program, location, count, value );
7753 static void WINAPI wine_glProgramUniform3f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7755 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7756 funcs->ext.p_glProgramUniform3f( program, location, v0, v1, v2 );
7759 static void WINAPI wine_glProgramUniform3fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7761 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7762 funcs->ext.p_glProgramUniform3fEXT( program, location, v0, v1, v2 );
7765 static void WINAPI wine_glProgramUniform3fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7767 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7768 funcs->ext.p_glProgramUniform3fv( program, location, count, value );
7771 static void WINAPI wine_glProgramUniform3fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7773 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7774 funcs->ext.p_glProgramUniform3fvEXT( program, location, count, value );
7777 static void WINAPI wine_glProgramUniform3i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7779 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7780 funcs->ext.p_glProgramUniform3i( program, location, v0, v1, v2 );
7783 static void WINAPI wine_glProgramUniform3i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z ) {
7784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7785 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7786 funcs->ext.p_glProgramUniform3i64NV( program, location, x, y, z );
7789 static void WINAPI wine_glProgramUniform3i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7791 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7792 funcs->ext.p_glProgramUniform3i64vNV( program, location, count, value );
7795 static void WINAPI wine_glProgramUniform3iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7797 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7798 funcs->ext.p_glProgramUniform3iEXT( program, location, v0, v1, v2 );
7801 static void WINAPI wine_glProgramUniform3iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7803 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7804 funcs->ext.p_glProgramUniform3iv( program, location, count, value );
7807 static void WINAPI wine_glProgramUniform3ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7809 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7810 funcs->ext.p_glProgramUniform3ivEXT( program, location, count, value );
7813 static void WINAPI wine_glProgramUniform3ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7815 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7816 funcs->ext.p_glProgramUniform3ui( program, location, v0, v1, v2 );
7819 static void WINAPI wine_glProgramUniform3ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z ) {
7820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7821 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7822 funcs->ext.p_glProgramUniform3ui64NV( program, location, x, y, z );
7825 static void WINAPI wine_glProgramUniform3ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7827 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7828 funcs->ext.p_glProgramUniform3ui64vNV( program, location, count, value );
7831 static void WINAPI wine_glProgramUniform3uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7833 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7834 funcs->ext.p_glProgramUniform3uiEXT( program, location, v0, v1, v2 );
7837 static void WINAPI wine_glProgramUniform3uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7839 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7840 funcs->ext.p_glProgramUniform3uiv( program, location, count, value );
7843 static void WINAPI wine_glProgramUniform3uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7845 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7846 funcs->ext.p_glProgramUniform3uivEXT( program, location, count, value );
7849 static void WINAPI wine_glProgramUniform4d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3 ) {
7850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7851 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7852 funcs->ext.p_glProgramUniform4d( program, location, v0, v1, v2, v3 );
7855 static void WINAPI wine_glProgramUniform4dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7857 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, x, y, z, w );
7858 funcs->ext.p_glProgramUniform4dEXT( program, location, x, y, z, w );
7861 static void WINAPI wine_glProgramUniform4dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7863 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7864 funcs->ext.p_glProgramUniform4dv( program, location, count, value );
7867 static void WINAPI wine_glProgramUniform4dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7869 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7870 funcs->ext.p_glProgramUniform4dvEXT( program, location, count, value );
7873 static void WINAPI wine_glProgramUniform4f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7875 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7876 funcs->ext.p_glProgramUniform4f( program, location, v0, v1, v2, v3 );
7879 static void WINAPI wine_glProgramUniform4fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7881 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7882 funcs->ext.p_glProgramUniform4fEXT( program, location, v0, v1, v2, v3 );
7885 static void WINAPI wine_glProgramUniform4fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7887 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7888 funcs->ext.p_glProgramUniform4fv( program, location, count, value );
7891 static void WINAPI wine_glProgramUniform4fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7893 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7894 funcs->ext.p_glProgramUniform4fvEXT( program, location, count, value );
7897 static void WINAPI wine_glProgramUniform4i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7899 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7900 funcs->ext.p_glProgramUniform4i( program, location, v0, v1, v2, v3 );
7903 static void WINAPI wine_glProgramUniform4i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
7904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7905 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7906 funcs->ext.p_glProgramUniform4i64NV( program, location, x, y, z, w );
7909 static void WINAPI wine_glProgramUniform4i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7911 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7912 funcs->ext.p_glProgramUniform4i64vNV( program, location, count, value );
7915 static void WINAPI wine_glProgramUniform4iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7917 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7918 funcs->ext.p_glProgramUniform4iEXT( program, location, v0, v1, v2, v3 );
7921 static void WINAPI wine_glProgramUniform4iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7923 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7924 funcs->ext.p_glProgramUniform4iv( program, location, count, value );
7927 static void WINAPI wine_glProgramUniform4ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7929 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7930 funcs->ext.p_glProgramUniform4ivEXT( program, location, count, value );
7933 static void WINAPI wine_glProgramUniform4ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7935 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7936 funcs->ext.p_glProgramUniform4ui( program, location, v0, v1, v2, v3 );
7939 static void WINAPI wine_glProgramUniform4ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
7940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7941 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7942 funcs->ext.p_glProgramUniform4ui64NV( program, location, x, y, z, w );
7945 static void WINAPI wine_glProgramUniform4ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7947 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7948 funcs->ext.p_glProgramUniform4ui64vNV( program, location, count, value );
7951 static void WINAPI wine_glProgramUniform4uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7953 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7954 funcs->ext.p_glProgramUniform4uiEXT( program, location, v0, v1, v2, v3 );
7957 static void WINAPI wine_glProgramUniform4uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7959 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7960 funcs->ext.p_glProgramUniform4uiv( program, location, count, value );
7963 static void WINAPI wine_glProgramUniform4uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7965 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7966 funcs->ext.p_glProgramUniform4uivEXT( program, location, count, value );
7969 static void WINAPI wine_glProgramUniformHandleui64NV( GLuint program, GLint location, UINT64 value ) {
7970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7971 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
7972 funcs->ext.p_glProgramUniformHandleui64NV( program, location, value );
7975 static void WINAPI wine_glProgramUniformHandleui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* values ) {
7976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7977 TRACE("(%d, %d, %d, %p)\n", program, location, count, values );
7978 funcs->ext.p_glProgramUniformHandleui64vNV( program, location, count, values );
7981 static void WINAPI wine_glProgramUniformMatrix2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7983 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7984 funcs->ext.p_glProgramUniformMatrix2dv( program, location, count, transpose, value );
7987 static void WINAPI wine_glProgramUniformMatrix2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7989 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7990 funcs->ext.p_glProgramUniformMatrix2dvEXT( program, location, count, transpose, value );
7993 static void WINAPI wine_glProgramUniformMatrix2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7995 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7996 funcs->ext.p_glProgramUniformMatrix2fv( program, location, count, transpose, value );
7999 static void WINAPI wine_glProgramUniformMatrix2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8001 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8002 funcs->ext.p_glProgramUniformMatrix2fvEXT( program, location, count, transpose, value );
8005 static void WINAPI wine_glProgramUniformMatrix2x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8007 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8008 funcs->ext.p_glProgramUniformMatrix2x3dv( program, location, count, transpose, value );
8011 static void WINAPI wine_glProgramUniformMatrix2x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8013 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8014 funcs->ext.p_glProgramUniformMatrix2x3dvEXT( program, location, count, transpose, value );
8017 static void WINAPI wine_glProgramUniformMatrix2x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8019 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8020 funcs->ext.p_glProgramUniformMatrix2x3fv( program, location, count, transpose, value );
8023 static void WINAPI wine_glProgramUniformMatrix2x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8025 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8026 funcs->ext.p_glProgramUniformMatrix2x3fvEXT( program, location, count, transpose, value );
8029 static void WINAPI wine_glProgramUniformMatrix2x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8031 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8032 funcs->ext.p_glProgramUniformMatrix2x4dv( program, location, count, transpose, value );
8035 static void WINAPI wine_glProgramUniformMatrix2x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8037 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8038 funcs->ext.p_glProgramUniformMatrix2x4dvEXT( program, location, count, transpose, value );
8041 static void WINAPI wine_glProgramUniformMatrix2x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8043 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8044 funcs->ext.p_glProgramUniformMatrix2x4fv( program, location, count, transpose, value );
8047 static void WINAPI wine_glProgramUniformMatrix2x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8049 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8050 funcs->ext.p_glProgramUniformMatrix2x4fvEXT( program, location, count, transpose, value );
8053 static void WINAPI wine_glProgramUniformMatrix3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8055 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8056 funcs->ext.p_glProgramUniformMatrix3dv( program, location, count, transpose, value );
8059 static void WINAPI wine_glProgramUniformMatrix3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8061 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8062 funcs->ext.p_glProgramUniformMatrix3dvEXT( program, location, count, transpose, value );
8065 static void WINAPI wine_glProgramUniformMatrix3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8067 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8068 funcs->ext.p_glProgramUniformMatrix3fv( program, location, count, transpose, value );
8071 static void WINAPI wine_glProgramUniformMatrix3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8073 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8074 funcs->ext.p_glProgramUniformMatrix3fvEXT( program, location, count, transpose, value );
8077 static void WINAPI wine_glProgramUniformMatrix3x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8079 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8080 funcs->ext.p_glProgramUniformMatrix3x2dv( program, location, count, transpose, value );
8083 static void WINAPI wine_glProgramUniformMatrix3x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8085 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8086 funcs->ext.p_glProgramUniformMatrix3x2dvEXT( program, location, count, transpose, value );
8089 static void WINAPI wine_glProgramUniformMatrix3x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8091 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8092 funcs->ext.p_glProgramUniformMatrix3x2fv( program, location, count, transpose, value );
8095 static void WINAPI wine_glProgramUniformMatrix3x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8097 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8098 funcs->ext.p_glProgramUniformMatrix3x2fvEXT( program, location, count, transpose, value );
8101 static void WINAPI wine_glProgramUniformMatrix3x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8103 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8104 funcs->ext.p_glProgramUniformMatrix3x4dv( program, location, count, transpose, value );
8107 static void WINAPI wine_glProgramUniformMatrix3x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8109 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8110 funcs->ext.p_glProgramUniformMatrix3x4dvEXT( program, location, count, transpose, value );
8113 static void WINAPI wine_glProgramUniformMatrix3x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8115 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8116 funcs->ext.p_glProgramUniformMatrix3x4fv( program, location, count, transpose, value );
8119 static void WINAPI wine_glProgramUniformMatrix3x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8121 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8122 funcs->ext.p_glProgramUniformMatrix3x4fvEXT( program, location, count, transpose, value );
8125 static void WINAPI wine_glProgramUniformMatrix4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8127 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8128 funcs->ext.p_glProgramUniformMatrix4dv( program, location, count, transpose, value );
8131 static void WINAPI wine_glProgramUniformMatrix4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8133 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8134 funcs->ext.p_glProgramUniformMatrix4dvEXT( program, location, count, transpose, value );
8137 static void WINAPI wine_glProgramUniformMatrix4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8139 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8140 funcs->ext.p_glProgramUniformMatrix4fv( program, location, count, transpose, value );
8143 static void WINAPI wine_glProgramUniformMatrix4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8145 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8146 funcs->ext.p_glProgramUniformMatrix4fvEXT( program, location, count, transpose, value );
8149 static void WINAPI wine_glProgramUniformMatrix4x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8151 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8152 funcs->ext.p_glProgramUniformMatrix4x2dv( program, location, count, transpose, value );
8155 static void WINAPI wine_glProgramUniformMatrix4x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8157 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8158 funcs->ext.p_glProgramUniformMatrix4x2dvEXT( program, location, count, transpose, value );
8161 static void WINAPI wine_glProgramUniformMatrix4x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8163 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8164 funcs->ext.p_glProgramUniformMatrix4x2fv( program, location, count, transpose, value );
8167 static void WINAPI wine_glProgramUniformMatrix4x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8169 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8170 funcs->ext.p_glProgramUniformMatrix4x2fvEXT( program, location, count, transpose, value );
8173 static void WINAPI wine_glProgramUniformMatrix4x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8175 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8176 funcs->ext.p_glProgramUniformMatrix4x3dv( program, location, count, transpose, value );
8179 static void WINAPI wine_glProgramUniformMatrix4x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
8180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8181 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8182 funcs->ext.p_glProgramUniformMatrix4x3dvEXT( program, location, count, transpose, value );
8185 static void WINAPI wine_glProgramUniformMatrix4x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8187 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8188 funcs->ext.p_glProgramUniformMatrix4x3fv( program, location, count, transpose, value );
8191 static void WINAPI wine_glProgramUniformMatrix4x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
8192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8193 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
8194 funcs->ext.p_glProgramUniformMatrix4x3fvEXT( program, location, count, transpose, value );
8197 static void WINAPI wine_glProgramUniformui64NV( GLuint program, GLint location, UINT64 value ) {
8198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8199 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
8200 funcs->ext.p_glProgramUniformui64NV( program, location, value );
8203 static void WINAPI wine_glProgramUniformui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
8204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8205 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
8206 funcs->ext.p_glProgramUniformui64vNV( program, location, count, value );
8209 static void WINAPI wine_glProgramVertexLimitNV( GLenum target, GLint limit ) {
8210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8211 TRACE("(%d, %d)\n", target, limit );
8212 funcs->ext.p_glProgramVertexLimitNV( target, limit );
8215 static void WINAPI wine_glProvokingVertex( GLenum mode ) {
8216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8217 TRACE("(%d)\n", mode );
8218 funcs->ext.p_glProvokingVertex( mode );
8221 static void WINAPI wine_glProvokingVertexEXT( GLenum mode ) {
8222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8223 TRACE("(%d)\n", mode );
8224 funcs->ext.p_glProvokingVertexEXT( mode );
8227 static void WINAPI wine_glPushClientAttribDefaultEXT( GLbitfield mask ) {
8228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8229 TRACE("(%d)\n", mask );
8230 funcs->ext.p_glPushClientAttribDefaultEXT( mask );
8233 static void WINAPI wine_glPushDebugGroup( GLenum source, GLuint id, GLsizei length, const GLchar* message ) {
8234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8235 TRACE("(%d, %d, %d, %p)\n", source, id, length, message );
8236 funcs->ext.p_glPushDebugGroup( source, id, length, message );
8239 static void WINAPI wine_glQueryCounter( GLuint id, GLenum target ) {
8240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8241 TRACE("(%d, %d)\n", id, target );
8242 funcs->ext.p_glQueryCounter( id, target );
8245 static void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
8246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8247 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
8248 funcs->ext.p_glReadBufferRegion( region, x, y, width, height );
8251 static void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
8252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8253 TRACE("(%d)\n", marker );
8254 funcs->ext.p_glReadInstrumentsSGIX( marker );
8257 static void WINAPI wine_glReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid* data ) {
8258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8259 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, bufSize, data );
8260 funcs->ext.p_glReadnPixelsARB( x, y, width, height, format, type, bufSize, data );
8263 static void WINAPI wine_glReferencePlaneSGIX( const GLdouble* equation ) {
8264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8265 TRACE("(%p)\n", equation );
8266 funcs->ext.p_glReferencePlaneSGIX( equation );
8269 static void WINAPI wine_glReleaseShaderCompiler( void ) {
8270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8272 funcs->ext.p_glReleaseShaderCompiler( );
8275 static void WINAPI wine_glRenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8277 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8278 funcs->ext.p_glRenderbufferStorage( target, internalformat, width, height );
8281 static void WINAPI wine_glRenderbufferStorageEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8283 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8284 funcs->ext.p_glRenderbufferStorageEXT( target, internalformat, width, height );
8287 static void WINAPI wine_glRenderbufferStorageMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8289 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8290 funcs->ext.p_glRenderbufferStorageMultisample( target, samples, internalformat, width, height );
8293 static void WINAPI wine_glRenderbufferStorageMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
8294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8295 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalformat, width, height );
8296 funcs->ext.p_glRenderbufferStorageMultisampleCoverageNV( target, coverageSamples, colorSamples, internalformat, width, height );
8299 static void WINAPI wine_glRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8301 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8302 funcs->ext.p_glRenderbufferStorageMultisampleEXT( target, samples, internalformat, width, height );
8305 static void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, const GLvoid** pointer ) {
8306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8307 TRACE("(%d, %d, %p)\n", type, stride, pointer );
8308 funcs->ext.p_glReplacementCodePointerSUN( type, stride, pointer );
8311 static void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
8312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8313 TRACE("(%d)\n", code );
8314 funcs->ext.p_glReplacementCodeubSUN( code );
8317 static void WINAPI wine_glReplacementCodeubvSUN( const GLubyte* code ) {
8318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8319 TRACE("(%p)\n", code );
8320 funcs->ext.p_glReplacementCodeubvSUN( code );
8323 static void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
8324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8325 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
8326 funcs->ext.p_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
8329 static void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* v ) {
8330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8331 TRACE("(%p, %p, %p)\n", rc, c, v );
8332 funcs->ext.p_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
8335 static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8337 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
8338 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
8341 static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8343 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
8344 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
8347 static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
8348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8349 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
8350 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
8353 static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint* rc, const GLubyte* c, const GLfloat* v ) {
8354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8355 TRACE("(%p, %p, %p)\n", rc, c, v );
8356 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
8359 static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8361 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
8362 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
8365 static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* n, const GLfloat* v ) {
8366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8367 TRACE("(%p, %p, %p)\n", rc, n, v );
8368 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
8371 static void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
8372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8373 TRACE("(%d)\n", code );
8374 funcs->ext.p_glReplacementCodeuiSUN( code );
8377 static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8379 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8380 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8383 static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8385 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
8386 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
8389 static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8391 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
8392 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
8395 static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
8396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8397 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
8398 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
8401 static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
8402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8403 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
8404 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
8407 static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* v ) {
8408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8409 TRACE("(%p, %p, %p)\n", rc, tc, v );
8410 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
8413 static void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
8414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8415 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
8416 funcs->ext.p_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
8419 static void WINAPI wine_glReplacementCodeuiVertex3fvSUN( const GLuint* rc, const GLfloat* v ) {
8420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8421 TRACE("(%p, %p)\n", rc, v );
8422 funcs->ext.p_glReplacementCodeuiVertex3fvSUN( rc, v );
8425 static void WINAPI wine_glReplacementCodeuivSUN( const GLuint* code ) {
8426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8427 TRACE("(%p)\n", code );
8428 funcs->ext.p_glReplacementCodeuivSUN( code );
8431 static void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
8432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8433 TRACE("(%d)\n", code );
8434 funcs->ext.p_glReplacementCodeusSUN( code );
8437 static void WINAPI wine_glReplacementCodeusvSUN( const GLushort* code ) {
8438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8439 TRACE("(%p)\n", code );
8440 funcs->ext.p_glReplacementCodeusvSUN( code );
8443 static void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, const GLuint* programs ) {
8444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8445 TRACE("(%d, %p)\n", n, programs );
8446 funcs->ext.p_glRequestResidentProgramsNV( n, programs );
8449 static void WINAPI wine_glResetHistogram( GLenum target ) {
8450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8451 TRACE("(%d)\n", target );
8452 funcs->ext.p_glResetHistogram( target );
8455 static void WINAPI wine_glResetHistogramEXT( GLenum target ) {
8456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8457 TRACE("(%d)\n", target );
8458 funcs->ext.p_glResetHistogramEXT( target );
8461 static void WINAPI wine_glResetMinmax( GLenum target ) {
8462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8463 TRACE("(%d)\n", target );
8464 funcs->ext.p_glResetMinmax( target );
8467 static void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
8468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8469 TRACE("(%d)\n", target );
8470 funcs->ext.p_glResetMinmaxEXT( target );
8473 static void WINAPI wine_glResizeBuffersMESA( void ) {
8474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8476 funcs->ext.p_glResizeBuffersMESA( );
8479 static void WINAPI wine_glResumeTransformFeedback( void ) {
8480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8482 funcs->ext.p_glResumeTransformFeedback( );
8485 static void WINAPI wine_glResumeTransformFeedbackNV( void ) {
8486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8488 funcs->ext.p_glResumeTransformFeedbackNV( );
8491 static void WINAPI wine_glSampleCoverage( GLfloat value, GLboolean invert ) {
8492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8493 TRACE("(%f, %d)\n", value, invert );
8494 funcs->ext.p_glSampleCoverage( value, invert );
8497 static void WINAPI wine_glSampleCoverageARB( GLfloat value, GLboolean invert ) {
8498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8499 TRACE("(%f, %d)\n", value, invert );
8500 funcs->ext.p_glSampleCoverageARB( value, invert );
8503 static void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
8504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8505 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
8506 funcs->ext.p_glSampleMapATI( dst, interp, swizzle );
8509 static void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
8510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8511 TRACE("(%f, %d)\n", value, invert );
8512 funcs->ext.p_glSampleMaskEXT( value, invert );
8515 static void WINAPI wine_glSampleMaskIndexedNV( GLuint index, GLbitfield mask ) {
8516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8517 TRACE("(%d, %d)\n", index, mask );
8518 funcs->ext.p_glSampleMaskIndexedNV( index, mask );
8521 static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
8522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8523 TRACE("(%f, %d)\n", value, invert );
8524 funcs->ext.p_glSampleMaskSGIS( value, invert );
8527 static void WINAPI wine_glSampleMaski( GLuint index, GLbitfield mask ) {
8528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8529 TRACE("(%d, %d)\n", index, mask );
8530 funcs->ext.p_glSampleMaski( index, mask );
8533 static void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
8534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8535 TRACE("(%d)\n", pattern );
8536 funcs->ext.p_glSamplePatternEXT( pattern );
8539 static void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
8540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8541 TRACE("(%d)\n", pattern );
8542 funcs->ext.p_glSamplePatternSGIS( pattern );
8545 static void WINAPI wine_glSamplerParameterIiv( GLuint sampler, GLenum pname, const GLint* param ) {
8546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8547 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8548 funcs->ext.p_glSamplerParameterIiv( sampler, pname, param );
8551 static void WINAPI wine_glSamplerParameterIuiv( GLuint sampler, GLenum pname, const GLuint* param ) {
8552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8553 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8554 funcs->ext.p_glSamplerParameterIuiv( sampler, pname, param );
8557 static void WINAPI wine_glSamplerParameterf( GLuint sampler, GLenum pname, GLfloat param ) {
8558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8559 TRACE("(%d, %d, %f)\n", sampler, pname, param );
8560 funcs->ext.p_glSamplerParameterf( sampler, pname, param );
8563 static void WINAPI wine_glSamplerParameterfv( GLuint sampler, GLenum pname, const GLfloat* param ) {
8564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8565 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8566 funcs->ext.p_glSamplerParameterfv( sampler, pname, param );
8569 static void WINAPI wine_glSamplerParameteri( GLuint sampler, GLenum pname, GLint param ) {
8570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8571 TRACE("(%d, %d, %d)\n", sampler, pname, param );
8572 funcs->ext.p_glSamplerParameteri( sampler, pname, param );
8575 static void WINAPI wine_glSamplerParameteriv( GLuint sampler, GLenum pname, const GLint* param ) {
8576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8577 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8578 funcs->ext.p_glSamplerParameteriv( sampler, pname, param );
8581 static void WINAPI wine_glScissorArrayv( GLuint first, GLsizei count, const GLint* v ) {
8582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8583 TRACE("(%d, %d, %p)\n", first, count, v );
8584 funcs->ext.p_glScissorArrayv( first, count, v );
8587 static void WINAPI wine_glScissorIndexed( GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height ) {
8588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8589 TRACE("(%d, %d, %d, %d, %d)\n", index, left, bottom, width, height );
8590 funcs->ext.p_glScissorIndexed( index, left, bottom, width, height );
8593 static void WINAPI wine_glScissorIndexedv( GLuint index, const GLint* v ) {
8594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8595 TRACE("(%d, %p)\n", index, v );
8596 funcs->ext.p_glScissorIndexedv( index, v );
8599 static void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
8600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8601 TRACE("(%d, %d, %d)\n", red, green, blue );
8602 funcs->ext.p_glSecondaryColor3b( red, green, blue );
8605 static void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
8606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8607 TRACE("(%d, %d, %d)\n", red, green, blue );
8608 funcs->ext.p_glSecondaryColor3bEXT( red, green, blue );
8611 static void WINAPI wine_glSecondaryColor3bv( const GLbyte* v ) {
8612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8613 TRACE("(%p)\n", v );
8614 funcs->ext.p_glSecondaryColor3bv( v );
8617 static void WINAPI wine_glSecondaryColor3bvEXT( const GLbyte* v ) {
8618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8619 TRACE("(%p)\n", v );
8620 funcs->ext.p_glSecondaryColor3bvEXT( v );
8623 static void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
8624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8625 TRACE("(%f, %f, %f)\n", red, green, blue );
8626 funcs->ext.p_glSecondaryColor3d( red, green, blue );
8629 static void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
8630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8631 TRACE("(%f, %f, %f)\n", red, green, blue );
8632 funcs->ext.p_glSecondaryColor3dEXT( red, green, blue );
8635 static void WINAPI wine_glSecondaryColor3dv( const GLdouble* v ) {
8636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8637 TRACE("(%p)\n", v );
8638 funcs->ext.p_glSecondaryColor3dv( v );
8641 static void WINAPI wine_glSecondaryColor3dvEXT( const GLdouble* v ) {
8642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8643 TRACE("(%p)\n", v );
8644 funcs->ext.p_glSecondaryColor3dvEXT( v );
8647 static void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
8648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8649 TRACE("(%f, %f, %f)\n", red, green, blue );
8650 funcs->ext.p_glSecondaryColor3f( red, green, blue );
8653 static void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
8654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8655 TRACE("(%f, %f, %f)\n", red, green, blue );
8656 funcs->ext.p_glSecondaryColor3fEXT( red, green, blue );
8659 static void WINAPI wine_glSecondaryColor3fv( const GLfloat* v ) {
8660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8661 TRACE("(%p)\n", v );
8662 funcs->ext.p_glSecondaryColor3fv( v );
8665 static void WINAPI wine_glSecondaryColor3fvEXT( const GLfloat* v ) {
8666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8667 TRACE("(%p)\n", v );
8668 funcs->ext.p_glSecondaryColor3fvEXT( v );
8671 static void WINAPI wine_glSecondaryColor3hNV( GLhalfNV red, GLhalfNV green, GLhalfNV blue ) {
8672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8673 TRACE("(%d, %d, %d)\n", red, green, blue );
8674 funcs->ext.p_glSecondaryColor3hNV( red, green, blue );
8677 static void WINAPI wine_glSecondaryColor3hvNV( const GLhalfNV* v ) {
8678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8679 TRACE("(%p)\n", v );
8680 funcs->ext.p_glSecondaryColor3hvNV( v );
8683 static void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
8684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8685 TRACE("(%d, %d, %d)\n", red, green, blue );
8686 funcs->ext.p_glSecondaryColor3i( red, green, blue );
8689 static void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
8690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8691 TRACE("(%d, %d, %d)\n", red, green, blue );
8692 funcs->ext.p_glSecondaryColor3iEXT( red, green, blue );
8695 static void WINAPI wine_glSecondaryColor3iv( const GLint* v ) {
8696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8697 TRACE("(%p)\n", v );
8698 funcs->ext.p_glSecondaryColor3iv( v );
8701 static void WINAPI wine_glSecondaryColor3ivEXT( const GLint* v ) {
8702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8703 TRACE("(%p)\n", v );
8704 funcs->ext.p_glSecondaryColor3ivEXT( v );
8707 static void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
8708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8709 TRACE("(%d, %d, %d)\n", red, green, blue );
8710 funcs->ext.p_glSecondaryColor3s( red, green, blue );
8713 static void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
8714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8715 TRACE("(%d, %d, %d)\n", red, green, blue );
8716 funcs->ext.p_glSecondaryColor3sEXT( red, green, blue );
8719 static void WINAPI wine_glSecondaryColor3sv( const GLshort* v ) {
8720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8721 TRACE("(%p)\n", v );
8722 funcs->ext.p_glSecondaryColor3sv( v );
8725 static void WINAPI wine_glSecondaryColor3svEXT( const GLshort* v ) {
8726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8727 TRACE("(%p)\n", v );
8728 funcs->ext.p_glSecondaryColor3svEXT( v );
8731 static void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
8732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8733 TRACE("(%d, %d, %d)\n", red, green, blue );
8734 funcs->ext.p_glSecondaryColor3ub( red, green, blue );
8737 static void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
8738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8739 TRACE("(%d, %d, %d)\n", red, green, blue );
8740 funcs->ext.p_glSecondaryColor3ubEXT( red, green, blue );
8743 static void WINAPI wine_glSecondaryColor3ubv( const GLubyte* v ) {
8744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8745 TRACE("(%p)\n", v );
8746 funcs->ext.p_glSecondaryColor3ubv( v );
8749 static void WINAPI wine_glSecondaryColor3ubvEXT( const GLubyte* v ) {
8750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8751 TRACE("(%p)\n", v );
8752 funcs->ext.p_glSecondaryColor3ubvEXT( v );
8755 static void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
8756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8757 TRACE("(%d, %d, %d)\n", red, green, blue );
8758 funcs->ext.p_glSecondaryColor3ui( red, green, blue );
8761 static void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
8762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8763 TRACE("(%d, %d, %d)\n", red, green, blue );
8764 funcs->ext.p_glSecondaryColor3uiEXT( red, green, blue );
8767 static void WINAPI wine_glSecondaryColor3uiv( const GLuint* v ) {
8768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8769 TRACE("(%p)\n", v );
8770 funcs->ext.p_glSecondaryColor3uiv( v );
8773 static void WINAPI wine_glSecondaryColor3uivEXT( const GLuint* v ) {
8774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8775 TRACE("(%p)\n", v );
8776 funcs->ext.p_glSecondaryColor3uivEXT( v );
8779 static void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
8780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8781 TRACE("(%d, %d, %d)\n", red, green, blue );
8782 funcs->ext.p_glSecondaryColor3us( red, green, blue );
8785 static void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
8786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8787 TRACE("(%d, %d, %d)\n", red, green, blue );
8788 funcs->ext.p_glSecondaryColor3usEXT( red, green, blue );
8791 static void WINAPI wine_glSecondaryColor3usv( const GLushort* v ) {
8792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8793 TRACE("(%p)\n", v );
8794 funcs->ext.p_glSecondaryColor3usv( v );
8797 static void WINAPI wine_glSecondaryColor3usvEXT( const GLushort* v ) {
8798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8799 TRACE("(%p)\n", v );
8800 funcs->ext.p_glSecondaryColor3usvEXT( v );
8803 static void WINAPI wine_glSecondaryColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
8804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8805 TRACE("(%d, %d, %d)\n", size, type, stride );
8806 funcs->ext.p_glSecondaryColorFormatNV( size, type, stride );
8809 static void WINAPI wine_glSecondaryColorP3ui( GLenum type, GLuint color ) {
8810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8811 TRACE("(%d, %d)\n", type, color );
8812 funcs->ext.p_glSecondaryColorP3ui( type, color );
8815 static void WINAPI wine_glSecondaryColorP3uiv( GLenum type, const GLuint* color ) {
8816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8817 TRACE("(%d, %p)\n", type, color );
8818 funcs->ext.p_glSecondaryColorP3uiv( type, color );
8821 static void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8823 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8824 funcs->ext.p_glSecondaryColorPointer( size, type, stride, pointer );
8827 static void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8829 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8830 funcs->ext.p_glSecondaryColorPointerEXT( size, type, stride, pointer );
8833 static void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
8834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8835 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8836 funcs->ext.p_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
8839 static void WINAPI wine_glSelectPerfMonitorCountersAMD( GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList ) {
8840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8841 TRACE("(%d, %d, %d, %d, %p)\n", monitor, enable, group, numCounters, counterList );
8842 funcs->ext.p_glSelectPerfMonitorCountersAMD( monitor, enable, group, numCounters, counterList );
8845 static void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
8846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8847 TRACE("(%d)\n", target );
8848 funcs->ext.p_glSelectTextureCoordSetSGIS( target );
8851 static void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
8852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8853 TRACE("(%d)\n", target );
8854 funcs->ext.p_glSelectTextureSGIS( target );
8857 static void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8859 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8860 funcs->ext.p_glSeparableFilter2D( target, internalformat, width, height, format, type, row, column );
8863 static void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8865 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8866 funcs->ext.p_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
8869 static void WINAPI wine_glSetFenceAPPLE( GLuint fence ) {
8870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8871 TRACE("(%d)\n", fence );
8872 funcs->ext.p_glSetFenceAPPLE( fence );
8875 static void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
8876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8877 TRACE("(%d, %d)\n", fence, condition );
8878 funcs->ext.p_glSetFenceNV( fence, condition );
8881 static void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, const GLfloat* value ) {
8882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8883 TRACE("(%d, %p)\n", dst, value );
8884 funcs->ext.p_glSetFragmentShaderConstantATI( dst, value );
8887 static void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8889 TRACE("(%d, %d, %p)\n", id, type, addr );
8890 funcs->ext.p_glSetInvariantEXT( id, type, addr );
8893 static void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8895 TRACE("(%d, %d, %p)\n", id, type, addr );
8896 funcs->ext.p_glSetLocalConstantEXT( id, type, addr );
8899 static void WINAPI wine_glSetMultisamplefvAMD( GLenum pname, GLuint index, const GLfloat* val ) {
8900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8901 TRACE("(%d, %d, %p)\n", pname, index, val );
8902 funcs->ext.p_glSetMultisamplefvAMD( pname, index, val );
8905 static void WINAPI wine_glShaderBinary( GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length ) {
8906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8907 TRACE("(%d, %p, %d, %p, %d)\n", count, shaders, binaryformat, binary, length );
8908 funcs->ext.p_glShaderBinary( count, shaders, binaryformat, binary, length );
8911 static void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
8912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8913 TRACE("(%d, %d, %d)\n", op, res, arg1 );
8914 funcs->ext.p_glShaderOp1EXT( op, res, arg1 );
8917 static void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
8918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8919 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
8920 funcs->ext.p_glShaderOp2EXT( op, res, arg1, arg2 );
8923 static void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
8924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8925 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
8926 funcs->ext.p_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
8929 static void WINAPI wine_glShaderSource( GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length ) {
8930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8931 TRACE("(%d, %d, %p, %p)\n", shader, count, string, length );
