4 * Copyright 2000 Joshua Thielen <jt85296@ltu.edu>
5 * To be distributed under the Wine License
17 /* Work around a Wine bug which defines handles as UINT rather than LPVOID */
19 #define NULL_HANDLE NULL
26 #define DEBUG(x) fprintf(stderr,x)
31 int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow )
39 LoadString( hInst, IDS_APPNAME, appname, sizeof(appname));
42 wc.lpfnWndProc = MainProc;
46 wc.hIcon = LoadIcon( hInst, appname );
47 wc.hCursor = LoadCursor( NULL_HANDLE, IDI_APPLICATION );
48 wc.hbrBackground = (HBRUSH) GetStockObject( BLACK_BRUSH );
49 wc.lpszMenuName = "MENU_WINEMINE";
50 wc.lpszClassName = appname;
52 if (!RegisterClass(&wc)) exit(1);
53 hWnd = CreateWindow( appname, appname,
54 WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX,
55 CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
56 NULL_HANDLE, NULL_HANDLE, hInst, NULL );
60 ShowWindow( hWnd, cmdshow );
63 haccel = LoadAccelerators( hInst, appname );
64 SetTimer( hWnd, ID_TIMER, 1000, NULL );
66 while( GetMessage(&msg, NULL_HANDLE, 0, 0) ) {
67 if (!TranslateAccelerator( hWnd, haccel, &msg ))
68 TranslateMessage( &msg );
70 DispatchMessage( &msg );
75 LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
84 board.hInst = ((LPCREATESTRUCT) lParam)->hInstance;
87 CreateBoard( &board );
95 hdc = BeginPaint( hWnd, &ps );
96 hMemDC = CreateCompatibleDC( hdc );
98 DrawBoard( hdc, hMemDC, &ps, &board );
101 EndPaint( hWnd, &ps );
108 board.pos.x = (unsigned) LOWORD(lParam);
109 board.pos.y = (unsigned) HIWORD(lParam);
114 DestroyBoard( &board );
115 PostQuitMessage( 0 );
119 if( board.status == PLAYING ) {
121 RedrawWindow( hWnd, &board.timer_rect, NULL_HANDLE,
122 RDW_INVALIDATE | RDW_UPDATENOW );
127 DEBUG("WM_LBUTTONDOWN\n");
128 if( wParam & MK_RBUTTON )
129 msg = WM_MBUTTONDOWN;
130 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
135 DEBUG("WM_LBUTTONUP\n");
136 if( wParam & MK_RBUTTON )
138 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
143 DEBUG("WM_RBUTTONDOWN\n");
144 if( wParam & MK_LBUTTON ) {
147 msg = WM_MBUTTONDOWN;
149 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
153 DEBUG("WM_RBUTTONUP\n");
154 if( wParam & MK_LBUTTON )
156 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
161 if( (wParam & MK_LBUTTON) && (wParam & MK_RBUTTON) ) {
162 msg = WM_MBUTTONDOWN;
164 else if( wParam & MK_LBUTTON ) {
165 msg = WM_LBUTTONDOWN;
171 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
177 switch(LOWORD(wParam)) {
179 CreateBoard( &board );
183 hMenu = GetMenu( hWnd );
184 board.IsMarkQ = !board.IsMarkQ;
186 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
188 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
192 SetDifficulty( &board, BEGINNER );
193 CreateBoard( &board );
197 SetDifficulty( &board, ADVANCED );
198 CreateBoard( &board );
202 SetDifficulty( &board, EXPERT );
203 CreateBoard( &board );
207 SetDifficulty( &board, CUSTOM );
208 CreateBoard( &board );
212 SendMessage( hWnd, WM_CLOSE, 0, 0);
216 DialogBoxParam( board.hInst, "DLG_TIMES", hWnd,
217 TimesDlgProc, (LPARAM) &board);
221 DialogBox( board.hInst, "DLG_ABOUT", hWnd, AboutDlgProc );
