Fix compilation errors on FreeBSD.
[wine] / include / wincon.h
1 #ifndef __WINE_WINCON_H
2 #define __WINE_WINCON_H
3
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
7
8 #define CTRL_C_EVENT        0
9 #define CTRL_BREAK_EVENT    1
10 #define CTRL_CLOSE_EVENT    2
11 #define CTRL_LOGOFF_EVENT   5
12 #define CTRL_SHUTDOWN_EVENT 6
13
14 /* Console Mode flags */
15 #define ENABLE_PROCESSED_INPUT 0x01
16 #define ENABLE_LINE_INPUT      0x02
17 #define ENABLE_ECHO_INPUT      0x04
18 #define ENABLE_WINDOW_INPUT    0x08
19 #define ENABLE_MOUSE_INPUT     0x10
20 /* Wine only code (extension) */
21 #define WINE_ENABLE_LINE_INPUT_EMACS 0x80
22
23 #define ENABLE_PROCESSED_OUTPUT   0x01
24 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
25
26
27 typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType);
28
29 /* Attributes flags: */
30
31 #define FOREGROUND_BLUE      0x0001 /* text color contains blue. */
32 #define FOREGROUND_GREEN     0x0002 /* text color contains green. */
33 #define FOREGROUND_RED       0x0004 /* text color contains red. */
34 #define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
35 #define BACKGROUND_BLUE      0x0010 /* background color contains blue. */
36 #define BACKGROUND_GREEN     0x0020 /* background color contains green. */
37 #define BACKGROUND_RED       0x0040 /* background color contains red. */
38 #define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
39
40 typedef struct _CONSOLE_CURSOR_INFO {
41     DWORD       dwSize;   /* Between 1 & 100 for percentage of cell filled */
42     BOOL        bVisible; /* Visibility of cursor */
43 } CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
44
45 typedef struct tagCOORD
46 {
47     SHORT X;
48     SHORT Y;
49 } COORD, *LPCOORD;
50
51 typedef struct tagSMALL_RECT
52 {
53     SHORT Left;
54     SHORT Top;
55     SHORT Right;
56     SHORT Bottom;
57 } SMALL_RECT,*LPSMALL_RECT;
58
59 typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
60 {
61     COORD       dwSize;
62     COORD       dwCursorPosition;
63     WORD        wAttributes;
64     SMALL_RECT  srWindow;
65     COORD       dwMaximumWindowSize;
66 } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
67
68 typedef struct tagCHAR_INFO
69 {
70     union
71         {
72         WCHAR UnicodeChar;
73         CHAR AsciiChar;
74         } Char;
75     WORD        Attributes;
76 } CHAR_INFO,*LPCHAR_INFO;
77
78 typedef struct tagKEY_EVENT_RECORD
79 {
80     BOOL        bKeyDown;               /* 04 */
81     WORD        wRepeatCount;           /* 08 */
82     WORD        wVirtualKeyCode;        /* 0A */
83     WORD        wVirtualScanCode;       /* 0C */
84     union                               /* 0E */
85         {
86         WCHAR UnicodeChar;              /* 0E */
87         CHAR AsciiChar;                 /* 0E */
88         } uChar;
89     DWORD       dwControlKeyState;      /* 10 */
90 } KEY_EVENT_RECORD,*LPKEY_EVENT_RECORD;
91
92 /* dwControlKeyState bitmask */
93 #define RIGHT_ALT_PRESSED       0x0001
94 #define LEFT_ALT_PRESSED        0x0002
95 #define RIGHT_CTRL_PRESSED      0x0004
96 #define LEFT_CTRL_PRESSED       0x0008
97 #define SHIFT_PRESSED           0x0010
98 #define NUMLOCK_ON              0x0020
99 #define SCROLLLOCK_ON           0x0040
100 #define CAPSLOCK_ON             0x0080
101 #define ENHANCED_KEY            0x0100
102
103 typedef struct tagMOUSE_EVENT_RECORD
104 {
105     COORD       dwMousePosition;
106     DWORD       dwButtonState;
107     DWORD       dwControlKeyState;
108     DWORD       dwEventFlags;
109 } MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
110
111 #define FROM_LEFT_1ST_BUTTON_PRESSED    0x0001
112 #define RIGHTMOST_BUTTON_PRESSED        0x0002
113 #define FROM_LEFT_2ND_BUTTON_PRESSED    0x0004
114 #define FROM_LEFT_3RD_BUTTON_PRESSED    0x0008
115 #define FROM_LEFT_4TH_BUTTON_PRESSED    0x0010
116
117 #define MOUSE_MOVED                     0x0001
118 #define DOUBLE_CLICK                    0x0002