8932 funcs->ext.p_glShaderSource( shader, count, string, length );
8935 static void WINAPI wine_glShaderSourceARB( GLhandleARB shaderObj, GLsizei count, const GLcharARB** string, const GLint* length ) {
8936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8937 TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length );
8938 funcs->ext.p_glShaderSourceARB( shaderObj, count, string, length );
8941 static void WINAPI wine_glShaderStorageBlockBinding( GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding ) {
8942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8943 TRACE("(%d, %d, %d)\n", program, storageBlockIndex, storageBlockBinding );
8944 funcs->ext.p_glShaderStorageBlockBinding( program, storageBlockIndex, storageBlockBinding );
8947 static void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
8948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8949 TRACE("(%d, %d, %p)\n", target, n, points );
8950 funcs->ext.p_glSharpenTexFuncSGIS( target, n, points );
8953 static void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
8954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8955 TRACE("(%d, %f)\n", pname, param );
8956 funcs->ext.p_glSpriteParameterfSGIX( pname, param );
8959 static void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, const GLfloat* params ) {
8960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8961 TRACE("(%d, %p)\n", pname, params );
8962 funcs->ext.p_glSpriteParameterfvSGIX( pname, params );
8965 static void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
8966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8967 TRACE("(%d, %d)\n", pname, param );
8968 funcs->ext.p_glSpriteParameteriSGIX( pname, param );
8971 static void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, const GLint* params ) {
8972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8973 TRACE("(%d, %p)\n", pname, params );
8974 funcs->ext.p_glSpriteParameterivSGIX( pname, params );
8977 static void WINAPI wine_glStartInstrumentsSGIX( void ) {
8978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8980 funcs->ext.p_glStartInstrumentsSGIX( );
8983 static void WINAPI wine_glStencilClearTagEXT( GLsizei stencilTagBits, GLuint stencilClearTag ) {
8984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8985 TRACE("(%d, %d)\n", stencilTagBits, stencilClearTag );
8986 funcs->ext.p_glStencilClearTagEXT( stencilTagBits, stencilClearTag );
8989 static void WINAPI wine_glStencilFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
8990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8991 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8992 funcs->ext.p_glStencilFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8995 static void WINAPI wine_glStencilFillPathNV( GLuint path, GLenum fillMode, GLuint mask ) {
8996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8997 TRACE("(%d, %d, %d)\n", path, fillMode, mask );
8998 funcs->ext.p_glStencilFillPathNV( path, fillMode, mask );
9001 static void WINAPI wine_glStencilFuncSeparate( GLenum face, GLenum func, GLint ref, GLuint mask ) {
9002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9003 TRACE("(%d, %d, %d, %d)\n", face, func, ref, mask );
9004 funcs->ext.p_glStencilFuncSeparate( face, func, ref, mask );
9007 static void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
9008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9009 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
9010 funcs->ext.p_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
9013 static void WINAPI wine_glStencilMaskSeparate( GLenum face, GLuint mask ) {
9014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9015 TRACE("(%d, %d)\n", face, mask );
9016 funcs->ext.p_glStencilMaskSeparate( face, mask );
9019 static void WINAPI wine_glStencilOpSeparate( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
9020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9021 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
9022 funcs->ext.p_glStencilOpSeparate( face, sfail, dpfail, dppass );
9025 static void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
9026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9027 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
9028 funcs->ext.p_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
9031 static void WINAPI wine_glStencilOpValueAMD( GLenum face, GLuint value ) {
9032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9033 TRACE("(%d, %d)\n", face, value );
9034 funcs->ext.p_glStencilOpValueAMD( face, value );
9037 static void WINAPI wine_glStencilStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
9038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9039 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
9040 funcs->ext.p_glStencilStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
9043 static void WINAPI wine_glStencilStrokePathNV( GLuint path, GLint reference, GLuint mask ) {
9044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9045 TRACE("(%d, %d, %d)\n", path, reference, mask );
9046 funcs->ext.p_glStencilStrokePathNV( path, reference, mask );
9049 static void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
9050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9051 TRACE("(%d)\n", marker );
9052 funcs->ext.p_glStopInstrumentsSGIX( marker );
9055 static void WINAPI wine_glStringMarkerGREMEDY( GLsizei len, const GLvoid* string ) {
9056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9057 TRACE("(%d, %p)\n", len, string );
9058 funcs->ext.p_glStringMarkerGREMEDY( len, string );
9061 static void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
9062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9063 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
9064 funcs->ext.p_glSwizzleEXT( res, in, outX, outY, outZ, outW );
9067 static void WINAPI wine_glTagSampleBufferSGIX( void ) {
9068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9070 funcs->ext.p_glTagSampleBufferSGIX( );
9073 static void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
9074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9075 TRACE("(%d, %d, %d)\n", tx, ty, tz );
9076 funcs->ext.p_glTangent3bEXT( tx, ty, tz );
9079 static void WINAPI wine_glTangent3bvEXT( const GLbyte* v ) {
9080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9081 TRACE("(%p)\n", v );
9082 funcs->ext.p_glTangent3bvEXT( v );
9085 static void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
9086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9087 TRACE("(%f, %f, %f)\n", tx, ty, tz );
9088 funcs->ext.p_glTangent3dEXT( tx, ty, tz );
9091 static void WINAPI wine_glTangent3dvEXT( const GLdouble* v ) {
9092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9093 TRACE("(%p)\n", v );
9094 funcs->ext.p_glTangent3dvEXT( v );
9097 static void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
9098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9099 TRACE("(%f, %f, %f)\n", tx, ty, tz );
9100 funcs->ext.p_glTangent3fEXT( tx, ty, tz );
9103 static void WINAPI wine_glTangent3fvEXT( const GLfloat* v ) {
9104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9105 TRACE("(%p)\n", v );
9106 funcs->ext.p_glTangent3fvEXT( v );
9109 static void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
9110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9111 TRACE("(%d, %d, %d)\n", tx, ty, tz );
9112 funcs->ext.p_glTangent3iEXT( tx, ty, tz );
9115 static void WINAPI wine_glTangent3ivEXT( const GLint* v ) {
9116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9117 TRACE("(%p)\n", v );
9118 funcs->ext.p_glTangent3ivEXT( v );
9121 static void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
9122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9123 TRACE("(%d, %d, %d)\n", tx, ty, tz );
9124 funcs->ext.p_glTangent3sEXT( tx, ty, tz );
9127 static void WINAPI wine_glTangent3svEXT( const GLshort* v ) {
9128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9129 TRACE("(%p)\n", v );
9130 funcs->ext.p_glTangent3svEXT( v );
9133 static void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
9134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9135 TRACE("(%d, %d, %p)\n", type, stride, pointer );
9136 funcs->ext.p_glTangentPointerEXT( type, stride, pointer );
9139 static void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
9140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9141 TRACE("(%d)\n", mask );
9142 funcs->ext.p_glTbufferMask3DFX( mask );
9145 static void WINAPI wine_glTessellationFactorAMD( GLfloat factor ) {
9146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9147 TRACE("(%f)\n", factor );
9148 funcs->ext.p_glTessellationFactorAMD( factor );
9151 static void WINAPI wine_glTessellationModeAMD( GLenum mode ) {
9152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9153 TRACE("(%d)\n", mode );
9154 funcs->ext.p_glTessellationModeAMD( mode );
9157 static GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
9158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9159 TRACE("(%d)\n", fence );
9160 return funcs->ext.p_glTestFenceAPPLE( fence );
9163 static GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
9164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9165 TRACE("(%d)\n", fence );
9166 return funcs->ext.p_glTestFenceNV( fence );
9169 static GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) {
9170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9171 TRACE("(%d, %d)\n", object, name );
9172 return funcs->ext.p_glTestObjectAPPLE( object, name );
9175 static void WINAPI wine_glTexBuffer( GLenum target, GLenum internalformat, GLuint buffer ) {
9176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9177 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
9178 funcs->ext.p_glTexBuffer( target, internalformat, buffer );
9181 static void WINAPI wine_glTexBufferARB( GLenum target, GLenum internalformat, GLuint buffer ) {
9182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9183 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
9184 funcs->ext.p_glTexBufferARB( target, internalformat, buffer );
9187 static void WINAPI wine_glTexBufferEXT( GLenum target, GLenum internalformat, GLuint buffer ) {
9188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9189 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
9190 funcs->ext.p_glTexBufferEXT( target, internalformat, buffer );
9193 static void WINAPI wine_glTexBufferRange( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
9194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9195 TRACE("(%d, %d, %d, %ld, %ld)\n", target, internalformat, buffer, offset, size );
9196 funcs->ext.p_glTexBufferRange( target, internalformat, buffer, offset, size );
9199 static void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, const GLfloat* param ) {
9200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9201 TRACE("(%d, %p)\n", pname, param );
9202 funcs->ext.p_glTexBumpParameterfvATI( pname, param );
9205 static void WINAPI wine_glTexBumpParameterivATI( GLenum pname, const GLint* param ) {
9206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9207 TRACE("(%d, %p)\n", pname, param );
9208 funcs->ext.p_glTexBumpParameterivATI( pname, param );
9211 static void WINAPI wine_glTexCoord1hNV( GLhalfNV s ) {
9212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9213 TRACE("(%d)\n", s );
9214 funcs->ext.p_glTexCoord1hNV( s );
9217 static void WINAPI wine_glTexCoord1hvNV( const GLhalfNV* v ) {
9218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9219 TRACE("(%p)\n", v );
9220 funcs->ext.p_glTexCoord1hvNV( v );
9223 static void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
9224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9225 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
9226 funcs->ext.p_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
9229 static void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* v ) {
9230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9231 TRACE("(%p, %p, %p)\n", tc, c, v );
9232 funcs->ext.p_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
9235 static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
9236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9237 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
9238 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
9241 static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
9242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9243 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
9244 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
9247 static void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
9248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9249 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
9250 funcs->ext.p_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
9253 static void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( const GLfloat* tc, const GLubyte* c, const GLfloat* v ) {
9254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9255 TRACE("(%p, %p, %p)\n", tc, c, v );
9256 funcs->ext.p_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
9259 static void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
9260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9261 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
9262 funcs->ext.p_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
9265 static void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
9266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9267 TRACE("(%p, %p, %p)\n", tc, n, v );
9268 funcs->ext.p_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
9271 static void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
9272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9273 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
9274 funcs->ext.p_glTexCoord2fVertex3fSUN( s, t, x, y, z );
9277 static void WINAPI wine_glTexCoord2fVertex3fvSUN( const GLfloat* tc, const GLfloat* v ) {
9278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9279 TRACE("(%p, %p)\n", tc, v );
9280 funcs->ext.p_glTexCoord2fVertex3fvSUN( tc, v );
9283 static void WINAPI wine_glTexCoord2hNV( GLhalfNV s, GLhalfNV t ) {
9284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9285 TRACE("(%d, %d)\n", s, t );
9286 funcs->ext.p_glTexCoord2hNV( s, t );
9289 static void WINAPI wine_glTexCoord2hvNV( const GLhalfNV* v ) {
9290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9291 TRACE("(%p)\n", v );
9292 funcs->ext.p_glTexCoord2hvNV( v );
9295 static void WINAPI wine_glTexCoord3hNV( GLhalfNV s, GLhalfNV t, GLhalfNV r ) {
9296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9297 TRACE("(%d, %d, %d)\n", s, t, r );
9298 funcs->ext.p_glTexCoord3hNV( s, t, r );
9301 static void WINAPI wine_glTexCoord3hvNV( const GLhalfNV* v ) {
9302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9303 TRACE("(%p)\n", v );
9304 funcs->ext.p_glTexCoord3hvNV( v );
9307 static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9309 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9310 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9313 static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
9314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9315 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
9316 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
9319 static void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9321 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
9322 funcs->ext.p_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
9325 static void WINAPI wine_glTexCoord4fVertex4fvSUN( const GLfloat* tc, const GLfloat* v ) {
9326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9327 TRACE("(%p, %p)\n", tc, v );
9328 funcs->ext.p_glTexCoord4fVertex4fvSUN( tc, v );
9331 static void WINAPI wine_glTexCoord4hNV( GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q ) {
9332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9333 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
9334 funcs->ext.p_glTexCoord4hNV( s, t, r, q );
9337 static void WINAPI wine_glTexCoord4hvNV( const GLhalfNV* v ) {
9338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9339 TRACE("(%p)\n", v );
9340 funcs->ext.p_glTexCoord4hvNV( v );
9343 static void WINAPI wine_glTexCoordFormatNV( GLint size, GLenum type, GLsizei stride ) {
9344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9345 TRACE("(%d, %d, %d)\n", size, type, stride );
9346 funcs->ext.p_glTexCoordFormatNV( size, type, stride );
9349 static void WINAPI wine_glTexCoordP1ui( GLenum type, GLuint coords ) {
9350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9351 TRACE("(%d, %d)\n", type, coords );
9352 funcs->ext.p_glTexCoordP1ui( type, coords );
9355 static void WINAPI wine_glTexCoordP1uiv( GLenum type, const GLuint* coords ) {
9356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9357 TRACE("(%d, %p)\n", type, coords );
9358 funcs->ext.p_glTexCoordP1uiv( type, coords );
9361 static void WINAPI wine_glTexCoordP2ui( GLenum type, GLuint coords ) {
9362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9363 TRACE("(%d, %d)\n", type, coords );
9364 funcs->ext.p_glTexCoordP2ui( type, coords );
9367 static void WINAPI wine_glTexCoordP2uiv( GLenum type, const GLuint* coords ) {
9368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9369 TRACE("(%d, %p)\n", type, coords );
9370 funcs->ext.p_glTexCoordP2uiv( type, coords );
9373 static void WINAPI wine_glTexCoordP3ui( GLenum type, GLuint coords ) {
9374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9375 TRACE("(%d, %d)\n", type, coords );
9376 funcs->ext.p_glTexCoordP3ui( type, coords );
9379 static void WINAPI wine_glTexCoordP3uiv( GLenum type, const GLuint* coords ) {
9380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9381 TRACE("(%d, %p)\n", type, coords );
9382 funcs->ext.p_glTexCoordP3uiv( type, coords );
9385 static void WINAPI wine_glTexCoordP4ui( GLenum type, GLuint coords ) {
9386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9387 TRACE("(%d, %d)\n", type, coords );
9388 funcs->ext.p_glTexCoordP4ui( type, coords );
9391 static void WINAPI wine_glTexCoordP4uiv( GLenum type, const GLuint* coords ) {
9392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9393 TRACE("(%d, %p)\n", type, coords );
9394 funcs->ext.p_glTexCoordP4uiv( type, coords );
9397 static void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
9398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9399 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
9400 funcs->ext.p_glTexCoordPointerEXT( size, type, stride, count, pointer );
9403 static void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
9404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9405 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
9406 funcs->ext.p_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
9409 static void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
9410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9411 TRACE("(%d, %d, %p)\n", size, type, pointer );
9412 funcs->ext.p_glTexCoordPointervINTEL( size, type, pointer );
9415 static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, const GLfloat* weights ) {
9416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9417 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
9418 funcs->ext.p_glTexFilterFuncSGIS( target, filter, n, weights );
9421 static void WINAPI wine_glTexImage2DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9423 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, fixedsamplelocations );
9424 funcs->ext.p_glTexImage2DMultisample( target, samples, internalformat, width, height, fixedsamplelocations );
9427 static void WINAPI wine_glTexImage2DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9429 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9430 funcs->ext.p_glTexImage2DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9433 static void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9435 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9436 funcs->ext.p_glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels );
9439 static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9441 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9442 funcs->ext.p_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
9445 static void WINAPI wine_glTexImage3DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9447 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, depth, fixedsamplelocations );
9448 funcs->ext.p_glTexImage3DMultisample( target, samples, internalformat, width, height, depth, fixedsamplelocations );
9451 static void WINAPI wine_glTexImage3DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9453 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9454 funcs->ext.p_glTexImage3DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9457 static void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9459 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9460 funcs->ext.p_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9463 static void WINAPI wine_glTexParameterIiv( GLenum target, GLenum pname, const GLint* params ) {
9464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9465 TRACE("(%d, %d, %p)\n", target, pname, params );
9466 funcs->ext.p_glTexParameterIiv( target, pname, params );
9469 static void WINAPI wine_glTexParameterIivEXT( GLenum target, GLenum pname, const GLint* params ) {
9470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9471 TRACE("(%d, %d, %p)\n", target, pname, params );
9472 funcs->ext.p_glTexParameterIivEXT( target, pname, params );
9475 static void WINAPI wine_glTexParameterIuiv( GLenum target, GLenum pname, const GLuint* params ) {
9476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9477 TRACE("(%d, %d, %p)\n", target, pname, params );
9478 funcs->ext.p_glTexParameterIuiv( target, pname, params );
9481 static void WINAPI wine_glTexParameterIuivEXT( GLenum target, GLenum pname, const GLuint* params ) {
9482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9483 TRACE("(%d, %d, %p)\n", target, pname, params );
9484 funcs->ext.p_glTexParameterIuivEXT( target, pname, params );
9487 static void WINAPI wine_glTexRenderbufferNV( GLenum target, GLuint renderbuffer ) {
9488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9489 TRACE("(%d, %d)\n", target, renderbuffer );
9490 funcs->ext.p_glTexRenderbufferNV( target, renderbuffer );
9493 static void WINAPI wine_glTexStorage1D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9495 TRACE("(%d, %d, %d, %d)\n", target, levels, internalformat, width );
9496 funcs->ext.p_glTexStorage1D( target, levels, internalformat, width );
9499 static void WINAPI wine_glTexStorage2D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9501 TRACE("(%d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height );
9502 funcs->ext.p_glTexStorage2D( target, levels, internalformat, width, height );
9505 static void WINAPI wine_glTexStorage2DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9507 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, fixedsamplelocations );
9508 funcs->ext.p_glTexStorage2DMultisample( target, samples, internalformat, width, height, fixedsamplelocations );
9511 static void WINAPI wine_glTexStorage3D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9513 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height, depth );
9514 funcs->ext.p_glTexStorage3D( target, levels, internalformat, width, height, depth );
9517 static void WINAPI wine_glTexStorage3DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9519 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, depth, fixedsamplelocations );
9520 funcs->ext.p_glTexStorage3DMultisample( target, samples, internalformat, width, height, depth, fixedsamplelocations );
9523 static void WINAPI wine_glTexStorageSparseAMD( GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags ) {
9524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9525 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, internalFormat, width, height, depth, layers, flags );
9526 funcs->ext.p_glTexStorageSparseAMD( target, internalFormat, width, height, depth, layers, flags );
9529 static void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9531 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
9532 funcs->ext.p_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
9535 static void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9537 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
9538 funcs->ext.p_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
9541 static void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9543 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9544 funcs->ext.p_glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9547 static void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9549 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9550 funcs->ext.p_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9553 static void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid* pixels ) {
9554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9555 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9556 funcs->ext.p_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9559 static void WINAPI wine_glTextureBarrierNV( void ) {
9560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9562 funcs->ext.p_glTextureBarrierNV( );
9565 static void WINAPI wine_glTextureBufferEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer ) {
9566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9567 TRACE("(%d, %d, %d, %d)\n", texture, target, internalformat, buffer );
9568 funcs->ext.p_glTextureBufferEXT( texture, target, internalformat, buffer );
9571 static void WINAPI wine_glTextureBufferRangeEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size ) {
9572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9573 TRACE("(%d, %d, %d, %d, %ld, %ld)\n", texture, target, internalformat, buffer, offset, size );
9574 funcs->ext.p_glTextureBufferRangeEXT( texture, target, internalformat, buffer, offset, size );
9577 static void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
9578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9579 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
9580 funcs->ext.p_glTextureColorMaskSGIS( red, green, blue, alpha );
9583 static void WINAPI wine_glTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9585 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, format, type, pixels );
9586 funcs->ext.p_glTextureImage1DEXT( texture, target, level, internalformat, width, border, format, type, pixels );
9589 static void WINAPI wine_glTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9591 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, format, type, pixels );
9592 funcs->ext.p_glTextureImage2DEXT( texture, target, level, internalformat, width, height, border, format, type, pixels );
9595 static void WINAPI wine_glTextureImage2DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9597 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9598 funcs->ext.p_glTextureImage2DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9601 static void WINAPI wine_glTextureImage2DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9603 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9604 funcs->ext.p_glTextureImage2DMultisampleNV( texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9607 static void WINAPI wine_glTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9609 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9610 funcs->ext.p_glTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9613 static void WINAPI wine_glTextureImage3DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9615 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9616 funcs->ext.p_glTextureImage3DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9619 static void WINAPI wine_glTextureImage3DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9621 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9622 funcs->ext.p_glTextureImage3DMultisampleNV( texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9625 static void WINAPI wine_glTextureLightEXT( GLenum pname ) {
9626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9627 TRACE("(%d)\n", pname );
9628 funcs->ext.p_glTextureLightEXT( pname );
9631 static void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
9632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9633 TRACE("(%d, %d)\n", face, mode );
9634 funcs->ext.p_glTextureMaterialEXT( face, mode );
9637 static void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
9638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9639 TRACE("(%d)\n", mode );
9640 funcs->ext.p_glTextureNormalEXT( mode );
9643 static void WINAPI wine_glTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9645 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9646 funcs->ext.p_glTextureParameterIivEXT( texture, target, pname, params );
9649 static void WINAPI wine_glTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, const GLuint* params ) {
9650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9651 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9652 funcs->ext.p_glTextureParameterIuivEXT( texture, target, pname, params );
9655 static void WINAPI wine_glTextureParameterfEXT( GLuint texture, GLenum target, GLenum pname, GLfloat param ) {
9656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9657 TRACE("(%d, %d, %d, %f)\n", texture, target, pname, param );
9658 funcs->ext.p_glTextureParameterfEXT( texture, target, pname, param );
9661 static void WINAPI wine_glTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, const GLfloat* params ) {
9662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9663 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9664 funcs->ext.p_glTextureParameterfvEXT( texture, target, pname, params );
9667 static void WINAPI wine_glTextureParameteriEXT( GLuint texture, GLenum target, GLenum pname, GLint param ) {
9668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9669 TRACE("(%d, %d, %d, %d)\n", texture, target, pname, param );
9670 funcs->ext.p_glTextureParameteriEXT( texture, target, pname, param );
9673 static void WINAPI wine_glTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9675 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9676 funcs->ext.p_glTextureParameterivEXT( texture, target, pname, params );
9679 static void WINAPI wine_glTextureRangeAPPLE( GLenum target, GLsizei length, const GLvoid* pointer ) {
9680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9681 TRACE("(%d, %d, %p)\n", target, length, pointer );
9682 funcs->ext.p_glTextureRangeAPPLE( target, length, pointer );
9685 static void WINAPI wine_glTextureRenderbufferEXT( GLuint texture, GLenum target, GLuint renderbuffer ) {
9686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9687 TRACE("(%d, %d, %d)\n", texture, target, renderbuffer );
9688 funcs->ext.p_glTextureRenderbufferEXT( texture, target, renderbuffer );
9691 static void WINAPI wine_glTextureStorage1DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9693 TRACE("(%d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width );
9694 funcs->ext.p_glTextureStorage1DEXT( texture, target, levels, internalformat, width );
9697 static void WINAPI wine_glTextureStorage2DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9699 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height );
9700 funcs->ext.p_glTextureStorage2DEXT( texture, target, levels, internalformat, width, height );
9703 static void WINAPI wine_glTextureStorage2DMultisampleEXT( GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9705 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalformat, width, height, fixedsamplelocations );
9706 funcs->ext.p_glTextureStorage2DMultisampleEXT( texture, target, samples, internalformat, width, height, fixedsamplelocations );
9709 static void WINAPI wine_glTextureStorage3DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9711 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height, depth );
9712 funcs->ext.p_glTextureStorage3DEXT( texture, target, levels, internalformat, width, height, depth );
9715 static void WINAPI wine_glTextureStorage3DMultisampleEXT( GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9717 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalformat, width, height, depth, fixedsamplelocations );
9718 funcs->ext.p_glTextureStorage3DMultisampleEXT( texture, target, samples, internalformat, width, height, depth, fixedsamplelocations );
9721 static void WINAPI wine_glTextureStorageSparseAMD( GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags ) {
9722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9723 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, internalFormat, width, height, depth, layers, flags );
9724 funcs->ext.p_glTextureStorageSparseAMD( texture, target, internalFormat, width, height, depth, layers, flags );
9727 static void WINAPI wine_glTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9729 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, type, pixels );
9730 funcs->ext.p_glTextureSubImage1DEXT( texture, target, level, xoffset, width, format, type, pixels );
9733 static void WINAPI wine_glTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9735 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9736 funcs->ext.p_glTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9739 static void WINAPI wine_glTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9741 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9742 funcs->ext.p_glTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9745 static void WINAPI wine_glTextureView( GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers ) {
9746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9747 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers );
9748 funcs->ext.p_glTextureView( texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers );
9751 static void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
9752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9753 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
9754 funcs->ext.p_glTrackMatrixNV( target, address, matrix, transform );
9757 static void WINAPI wine_glTransformFeedbackAttribsNV( GLuint count, const GLint* attribs, GLenum bufferMode ) {
9758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9759 TRACE("(%d, %p, %d)\n", count, attribs, bufferMode );
9760 funcs->ext.p_glTransformFeedbackAttribsNV( count, attribs, bufferMode );
9763 static void WINAPI wine_glTransformFeedbackStreamAttribsNV( GLsizei count, const GLint* attribs, GLsizei nbuffers, const GLint* bufstreams, GLenum bufferMode ) {
9764 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9765 TRACE("(%d, %p, %d, %p, %d)\n", count, attribs, nbuffers, bufstreams, bufferMode );
9766 funcs->ext.p_glTransformFeedbackStreamAttribsNV( count, attribs, nbuffers, bufstreams, bufferMode );
9769 static void WINAPI wine_glTransformFeedbackVaryings( GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode ) {
9770 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9771 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9772 funcs->ext.p_glTransformFeedbackVaryings( program, count, varyings, bufferMode );
9775 static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, const GLchar** varyings, GLenum bufferMode ) {
9776 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9777 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9778 funcs->ext.p_glTransformFeedbackVaryingsEXT( program, count, varyings, bufferMode );
9781 static void WINAPI wine_glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, const GLint* locations, GLenum bufferMode ) {
9782 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9783 TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode );
9784 funcs->ext.p_glTransformFeedbackVaryingsNV( program, count, locations, bufferMode );
9787 static void WINAPI wine_glTransformPathNV( GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues ) {
9788 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9789 TRACE("(%d, %d, %d, %p)\n", resultPath, srcPath, transformType, transformValues );
9790 funcs->ext.p_glTransformPathNV( resultPath, srcPath, transformType, transformValues );
9793 static void WINAPI wine_glUniform1d( GLint location, GLdouble x ) {
9794 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9795 TRACE("(%d, %f)\n", location, x );
9796 funcs->ext.p_glUniform1d( location, x );
9799 static void WINAPI wine_glUniform1dv( GLint location, GLsizei count, const GLdouble* value ) {
9800 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9801 TRACE("(%d, %d, %p)\n", location, count, value );
9802 funcs->ext.p_glUniform1dv( location, count, value );
9805 static void WINAPI wine_glUniform1f( GLint location, GLfloat v0 ) {
9806 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9807 TRACE("(%d, %f)\n", location, v0 );
9808 funcs->ext.p_glUniform1f( location, v0 );
9811 static void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) {
9812 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9813 TRACE("(%d, %f)\n", location, v0 );
9814 funcs->ext.p_glUniform1fARB( location, v0 );
9817 static void WINAPI wine_glUniform1fv( GLint location, GLsizei count, const GLfloat* value ) {
9818 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9819 TRACE("(%d, %d, %p)\n", location, count, value );
9820 funcs->ext.p_glUniform1fv( location, count, value );
9823 static void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9824 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9825 TRACE("(%d, %d, %p)\n", location, count, value );
9826 funcs->ext.p_glUniform1fvARB( location, count, value );
9829 static void WINAPI wine_glUniform1i( GLint location, GLint v0 ) {
9830 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9831 TRACE("(%d, %d)\n", location, v0 );
9832 funcs->ext.p_glUniform1i( location, v0 );
9835 static void WINAPI wine_glUniform1i64NV( GLint location, INT64 x ) {
9836 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9837 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9838 funcs->ext.p_glUniform1i64NV( location, x );
9841 static void WINAPI wine_glUniform1i64vNV( GLint location, GLsizei count, const INT64* value ) {
9842 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9843 TRACE("(%d, %d, %p)\n", location, count, value );
9844 funcs->ext.p_glUniform1i64vNV( location, count, value );
9847 static void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) {
9848 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9849 TRACE("(%d, %d)\n", location, v0 );
9850 funcs->ext.p_glUniform1iARB( location, v0 );
9853 static void WINAPI wine_glUniform1iv( GLint location, GLsizei count, const GLint* value ) {
9854 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9855 TRACE("(%d, %d, %p)\n", location, count, value );
9856 funcs->ext.p_glUniform1iv( location, count, value );
9859 static void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, const GLint* value ) {
9860 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9861 TRACE("(%d, %d, %p)\n", location, count, value );
9862 funcs->ext.p_glUniform1ivARB( location, count, value );
9865 static void WINAPI wine_glUniform1ui( GLint location, GLuint v0 ) {
9866 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9867 TRACE("(%d, %d)\n", location, v0 );
9868 funcs->ext.p_glUniform1ui( location, v0 );
9871 static void WINAPI wine_glUniform1ui64NV( GLint location, UINT64 x ) {
9872 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9873 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9874 funcs->ext.p_glUniform1ui64NV( location, x );
9877 static void WINAPI wine_glUniform1ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9878 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9879 TRACE("(%d, %d, %p)\n", location, count, value );
9880 funcs->ext.p_glUniform1ui64vNV( location, count, value );
9883 static void WINAPI wine_glUniform1uiEXT( GLint location, GLuint v0 ) {
9884 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9885 TRACE("(%d, %d)\n", location, v0 );
9886 funcs->ext.p_glUniform1uiEXT( location, v0 );
9889 static void WINAPI wine_glUniform1uiv( GLint location, GLsizei count, const GLuint* value ) {
9890 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9891 TRACE("(%d, %d, %p)\n", location, count, value );
9892 funcs->ext.p_glUniform1uiv( location, count, value );
9895 static void WINAPI wine_glUniform1uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9896 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9897 TRACE("(%d, %d, %p)\n", location, count, value );
9898 funcs->ext.p_glUniform1uivEXT( location, count, value );
9901 static void WINAPI wine_glUniform2d( GLint location, GLdouble x, GLdouble y ) {
9902 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9903 TRACE("(%d, %f, %f)\n", location, x, y );
9904 funcs->ext.p_glUniform2d( location, x, y );
9907 static void WINAPI wine_glUniform2dv( GLint location, GLsizei count, const GLdouble* value ) {
9908 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9909 TRACE("(%d, %d, %p)\n", location, count, value );
9910 funcs->ext.p_glUniform2dv( location, count, value );
9913 static void WINAPI wine_glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) {
9914 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9915 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9916 funcs->ext.p_glUniform2f( location, v0, v1 );
9919 static void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) {
9920 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9921 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9922 funcs->ext.p_glUniform2fARB( location, v0, v1 );
9925 static void WINAPI wine_glUniform2fv( GLint location, GLsizei count, const GLfloat* value ) {
9926 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9927 TRACE("(%d, %d, %p)\n", location, count, value );
9928 funcs->ext.p_glUniform2fv( location, count, value );
9931 static void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9932 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9933 TRACE("(%d, %d, %p)\n", location, count, value );
9934 funcs->ext.p_glUniform2fvARB( location, count, value );
9937 static void WINAPI wine_glUniform2i( GLint location, GLint v0, GLint v1 ) {
9938 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9939 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9940 funcs->ext.p_glUniform2i( location, v0, v1 );
9943 static void WINAPI wine_glUniform2i64NV( GLint location, INT64 x, INT64 y ) {
9944 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9945 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9946 funcs->ext.p_glUniform2i64NV( location, x, y );
9949 static void WINAPI wine_glUniform2i64vNV( GLint location, GLsizei count, const INT64* value ) {
9950 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9951 TRACE("(%d, %d, %p)\n", location, count, value );
9952 funcs->ext.p_glUniform2i64vNV( location, count, value );
9955 static void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) {
9956 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9957 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9958 funcs->ext.p_glUniform2iARB( location, v0, v1 );
9961 static void WINAPI wine_glUniform2iv( GLint location, GLsizei count, const GLint* value ) {
9962 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9963 TRACE("(%d, %d, %p)\n", location, count, value );
9964 funcs->ext.p_glUniform2iv( location, count, value );
9967 static void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, const GLint* value ) {
9968 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9969 TRACE("(%d, %d, %p)\n", location, count, value );
9970 funcs->ext.p_glUniform2ivARB( location, count, value );
9973 static void WINAPI wine_glUniform2ui( GLint location, GLuint v0, GLuint v1 ) {
9974 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9975 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9976 funcs->ext.p_glUniform2ui( location, v0, v1 );
9979 static void WINAPI wine_glUniform2ui64NV( GLint location, UINT64 x, UINT64 y ) {
9980 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9981 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9982 funcs->ext.p_glUniform2ui64NV( location, x, y );
9985 static void WINAPI wine_glUniform2ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9986 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9987 TRACE("(%d, %d, %p)\n", location, count, value );
9988 funcs->ext.p_glUniform2ui64vNV( location, count, value );
9991 static void WINAPI wine_glUniform2uiEXT( GLint location, GLuint v0, GLuint v1 ) {
9992 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9993 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9994 funcs->ext.p_glUniform2uiEXT( location, v0, v1 );
9997 static void WINAPI wine_glUniform2uiv( GLint location, GLsizei count, const GLuint* value ) {
9998 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9999 TRACE("(%d, %d, %p)\n", location, count, value );
10000 funcs->ext.p_glUniform2uiv( location, count, value );
10003 static void WINAPI wine_glUniform2uivEXT( GLint location, GLsizei count, const GLuint* value ) {
10004 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10005 TRACE("(%d, %d, %p)\n", location, count, value );
10006 funcs->ext.p_glUniform2uivEXT( location, count, value );
10009 static void WINAPI wine_glUniform3d( GLint location, GLdouble x, GLdouble y, GLdouble z ) {
10010 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10011 TRACE("(%d, %f, %f, %f)\n", location, x, y, z );
10012 funcs->ext.p_glUniform3d( location, x, y, z );
10015 static void WINAPI wine_glUniform3dv( GLint location, GLsizei count, const GLdouble* value ) {
10016 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10017 TRACE("(%d, %d, %p)\n", location, count, value );
10018 funcs->ext.p_glUniform3dv( location, count, value );
10021 static void WINAPI wine_glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
10022 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10023 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
10024 funcs->ext.p_glUniform3f( location, v0, v1, v2 );
10027 static void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
10028 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10029 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
10030 funcs->ext.p_glUniform3fARB( location, v0, v1, v2 );
10033 static void WINAPI wine_glUniform3fv( GLint location, GLsizei count, const GLfloat* value ) {
10034 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10035 TRACE("(%d, %d, %p)\n", location, count, value );
10036 funcs->ext.p_glUniform3fv( location, count, value );
10039 static void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, const GLfloat* value ) {
10040 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10041 TRACE("(%d, %d, %p)\n", location, count, value );
10042 funcs->ext.p_glUniform3fvARB( location, count, value );
10045 static void WINAPI wine_glUniform3i( GLint location, GLint v0, GLint v1, GLint v2 ) {