224 DEBUG("Unknown WM_COMMAND command message received\n");
228 return( DefWindowProc( hWnd, msg, wParam, lParam ));
231 void InitBoard( BOARD *p_board )
235 p_board->hMinesBMP = LoadBitmap( p_board->hInst, "mines");
236 p_board->hFacesBMP = LoadBitmap( p_board->hInst, "faces");
237 p_board->hLedsBMP = LoadBitmap( p_board->hInst, "leds");
239 LoadBoard( p_board );
241 if( p_board->pos.x < (unsigned) GetSystemMetrics( SM_CXFIXEDFRAME ))
242 p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
244 if( p_board->pos.x > (unsigned) (GetSystemMetrics( SM_CXSCREEN )
245 - GetSystemMetrics( SM_CXFIXEDFRAME ))) {
246 p_board->pos.x = GetSystemMetrics( SM_CXSCREEN )
247 - GetSystemMetrics( SM_CXFIXEDFRAME );
250 if( p_board->pos.y < (unsigned) (GetSystemMetrics( SM_CYMENU )
251 + GetSystemMetrics( SM_CYCAPTION )
252 + GetSystemMetrics( SM_CYFIXEDFRAME ))) {
253 p_board->pos.y = GetSystemMetrics( SM_CYMENU ) +
254 GetSystemMetrics( SM_CYCAPTION ) +
255 GetSystemMetrics( SM_CYFIXEDFRAME );
258 if( p_board->pos.y > (unsigned) (GetSystemMetrics( SM_CYSCREEN )
259 - GetSystemMetrics( SM_CYFIXEDFRAME ))) {
260 p_board->pos.y = GetSystemMetrics( SM_CYSCREEN )
261 - GetSystemMetrics( SM_CYFIXEDFRAME );
264 hMenu = GetMenu( p_board->hWnd );
265 CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty,
267 if( p_board->IsMarkQ )
268 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
270 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
271 CheckLevel( p_board );
274 void LoadBoard( BOARD *p_board )
284 RegOpenKeyEx( HKEY_LOCAL_MACHINE, "Software\\Wine\\WineMine",
285 0, KEY_QUERY_VALUE, &hkey );
287 size = sizeof( data );
288 if( RegQueryValueEx( hkey, "Xpos", NULL, (LPDWORD) &type,
289 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) {
290 p_board->pos.x = atoi( data );
293 p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
295 size = sizeof( data );
296 if( RegQueryValueEx( hkey, "Ypos", NULL, (LPDWORD) &type,
297 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
298 p_board->pos.y = atoi( data );
300 p_board->pos.y = GetSystemMetrics( SM_CYMENU )
301 + GetSystemMetrics( SM_CYCAPTION )
302 + GetSystemMetrics( SM_CYFIXEDFRAME );
304 size = sizeof( data );
305 if( RegQueryValueEx( hkey, "Rows", NULL, (LPDWORD) &type,
306 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
307 p_board->rows = atoi( data );
309 p_board->rows = BEGINNER_ROWS;
311 size = sizeof( data );
312 if( RegQueryValueEx( hkey, "Cols", NULL, (LPDWORD) &type,
313 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
314 p_board->cols = atoi( data );
316 p_board->cols = BEGINNER_COLS;
318 size = sizeof( data );
319 if( RegQueryValueEx( hkey, "Mines", NULL, (LPDWORD) &type,
320 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
321 p_board->mines = atoi( data );
323 p_board->rows = BEGINNER_ROWS;
325 size = sizeof( data );
326 if( RegQueryValueEx( hkey, "Difficulty", NULL, (LPDWORD) &type,
327 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
328 p_board->difficulty = (DIFFICULTY) atoi( data );
330 p_board->difficulty = BEGINNER;
332 size = sizeof( data );
333 if( RegQueryValueEx( hkey, "MarkQ", NULL, (LPDWORD) &type,
