2 * PostScript pen handling
4 * Copyright 1998 Huw D M Davies
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "wine/debug.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(psdrv);
31 static const char PEN_dash[] = "50 30"; /* ----- ----- ----- */
32 static const char PEN_dot[] = "20"; /* -- -- -- -- -- -- */
33 static const char PEN_dashdot[] = "40 30 20 30"; /* ---- -- ---- -- */
34 static const char PEN_dashdotdot[] = "40 20 20 20 20 20"; /* ---- -- -- ---- */
35 static const char PEN_alternate[] = "1";
37 /***********************************************************************
38 * SelectPen (WINEPS.@)
40 HPEN PSDRV_SelectPen( PSDRV_PDEVICE *physDev, HPEN hpen )
44 if (!GetObjectA( hpen, sizeof(logpen), &logpen )) return 0;
46 TRACE("hpen = %p colour = %08lx\n", hpen, logpen.lopnColor);
48 physDev->pen.width = PSDRV_XWStoDS(physDev, logpen.lopnWidth.x);
49 if(physDev->pen.width < 0)
50 physDev->pen.width = -physDev->pen.width;
52 PSDRV_CreateColor(physDev, &physDev->pen.color, logpen.lopnColor);
53 physDev->pen.style = logpen.lopnStyle & PS_STYLE_MASK;
55 switch(physDev->pen.style) {
57 physDev->pen.dash = PEN_dash;
61 physDev->pen.dash = PEN_dot;
65 physDev->pen.dash = PEN_dashdot;
69 physDev->pen.dash = PEN_dashdotdot;
73 physDev->pen.dash = PEN_alternate;
77 physDev->pen.dash = NULL;
80 if ((physDev->pen.width > 1) && (physDev->pen.dash != NULL)) {
81 physDev->pen.style = PS_SOLID;
82 physDev->pen.dash = NULL;
85 physDev->pen.set = FALSE;
90 /**********************************************************************
95 BOOL PSDRV_SetPen(PSDRV_PDEVICE *physDev)
97 if (physDev->pen.style != PS_NULL) {
98 PSDRV_WriteSetColor(physDev, &physDev->pen.color);
100 if(!physDev->pen.set) {
101 PSDRV_WriteSetPen(physDev);
102 physDev->pen.set = TRUE;