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HEAD
d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine]
/
dlls
/
xinput1_1
/
Makefile.in
1
MODULE = xinput1_1.dll
2
3
C_SRCS = \
4
xinput1_1_main.c
5
6
RC_SRCS = version.rc
7
8
@MAKE_DLL_RULES@