334 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
335 p_board->IsMarkQ = atoi( data );
337 p_board->IsMarkQ = TRUE;
339 for( i = 0; i < 3; i++ ) {
340 wsprintf( key_name, "Name%d", i );
341 size = sizeof( data );
342 if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
344 (LPDWORD) &size ) == ERROR_SUCCESS )
345 strncpy( p_board->best_name[i], data, sizeof( data ) );
347 wsprintf( p_board->best_name[i], "Nobody");
350 for( i = 0; i < 3; i++ ) {
351 wsprintf( key_name, "Time%d", i );
352 size = sizeof( data );
353 if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
355 (LPDWORD) &size ) == ERROR_SUCCESS )
356 p_board->best_time[i] = atoi( data );
358 p_board->best_time[i] = 999;
363 void SaveBoard( BOARD *p_board )
367 SECURITY_ATTRIBUTES sa;
372 if( RegCreateKeyEx( HKEY_LOCAL_MACHINE,
373 "Software\\Wine\\WineMine", 0, NULL,
374 REG_OPTION_NON_VOLATILE, KEY_WRITE, &sa,
375 &hkey, &disp ) != ERROR_SUCCESS)
378 wsprintf( data, "%d", p_board->pos.x );
379 RegSetValueEx( hkey, "Xpos", 0, REG_SZ, (LPBYTE) data,
382 wsprintf( data, "%d", p_board->pos.x );
383 RegSetValueEx( hkey, "Ypos", 0, REG_SZ, (LPBYTE) data,
386 wsprintf( data, "%d", (int) p_board->difficulty );
387 RegSetValueEx( hkey, "Difficulty", 0, REG_SZ, (LPBYTE) data,
390 wsprintf( data, "%d", p_board->rows );
391 RegSetValueEx( hkey, "Rows", 0, REG_SZ, (LPBYTE) data,
394 wsprintf( data, "%d", p_board->cols );
395 RegSetValueEx( hkey, "Cols", 0, REG_SZ, (LPBYTE) data,
398 wsprintf( data, "%d", p_board->mines );
399 RegSetValueEx( hkey, "Mines", 0, REG_SZ, (LPBYTE) data,
402 wsprintf( data, "%d", (int) p_board->IsMarkQ );
403 RegSetValueEx( hkey, "MarkQ", 0, REG_SZ, (LPBYTE) data,
406 for( i = 0; i < 3; i++ ) {
407 wsprintf( key_name, "Name%u", i );
408 strncpy( data, p_board->best_name[i], sizeof( data ) );
409 RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data,
413 for( i = 0; i < 3; i++ ) {
414 wsprintf( key_name, "Time%u", i );
415 wsprintf( data, "%d", p_board->best_time[i] );
416 RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data,
422 void DestroyBoard( BOARD *p_board )
424 DeleteObject( p_board->hFacesBMP );
425 DeleteObject( p_board->hLedsBMP );
426 DeleteObject( p_board->hMinesBMP );
429 void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty )
431 HMENU hMenu = GetMenu( p_board->hWnd );
433 CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED );
434 p_board->difficulty = difficulty;
435 CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED );
437 switch( difficulty ) {
439 p_board->cols = BEGINNER_COLS;
440 p_board->rows = BEGINNER_ROWS;
441 p_board->mines = BEGINNER_MINES;
445 p_board->cols = ADVANCED_COLS;
446 p_board->rows = ADVANCED_ROWS;
447 p_board->mines = ADVANCED_MINES;
451 p_board->cols = EXPERT_COLS;
452 p_board->rows = EXPERT_ROWS;
453 p_board->mines = EXPERT_MINES;
457 DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd,
458 CustomDlgProc, (LPARAM) p_board);
463 void CreateBoard( BOARD *p_board )
465 int left, top, bottom, right, wnd_x, wnd_y, wnd_width, wnd_height;
467 p_board->mb = MB_NONE;
468 p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines;
469 p_board->num_flags = 0;