119 #define MOUSE_WHEELED                   0x0004
120
121 typedef struct tagWINDOW_BUFFER_SIZE_RECORD
122 {
123     COORD       dwSize;
124 } WINDOW_BUFFER_SIZE_RECORD,*LPWINDOW_BUFFER_SIZE_RECORD;
125
126 typedef struct tagMENU_EVENT_RECORD
127 {
128     UINT        dwCommandId; /* perhaps UINT16 ??? */
129 } MENU_EVENT_RECORD,*LPMENU_EVENT_RECORD;
130
131 typedef struct tagFOCUS_EVENT_RECORD
132 {
133     BOOL      bSetFocus; /* perhaps BOOL16 ??? */
134 } FOCUS_EVENT_RECORD,*LPFOCUS_EVENT_RECORD;
135
136 typedef struct tagINPUT_RECORD
137 {
138     WORD                EventType;              /* 00 */
139     union
140         {
141         KEY_EVENT_RECORD KeyEvent;
142         MOUSE_EVENT_RECORD MouseEvent;
143         WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
144         MENU_EVENT_RECORD MenuEvent;
145         FOCUS_EVENT_RECORD FocusEvent;
146         } Event;
147 } INPUT_RECORD,*LPINPUT_RECORD;
148
149 /* INPUT_RECORD.wEventType */
150 #define KEY_EVENT                       0x01
151 #define MOUSE_EVENT                     0x02
152 #define WINDOW_BUFFER_SIZE_EVENT        0x04
153 #define MENU_EVENT                      0x08
154 #define FOCUS_EVENT                     0x10
155
156 #define CONSOLE_TEXTMODE_BUFFER  1
157
158 #ifdef __i386__
159 /* Note: this should return a COORD, but calling convention for returning
160  * structures is different between Windows and gcc on i386. */
161 DWORD WINAPI GetLargestConsoleWindowSize(HANDLE);
162
163 inline static COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
164 {
165     DWORD dw = GetLargestConsoleWindowSize(h);
166     return *(COORD *)&dw;
167 }
168 #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h)
169
170 #else  /* __i386__ */
171 COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
172 #endif  /* __i386__ */
173
174 BOOL WINAPI   AllocConsole(VOID);
175 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess, DWORD dwShareMode,
176                                          LPSECURITY_ATTRIBUTES sa, DWORD dwFlags,
177                                          LPVOID lpScreenBufferData);
178 BOOL WINAPI   FillConsoleOutputAttribute( HANDLE hConsoleOutput, WORD wAttribute, DWORD nLength,
179                                           COORD dwCoord, LPDWORD lpNumAttrsWritten);
180 BOOL WINAPI   FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,LPDWORD);
181 BOOL WINAPI   FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,LPDWORD);
182 #define       FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
183 BOOL WINAPI   FlushConsoleInputBuffer( HANDLE handle);
184 BOOL WINAPI   FreeConsole(VOID);
185 BOOL WINAPI   GenerateConsoleCtrlEvent( DWORD dwCtrlEvent, DWORD dwProcessGroupID);
186 UINT WINAPI   GetConsoleCP(VOID);
187 BOOL WINAPI   GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
188 BOOL WINAPI   GetConsoleMode( HANDLE hcon,LPDWORD mode);
189 UINT WINAPI   GetConsoleOutputCP(VOID);
190 BOOL WINAPI   GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,
191                                          LPCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
192 DWORD WINAPI  GetConsoleTitleA(LPSTR title,DWORD size);
193 DWORD WINAPI  GetConsoleTitleW(LPWSTR title, DWORD size);
194 #define       GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
195 BOOL WINAPI   GetNumberOfConsoleInputEvents( HANDLE hcon,LPDWORD nrofevents);
196 BOOL WINAPI   GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons);
197 BOOL WINAPI   PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read );
198 BOOL WINAPI   PeekConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read );
199 #define       PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
200 BOOL WINAPI   ReadConsoleA(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead,
201                            LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
202 BOOL WINAPI   ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfCharsToRead,
