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HEAD
d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine]
/
dlls
/
msacm32
/
Makefile.in
1
MODULE = msacm32.dll
2
IMPORTLIB = msacm32
3
IMPORTS = winmm user32 advapi32
4
5
C_SRCS = \
6
driver.c \
7
filter.c \
8
format.c \
9
internal.c \
10
msacm32_main.c \
11
pcmconverter.c \
12
stream.c
13
14
RC_SRCS = msacm32.rc
15
PO_SRCS = msacm32.rc
16
17
@MAKE_DLL_RULES@