471 CreateBoxes( p_board );
473 p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2;
475 p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT
478 wnd_x = p_board->pos.x - GetSystemMetrics( SM_CXFIXEDFRAME );
479 wnd_y = p_board->pos.y - GetSystemMetrics( SM_CYMENU )
480 - GetSystemMetrics( SM_CYCAPTION )
481 - GetSystemMetrics( SM_CYFIXEDFRAME );
482 wnd_width = p_board->width
483 + GetSystemMetrics( SM_CXFIXEDFRAME ) * 2;
484 wnd_height = p_board->height
485 + GetSystemMetrics( SM_CYMENU )
486 + GetSystemMetrics( SM_CYCAPTION )
487 + GetSystemMetrics( SM_CYFIXEDFRAME ) * 2;
489 /* setting the mines rectangle boundary */
490 left = BOARD_WMARGIN;
491 top = BOARD_HMARGIN * 2 + LED_HEIGHT;
492 right = left + p_board->cols * MINE_WIDTH;
493 bottom = top + p_board->rows * MINE_HEIGHT;
494 SetRect( &p_board->mines_rect, left, top, right, bottom );
496 /* setting the face rectangle boundary */
497 left = p_board->width / 2 - FACE_WIDTH / 2;
499 right = left + FACE_WIDTH;
500 bottom = top + FACE_HEIGHT;
501 SetRect( &p_board->face_rect, left, top, right, bottom );
503 /* setting the timer rectangle boundary */
504 left = BOARD_WMARGIN;
506 right = left + LED_WIDTH * 3;
507 bottom = top + LED_HEIGHT;
508 SetRect( &p_board->timer_rect, left, top, right, bottom );
510 /* setting the counter rectangle boundary */
511 left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3;
513 right = p_board->width - BOARD_WMARGIN;
514 bottom = top + LED_HEIGHT;
515 SetRect( &p_board->counter_rect, left, top, right, bottom );
517 p_board->status = WAITING;
518 p_board->face_bmp = SMILE_BMP;
521 MoveWindow( p_board->hWnd, wnd_x, wnd_y, wnd_width, wnd_height, TRUE );
522 RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
523 RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE );
527 void CheckLevel( BOARD *p_board )
529 if( p_board->rows < BEGINNER_ROWS )
530 p_board->rows = BEGINNER_ROWS;
532 if( p_board->rows > MAX_ROWS )
533 p_board->rows = MAX_ROWS;
535 if( p_board->cols < BEGINNER_COLS )
536 p_board->cols = BEGINNER_COLS;
538 if( p_board->cols > MAX_COLS )
539 p_board->cols = MAX_COLS;
541 if( p_board->mines < BEGINNER_MINES )
542 p_board->mines = BEGINNER_MINES;
544 if( p_board->mines > p_board->cols * p_board->rows - 1 )
545 p_board->mines = p_board->cols * p_board->rows - 1;
549 void CreateBoxes( BOARD *p_board )
554 srand( (unsigned) time( NULL ) );
556 /* Create the boxes...
557 * We actually create them with an empty border,
558 * so special care doesn't have to be taken on the edges
561 for( col = 0; col <= p_board->cols + 1; col++ )
562 for( row = 0; row <= p_board->rows + 1; row++ ) {
563 p_board->box[col][row].IsPressed = FALSE;
564 p_board->box[col][row].IsMine = FALSE;
565 p_board->box[col][row].FlagType = NORMAL;
566 p_board->box[col][row].NumMines = 0;
571 while( (unsigned) i < p_board->mines ) {
572 col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1);
573 row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1);
575 if( !p_board->box[col][row].IsMine ) {
577 p_board->box[col][row].IsMine = TRUE;
582 * Now we label the remaining boxes with the
583 * number of mines surrounding them.
