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HEAD
d3drm: Free texture object when releasing mesh builder object.
[wine]
/
dlls
/
kernel32
/
Makefile.in
1
EXTRADEFS = -D_KERNEL32_ -D_NORMALIZE_
2
MODULE = kernel32.dll
3
IMPORTLIB = kernel32
4
IMPORTS = winecrt0 ntdll
5
EXTRALIBS = @COREFOUNDATIONLIB@ @LIBPOLL@
6
EXTRADLLFLAGS = -nodefaultlibs -Wb,-F,KERNEL32.dll -Wl,--image-base,0x7b800000
7
8
C_SRCS = \
9
actctx.c \
10
atom.c \
11
change.c \
12
comm.c \
13
computername.c \
14
console.c \
15
cpu.c \
16
debugger.c \
17
editline.c \
18
environ.c \
19
except.c \
20
fiber.c \
21
file.c \
22
format_msg.c \
23
heap.c \
24
kernel_main.c \
25
lcformat.c \
26
locale.c \
27
lzexpand.c \
28
module.c \
29
nameprep.c \
30
oldconfig.c \
31
path.c \
32
powermgnt.c \
33
process.c \
34
profile.c \
35
resource.c \
36
string.c \
37
sync.c \
38
tape.c \
39
term.c \
40
thread.c \
41
time.c \
42
toolhelp.c \
43
version.c \
44
virtual.c \
45
volume.c \
46
wer.c
47
48
RC_SRCS = \
49
locale_rc.rc \
50
version.rc
51
52
MC_SRCS = \
53
winerror.mc
54
55
EXTRASUBDIRS = nls
56
57
@MAKE_DLL_RULES@