2 * Copyright (C) 2012 Józef Kucia
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/debug.h"
21 #include "d3dx9_36_private.h"
23 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
25 HRESULT WINAPI D3DXCreateRenderToSurface(IDirect3DDevice9 *device,
30 D3DFORMAT depth_stencil_format,
31 ID3DXRenderToSurface **out)
33 FIXME("(%p, %u, %u, %#x, %d, %#x, %p): stub\n", device, width, height, format,
34 depth_stencil, depth_stencil_format, out);
36 if (!device || !out) return D3DERR_INVALIDCALL;