10046 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10047 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10048 funcs->ext.p_glUniform3i( location, v0, v1, v2 );
10051 static void WINAPI wine_glUniform3i64NV( GLint location, INT64 x, INT64 y, INT64 z ) {
10052 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10053 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
10054 funcs->ext.p_glUniform3i64NV( location, x, y, z );
10057 static void WINAPI wine_glUniform3i64vNV( GLint location, GLsizei count, const INT64* value ) {
10058 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10059 TRACE("(%d, %d, %p)\n", location, count, value );
10060 funcs->ext.p_glUniform3i64vNV( location, count, value );
10063 static void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) {
10064 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10065 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10066 funcs->ext.p_glUniform3iARB( location, v0, v1, v2 );
10069 static void WINAPI wine_glUniform3iv( GLint location, GLsizei count, const GLint* value ) {
10070 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10071 TRACE("(%d, %d, %p)\n", location, count, value );
10072 funcs->ext.p_glUniform3iv( location, count, value );
10075 static void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, const GLint* value ) {
10076 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10077 TRACE("(%d, %d, %p)\n", location, count, value );
10078 funcs->ext.p_glUniform3ivARB( location, count, value );
10081 static void WINAPI wine_glUniform3ui( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
10082 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10083 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10084 funcs->ext.p_glUniform3ui( location, v0, v1, v2 );
10087 static void WINAPI wine_glUniform3ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z ) {
10088 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10089 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
10090 funcs->ext.p_glUniform3ui64NV( location, x, y, z );
10093 static void WINAPI wine_glUniform3ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10094 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10095 TRACE("(%d, %d, %p)\n", location, count, value );
10096 funcs->ext.p_glUniform3ui64vNV( location, count, value );
10099 static void WINAPI wine_glUniform3uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
10100 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10101 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
10102 funcs->ext.p_glUniform3uiEXT( location, v0, v1, v2 );
10105 static void WINAPI wine_glUniform3uiv( GLint location, GLsizei count, const GLuint* value ) {
10106 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10107 TRACE("(%d, %d, %p)\n", location, count, value );
10108 funcs->ext.p_glUniform3uiv( location, count, value );
10111 static void WINAPI wine_glUniform3uivEXT( GLint location, GLsizei count, const GLuint* value ) {
10112 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10113 TRACE("(%d, %d, %p)\n", location, count, value );
10114 funcs->ext.p_glUniform3uivEXT( location, count, value );
10117 static void WINAPI wine_glUniform4d( GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10118 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10119 TRACE("(%d, %f, %f, %f, %f)\n", location, x, y, z, w );
10120 funcs->ext.p_glUniform4d( location, x, y, z, w );
10123 static void WINAPI wine_glUniform4dv( GLint location, GLsizei count, const GLdouble* value ) {
10124 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10125 TRACE("(%d, %d, %p)\n", location, count, value );
10126 funcs->ext.p_glUniform4dv( location, count, value );
10129 static void WINAPI wine_glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
10130 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10131 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
10132 funcs->ext.p_glUniform4f( location, v0, v1, v2, v3 );
10135 static void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
10136 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10137 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
10138 funcs->ext.p_glUniform4fARB( location, v0, v1, v2, v3 );
10141 static void WINAPI wine_glUniform4fv( GLint location, GLsizei count, const GLfloat* value ) {
10142 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10143 TRACE("(%d, %d, %p)\n", location, count, value );
10144 funcs->ext.p_glUniform4fv( location, count, value );
10147 static void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, const GLfloat* value ) {
10148 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10149 TRACE("(%d, %d, %p)\n", location, count, value );
10150 funcs->ext.p_glUniform4fvARB( location, count, value );
10153 static void WINAPI wine_glUniform4i( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
10154 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10155 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10156 funcs->ext.p_glUniform4i( location, v0, v1, v2, v3 );
10159 static void WINAPI wine_glUniform4i64NV( GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
10160 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10161 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
10162 funcs->ext.p_glUniform4i64NV( location, x, y, z, w );
10165 static void WINAPI wine_glUniform4i64vNV( GLint location, GLsizei count, const INT64* value ) {
10166 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10167 TRACE("(%d, %d, %p)\n", location, count, value );
10168 funcs->ext.p_glUniform4i64vNV( location, count, value );
10171 static void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
10172 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10173 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10174 funcs->ext.p_glUniform4iARB( location, v0, v1, v2, v3 );
10177 static void WINAPI wine_glUniform4iv( GLint location, GLsizei count, const GLint* value ) {
10178 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10179 TRACE("(%d, %d, %p)\n", location, count, value );
10180 funcs->ext.p_glUniform4iv( location, count, value );
10183 static void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, const GLint* value ) {
10184 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10185 TRACE("(%d, %d, %p)\n", location, count, value );
10186 funcs->ext.p_glUniform4ivARB( location, count, value );
10189 static void WINAPI wine_glUniform4ui( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
10190 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10191 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10192 funcs->ext.p_glUniform4ui( location, v0, v1, v2, v3 );
10195 static void WINAPI wine_glUniform4ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
10196 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10197 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
10198 funcs->ext.p_glUniform4ui64NV( location, x, y, z, w );
10201 static void WINAPI wine_glUniform4ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10202 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10203 TRACE("(%d, %d, %p)\n", location, count, value );
10204 funcs->ext.p_glUniform4ui64vNV( location, count, value );
10207 static void WINAPI wine_glUniform4uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
10208 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10209 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
10210 funcs->ext.p_glUniform4uiEXT( location, v0, v1, v2, v3 );
10213 static void WINAPI wine_glUniform4uiv( GLint location, GLsizei count, const GLuint* value ) {
10214 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10215 TRACE("(%d, %d, %p)\n", location, count, value );
10216 funcs->ext.p_glUniform4uiv( location, count, value );
10219 static void WINAPI wine_glUniform4uivEXT( GLint location, GLsizei count, const GLuint* value ) {
10220 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10221 TRACE("(%d, %d, %p)\n", location, count, value );
10222 funcs->ext.p_glUniform4uivEXT( location, count, value );
10225 static void WINAPI wine_glUniformBlockBinding( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) {
10226 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10227 TRACE("(%d, %d, %d)\n", program, uniformBlockIndex, uniformBlockBinding );
10228 funcs->ext.p_glUniformBlockBinding( program, uniformBlockIndex, uniformBlockBinding );
10231 static void WINAPI wine_glUniformBufferEXT( GLuint program, GLint location, GLuint buffer ) {
10232 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10233 TRACE("(%d, %d, %d)\n", program, location, buffer );
10234 funcs->ext.p_glUniformBufferEXT( program, location, buffer );
10237 static void WINAPI wine_glUniformHandleui64NV( GLint location, UINT64 value ) {
10238 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10239 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
10240 funcs->ext.p_glUniformHandleui64NV( location, value );
10243 static void WINAPI wine_glUniformHandleui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10244 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10245 TRACE("(%d, %d, %p)\n", location, count, value );
10246 funcs->ext.p_glUniformHandleui64vNV( location, count, value );
10249 static void WINAPI wine_glUniformMatrix2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10250 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10251 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10252 funcs->ext.p_glUniformMatrix2dv( location, count, transpose, value );
10255 static void WINAPI wine_glUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10256 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10257 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10258 funcs->ext.p_glUniformMatrix2fv( location, count, transpose, value );
10261 static void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10262 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10263 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10264 funcs->ext.p_glUniformMatrix2fvARB( location, count, transpose, value );
10267 static void WINAPI wine_glUniformMatrix2x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10268 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10269 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10270 funcs->ext.p_glUniformMatrix2x3dv( location, count, transpose, value );
10273 static void WINAPI wine_glUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10274 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10275 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10276 funcs->ext.p_glUniformMatrix2x3fv( location, count, transpose, value );
10279 static void WINAPI wine_glUniformMatrix2x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10280 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10281 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10282 funcs->ext.p_glUniformMatrix2x4dv( location, count, transpose, value );
10285 static void WINAPI wine_glUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10286 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10287 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10288 funcs->ext.p_glUniformMatrix2x4fv( location, count, transpose, value );
10291 static void WINAPI wine_glUniformMatrix3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10292 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10293 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10294 funcs->ext.p_glUniformMatrix3dv( location, count, transpose, value );
10297 static void WINAPI wine_glUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10298 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10299 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10300 funcs->ext.p_glUniformMatrix3fv( location, count, transpose, value );
10303 static void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10304 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10305 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10306 funcs->ext.p_glUniformMatrix3fvARB( location, count, transpose, value );
10309 static void WINAPI wine_glUniformMatrix3x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10310 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10311 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10312 funcs->ext.p_glUniformMatrix3x2dv( location, count, transpose, value );
10315 static void WINAPI wine_glUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10316 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10317 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10318 funcs->ext.p_glUniformMatrix3x2fv( location, count, transpose, value );
10321 static void WINAPI wine_glUniformMatrix3x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10322 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10323 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10324 funcs->ext.p_glUniformMatrix3x4dv( location, count, transpose, value );
10327 static void WINAPI wine_glUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10328 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10329 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10330 funcs->ext.p_glUniformMatrix3x4fv( location, count, transpose, value );
10333 static void WINAPI wine_glUniformMatrix4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10334 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10335 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10336 funcs->ext.p_glUniformMatrix4dv( location, count, transpose, value );
10339 static void WINAPI wine_glUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10340 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10341 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10342 funcs->ext.p_glUniformMatrix4fv( location, count, transpose, value );
10345 static void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10346 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10347 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10348 funcs->ext.p_glUniformMatrix4fvARB( location, count, transpose, value );
10351 static void WINAPI wine_glUniformMatrix4x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10352 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10353 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10354 funcs->ext.p_glUniformMatrix4x2dv( location, count, transpose, value );
10357 static void WINAPI wine_glUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10358 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10359 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10360 funcs->ext.p_glUniformMatrix4x2fv( location, count, transpose, value );
10363 static void WINAPI wine_glUniformMatrix4x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10364 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10365 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10366 funcs->ext.p_glUniformMatrix4x3dv( location, count, transpose, value );
10369 static void WINAPI wine_glUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10370 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10371 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10372 funcs->ext.p_glUniformMatrix4x3fv( location, count, transpose, value );
10375 static void WINAPI wine_glUniformSubroutinesuiv( GLenum shadertype, GLsizei count, const GLuint* indices ) {
10376 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10377 TRACE("(%d, %d, %p)\n", shadertype, count, indices );
10378 funcs->ext.p_glUniformSubroutinesuiv( shadertype, count, indices );
10381 static void WINAPI wine_glUniformui64NV( GLint location, UINT64 value ) {
10382 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10383 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
10384 funcs->ext.p_glUniformui64NV( location, value );
10387 static void WINAPI wine_glUniformui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10388 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10389 TRACE("(%d, %d, %p)\n", location, count, value );
10390 funcs->ext.p_glUniformui64vNV( location, count, value );
10393 static void WINAPI wine_glUnlockArraysEXT( void ) {
10394 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10396 funcs->ext.p_glUnlockArraysEXT( );
10399 static GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) {
10400 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10401 TRACE("(%d)\n", target );
10402 return funcs->ext.p_glUnmapBuffer( target );
10405 static GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) {
10406 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10407 TRACE("(%d)\n", target );
10408 return funcs->ext.p_glUnmapBufferARB( target );
10411 static GLboolean WINAPI wine_glUnmapNamedBufferEXT( GLuint buffer ) {
10412 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10413 TRACE("(%d)\n", buffer );
10414 return funcs->ext.p_glUnmapNamedBufferEXT( buffer );
10417 static void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) {
10418 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10419 TRACE("(%d)\n", buffer );
10420 funcs->ext.p_glUnmapObjectBufferATI( buffer );
10423 static void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, const GLvoid* pointer, GLenum preserve ) {
10424 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10425 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
10426 funcs->ext.p_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
10429 static void WINAPI wine_glUseProgram( GLuint program ) {
10430 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10431 TRACE("(%d)\n", program );
10432 funcs->ext.p_glUseProgram( program );
10435 static void WINAPI wine_glUseProgramObjectARB( GLhandleARB programObj ) {
10436 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10437 TRACE("(%d)\n", programObj );
10438 funcs->ext.p_glUseProgramObjectARB( programObj );
10441 static void WINAPI wine_glUseProgramStages( GLuint pipeline, GLbitfield stages, GLuint program ) {
10442 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10443 TRACE("(%d, %d, %d)\n", pipeline, stages, program );
10444 funcs->ext.p_glUseProgramStages( pipeline, stages, program );
10447 static void WINAPI wine_glUseShaderProgramEXT( GLenum type, GLuint program ) {
10448 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10449 TRACE("(%d, %d)\n", type, program );
10450 funcs->ext.p_glUseShaderProgramEXT( type, program );
10453 static void WINAPI wine_glVDPAUFiniNV( void ) {
10454 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10456 funcs->ext.p_glVDPAUFiniNV( );
10459 static void WINAPI wine_glVDPAUGetSurfaceivNV( GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
10460 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10461 TRACE("(%ld, %d, %d, %p, %p)\n", surface, pname, bufSize, length, values );
10462 funcs->ext.p_glVDPAUGetSurfaceivNV( surface, pname, bufSize, length, values );
10465 static void WINAPI wine_glVDPAUInitNV( const GLvoid* vdpDevice, const GLvoid* getProcAddress ) {
10466 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10467 TRACE("(%p, %p)\n", vdpDevice, getProcAddress );
10468 funcs->ext.p_glVDPAUInitNV( vdpDevice, getProcAddress );
10471 static void WINAPI wine_glVDPAUIsSurfaceNV( GLvdpauSurfaceNV surface ) {
10472 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10473 TRACE("(%ld)\n", surface );
10474 funcs->ext.p_glVDPAUIsSurfaceNV( surface );
10477 static void WINAPI wine_glVDPAUMapSurfacesNV( GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces ) {
10478 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10479 TRACE("(%d, %p)\n", numSurfaces, surfaces );
10480 funcs->ext.p_glVDPAUMapSurfacesNV( numSurfaces, surfaces );
10483 static GLvdpauSurfaceNV WINAPI wine_glVDPAURegisterOutputSurfaceNV( GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10484 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10485 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10486 return funcs->ext.p_glVDPAURegisterOutputSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10489 static GLvdpauSurfaceNV WINAPI wine_glVDPAURegisterVideoSurfaceNV( const GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10490 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10491 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10492 return funcs->ext.p_glVDPAURegisterVideoSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10495 static void WINAPI wine_glVDPAUSurfaceAccessNV( GLvdpauSurfaceNV surface, GLenum access ) {
10496 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10497 TRACE("(%ld, %d)\n", surface, access );
10498 funcs->ext.p_glVDPAUSurfaceAccessNV( surface, access );
10501 static void WINAPI wine_glVDPAUUnmapSurfacesNV( GLsizei numSurface, const GLvdpauSurfaceNV* surfaces ) {
10502 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10503 TRACE("(%d, %p)\n", numSurface, surfaces );
10504 funcs->ext.p_glVDPAUUnmapSurfacesNV( numSurface, surfaces );
10507 static void WINAPI wine_glVDPAUUnregisterSurfaceNV( GLvdpauSurfaceNV surface ) {
10508 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10509 TRACE("(%ld)\n", surface );
10510 funcs->ext.p_glVDPAUUnregisterSurfaceNV( surface );
10513 static void WINAPI wine_glValidateProgram( GLuint program ) {
10514 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10515 TRACE("(%d)\n", program );
10516 funcs->ext.p_glValidateProgram( program );
10519 static void WINAPI wine_glValidateProgramARB( GLhandleARB programObj ) {
10520 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10521 TRACE("(%d)\n", programObj );
10522 funcs->ext.p_glValidateProgramARB( programObj );
10525 static void WINAPI wine_glValidateProgramPipeline( GLuint pipeline ) {
10526 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10527 TRACE("(%d)\n", pipeline );
10528 funcs->ext.p_glValidateProgramPipeline( pipeline );
10531 static void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
10532 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10533 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
10534 funcs->ext.p_glVariantArrayObjectATI( id, type, stride, buffer, offset );
10537 static void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, const GLvoid* addr ) {
10538 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10539 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
10540 funcs->ext.p_glVariantPointerEXT( id, type, stride, addr );
10543 static void WINAPI wine_glVariantbvEXT( GLuint id, const GLbyte* addr ) {
10544 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10545 TRACE("(%d, %p)\n", id, addr );
10546 funcs->ext.p_glVariantbvEXT( id, addr );
10549 static void WINAPI wine_glVariantdvEXT( GLuint id, const GLdouble* addr ) {
10550 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10551 TRACE("(%d, %p)\n", id, addr );
10552 funcs->ext.p_glVariantdvEXT( id, addr );
10555 static void WINAPI wine_glVariantfvEXT( GLuint id, const GLfloat* addr ) {
10556 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10557 TRACE("(%d, %p)\n", id, addr );
10558 funcs->ext.p_glVariantfvEXT( id, addr );
10561 static void WINAPI wine_glVariantivEXT( GLuint id, const GLint* addr ) {
10562 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10563 TRACE("(%d, %p)\n", id, addr );
10564 funcs->ext.p_glVariantivEXT( id, addr );
10567 static void WINAPI wine_glVariantsvEXT( GLuint id, const GLshort* addr ) {
10568 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10569 TRACE("(%d, %p)\n", id, addr );
10570 funcs->ext.p_glVariantsvEXT( id, addr );
10573 static void WINAPI wine_glVariantubvEXT( GLuint id, const GLubyte* addr ) {
10574 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10575 TRACE("(%d, %p)\n", id, addr );
10576 funcs->ext.p_glVariantubvEXT( id, addr );
10579 static void WINAPI wine_glVariantuivEXT( GLuint id, const GLuint* addr ) {
10580 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10581 TRACE("(%d, %p)\n", id, addr );
10582 funcs->ext.p_glVariantuivEXT( id, addr );
10585 static void WINAPI wine_glVariantusvEXT( GLuint id, const GLushort* addr ) {
10586 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10587 TRACE("(%d, %p)\n", id, addr );
10588 funcs->ext.p_glVariantusvEXT( id, addr );
10591 static void WINAPI wine_glVertex2hNV( GLhalfNV x, GLhalfNV y ) {
10592 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10593 TRACE("(%d, %d)\n", x, y );
10594 funcs->ext.p_glVertex2hNV( x, y );
10597 static void WINAPI wine_glVertex2hvNV( const GLhalfNV* v ) {
10598 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10599 TRACE("(%p)\n", v );
10600 funcs->ext.p_glVertex2hvNV( v );
10603 static void WINAPI wine_glVertex3hNV( GLhalfNV x, GLhalfNV y, GLhalfNV z ) {
10604 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10605 TRACE("(%d, %d, %d)\n", x, y, z );
10606 funcs->ext.p_glVertex3hNV( x, y, z );
10609 static void WINAPI wine_glVertex3hvNV( const GLhalfNV* v ) {
10610 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10611 TRACE("(%p)\n", v );
10612 funcs->ext.p_glVertex3hvNV( v );
10615 static void WINAPI wine_glVertex4hNV( GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w ) {
10616 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10617 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
10618 funcs->ext.p_glVertex4hNV( x, y, z, w );
10621 static void WINAPI wine_glVertex4hvNV( const GLhalfNV* v ) {
10622 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10623 TRACE("(%p)\n", v );
10624 funcs->ext.p_glVertex4hvNV( v );
10627 static void WINAPI wine_glVertexArrayBindVertexBufferEXT( GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride ) {
10628 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10629 TRACE("(%d, %d, %d, %ld, %d)\n", vaobj, bindingindex, buffer, offset, stride );
10630 funcs->ext.p_glVertexArrayBindVertexBufferEXT( vaobj, bindingindex, buffer, offset, stride );
10633 static void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
10634 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10635 TRACE("(%d, %d)\n", pname, param );
10636 funcs->ext.p_glVertexArrayParameteriAPPLE( pname, param );
10639 static void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
10640 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10641 TRACE("(%d, %p)\n", length, pointer );
10642 funcs->ext.p_glVertexArrayRangeAPPLE( length, pointer );
10645 static void WINAPI wine_glVertexArrayRangeNV( GLsizei length, const GLvoid* pointer ) {
10646 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10647 TRACE("(%d, %p)\n", length, pointer );
10648 funcs->ext.p_glVertexArrayRangeNV( length, pointer );
10651 static void WINAPI wine_glVertexArrayVertexAttribBindingEXT( GLuint vaobj, GLuint attribindex, GLuint bindingindex ) {
10652 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10653 TRACE("(%d, %d, %d)\n", vaobj, attribindex, bindingindex );
10654 funcs->ext.p_glVertexArrayVertexAttribBindingEXT( vaobj, attribindex, bindingindex );
10657 static void WINAPI wine_glVertexArrayVertexAttribFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset ) {
10658 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10659 TRACE("(%d, %d, %d, %d, %d, %d)\n", vaobj, attribindex, size, type, normalized, relativeoffset );
10660 funcs->ext.p_glVertexArrayVertexAttribFormatEXT( vaobj, attribindex, size, type, normalized, relativeoffset );
10663 static void WINAPI wine_glVertexArrayVertexAttribIFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
10664 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10665 TRACE("(%d, %d, %d, %d, %d)\n", vaobj, attribindex, size, type, relativeoffset );
10666 funcs->ext.p_glVertexArrayVertexAttribIFormatEXT( vaobj, attribindex, size, type, relativeoffset );
10669 static void WINAPI wine_glVertexArrayVertexAttribLFormatEXT( GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
10670 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10671 TRACE("(%d, %d, %d, %d, %d)\n", vaobj, attribindex, size, type, relativeoffset );
10672 funcs->ext.p_glVertexArrayVertexAttribLFormatEXT( vaobj, attribindex, size, type, relativeoffset );
10675 static void WINAPI wine_glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset ) {
10676 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10677 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj, buffer, index, size, type, stride, offset );
10678 funcs->ext.p_glVertexArrayVertexAttribLOffsetEXT( vaobj, buffer, index, size, type, stride, offset );
10681 static void WINAPI wine_glVertexArrayVertexBindingDivisorEXT( GLuint vaobj, GLuint bindingindex, GLuint divisor ) {
10682 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10683 TRACE("(%d, %d, %d)\n", vaobj, bindingindex, divisor );
10684 funcs->ext.p_glVertexArrayVertexBindingDivisorEXT( vaobj, bindingindex, divisor );
10687 static void WINAPI wine_glVertexAttrib1d( GLuint index, GLdouble x ) {
10688 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10689 TRACE("(%d, %f)\n", index, x );
10690 funcs->ext.p_glVertexAttrib1d( index, x );
10693 static void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
10694 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10695 TRACE("(%d, %f)\n", index, x );
10696 funcs->ext.p_glVertexAttrib1dARB( index, x );
10699 static void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
10700 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10701 TRACE("(%d, %f)\n", index, x );
10702 funcs->ext.p_glVertexAttrib1dNV( index, x );
10705 static void WINAPI wine_glVertexAttrib1dv( GLuint index, const GLdouble* v ) {
10706 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10707 TRACE("(%d, %p)\n", index, v );
10708 funcs->ext.p_glVertexAttrib1dv( index, v );
10711 static void WINAPI wine_glVertexAttrib1dvARB( GLuint index, const GLdouble* v ) {
10712 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10713 TRACE("(%d, %p)\n", index, v );
10714 funcs->ext.p_glVertexAttrib1dvARB( index, v );
10717 static void WINAPI wine_glVertexAttrib1dvNV( GLuint index, const GLdouble* v ) {
10718 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10719 TRACE("(%d, %p)\n", index, v );
10720 funcs->ext.p_glVertexAttrib1dvNV( index, v );
10723 static void WINAPI wine_glVertexAttrib1f( GLuint index, GLfloat x ) {
10724 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10725 TRACE("(%d, %f)\n", index, x );
10726 funcs->ext.p_glVertexAttrib1f( index, x );
10729 static void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
10730 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10731 TRACE("(%d, %f)\n", index, x );
10732 funcs->ext.p_glVertexAttrib1fARB( index, x );
10735 static void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
10736 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10737 TRACE("(%d, %f)\n", index, x );
10738 funcs->ext.p_glVertexAttrib1fNV( index, x );
10741 static void WINAPI wine_glVertexAttrib1fv( GLuint index, const GLfloat* v ) {
10742 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10743 TRACE("(%d, %p)\n", index, v );
10744 funcs->ext.p_glVertexAttrib1fv( index, v );
10747 static void WINAPI wine_glVertexAttrib1fvARB( GLuint index, const GLfloat* v ) {
10748 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10749 TRACE("(%d, %p)\n", index, v );
10750 funcs->ext.p_glVertexAttrib1fvARB( index, v );
10753 static void WINAPI wine_glVertexAttrib1fvNV( GLuint index, const GLfloat* v ) {
10754 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10755 TRACE("(%d, %p)\n", index, v );
10756 funcs->ext.p_glVertexAttrib1fvNV( index, v );
10759 static void WINAPI wine_glVertexAttrib1hNV( GLuint index, GLhalfNV x ) {
10760 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10761 TRACE("(%d, %d)\n", index, x );
10762 funcs->ext.p_glVertexAttrib1hNV( index, x );
10765 static void WINAPI wine_glVertexAttrib1hvNV( GLuint index, const GLhalfNV* v ) {
10766 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10767 TRACE("(%d, %p)\n", index, v );
10768 funcs->ext.p_glVertexAttrib1hvNV( index, v );
10771 static void WINAPI wine_glVertexAttrib1s( GLuint index, GLshort x ) {
10772 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10773 TRACE("(%d, %d)\n", index, x );
10774 funcs->ext.p_glVertexAttrib1s( index, x );
10777 static void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
10778 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10779 TRACE("(%d, %d)\n", index, x );
10780 funcs->ext.p_glVertexAttrib1sARB( index, x );
10783 static void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
10784 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10785 TRACE("(%d, %d)\n", index, x );
10786 funcs->ext.p_glVertexAttrib1sNV( index, x );
10789 static void WINAPI wine_glVertexAttrib1sv( GLuint index, const GLshort* v ) {
10790 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10791 TRACE("(%d, %p)\n", index, v );
10792 funcs->ext.p_glVertexAttrib1sv( index, v );
10795 static void WINAPI wine_glVertexAttrib1svARB( GLuint index, const GLshort* v ) {
10796 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10797 TRACE("(%d, %p)\n", index, v );
10798 funcs->ext.p_glVertexAttrib1svARB( index, v );
10801 static void WINAPI wine_glVertexAttrib1svNV( GLuint index, const GLshort* v ) {
10802 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10803 TRACE("(%d, %p)\n", index, v );
10804 funcs->ext.p_glVertexAttrib1svNV( index, v );
10807 static void WINAPI wine_glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) {
10808 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10809 TRACE("(%d, %f, %f)\n", index, x, y );
10810 funcs->ext.p_glVertexAttrib2d( index, x, y );
10813 static void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
10814 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10815 TRACE("(%d, %f, %f)\n", index, x, y );
10816 funcs->ext.p_glVertexAttrib2dARB( index, x, y );
10819 static void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
10820 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10821 TRACE("(%d, %f, %f)\n", index, x, y );
10822 funcs->ext.p_glVertexAttrib2dNV( index, x, y );
10825 static void WINAPI wine_glVertexAttrib2dv( GLuint index, const GLdouble* v ) {
10826 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10827 TRACE("(%d, %p)\n", index, v );
10828 funcs->ext.p_glVertexAttrib2dv( index, v );
10831 static void WINAPI wine_glVertexAttrib2dvARB( GLuint index, const GLdouble* v ) {
10832 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10833 TRACE("(%d, %p)\n", index, v );
10834 funcs->ext.p_glVertexAttrib2dvARB( index, v );
10837 static void WINAPI wine_glVertexAttrib2dvNV( GLuint index, const GLdouble* v ) {
10838 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10839 TRACE("(%d, %p)\n", index, v );
10840 funcs->ext.p_glVertexAttrib2dvNV( index, v );
10843 static void WINAPI wine_glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) {
10844 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10845 TRACE("(%d, %f, %f)\n", index, x, y );
10846 funcs->ext.p_glVertexAttrib2f( index, x, y );
10849 static void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
10850 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10851 TRACE("(%d, %f, %f)\n", index, x, y );
10852 funcs->ext.p_glVertexAttrib2fARB( index, x, y );
10855 static void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
10856 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10857 TRACE("(%d, %f, %f)\n", index, x, y );
10858 funcs->ext.p_glVertexAttrib2fNV( index, x, y );
10861 static void WINAPI wine_glVertexAttrib2fv( GLuint index, const GLfloat* v ) {
10862 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10863 TRACE("(%d, %p)\n", index, v );
10864 funcs->ext.p_glVertexAttrib2fv( index, v );
10867 static void WINAPI wine_glVertexAttrib2fvARB( GLuint index, const GLfloat* v ) {
10868 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10869 TRACE("(%d, %p)\n", index, v );
10870 funcs->ext.p_glVertexAttrib2fvARB( index, v );
10873 static void WINAPI wine_glVertexAttrib2fvNV( GLuint index, const GLfloat* v ) {
10874 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10875 TRACE("(%d, %p)\n", index, v );
10876 funcs->ext.p_glVertexAttrib2fvNV( index, v );
10879 static void WINAPI wine_glVertexAttrib2hNV( GLuint index, GLhalfNV x, GLhalfNV y ) {
10880 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10881 TRACE("(%d, %d, %d)\n", index, x, y );
10882 funcs->ext.p_glVertexAttrib2hNV( index, x, y );
10885 static void WINAPI wine_glVertexAttrib2hvNV( GLuint index, const GLhalfNV* v ) {
10886 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10887 TRACE("(%d, %p)\n", index, v );
10888 funcs->ext.p_glVertexAttrib2hvNV( index, v );
10891 static void WINAPI wine_glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) {
10892 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10893 TRACE("(%d, %d, %d)\n", index, x, y );
10894 funcs->ext.p_glVertexAttrib2s( index, x, y );
10897 static void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
10898 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10899 TRACE("(%d, %d, %d)\n", index, x, y );
10900 funcs->ext.p_glVertexAttrib2sARB( index, x, y );
10903 static void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
10904 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10905 TRACE("(%d, %d, %d)\n", index, x, y );
10906 funcs->ext.p_glVertexAttrib2sNV( index, x, y );
10909 static void WINAPI wine_glVertexAttrib2sv( GLuint index, const GLshort* v ) {
10910 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10911 TRACE("(%d, %p)\n", index, v );
10912 funcs->ext.p_glVertexAttrib2sv( index, v );
10915 static void WINAPI wine_glVertexAttrib2svARB( GLuint index, const GLshort* v ) {
10916 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10917 TRACE("(%d, %p)\n", index, v );
10918 funcs->ext.p_glVertexAttrib2svARB( index, v );
10921 static void WINAPI wine_glVertexAttrib2svNV( GLuint index, const GLshort* v ) {
10922 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10923 TRACE("(%d, %p)\n", index, v );
10924 funcs->ext.p_glVertexAttrib2svNV( index, v );
10927 static void WINAPI wine_glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10928 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10929 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10930 funcs->ext.p_glVertexAttrib3d( index, x, y, z );
10933 static void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10934 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10935 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10936 funcs->ext.p_glVertexAttrib3dARB( index, x, y, z );
10939 static void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10940 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10941 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10942 funcs->ext.p_glVertexAttrib3dNV( index, x, y, z );
10945 static void WINAPI wine_glVertexAttrib3dv( GLuint index, const GLdouble* v ) {
10946 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10947 TRACE("(%d, %p)\n", index, v );
10948 funcs->ext.p_glVertexAttrib3dv( index, v );
10951 static void WINAPI wine_glVertexAttrib3dvARB( GLuint index, const GLdouble* v ) {
10952 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10953 TRACE("(%d, %p)\n", index, v );
10954 funcs->ext.p_glVertexAttrib3dvARB( index, v );
10957 static void WINAPI wine_glVertexAttrib3dvNV( GLuint index, const GLdouble* v ) {
10958 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10959 TRACE("(%d, %p)\n", index, v );
10960 funcs->ext.p_glVertexAttrib3dvNV( index, v );
10963 static void WINAPI wine_glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10964 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10965 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10966 funcs->ext.p_glVertexAttrib3f( index, x, y, z );
10969 static void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10970 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10971 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10972 funcs->ext.p_glVertexAttrib3fARB( index, x, y, z );
10975 static void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10976 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10977 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10978 funcs->ext.p_glVertexAttrib3fNV( index, x, y, z );
10981 static void WINAPI wine_glVertexAttrib3fv( GLuint index, const GLfloat* v ) {
10982 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10983 TRACE("(%d, %p)\n", index, v );
10984 funcs->ext.p_glVertexAttrib3fv( index, v );
10987 static void WINAPI wine_glVertexAttrib3fvARB( GLuint index, const GLfloat* v ) {
10988 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10989 TRACE("(%d, %p)\n", index, v );
10990 funcs->ext.p_glVertexAttrib3fvARB( index, v );
10993 static void WINAPI wine_glVertexAttrib3fvNV( GLuint index, const GLfloat* v ) {
10994 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10995 TRACE("(%d, %p)\n", index, v );
10996 funcs->ext.p_glVertexAttrib3fvNV( index, v );
10999 static void WINAPI wine_glVertexAttrib3hNV( GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z ) {
11000 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11001 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11002 funcs->ext.p_glVertexAttrib3hNV( index, x, y, z );
11005 static void WINAPI wine_glVertexAttrib3hvNV( GLuint index, const GLhalfNV* v ) {
11006 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11007 TRACE("(%d, %p)\n", index, v );
11008 funcs->ext.p_glVertexAttrib3hvNV( index, v );
11011 static void WINAPI wine_glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GLshort z ) {
11012 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11013 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11014 funcs->ext.p_glVertexAttrib3s( index, x, y, z );
11017 static void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
11018 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11019 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11020 funcs->ext.p_glVertexAttrib3sARB( index, x, y, z );
11023 static void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
11024 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11025 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11026 funcs->ext.p_glVertexAttrib3sNV( index, x, y, z );
11029 static void WINAPI wine_glVertexAttrib3sv( GLuint index, const GLshort* v ) {
11030 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11031 TRACE("(%d, %p)\n", index, v );
11032 funcs->ext.p_glVertexAttrib3sv( index, v );
11035 static void WINAPI wine_glVertexAttrib3svARB( GLuint index, const GLshort* v ) {
11036 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11037 TRACE("(%d, %p)\n", index, v );
11038 funcs->ext.p_glVertexAttrib3svARB( index, v );
11041 static void WINAPI wine_glVertexAttrib3svNV( GLuint index, const GLshort* v ) {
11042 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11043 TRACE("(%d, %p)\n", index, v );
11044 funcs->ext.p_glVertexAttrib3svNV( index, v );
11047 static void WINAPI wine_glVertexAttrib4Nbv( GLuint index, const GLbyte* v ) {
11048 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11049 TRACE("(%d, %p)\n", index, v );
11050 funcs->ext.p_glVertexAttrib4Nbv( index, v );
11053 static void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, const GLbyte* v ) {
11054 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11055 TRACE("(%d, %p)\n", index, v );
11056 funcs->ext.p_glVertexAttrib4NbvARB( index, v );
11059 static void WINAPI wine_glVertexAttrib4Niv( GLuint index, const GLint* v ) {
11060 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11061 TRACE("(%d, %p)\n", index, v );
11062 funcs->ext.p_glVertexAttrib4Niv( index, v );
11065 static void WINAPI wine_glVertexAttrib4NivARB( GLuint index, const GLint* v ) {
11066 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11067 TRACE("(%d, %p)\n", index, v );
11068 funcs->ext.p_glVertexAttrib4NivARB( index, v );
11071 static void WINAPI wine_glVertexAttrib4Nsv( GLuint index, const GLshort* v ) {
11072 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11073 TRACE("(%d, %p)\n", index, v );
11074 funcs->ext.p_glVertexAttrib4Nsv( index, v );
11077 static void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, const GLshort* v ) {
11078 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11079 TRACE("(%d, %p)\n", index, v );
11080 funcs->ext.p_glVertexAttrib4NsvARB( index, v );
11083 static void WINAPI wine_glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
11084 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11085 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11086 funcs->ext.p_glVertexAttrib4Nub( index, x, y, z, w );
11089 static void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
11090 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11091 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11092 funcs->ext.p_glVertexAttrib4NubARB( index, x, y, z, w );
11095 static void WINAPI wine_glVertexAttrib4Nubv( GLuint index, const GLubyte* v ) {
11096 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11097 TRACE("(%d, %p)\n", index, v );
11098 funcs->ext.p_glVertexAttrib4Nubv( index, v );
11101 static void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, const GLubyte* v ) {
11102 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11103 TRACE("(%d, %p)\n", index, v );
11104 funcs->ext.p_glVertexAttrib4NubvARB( index, v );
11107 static void WINAPI wine_glVertexAttrib4Nuiv( GLuint index, const GLuint* v ) {
11108 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11109 TRACE("(%d, %p)\n", index, v );
11110 funcs->ext.p_glVertexAttrib4Nuiv( index, v );
11113 static void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, const GLuint* v ) {
11114 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11115 TRACE("(%d, %p)\n", index, v );
11116 funcs->ext.p_glVertexAttrib4NuivARB( index, v );
11119 static void WINAPI wine_glVertexAttrib4Nusv( GLuint index, const GLushort* v ) {
11120 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11121 TRACE("(%d, %p)\n", index, v );
11122 funcs->ext.p_glVertexAttrib4Nusv( index, v );
11125 static void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, const GLushort* v ) {
11126 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11127 TRACE("(%d, %p)\n", index, v );
11128 funcs->ext.p_glVertexAttrib4NusvARB( index, v );
11131 static void WINAPI wine_glVertexAttrib4bv( GLuint index, const GLbyte* v ) {
11132 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11133 TRACE("(%d, %p)\n", index, v );
11134 funcs->ext.p_glVertexAttrib4bv( index, v );
11137 static void WINAPI wine_glVertexAttrib4bvARB( GLuint index, const GLbyte* v ) {
11138 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11139 TRACE("(%d, %p)\n", index, v );
11140 funcs->ext.p_glVertexAttrib4bvARB( index, v );
11143 static void WINAPI wine_glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11144 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11145 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11146 funcs->ext.p_glVertexAttrib4d( index, x, y, z, w );