586 for( col = 1; col < p_board->cols + 1; col++ )
587 for( row = 1; row < p_board->rows + 1; row++ ) {
588 for( i = -1; i <= 1; i++ )
589 for( j = -1; j <= 1; j++ ) {
590 if( p_board->box[col + i][row + j].IsMine ) {
591 p_board->box[col][row].NumMines++ ;
597 void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board )
601 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
603 for( row = 1; row <= p_board->rows; row++ ) {
604 for( col = 1; col <= p_board->cols; col++ ) {
605 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
608 SelectObject( hMemDC, hOldObj );
611 void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed )
613 MINEBMP_OFFSET offset = BOX_BMP;
615 if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows )
618 if( p_board->status == GAMEOVER ) {
619 if( p_board->box[col][row].IsMine ) {
620 switch( p_board->box[col][row].FlagType ) {
625 offset = EXPLODE_BMP;
631 switch( p_board->box[col][row].FlagType ) {
633 offset = QUESTION_BMP;
645 DEBUG("Unknown FlagType during game over in DrawMine\n");
649 } else { /* WAITING or PLAYING */
650 switch( p_board->box[col][row].FlagType ) {
653 offset = QUESTION_BMP;
670 DEBUG("Unknown FlagType while playing in DrawMine\n");
675 if( p_board->box[col][row].FlagType == COMPLETE
676 && !p_board->box[col][row].IsMine )
677 offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines;
680 (col - 1) * MINE_WIDTH + p_board->mines_rect.left,
681 (row - 1) * MINE_HEIGHT + p_board->mines_rect.top,
682 MINE_WIDTH, MINE_HEIGHT,
683 hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY );
686 void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
695 led[0] = count / 100 ;
696 count -= led[0] * 100;
699 led[0] = 10; /* negative sign */
703 count -= led[1] * 10;
707 for( i = 0; i < 3; i++ )
711 /* use unlit led if not playing */
712 if( p_board->status == WAITING )
713 for( i = 0; i < 3; i++ )
716 hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
718 for( i = 0; i < 3; i++ ) {
730 SelectObject( hMemDC, hOldObj );
734 void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board )
738 hOldObj = SelectObject (hMemDC, p_board->hFacesBMP);
741 p_board->face_rect.left,
742 p_board->face_rect.top,
745 hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY);
747 SelectObject( hMemDC, hOldObj );
751 void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board )
755 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) )
756 DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags,
757 p_board->counter_rect.left,
758 p_board->counter_rect.top );
760 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) )
761 DrawLeds( hdc, hMemDC, p_board, p_board->time,
762 p_board->timer_rect.left,
763 p_board->timer_rect.top );
765 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) )
766 DrawFace( hdc, hMemDC, p_board );
768 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) )
769 DrawMines( hdc, hMemDC, p_board );
773 void TestBoard( HWND hWnd, BOARD *p_board, unsigned x, unsigned y, int msg )
780 if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER
781 && p_board->status != WON )
782 TestMines( p_board, pt, msg );
784 UnpressBoxes( p_board,
787 p_board->press.x = 0;
788 p_board->press.y = 0;
791 if( p_board->boxes_left == 0 ) {
792 p_board->status = WON;
794 if( p_board->difficulty != CUSTOM &&
795 p_board->time < p_board->best_time[p_board->difficulty] ) {
796 p_board->best_time[p_board->difficulty] = p_board->time;
798 DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd,
799 CongratsDlgProc, (LPARAM) p_board);
801 DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd,
802 TimesDlgProc, (LPARAM) p_board);
805 TestFace( p_board, pt, msg );
808 void TestMines( BOARD *p_board, POINT pt, int msg )
813 col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1;
814 row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1;
818 if( p_board->press.x != col || p_board->press.y != row ) {
820 p_board->press.x, p_board->press.y );
821 p_board->press.x = col;
822 p_board->press.y = row;
823 PressBox( p_board, col, row );
829 if( p_board->press.x != col || p_board->press.y != row )
831 p_board->press.x, p_board->press.y );
832 p_board->press.x = 0;
833 p_board->press.y = 0;
834 if( p_board->box[col][row].FlagType != FLAG )
