d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / msacm32 / Makefile.in
1 MODULE    = msacm32.dll
2 IMPORTLIB = msacm32
3 IMPORTS   = winmm user32 advapi32
4
5 C_SRCS = \
6         driver.c \
7         filter.c \
8         format.c \
9         internal.c \
10         msacm32_main.c \
11         pcmconverter.c \
12         stream.c
13
14 RC_SRCS = msacm32.rc
15 PO_SRCS = msacm32.rc
16
17 @MAKE_DLL_RULES@