11149 static void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11150 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11151 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11152 funcs->ext.p_glVertexAttrib4dARB( index, x, y, z, w );
11155 static void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11156 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11157 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11158 funcs->ext.p_glVertexAttrib4dNV( index, x, y, z, w );
11161 static void WINAPI wine_glVertexAttrib4dv( GLuint index, const GLdouble* v ) {
11162 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11163 TRACE("(%d, %p)\n", index, v );
11164 funcs->ext.p_glVertexAttrib4dv( index, v );
11167 static void WINAPI wine_glVertexAttrib4dvARB( GLuint index, const GLdouble* v ) {
11168 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11169 TRACE("(%d, %p)\n", index, v );
11170 funcs->ext.p_glVertexAttrib4dvARB( index, v );
11173 static void WINAPI wine_glVertexAttrib4dvNV( GLuint index, const GLdouble* v ) {
11174 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11175 TRACE("(%d, %p)\n", index, v );
11176 funcs->ext.p_glVertexAttrib4dvNV( index, v );
11179 static void WINAPI wine_glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11180 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11181 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11182 funcs->ext.p_glVertexAttrib4f( index, x, y, z, w );
11185 static void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11186 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11187 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11188 funcs->ext.p_glVertexAttrib4fARB( index, x, y, z, w );
11191 static void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11192 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11193 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11194 funcs->ext.p_glVertexAttrib4fNV( index, x, y, z, w );
11197 static void WINAPI wine_glVertexAttrib4fv( GLuint index, const GLfloat* v ) {
11198 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11199 TRACE("(%d, %p)\n", index, v );
11200 funcs->ext.p_glVertexAttrib4fv( index, v );
11203 static void WINAPI wine_glVertexAttrib4fvARB( GLuint index, const GLfloat* v ) {
11204 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11205 TRACE("(%d, %p)\n", index, v );
11206 funcs->ext.p_glVertexAttrib4fvARB( index, v );
11209 static void WINAPI wine_glVertexAttrib4fvNV( GLuint index, const GLfloat* v ) {
11210 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11211 TRACE("(%d, %p)\n", index, v );
11212 funcs->ext.p_glVertexAttrib4fvNV( index, v );
11215 static void WINAPI wine_glVertexAttrib4hNV( GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w ) {
11216 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11217 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11218 funcs->ext.p_glVertexAttrib4hNV( index, x, y, z, w );
11221 static void WINAPI wine_glVertexAttrib4hvNV( GLuint index, const GLhalfNV* v ) {
11222 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11223 TRACE("(%d, %p)\n", index, v );
11224 funcs->ext.p_glVertexAttrib4hvNV( index, v );
11227 static void WINAPI wine_glVertexAttrib4iv( GLuint index, const GLint* v ) {
11228 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11229 TRACE("(%d, %p)\n", index, v );
11230 funcs->ext.p_glVertexAttrib4iv( index, v );
11233 static void WINAPI wine_glVertexAttrib4ivARB( GLuint index, const GLint* v ) {
11234 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11235 TRACE("(%d, %p)\n", index, v );
11236 funcs->ext.p_glVertexAttrib4ivARB( index, v );
11239 static void WINAPI wine_glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
11240 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11241 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11242 funcs->ext.p_glVertexAttrib4s( index, x, y, z, w );
11245 static void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
11246 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11247 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11248 funcs->ext.p_glVertexAttrib4sARB( index, x, y, z, w );
11251 static void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
11252 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11253 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11254 funcs->ext.p_glVertexAttrib4sNV( index, x, y, z, w );
11257 static void WINAPI wine_glVertexAttrib4sv( GLuint index, const GLshort* v ) {
11258 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11259 TRACE("(%d, %p)\n", index, v );
11260 funcs->ext.p_glVertexAttrib4sv( index, v );
11263 static void WINAPI wine_glVertexAttrib4svARB( GLuint index, const GLshort* v ) {
11264 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11265 TRACE("(%d, %p)\n", index, v );
11266 funcs->ext.p_glVertexAttrib4svARB( index, v );
11269 static void WINAPI wine_glVertexAttrib4svNV( GLuint index, const GLshort* v ) {
11270 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11271 TRACE("(%d, %p)\n", index, v );
11272 funcs->ext.p_glVertexAttrib4svNV( index, v );
11275 static void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
11276 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11277 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11278 funcs->ext.p_glVertexAttrib4ubNV( index, x, y, z, w );
11281 static void WINAPI wine_glVertexAttrib4ubv( GLuint index, const GLubyte* v ) {
11282 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11283 TRACE("(%d, %p)\n", index, v );
11284 funcs->ext.p_glVertexAttrib4ubv( index, v );
11287 static void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, const GLubyte* v ) {
11288 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11289 TRACE("(%d, %p)\n", index, v );
11290 funcs->ext.p_glVertexAttrib4ubvARB( index, v );
11293 static void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, const GLubyte* v ) {
11294 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11295 TRACE("(%d, %p)\n", index, v );
11296 funcs->ext.p_glVertexAttrib4ubvNV( index, v );
11299 static void WINAPI wine_glVertexAttrib4uiv( GLuint index, const GLuint* v ) {
11300 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11301 TRACE("(%d, %p)\n", index, v );
11302 funcs->ext.p_glVertexAttrib4uiv( index, v );
11305 static void WINAPI wine_glVertexAttrib4uivARB( GLuint index, const GLuint* v ) {
11306 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11307 TRACE("(%d, %p)\n", index, v );
11308 funcs->ext.p_glVertexAttrib4uivARB( index, v );
11311 static void WINAPI wine_glVertexAttrib4usv( GLuint index, const GLushort* v ) {
11312 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11313 TRACE("(%d, %p)\n", index, v );
11314 funcs->ext.p_glVertexAttrib4usv( index, v );
11317 static void WINAPI wine_glVertexAttrib4usvARB( GLuint index, const GLushort* v ) {
11318 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11319 TRACE("(%d, %p)\n", index, v );
11320 funcs->ext.p_glVertexAttrib4usvARB( index, v );
11323 static void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
11324 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11325 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
11326 funcs->ext.p_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
11329 static void WINAPI wine_glVertexAttribBinding( GLuint attribindex, GLuint bindingindex ) {
11330 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11331 TRACE("(%d, %d)\n", attribindex, bindingindex );
11332 funcs->ext.p_glVertexAttribBinding( attribindex, bindingindex );
11335 static void WINAPI wine_glVertexAttribDivisor( GLuint index, GLuint divisor ) {
11336 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11337 TRACE("(%d, %d)\n", index, divisor );
11338 funcs->ext.p_glVertexAttribDivisor( index, divisor );
11341 static void WINAPI wine_glVertexAttribDivisorARB( GLuint index, GLuint divisor ) {
11342 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11343 TRACE("(%d, %d)\n", index, divisor );
11344 funcs->ext.p_glVertexAttribDivisorARB( index, divisor );
11347 static void WINAPI wine_glVertexAttribFormat( GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset ) {
11348 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11349 TRACE("(%d, %d, %d, %d, %d)\n", attribindex, size, type, normalized, relativeoffset );
11350 funcs->ext.p_glVertexAttribFormat( attribindex, size, type, normalized, relativeoffset );
11353 static void WINAPI wine_glVertexAttribFormatNV( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride ) {
11354 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11355 TRACE("(%d, %d, %d, %d, %d)\n", index, size, type, normalized, stride );
11356 funcs->ext.p_glVertexAttribFormatNV( index, size, type, normalized, stride );
11359 static void WINAPI wine_glVertexAttribI1i( GLuint index, GLint x ) {
11360 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11361 TRACE("(%d, %d)\n", index, x );
11362 funcs->ext.p_glVertexAttribI1i( index, x );
11365 static void WINAPI wine_glVertexAttribI1iEXT( GLuint index, GLint x ) {
11366 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11367 TRACE("(%d, %d)\n", index, x );
11368 funcs->ext.p_glVertexAttribI1iEXT( index, x );
11371 static void WINAPI wine_glVertexAttribI1iv( GLuint index, const GLint* v ) {
11372 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11373 TRACE("(%d, %p)\n", index, v );
11374 funcs->ext.p_glVertexAttribI1iv( index, v );
11377 static void WINAPI wine_glVertexAttribI1ivEXT( GLuint index, const GLint* v ) {
11378 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11379 TRACE("(%d, %p)\n", index, v );
11380 funcs->ext.p_glVertexAttribI1ivEXT( index, v );
11383 static void WINAPI wine_glVertexAttribI1ui( GLuint index, GLuint x ) {
11384 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11385 TRACE("(%d, %d)\n", index, x );
11386 funcs->ext.p_glVertexAttribI1ui( index, x );
11389 static void WINAPI wine_glVertexAttribI1uiEXT( GLuint index, GLuint x ) {
11390 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11391 TRACE("(%d, %d)\n", index, x );
11392 funcs->ext.p_glVertexAttribI1uiEXT( index, x );
11395 static void WINAPI wine_glVertexAttribI1uiv( GLuint index, const GLuint* v ) {
11396 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11397 TRACE("(%d, %p)\n", index, v );
11398 funcs->ext.p_glVertexAttribI1uiv( index, v );
11401 static void WINAPI wine_glVertexAttribI1uivEXT( GLuint index, const GLuint* v ) {
11402 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11403 TRACE("(%d, %p)\n", index, v );
11404 funcs->ext.p_glVertexAttribI1uivEXT( index, v );
11407 static void WINAPI wine_glVertexAttribI2i( GLuint index, GLint x, GLint y ) {
11408 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11409 TRACE("(%d, %d, %d)\n", index, x, y );
11410 funcs->ext.p_glVertexAttribI2i( index, x, y );
11413 static void WINAPI wine_glVertexAttribI2iEXT( GLuint index, GLint x, GLint y ) {
11414 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11415 TRACE("(%d, %d, %d)\n", index, x, y );
11416 funcs->ext.p_glVertexAttribI2iEXT( index, x, y );
11419 static void WINAPI wine_glVertexAttribI2iv( GLuint index, const GLint* v ) {
11420 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11421 TRACE("(%d, %p)\n", index, v );
11422 funcs->ext.p_glVertexAttribI2iv( index, v );
11425 static void WINAPI wine_glVertexAttribI2ivEXT( GLuint index, const GLint* v ) {
11426 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11427 TRACE("(%d, %p)\n", index, v );
11428 funcs->ext.p_glVertexAttribI2ivEXT( index, v );
11431 static void WINAPI wine_glVertexAttribI2ui( GLuint index, GLuint x, GLuint y ) {
11432 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11433 TRACE("(%d, %d, %d)\n", index, x, y );
11434 funcs->ext.p_glVertexAttribI2ui( index, x, y );
11437 static void WINAPI wine_glVertexAttribI2uiEXT( GLuint index, GLuint x, GLuint y ) {
11438 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11439 TRACE("(%d, %d, %d)\n", index, x, y );
11440 funcs->ext.p_glVertexAttribI2uiEXT( index, x, y );
11443 static void WINAPI wine_glVertexAttribI2uiv( GLuint index, const GLuint* v ) {
11444 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11445 TRACE("(%d, %p)\n", index, v );
11446 funcs->ext.p_glVertexAttribI2uiv( index, v );
11449 static void WINAPI wine_glVertexAttribI2uivEXT( GLuint index, const GLuint* v ) {
11450 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11451 TRACE("(%d, %p)\n", index, v );
11452 funcs->ext.p_glVertexAttribI2uivEXT( index, v );
11455 static void WINAPI wine_glVertexAttribI3i( GLuint index, GLint x, GLint y, GLint z ) {
11456 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11457 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11458 funcs->ext.p_glVertexAttribI3i( index, x, y, z );
11461 static void WINAPI wine_glVertexAttribI3iEXT( GLuint index, GLint x, GLint y, GLint z ) {
11462 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11463 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11464 funcs->ext.p_glVertexAttribI3iEXT( index, x, y, z );
11467 static void WINAPI wine_glVertexAttribI3iv( GLuint index, const GLint* v ) {
11468 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11469 TRACE("(%d, %p)\n", index, v );
11470 funcs->ext.p_glVertexAttribI3iv( index, v );
11473 static void WINAPI wine_glVertexAttribI3ivEXT( GLuint index, const GLint* v ) {
11474 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11475 TRACE("(%d, %p)\n", index, v );
11476 funcs->ext.p_glVertexAttribI3ivEXT( index, v );
11479 static void WINAPI wine_glVertexAttribI3ui( GLuint index, GLuint x, GLuint y, GLuint z ) {
11480 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11481 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11482 funcs->ext.p_glVertexAttribI3ui( index, x, y, z );
11485 static void WINAPI wine_glVertexAttribI3uiEXT( GLuint index, GLuint x, GLuint y, GLuint z ) {
11486 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11487 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11488 funcs->ext.p_glVertexAttribI3uiEXT( index, x, y, z );
11491 static void WINAPI wine_glVertexAttribI3uiv( GLuint index, const GLuint* v ) {
11492 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11493 TRACE("(%d, %p)\n", index, v );
11494 funcs->ext.p_glVertexAttribI3uiv( index, v );
11497 static void WINAPI wine_glVertexAttribI3uivEXT( GLuint index, const GLuint* v ) {
11498 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11499 TRACE("(%d, %p)\n", index, v );
11500 funcs->ext.p_glVertexAttribI3uivEXT( index, v );
11503 static void WINAPI wine_glVertexAttribI4bv( GLuint index, const GLbyte* v ) {
11504 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11505 TRACE("(%d, %p)\n", index, v );
11506 funcs->ext.p_glVertexAttribI4bv( index, v );
11509 static void WINAPI wine_glVertexAttribI4bvEXT( GLuint index, const GLbyte* v ) {
11510 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11511 TRACE("(%d, %p)\n", index, v );
11512 funcs->ext.p_glVertexAttribI4bvEXT( index, v );
11515 static void WINAPI wine_glVertexAttribI4i( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11516 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11517 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11518 funcs->ext.p_glVertexAttribI4i( index, x, y, z, w );
11521 static void WINAPI wine_glVertexAttribI4iEXT( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11522 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11523 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11524 funcs->ext.p_glVertexAttribI4iEXT( index, x, y, z, w );
11527 static void WINAPI wine_glVertexAttribI4iv( GLuint index, const GLint* v ) {
11528 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11529 TRACE("(%d, %p)\n", index, v );
11530 funcs->ext.p_glVertexAttribI4iv( index, v );
11533 static void WINAPI wine_glVertexAttribI4ivEXT( GLuint index, const GLint* v ) {
11534 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11535 TRACE("(%d, %p)\n", index, v );
11536 funcs->ext.p_glVertexAttribI4ivEXT( index, v );
11539 static void WINAPI wine_glVertexAttribI4sv( GLuint index, const GLshort* v ) {
11540 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11541 TRACE("(%d, %p)\n", index, v );
11542 funcs->ext.p_glVertexAttribI4sv( index, v );
11545 static void WINAPI wine_glVertexAttribI4svEXT( GLuint index, const GLshort* v ) {
11546 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11547 TRACE("(%d, %p)\n", index, v );
11548 funcs->ext.p_glVertexAttribI4svEXT( index, v );
11551 static void WINAPI wine_glVertexAttribI4ubv( GLuint index, const GLubyte* v ) {
11552 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11553 TRACE("(%d, %p)\n", index, v );
11554 funcs->ext.p_glVertexAttribI4ubv( index, v );
11557 static void WINAPI wine_glVertexAttribI4ubvEXT( GLuint index, const GLubyte* v ) {
11558 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11559 TRACE("(%d, %p)\n", index, v );
11560 funcs->ext.p_glVertexAttribI4ubvEXT( index, v );
11563 static void WINAPI wine_glVertexAttribI4ui( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11564 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11565 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11566 funcs->ext.p_glVertexAttribI4ui( index, x, y, z, w );
11569 static void WINAPI wine_glVertexAttribI4uiEXT( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11570 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11571 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11572 funcs->ext.p_glVertexAttribI4uiEXT( index, x, y, z, w );
11575 static void WINAPI wine_glVertexAttribI4uiv( GLuint index, const GLuint* v ) {
11576 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11577 TRACE("(%d, %p)\n", index, v );
11578 funcs->ext.p_glVertexAttribI4uiv( index, v );
11581 static void WINAPI wine_glVertexAttribI4uivEXT( GLuint index, const GLuint* v ) {
11582 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11583 TRACE("(%d, %p)\n", index, v );
11584 funcs->ext.p_glVertexAttribI4uivEXT( index, v );
11587 static void WINAPI wine_glVertexAttribI4usv( GLuint index, const GLushort* v ) {
11588 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11589 TRACE("(%d, %p)\n", index, v );
11590 funcs->ext.p_glVertexAttribI4usv( index, v );
11593 static void WINAPI wine_glVertexAttribI4usvEXT( GLuint index, const GLushort* v ) {
11594 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11595 TRACE("(%d, %p)\n", index, v );
11596 funcs->ext.p_glVertexAttribI4usvEXT( index, v );
11599 static void WINAPI wine_glVertexAttribIFormat( GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
11600 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11601 TRACE("(%d, %d, %d, %d)\n", attribindex, size, type, relativeoffset );
11602 funcs->ext.p_glVertexAttribIFormat( attribindex, size, type, relativeoffset );
11605 static void WINAPI wine_glVertexAttribIFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11606 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11607 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11608 funcs->ext.p_glVertexAttribIFormatNV( index, size, type, stride );
11611 static void WINAPI wine_glVertexAttribIPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11612 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11613 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11614 funcs->ext.p_glVertexAttribIPointer( index, size, type, stride, pointer );
11617 static void WINAPI wine_glVertexAttribIPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11618 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11619 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11620 funcs->ext.p_glVertexAttribIPointerEXT( index, size, type, stride, pointer );
11623 static void WINAPI wine_glVertexAttribL1d( GLuint index, GLdouble x ) {
11624 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11625 TRACE("(%d, %f)\n", index, x );
11626 funcs->ext.p_glVertexAttribL1d( index, x );
11629 static void WINAPI wine_glVertexAttribL1dEXT( GLuint index, GLdouble x ) {
11630 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11631 TRACE("(%d, %f)\n", index, x );
11632 funcs->ext.p_glVertexAttribL1dEXT( index, x );
11635 static void WINAPI wine_glVertexAttribL1dv( GLuint index, const GLdouble* v ) {
11636 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11637 TRACE("(%d, %p)\n", index, v );
11638 funcs->ext.p_glVertexAttribL1dv( index, v );
11641 static void WINAPI wine_glVertexAttribL1dvEXT( GLuint index, const GLdouble* v ) {
11642 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11643 TRACE("(%d, %p)\n", index, v );
11644 funcs->ext.p_glVertexAttribL1dvEXT( index, v );
11647 static void WINAPI wine_glVertexAttribL1i64NV( GLuint index, INT64 x ) {
11648 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11649 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11650 funcs->ext.p_glVertexAttribL1i64NV( index, x );
11653 static void WINAPI wine_glVertexAttribL1i64vNV( GLuint index, const INT64* v ) {
11654 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11655 TRACE("(%d, %p)\n", index, v );
11656 funcs->ext.p_glVertexAttribL1i64vNV( index, v );
11659 static void WINAPI wine_glVertexAttribL1ui64NV( GLuint index, UINT64 x ) {
11660 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11661 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11662 funcs->ext.p_glVertexAttribL1ui64NV( index, x );
11665 static void WINAPI wine_glVertexAttribL1ui64vNV( GLuint index, const UINT64* v ) {
11666 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11667 TRACE("(%d, %p)\n", index, v );
11668 funcs->ext.p_glVertexAttribL1ui64vNV( index, v );
11671 static void WINAPI wine_glVertexAttribL2d( GLuint index, GLdouble x, GLdouble y ) {
11672 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11673 TRACE("(%d, %f, %f)\n", index, x, y );
11674 funcs->ext.p_glVertexAttribL2d( index, x, y );
11677 static void WINAPI wine_glVertexAttribL2dEXT( GLuint index, GLdouble x, GLdouble y ) {
11678 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11679 TRACE("(%d, %f, %f)\n", index, x, y );
11680 funcs->ext.p_glVertexAttribL2dEXT( index, x, y );
11683 static void WINAPI wine_glVertexAttribL2dv( GLuint index, const GLdouble* v ) {
11684 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11685 TRACE("(%d, %p)\n", index, v );
11686 funcs->ext.p_glVertexAttribL2dv( index, v );
11689 static void WINAPI wine_glVertexAttribL2dvEXT( GLuint index, const GLdouble* v ) {
11690 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11691 TRACE("(%d, %p)\n", index, v );
11692 funcs->ext.p_glVertexAttribL2dvEXT( index, v );
11695 static void WINAPI wine_glVertexAttribL2i64NV( GLuint index, INT64 x, INT64 y ) {
11696 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11697 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11698 funcs->ext.p_glVertexAttribL2i64NV( index, x, y );
11701 static void WINAPI wine_glVertexAttribL2i64vNV( GLuint index, const INT64* v ) {
11702 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11703 TRACE("(%d, %p)\n", index, v );
11704 funcs->ext.p_glVertexAttribL2i64vNV( index, v );
11707 static void WINAPI wine_glVertexAttribL2ui64NV( GLuint index, UINT64 x, UINT64 y ) {
11708 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11709 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11710 funcs->ext.p_glVertexAttribL2ui64NV( index, x, y );
11713 static void WINAPI wine_glVertexAttribL2ui64vNV( GLuint index, const UINT64* v ) {
11714 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11715 TRACE("(%d, %p)\n", index, v );
11716 funcs->ext.p_glVertexAttribL2ui64vNV( index, v );
11719 static void WINAPI wine_glVertexAttribL3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11720 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11721 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11722 funcs->ext.p_glVertexAttribL3d( index, x, y, z );
11725 static void WINAPI wine_glVertexAttribL3dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11726 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11727 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11728 funcs->ext.p_glVertexAttribL3dEXT( index, x, y, z );
11731 static void WINAPI wine_glVertexAttribL3dv( GLuint index, const GLdouble* v ) {
11732 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11733 TRACE("(%d, %p)\n", index, v );
11734 funcs->ext.p_glVertexAttribL3dv( index, v );
11737 static void WINAPI wine_glVertexAttribL3dvEXT( GLuint index, const GLdouble* v ) {
11738 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11739 TRACE("(%d, %p)\n", index, v );
11740 funcs->ext.p_glVertexAttribL3dvEXT( index, v );
11743 static void WINAPI wine_glVertexAttribL3i64NV( GLuint index, INT64 x, INT64 y, INT64 z ) {
11744 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11745 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11746 funcs->ext.p_glVertexAttribL3i64NV( index, x, y, z );
11749 static void WINAPI wine_glVertexAttribL3i64vNV( GLuint index, const INT64* v ) {
11750 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11751 TRACE("(%d, %p)\n", index, v );
11752 funcs->ext.p_glVertexAttribL3i64vNV( index, v );
11755 static void WINAPI wine_glVertexAttribL3ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z ) {
11756 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11757 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11758 funcs->ext.p_glVertexAttribL3ui64NV( index, x, y, z );
11761 static void WINAPI wine_glVertexAttribL3ui64vNV( GLuint index, const UINT64* v ) {
11762 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11763 TRACE("(%d, %p)\n", index, v );
11764 funcs->ext.p_glVertexAttribL3ui64vNV( index, v );
11767 static void WINAPI wine_glVertexAttribL4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11768 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11769 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11770 funcs->ext.p_glVertexAttribL4d( index, x, y, z, w );
11773 static void WINAPI wine_glVertexAttribL4dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11774 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11775 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11776 funcs->ext.p_glVertexAttribL4dEXT( index, x, y, z, w );
11779 static void WINAPI wine_glVertexAttribL4dv( GLuint index, const GLdouble* v ) {
11780 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11781 TRACE("(%d, %p)\n", index, v );
11782 funcs->ext.p_glVertexAttribL4dv( index, v );
11785 static void WINAPI wine_glVertexAttribL4dvEXT( GLuint index, const GLdouble* v ) {
11786 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11787 TRACE("(%d, %p)\n", index, v );
11788 funcs->ext.p_glVertexAttribL4dvEXT( index, v );
11791 static void WINAPI wine_glVertexAttribL4i64NV( GLuint index, INT64 x, INT64 y, INT64 z, INT64 w ) {
11792 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11793 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11794 funcs->ext.p_glVertexAttribL4i64NV( index, x, y, z, w );
11797 static void WINAPI wine_glVertexAttribL4i64vNV( GLuint index, const INT64* v ) {
11798 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11799 TRACE("(%d, %p)\n", index, v );
11800 funcs->ext.p_glVertexAttribL4i64vNV( index, v );
11803 static void WINAPI wine_glVertexAttribL4ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
11804 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11805 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11806 funcs->ext.p_glVertexAttribL4ui64NV( index, x, y, z, w );
11809 static void WINAPI wine_glVertexAttribL4ui64vNV( GLuint index, const UINT64* v ) {
11810 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11811 TRACE("(%d, %p)\n", index, v );
11812 funcs->ext.p_glVertexAttribL4ui64vNV( index, v );
11815 static void WINAPI wine_glVertexAttribLFormat( GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset ) {
11816 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11817 TRACE("(%d, %d, %d, %d)\n", attribindex, size, type, relativeoffset );
11818 funcs->ext.p_glVertexAttribLFormat( attribindex, size, type, relativeoffset );
11821 static void WINAPI wine_glVertexAttribLFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11822 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11823 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11824 funcs->ext.p_glVertexAttribLFormatNV( index, size, type, stride );
11827 static void WINAPI wine_glVertexAttribLPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11828 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11829 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11830 funcs->ext.p_glVertexAttribLPointer( index, size, type, stride, pointer );
11833 static void WINAPI wine_glVertexAttribLPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11834 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11835 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11836 funcs->ext.p_glVertexAttribLPointerEXT( index, size, type, stride, pointer );
11839 static void WINAPI wine_glVertexAttribP1ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11840 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11841 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11842 funcs->ext.p_glVertexAttribP1ui( index, type, normalized, value );
11845 static void WINAPI wine_glVertexAttribP1uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11846 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11847 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11848 funcs->ext.p_glVertexAttribP1uiv( index, type, normalized, value );
11851 static void WINAPI wine_glVertexAttribP2ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11852 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11853 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11854 funcs->ext.p_glVertexAttribP2ui( index, type, normalized, value );
11857 static void WINAPI wine_glVertexAttribP2uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11858 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11859 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11860 funcs->ext.p_glVertexAttribP2uiv( index, type, normalized, value );
11863 static void WINAPI wine_glVertexAttribP3ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11864 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11865 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11866 funcs->ext.p_glVertexAttribP3ui( index, type, normalized, value );
11869 static void WINAPI wine_glVertexAttribP3uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11870 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11871 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11872 funcs->ext.p_glVertexAttribP3uiv( index, type, normalized, value );
11875 static void WINAPI wine_glVertexAttribP4ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11876 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11877 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11878 funcs->ext.p_glVertexAttribP4ui( index, type, normalized, value );
11881 static void WINAPI wine_glVertexAttribP4uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11882 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11883 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11884 funcs->ext.p_glVertexAttribP4uiv( index, type, normalized, value );
11887 static void WINAPI wine_glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11888 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11889 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11890 funcs->ext.p_glVertexAttribPointer( index, size, type, normalized, stride, pointer );
11893 static void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11894 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11895 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11896 funcs->ext.p_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
11899 static void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11900 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11901 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
11902 funcs->ext.p_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
11905 static void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11906 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11907 TRACE("(%d, %d, %p)\n", index, count, v );
11908 funcs->ext.p_glVertexAttribs1dvNV( index, count, v );
11911 static void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11912 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11913 TRACE("(%d, %d, %p)\n", index, count, v );
11914 funcs->ext.p_glVertexAttribs1fvNV( index, count, v );
11917 static void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11918 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11919 TRACE("(%d, %d, %p)\n", index, n, v );
11920 funcs->ext.p_glVertexAttribs1hvNV( index, n, v );
11923 static void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, const GLshort* v ) {
11924 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11925 TRACE("(%d, %d, %p)\n", index, count, v );
11926 funcs->ext.p_glVertexAttribs1svNV( index, count, v );
11929 static void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11930 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11931 TRACE("(%d, %d, %p)\n", index, count, v );
11932 funcs->ext.p_glVertexAttribs2dvNV( index, count, v );
11935 static void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11936 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11937 TRACE("(%d, %d, %p)\n", index, count, v );
11938 funcs->ext.p_glVertexAttribs2fvNV( index, count, v );
11941 static void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11942 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11943 TRACE("(%d, %d, %p)\n", index, n, v );
11944 funcs->ext.p_glVertexAttribs2hvNV( index, n, v );
11947 static void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, const GLshort* v ) {
11948 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11949 TRACE("(%d, %d, %p)\n", index, count, v );
11950 funcs->ext.p_glVertexAttribs2svNV( index, count, v );
11953 static void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11954 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11955 TRACE("(%d, %d, %p)\n", index, count, v );
11956 funcs->ext.p_glVertexAttribs3dvNV( index, count, v );
11959 static void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11960 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11961 TRACE("(%d, %d, %p)\n", index, count, v );
11962 funcs->ext.p_glVertexAttribs3fvNV( index, count, v );
11965 static void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11966 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11967 TRACE("(%d, %d, %p)\n", index, n, v );
11968 funcs->ext.p_glVertexAttribs3hvNV( index, n, v );
11971 static void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, const GLshort* v ) {
11972 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11973 TRACE("(%d, %d, %p)\n", index, count, v );
11974 funcs->ext.p_glVertexAttribs3svNV( index, count, v );
11977 static void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11978 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11979 TRACE("(%d, %d, %p)\n", index, count, v );
11980 funcs->ext.p_glVertexAttribs4dvNV( index, count, v );
11983 static void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11984 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11985 TRACE("(%d, %d, %p)\n", index, count, v );
11986 funcs->ext.p_glVertexAttribs4fvNV( index, count, v );
11989 static void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, const GLhalfNV* v ) {
11990 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11991 TRACE("(%d, %d, %p)\n", index, n, v );
11992 funcs->ext.p_glVertexAttribs4hvNV( index, n, v );
11995 static void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, const GLshort* v ) {
11996 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11997 TRACE("(%d, %d, %p)\n", index, count, v );
11998 funcs->ext.p_glVertexAttribs4svNV( index, count, v );
12001 static void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, const GLubyte* v ) {
12002 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12003 TRACE("(%d, %d, %p)\n", index, count, v );
12004 funcs->ext.p_glVertexAttribs4ubvNV( index, count, v );
12007 static void WINAPI wine_glVertexBindingDivisor( GLuint bindingindex, GLuint divisor ) {
12008 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12009 TRACE("(%d, %d)\n", bindingindex, divisor );
12010 funcs->ext.p_glVertexBindingDivisor( bindingindex, divisor );
12013 static void WINAPI wine_glVertexBlendARB( GLint count ) {
12014 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12015 TRACE("(%d)\n", count );
12016 funcs->ext.p_glVertexBlendARB( count );
12019 static void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
12020 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12021 TRACE("(%d, %f)\n", pname, param );
12022 funcs->ext.p_glVertexBlendEnvfATI( pname, param );
12025 static void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
12026 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12027 TRACE("(%d, %d)\n", pname, param );
12028 funcs->ext.p_glVertexBlendEnviATI( pname, param );
12031 static void WINAPI wine_glVertexFormatNV( GLint size, GLenum type, GLsizei stride ) {
12032 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12033 TRACE("(%d, %d, %d)\n", size, type, stride );
12034 funcs->ext.p_glVertexFormatNV( size, type, stride );
12037 static void WINAPI wine_glVertexP2ui( GLenum type, GLuint value ) {
12038 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12039 TRACE("(%d, %d)\n", type, value );
12040 funcs->ext.p_glVertexP2ui( type, value );
12043 static void WINAPI wine_glVertexP2uiv( GLenum type, const GLuint* value ) {
12044 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12045 TRACE("(%d, %p)\n", type, value );
12046 funcs->ext.p_glVertexP2uiv( type, value );
12049 static void WINAPI wine_glVertexP3ui( GLenum type, GLuint value ) {
12050 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12051 TRACE("(%d, %d)\n", type, value );
12052 funcs->ext.p_glVertexP3ui( type, value );
12055 static void WINAPI wine_glVertexP3uiv( GLenum type, const GLuint* value ) {
12056 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12057 TRACE("(%d, %p)\n", type, value );
12058 funcs->ext.p_glVertexP3uiv( type, value );
12061 static void WINAPI wine_glVertexP4ui( GLenum type, GLuint value ) {
12062 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12063 TRACE("(%d, %d)\n", type, value );
12064 funcs->ext.p_glVertexP4ui( type, value );
12067 static void WINAPI wine_glVertexP4uiv( GLenum type, const GLuint* value ) {
12068 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12069 TRACE("(%d, %p)\n", type, value );
12070 funcs->ext.p_glVertexP4uiv( type, value );
12073 static void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
12074 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12075 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
12076 funcs->ext.p_glVertexPointerEXT( size, type, stride, count, pointer );
12079 static void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
12080 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12081 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
12082 funcs->ext.p_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
12085 static void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
12086 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12087 TRACE("(%d, %d, %p)\n", size, type, pointer );
12088 funcs->ext.p_glVertexPointervINTEL( size, type, pointer );
12091 static void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
12092 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12093 TRACE("(%d, %f)\n", stream, x );
12094 funcs->ext.p_glVertexStream1dATI( stream, x );
12097 static void WINAPI wine_glVertexStream1dvATI( GLenum stream, const GLdouble* coords ) {
12098 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12099 TRACE("(%d, %p)\n", stream, coords );
12100 funcs->ext.p_glVertexStream1dvATI( stream, coords );
12103 static void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
12104 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12105 TRACE("(%d, %f)\n", stream, x );
12106 funcs->ext.p_glVertexStream1fATI( stream, x );
12109 static void WINAPI wine_glVertexStream1fvATI( GLenum stream, const GLfloat* coords ) {
12110 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12111 TRACE("(%d, %p)\n", stream, coords );
12112 funcs->ext.p_glVertexStream1fvATI( stream, coords );
12115 static void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
12116 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12117 TRACE("(%d, %d)\n", stream, x );
12118 funcs->ext.p_glVertexStream1iATI( stream, x );
12121 static void WINAPI wine_glVertexStream1ivATI( GLenum stream, const GLint* coords ) {
12122 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12123 TRACE("(%d, %p)\n", stream, coords );
12124 funcs->ext.p_glVertexStream1ivATI( stream, coords );
12127 static void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
12128 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12129 TRACE("(%d, %d)\n", stream, x );
12130 funcs->ext.p_glVertexStream1sATI( stream, x );
12133 static void WINAPI wine_glVertexStream1svATI( GLenum stream, const GLshort* coords ) {
12134 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12135 TRACE("(%d, %p)\n", stream, coords );
12136 funcs->ext.p_glVertexStream1svATI( stream, coords );
12139 static void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
12140 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12141 TRACE("(%d, %f, %f)\n", stream, x, y );
12142 funcs->ext.p_glVertexStream2dATI( stream, x, y );
12145 static void WINAPI wine_glVertexStream2dvATI( GLenum stream, const GLdouble* coords ) {
12146 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12147 TRACE("(%d, %p)\n", stream, coords );
12148 funcs->ext.p_glVertexStream2dvATI( stream, coords );
12151 static void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
12152 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12153 TRACE("(%d, %f, %f)\n", stream, x, y );
12154 funcs->ext.p_glVertexStream2fATI( stream, x, y );
12157 static void WINAPI wine_glVertexStream2fvATI( GLenum stream, const GLfloat* coords ) {
12158 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12159 TRACE("(%d, %p)\n", stream, coords );
12160 funcs->ext.p_glVertexStream2fvATI( stream, coords );
12163 static void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
12164 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12165 TRACE("(%d, %d, %d)\n", stream, x, y );
12166 funcs->ext.p_glVertexStream2iATI( stream, x, y );
12169 static void WINAPI wine_glVertexStream2ivATI( GLenum stream, const GLint* coords ) {
12170 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12171 TRACE("(%d, %p)\n", stream, coords );
12172 funcs->ext.p_glVertexStream2ivATI( stream, coords );
12175 static void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
12176 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12177 TRACE("(%d, %d, %d)\n", stream, x, y );
12178 funcs->ext.p_glVertexStream2sATI( stream, x, y );
12181 static void WINAPI wine_glVertexStream2svATI( GLenum stream, const GLshort* coords ) {
12182 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12183 TRACE("(%d, %p)\n", stream, coords );
12184 funcs->ext.p_glVertexStream2svATI( stream, coords );
12187 static void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
12188 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12189 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
12190 funcs->ext.p_glVertexStream3dATI( stream, x, y, z );
12193 static void WINAPI wine_glVertexStream3dvATI( GLenum stream, const GLdouble* coords ) {
12194 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12195 TRACE("(%d, %p)\n", stream, coords );
12196 funcs->ext.p_glVertexStream3dvATI( stream, coords );
12199 static void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
12200 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12201 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
12202 funcs->ext.p_glVertexStream3fATI( stream, x, y, z );
12205 static void WINAPI wine_glVertexStream3fvATI( GLenum stream, const GLfloat* coords ) {
12206 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12207 TRACE("(%d, %p)\n", stream, coords );
12208 funcs->ext.p_glVertexStream3fvATI( stream, coords );
12211 static void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
12212 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12213 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
12214 funcs->ext.p_glVertexStream3iATI( stream, x, y, z );
12217 static void WINAPI wine_glVertexStream3ivATI( GLenum stream, const GLint* coords ) {
12218 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12219 TRACE("(%d, %p)\n", stream, coords );
12220 funcs->ext.p_glVertexStream3ivATI( stream, coords );
12223 static void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
12224 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12225 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
12226 funcs->ext.p_glVertexStream3sATI( stream, x, y, z );
12229 static void WINAPI wine_glVertexStream3svATI( GLenum stream, const GLshort* coords ) {
12230 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12231 TRACE("(%d, %p)\n", stream, coords );
12232 funcs->ext.p_glVertexStream3svATI( stream, coords );
12235 static void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
12236 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12237 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
12238 funcs->ext.p_glVertexStream4dATI( stream, x, y, z, w );
12241 static void WINAPI wine_glVertexStream4dvATI( GLenum stream, const GLdouble* coords ) {
12242 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12243 TRACE("(%d, %p)\n", stream, coords );
12244 funcs->ext.p_glVertexStream4dvATI( stream, coords );
12247 static void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
12248 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12249 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
12250 funcs->ext.p_glVertexStream4fATI( stream, x, y, z, w );
12253 static void WINAPI wine_glVertexStream4fvATI( GLenum stream, const GLfloat* coords ) {
12254 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12255 TRACE("(%d, %p)\n", stream, coords );
12256 funcs->ext.p_glVertexStream4fvATI( stream, coords );
12259 static void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
12260 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12261 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
12262 funcs->ext.p_glVertexStream4iATI( stream, x, y, z, w );
12265 static void WINAPI wine_glVertexStream4ivATI( GLenum stream, const GLint* coords ) {
12266 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12267 TRACE("(%d, %p)\n", stream, coords );
12268 funcs->ext.p_glVertexStream4ivATI( stream, coords );
12271 static void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