835 p_board->status = PLAYING;
836 CompleteBox( p_board, col, row );
840 PressBoxes( p_board, col, row );
845 if( p_board->press.x != col || p_board->press.y != row )
846 UnpressBoxes( p_board,
847 p_board->press.x, p_board->press.y );
848 p_board->press.x = 0;
849 p_board->press.y = 0;
850 CompleteBoxes( p_board, col, row );
854 AddFlag( p_board, col, row );
855 p_board->status = PLAYING;
858 DEBUG("Unknown message type received in TestMines\n");
864 RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
865 RDW_INVALIDATE | RDW_UPDATENOW );
870 void TestFace( BOARD *p_board, POINT pt, int msg )
872 if( p_board->status == PLAYING || p_board->status == WAITING ) {
873 if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN )
874 p_board->face_bmp = OOH_BMP;
875 else p_board->face_bmp = SMILE_BMP;
877 else if( p_board->status == GAMEOVER )
878 p_board->face_bmp = DEAD_BMP;
879 else if( p_board->status == WON )
880 p_board->face_bmp = COOL_BMP;
882 if( PtInRect( &p_board->face_rect, pt ) ) {
883 if( msg == WM_LBUTTONDOWN )
884 p_board->face_bmp = SPRESS_BMP;
886 if( msg == WM_LBUTTONUP )
887 CreateBoard( p_board );
890 RedrawWindow( p_board->hWnd, &p_board->face_rect, NULL_HANDLE,
891 RDW_INVALIDATE | RDW_UPDATENOW );
895 void CompleteBox( BOARD *p_board, unsigned col, unsigned row )
899 if( p_board->box[col][row].FlagType != COMPLETE &&
900 p_board->box[col][row].FlagType != FLAG &&
901 col > 0 && col < p_board->cols + 1 &&
902 row > 0 && row < p_board->rows + 1 ) {
903 p_board->box[col][row].FlagType = COMPLETE;
905 if( p_board->box[col][row].IsMine ) {
906 p_board->face_bmp = DEAD_BMP;
907 p_board->status = GAMEOVER;
909 else if( p_board->status != GAMEOVER )
910 p_board->boxes_left--;
912 if( p_board->box[col][row].NumMines == 0 )
914 for( i = -1; i <= 1; i++ )
915 for( j = -1; j <= 1; j++ )
916 CompleteBox( p_board, col + i, row + j );
922 void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row )
924 unsigned numFlags = 0;
927 if( p_board->box[col][row].FlagType == COMPLETE ) {
928 for( i = -1; i <= 1; i++ )
929 for( j = -1; j <= 1; j++ ) {
930 if( p_board->box[col+i][row+j].FlagType == FLAG )
934 if( numFlags == p_board->box[col][row].NumMines ) {
935 for( i = -1; i <= 1; i++ )
936 for( j = -1; j <= 1; j++ ) {
937 if( p_board->box[col+i][row+j].FlagType != FLAG )
938 CompleteBox( p_board, col+i, row+j );
945 void AddFlag( BOARD *p_board, unsigned col, unsigned row )
947 if( p_board->box[col][row].FlagType != COMPLETE ) {
948 switch( p_board->box[col][row].FlagType ) {
950 if( p_board->IsMarkQ )
951 p_board->box[col][row].FlagType = QUESTION;
953 p_board->box[col][row].FlagType = NORMAL;
954 p_board->num_flags--;
958 p_board->box[col][row].FlagType = NORMAL;
962 p_board->box[col][row].FlagType = FLAG;
963 p_board->num_flags++;
969 void PressBox( BOARD *p_board, unsigned col, unsigned row )
975 hdc = GetDC( p_board->hWnd );
976 hMemDC = CreateCompatibleDC( hdc );
977 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
979 DrawMine( hdc, hMemDC, p_board, col, row, TRUE );
981 SelectObject( hMemDC, hOldObj );
983 ReleaseDC( p_board->hWnd, hdc );
987 void PressBoxes( BOARD *p_board, unsigned col, unsigned row )
991 for( i = -1; i <= 1; i++ )
992 for( j = -1; j <= 1; j++ ) {
993 p_board->box[col + i][row + j].IsPressed = TRUE;
994 PressBox( p_board, col + i, row + j );
997 for( i = -1; i <= 1; i++ )
998 for( j = -1; j <= 1; j++ ) {
999 if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed )
1000 UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j );
1003 for( i = -1; i <= 1; i++ )
1004 for( j = -1; j <= 1; j++ ) {
1005 p_board->box[col + i][row + j].IsPressed = FALSE;
1006 PressBox( p_board, col + i, row + j );
1009 p_board->press.x = col;
1010 p_board->press.y = row;
1014 void UnpressBox( BOARD *p_board, unsigned col, unsigned row )
1020 hdc = GetDC( p_board->hWnd );
1021 hMemDC = CreateCompatibleDC( hdc );
1022 hOldObj = SelectObject( hMemDC, p_board->hMinesBMP );
1024 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
1026 SelectObject( hMemDC, hOldObj );
1028 ReleaseDC( p_board->hWnd, hdc );
1032 void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row )
1036 for( i = -1; i <= 1; i++ )
1037 for( j = -1; j <= 1; j++ ) {
1038 UnpressBox( p_board, col + i, row + j );