203                            LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
204 #define       ReadConsole WINELIB_NAME_AW(ReadConsole)
205 BOOL WINAPI   ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, DWORD nLength,
206                                 LPDWORD lpNumberOfEventsRead);
207 BOOL WINAPI   ReadConsoleInputW(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer, DWORD nLength,
208                                 LPDWORD lpNumberOfEventsRead);
209 #define       ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
210 BOOL WINAPI   ReadConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
211                                   COORD dwBufferCoord, LPSMALL_RECT lpReadRegion );
212 BOOL WINAPI   ReadConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize,
213                                   COORD dwBufferCoord, LPSMALL_RECT lpReadRegion );
214 #define       ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
215 BOOL WINAPI   ReadConsoleOutputAttribute( HANDLE hConsoleOutput, LPWORD lpAttribute, DWORD nLength,
216                                           COORD dwReadCoord, LPDWORD lpNumberOfAttrsRead);
217 BOOL WINAPI   ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
218 BOOL WINAPI   ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
219 #define       ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
220 BOOL WINAPI   ScrollConsoleScreenBufferA( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
221                                           LPSMALL_RECT lpClipRect, COORD dwDestOrigin,
222                                           LPCHAR_INFO lpFill);
223 BOOL WINAPI   ScrollConsoleScreenBufferW( HANDLE hConsoleOutput, LPSMALL_RECT lpScrollRect,
224                                           LPSMALL_RECT lpClipRect, COORD dwDestOrigin,
225                                           LPCHAR_INFO lpFill);
226 #define       ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
227 BOOL WINAPI   SetConsoleActiveScreenBuffer( HANDLE hConsoleOutput);
228 BOOL WINAPI   SetConsoleCP(UINT cp);
229 BOOL WINAPI   SetConsoleCtrlHandler( PHANDLER_ROUTINE func, BOOL add);
230 BOOL WINAPI   SetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo);
231 BOOL WINAPI   SetConsoleCursorPosition(HANDLE,COORD);
232 BOOL WINAPI   SetConsoleMode( HANDLE hcon, DWORD mode);
233 BOOL WINAPI   SetConsoleOutputCP(UINT cp);
234 BOOL WINAPI   SetConsoleScreenBufferSize(HANDLE hConsoleOutput, COORD dwSize);
235 BOOL WINAPI   SetConsoleTextAttribute( HANDLE hConsoleOutput,WORD wAttr);
236 BOOL WINAPI   SetConsoleTitleA(LPCSTR title);
237 BOOL WINAPI   SetConsoleTitleW(LPCWSTR title);
238 #define       SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
239 BOOL WINAPI   SetConsoleWindowInfo( HANDLE hcon, BOOL bAbsolute, LPSMALL_RECT window);
240 BOOL WINAPI   WriteConsoleA(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
241 BOOL WINAPI   WriteConsoleW(HANDLE, CONST VOID *lpBuffer, DWORD,LPDWORD,LPVOID);
242 #define       WriteConsole WINELIB_NAME_AW(WriteConsole)
243 BOOL WINAPI   WriteConsoleInputA(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
244 BOOL WINAPI   WriteConsoleInputW(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
245 #define       WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
246 BOOL WINAPI   WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
247 BOOL WINAPI   WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
248 #define       WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
249 BOOL WINAPI   WriteConsoleOutputAttribute(HANDLE,CONST WORD *,DWORD,COORD,LPDWORD);
250 BOOL WINAPI   WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,LPDWORD);
251 BOOL WINAPI   WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,LPDWORD);
252 #define       WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
253
254 #ifdef __cplusplus
255 }
256 #endif
257
258 #endif  /* __WINE_WINCON_H */