12272 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12273 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
12274 funcs->ext.p_glVertexStream4sATI( stream, x, y, z, w );
12277 static void WINAPI wine_glVertexStream4svATI( GLenum stream, const GLshort* coords ) {
12278 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12279 TRACE("(%d, %p)\n", stream, coords );
12280 funcs->ext.p_glVertexStream4svATI( stream, coords );
12283 static void WINAPI wine_glVertexWeightPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
12284 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12285 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
12286 funcs->ext.p_glVertexWeightPointerEXT( size, type, stride, pointer );
12289 static void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
12290 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12291 TRACE("(%f)\n", weight );
12292 funcs->ext.p_glVertexWeightfEXT( weight );
12295 static void WINAPI wine_glVertexWeightfvEXT( const GLfloat* weight ) {
12296 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12297 TRACE("(%p)\n", weight );
12298 funcs->ext.p_glVertexWeightfvEXT( weight );
12301 static void WINAPI wine_glVertexWeighthNV( GLhalfNV weight ) {
12302 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12303 TRACE("(%d)\n", weight );
12304 funcs->ext.p_glVertexWeighthNV( weight );
12307 static void WINAPI wine_glVertexWeighthvNV( const GLhalfNV* weight ) {
12308 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12309 TRACE("(%p)\n", weight );
12310 funcs->ext.p_glVertexWeighthvNV( weight );
12313 static GLenum WINAPI wine_glVideoCaptureNV( GLuint video_capture_slot, GLuint* sequence_num, UINT64* capture_time ) {
12314 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12315 TRACE("(%d, %p, %p)\n", video_capture_slot, sequence_num, capture_time );
12316 return funcs->ext.p_glVideoCaptureNV( video_capture_slot, sequence_num, capture_time );
12319 static void WINAPI wine_glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params ) {
12320 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12321 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
12322 funcs->ext.p_glVideoCaptureStreamParameterdvNV( video_capture_slot, stream, pname, params );
12325 static void WINAPI wine_glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params ) {
12326 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12327 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
12328 funcs->ext.p_glVideoCaptureStreamParameterfvNV( video_capture_slot, stream, pname, params );
12331 static void WINAPI wine_glVideoCaptureStreamParameterivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params ) {
12332 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12333 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
12334 funcs->ext.p_glVideoCaptureStreamParameterivNV( video_capture_slot, stream, pname, params );
12337 static void WINAPI wine_glViewportArrayv( GLuint first, GLsizei count, const GLfloat* v ) {
12338 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12339 TRACE("(%d, %d, %p)\n", first, count, v );
12340 funcs->ext.p_glViewportArrayv( first, count, v );
12343 static void WINAPI wine_glViewportIndexedf( GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h ) {
12344 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12345 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, w, h );
12346 funcs->ext.p_glViewportIndexedf( index, x, y, w, h );
12349 static void WINAPI wine_glViewportIndexedfv( GLuint index, const GLfloat* v ) {
12350 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12351 TRACE("(%d, %p)\n", index, v );
12352 funcs->ext.p_glViewportIndexedfv( index, v );
12355 static void WINAPI wine_glWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
12356 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12357 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
12358 funcs->ext.p_glWaitSync( sync, flags, timeout );
12361 static void WINAPI wine_glWeightPathsNV( GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights ) {
12362 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12363 TRACE("(%d, %d, %p, %p)\n", resultPath, numPaths, paths, weights );
12364 funcs->ext.p_glWeightPathsNV( resultPath, numPaths, paths, weights );
12367 static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
12368 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12369 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
12370 funcs->ext.p_glWeightPointerARB( size, type, stride, pointer );
12373 static void WINAPI wine_glWeightbvARB( GLint size, const GLbyte* weights ) {
12374 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12375 TRACE("(%d, %p)\n", size, weights );
12376 funcs->ext.p_glWeightbvARB( size, weights );
12379 static void WINAPI wine_glWeightdvARB( GLint size, const GLdouble* weights ) {
12380 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12381 TRACE("(%d, %p)\n", size, weights );
12382 funcs->ext.p_glWeightdvARB( size, weights );
12385 static void WINAPI wine_glWeightfvARB( GLint size, const GLfloat* weights ) {
12386 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12387 TRACE("(%d, %p)\n", size, weights );
12388 funcs->ext.p_glWeightfvARB( size, weights );
12391 static void WINAPI wine_glWeightivARB( GLint size, const GLint* weights ) {
12392 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12393 TRACE("(%d, %p)\n", size, weights );
12394 funcs->ext.p_glWeightivARB( size, weights );
12397 static void WINAPI wine_glWeightsvARB( GLint size, const GLshort* weights ) {
12398 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12399 TRACE("(%d, %p)\n", size, weights );
12400 funcs->ext.p_glWeightsvARB( size, weights );
12403 static void WINAPI wine_glWeightubvARB( GLint size, const GLubyte* weights ) {
12404 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12405 TRACE("(%d, %p)\n", size, weights );
12406 funcs->ext.p_glWeightubvARB( size, weights );
12409 static void WINAPI wine_glWeightuivARB( GLint size, const GLuint* weights ) {
12410 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12411 TRACE("(%d, %p)\n", size, weights );
12412 funcs->ext.p_glWeightuivARB( size, weights );
12415 static void WINAPI wine_glWeightusvARB( GLint size, const GLushort* weights ) {
12416 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12417 TRACE("(%d, %p)\n", size, weights );
12418 funcs->ext.p_glWeightusvARB( size, weights );
12421 static void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
12422 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12423 TRACE("(%f, %f)\n", x, y );
12424 funcs->ext.p_glWindowPos2d( x, y );
12427 static void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
12428 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12429 TRACE("(%f, %f)\n", x, y );
12430 funcs->ext.p_glWindowPos2dARB( x, y );
12433 static void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
12434 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12435 TRACE("(%f, %f)\n", x, y );
12436 funcs->ext.p_glWindowPos2dMESA( x, y );
12439 static void WINAPI wine_glWindowPos2dv( const GLdouble* v ) {
12440 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12441 TRACE("(%p)\n", v );
12442 funcs->ext.p_glWindowPos2dv( v );
12445 static void WINAPI wine_glWindowPos2dvARB( const GLdouble* v ) {
12446 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12447 TRACE("(%p)\n", v );
12448 funcs->ext.p_glWindowPos2dvARB( v );
12451 static void WINAPI wine_glWindowPos2dvMESA( const GLdouble* v ) {
12452 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12453 TRACE("(%p)\n", v );
12454 funcs->ext.p_glWindowPos2dvMESA( v );
12457 static void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
12458 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12459 TRACE("(%f, %f)\n", x, y );
12460 funcs->ext.p_glWindowPos2f( x, y );
12463 static void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
12464 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12465 TRACE("(%f, %f)\n", x, y );
12466 funcs->ext.p_glWindowPos2fARB( x, y );
12469 static void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
12470 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12471 TRACE("(%f, %f)\n", x, y );
12472 funcs->ext.p_glWindowPos2fMESA( x, y );
12475 static void WINAPI wine_glWindowPos2fv( const GLfloat* v ) {
12476 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12477 TRACE("(%p)\n", v );
12478 funcs->ext.p_glWindowPos2fv( v );
12481 static void WINAPI wine_glWindowPos2fvARB( const GLfloat* v ) {
12482 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12483 TRACE("(%p)\n", v );
12484 funcs->ext.p_glWindowPos2fvARB( v );
12487 static void WINAPI wine_glWindowPos2fvMESA( const GLfloat* v ) {
12488 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12489 TRACE("(%p)\n", v );
12490 funcs->ext.p_glWindowPos2fvMESA( v );
12493 static void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
12494 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12495 TRACE("(%d, %d)\n", x, y );
12496 funcs->ext.p_glWindowPos2i( x, y );
12499 static void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
12500 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12501 TRACE("(%d, %d)\n", x, y );
12502 funcs->ext.p_glWindowPos2iARB( x, y );
12505 static void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
12506 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12507 TRACE("(%d, %d)\n", x, y );
12508 funcs->ext.p_glWindowPos2iMESA( x, y );
12511 static void WINAPI wine_glWindowPos2iv( const GLint* v ) {
12512 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12513 TRACE("(%p)\n", v );
12514 funcs->ext.p_glWindowPos2iv( v );
12517 static void WINAPI wine_glWindowPos2ivARB( const GLint* v ) {
12518 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12519 TRACE("(%p)\n", v );
12520 funcs->ext.p_glWindowPos2ivARB( v );
12523 static void WINAPI wine_glWindowPos2ivMESA( const GLint* v ) {
12524 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12525 TRACE("(%p)\n", v );
12526 funcs->ext.p_glWindowPos2ivMESA( v );
12529 static void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
12530 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12531 TRACE("(%d, %d)\n", x, y );
12532 funcs->ext.p_glWindowPos2s( x, y );
12535 static void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
12536 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12537 TRACE("(%d, %d)\n", x, y );
12538 funcs->ext.p_glWindowPos2sARB( x, y );
12541 static void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
12542 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12543 TRACE("(%d, %d)\n", x, y );
12544 funcs->ext.p_glWindowPos2sMESA( x, y );
12547 static void WINAPI wine_glWindowPos2sv( const GLshort* v ) {
12548 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12549 TRACE("(%p)\n", v );
12550 funcs->ext.p_glWindowPos2sv( v );
12553 static void WINAPI wine_glWindowPos2svARB( const GLshort* v ) {
12554 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12555 TRACE("(%p)\n", v );
12556 funcs->ext.p_glWindowPos2svARB( v );
12559 static void WINAPI wine_glWindowPos2svMESA( const GLshort* v ) {
12560 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12561 TRACE("(%p)\n", v );
12562 funcs->ext.p_glWindowPos2svMESA( v );
12565 static void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
12566 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12567 TRACE("(%f, %f, %f)\n", x, y, z );
12568 funcs->ext.p_glWindowPos3d( x, y, z );
12571 static void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
12572 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12573 TRACE("(%f, %f, %f)\n", x, y, z );
12574 funcs->ext.p_glWindowPos3dARB( x, y, z );
12577 static void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
12578 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12579 TRACE("(%f, %f, %f)\n", x, y, z );
12580 funcs->ext.p_glWindowPos3dMESA( x, y, z );
12583 static void WINAPI wine_glWindowPos3dv( const GLdouble* v ) {
12584 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12585 TRACE("(%p)\n", v );
12586 funcs->ext.p_glWindowPos3dv( v );
12589 static void WINAPI wine_glWindowPos3dvARB( const GLdouble* v ) {
12590 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12591 TRACE("(%p)\n", v );
12592 funcs->ext.p_glWindowPos3dvARB( v );
12595 static void WINAPI wine_glWindowPos3dvMESA( const GLdouble* v ) {
12596 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12597 TRACE("(%p)\n", v );
12598 funcs->ext.p_glWindowPos3dvMESA( v );
12601 static void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
12602 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12603 TRACE("(%f, %f, %f)\n", x, y, z );
12604 funcs->ext.p_glWindowPos3f( x, y, z );
12607 static void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
12608 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12609 TRACE("(%f, %f, %f)\n", x, y, z );
12610 funcs->ext.p_glWindowPos3fARB( x, y, z );
12613 static void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
12614 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12615 TRACE("(%f, %f, %f)\n", x, y, z );
12616 funcs->ext.p_glWindowPos3fMESA( x, y, z );
12619 static void WINAPI wine_glWindowPos3fv( const GLfloat* v ) {
12620 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12621 TRACE("(%p)\n", v );
12622 funcs->ext.p_glWindowPos3fv( v );
12625 static void WINAPI wine_glWindowPos3fvARB( const GLfloat* v ) {
12626 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12627 TRACE("(%p)\n", v );
12628 funcs->ext.p_glWindowPos3fvARB( v );
12631 static void WINAPI wine_glWindowPos3fvMESA( const GLfloat* v ) {
12632 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12633 TRACE("(%p)\n", v );
12634 funcs->ext.p_glWindowPos3fvMESA( v );
12637 static void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
12638 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12639 TRACE("(%d, %d, %d)\n", x, y, z );
12640 funcs->ext.p_glWindowPos3i( x, y, z );
12643 static void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
12644 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12645 TRACE("(%d, %d, %d)\n", x, y, z );
12646 funcs->ext.p_glWindowPos3iARB( x, y, z );
12649 static void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
12650 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12651 TRACE("(%d, %d, %d)\n", x, y, z );
12652 funcs->ext.p_glWindowPos3iMESA( x, y, z );
12655 static void WINAPI wine_glWindowPos3iv( const GLint* v ) {
12656 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12657 TRACE("(%p)\n", v );
12658 funcs->ext.p_glWindowPos3iv( v );
12661 static void WINAPI wine_glWindowPos3ivARB( const GLint* v ) {
12662 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12663 TRACE("(%p)\n", v );
12664 funcs->ext.p_glWindowPos3ivARB( v );
12667 static void WINAPI wine_glWindowPos3ivMESA( const GLint* v ) {
12668 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12669 TRACE("(%p)\n", v );
12670 funcs->ext.p_glWindowPos3ivMESA( v );
12673 static void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
12674 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12675 TRACE("(%d, %d, %d)\n", x, y, z );
12676 funcs->ext.p_glWindowPos3s( x, y, z );
12679 static void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
12680 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12681 TRACE("(%d, %d, %d)\n", x, y, z );
12682 funcs->ext.p_glWindowPos3sARB( x, y, z );
12685 static void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
12686 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12687 TRACE("(%d, %d, %d)\n", x, y, z );
12688 funcs->ext.p_glWindowPos3sMESA( x, y, z );
12691 static void WINAPI wine_glWindowPos3sv( const GLshort* v ) {
12692 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12693 TRACE("(%p)\n", v );
12694 funcs->ext.p_glWindowPos3sv( v );
12697 static void WINAPI wine_glWindowPos3svARB( const GLshort* v ) {
12698 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12699 TRACE("(%p)\n", v );
12700 funcs->ext.p_glWindowPos3svARB( v );
12703 static void WINAPI wine_glWindowPos3svMESA( const GLshort* v ) {
12704 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12705 TRACE("(%p)\n", v );
12706 funcs->ext.p_glWindowPos3svMESA( v );
12709 static void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
12710 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12711 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12712 funcs->ext.p_glWindowPos4dMESA( x, y, z, w );
12715 static void WINAPI wine_glWindowPos4dvMESA( const GLdouble* v ) {
12716 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12717 TRACE("(%p)\n", v );
12718 funcs->ext.p_glWindowPos4dvMESA( v );
12721 static void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
12722 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12723 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12724 funcs->ext.p_glWindowPos4fMESA( x, y, z, w );
12727 static void WINAPI wine_glWindowPos4fvMESA( const GLfloat* v ) {
12728 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12729 TRACE("(%p)\n", v );
12730 funcs->ext.p_glWindowPos4fvMESA( v );
12733 static void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
12734 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12735 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12736 funcs->ext.p_glWindowPos4iMESA( x, y, z, w );
12739 static void WINAPI wine_glWindowPos4ivMESA( const GLint* v ) {
12740 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12741 TRACE("(%p)\n", v );
12742 funcs->ext.p_glWindowPos4ivMESA( v );
12745 static void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
12746 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12747 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12748 funcs->ext.p_glWindowPos4sMESA( x, y, z, w );
12751 static void WINAPI wine_glWindowPos4svMESA( const GLshort* v ) {
12752 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12753 TRACE("(%p)\n", v );
12754 funcs->ext.p_glWindowPos4svMESA( v );
12757 static void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
12758 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12759 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
12760 funcs->ext.p_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
12763 const OpenGL_extension extension_registry[2145] = {
12764 { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", wine_glActiveProgramEXT },
12765 { "glActiveShaderProgram", "GL_ARB_separate_shader_objects", wine_glActiveShaderProgram },
12766 { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", wine_glActiveStencilFaceEXT },
12767 { "glActiveTexture", "GL_VERSION_1_3", wine_glActiveTexture },
12768 { "glActiveTextureARB", "GL_ARB_multitexture", wine_glActiveTextureARB },
12769 { "glActiveVaryingNV", "GL_NV_transform_feedback", wine_glActiveVaryingNV },
12770 { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp1ATI },
12771 { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp2ATI },
12772 { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp3ATI },
12773 { "glApplyTextureEXT", "GL_EXT_light_texture", wine_glApplyTextureEXT },
12774 { "glAreProgramsResidentNV", "GL_NV_vertex_program", wine_glAreProgramsResidentNV },
12775 { "glAreTexturesResidentEXT", "GL_EXT_texture_object", wine_glAreTexturesResidentEXT },
12776 { "glArrayElementEXT", "GL_EXT_vertex_array", wine_glArrayElementEXT },
12777 { "glArrayObjectATI", "GL_ATI_vertex_array_object", wine_glArrayObjectATI },
12778 { "glAsyncMarkerSGIX", "GL_SGIX_async", wine_glAsyncMarkerSGIX },
12779 { "glAttachObjectARB", "GL_ARB_shader_objects", wine_glAttachObjectARB },
12780 { "glAttachShader", "GL_VERSION_2_0", wine_glAttachShader },
12781 { "glBeginConditionalRender", "GL_VERSION_3_0", wine_glBeginConditionalRender },
12782 { "glBeginConditionalRenderNV", "GL_NV_conditional_render", wine_glBeginConditionalRenderNV },
12783 { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBeginFragmentShaderATI },
12784 { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", wine_glBeginOcclusionQueryNV },
12785 { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glBeginPerfMonitorAMD },
12786 { "glBeginQuery", "GL_VERSION_1_5", wine_glBeginQuery },
12787 { "glBeginQueryARB", "GL_ARB_occlusion_query", wine_glBeginQueryARB },
12788 { "glBeginQueryIndexed", "GL_ARB_transform_feedback3", wine_glBeginQueryIndexed },
12789 { "glBeginTransformFeedback", "GL_VERSION_3_0", wine_glBeginTransformFeedback },
12790 { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glBeginTransformFeedbackEXT },
12791 { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", wine_glBeginTransformFeedbackNV },
12792 { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBeginVertexShaderEXT },
12793 { "glBeginVideoCaptureNV", "GL_NV_video_capture", wine_glBeginVideoCaptureNV },
12794 { "glBindAttribLocation", "GL_VERSION_2_0", wine_glBindAttribLocation },
12795 { "glBindAttribLocationARB", "GL_ARB_vertex_shader", wine_glBindAttribLocationARB },
12796 { "glBindBuffer", "GL_VERSION_1_5", wine_glBindBuffer },
12797 { "glBindBufferARB", "GL_ARB_vertex_buffer_object", wine_glBindBufferARB },
12798 { "glBindBufferBase", "GL_VERSION_3_0", wine_glBindBufferBase },
12799 { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", wine_glBindBufferBaseEXT },
12800 { "glBindBufferBaseNV", "GL_NV_transform_feedback", wine_glBindBufferBaseNV },
12801 { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", wine_glBindBufferOffsetEXT },
12802 { "glBindBufferOffsetNV", "GL_NV_transform_feedback", wine_glBindBufferOffsetNV },
12803 { "glBindBufferRange", "GL_VERSION_3_0", wine_glBindBufferRange },
12804 { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", wine_glBindBufferRangeEXT },
12805 { "glBindBufferRangeNV", "GL_NV_transform_feedback", wine_glBindBufferRangeNV },
12806 { "glBindFragDataLocation", "GL_VERSION_3_0", wine_glBindFragDataLocation },
12807 { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glBindFragDataLocationEXT },
12808 { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended", wine_glBindFragDataLocationIndexed },
12809 { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBindFragmentShaderATI },
12810 { "glBindFramebuffer", "GL_ARB_framebuffer_object", wine_glBindFramebuffer },
12811 { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", wine_glBindFramebufferEXT },
12812 { "glBindImageTexture", "GL_ARB_shader_image_load_store", wine_glBindImageTexture },
12813 { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", wine_glBindImageTextureEXT },
12814 { "glBindLightParameterEXT", "GL_EXT_vertex_shader", wine_glBindLightParameterEXT },
12815 { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", wine_glBindMaterialParameterEXT },
12816 { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", wine_glBindMultiTextureEXT },
12817 { "glBindParameterEXT", "GL_EXT_vertex_shader", wine_glBindParameterEXT },
12818 { "glBindProgramARB", "GL_ARB_vertex_program", wine_glBindProgramARB },
12819 { "glBindProgramNV", "GL_NV_vertex_program", wine_glBindProgramNV },
12820 { "glBindProgramPipeline", "GL_ARB_separate_shader_objects", wine_glBindProgramPipeline },
12821 { "glBindRenderbuffer", "GL_ARB_framebuffer_object", wine_glBindRenderbuffer },
12822 { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glBindRenderbufferEXT },
12823 { "glBindSampler", "GL_ARB_sampler_objects", wine_glBindSampler },
12824 { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", wine_glBindTexGenParameterEXT },
12825 { "glBindTextureEXT", "GL_EXT_texture_object", wine_glBindTextureEXT },
12826 { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", wine_glBindTextureUnitParameterEXT },
12827 { "glBindTransformFeedback", "GL_ARB_transform_feedback2", wine_glBindTransformFeedback },
12828 { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glBindTransformFeedbackNV },
12829 { "glBindVertexArray", "GL_ARB_vertex_array_object", wine_glBindVertexArray },
12830 { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glBindVertexArrayAPPLE },
12831 { "glBindVertexBuffer", "GL_ARB_vertex_attrib_binding", wine_glBindVertexBuffer },
12832 { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBindVertexShaderEXT },
12833 { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamBufferNV },
12834 { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamTextureNV },
12835 { "glBinormal3bEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bEXT },
12836 { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bvEXT },
12837 { "glBinormal3dEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dEXT },
12838 { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dvEXT },
12839 { "glBinormal3fEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fEXT },
12840 { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fvEXT },
12841 { "glBinormal3iEXT", "GL_EXT_coordinate_frame", wine_glBinormal3iEXT },
12842 { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", wine_glBinormal3ivEXT },
12843 { "glBinormal3sEXT", "GL_EXT_coordinate_frame", wine_glBinormal3sEXT },
12844 { "glBinormal3svEXT", "GL_EXT_coordinate_frame", wine_glBinormal3svEXT },
12845 { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", wine_glBinormalPointerEXT },
12846 { "glBlendColor", "GL_VERSION_1_2", wine_glBlendColor },
12847 { "glBlendColorEXT", "GL_EXT_blend_color", wine_glBlendColorEXT },
12848 { "glBlendEquation", "GL_VERSION_1_2", wine_glBlendEquation },
12849 { "glBlendEquationEXT", "GL_EXT_blend_minmax", wine_glBlendEquationEXT },
12850 { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationIndexedAMD },
12851 { "glBlendEquationSeparate", "GL_VERSION_2_0", wine_glBlendEquationSeparate },
12852 { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", wine_glBlendEquationSeparateEXT },
12853 { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationSeparateIndexedAMD },
12854 { "glBlendEquationSeparatei", "GL_VERSION_4_0", wine_glBlendEquationSeparatei },
12855 { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationSeparateiARB },
12856 { "glBlendEquationi", "GL_VERSION_4_0", wine_glBlendEquationi },
12857 { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationiARB },
12858 { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncIndexedAMD },
12859 { "glBlendFuncSeparate", "GL_VERSION_1_4", wine_glBlendFuncSeparate },
12860 { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", wine_glBlendFuncSeparateEXT },
12861 { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", wine_glBlendFuncSeparateINGR },
12862 { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncSeparateIndexedAMD },
12863 { "glBlendFuncSeparatei", "GL_VERSION_4_0", wine_glBlendFuncSeparatei },
12864 { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendFuncSeparateiARB },
12865 { "glBlendFunci", "GL_VERSION_4_0", wine_glBlendFunci },
12866 { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", wine_glBlendFunciARB },
12867 { "glBlitFramebuffer", "GL_ARB_framebuffer_object", wine_glBlitFramebuffer },
12868 { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", wine_glBlitFramebufferEXT },
12869 { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", wine_glBufferAddressRangeNV },
12870 { "glBufferData", "GL_VERSION_1_5", wine_glBufferData },
12871 { "glBufferDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferDataARB },
12872 { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", wine_glBufferParameteriAPPLE },
12873 { "glBufferRegionEnabled", "GL_KTX_buffer_region", wine_glBufferRegionEnabled },
12874 { "glBufferSubData", "GL_VERSION_1_5", wine_glBufferSubData },
12875 { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferSubDataARB },
12876 { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object", wine_glCheckFramebufferStatus },
12877 { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", wine_glCheckFramebufferStatusEXT },
12878 { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", wine_glCheckNamedFramebufferStatusEXT },
12879 { "glClampColor", "GL_VERSION_3_0", wine_glClampColor },
12880 { "glClampColorARB", "GL_ARB_color_buffer_float", wine_glClampColorARB },
12881 { "glClearBufferData", "GL_ARB_clear_buffer_object", wine_glClearBufferData },
12882 { "glClearBufferSubData", "GL_ARB_clear_buffer_object", wine_glClearBufferSubData },
12883 { "glClearBufferfi", "GL_VERSION_3_0", wine_glClearBufferfi },
12884 { "glClearBufferfv", "GL_VERSION_3_0", wine_glClearBufferfv },
12885 { "glClearBufferiv", "GL_VERSION_3_0", wine_glClearBufferiv },
12886 { "glClearBufferuiv", "GL_VERSION_3_0", wine_glClearBufferuiv },
12887 { "glClearColorIiEXT", "GL_EXT_texture_integer", wine_glClearColorIiEXT },
12888 { "glClearColorIuiEXT", "GL_EXT_texture_integer", wine_glClearColorIuiEXT },
12889 { "glClearDepthdNV", "GL_NV_depth_buffer_float", wine_glClearDepthdNV },
12890 { "glClearDepthf", "GL_ARB_ES2_compatibility", wine_glClearDepthf },
12891 { "glClearNamedBufferDataEXT", "GL_ARB_clear_buffer_object", wine_glClearNamedBufferDataEXT },
12892 { "glClearNamedBufferSubDataEXT", "GL_ARB_clear_buffer_object", wine_glClearNamedBufferSubDataEXT },
12893 { "glClientActiveTexture", "GL_VERSION_1_3", wine_glClientActiveTexture },
12894 { "glClientActiveTextureARB", "GL_ARB_multitexture", wine_glClientActiveTextureARB },
12895 { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", wine_glClientActiveVertexStreamATI },
12896 { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glClientAttribDefaultEXT },
12897 { "glClientWaitSync", "GL_ARB_sync", wine_glClientWaitSync },
12898 { "glColor3fVertex3fSUN", "GL_SUN_vertex", wine_glColor3fVertex3fSUN },
12899 { "glColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor3fVertex3fvSUN },
12900 { "glColor3hNV", "GL_NV_half_float", wine_glColor3hNV },
12901 { "glColor3hvNV", "GL_NV_half_float", wine_glColor3hvNV },
12902 { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fSUN },
12903 { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fvSUN },
12904 { "glColor4hNV", "GL_NV_half_float", wine_glColor4hNV },
12905 { "glColor4hvNV", "GL_NV_half_float", wine_glColor4hvNV },
12906 { "glColor4ubVertex2fSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fSUN },
12907 { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fvSUN },
12908 { "glColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fSUN },
12909 { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fvSUN },
12910 { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glColorFormatNV },
12911 { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp1ATI },
12912 { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp2ATI },
12913 { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp3ATI },
12914 { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", wine_glColorMaskIndexedEXT },
12915 { "glColorMaski", "GL_VERSION_3_0", wine_glColorMaski },
12916 { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3ui },
12917 { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3uiv },
12918 { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4ui },
12919 { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4uiv },
12920 { "glColorPointerEXT", "GL_EXT_vertex_array", wine_glColorPointerEXT },
12921 { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glColorPointerListIBM },
12922 { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", wine_glColorPointervINTEL },
12923 { "glColorSubTable", "GL_VERSION_1_2", wine_glColorSubTable },
12924 { "glColorSubTableEXT", "GL_EXT_color_subtable", wine_glColorSubTableEXT },
12925 { "glColorTable", "GL_VERSION_1_2", wine_glColorTable },
12926 { "glColorTableEXT", "GL_EXT_paletted_texture", wine_glColorTableEXT },
12927 { "glColorTableParameterfv", "GL_VERSION_1_2", wine_glColorTableParameterfv },
12928 { "glColorTableParameterfvSGI", "GL_SGI_color_table", wine_glColorTableParameterfvSGI },
12929 { "glColorTableParameteriv", "GL_VERSION_1_2", wine_glColorTableParameteriv },
12930 { "glColorTableParameterivSGI", "GL_SGI_color_table", wine_glColorTableParameterivSGI },
12931 { "glColorTableSGI", "GL_SGI_color_table", wine_glColorTableSGI },
12932 { "glCombinerInputNV", "GL_NV_register_combiners", wine_glCombinerInputNV },
12933 { "glCombinerOutputNV", "GL_NV_register_combiners", wine_glCombinerOutputNV },
12934 { "glCombinerParameterfNV", "GL_NV_register_combiners", wine_glCombinerParameterfNV },
12935 { "glCombinerParameterfvNV", "GL_NV_register_combiners", wine_glCombinerParameterfvNV },
12936 { "glCombinerParameteriNV", "GL_NV_register_combiners", wine_glCombinerParameteriNV },
12937 { "glCombinerParameterivNV", "GL_NV_register_combiners", wine_glCombinerParameterivNV },
12938 { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glCombinerStageParameterfvNV },
12939 { "glCompileShader", "GL_VERSION_2_0", wine_glCompileShader },
12940 { "glCompileShaderARB", "GL_ARB_shader_objects", wine_glCompileShaderARB },
12941 { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", wine_glCompileShaderIncludeARB },
12942 { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage1DEXT },
12943 { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage2DEXT },
12944 { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage3DEXT },
12945 { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage1DEXT },
12946 { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage2DEXT },
12947 { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage3DEXT },
12948 { "glCompressedTexImage1D", "GL_VERSION_1_3", wine_glCompressedTexImage1D },
12949 { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage1DARB },
12950 { "glCompressedTexImage2D", "GL_VERSION_1_3", wine_glCompressedTexImage2D },
12951 { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage2DARB },
12952 { "glCompressedTexImage3D", "GL_VERSION_1_3", wine_glCompressedTexImage3D },
12953 { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage3DARB },
12954 { "glCompressedTexSubImage1D", "GL_VERSION_1_3", wine_glCompressedTexSubImage1D },
12955 { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage1DARB },
12956 { "glCompressedTexSubImage2D", "GL_VERSION_1_3", wine_glCompressedTexSubImage2D },
12957 { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage2DARB },
12958 { "glCompressedTexSubImage3D", "GL_VERSION_1_3", wine_glCompressedTexSubImage3D },
12959 { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage3DARB },
12960 { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage1DEXT },
12961 { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage2DEXT },
12962 { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage3DEXT },
12963 { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage1DEXT },
12964 { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage2DEXT },
12965 { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage3DEXT },
12966 { "glConvolutionFilter1D", "GL_VERSION_1_2", wine_glConvolutionFilter1D },
12967 { "glConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glConvolutionFilter1DEXT },
12968 { "glConvolutionFilter2D", "GL_VERSION_1_2", wine_glConvolutionFilter2D },
12969 { "glConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glConvolutionFilter2DEXT },
12970 { "glConvolutionParameterf", "GL_VERSION_1_2", wine_glConvolutionParameterf },
12971 { "glConvolutionParameterfEXT", "GL_EXT_convolution", wine_glConvolutionParameterfEXT },
12972 { "glConvolutionParameterfv", "GL_VERSION_1_2", wine_glConvolutionParameterfv },
12973 { "glConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glConvolutionParameterfvEXT },
12974 { "glConvolutionParameteri", "GL_VERSION_1_2", wine_glConvolutionParameteri },
12975 { "glConvolutionParameteriEXT", "GL_EXT_convolution", wine_glConvolutionParameteriEXT },
12976 { "glConvolutionParameteriv", "GL_VERSION_1_2", wine_glConvolutionParameteriv },
12977 { "glConvolutionParameterivEXT", "GL_EXT_convolution", wine_glConvolutionParameterivEXT },
12978 { "glCopyBufferSubData", "GL_ARB_copy_buffer", wine_glCopyBufferSubData },
12979 { "glCopyColorSubTable", "GL_VERSION_1_2", wine_glCopyColorSubTable },
12980 { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", wine_glCopyColorSubTableEXT },
12981 { "glCopyColorTable", "GL_VERSION_1_2", wine_glCopyColorTable },
12982 { "glCopyColorTableSGI", "GL_SGI_color_table", wine_glCopyColorTableSGI },
12983 { "glCopyConvolutionFilter1D", "GL_VERSION_1_2", wine_glCopyConvolutionFilter1D },
12984 { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter1DEXT },
12985 { "glCopyConvolutionFilter2D", "GL_VERSION_1_2", wine_glCopyConvolutionFilter2D },
12986 { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter2DEXT },
12987 { "glCopyImageSubData", "GL_ARB_copy_image", wine_glCopyImageSubData },
12988 { "glCopyImageSubDataNV", "GL_NV_copy_image", wine_glCopyImageSubDataNV },
12989 { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage1DEXT },
12990 { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage2DEXT },
12991 { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage1DEXT },
12992 { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage2DEXT },
12993 { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage3DEXT },
12994 { "glCopyPathNV", "GL_NV_path_rendering", wine_glCopyPathNV },
12995 { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage1DEXT },
12996 { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage2DEXT },
12997 { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage1DEXT },
12998 { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage2DEXT },
12999 { "glCopyTexSubImage3D", "GL_VERSION_1_2", wine_glCopyTexSubImage3D },
13000 { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage3DEXT },
13001 { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage1DEXT },
13002 { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage2DEXT },
13003 { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage1DEXT },
13004 { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage2DEXT },
13005 { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage3DEXT },
13006 { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", wine_glCoverFillPathInstancedNV },
13007 { "glCoverFillPathNV", "GL_NV_path_rendering", wine_glCoverFillPathNV },
13008 { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", wine_glCoverStrokePathInstancedNV },
13009 { "glCoverStrokePathNV", "GL_NV_path_rendering", wine_glCoverStrokePathNV },
13010 { "glCreateProgram", "GL_VERSION_2_0", wine_glCreateProgram },
13011 { "glCreateProgramObjectARB", "GL_ARB_shader_objects", wine_glCreateProgramObjectARB },
13012 { "glCreateShader", "GL_VERSION_2_0", wine_glCreateShader },
13013 { "glCreateShaderObjectARB", "GL_ARB_shader_objects", wine_glCreateShaderObjectARB },
13014 { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glCreateShaderProgramEXT },
13015 { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects", wine_glCreateShaderProgramv },
13016 { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", wine_glCreateSyncFromCLeventARB },
13017 { "glCullParameterdvEXT", "GL_EXT_cull_vertex", wine_glCullParameterdvEXT },
13018 { "glCullParameterfvEXT", "GL_EXT_cull_vertex", wine_glCullParameterfvEXT },
13019 { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", wine_glCurrentPaletteMatrixARB },
13020 { "glDebugMessageCallback", "GL_KHR_debug", wine_glDebugMessageCallback },
13021 { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", wine_glDebugMessageCallbackAMD },
13022 { "glDebugMessageCallbackARB", "GL_ARB_debug_output", wine_glDebugMessageCallbackARB },
13023 { "glDebugMessageControl", "GL_KHR_debug", wine_glDebugMessageControl },
13024 { "glDebugMessageControlARB", "GL_ARB_debug_output", wine_glDebugMessageControlARB },
13025 { "glDebugMessageEnableAMD", "GL_AMD_debug_output", wine_glDebugMessageEnableAMD },
13026 { "glDebugMessageInsert", "GL_KHR_debug", wine_glDebugMessageInsert },
13027 { "glDebugMessageInsertAMD", "GL_AMD_debug_output", wine_glDebugMessageInsertAMD },
13028 { "glDebugMessageInsertARB", "GL_ARB_debug_output", wine_glDebugMessageInsertARB },
13029 { "glDeformSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformSGIX },
13030 { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3dSGIX },
13031 { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3fSGIX },
13032 { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", wine_glDeleteAsyncMarkersSGIX },
13033 { "glDeleteBufferRegion", "GL_KTX_buffer_region", wine_glDeleteBufferRegion },
13034 { "glDeleteBuffers", "GL_VERSION_1_5", wine_glDeleteBuffers },
13035 { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", wine_glDeleteBuffersARB },
13036 { "glDeleteFencesAPPLE", "GL_APPLE_fence", wine_glDeleteFencesAPPLE },
13037 { "glDeleteFencesNV", "GL_NV_fence", wine_glDeleteFencesNV },
13038 { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", wine_glDeleteFragmentShaderATI },
13039 { "glDeleteFramebuffers", "GL_ARB_framebuffer_object", wine_glDeleteFramebuffers },
13040 { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteFramebuffersEXT },
13041 { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", wine_glDeleteNamedStringARB },
13042 { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", wine_glDeleteNamesAMD },
13043 { "glDeleteObjectARB", "GL_ARB_shader_objects", wine_glDeleteObjectARB },
13044 { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", wine_glDeleteObjectBufferATI },
13045 { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glDeleteOcclusionQueriesNV },
13046 { "glDeletePathsNV", "GL_NV_path_rendering", wine_glDeletePathsNV },
13047 { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glDeletePerfMonitorsAMD },
13048 { "glDeleteProgram", "GL_VERSION_2_0", wine_glDeleteProgram },
13049 { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects", wine_glDeleteProgramPipelines },
13050 { "glDeleteProgramsARB", "GL_ARB_vertex_program", wine_glDeleteProgramsARB },
13051 { "glDeleteProgramsNV", "GL_NV_vertex_program", wine_glDeleteProgramsNV },
13052 { "glDeleteQueries", "GL_VERSION_1_5", wine_glDeleteQueries },
13053 { "glDeleteQueriesARB", "GL_ARB_occlusion_query", wine_glDeleteQueriesARB },
13054 { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object", wine_glDeleteRenderbuffers },
13055 { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteRenderbuffersEXT },
13056 { "glDeleteSamplers", "GL_ARB_sampler_objects", wine_glDeleteSamplers },
13057 { "glDeleteShader", "GL_VERSION_2_0", wine_glDeleteShader },
13058 { "glDeleteSync", "GL_ARB_sync", wine_glDeleteSync },
13059 { "glDeleteTexturesEXT", "GL_EXT_texture_object", wine_glDeleteTexturesEXT },
13060 { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glDeleteTransformFeedbacks },
13061 { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glDeleteTransformFeedbacksNV },
13062 { "glDeleteVertexArrays", "GL_ARB_vertex_array_object", wine_glDeleteVertexArrays },
13063 { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glDeleteVertexArraysAPPLE },
13064 { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", wine_glDeleteVertexShaderEXT },
13065 { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", wine_glDepthBoundsEXT },
13066 { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", wine_glDepthBoundsdNV },
13067 { "glDepthRangeArrayv", "GL_ARB_viewport_array", wine_glDepthRangeArrayv },
13068 { "glDepthRangeIndexed", "GL_ARB_viewport_array", wine_glDepthRangeIndexed },
13069 { "glDepthRangedNV", "GL_NV_depth_buffer_float", wine_glDepthRangedNV },
13070 { "glDepthRangef", "GL_ARB_ES2_compatibility", wine_glDepthRangef },
13071 { "glDetachObjectARB", "GL_ARB_shader_objects", wine_glDetachObjectARB },
13072 { "glDetachShader", "GL_VERSION_2_0", wine_glDetachShader },
13073 { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glDetailTexFuncSGIS },
13074 { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glDisableClientStateIndexedEXT },
13075 { "glDisableIndexedEXT", "GL_EXT_draw_buffers2", wine_glDisableIndexedEXT },
13076 { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glDisableVariantClientStateEXT },
13077 { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glDisableVertexAttribAPPLE },
13078 { "glDisableVertexAttribArray", "GL_VERSION_2_0", wine_glDisableVertexAttribArray },
13079 { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glDisableVertexAttribArrayARB },
13080 { "glDisablei", "GL_VERSION_3_0", wine_glDisablei },
13081 { "glDispatchCompute", "GL_ARB_compute_shader", wine_glDispatchCompute },
13082 { "glDispatchComputeIndirect", "GL_ARB_compute_shader", wine_glDispatchComputeIndirect },
13083 { "glDrawArraysEXT", "GL_EXT_vertex_array", wine_glDrawArraysEXT },
13084 { "glDrawArraysIndirect", "GL_ARB_draw_indirect", wine_glDrawArraysIndirect },
13085 { "glDrawArraysInstanced", "GL_VERSION_3_1", wine_glDrawArraysInstanced },
13086 { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", wine_glDrawArraysInstancedARB },
13087 { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawArraysInstancedBaseInstance },
13088 { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawArraysInstancedEXT },
13089 { "glDrawBufferRegion", "GL_KTX_buffer_region", wine_glDrawBufferRegion },
13090 { "glDrawBuffers", "GL_VERSION_2_0", wine_glDrawBuffers },
13091 { "glDrawBuffersARB", "GL_ARB_draw_buffers", wine_glDrawBuffersARB },
13092 { "glDrawBuffersATI", "GL_ATI_draw_buffers", wine_glDrawBuffersATI },
13093 { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawElementArrayAPPLE },
13094 { "glDrawElementArrayATI", "GL_ATI_element_array", wine_glDrawElementArrayATI },
13095 { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsBaseVertex },
13096 { "glDrawElementsIndirect", "GL_ARB_draw_indirect", wine_glDrawElementsIndirect },
13097 { "glDrawElementsInstanced", "GL_VERSION_3_1", wine_glDrawElementsInstanced },
13098 { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", wine_glDrawElementsInstancedARB },
13099 { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseInstance },
13100 { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsInstancedBaseVertex },
13101 { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseVertexBaseInstance },
13102 { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawElementsInstancedEXT },
13103 { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", wine_glDrawMeshArraysSUN },
13104 { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawRangeElementArrayAPPLE },
13105 { "glDrawRangeElementArrayATI", "GL_ATI_element_array", wine_glDrawRangeElementArrayATI },
13106 { "glDrawRangeElements", "GL_VERSION_1_2", wine_glDrawRangeElements },
13107 { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawRangeElementsBaseVertex },
13108 { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", wine_glDrawRangeElementsEXT },
13109 { "glDrawTransformFeedback", "GL_ARB_transform_feedback2", wine_glDrawTransformFeedback },
13110 { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackInstanced },
13111 { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glDrawTransformFeedbackNV },
13112 { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3", wine_glDrawTransformFeedbackStream },
13113 { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackStreamInstanced },
13114 { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glEdgeFlagFormatNV },
13115 { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", wine_glEdgeFlagPointerEXT },
13116 { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", wine_glEdgeFlagPointerListIBM },
13117 { "glElementPointerAPPLE", "GL_APPLE_element_array", wine_glElementPointerAPPLE },
13118 { "glElementPointerATI", "GL_ATI_element_array", wine_glElementPointerATI },
13119 { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glEnableClientStateIndexedEXT },
13120 { "glEnableIndexedEXT", "GL_EXT_draw_buffers2", wine_glEnableIndexedEXT },
13121 { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glEnableVariantClientStateEXT },
13122 { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glEnableVertexAttribAPPLE },
13123 { "glEnableVertexAttribArray", "GL_VERSION_2_0", wine_glEnableVertexAttribArray },
13124 { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glEnableVertexAttribArrayARB },
13125 { "glEnablei", "GL_VERSION_3_0", wine_glEnablei },
13126 { "glEndConditionalRender", "GL_VERSION_3_0", wine_glEndConditionalRender },
13127 { "glEndConditionalRenderNV", "GL_NV_conditional_render", wine_glEndConditionalRenderNV },
13128 { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", wine_glEndFragmentShaderATI },
13129 { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", wine_glEndOcclusionQueryNV },
13130 { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glEndPerfMonitorAMD },
13131 { "glEndQuery", "GL_VERSION_1_5", wine_glEndQuery },
13132 { "glEndQueryARB", "GL_ARB_occlusion_query", wine_glEndQueryARB },
13133 { "glEndQueryIndexed", "GL_ARB_transform_feedback3", wine_glEndQueryIndexed },
13134 { "glEndTransformFeedback", "GL_VERSION_3_0", wine_glEndTransformFeedback },
13135 { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glEndTransformFeedbackEXT },
13136 { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", wine_glEndTransformFeedbackNV },
13137 { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", wine_glEndVertexShaderEXT },
13138 { "glEndVideoCaptureNV", "GL_NV_video_capture", wine_glEndVideoCaptureNV },
13139 { "glEvalMapsNV", "GL_NV_evaluators", wine_glEvalMapsNV },
13140 { "glExecuteProgramNV", "GL_NV_vertex_program", wine_glExecuteProgramNV },
13141 { "glExtractComponentEXT", "GL_EXT_vertex_shader", wine_glExtractComponentEXT },
13142 { "glFenceSync", "GL_ARB_sync", wine_glFenceSync },
13143 { "glFinalCombinerInputNV", "GL_NV_register_combiners", wine_glFinalCombinerInputNV },
13144 { "glFinishAsyncSGIX", "GL_SGIX_async", wine_glFinishAsyncSGIX },
13145 { "glFinishFenceAPPLE", "GL_APPLE_fence", wine_glFinishFenceAPPLE },
13146 { "glFinishFenceNV", "GL_NV_fence", wine_glFinishFenceNV },
13147 { "glFinishObjectAPPLE", "GL_APPLE_fence", wine_glFinishObjectAPPLE },
13148 { "glFinishTextureSUNX", "GL_SUNX_constant_data", wine_glFinishTextureSUNX },
13149 { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range", wine_glFlushMappedBufferRange },
13150 { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", wine_glFlushMappedBufferRangeAPPLE },
13151 { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glFlushMappedNamedBufferRangeEXT },
13152 { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glFlushPixelDataRangeNV },
13153 { "glFlushRasterSGIX", "GL_SGIX_flush_raster", wine_glFlushRasterSGIX },
13154 { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glFlushVertexArrayRangeAPPLE },
13155 { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glFlushVertexArrayRangeNV },
13156 { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glFogCoordFormatNV },
13157 { "glFogCoordPointer", "GL_VERSION_1_4", wine_glFogCoordPointer },
13158 { "glFogCoordPointerEXT", "GL_EXT_fog_coord", wine_glFogCoordPointerEXT },
13159 { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glFogCoordPointerListIBM },
13160 { "glFogCoordd", "GL_VERSION_1_4", wine_glFogCoordd },
13161 { "glFogCoorddEXT", "GL_EXT_fog_coord", wine_glFogCoorddEXT },
13162 { "glFogCoorddv", "GL_VERSION_1_4", wine_glFogCoorddv },
13163 { "glFogCoorddvEXT", "GL_EXT_fog_coord", wine_glFogCoorddvEXT },
13164 { "glFogCoordf", "GL_VERSION_1_4", wine_glFogCoordf },
13165 { "glFogCoordfEXT", "GL_EXT_fog_coord", wine_glFogCoordfEXT },
13166 { "glFogCoordfv", "GL_VERSION_1_4", wine_glFogCoordfv },
13167 { "glFogCoordfvEXT", "GL_EXT_fog_coord", wine_glFogCoordfvEXT },
13168 { "glFogCoordhNV", "GL_NV_half_float", wine_glFogCoordhNV },
13169 { "glFogCoordhvNV", "GL_NV_half_float", wine_glFogCoordhvNV },
13170 { "glFogFuncSGIS", "GL_SGIS_fog_function", wine_glFogFuncSGIS },
13171 { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentColorMaterialSGIX },
13172 { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfSGIX },
13173 { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfvSGIX },
13174 { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModeliSGIX },
13175 { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelivSGIX },
13176 { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfSGIX },
13177 { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfvSGIX },
13178 { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightiSGIX },
13179 { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightivSGIX },
13180 { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfSGIX },
13181 { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfvSGIX },
13182 { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialiSGIX },
13183 { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialivSGIX },
13184 { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", wine_glFrameTerminatorGREMEDY },
13185 { "glFrameZoomSGIX", "GL_SGIX_framezoom", wine_glFrameZoomSGIX },
13186 { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBufferEXT },
13187 { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBuffersEXT },
13188 { "glFramebufferParameteri", "GL_ARB_framebuffer_no_attachments", wine_glFramebufferParameteri },
13189 { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferReadBufferEXT },
13190 { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object", wine_glFramebufferRenderbuffer },
13191 { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glFramebufferRenderbufferEXT },
13192 { "glFramebufferTexture", "GL_VERSION_3_2", wine_glFramebufferTexture },
13193 { "glFramebufferTexture1D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture1D },
13194 { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture1DEXT },
13195 { "glFramebufferTexture2D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture2D },
13196 { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture2DEXT },
13197 { "glFramebufferTexture3D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture3D },
13198 { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture3DEXT },
13199 { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureARB },
13200 { "glFramebufferTextureEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureEXT },
13201 { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureFaceARB },
13202 { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureFaceEXT },
13203 { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object", wine_glFramebufferTextureLayer },
13204 { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureLayerARB },
13205 { "glFramebufferTextureLayerEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureLayerEXT },
13206 { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", wine_glFreeObjectBufferATI },
13207 { "glGenAsyncMarkersSGIX", "GL_SGIX_async", wine_glGenAsyncMarkersSGIX },
13208 { "glGenBuffers", "GL_VERSION_1_5", wine_glGenBuffers },
13209 { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", wine_glGenBuffersARB },
13210 { "glGenFencesAPPLE", "GL_APPLE_fence", wine_glGenFencesAPPLE },
13211 { "glGenFencesNV", "GL_NV_fence", wine_glGenFencesNV },
13212 { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", wine_glGenFragmentShadersATI },
13213 { "glGenFramebuffers", "GL_ARB_framebuffer_object", wine_glGenFramebuffers },
13214 { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glGenFramebuffersEXT },
13215 { "glGenNamesAMD", "GL_AMD_name_gen_delete", wine_glGenNamesAMD },
13216 { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glGenOcclusionQueriesNV },
13217 { "glGenPathsNV", "GL_NV_path_rendering", wine_glGenPathsNV },
13218 { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glGenPerfMonitorsAMD },
13219 { "glGenProgramPipelines", "GL_ARB_separate_shader_objects", wine_glGenProgramPipelines },
13220 { "glGenProgramsARB", "GL_ARB_vertex_program", wine_glGenProgramsARB },
13221 { "glGenProgramsNV", "GL_NV_vertex_program", wine_glGenProgramsNV },
13222 { "glGenQueries", "GL_VERSION_1_5", wine_glGenQueries },
13223 { "glGenQueriesARB", "GL_ARB_occlusion_query", wine_glGenQueriesARB },
13224 { "glGenRenderbuffers", "GL_ARB_framebuffer_object", wine_glGenRenderbuffers },
13225 { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glGenRenderbuffersEXT },
13226 { "glGenSamplers", "GL_ARB_sampler_objects", wine_glGenSamplers },
13227 { "glGenSymbolsEXT", "GL_EXT_vertex_shader", wine_glGenSymbolsEXT },
13228 { "glGenTexturesEXT", "GL_EXT_texture_object", wine_glGenTexturesEXT },
13229 { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glGenTransformFeedbacks },
13230 { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glGenTransformFeedbacksNV },
13231 { "glGenVertexArrays", "GL_ARB_vertex_array_object", wine_glGenVertexArrays },
13232 { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glGenVertexArraysAPPLE },
13233 { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", wine_glGenVertexShadersEXT },
13234 { "glGenerateMipmap", "GL_ARB_framebuffer_object", wine_glGenerateMipmap },
13235 { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", wine_glGenerateMipmapEXT },
13236 { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateMultiTexMipmapEXT },
13237 { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateTextureMipmapEXT },
13238 { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters", wine_glGetActiveAtomicCounterBufferiv },
13239 { "glGetActiveAttrib", "GL_VERSION_2_0", wine_glGetActiveAttrib },
13240 { "glGetActiveAttribARB", "GL_ARB_vertex_shader", wine_glGetActiveAttribARB },
13241 { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineName },
13242 { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformName },
13243 { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformiv },
13244 { "glGetActiveUniform", "GL_VERSION_2_0", wine_glGetActiveUniform },
13245 { "glGetActiveUniformARB", "GL_ARB_shader_objects", wine_glGetActiveUniformARB },
13246 { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockName },
13247 { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockiv },
13248 { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformName },
13249 { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformsiv },
13250 { "glGetActiveVaryingNV", "GL_NV_transform_feedback", wine_glGetActiveVaryingNV },
13251 { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectfvATI },
13252 { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectivATI },
13253 { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", wine_glGetAttachedObjectsARB },
13254 { "glGetAttachedShaders", "GL_VERSION_2_0", wine_glGetAttachedShaders },
13255 { "glGetAttribLocation", "GL_VERSION_2_0", wine_glGetAttribLocation },
13256 { "glGetAttribLocationARB", "GL_ARB_vertex_shader", wine_glGetAttribLocationARB },
13257 { "glGetBooleanIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetBooleanIndexedvEXT },
13258 { "glGetBooleani_v", "GL_VERSION_3_0", wine_glGetBooleani_v },
13259 { "glGetBufferParameteri64v", "GL_VERSION_3_2", wine_glGetBufferParameteri64v },
13260 { "glGetBufferParameteriv", "GL_VERSION_1_5", wine_glGetBufferParameteriv },
13261 { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferParameterivARB },
13262 { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetBufferParameterui64vNV },
13263 { "glGetBufferPointerv", "GL_VERSION_1_5", wine_glGetBufferPointerv },
13264 { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferPointervARB },
13265 { "glGetBufferSubData", "GL_VERSION_1_5", wine_glGetBufferSubData },
13266 { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferSubDataARB },
13267 { "glGetColorTable", "GL_VERSION_1_2", wine_glGetColorTable },
13268 { "glGetColorTableEXT", "GL_EXT_paletted_texture", wine_glGetColorTableEXT },
13269 { "glGetColorTableParameterfv", "GL_VERSION_1_2", wine_glGetColorTableParameterfv },
13270 { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterfvEXT },
13271 { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", wine_glGetColorTableParameterfvSGI },
13272 { "glGetColorTableParameteriv", "GL_VERSION_1_2", wine_glGetColorTableParameteriv },
13273 { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterivEXT },
13274 { "glGetColorTableParameterivSGI", "GL_SGI_color_table", wine_glGetColorTableParameterivSGI },
13275 { "glGetColorTableSGI", "GL_SGI_color_table", wine_glGetColorTableSGI },
13276 { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterfvNV },
13277 { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterivNV },
13278 { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterfvNV },
13279 { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterivNV },
13280 { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glGetCombinerStageParameterfvNV },
13281 { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedMultiTexImageEXT },
13282 { "glGetCompressedTexImage", "GL_VERSION_1_3", wine_glGetCompressedTexImage },
13283 { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", wine_glGetCompressedTexImageARB },
13284 { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedTextureImageEXT },
13285 { "glGetConvolutionFilter", "GL_VERSION_1_2", wine_glGetConvolutionFilter },
13286 { "glGetConvolutionFilterEXT", "GL_EXT_convolution", wine_glGetConvolutionFilterEXT },
13287 { "glGetConvolutionParameterfv", "GL_VERSION_1_2", wine_glGetConvolutionParameterfv },
13288 { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterfvEXT },
13289 { "glGetConvolutionParameteriv", "GL_VERSION_1_2", wine_glGetConvolutionParameteriv },
13290 { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterivEXT },
13291 { "glGetDebugMessageLog", "GL_KHR_debug", wine_glGetDebugMessageLog },
13292 { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", wine_glGetDebugMessageLogAMD },
13293 { "glGetDebugMessageLogARB", "GL_ARB_debug_output", wine_glGetDebugMessageLogARB },
13294 { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glGetDetailTexFuncSGIS },
13295 { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetDoubleIndexedvEXT },
13296 { "glGetDoublei_v", "GL_ARB_viewport_array", wine_glGetDoublei_v },
13297 { "glGetFenceivNV", "GL_NV_fence", wine_glGetFenceivNV },
13298 { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterfvNV },
13299 { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterivNV },
13300 { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetFloatIndexedvEXT },
13301 { "glGetFloati_v", "GL_ARB_viewport_array", wine_glGetFloati_v },
13302 { "glGetFogFuncSGIS", "GL_SGIS_fog_function", wine_glGetFogFuncSGIS },
13303 { "glGetFragDataIndex", "GL_ARB_blend_func_extended", wine_glGetFragDataIndex },
13304 { "glGetFragDataLocation", "GL_VERSION_3_0", wine_glGetFragDataLocation },
13305 { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glGetFragDataLocationEXT },
13306 { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightfvSGIX },
13307 { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightivSGIX },
13308 { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialfvSGIX },
13309 { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialivSGIX },
13310 { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object", wine_glGetFramebufferAttachmentParameteriv },
13311 { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetFramebufferAttachmentParameterivEXT },
13312 { "glGetFramebufferParameteriv", "GL_ARB_framebuffer_no_attachments", wine_glGetFramebufferParameteriv },
13313 { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetFramebufferParameterivEXT },
13314 { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", wine_glGetGraphicsResetStatusARB },
13315 { "glGetHandleARB", "GL_ARB_shader_objects", wine_glGetHandleARB },
13316 { "glGetHistogram", "GL_VERSION_1_2", wine_glGetHistogram },
13317 { "glGetHistogramEXT", "GL_EXT_histogram", wine_glGetHistogramEXT },
13318 { "glGetHistogramParameterfv", "GL_VERSION_1_2", wine_glGetHistogramParameterfv },
13319 { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", wine_glGetHistogramParameterfvEXT },
13320 { "glGetHistogramParameteriv", "GL_VERSION_1_2", wine_glGetHistogramParameteriv },
13321 { "glGetHistogramParameterivEXT", "GL_EXT_histogram", wine_glGetHistogramParameterivEXT },
13322 { "glGetImageHandleNV", "GL_NV_bindless_texture", wine_glGetImageHandleNV },
13323 { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", wine_glGetImageTransformParameterfvHP },
13324 { "glGetImageTransformParameterivHP", "GL_HP_image_transform", wine_glGetImageTransformParameterivHP },
13325 { "glGetInfoLogARB", "GL_ARB_shader_objects", wine_glGetInfoLogARB },
13326 { "glGetInstrumentsSGIX", "GL_SGIX_instruments", wine_glGetInstrumentsSGIX },
13327 { "glGetInteger64i_v", "GL_VERSION_3_2", wine_glGetInteger64i_v },
13328 { "glGetInteger64v", "GL_ARB_sync", wine_glGetInteger64v },
13329 { "glGetIntegerIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetIntegerIndexedvEXT },
13330 { "glGetIntegeri_v", "GL_VERSION_3_0", wine_glGetIntegeri_v },
13331 { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", wine_glGetIntegerui64i_vNV },
13332 { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", wine_glGetIntegerui64vNV },
13333 { "glGetInternalformati64v", "GL_ARB_internalformat_query2", wine_glGetInternalformati64v },
13334 { "glGetInternalformativ", "GL_ARB_internalformat_query", wine_glGetInternalformativ },
13335 { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantBooleanvEXT },
13336 { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantFloatvEXT },
13337 { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetInvariantIntegervEXT },
13338 { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", wine_glGetListParameterfvSGIX },
13339 { "glGetListParameterivSGIX", "GL_SGIX_list_priority", wine_glGetListParameterivSGIX },
13340 { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantBooleanvEXT },
13341 { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantFloatvEXT },
13342 { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantIntegervEXT },
13343 { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", wine_glGetMapAttribParameterfvNV },
13344 { "glGetMapAttribParameterivNV", "GL_NV_evaluators", wine_glGetMapAttribParameterivNV },
13345 { "glGetMapControlPointsNV", "GL_NV_evaluators", wine_glGetMapControlPointsNV },
13346 { "glGetMapParameterfvNV", "GL_NV_evaluators", wine_glGetMapParameterfvNV },
13347 { "glGetMapParameterivNV", "GL_NV_evaluators", wine_glGetMapParameterivNV },
13348 { "glGetMinmax", "GL_VERSION_1_2", wine_glGetMinmax },
13349 { "glGetMinmaxEXT", "GL_EXT_histogram", wine_glGetMinmaxEXT },
13350 { "glGetMinmaxParameterfv", "GL_VERSION_1_2", wine_glGetMinmaxParameterfv },
13351 { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterfvEXT },
13352 { "glGetMinmaxParameteriv", "GL_VERSION_1_2", wine_glGetMinmaxParameteriv },
13353 { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterivEXT },
13354 { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvfvEXT },
13355 { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvivEXT },
13356 { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGendvEXT },
13357 { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenfvEXT },
13358 { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenivEXT },
13359 { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexImageEXT },
13360 { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterfvEXT },
13361 { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterivEXT },
13362 { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIivEXT },
13363 { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIuivEXT },
13364 { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterfvEXT },
13365 { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterivEXT },
13366 { "glGetMultisamplefv", "GL_ARB_texture_multisample", wine_glGetMultisamplefv },
13367 { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", wine_glGetMultisamplefvNV },
13368 { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferParameterivEXT },
13369 { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetNamedBufferParameterui64vNV },
13370 { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferPointervEXT },
13371 { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferSubDataEXT },
13372 { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedFramebufferAttachmentParameterivEXT },
13373 { "glGetNamedFramebufferParameterivEXT", "GL_ARB_framebuffer_no_attachments", wine_glGetNamedFramebufferParameterivEXT },
13374 { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIivEXT },
13375 { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIuivEXT },
13376 { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterdvEXT },
13377 { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterfvEXT },
13378 { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramStringEXT },
13379 { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramivEXT },
13380 { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedRenderbufferParameterivEXT },
13381 { "glGetNamedStringARB", "GL_ARB_shading_language_include", wine_glGetNamedStringARB },
13382 { "glGetNamedStringivARB", "GL_ARB_shading_language_include", wine_glGetNamedStringivARB },
13383 { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferfvATI },
13384 { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferivATI },
13385 { "glGetObjectLabel", "GL_KHR_debug", wine_glGetObjectLabel },
13386 { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", wine_glGetObjectParameterfvARB },
13387 { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", wine_glGetObjectParameterivAPPLE },
13388 { "glGetObjectParameterivARB", "GL_ARB_shader_objects", wine_glGetObjectParameterivARB },
13389 { "glGetObjectPtrLabel", "GL_KHR_debug", wine_glGetObjectPtrLabel },
13390 { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryivNV },
13391 { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryuivNV },
13392 { "glGetPathColorGenfvNV", "GL_NV_path_rendering", wine_glGetPathColorGenfvNV },
13393 { "glGetPathColorGenivNV", "GL_NV_path_rendering", wine_glGetPathColorGenivNV },
13394 { "glGetPathCommandsNV", "GL_NV_path_rendering", wine_glGetPathCommandsNV },
13395 { "glGetPathCoordsNV", "GL_NV_path_rendering", wine_glGetPathCoordsNV },
13396 { "glGetPathDashArrayNV", "GL_NV_path_rendering", wine_glGetPathDashArrayNV },
13397 { "glGetPathLengthNV", "GL_NV_path_rendering", wine_glGetPathLengthNV },
13398 { "glGetPathMetricRangeNV", "GL_NV_path_rendering", wine_glGetPathMetricRangeNV },
13399 { "glGetPathMetricsNV", "GL_NV_path_rendering", wine_glGetPathMetricsNV },
13400 { "glGetPathParameterfvNV", "GL_NV_path_rendering", wine_glGetPathParameterfvNV },
13401 { "glGetPathParameterivNV", "GL_NV_path_rendering", wine_glGetPathParameterivNV },
13402 { "glGetPathSpacingNV", "GL_NV_path_rendering", wine_glGetPathSpacingNV },
13403 { "glGetPathTexGenfvNV", "GL_NV_path_rendering", wine_glGetPathTexGenfvNV },
13404 { "glGetPathTexGenivNV", "GL_NV_path_rendering", wine_glGetPathTexGenivNV },
13405 { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterDataAMD },
13406 { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterInfoAMD },
13407 { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterStringAMD },
13408 { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCountersAMD },
13409 { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupStringAMD },
13410 { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupsAMD },
13411 { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterfvSGIS },
13412 { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterivSGIS },
13413 { "glGetPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", wine_glGetPixelTransformParameterfvEXT },
13414 { "glGetPixelTransformParameterivEXT", "GL_EXT_pixel_transform", wine_glGetPixelTransformParameterivEXT },
13415 { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetPointerIndexedvEXT },
13416 { "glGetPointervEXT", "GL_EXT_vertex_array", wine_glGetPointervEXT },
13417 { "glGetProgramBinary", "GL_ARB_get_program_binary", wine_glGetProgramBinary },
13418 { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIivNV },
13419 { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIuivNV },
13420 { "glGetProgramEnvParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterdvARB },
13421 { "glGetProgramEnvParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterfvARB },
13422 { "glGetProgramInfoLog", "GL_VERSION_2_0", wine_glGetProgramInfoLog },
13423 { "glGetProgramInterfaceiv", "GL_ARB_program_interface_query", wine_glGetProgramInterfaceiv },
13424 { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIivNV },
13425 { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIuivNV },
13426 { "glGetProgramLocalParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterdvARB },
13427 { "glGetProgramLocalParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterfvARB },
13428 { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterdvNV },
13429 { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterfvNV },
13430 { "glGetProgramParameterdvNV", "GL_NV_vertex_program", wine_glGetProgramParameterdvNV },
13431 { "glGetProgramParameterfvNV", "GL_NV_vertex_program", wine_glGetProgramParameterfvNV },
13432 { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineInfoLog },
13433 { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineiv },
13434 { "glGetProgramResourceIndex", "GL_ARB_program_interface_query", wine_glGetProgramResourceIndex },
13435 { "glGetProgramResourceLocation", "GL_ARB_program_interface_query", wine_glGetProgramResourceLocation },
13436 { "glGetProgramResourceLocationIndex", "GL_ARB_program_interface_query", wine_glGetProgramResourceLocationIndex },
13437 { "glGetProgramResourceName", "GL_ARB_program_interface_query", wine_glGetProgramResourceName },
13438 { "glGetProgramResourceiv", "GL_ARB_program_interface_query", wine_glGetProgramResourceiv },
13439 { "glGetProgramStageiv", "GL_ARB_shader_subroutine", wine_glGetProgramStageiv },
13440 { "glGetProgramStringARB", "GL_ARB_vertex_program", wine_glGetProgramStringARB },
13441 { "glGetProgramStringNV", "GL_NV_vertex_program", wine_glGetProgramStringNV },
13442 { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", wine_glGetProgramSubroutineParameteruivNV },
13443 { "glGetProgramiv", "GL_VERSION_2_0", wine_glGetProgramiv },
13444 { "glGetProgramivARB", "GL_ARB_vertex_program", wine_glGetProgramivARB },
13445 { "glGetProgramivNV", "GL_NV_vertex_program", wine_glGetProgramivNV },
13446 { "glGetQueryIndexediv", "GL_ARB_transform_feedback3", wine_glGetQueryIndexediv },
13447 { "glGetQueryObjecti64v", "GL_ARB_timer_query", wine_glGetQueryObjecti64v },
13448 { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjecti64vEXT },
13449 { "glGetQueryObjectiv", "GL_VERSION_1_5", wine_glGetQueryObjectiv },
13450 { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectivARB },
13451 { "glGetQueryObjectui64v", "GL_ARB_timer_query", wine_glGetQueryObjectui64v },
13452 { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjectui64vEXT },
13453 { "glGetQueryObjectuiv", "GL_VERSION_1_5", wine_glGetQueryObjectuiv },
13454 { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectuivARB },
13455 { "glGetQueryiv", "GL_VERSION_1_5", wine_glGetQueryiv },
13456 { "glGetQueryivARB", "GL_ARB_occlusion_query", wine_glGetQueryivARB },
13457 { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object", wine_glGetRenderbufferParameteriv },
13458 { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetRenderbufferParameterivEXT },
13459 { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIiv },
13460 { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIuiv },
13461 { "glGetSamplerParameterfv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterfv },
13462 { "glGetSamplerParameteriv", "GL_ARB_sampler_objects", wine_glGetSamplerParameteriv },
13463 { "glGetSeparableFilter", "GL_VERSION_1_2", wine_glGetSeparableFilter },
13464 { "glGetSeparableFilterEXT", "GL_EXT_convolution", wine_glGetSeparableFilterEXT },
13465 { "glGetShaderInfoLog", "GL_VERSION_2_0", wine_glGetShaderInfoLog },
13466 { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility", wine_glGetShaderPrecisionFormat },
13467 { "glGetShaderSource", "GL_VERSION_2_0", wine_glGetShaderSource },
13468 { "glGetShaderSourceARB", "GL_ARB_shader_objects", wine_glGetShaderSourceARB },
13469 { "glGetShaderiv", "GL_VERSION_2_0", wine_glGetShaderiv },
13470 { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glGetSharpenTexFuncSGIS },
13471 { "glGetStringi", "GL_VERSION_3_0", wine_glGetStringi },
13472 { "glGetSubroutineIndex", "GL_ARB_shader_subroutine", wine_glGetSubroutineIndex },
13473 { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine", wine_glGetSubroutineUniformLocation },
13474 { "glGetSynciv", "GL_ARB_sync", wine_glGetSynciv },
13475 { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterfvATI },
13476 { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterivATI },
13477 { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glGetTexFilterFuncSGIS },
13478 { "glGetTexParameterIiv", "GL_VERSION_3_0", wine_glGetTexParameterIiv },
13479 { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIivEXT },
13480 { "glGetTexParameterIuiv", "GL_VERSION_3_0", wine_glGetTexParameterIuiv },
13481 { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIuivEXT },
13482 { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", wine_glGetTexParameterPointervAPPLE },
13483 { "glGetTextureHandleNV", "GL_NV_bindless_texture", wine_glGetTextureHandleNV },
13484 { "glGetTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetTextureImageEXT },
13485 { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterfvEXT },
13486 { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterivEXT },
13487 { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIivEXT },
13488 { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIuivEXT },
13489 { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterfvEXT },
13490 { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterivEXT },
13491 { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", wine_glGetTextureSamplerHandleNV },
13492 { "glGetTrackMatrixivNV", "GL_NV_vertex_program", wine_glGetTrackMatrixivNV },
13493 { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", wine_glGetTransformFeedbackVarying },
13494 { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", wine_glGetTransformFeedbackVaryingEXT },
13495 { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", wine_glGetTransformFeedbackVaryingNV },
13496 { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object", wine_glGetUniformBlockIndex },
13497 { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", wine_glGetUniformBufferSizeEXT },
13498 { "glGetUniformIndices", "GL_ARB_uniform_buffer_object", wine_glGetUniformIndices },
13499 { "glGetUniformLocation", "GL_VERSION_2_0", wine_glGetUniformLocation },
13500 { "glGetUniformLocationARB", "GL_ARB_shader_objects", wine_glGetUniformLocationARB },
13501 { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", wine_glGetUniformOffsetEXT },
13502 { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine", wine_glGetUniformSubroutineuiv },
13503 { "glGetUniformdv", "GL_ARB_gpu_shader_fp64", wine_glGetUniformdv },
13504 { "glGetUniformfv", "GL_VERSION_2_0", wine_glGetUniformfv },
13505 { "glGetUniformfvARB", "GL_ARB_shader_objects", wine_glGetUniformfvARB },
13506 { "glGetUniformi64vNV", "GL_NV_gpu_shader5", wine_glGetUniformi64vNV },
13507 { "glGetUniformiv", "GL_VERSION_2_0", wine_glGetUniformiv },
13508 { "glGetUniformivARB", "GL_ARB_shader_objects", wine_glGetUniformivARB },
13509 { "glGetUniformui64vNV", "GL_NV_shader_buffer_load", wine_glGetUniformui64vNV },
13510 { "glGetUniformuiv", "GL_VERSION_3_0", wine_glGetUniformuiv },
13511 { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", wine_glGetUniformuivEXT },
13512 { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectfvATI },
13513 { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectivATI },
13514 { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetVariantBooleanvEXT },
13515 { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetVariantFloatvEXT },
13516 { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetVariantIntegervEXT },
13517 { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", wine_glGetVariantPointervEXT },
13518 { "glGetVaryingLocationNV", "GL_NV_transform_feedback", wine_glGetVaryingLocationNV },
13519 { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectfvATI },
13520 { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectivATI },
13521 { "glGetVertexAttribIiv", "GL_VERSION_3_0", wine_glGetVertexAttribIiv },
13522 { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIivEXT },
13523 { "glGetVertexAttribIuiv", "GL_VERSION_3_0", wine_glGetVertexAttribIuiv },
13524 { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIuivEXT },
13525 { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit", wine_glGetVertexAttribLdv },
13526 { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", wine_glGetVertexAttribLdvEXT },
13527 { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLi64vNV },
13528 { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLui64vNV },
13529 { "glGetVertexAttribPointerv", "GL_VERSION_2_0", wine_glGetVertexAttribPointerv },
13530 { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program", wine_glGetVertexAttribPointervARB },
13531 { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", wine_glGetVertexAttribPointervNV },
13532 { "glGetVertexAttribdv", "GL_VERSION_2_0", wine_glGetVertexAttribdv },
13533 { "glGetVertexAttribdvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribdvARB },
13534 { "glGetVertexAttribdvNV", "GL_NV_vertex_program", wine_glGetVertexAttribdvNV },
13535 { "glGetVertexAttribfv", "GL_VERSION_2_0", wine_glGetVertexAttribfv },
13536 { "glGetVertexAttribfvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribfvARB },
13537 { "glGetVertexAttribfvNV", "GL_NV_vertex_program", wine_glGetVertexAttribfvNV },
13538 { "glGetVertexAttribiv", "GL_VERSION_2_0", wine_glGetVertexAttribiv },
13539 { "glGetVertexAttribivARB", "GL_ARB_vertex_program", wine_glGetVertexAttribivARB },
13540 { "glGetVertexAttribivNV", "GL_NV_vertex_program", wine_glGetVertexAttribivNV },
13541 { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamdvNV },
13542 { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamfvNV },
13543 { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamivNV },
13544 { "glGetVideoCaptureivNV", "GL_NV_video_capture", wine_glGetVideoCaptureivNV },
13545 { "glGetVideoi64vNV", "GL_NV_present_video", wine_glGetVideoi64vNV },
13546 { "glGetVideoivNV", "GL_NV_present_video", wine_glGetVideoivNV },
13547 { "glGetVideoui64vNV", "GL_NV_present_video", wine_glGetVideoui64vNV },
13548 { "glGetVideouivNV", "GL_NV_present_video", wine_glGetVideouivNV },
13549 { "glGetnColorTableARB", "GL_ARB_robustness", wine_glGetnColorTableARB },
13550 { "glGetnCompressedTexImageARB", "GL_ARB_robustness", wine_glGetnCompressedTexImageARB },
13551 { "glGetnConvolutionFilterARB", "GL_ARB_robustness", wine_glGetnConvolutionFilterARB },
13552 { "glGetnHistogramARB", "GL_ARB_robustness", wine_glGetnHistogramARB },
13553 { "glGetnMapdvARB", "GL_ARB_robustness", wine_glGetnMapdvARB },
13554 { "glGetnMapfvARB", "GL_ARB_robustness", wine_glGetnMapfvARB },
13555 { "glGetnMapivARB", "GL_ARB_robustness", wine_glGetnMapivARB },
13556 { "glGetnMinmaxARB", "GL_ARB_robustness", wine_glGetnMinmaxARB },
13557 { "glGetnPixelMapfvARB", "GL_ARB_robustness", wine_glGetnPixelMapfvARB },
13558 { "glGetnPixelMapuivARB", "GL_ARB_robustness", wine_glGetnPixelMapuivARB },
13559 { "glGetnPixelMapusvARB", "GL_ARB_robustness", wine_glGetnPixelMapusvARB },
13560 { "glGetnPolygonStippleARB", "GL_ARB_robustness", wine_glGetnPolygonStippleARB },
13561 { "glGetnSeparableFilterARB", "GL_ARB_robustness", wine_glGetnSeparableFilterARB },
13562 { "glGetnTexImageARB", "GL_ARB_robustness", wine_glGetnTexImageARB },
13563 { "glGetnUniformdvARB", "GL_ARB_robustness", wine_glGetnUniformdvARB },
13564 { "glGetnUniformfvARB", "GL_ARB_robustness", wine_glGetnUniformfvARB },
13565 { "glGetnUniformivARB", "GL_ARB_robustness", wine_glGetnUniformivARB },
13566 { "glGetnUniformuivARB", "GL_ARB_robustness", wine_glGetnUniformuivARB },
13567 { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorbSUN },
13568 { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactordSUN },
13569 { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorfSUN },
13570 { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoriSUN },
13571 { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorsSUN },
13572 { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorubSUN },
13573 { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoruiSUN },
13574 { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorusSUN },
13575 { "glHintPGI", "GL_PGI_misc_hints", wine_glHintPGI },
13576 { "glHistogram", "GL_VERSION_1_2", wine_glHistogram },
13577 { "glHistogramEXT", "GL_EXT_histogram", wine_glHistogramEXT },
13578 { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", wine_glIglooInterfaceSGIX },
13579 { "glImageTransformParameterfHP", "GL_HP_image_transform", wine_glImageTransformParameterfHP },
13580 { "glImageTransformParameterfvHP", "GL_HP_image_transform", wine_glImageTransformParameterfvHP },
13581 { "glImageTransformParameteriHP", "GL_HP_image_transform", wine_glImageTransformParameteriHP },
13582 { "glImageTransformParameterivHP", "GL_HP_image_transform", wine_glImageTransformParameterivHP },
13583 { "glImportSyncEXT", "GL_EXT_x11_sync_object", wine_glImportSyncEXT },
13584 { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glIndexFormatNV },
13585 { "glIndexFuncEXT", "GL_EXT_index_func", wine_glIndexFuncEXT },
13586 { "glIndexMaterialEXT", "GL_EXT_index_material", wine_glIndexMaterialEXT },
13587 { "glIndexPointerEXT", "GL_EXT_vertex_array", wine_glIndexPointerEXT },
13588 { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glIndexPointerListIBM },
13589 { "glInsertComponentEXT", "GL_EXT_vertex_shader", wine_glInsertComponentEXT },
13590 { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", wine_glInstrumentsBufferSGIX },
13591 { "glInterpolatePathsNV", "GL_NV_path_rendering", wine_glInterpolatePathsNV },
13592 { "glInvalidateBufferData", "GL_ARB_invalidate_subdata", wine_glInvalidateBufferData },
13593 { "glInvalidateBufferSubData", "GL_ARB_invalidate_subdata", wine_glInvalidateBufferSubData },
13594 { "glInvalidateFramebuffer", "GL_ARB_invalidate_subdata", wine_glInvalidateFramebuffer },
13595 { "glInvalidateSubFramebuffer", "GL_ARB_invalidate_subdata", wine_glInvalidateSubFramebuffer },
13596 { "glInvalidateTexImage", "GL_ARB_invalidate_subdata", wine_glInvalidateTexImage },
13597 { "glInvalidateTexSubImage", "GL_ARB_invalidate_subdata", wine_glInvalidateTexSubImage },
13598 { "glIsAsyncMarkerSGIX", "GL_SGIX_async", wine_glIsAsyncMarkerSGIX },
13599 { "glIsBuffer", "GL_VERSION_1_5", wine_glIsBuffer },
13600 { "glIsBufferARB", "GL_ARB_vertex_buffer_object", wine_glIsBufferARB },
13601 { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsBufferResidentNV },
13602 { "glIsEnabledIndexedEXT", "GL_EXT_draw_buffers2", wine_glIsEnabledIndexedEXT },
13603 { "glIsEnabledi", "GL_VERSION_3_0", wine_glIsEnabledi },
13604 { "glIsFenceAPPLE", "GL_APPLE_fence", wine_glIsFenceAPPLE },
13605 { "glIsFenceNV", "GL_NV_fence", wine_glIsFenceNV },
13606 { "glIsFramebuffer", "GL_ARB_framebuffer_object", wine_glIsFramebuffer },
13607 { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", wine_glIsFramebufferEXT },
13608 { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", wine_glIsImageHandleResidentNV },
13609 { "glIsNameAMD", "GL_AMD_name_gen_delete", wine_glIsNameAMD },
13610 { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsNamedBufferResidentNV },
13611 { "glIsNamedStringARB", "GL_ARB_shading_language_include", wine_glIsNamedStringARB },
13612 { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", wine_glIsObjectBufferATI },
13613 { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", wine_glIsOcclusionQueryNV },
13614 { "glIsPathNV", "GL_NV_path_rendering", wine_glIsPathNV },
13615 { "glIsPointInFillPathNV", "GL_NV_path_rendering", wine_glIsPointInFillPathNV },
13616 { "glIsPointInStrokePathNV", "GL_NV_path_rendering", wine_glIsPointInStrokePathNV },
13617 { "glIsProgram", "GL_VERSION_2_0", wine_glIsProgram },
13618 { "glIsProgramARB", "GL_ARB_vertex_program", wine_glIsProgramARB },
13619 { "glIsProgramNV", "GL_NV_vertex_program", wine_glIsProgramNV },
13620 { "glIsProgramPipeline", "GL_ARB_separate_shader_objects", wine_glIsProgramPipeline },
13621 { "glIsQuery", "GL_VERSION_1_5", wine_glIsQuery },
13622 { "glIsQueryARB", "GL_ARB_occlusion_query", wine_glIsQueryARB },
13623 { "glIsRenderbuffer", "GL_ARB_framebuffer_object", wine_glIsRenderbuffer },
13624 { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glIsRenderbufferEXT },
13625 { "glIsSampler", "GL_ARB_sampler_objects", wine_glIsSampler },
13626 { "glIsShader", "GL_VERSION_2_0", wine_glIsShader },
13627 { "glIsSync", "GL_ARB_sync", wine_glIsSync },
13628 { "glIsTextureEXT", "GL_EXT_texture_object", wine_glIsTextureEXT },
13629 { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glIsTextureHandleResidentNV },
13630 { "glIsTransformFeedback", "GL_ARB_transform_feedback2", wine_glIsTransformFeedback },
13631 { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glIsTransformFeedbackNV },
13632 { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", wine_glIsVariantEnabledEXT },
13633 { "glIsVertexArray", "GL_ARB_vertex_array_object", wine_glIsVertexArray },
13634 { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glIsVertexArrayAPPLE },
13635 { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glIsVertexAttribEnabledAPPLE },
13636 { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", wine_glLightEnviSGIX },
13637 { "glLinkProgram", "GL_VERSION_2_0", wine_glLinkProgram },
13638 { "glLinkProgramARB", "GL_ARB_shader_objects", wine_glLinkProgramARB },
13639 { "glListParameterfSGIX", "GL_SGIX_list_priority", wine_glListParameterfSGIX },
13640 { "glListParameterfvSGIX", "GL_SGIX_list_priority", wine_glListParameterfvSGIX },
13641 { "glListParameteriSGIX", "GL_SGIX_list_priority", wine_glListParameteriSGIX },
13642 { "glListParameterivSGIX", "GL_SGIX_list_priority", wine_glListParameterivSGIX },
13643 { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", wine_glLoadIdentityDeformationMapSGIX },
13644 { "glLoadProgramNV", "GL_NV_vertex_program", wine_glLoadProgramNV },
13645 { "glLoadTransposeMatrixd", "GL_VERSION_1_3", wine_glLoadTransposeMatrixd },
13646 { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixdARB },
13647 { "glLoadTransposeMatrixf", "GL_VERSION_1_3", wine_glLoadTransposeMatrixf },
13648 { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixfARB },
13649 { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glLockArraysEXT },
13650 { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fSGIS },
13651 { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fvSGIS },
13652 { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferNonResidentNV },
13653 { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferResidentNV },
13654 { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleNonResidentNV },
13655 { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleResidentNV },
13656 { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferNonResidentNV },
13657 { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferResidentNV },
13658 { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleNonResidentNV },
13659 { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleResidentNV },
13660 { "glMapBuffer", "GL_VERSION_1_5", wine_glMapBuffer },
13661 { "glMapBufferARB", "GL_ARB_vertex_buffer_object", wine_glMapBufferARB },
13662 { "glMapBufferRange", "GL_ARB_map_buffer_range", wine_glMapBufferRange },
13663 { "glMapControlPointsNV", "GL_NV_evaluators", wine_glMapControlPointsNV },
13664 { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferEXT },
13665 { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferRangeEXT },
13666 { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glMapObjectBufferATI },
13667 { "glMapParameterfvNV", "GL_NV_evaluators", wine_glMapParameterfvNV },
13668 { "glMapParameterivNV", "GL_NV_evaluators", wine_glMapParameterivNV },
13669 { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1dAPPLE },
13670 { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1fAPPLE },
13671 { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2dAPPLE },
13672 { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2fAPPLE },
13673 { "glMatrixFrustumEXT", "GL_EXT_direct_state_access", wine_glMatrixFrustumEXT },
13674 { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", wine_glMatrixIndexPointerARB },
13675 { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexubvARB },
13676 { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", wine_glMatrixIndexuivARB },
13677 { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexusvARB },
13678 { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadIdentityEXT },
13679 { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposedEXT },
13680 { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposefEXT },
13681 { "glMatrixLoaddEXT", "GL_EXT_direct_state_access", wine_glMatrixLoaddEXT },
13682 { "glMatrixLoadfEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadfEXT },
13683 { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposedEXT },
13684 { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposefEXT },
13685 { "glMatrixMultdEXT", "GL_EXT_direct_state_access", wine_glMatrixMultdEXT },
13686 { "glMatrixMultfEXT", "GL_EXT_direct_state_access", wine_glMatrixMultfEXT },
13687 { "glMatrixOrthoEXT", "GL_EXT_direct_state_access", wine_glMatrixOrthoEXT },
13688 { "glMatrixPopEXT", "GL_EXT_direct_state_access", wine_glMatrixPopEXT },
13689 { "glMatrixPushEXT", "GL_EXT_direct_state_access", wine_glMatrixPushEXT },
13690 { "glMatrixRotatedEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatedEXT },
13691 { "glMatrixRotatefEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatefEXT },
13692 { "glMatrixScaledEXT", "GL_EXT_direct_state_access", wine_glMatrixScaledEXT },
13693 { "glMatrixScalefEXT", "GL_EXT_direct_state_access", wine_glMatrixScalefEXT },
13694 { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatedEXT },
13695 { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatefEXT },
13696 { "glMemoryBarrier", "GL_ARB_shader_image_load_store", wine_glMemoryBarrier },
13697 { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", wine_glMemoryBarrierEXT },
13698 { "glMinSampleShading", "GL_VERSION_4_0", wine_glMinSampleShading },
13699 { "glMinSampleShadingARB", "GL_ARB_sample_shading", wine_glMinSampleShadingARB },
13700 { "glMinmax", "GL_VERSION_1_2", wine_glMinmax },
13701 { "glMinmaxEXT", "GL_EXT_histogram", wine_glMinmaxEXT },
13702 { "glMultTransposeMatrixd", "GL_VERSION_1_3", wine_glMultTransposeMatrixd },
13703 { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixdARB },
13704 { "glMultTransposeMatrixf", "GL_VERSION_1_3", wine_glMultTransposeMatrixf },
13705 { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixfARB },
13706 { "glMultiDrawArrays", "GL_VERSION_1_4", wine_glMultiDrawArrays },
13707 { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawArraysEXT },
13708 { "glMultiDrawArraysIndirect", "GL_ARB_multi_draw_indirect", wine_glMultiDrawArraysIndirect },
13709 { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawArraysIndirectAMD },
13710 { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawElementArrayAPPLE },
13711 { "glMultiDrawElements", "GL_VERSION_1_4", wine_glMultiDrawElements },
13712 { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glMultiDrawElementsBaseVertex },
13713 { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawElementsEXT },
13714 { "glMultiDrawElementsIndirect", "GL_ARB_multi_draw_indirect", wine_glMultiDrawElementsIndirect },
13715 { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawElementsIndirectAMD },
13716 { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawRangeElementArrayAPPLE },
13717 { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawArraysIBM },
13718 { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawElementsIBM },
13719 { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexBufferEXT },
13720 { "glMultiTexCoord1d", "GL_VERSION_1_3", wine_glMultiTexCoord1d },
13721 { "glMultiTexCoord1dARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dARB },
13722 { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dSGIS },
13723 { "glMultiTexCoord1dv", "GL_VERSION_1_3", wine_glMultiTexCoord1dv },
13724 { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dvARB },
13725 { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dvSGIS },
13726 { "glMultiTexCoord1f", "GL_VERSION_1_3", wine_glMultiTexCoord1f },
13727 { "glMultiTexCoord1fARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fARB },
13728 { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fSGIS },
13729 { "glMultiTexCoord1fv", "GL_VERSION_1_3", wine_glMultiTexCoord1fv },
13730 { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fvARB },
13731 { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fvSGIS },
13732 { "glMultiTexCoord1hNV", "GL_NV_half_float", wine_glMultiTexCoord1hNV },
13733 { "glMultiTexCoord1hvNV", "GL_NV_half_float", wine_glMultiTexCoord1hvNV },
13734 { "glMultiTexCoord1i", "GL_VERSION_1_3", wine_glMultiTexCoord1i },
13735 { "glMultiTexCoord1iARB", "GL_ARB_multitexture", wine_glMultiTexCoord1iARB },
13736 { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1iSGIS },
13737 { "glMultiTexCoord1iv", "GL_VERSION_1_3", wine_glMultiTexCoord1iv },
13738 { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord1ivARB },
13739 { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1ivSGIS },
13740 { "glMultiTexCoord1s", "GL_VERSION_1_3", wine_glMultiTexCoord1s },
13741 { "glMultiTexCoord1sARB", "GL_ARB_multitexture", wine_glMultiTexCoord1sARB },
13742 { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1sSGIS },
13743 { "glMultiTexCoord1sv", "GL_VERSION_1_3", wine_glMultiTexCoord1sv },
13744 { "glMultiTexCoord1svARB", "GL_ARB_multitexture", wine_glMultiTexCoord1svARB },
13745 { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1svSGIS },
13746 { "glMultiTexCoord2d", "GL_VERSION_1_3", wine_glMultiTexCoord2d },
13747 { "glMultiTexCoord2dARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dARB },
13748 { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dSGIS },
13749 { "glMultiTexCoord2dv", "GL_VERSION_1_3", wine_glMultiTexCoord2dv },
13750 { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dvARB },
13751 { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dvSGIS },
13752 { "glMultiTexCoord2f", "GL_VERSION_1_3", wine_glMultiTexCoord2f },
13753 { "glMultiTexCoord2fARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fARB },
13754 { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fSGIS },
13755 { "glMultiTexCoord2fv", "GL_VERSION_1_3", wine_glMultiTexCoord2fv },
13756 { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fvARB },
13757 { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fvSGIS },
13758 { "glMultiTexCoord2hNV", "GL_NV_half_float", wine_glMultiTexCoord2hNV },
13759 { "glMultiTexCoord2hvNV", "GL_NV_half_float", wine_glMultiTexCoord2hvNV },
13760 { "glMultiTexCoord2i", "GL_VERSION_1_3", wine_glMultiTexCoord2i },
13761 { "glMultiTexCoord2iARB", "GL_ARB_multitexture", wine_glMultiTexCoord2iARB },
13762 { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2iSGIS },
13763 { "glMultiTexCoord2iv", "GL_VERSION_1_3", wine_glMultiTexCoord2iv },
13764 { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord2ivARB },
13765 { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2ivSGIS },
13766 { "glMultiTexCoord2s", "GL_VERSION_1_3", wine_glMultiTexCoord2s },
13767 { "glMultiTexCoord2sARB", "GL_ARB_multitexture", wine_glMultiTexCoord2sARB },
13768 { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2sSGIS },
13769 { "glMultiTexCoord2sv", "GL_VERSION_1_3", wine_glMultiTexCoord2sv },
13770 { "glMultiTexCoord2svARB", "GL_ARB_multitexture", wine_glMultiTexCoord2svARB },
13771 { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2svSGIS },
13772 { "glMultiTexCoord3d", "GL_VERSION_1_3", wine_glMultiTexCoord3d },
13773 { "glMultiTexCoord3dARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dARB },
13774 { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dSGIS },
13775 { "glMultiTexCoord3dv", "GL_VERSION_1_3", wine_glMultiTexCoord3dv },
13776 { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dvARB },
13777 { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dvSGIS },
13778 { "glMultiTexCoord3f", "GL_VERSION_1_3", wine_glMultiTexCoord3f },
13779 { "glMultiTexCoord3fARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fARB },
13780 { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fSGIS },
13781 { "glMultiTexCoord3fv", "GL_VERSION_1_3", wine_glMultiTexCoord3fv },
13782 { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fvARB },
13783 { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fvSGIS },
13784 { "glMultiTexCoord3hNV", "GL_NV_half_float", wine_glMultiTexCoord3hNV },
13785 { "glMultiTexCoord3hvNV", "GL_NV_half_float", wine_glMultiTexCoord3hvNV },
13786 { "glMultiTexCoord3i", "GL_VERSION_1_3", wine_glMultiTexCoord3i },
13787 { "glMultiTexCoord3iARB", "GL_ARB_multitexture", wine_glMultiTexCoord3iARB },
13788 { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3iSGIS },
13789 { "glMultiTexCoord3iv", "GL_VERSION_1_3", wine_glMultiTexCoord3iv },
13790 { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord3ivARB },
13791 { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3ivSGIS },
13792 { "glMultiTexCoord3s", "GL_VERSION_1_3", wine_glMultiTexCoord3s },
13793 { "glMultiTexCoord3sARB", "GL_ARB_multitexture", wine_glMultiTexCoord3sARB },
13794 { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3sSGIS },
13795 { "glMultiTexCoord3sv", "GL_VERSION_1_3", wine_glMultiTexCoord3sv },
13796 { "glMultiTexCoord3svARB", "GL_ARB_multitexture", wine_glMultiTexCoord3svARB },
13797 { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3svSGIS },
13798 { "glMultiTexCoord4d", "GL_VERSION_1_3", wine_glMultiTexCoord4d },
13799 { "glMultiTexCoord4dARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dARB },
13800 { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dSGIS },
13801 { "glMultiTexCoord4dv", "GL_VERSION_1_3", wine_glMultiTexCoord4dv },
13802 { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dvARB },
13803 { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dvSGIS },
13804 { "glMultiTexCoord4f", "GL_VERSION_1_3", wine_glMultiTexCoord4f },
13805 { "glMultiTexCoord4fARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fARB },
13806 { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fSGIS },
13807 { "glMultiTexCoord4fv", "GL_VERSION_1_3", wine_glMultiTexCoord4fv },
13808 { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fvARB },
13809 { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fvSGIS },
13810 { "glMultiTexCoord4hNV", "GL_NV_half_float", wine_glMultiTexCoord4hNV },
13811 { "glMultiTexCoord4hvNV", "GL_NV_half_float", wine_glMultiTexCoord4hvNV },
13812 { "glMultiTexCoord4i", "GL_VERSION_1_3", wine_glMultiTexCoord4i },
13813 { "glMultiTexCoord4iARB", "GL_ARB_multitexture", wine_glMultiTexCoord4iARB },
13814 { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4iSGIS },
13815 { "glMultiTexCoord4iv", "GL_VERSION_1_3", wine_glMultiTexCoord4iv },
13816 { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord4ivARB },
13817 { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4ivSGIS },
13818 { "glMultiTexCoord4s", "GL_VERSION_1_3", wine_glMultiTexCoord4s },
13819 { "glMultiTexCoord4sARB", "GL_ARB_multitexture", wine_glMultiTexCoord4sARB },
13820 { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4sSGIS },
13821 { "glMultiTexCoord4sv", "GL_VERSION_1_3", wine_glMultiTexCoord4sv },
13822 { "glMultiTexCoord4svARB", "GL_ARB_multitexture", wine_glMultiTexCoord4svARB },
13823 { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4svSGIS },
13824 { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1ui },
13825 { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1uiv },
13826 { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2ui },
13827 { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2uiv },
13828 { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3ui },
13829 { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3uiv },
13830 { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4ui },
13831 { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4uiv },
13832 { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", wine_glMultiTexCoordPointerEXT },
13833 { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoordPointerSGIS },
13834 { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfEXT },
13835 { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfvEXT },
13836 { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnviEXT },
13837 { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvivEXT },
13838 { "glMultiTexGendEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendEXT },
13839 { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendvEXT },
13840 { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfEXT },
13841 { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfvEXT },
13842 { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", wine_glMultiTexGeniEXT },
13843 { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenivEXT },
13844 { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage1DEXT },
13845 { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage2DEXT },
13846 { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage3DEXT },
13847 { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIivEXT },
13848 { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIuivEXT },
13849 { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfEXT },
13850 { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfvEXT },
13851 { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameteriEXT },
13852 { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterivEXT },
13853 { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexRenderbufferEXT },
13854 { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage1DEXT },
13855 { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage2DEXT },
13856 { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage3DEXT },
13857 { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferDataEXT },
13858 { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferSubDataEXT },
13859 { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedCopyBufferSubDataEXT },
13860 { "glNamedFramebufferParameteriEXT", "GL_ARB_framebuffer_no_attachments", wine_glNamedFramebufferParameteriEXT },
13861 { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferRenderbufferEXT },
13862 { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture1DEXT },
13863 { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture2DEXT },
13864 { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture3DEXT },
13865 { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureEXT },
13866 { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureFaceEXT },
13867 { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureLayerEXT },
13868 { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dEXT },
13869 { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dvEXT },
13870 { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fEXT },
13871 { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fvEXT },
13872 { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4iEXT },
13873 { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4ivEXT },
13874 { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uiEXT },
13875 { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uivEXT },
13876 { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameters4fvEXT },
13877 { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4ivEXT },
13878 { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4uivEXT },
13879 { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glNamedProgramStringEXT },
13880 { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageEXT },
13881 { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleCoverageEXT },
13882 { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleEXT },
13883 { "glNamedStringARB", "GL_ARB_shading_language_include", wine_glNamedStringARB },
13884 { "glNewBufferRegion", "GL_KTX_buffer_region", wine_glNewBufferRegion },
13885 { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", wine_glNewObjectBufferATI },
13886 { "glNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fSUN },
13887 { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fvSUN },
13888 { "glNormal3hNV", "GL_NV_half_float", wine_glNormal3hNV },
13889 { "glNormal3hvNV", "GL_NV_half_float", wine_glNormal3hvNV },
13890 { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glNormalFormatNV },
13891 { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3ui },
13892 { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3uiv },
13893 { "glNormalPointerEXT", "GL_EXT_vertex_array", wine_glNormalPointerEXT },
13894 { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", wine_glNormalPointerListIBM },
13895 { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", wine_glNormalPointervINTEL },
13896 { "glNormalStream3bATI", "GL_ATI_vertex_streams", wine_glNormalStream3bATI },
13897 { "glNormalStream3bvATI", "GL_ATI_vertex_streams", wine_glNormalStream3bvATI },
13898 { "glNormalStream3dATI", "GL_ATI_vertex_streams", wine_glNormalStream3dATI },
13899 { "glNormalStream3dvATI", "GL_ATI_vertex_streams", wine_glNormalStream3dvATI },
13900 { "glNormalStream3fATI", "GL_ATI_vertex_streams", wine_glNormalStream3fATI },
13901 { "glNormalStream3fvATI", "GL_ATI_vertex_streams", wine_glNormalStream3fvATI },
13902 { "glNormalStream3iATI", "GL_ATI_vertex_streams", wine_glNormalStream3iATI },
13903 { "glNormalStream3ivATI", "GL_ATI_vertex_streams", wine_glNormalStream3ivATI },
13904 { "glNormalStream3sATI", "GL_ATI_vertex_streams", wine_glNormalStream3sATI },
13905 { "glNormalStream3svATI", "GL_ATI_vertex_streams", wine_glNormalStream3svATI },
13906 { "glObjectLabel", "GL_KHR_debug", wine_glObjectLabel },
13907 { "glObjectPtrLabel", "GL_KHR_debug", wine_glObjectPtrLabel },
13908 { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectPurgeableAPPLE },
13909 { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectUnpurgeableAPPLE },
13910 { "glPNTrianglesfATI", "GL_ATI_pn_triangles", wine_glPNTrianglesfATI },
13911 { "glPNTrianglesiATI", "GL_ATI_pn_triangles", wine_glPNTrianglesiATI },
13912 { "glPassTexCoordATI", "GL_ATI_fragment_shader", wine_glPassTexCoordATI },
13913 { "glPatchParameterfv", "GL_ARB_tessellation_shader", wine_glPatchParameterfv },
13914 { "glPatchParameteri", "GL_ARB_tessellation_shader", wine_glPatchParameteri },
13915 { "glPathColorGenNV", "GL_NV_path_rendering", wine_glPathColorGenNV },
13916 { "glPathCommandsNV", "GL_NV_path_rendering", wine_glPathCommandsNV },
13917 { "glPathCoordsNV", "GL_NV_path_rendering", wine_glPathCoordsNV },
13918 { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", wine_glPathCoverDepthFuncNV },
13919 { "glPathDashArrayNV", "GL_NV_path_rendering", wine_glPathDashArrayNV },
13920 { "glPathFogGenNV", "GL_NV_path_rendering", wine_glPathFogGenNV },
13921 { "glPathGlyphRangeNV", "GL_NV_path_rendering", wine_glPathGlyphRangeNV },
13922 { "glPathGlyphsNV", "GL_NV_path_rendering", wine_glPathGlyphsNV },
13923 { "glPathParameterfNV", "GL_NV_path_rendering", wine_glPathParameterfNV },
13924 { "glPathParameterfvNV", "GL_NV_path_rendering", wine_glPathParameterfvNV },
13925 { "glPathParameteriNV", "GL_NV_path_rendering", wine_glPathParameteriNV },
13926 { "glPathParameterivNV", "GL_NV_path_rendering", wine_glPathParameterivNV },
13927 { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", wine_glPathStencilDepthOffsetNV },
13928 { "glPathStencilFuncNV", "GL_NV_path_rendering", wine_glPathStencilFuncNV },
13929 { "glPathStringNV", "GL_NV_path_rendering", wine_glPathStringNV },
13930 { "glPathSubCommandsNV", "GL_NV_path_rendering", wine_glPathSubCommandsNV },
13931 { "glPathSubCoordsNV", "GL_NV_path_rendering", wine_glPathSubCoordsNV },
13932 { "glPathTexGenNV", "GL_NV_path_rendering", wine_glPathTexGenNV },
13933 { "glPauseTransformFeedback", "GL_ARB_transform_feedback2", wine_glPauseTransformFeedback },
13934 { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glPauseTransformFeedbackNV },
13935 { "glPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glPixelDataRangeNV },
13936 { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfSGIS },
13937 { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfvSGIS },
13938 { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameteriSGIS },
13939 { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterivSGIS },
13940 { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", wine_glPixelTexGenSGIX },
13941 { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfEXT },
13942 { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfvEXT },
13943 { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameteriEXT },
13944 { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterivEXT },
13945 { "glPointAlongPathNV", "GL_NV_path_rendering", wine_glPointAlongPathNV },
13946 { "glPointParameterf", "GL_VERSION_1_4", wine_glPointParameterf },
13947 { "glPointParameterfARB", "GL_ARB_point_parameters", wine_glPointParameterfARB },
13948 { "glPointParameterfEXT", "GL_EXT_point_parameters", wine_glPointParameterfEXT },
13949 { "glPointParameterfSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfSGIS },
13950 { "glPointParameterfv", "GL_VERSION_1_4", wine_glPointParameterfv },
13951 { "glPointParameterfvARB", "GL_ARB_point_parameters", wine_glPointParameterfvARB },
13952 { "glPointParameterfvEXT", "GL_EXT_point_parameters", wine_glPointParameterfvEXT },
13953 { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfvSGIS },
13954 { "glPointParameteri", "GL_VERSION_1_4", wine_glPointParameteri },
13955 { "glPointParameteriNV", "GL_NV_point_sprite", wine_glPointParameteriNV },
13956 { "glPointParameteriv", "GL_VERSION_1_4", wine_glPointParameteriv },
13957 { "glPointParameterivNV", "GL_NV_point_sprite", wine_glPointParameterivNV },
13958 { "glPollAsyncSGIX", "GL_SGIX_async", wine_glPollAsyncSGIX },
13959 { "glPollInstrumentsSGIX", "GL_SGIX_instruments", wine_glPollInstrumentsSGIX },
13960 { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", wine_glPolygonOffsetEXT },
13961 { "glPopDebugGroup", "GL_KHR_debug", wine_glPopDebugGroup },
13962 { "glPresentFrameDualFillNV", "GL_NV_present_video", wine_glPresentFrameDualFillNV },
13963 { "glPresentFrameKeyedNV", "GL_NV_present_video", wine_glPresentFrameKeyedNV },
13964 { "glPrimitiveRestartIndex", "GL_VERSION_3_1", wine_glPrimitiveRestartIndex },
13965 { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartIndexNV },
13966 { "glPrimitiveRestartNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartNV },
13967 { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", wine_glPrioritizeTexturesEXT },
13968 { "glProgramBinary", "GL_ARB_get_program_binary", wine_glProgramBinary },
13969 { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIivNV },
13970 { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIuivNV },
13971 { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersfvNV },
13972 { "glProgramEnvParameter4dARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dARB },
13973 { "glProgramEnvParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dvARB },
13974 { "glProgramEnvParameter4fARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fARB },
13975 { "glProgramEnvParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fvARB },
13976 { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4iNV },
13977 { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4ivNV },
13978 { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uiNV },
13979 { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uivNV },
13980 { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramEnvParameters4fvEXT },
13981 { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4ivNV },
13982 { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4uivNV },
13983 { "glProgramLocalParameter4dARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dARB },
13984 { "glProgramLocalParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dvARB },
13985 { "glProgramLocalParameter4fARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fARB },
13986 { "glProgramLocalParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fvARB },
13987 { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4iNV },
13988 { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4ivNV },
13989 { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uiNV },
13990 { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uivNV },
13991 { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramLocalParameters4fvEXT },
13992 { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4ivNV },
13993 { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4uivNV },
13994 { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dNV },
13995 { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dvNV },
13996 { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fNV },
13997 { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fvNV },
13998 { "glProgramParameter4dNV", "GL_NV_vertex_program", wine_glProgramParameter4dNV },
13999 { "glProgramParameter4dvNV", "GL_NV_vertex_program", wine_glProgramParameter4dvNV },
14000 { "glProgramParameter4fNV", "GL_NV_vertex_program", wine_glProgramParameter4fNV },
14001 { "glProgramParameter4fvNV", "GL_NV_vertex_program", wine_glProgramParameter4fvNV },
14002 { "glProgramParameteri", "GL_ARB_get_program_binary", wine_glProgramParameteri },
14003 { "glProgramParameteriARB", "GL_ARB_geometry_shader4", wine_glProgramParameteriARB },
14004 { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", wine_glProgramParameteriEXT },
14005 { "glProgramParameters4dvNV", "GL_NV_vertex_program", wine_glProgramParameters4dvNV },
14006 { "glProgramParameters4fvNV", "GL_NV_vertex_program", wine_glProgramParameters4fvNV },
14007 { "glProgramStringARB", "GL_ARB_vertex_program", wine_glProgramStringARB },
14008 { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", wine_glProgramSubroutineParametersuivNV },
14009 { "glProgramUniform1d", "GL_ARB_separate_shader_objects", wine_glProgramUniform1d },
14010 { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dEXT },
14011 { "glProgramUniform1dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1dv },
14012 { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dvEXT },
14013 { "glProgramUniform1f", "GL_ARB_separate_shader_objects", wine_glProgramUniform1f },
14014 { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fEXT },
14015 { "glProgramUniform1fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1fv },
14016 { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fvEXT },
14017 { "glProgramUniform1i", "GL_ARB_separate_shader_objects", wine_glProgramUniform1i },
14018 { "glProgramUniform1i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64NV },
14019 { "glProgramUniform1i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64vNV },
14020 { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1iEXT },
14021 { "glProgramUniform1iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1iv },
14022 { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1ivEXT },
14023 { "glProgramUniform1ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform1ui },
14024 { "glProgramUniform1ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64NV },
14025 { "glProgramUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64vNV },
14026 { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uiEXT },
14027 { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1uiv },
14028 { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uivEXT },
14029 { "glProgramUniform2d", "GL_ARB_separate_shader_objects", wine_glProgramUniform2d },
14030 { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dEXT },
14031 { "glProgramUniform2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2dv },
14032 { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dvEXT },
14033 { "glProgramUniform2f", "GL_ARB_separate_shader_objects", wine_glProgramUniform2f },
14034 { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fEXT },
14035 { "glProgramUniform2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2fv },
14036 { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fvEXT },
14037 { "glProgramUniform2i", "GL_ARB_separate_shader_objects", wine_glProgramUniform2i },
14038 { "glProgramUniform2i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64NV },
14039 { "glProgramUniform2i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64vNV },
14040 { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2iEXT },
14041 { "glProgramUniform2iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2iv },
14042 { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2ivEXT },
14043 { "glProgramUniform2ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform2ui },
14044 { "glProgramUniform2ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64NV },
14045 { "glProgramUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64vNV },
14046 { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uiEXT },
14047 { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2uiv },
14048 { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uivEXT },
14049 { "glProgramUniform3d", "GL_ARB_separate_shader_objects", wine_glProgramUniform3d },
14050 { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dEXT },
14051 { "glProgramUniform3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3dv },
14052 { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dvEXT },
14053 { "glProgramUniform3f", "GL_ARB_separate_shader_objects", wine_glProgramUniform3f },
14054 { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fEXT },
14055 { "glProgramUniform3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3fv },
14056 { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fvEXT },
14057 { "glProgramUniform3i", "GL_ARB_separate_shader_objects", wine_glProgramUniform3i },
14058 { "glProgramUniform3i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64NV },
14059 { "glProgramUniform3i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64vNV },
14060 { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3iEXT },
14061 { "glProgramUniform3iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3iv },
14062 { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3ivEXT },
14063 { "glProgramUniform3ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform3ui },
14064 { "glProgramUniform3ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64NV },
14065 { "glProgramUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64vNV },
14066 { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uiEXT },
14067 { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3uiv },
14068 { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uivEXT },
14069 { "glProgramUniform4d", "GL_ARB_separate_shader_objects", wine_glProgramUniform4d },
14070 { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dEXT },
14071 { "glProgramUniform4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4dv },
14072 { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dvEXT },
14073 { "glProgramUniform4f", "GL_ARB_separate_shader_objects", wine_glProgramUniform4f },
14074 { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fEXT },
14075 { "glProgramUniform4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4fv },
14076 { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fvEXT },
14077 { "glProgramUniform4i", "GL_ARB_separate_shader_objects", wine_glProgramUniform4i },
14078 { "glProgramUniform4i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64NV },
14079 { "glProgramUniform4i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64vNV },
14080 { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4iEXT },
14081 { "glProgramUniform4iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4iv },
14082 { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4ivEXT },
14083 { "glProgramUniform4ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform4ui },
14084 { "glProgramUniform4ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64NV },
14085 { "glProgramUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64vNV },
14086 { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uiEXT },
14087 { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4uiv },
14088 { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uivEXT },
14089 { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64NV },
14090 { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64vNV },
14091 { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2dv },
14092 { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2dvEXT },
14093 { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2fv },
14094 { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2fvEXT },
14095 { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3dv },
14096 { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3dvEXT },
14097 { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3fv },
14098 { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3fvEXT },
14099 { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4dv },
14100 { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4dvEXT },
14101 { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4fv },
14102 { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4fvEXT },
14103 { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3dv },
14104 { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3dvEXT },
14105 { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3fv },
14106 { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3fvEXT },
14107 { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2dv },
14108 { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2dvEXT },
14109 { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2fv },
14110 { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2fvEXT },
14111 { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4dv },
14112 { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4dvEXT },
14113 { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4fv },
14114 { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4fvEXT },
14115 { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4dv },
14116 { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4dvEXT },
14117 { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4fv },
14118 { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4fvEXT },
14119 { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2dv },
14120 { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2dvEXT },
14121 { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2fv },
14122 { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2fvEXT },
14123 { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3dv },
14124 { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3dvEXT },
14125 { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3fv },
14126 { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3fvEXT },
14127 { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64NV },
14128 { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64vNV },
14129 { "glProgramVertexLimitNV", "GL_NV_geometry_program4", wine_glProgramVertexLimitNV },
14130 { "glProvokingVertex", "GL_ARB_provoking_vertex", wine_glProvokingVertex },
14131 { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", wine_glProvokingVertexEXT },
14132 { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glPushClientAttribDefaultEXT },
14133 { "glPushDebugGroup", "GL_KHR_debug", wine_glPushDebugGroup },
14134 { "glQueryCounter", "GL_ARB_timer_query", wine_glQueryCounter },
14135 { "glReadBufferRegion", "GL_KTX_buffer_region", wine_glReadBufferRegion },
14136 { "glReadInstrumentsSGIX", "GL_SGIX_instruments", wine_glReadInstrumentsSGIX },
14137 { "glReadnPixelsARB", "GL_ARB_robustness", wine_glReadnPixelsARB },
14138 { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", wine_glReferencePlaneSGIX },
14139 { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility", wine_glReleaseShaderCompiler },
14140 { "glRenderbufferStorage", "GL_ARB_framebuffer_object", wine_glRenderbufferStorage },
14141 { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", wine_glRenderbufferStorageEXT },
14142 { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object", wine_glRenderbufferStorageMultisample },
14143 { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", wine_glRenderbufferStorageMultisampleCoverageNV },
14144 { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", wine_glRenderbufferStorageMultisampleEXT },
14145 { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", wine_glReplacementCodePointerSUN },
14146 { "glReplacementCodeubSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubSUN },
14147 { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubvSUN },
14148 { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fSUN },
14149 { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fvSUN },
14150 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN },
14151 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN },
14152 { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fSUN },
14153 { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fvSUN },
14154 { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fSUN },
14155 { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fvSUN },
14156 { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuiSUN },
14157 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
14158 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
14159 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
14160 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
14161 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fSUN },
14162 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fvSUN },
14163 { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fSUN },
14164 { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fvSUN },
14165 { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuivSUN },
14166 { "glReplacementCodeusSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusSUN },
14167 { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusvSUN },
14168 { "glRequestResidentProgramsNV", "GL_NV_vertex_program", wine_glRequestResidentProgramsNV },
14169 { "glResetHistogram", "GL_VERSION_1_2", wine_glResetHistogram },
14170 { "glResetHistogramEXT", "GL_EXT_histogram", wine_glResetHistogramEXT },
14171 { "glResetMinmax", "GL_VERSION_1_2", wine_glResetMinmax },
14172 { "glResetMinmaxEXT", "GL_EXT_histogram", wine_glResetMinmaxEXT },
14173 { "glResizeBuffersMESA", "GL_MESA_resize_buffers", wine_glResizeBuffersMESA },
14174 { "glResumeTransformFeedback", "GL_ARB_transform_feedback2", wine_glResumeTransformFeedback },
14175 { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glResumeTransformFeedbackNV },
14176 { "glSampleCoverage", "GL_VERSION_1_3", wine_glSampleCoverage },
14177 { "glSampleCoverageARB", "GL_ARB_multisample", wine_glSampleCoverageARB },
14178 { "glSampleMapATI", "GL_ATI_fragment_shader", wine_glSampleMapATI },
14179 { "glSampleMaskEXT", "GL_EXT_multisample", wine_glSampleMaskEXT },
14180 { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", wine_glSampleMaskIndexedNV },
14181 { "glSampleMaskSGIS", "GL_SGIS_multisample", wine_glSampleMaskSGIS },
14182 { "glSampleMaski", "GL_ARB_texture_multisample", wine_glSampleMaski },
14183 { "glSamplePatternEXT", "GL_EXT_multisample", wine_glSamplePatternEXT },
14184 { "glSamplePatternSGIS", "GL_SGIS_multisample", wine_glSamplePatternSGIS },
14185 { "glSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIiv },
14186 { "glSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIuiv },
14187 { "glSamplerParameterf", "GL_ARB_sampler_objects", wine_glSamplerParameterf },
14188 { "glSamplerParameterfv", "GL_ARB_sampler_objects", wine_glSamplerParameterfv },
14189 { "glSamplerParameteri", "GL_ARB_sampler_objects", wine_glSamplerParameteri },
14190 { "glSamplerParameteriv", "GL_ARB_sampler_objects", wine_glSamplerParameteriv },
14191 { "glScissorArrayv", "GL_ARB_viewport_array", wine_glScissorArrayv },
14192 { "glScissorIndexed", "GL_ARB_viewport_array", wine_glScissorIndexed },
14193 { "glScissorIndexedv", "GL_ARB_viewport_array", wine_glScissorIndexedv },
14194 { "glSecondaryColor3b", "GL_VERSION_1_4", wine_glSecondaryColor3b },
14195 { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bEXT },
14196 { "glSecondaryColor3bv", "GL_VERSION_1_4", wine_glSecondaryColor3bv },
14197 { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bvEXT },
14198 { "glSecondaryColor3d", "GL_VERSION_1_4", wine_glSecondaryColor3d },
14199 { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dEXT },
14200 { "glSecondaryColor3dv", "GL_VERSION_1_4", wine_glSecondaryColor3dv },
14201 { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dvEXT },
14202 { "glSecondaryColor3f", "GL_VERSION_1_4", wine_glSecondaryColor3f },
14203 { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fEXT },
14204 { "glSecondaryColor3fv", "GL_VERSION_1_4", wine_glSecondaryColor3fv },
14205 { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fvEXT },
14206 { "glSecondaryColor3hNV", "GL_NV_half_float", wine_glSecondaryColor3hNV },
14207 { "glSecondaryColor3hvNV", "GL_NV_half_float", wine_glSecondaryColor3hvNV },
14208 { "glSecondaryColor3i", "GL_VERSION_1_4", wine_glSecondaryColor3i },
14209 { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3iEXT },
14210 { "glSecondaryColor3iv", "GL_VERSION_1_4", wine_glSecondaryColor3iv },
14211 { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ivEXT },
14212 { "glSecondaryColor3s", "GL_VERSION_1_4", wine_glSecondaryColor3s },
14213 { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3sEXT },
14214 { "glSecondaryColor3sv", "GL_VERSION_1_4", wine_glSecondaryColor3sv },
14215 { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3svEXT },
14216 { "glSecondaryColor3ub", "GL_VERSION_1_4", wine_glSecondaryColor3ub },
14217 { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubEXT },
14218 { "glSecondaryColor3ubv", "GL_VERSION_1_4", wine_glSecondaryColor3ubv },
14219 { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubvEXT },
14220 { "glSecondaryColor3ui", "GL_VERSION_1_4", wine_glSecondaryColor3ui },
14221 { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uiEXT },
14222 { "glSecondaryColor3uiv", "GL_VERSION_1_4", wine_glSecondaryColor3uiv },
14223 { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uivEXT },
14224 { "glSecondaryColor3us", "GL_VERSION_1_4", wine_glSecondaryColor3us },
14225 { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usEXT },
14226 { "glSecondaryColor3usv", "GL_VERSION_1_4", wine_glSecondaryColor3usv },
14227 { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usvEXT },
14228 { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glSecondaryColorFormatNV },
14229 { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3ui },
14230 { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3uiv },
14231 { "glSecondaryColorPointer", "GL_VERSION_1_4", wine_glSecondaryColorPointer },
14232 { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", wine_glSecondaryColorPointerEXT },
14233 { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glSecondaryColorPointerListIBM },
14234 { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glSelectPerfMonitorCountersAMD },
14235 { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", wine_glSelectTextureCoordSetSGIS },
14236 { "glSelectTextureSGIS", "GL_SGIS_multitexture", wine_glSelectTextureSGIS },
14237 { "glSeparableFilter2D", "GL_VERSION_1_2", wine_glSeparableFilter2D },
14238 { "glSeparableFilter2DEXT", "GL_EXT_convolution", wine_glSeparableFilter2DEXT },
14239 { "glSetFenceAPPLE", "GL_APPLE_fence", wine_glSetFenceAPPLE },
14240 { "glSetFenceNV", "GL_NV_fence", wine_glSetFenceNV },
14241 { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", wine_glSetFragmentShaderConstantATI },
14242 { "glSetInvariantEXT", "GL_EXT_vertex_shader", wine_glSetInvariantEXT },
14243 { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", wine_glSetLocalConstantEXT },
14244 { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", wine_glSetMultisamplefvAMD },
14245 { "glShaderBinary", "GL_ARB_ES2_compatibility", wine_glShaderBinary },
14246 { "glShaderOp1EXT", "GL_EXT_vertex_shader", wine_glShaderOp1EXT },
14247 { "glShaderOp2EXT", "GL_EXT_vertex_shader", wine_glShaderOp2EXT },
14248 { "glShaderOp3EXT", "GL_EXT_vertex_shader", wine_glShaderOp3EXT },
14249 { "glShaderSource", "GL_VERSION_2_0", wine_glShaderSource },
14250 { "glShaderSourceARB", "GL_ARB_shader_objects", wine_glShaderSourceARB },
14251 { "glShaderStorageBlockBinding", "GL_ARB_shader_storage_buffer_object", wine_glShaderStorageBlockBinding },
14252 { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glSharpenTexFuncSGIS },
14253 { "glSpriteParameterfSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfSGIX },
14254 { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfvSGIX },
14255 { "glSpriteParameteriSGIX", "GL_SGIX_sprite", wine_glSpriteParameteriSGIX },
14256 { "glSpriteParameterivSGIX", "GL_SGIX_sprite", wine_glSpriteParameterivSGIX },
14257 { "glStartInstrumentsSGIX", "GL_SGIX_instruments", wine_glStartInstrumentsSGIX },
14258 { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", wine_glStencilClearTagEXT },
14259 { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", wine_glStencilFillPathInstancedNV },
14260 { "glStencilFillPathNV", "GL_NV_path_rendering", wine_glStencilFillPathNV },
14261 { "glStencilFuncSeparate", "GL_VERSION_2_0", wine_glStencilFuncSeparate },
14262 { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", wine_glStencilFuncSeparateATI },
14263 { "glStencilMaskSeparate", "GL_VERSION_2_0", wine_glStencilMaskSeparate },
14264 { "glStencilOpSeparate", "GL_VERSION_2_0", wine_glStencilOpSeparate },
14265 { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", wine_glStencilOpSeparateATI },
14266 { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", wine_glStencilOpValueAMD },
14267 { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", wine_glStencilStrokePathInstancedNV },
14268 { "glStencilStrokePathNV", "GL_NV_path_rendering", wine_glStencilStrokePathNV },
14269 { "glStopInstrumentsSGIX", "GL_SGIX_instruments", wine_glStopInstrumentsSGIX },
14270 { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", wine_glStringMarkerGREMEDY },
14271 { "glSwizzleEXT", "GL_EXT_vertex_shader", wine_glSwizzleEXT },
14272 { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", wine_glTagSampleBufferSGIX },
14273 { "glTangent3bEXT", "GL_EXT_coordinate_frame", wine_glTangent3bEXT },
14274 { "glTangent3bvEXT", "GL_EXT_coordinate_frame", wine_glTangent3bvEXT },
14275 { "glTangent3dEXT", "GL_EXT_coordinate_frame", wine_glTangent3dEXT },
14276 { "glTangent3dvEXT", "GL_EXT_coordinate_frame", wine_glTangent3dvEXT },
14277 { "glTangent3fEXT", "GL_EXT_coordinate_frame", wine_glTangent3fEXT },
14278 { "glTangent3fvEXT", "GL_EXT_coordinate_frame", wine_glTangent3fvEXT },
14279 { "glTangent3iEXT", "GL_EXT_coordinate_frame", wine_glTangent3iEXT },
14280 { "glTangent3ivEXT", "GL_EXT_coordinate_frame", wine_glTangent3ivEXT },
14281 { "glTangent3sEXT", "GL_EXT_coordinate_frame", wine_glTangent3sEXT },
14282 { "glTangent3svEXT", "GL_EXT_coordinate_frame", wine_glTangent3svEXT },
14283 { "glTangentPointerEXT", "GL_EXT_coordinate_frame", wine_glTangentPointerEXT },
14284 { "glTbufferMask3DFX", "GL_3DFX_tbuffer", wine_glTbufferMask3DFX },
14285 { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationFactorAMD },
14286 { "glTessellationModeAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationModeAMD },
14287 { "glTestFenceAPPLE", "GL_APPLE_fence", wine_glTestFenceAPPLE },
14288 { "glTestFenceNV", "GL_NV_fence", wine_glTestFenceNV },
14289 { "glTestObjectAPPLE", "GL_APPLE_fence", wine_glTestObjectAPPLE },
14290 { "glTexBuffer", "GL_VERSION_3_1", wine_glTexBuffer },
14291 { "glTexBufferARB", "GL_ARB_texture_buffer_object", wine_glTexBufferARB },
14292 { "glTexBufferEXT", "GL_EXT_texture_buffer_object", wine_glTexBufferEXT },
14293 { "glTexBufferRange", "GL_ARB_texture_buffer_range", wine_glTexBufferRange },
14294 { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterfvATI },
14295 { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterivATI },
14296 { "glTexCoord1hNV", "GL_NV_half_float", wine_glTexCoord1hNV },
14297 { "glTexCoord1hvNV", "GL_NV_half_float", wine_glTexCoord1hvNV },
14298 { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fSUN },
14299 { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fvSUN },
