2 * IDirect3DStateBlock9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
27 /* IDirect3DStateBlock9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
33 IDirect3DStateBlock9Impl_AddRef(iface);
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
42 ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) {
43 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
44 ULONG ref = InterlockedIncrement(&This->ref);
46 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
51 ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
52 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
53 ULONG ref = InterlockedDecrement(&This->ref);
55 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
58 HeapFree(GetProcessHeap(), 0, This);
63 /* IDirect3DStateBlock9 Interface follow: */
64 HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
65 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
66 TRACE("(%p) : returning %p\n", This, This->Device);
67 *ppDevice = (LPDIRECT3DDEVICE9) This->Device;
68 IDirect3DDevice9Impl_AddRef(*ppDevice);
72 HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) {
73 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
74 FIXME("(%p) : stub\n", This);
78 HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
79 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
80 FIXME("(%p) : stub\n", This);
85 IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
87 IDirect3DStateBlock9Impl_QueryInterface,
88 IDirect3DStateBlock9Impl_AddRef,
89 IDirect3DStateBlock9Impl_Release,
90 IDirect3DStateBlock9Impl_GetDevice,
91 IDirect3DStateBlock9Impl_Capture,
92 IDirect3DStateBlock9Impl_Apply
96 /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
97 HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) {
98 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
99 FIXME("(%p) : stub\n", This);
103 HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface) {
104 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
105 FIXME("(%p) : stub\n", This);
109 HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDirect3DStateBlock9** ppSB) {
110 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
111 FIXME("(%p) : stub\n", This);