14300 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fSUN },
14301 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fvSUN },
14302 { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fSUN },
14303 { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fvSUN },
14304 { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fSUN },
14305 { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fvSUN },
14306 { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fSUN },
14307 { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fvSUN },
14308 { "glTexCoord2hNV", "GL_NV_half_float", wine_glTexCoord2hNV },
14309 { "glTexCoord2hvNV", "GL_NV_half_float", wine_glTexCoord2hvNV },
14310 { "glTexCoord3hNV", "GL_NV_half_float", wine_glTexCoord3hNV },
14311 { "glTexCoord3hvNV", "GL_NV_half_float", wine_glTexCoord3hvNV },
14312 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fSUN },
14313 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fvSUN },
14314 { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fSUN },
14315 { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fvSUN },
14316 { "glTexCoord4hNV", "GL_NV_half_float", wine_glTexCoord4hNV },
14317 { "glTexCoord4hvNV", "GL_NV_half_float", wine_glTexCoord4hvNV },
14318 { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glTexCoordFormatNV },
14319 { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1ui },
14320 { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1uiv },
14321 { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2ui },
14322 { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2uiv },
14323 { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3ui },
14324 { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3uiv },
14325 { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4ui },
14326 { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4uiv },
14327 { "glTexCoordPointerEXT", "GL_EXT_vertex_array", wine_glTexCoordPointerEXT },
14328 { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glTexCoordPointerListIBM },
14329 { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", wine_glTexCoordPointervINTEL },
14330 { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glTexFilterFuncSGIS },
14331 { "glTexImage2DMultisample", "GL_ARB_texture_multisample", wine_glTexImage2DMultisample },
14332 { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage2DMultisampleCoverageNV },
14333 { "glTexImage3D", "GL_VERSION_1_2", wine_glTexImage3D },
14334 { "glTexImage3DEXT", "GL_EXT_texture3D", wine_glTexImage3DEXT },
14335 { "glTexImage3DMultisample", "GL_ARB_texture_multisample", wine_glTexImage3DMultisample },
14336 { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage3DMultisampleCoverageNV },
14337 { "glTexImage4DSGIS", "GL_SGIS_texture4D", wine_glTexImage4DSGIS },
14338 { "glTexParameterIiv", "GL_VERSION_3_0", wine_glTexParameterIiv },
14339 { "glTexParameterIivEXT", "GL_EXT_texture_integer", wine_glTexParameterIivEXT },
14340 { "glTexParameterIuiv", "GL_VERSION_3_0", wine_glTexParameterIuiv },
14341 { "glTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glTexParameterIuivEXT },
14342 { "glTexRenderbufferNV", "GL_NV_explicit_multisample", wine_glTexRenderbufferNV },
14343 { "glTexStorage1D", "GL_ARB_texture_storage", wine_glTexStorage1D },
14344 { "glTexStorage2D", "GL_ARB_texture_storage", wine_glTexStorage2D },
14345 { "glTexStorage2DMultisample", "GL_ARB_texture_storage_multisample", wine_glTexStorage2DMultisample },
14346 { "glTexStorage3D", "GL_ARB_texture_storage", wine_glTexStorage3D },
14347 { "glTexStorage3DMultisample", "GL_ARB_texture_storage_multisample", wine_glTexStorage3DMultisample },
14348 { "glTexStorageSparseAMD", "GL_AMD_sparse_texture", wine_glTexStorageSparseAMD },
14349 { "glTexSubImage1DEXT", "GL_EXT_subtexture", wine_glTexSubImage1DEXT },
14350 { "glTexSubImage2DEXT", "GL_EXT_subtexture", wine_glTexSubImage2DEXT },
14351 { "glTexSubImage3D", "GL_VERSION_1_2", wine_glTexSubImage3D },
14352 { "glTexSubImage3DEXT", "GL_EXT_texture3D", wine_glTexSubImage3DEXT },
14353 { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", wine_glTexSubImage4DSGIS },
14354 { "glTextureBarrierNV", "GL_NV_texture_barrier", wine_glTextureBarrierNV },
14355 { "glTextureBufferEXT", "GL_EXT_direct_state_access", wine_glTextureBufferEXT },
14356 { "glTextureBufferRangeEXT", "GL_ARB_texture_buffer_range", wine_glTextureBufferRangeEXT },
14357 { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", wine_glTextureColorMaskSGIS },
14358 { "glTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureImage1DEXT },
14359 { "glTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureImage2DEXT },
14360 { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleCoverageNV },
14361 { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleNV },
14362 { "glTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureImage3DEXT },
14363 { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleCoverageNV },
14364 { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleNV },
14365 { "glTextureLightEXT", "GL_EXT_light_texture", wine_glTextureLightEXT },
14366 { "glTextureMaterialEXT", "GL_EXT_light_texture", wine_glTextureMaterialEXT },
14367 { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", wine_glTextureNormalEXT },
14368 { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIivEXT },
14369 { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIuivEXT },
14370 { "glTextureParameterfEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfEXT },
14371 { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfvEXT },
14372 { "glTextureParameteriEXT", "GL_EXT_direct_state_access", wine_glTextureParameteriEXT },
14373 { "glTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterivEXT },
14374 { "glTextureRangeAPPLE", "GL_APPLE_texture_range", wine_glTextureRangeAPPLE },
14375 { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", wine_glTextureRenderbufferEXT },
14376 { "glTextureStorage1DEXT", "GL_ARB_texture_storage", wine_glTextureStorage1DEXT },
14377 { "glTextureStorage2DEXT", "GL_ARB_texture_storage", wine_glTextureStorage2DEXT },
14378 { "glTextureStorage2DMultisampleEXT", "GL_ARB_texture_storage_multisample", wine_glTextureStorage2DMultisampleEXT },
14379 { "glTextureStorage3DEXT", "GL_ARB_texture_storage", wine_glTextureStorage3DEXT },
14380 { "glTextureStorage3DMultisampleEXT", "GL_ARB_texture_storage_multisample", wine_glTextureStorage3DMultisampleEXT },
14381 { "glTextureStorageSparseAMD", "GL_AMD_sparse_texture", wine_glTextureStorageSparseAMD },
14382 { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage1DEXT },
14383 { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage2DEXT },
14384 { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage3DEXT },
14385 { "glTextureView", "GL_ARB_texture_view", wine_glTextureView },
14386 { "glTrackMatrixNV", "GL_NV_vertex_program", wine_glTrackMatrixNV },
14387 { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackAttribsNV },
14388 { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackStreamAttribsNV },
14389 { "glTransformFeedbackVaryings", "GL_VERSION_3_0", wine_glTransformFeedbackVaryings },
14390 { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", wine_glTransformFeedbackVaryingsEXT },
14391 { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackVaryingsNV },
14392 { "glTransformPathNV", "GL_NV_path_rendering", wine_glTransformPathNV },
14393 { "glUniform1d", "GL_ARB_gpu_shader_fp64", wine_glUniform1d },
14394 { "glUniform1dv", "GL_ARB_gpu_shader_fp64", wine_glUniform1dv },
14395 { "glUniform1f", "GL_VERSION_2_0", wine_glUniform1f },
14396 { "glUniform1fARB", "GL_ARB_shader_objects", wine_glUniform1fARB },
14397 { "glUniform1fv", "GL_VERSION_2_0", wine_glUniform1fv },
14398 { "glUniform1fvARB", "GL_ARB_shader_objects", wine_glUniform1fvARB },
14399 { "glUniform1i", "GL_VERSION_2_0", wine_glUniform1i },
14400 { "glUniform1i64NV", "GL_NV_gpu_shader5", wine_glUniform1i64NV },
14401 { "glUniform1i64vNV", "GL_NV_gpu_shader5", wine_glUniform1i64vNV },
14402 { "glUniform1iARB", "GL_ARB_shader_objects", wine_glUniform1iARB },
14403 { "glUniform1iv", "GL_VERSION_2_0", wine_glUniform1iv },
14404 { "glUniform1ivARB", "GL_ARB_shader_objects", wine_glUniform1ivARB },
14405 { "glUniform1ui", "GL_VERSION_3_0", wine_glUniform1ui },
14406 { "glUniform1ui64NV", "GL_NV_gpu_shader5", wine_glUniform1ui64NV },
14407 { "glUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glUniform1ui64vNV },
14408 { "glUniform1uiEXT", "GL_EXT_gpu_shader4", wine_glUniform1uiEXT },
14409 { "glUniform1uiv", "GL_VERSION_3_0", wine_glUniform1uiv },
14410 { "glUniform1uivEXT", "GL_EXT_gpu_shader4", wine_glUniform1uivEXT },
14411 { "glUniform2d", "GL_ARB_gpu_shader_fp64", wine_glUniform2d },
14412 { "glUniform2dv", "GL_ARB_gpu_shader_fp64", wine_glUniform2dv },
14413 { "glUniform2f", "GL_VERSION_2_0", wine_glUniform2f },
14414 { "glUniform2fARB", "GL_ARB_shader_objects", wine_glUniform2fARB },
14415 { "glUniform2fv", "GL_VERSION_2_0", wine_glUniform2fv },
14416 { "glUniform2fvARB", "GL_ARB_shader_objects", wine_glUniform2fvARB },
14417 { "glUniform2i", "GL_VERSION_2_0", wine_glUniform2i },
14418 { "glUniform2i64NV", "GL_NV_gpu_shader5", wine_glUniform2i64NV },
14419 { "glUniform2i64vNV", "GL_NV_gpu_shader5", wine_glUniform2i64vNV },
14420 { "glUniform2iARB", "GL_ARB_shader_objects", wine_glUniform2iARB },
14421 { "glUniform2iv", "GL_VERSION_2_0", wine_glUniform2iv },
14422 { "glUniform2ivARB", "GL_ARB_shader_objects", wine_glUniform2ivARB },
14423 { "glUniform2ui", "GL_VERSION_3_0", wine_glUniform2ui },
14424 { "glUniform2ui64NV", "GL_NV_gpu_shader5", wine_glUniform2ui64NV },
14425 { "glUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glUniform2ui64vNV },
14426 { "glUniform2uiEXT", "GL_EXT_gpu_shader4", wine_glUniform2uiEXT },
14427 { "glUniform2uiv", "GL_VERSION_3_0", wine_glUniform2uiv },
14428 { "glUniform2uivEXT", "GL_EXT_gpu_shader4", wine_glUniform2uivEXT },
14429 { "glUniform3d", "GL_ARB_gpu_shader_fp64", wine_glUniform3d },
14430 { "glUniform3dv", "GL_ARB_gpu_shader_fp64", wine_glUniform3dv },
14431 { "glUniform3f", "GL_VERSION_2_0", wine_glUniform3f },
14432 { "glUniform3fARB", "GL_ARB_shader_objects", wine_glUniform3fARB },
14433 { "glUniform3fv", "GL_VERSION_2_0", wine_glUniform3fv },
14434 { "glUniform3fvARB", "GL_ARB_shader_objects", wine_glUniform3fvARB },
14435 { "glUniform3i", "GL_VERSION_2_0", wine_glUniform3i },
14436 { "glUniform3i64NV", "GL_NV_gpu_shader5", wine_glUniform3i64NV },
14437 { "glUniform3i64vNV", "GL_NV_gpu_shader5", wine_glUniform3i64vNV },
14438 { "glUniform3iARB", "GL_ARB_shader_objects", wine_glUniform3iARB },
14439 { "glUniform3iv", "GL_VERSION_2_0", wine_glUniform3iv },
14440 { "glUniform3ivARB", "GL_ARB_shader_objects", wine_glUniform3ivARB },
14441 { "glUniform3ui", "GL_VERSION_3_0", wine_glUniform3ui },
14442 { "glUniform3ui64NV", "GL_NV_gpu_shader5", wine_glUniform3ui64NV },
14443 { "glUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glUniform3ui64vNV },
14444 { "glUniform3uiEXT", "GL_EXT_gpu_shader4", wine_glUniform3uiEXT },
14445 { "glUniform3uiv", "GL_VERSION_3_0", wine_glUniform3uiv },
14446 { "glUniform3uivEXT", "GL_EXT_gpu_shader4", wine_glUniform3uivEXT },
14447 { "glUniform4d", "GL_ARB_gpu_shader_fp64", wine_glUniform4d },
14448 { "glUniform4dv", "GL_ARB_gpu_shader_fp64", wine_glUniform4dv },
14449 { "glUniform4f", "GL_VERSION_2_0", wine_glUniform4f },
14450 { "glUniform4fARB", "GL_ARB_shader_objects", wine_glUniform4fARB },
14451 { "glUniform4fv", "GL_VERSION_2_0", wine_glUniform4fv },
14452 { "glUniform4fvARB", "GL_ARB_shader_objects", wine_glUniform4fvARB },
14453 { "glUniform4i", "GL_VERSION_2_0", wine_glUniform4i },
14454 { "glUniform4i64NV", "GL_NV_gpu_shader5", wine_glUniform4i64NV },
14455 { "glUniform4i64vNV", "GL_NV_gpu_shader5", wine_glUniform4i64vNV },
14456 { "glUniform4iARB", "GL_ARB_shader_objects", wine_glUniform4iARB },
14457 { "glUniform4iv", "GL_VERSION_2_0", wine_glUniform4iv },
14458 { "glUniform4ivARB", "GL_ARB_shader_objects", wine_glUniform4ivARB },
14459 { "glUniform4ui", "GL_VERSION_3_0", wine_glUniform4ui },
14460 { "glUniform4ui64NV", "GL_NV_gpu_shader5", wine_glUniform4ui64NV },
14461 { "glUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glUniform4ui64vNV },
14462 { "glUniform4uiEXT", "GL_EXT_gpu_shader4", wine_glUniform4uiEXT },
14463 { "glUniform4uiv", "GL_VERSION_3_0", wine_glUniform4uiv },
14464 { "glUniform4uivEXT", "GL_EXT_gpu_shader4", wine_glUniform4uivEXT },
14465 { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object", wine_glUniformBlockBinding },
14466 { "glUniformBufferEXT", "GL_EXT_bindable_uniform", wine_glUniformBufferEXT },
14467 { "glUniformHandleui64NV", "GL_NV_bindless_texture", wine_glUniformHandleui64NV },
14468 { "glUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glUniformHandleui64vNV },
14469 { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2dv },
14470 { "glUniformMatrix2fv", "GL_VERSION_2_0", wine_glUniformMatrix2fv },
14471 { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix2fvARB },
14472 { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x3dv },
14473 { "glUniformMatrix2x3fv", "GL_VERSION_2_1", wine_glUniformMatrix2x3fv },
14474 { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x4dv },
14475 { "glUniformMatrix2x4fv", "GL_VERSION_2_1", wine_glUniformMatrix2x4fv },
14476 { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3dv },
14477 { "glUniformMatrix3fv", "GL_VERSION_2_0", wine_glUniformMatrix3fv },
14478 { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix3fvARB },
14479 { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x2dv },
14480 { "glUniformMatrix3x2fv", "GL_VERSION_2_1", wine_glUniformMatrix3x2fv },
14481 { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x4dv },
14482 { "glUniformMatrix3x4fv", "GL_VERSION_2_1", wine_glUniformMatrix3x4fv },
14483 { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4dv },
14484 { "glUniformMatrix4fv", "GL_VERSION_2_0", wine_glUniformMatrix4fv },
14485 { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix4fvARB },
14486 { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x2dv },
14487 { "glUniformMatrix4x2fv", "GL_VERSION_2_1", wine_glUniformMatrix4x2fv },
14488 { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x3dv },
14489 { "glUniformMatrix4x3fv", "GL_VERSION_2_1", wine_glUniformMatrix4x3fv },
14490 { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine", wine_glUniformSubroutinesuiv },
14491 { "glUniformui64NV", "GL_NV_shader_buffer_load", wine_glUniformui64NV },
14492 { "glUniformui64vNV", "GL_NV_shader_buffer_load", wine_glUniformui64vNV },
14493 { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glUnlockArraysEXT },
14494 { "glUnmapBuffer", "GL_VERSION_1_5", wine_glUnmapBuffer },
14495 { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", wine_glUnmapBufferARB },
14496 { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glUnmapNamedBufferEXT },
14497 { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glUnmapObjectBufferATI },
14498 { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", wine_glUpdateObjectBufferATI },
14499 { "glUseProgram", "GL_VERSION_2_0", wine_glUseProgram },
14500 { "glUseProgramObjectARB", "GL_ARB_shader_objects", wine_glUseProgramObjectARB },
14501 { "glUseProgramStages", "GL_ARB_separate_shader_objects", wine_glUseProgramStages },
14502 { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glUseShaderProgramEXT },
14503 { "glVDPAUFiniNV", "GL_NV_vdpau_interop", wine_glVDPAUFiniNV },
14504 { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", wine_glVDPAUGetSurfaceivNV },
14505 { "glVDPAUInitNV", "GL_NV_vdpau_interop", wine_glVDPAUInitNV },
14506 { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUIsSurfaceNV },
14507 { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUMapSurfacesNV },
14508 { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterOutputSurfaceNV },
14509 { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterVideoSurfaceNV },
14510 { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", wine_glVDPAUSurfaceAccessNV },
14511 { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUUnmapSurfacesNV },
14512 { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUUnregisterSurfaceNV },
14513 { "glValidateProgram", "GL_VERSION_2_0", wine_glValidateProgram },
14514 { "glValidateProgramARB", "GL_ARB_shader_objects", wine_glValidateProgramARB },
14515 { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects", wine_glValidateProgramPipeline },
14516 { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", wine_glVariantArrayObjectATI },
14517 { "glVariantPointerEXT", "GL_EXT_vertex_shader", wine_glVariantPointerEXT },
14518 { "glVariantbvEXT", "GL_EXT_vertex_shader", wine_glVariantbvEXT },
14519 { "glVariantdvEXT", "GL_EXT_vertex_shader", wine_glVariantdvEXT },
14520 { "glVariantfvEXT", "GL_EXT_vertex_shader", wine_glVariantfvEXT },
14521 { "glVariantivEXT", "GL_EXT_vertex_shader", wine_glVariantivEXT },
14522 { "glVariantsvEXT", "GL_EXT_vertex_shader", wine_glVariantsvEXT },
14523 { "glVariantubvEXT", "GL_EXT_vertex_shader", wine_glVariantubvEXT },
14524 { "glVariantuivEXT", "GL_EXT_vertex_shader", wine_glVariantuivEXT },
14525 { "glVariantusvEXT", "GL_EXT_vertex_shader", wine_glVariantusvEXT },
14526 { "glVertex2hNV", "GL_NV_half_float", wine_glVertex2hNV },
14527 { "glVertex2hvNV", "GL_NV_half_float", wine_glVertex2hvNV },
14528 { "glVertex3hNV", "GL_NV_half_float", wine_glVertex3hNV },
14529 { "glVertex3hvNV", "GL_NV_half_float", wine_glVertex3hvNV },
14530 { "glVertex4hNV", "GL_NV_half_float", wine_glVertex4hNV },
14531 { "glVertex4hvNV", "GL_NV_half_float", wine_glVertex4hvNV },
14532 { "glVertexArrayBindVertexBufferEXT", "GL_ARB_vertex_attrib_binding", wine_glVertexArrayBindVertexBufferEXT },
14533 { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayParameteriAPPLE },
14534 { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayRangeAPPLE },
14535 { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glVertexArrayRangeNV },
14536 { "glVertexArrayVertexAttribBindingEXT", "GL_ARB_vertex_attrib_binding", wine_glVertexArrayVertexAttribBindingEXT },
14537 { "glVertexArrayVertexAttribFormatEXT", "GL_ARB_vertex_attrib_binding", wine_glVertexArrayVertexAttribFormatEXT },
14538 { "glVertexArrayVertexAttribIFormatEXT", "GL_ARB_vertex_attrib_binding", wine_glVertexArrayVertexAttribIFormatEXT },
14539 { "glVertexArrayVertexAttribLFormatEXT", "GL_ARB_vertex_attrib_binding", wine_glVertexArrayVertexAttribLFormatEXT },
14540 { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexArrayVertexAttribLOffsetEXT },
14541 { "glVertexArrayVertexBindingDivisorEXT", "GL_ARB_vertex_attrib_binding", wine_glVertexArrayVertexBindingDivisorEXT },
14542 { "glVertexAttrib1d", "GL_VERSION_2_0", wine_glVertexAttrib1d },
14543 { "glVertexAttrib1dARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dARB },
14544 { "glVertexAttrib1dNV", "GL_NV_vertex_program", wine_glVertexAttrib1dNV },
14545 { "glVertexAttrib1dv", "GL_VERSION_2_0", wine_glVertexAttrib1dv },
14546 { "glVertexAttrib1dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dvARB },
14547 { "glVertexAttrib1dvNV", "GL_NV_vertex_program", wine_glVertexAttrib1dvNV },
14548 { "glVertexAttrib1f", "GL_VERSION_2_0", wine_glVertexAttrib1f },
14549 { "glVertexAttrib1fARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fARB },
14550 { "glVertexAttrib1fNV", "GL_NV_vertex_program", wine_glVertexAttrib1fNV },
14551 { "glVertexAttrib1fv", "GL_VERSION_2_0", wine_glVertexAttrib1fv },
14552 { "glVertexAttrib1fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fvARB },
14553 { "glVertexAttrib1fvNV", "GL_NV_vertex_program", wine_glVertexAttrib1fvNV },
14554 { "glVertexAttrib1hNV", "GL_NV_half_float", wine_glVertexAttrib1hNV },
14555 { "glVertexAttrib1hvNV", "GL_NV_half_float", wine_glVertexAttrib1hvNV },
14556 { "glVertexAttrib1s", "GL_VERSION_2_0", wine_glVertexAttrib1s },
14557 { "glVertexAttrib1sARB", "GL_ARB_vertex_program", wine_glVertexAttrib1sARB },
14558 { "glVertexAttrib1sNV", "GL_NV_vertex_program", wine_glVertexAttrib1sNV },
14559 { "glVertexAttrib1sv", "GL_VERSION_2_0", wine_glVertexAttrib1sv },
14560 { "glVertexAttrib1svARB", "GL_ARB_vertex_program", wine_glVertexAttrib1svARB },
14561 { "glVertexAttrib1svNV", "GL_NV_vertex_program", wine_glVertexAttrib1svNV },
14562 { "glVertexAttrib2d", "GL_VERSION_2_0", wine_glVertexAttrib2d },
14563 { "glVertexAttrib2dARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dARB },
14564 { "glVertexAttrib2dNV", "GL_NV_vertex_program", wine_glVertexAttrib2dNV },
14565 { "glVertexAttrib2dv", "GL_VERSION_2_0", wine_glVertexAttrib2dv },
14566 { "glVertexAttrib2dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dvARB },
14567 { "glVertexAttrib2dvNV", "GL_NV_vertex_program", wine_glVertexAttrib2dvNV },
14568 { "glVertexAttrib2f", "GL_VERSION_2_0", wine_glVertexAttrib2f },
14569 { "glVertexAttrib2fARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fARB },
14570 { "glVertexAttrib2fNV", "GL_NV_vertex_program", wine_glVertexAttrib2fNV },
14571 { "glVertexAttrib2fv", "GL_VERSION_2_0", wine_glVertexAttrib2fv },
14572 { "glVertexAttrib2fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fvARB },
14573 { "glVertexAttrib2fvNV", "GL_NV_vertex_program", wine_glVertexAttrib2fvNV },
14574 { "glVertexAttrib2hNV", "GL_NV_half_float", wine_glVertexAttrib2hNV },
14575 { "glVertexAttrib2hvNV", "GL_NV_half_float", wine_glVertexAttrib2hvNV },
14576 { "glVertexAttrib2s", "GL_VERSION_2_0", wine_glVertexAttrib2s },
14577 { "glVertexAttrib2sARB", "GL_ARB_vertex_program", wine_glVertexAttrib2sARB },
14578 { "glVertexAttrib2sNV", "GL_NV_vertex_program", wine_glVertexAttrib2sNV },
14579 { "glVertexAttrib2sv", "GL_VERSION_2_0", wine_glVertexAttrib2sv },
14580 { "glVertexAttrib2svARB", "GL_ARB_vertex_program", wine_glVertexAttrib2svARB },
14581 { "glVertexAttrib2svNV", "GL_NV_vertex_program", wine_glVertexAttrib2svNV },
14582 { "glVertexAttrib3d", "GL_VERSION_2_0", wine_glVertexAttrib3d },
14583 { "glVertexAttrib3dARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dARB },
14584 { "glVertexAttrib3dNV", "GL_NV_vertex_program", wine_glVertexAttrib3dNV },
14585 { "glVertexAttrib3dv", "GL_VERSION_2_0", wine_glVertexAttrib3dv },
14586 { "glVertexAttrib3dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dvARB },
14587 { "glVertexAttrib3dvNV", "GL_NV_vertex_program", wine_glVertexAttrib3dvNV },
14588 { "glVertexAttrib3f", "GL_VERSION_2_0", wine_glVertexAttrib3f },
14589 { "glVertexAttrib3fARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fARB },
14590 { "glVertexAttrib3fNV", "GL_NV_vertex_program", wine_glVertexAttrib3fNV },
14591 { "glVertexAttrib3fv", "GL_VERSION_2_0", wine_glVertexAttrib3fv },
14592 { "glVertexAttrib3fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fvARB },
14593 { "glVertexAttrib3fvNV", "GL_NV_vertex_program", wine_glVertexAttrib3fvNV },
14594 { "glVertexAttrib3hNV", "GL_NV_half_float", wine_glVertexAttrib3hNV },
14595 { "glVertexAttrib3hvNV", "GL_NV_half_float", wine_glVertexAttrib3hvNV },
14596 { "glVertexAttrib3s", "GL_VERSION_2_0", wine_glVertexAttrib3s },
14597 { "glVertexAttrib3sARB", "GL_ARB_vertex_program", wine_glVertexAttrib3sARB },
14598 { "glVertexAttrib3sNV", "GL_NV_vertex_program", wine_glVertexAttrib3sNV },
14599 { "glVertexAttrib3sv", "GL_VERSION_2_0", wine_glVertexAttrib3sv },
14600 { "glVertexAttrib3svARB", "GL_ARB_vertex_program", wine_glVertexAttrib3svARB },
14601 { "glVertexAttrib3svNV", "GL_NV_vertex_program", wine_glVertexAttrib3svNV },
14602 { "glVertexAttrib4Nbv", "GL_VERSION_2_0", wine_glVertexAttrib4Nbv },
14603 { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NbvARB },
14604 { "glVertexAttrib4Niv", "GL_VERSION_2_0", wine_glVertexAttrib4Niv },
14605 { "glVertexAttrib4NivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NivARB },
14606 { "glVertexAttrib4Nsv", "GL_VERSION_2_0", wine_glVertexAttrib4Nsv },
14607 { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NsvARB },
14608 { "glVertexAttrib4Nub", "GL_VERSION_2_0", wine_glVertexAttrib4Nub },
14609 { "glVertexAttrib4NubARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubARB },
14610 { "glVertexAttrib4Nubv", "GL_VERSION_2_0", wine_glVertexAttrib4Nubv },
14611 { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubvARB },
14612 { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", wine_glVertexAttrib4Nuiv },
14613 { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NuivARB },
14614 { "glVertexAttrib4Nusv", "GL_VERSION_2_0", wine_glVertexAttrib4Nusv },
14615 { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NusvARB },
14616 { "glVertexAttrib4bv", "GL_VERSION_2_0", wine_glVertexAttrib4bv },
14617 { "glVertexAttrib4bvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4bvARB },
14618 { "glVertexAttrib4d", "GL_VERSION_2_0", wine_glVertexAttrib4d },
14619 { "glVertexAttrib4dARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dARB },
14620 { "glVertexAttrib4dNV", "GL_NV_vertex_program", wine_glVertexAttrib4dNV },
14621 { "glVertexAttrib4dv", "GL_VERSION_2_0", wine_glVertexAttrib4dv },
14622 { "glVertexAttrib4dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dvARB },
14623 { "glVertexAttrib4dvNV", "GL_NV_vertex_program", wine_glVertexAttrib4dvNV },
14624 { "glVertexAttrib4f", "GL_VERSION_2_0", wine_glVertexAttrib4f },
14625 { "glVertexAttrib4fARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fARB },
14626 { "glVertexAttrib4fNV", "GL_NV_vertex_program", wine_glVertexAttrib4fNV },
14627 { "glVertexAttrib4fv", "GL_VERSION_2_0", wine_glVertexAttrib4fv },
14628 { "glVertexAttrib4fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fvARB },
14629 { "glVertexAttrib4fvNV", "GL_NV_vertex_program", wine_glVertexAttrib4fvNV },
14630 { "glVertexAttrib4hNV", "GL_NV_half_float", wine_glVertexAttrib4hNV },
14631 { "glVertexAttrib4hvNV", "GL_NV_half_float", wine_glVertexAttrib4hvNV },
14632 { "glVertexAttrib4iv", "GL_VERSION_2_0", wine_glVertexAttrib4iv },
14633 { "glVertexAttrib4ivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ivARB },
14634 { "glVertexAttrib4s", "GL_VERSION_2_0", wine_glVertexAttrib4s },
14635 { "glVertexAttrib4sARB", "GL_ARB_vertex_program", wine_glVertexAttrib4sARB },
14636 { "glVertexAttrib4sNV", "GL_NV_vertex_program", wine_glVertexAttrib4sNV },
14637 { "glVertexAttrib4sv", "GL_VERSION_2_0", wine_glVertexAttrib4sv },
14638 { "glVertexAttrib4svARB", "GL_ARB_vertex_program", wine_glVertexAttrib4svARB },
14639 { "glVertexAttrib4svNV", "GL_NV_vertex_program", wine_glVertexAttrib4svNV },
14640 { "glVertexAttrib4ubNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubNV },
14641 { "glVertexAttrib4ubv", "GL_VERSION_2_0", wine_glVertexAttrib4ubv },
14642 { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ubvARB },
14643 { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubvNV },
14644 { "glVertexAttrib4uiv", "GL_VERSION_2_0", wine_glVertexAttrib4uiv },
14645 { "glVertexAttrib4uivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4uivARB },
14646 { "glVertexAttrib4usv", "GL_VERSION_2_0", wine_glVertexAttrib4usv },
14647 { "glVertexAttrib4usvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4usvARB },
14648 { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", wine_glVertexAttribArrayObjectATI },
14649 { "glVertexAttribBinding", "GL_ARB_vertex_attrib_binding", wine_glVertexAttribBinding },
14650 { "glVertexAttribDivisor", "GL_VERSION_3_3", wine_glVertexAttribDivisor },
14651 { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", wine_glVertexAttribDivisorARB },
14652 { "glVertexAttribFormat", "GL_ARB_vertex_attrib_binding", wine_glVertexAttribFormat },
14653 { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribFormatNV },
14654 { "glVertexAttribI1i", "GL_VERSION_3_0", wine_glVertexAttribI1i },
14655 { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1iEXT },
14656 { "glVertexAttribI1iv", "GL_VERSION_3_0", wine_glVertexAttribI1iv },
14657 { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1ivEXT },
14658 { "glVertexAttribI1ui", "GL_VERSION_3_0", wine_glVertexAttribI1ui },
14659 { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uiEXT },
14660 { "glVertexAttribI1uiv", "GL_VERSION_3_0", wine_glVertexAttribI1uiv },
14661 { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uivEXT },
14662 { "glVertexAttribI2i", "GL_VERSION_3_0", wine_glVertexAttribI2i },
14663 { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2iEXT },
14664 { "glVertexAttribI2iv", "GL_VERSION_3_0", wine_glVertexAttribI2iv },
14665 { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2ivEXT },
14666 { "glVertexAttribI2ui", "GL_VERSION_3_0", wine_glVertexAttribI2ui },
14667 { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uiEXT },
14668 { "glVertexAttribI2uiv", "GL_VERSION_3_0", wine_glVertexAttribI2uiv },
14669 { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uivEXT },
14670 { "glVertexAttribI3i", "GL_VERSION_3_0", wine_glVertexAttribI3i },
14671 { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3iEXT },
14672 { "glVertexAttribI3iv", "GL_VERSION_3_0", wine_glVertexAttribI3iv },
14673 { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3ivEXT },
14674 { "glVertexAttribI3ui", "GL_VERSION_3_0", wine_glVertexAttribI3ui },
14675 { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uiEXT },
14676 { "glVertexAttribI3uiv", "GL_VERSION_3_0", wine_glVertexAttribI3uiv },
14677 { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uivEXT },
14678 { "glVertexAttribI4bv", "GL_VERSION_3_0", wine_glVertexAttribI4bv },
14679 { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4bvEXT },
14680 { "glVertexAttribI4i", "GL_VERSION_3_0", wine_glVertexAttribI4i },
14681 { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4iEXT },
14682 { "glVertexAttribI4iv", "GL_VERSION_3_0", wine_glVertexAttribI4iv },
14683 { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ivEXT },
14684 { "glVertexAttribI4sv", "GL_VERSION_3_0", wine_glVertexAttribI4sv },
14685 { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4svEXT },
14686 { "glVertexAttribI4ubv", "GL_VERSION_3_0", wine_glVertexAttribI4ubv },
14687 { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ubvEXT },
14688 { "glVertexAttribI4ui", "GL_VERSION_3_0", wine_glVertexAttribI4ui },
14689 { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uiEXT },
14690 { "glVertexAttribI4uiv", "GL_VERSION_3_0", wine_glVertexAttribI4uiv },
14691 { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uivEXT },
14692 { "glVertexAttribI4usv", "GL_VERSION_3_0", wine_glVertexAttribI4usv },
14693 { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4usvEXT },
14694 { "glVertexAttribIFormat", "GL_ARB_vertex_attrib_binding", wine_glVertexAttribIFormat },
14695 { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribIFormatNV },
14696 { "glVertexAttribIPointer", "GL_VERSION_3_0", wine_glVertexAttribIPointer },
14697 { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", wine_glVertexAttribIPointerEXT },
14698 { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1d },
14699 { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dEXT },
14700 { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1dv },
14701 { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dvEXT },
14702 { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64NV },
14703 { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64vNV },
14704 { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64NV },
14705 { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64vNV },
14706 { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2d },
14707 { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dEXT },
14708 { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2dv },
14709 { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dvEXT },
14710 { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64NV },
14711 { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64vNV },
14712 { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64NV },
14713 { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64vNV },
14714 { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3d },
14715 { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dEXT },
14716 { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3dv },
14717 { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dvEXT },
14718 { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64NV },
14719 { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64vNV },
14720 { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64NV },
14721 { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64vNV },
14722 { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4d },
14723 { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dEXT },
14724 { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4dv },
14725 { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dvEXT },
14726 { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64NV },
14727 { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64vNV },
14728 { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64NV },
14729 { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64vNV },
14730 { "glVertexAttribLFormat", "GL_ARB_vertex_attrib_binding", wine_glVertexAttribLFormat },
14731 { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribLFormatNV },
14732 { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribLPointer },
14733 { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribLPointerEXT },
14734 { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1ui },
14735 { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1uiv },
14736 { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2ui },
14737 { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2uiv },
14738 { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3ui },
14739 { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3uiv },
14740 { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4ui },
14741 { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4uiv },
14742 { "glVertexAttribPointer", "GL_VERSION_2_0", wine_glVertexAttribPointer },
14743 { "glVertexAttribPointerARB", "GL_ARB_vertex_program", wine_glVertexAttribPointerARB },
14744 { "glVertexAttribPointerNV", "GL_NV_vertex_program", wine_glVertexAttribPointerNV },
14745 { "glVertexAttribs1dvNV", "GL_NV_vertex_program", wine_glVertexAttribs1dvNV },
14746 { "glVertexAttribs1fvNV", "GL_NV_vertex_program", wine_glVertexAttribs1fvNV },
14747 { "glVertexAttribs1hvNV", "GL_NV_half_float", wine_glVertexAttribs1hvNV },
14748 { "glVertexAttribs1svNV", "GL_NV_vertex_program", wine_glVertexAttribs1svNV },
14749 { "glVertexAttribs2dvNV", "GL_NV_vertex_program", wine_glVertexAttribs2dvNV },
14750 { "glVertexAttribs2fvNV", "GL_NV_vertex_program", wine_glVertexAttribs2fvNV },
14751 { "glVertexAttribs2hvNV", "GL_NV_half_float", wine_glVertexAttribs2hvNV },
14752 { "glVertexAttribs2svNV", "GL_NV_vertex_program", wine_glVertexAttribs2svNV },
14753 { "glVertexAttribs3dvNV", "GL_NV_vertex_program", wine_glVertexAttribs3dvNV },
14754 { "glVertexAttribs3fvNV", "GL_NV_vertex_program", wine_glVertexAttribs3fvNV },
14755 { "glVertexAttribs3hvNV", "GL_NV_half_float", wine_glVertexAttribs3hvNV },
14756 { "glVertexAttribs3svNV", "GL_NV_vertex_program", wine_glVertexAttribs3svNV },
14757 { "glVertexAttribs4dvNV", "GL_NV_vertex_program", wine_glVertexAttribs4dvNV },
14758 { "glVertexAttribs4fvNV", "GL_NV_vertex_program", wine_glVertexAttribs4fvNV },
14759 { "glVertexAttribs4hvNV", "GL_NV_half_float", wine_glVertexAttribs4hvNV },
14760 { "glVertexAttribs4svNV", "GL_NV_vertex_program", wine_glVertexAttribs4svNV },
14761 { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", wine_glVertexAttribs4ubvNV },
14762 { "glVertexBindingDivisor", "GL_ARB_vertex_attrib_binding", wine_glVertexBindingDivisor },
14763 { "glVertexBlendARB", "GL_ARB_vertex_blend", wine_glVertexBlendARB },
14764 { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnvfATI },
14765 { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnviATI },
14766 { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexFormatNV },
14767 { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2ui },
14768 { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2uiv },
14769 { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3ui },
14770 { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3uiv },
14771 { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4ui },
14772 { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4uiv },
14773 { "glVertexPointerEXT", "GL_EXT_vertex_array", wine_glVertexPointerEXT },
14774 { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glVertexPointerListIBM },
14775 { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", wine_glVertexPointervINTEL },
14776 { "glVertexStream1dATI", "GL_ATI_vertex_streams", wine_glVertexStream1dATI },
14777 { "glVertexStream1dvATI", "GL_ATI_vertex_streams", wine_glVertexStream1dvATI },
14778 { "glVertexStream1fATI", "GL_ATI_vertex_streams", wine_glVertexStream1fATI },
14779 { "glVertexStream1fvATI", "GL_ATI_vertex_streams", wine_glVertexStream1fvATI },
14780 { "glVertexStream1iATI", "GL_ATI_vertex_streams", wine_glVertexStream1iATI },
14781 { "glVertexStream1ivATI", "GL_ATI_vertex_streams", wine_glVertexStream1ivATI },
14782 { "glVertexStream1sATI", "GL_ATI_vertex_streams", wine_glVertexStream1sATI },
14783 { "glVertexStream1svATI", "GL_ATI_vertex_streams", wine_glVertexStream1svATI },
14784 { "glVertexStream2dATI", "GL_ATI_vertex_streams", wine_glVertexStream2dATI },
14785 { "glVertexStream2dvATI", "GL_ATI_vertex_streams", wine_glVertexStream2dvATI },
14786 { "glVertexStream2fATI", "GL_ATI_vertex_streams", wine_glVertexStream2fATI },
14787 { "glVertexStream2fvATI", "GL_ATI_vertex_streams", wine_glVertexStream2fvATI },
14788 { "glVertexStream2iATI", "GL_ATI_vertex_streams", wine_glVertexStream2iATI },
14789 { "glVertexStream2ivATI", "GL_ATI_vertex_streams", wine_glVertexStream2ivATI },
14790 { "glVertexStream2sATI", "GL_ATI_vertex_streams", wine_glVertexStream2sATI },
14791 { "glVertexStream2svATI", "GL_ATI_vertex_streams", wine_glVertexStream2svATI },
14792 { "glVertexStream3dATI", "GL_ATI_vertex_streams", wine_glVertexStream3dATI },
14793 { "glVertexStream3dvATI", "GL_ATI_vertex_streams", wine_glVertexStream3dvATI },
14794 { "glVertexStream3fATI", "GL_ATI_vertex_streams", wine_glVertexStream3fATI },
14795 { "glVertexStream3fvATI", "GL_ATI_vertex_streams", wine_glVertexStream3fvATI },
14796 { "glVertexStream3iATI", "GL_ATI_vertex_streams", wine_glVertexStream3iATI },
14797 { "glVertexStream3ivATI", "GL_ATI_vertex_streams", wine_glVertexStream3ivATI },
14798 { "glVertexStream3sATI", "GL_ATI_vertex_streams", wine_glVertexStream3sATI },
14799 { "glVertexStream3svATI", "GL_ATI_vertex_streams", wine_glVertexStream3svATI },
14800 { "glVertexStream4dATI", "GL_ATI_vertex_streams", wine_glVertexStream4dATI },
14801 { "glVertexStream4dvATI", "GL_ATI_vertex_streams", wine_glVertexStream4dvATI },
14802 { "glVertexStream4fATI", "GL_ATI_vertex_streams", wine_glVertexStream4fATI },
14803 { "glVertexStream4fvATI", "GL_ATI_vertex_streams", wine_glVertexStream4fvATI },
14804 { "glVertexStream4iATI", "GL_ATI_vertex_streams", wine_glVertexStream4iATI },
14805 { "glVertexStream4ivATI", "GL_ATI_vertex_streams", wine_glVertexStream4ivATI },
14806 { "glVertexStream4sATI", "GL_ATI_vertex_streams", wine_glVertexStream4sATI },
14807 { "glVertexStream4svATI", "GL_ATI_vertex_streams", wine_glVertexStream4svATI },
14808 { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightPointerEXT },
14809 { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfEXT },
14810 { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfvEXT },
14811 { "glVertexWeighthNV", "GL_NV_half_float", wine_glVertexWeighthNV },
14812 { "glVertexWeighthvNV", "GL_NV_half_float", wine_glVertexWeighthvNV },
14813 { "glVideoCaptureNV", "GL_NV_video_capture", wine_glVideoCaptureNV },
14814 { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterdvNV },
14815 { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterfvNV },
14816 { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterivNV },
14817 { "glViewportArrayv", "GL_ARB_viewport_array", wine_glViewportArrayv },
14818 { "glViewportIndexedf", "GL_ARB_viewport_array", wine_glViewportIndexedf },
14819 { "glViewportIndexedfv", "GL_ARB_viewport_array", wine_glViewportIndexedfv },
14820 { "glWaitSync", "GL_ARB_sync", wine_glWaitSync },
14821 { "glWeightPathsNV", "GL_NV_path_rendering", wine_glWeightPathsNV },
14822 { "glWeightPointerARB", "GL_ARB_vertex_blend", wine_glWeightPointerARB },
14823 { "glWeightbvARB", "GL_ARB_vertex_blend", wine_glWeightbvARB },
14824 { "glWeightdvARB", "GL_ARB_vertex_blend", wine_glWeightdvARB },
14825 { "glWeightfvARB", "GL_ARB_vertex_blend", wine_glWeightfvARB },
14826 { "glWeightivARB", "GL_ARB_vertex_blend", wine_glWeightivARB },
14827 { "glWeightsvARB", "GL_ARB_vertex_blend", wine_glWeightsvARB },
14828 { "glWeightubvARB", "GL_ARB_vertex_blend", wine_glWeightubvARB },
14829 { "glWeightuivARB", "GL_ARB_vertex_blend", wine_glWeightuivARB },
14830 { "glWeightusvARB", "GL_ARB_vertex_blend", wine_glWeightusvARB },
14831 { "glWindowPos2d", "GL_VERSION_1_4", wine_glWindowPos2d },
14832 { "glWindowPos2dARB", "GL_ARB_window_pos", wine_glWindowPos2dARB },
14833 { "glWindowPos2dMESA", "GL_MESA_window_pos", wine_glWindowPos2dMESA },
14834 { "glWindowPos2dv", "GL_VERSION_1_4", wine_glWindowPos2dv },
14835 { "glWindowPos2dvARB", "GL_ARB_window_pos", wine_glWindowPos2dvARB },
14836 { "glWindowPos2dvMESA", "GL_MESA_window_pos", wine_glWindowPos2dvMESA },
14837 { "glWindowPos2f", "GL_VERSION_1_4", wine_glWindowPos2f },
14838 { "glWindowPos2fARB", "GL_ARB_window_pos", wine_glWindowPos2fARB },
14839 { "glWindowPos2fMESA", "GL_MESA_window_pos", wine_glWindowPos2fMESA },
14840 { "glWindowPos2fv", "GL_VERSION_1_4", wine_glWindowPos2fv },
14841 { "glWindowPos2fvARB", "GL_ARB_window_pos", wine_glWindowPos2fvARB },
14842 { "glWindowPos2fvMESA", "GL_MESA_window_pos", wine_glWindowPos2fvMESA },
14843 { "glWindowPos2i", "GL_VERSION_1_4", wine_glWindowPos2i },
14844 { "glWindowPos2iARB", "GL_ARB_window_pos", wine_glWindowPos2iARB },
14845 { "glWindowPos2iMESA", "GL_MESA_window_pos", wine_glWindowPos2iMESA },
14846 { "glWindowPos2iv", "GL_VERSION_1_4", wine_glWindowPos2iv },
14847 { "glWindowPos2ivARB", "GL_ARB_window_pos", wine_glWindowPos2ivARB },
14848 { "glWindowPos2ivMESA", "GL_MESA_window_pos", wine_glWindowPos2ivMESA },
14849 { "glWindowPos2s", "GL_VERSION_1_4", wine_glWindowPos2s },
14850 { "glWindowPos2sARB", "GL_ARB_window_pos", wine_glWindowPos2sARB },
14851 { "glWindowPos2sMESA", "GL_MESA_window_pos", wine_glWindowPos2sMESA },
14852 { "glWindowPos2sv", "GL_VERSION_1_4", wine_glWindowPos2sv },
14853 { "glWindowPos2svARB", "GL_ARB_window_pos", wine_glWindowPos2svARB },
14854 { "glWindowPos2svMESA", "GL_MESA_window_pos", wine_glWindowPos2svMESA },
14855 { "glWindowPos3d", "GL_VERSION_1_4", wine_glWindowPos3d },
14856 { "glWindowPos3dARB", "GL_ARB_window_pos", wine_glWindowPos3dARB },
14857 { "glWindowPos3dMESA", "GL_MESA_window_pos", wine_glWindowPos3dMESA },
14858 { "glWindowPos3dv", "GL_VERSION_1_4", wine_glWindowPos3dv },
14859 { "glWindowPos3dvARB", "GL_ARB_window_pos", wine_glWindowPos3dvARB },
14860 { "glWindowPos3dvMESA", "GL_MESA_window_pos", wine_glWindowPos3dvMESA },
14861 { "glWindowPos3f", "GL_VERSION_1_4", wine_glWindowPos3f },
14862 { "glWindowPos3fARB", "GL_ARB_window_pos", wine_glWindowPos3fARB },
14863 { "glWindowPos3fMESA", "GL_MESA_window_pos", wine_glWindowPos3fMESA },
14864 { "glWindowPos3fv", "GL_VERSION_1_4", wine_glWindowPos3fv },
14865 { "glWindowPos3fvARB", "GL_ARB_window_pos", wine_glWindowPos3fvARB },
14866 { "glWindowPos3fvMESA", "GL_MESA_window_pos", wine_glWindowPos3fvMESA },
14867 { "glWindowPos3i", "GL_VERSION_1_4", wine_glWindowPos3i },
14868 { "glWindowPos3iARB", "GL_ARB_window_pos", wine_glWindowPos3iARB },
14869 { "glWindowPos3iMESA", "GL_MESA_window_pos", wine_glWindowPos3iMESA },
14870 { "glWindowPos3iv", "GL_VERSION_1_4", wine_glWindowPos3iv },
14871 { "glWindowPos3ivARB", "GL_ARB_window_pos", wine_glWindowPos3ivARB },
14872 { "glWindowPos3ivMESA", "GL_MESA_window_pos", wine_glWindowPos3ivMESA },
14873 { "glWindowPos3s", "GL_VERSION_1_4", wine_glWindowPos3s },
14874 { "glWindowPos3sARB", "GL_ARB_window_pos", wine_glWindowPos3sARB },
14875 { "glWindowPos3sMESA", "GL_MESA_window_pos", wine_glWindowPos3sMESA },
14876 { "glWindowPos3sv", "GL_VERSION_1_4", wine_glWindowPos3sv },
14877 { "glWindowPos3svARB", "GL_ARB_window_pos", wine_glWindowPos3svARB },
14878 { "glWindowPos3svMESA", "GL_MESA_window_pos", wine_glWindowPos3svMESA },
14879 { "glWindowPos4dMESA", "GL_MESA_window_pos", wine_glWindowPos4dMESA },
14880 { "glWindowPos4dvMESA", "GL_MESA_window_pos", wine_glWindowPos4dvMESA },
14881 { "glWindowPos4fMESA", "GL_MESA_window_pos", wine_glWindowPos4fMESA },
14882 { "glWindowPos4fvMESA", "GL_MESA_window_pos", wine_glWindowPos4fvMESA },
14883 { "glWindowPos4iMESA", "GL_MESA_window_pos", wine_glWindowPos4iMESA },
14884 { "glWindowPos4ivMESA", "GL_MESA_window_pos", wine_glWindowPos4ivMESA },
14885 { "glWindowPos4sMESA", "GL_MESA_window_pos", wine_glWindowPos4sMESA },
14886 { "glWindowPos4svMESA", "GL_MESA_window_pos", wine_glWindowPos4svMESA },
14887 { "glWriteMaskEXT", "GL_EXT_vertex_shader", wine_glWriteMaskEXT },
14888 { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range", wglAllocateMemoryNV },
14889 { "wglBindTexImageARB", "WGL_ARB_render_texture", wglBindTexImageARB },
14890 { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format", wglChoosePixelFormatARB },
14891 { "wglCreateContextAttribsARB", "WGL_ARB_create_context", wglCreateContextAttribsARB },
14892 { "wglCreatePbufferARB", "WGL_ARB_pbuffer", wglCreatePbufferARB },
14893 { "wglDestroyPbufferARB", "WGL_ARB_pbuffer", wglDestroyPbufferARB },
14894 { "wglFreeMemoryNV", "WGL_NV_vertex_array_range", wglFreeMemoryNV },
14895 { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read", wglGetCurrentReadDCARB },
14896 { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string", wglGetExtensionsStringARB },
14897 { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string", wglGetExtensionsStringEXT },
14898 { "wglGetPbufferDCARB", "WGL_ARB_pbuffer", wglGetPbufferDCARB },
14899 { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribfvARB },
14900 { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribivARB },
14901 { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", wglGetSwapIntervalEXT },
14902 { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB },
14903 { "wglQueryPbufferARB", "WGL_ARB_pbuffer", wglQueryPbufferARB },
14904 { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", wglReleasePbufferDCARB },
14905 { "wglReleaseTexImageARB", "WGL_ARB_render_texture", wglReleaseTexImageARB },
14906 { "wglSetPbufferAttribARB", "WGL_ARB_render_texture", wglSetPbufferAttribARB },
14907 { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough", wglSetPixelFormatWINE },
14908 { "wglSwapIntervalEXT", "WGL_EXT_swap_control", wglSwapIntervalEXT }