Release 1.4-rc5.
[wine] / dlls / ddraw / ddraw_private.h
1 /*
2  * Copyright 2006 Stefan Dösinger
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
21
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
31
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
39
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
42
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl            IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl     IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawPaletteImpl     IDirectDrawPaletteImpl;
47 typedef struct IDirect3DDeviceImpl        IDirect3DDeviceImpl;
48 typedef struct IDirect3DLightImpl         IDirect3DLightImpl;
49 typedef struct IDirect3DViewportImpl      IDirect3DViewportImpl;
50 typedef struct IDirect3DMaterialImpl      IDirect3DMaterialImpl;
51 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
52 typedef struct IDirect3DVertexBufferImpl  IDirect3DVertexBufferImpl;
53
54 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
55
56 /*****************************************************************************
57  * IDirectDraw implementation structure
58  *****************************************************************************/
59 struct FvfToDecl
60 {
61     DWORD fvf;
62     struct wined3d_vertex_declaration *decl;
63 };
64
65 struct IDirectDrawImpl
66 {
67     /* Interfaces */
68     IDirectDraw7 IDirectDraw7_iface;
69     IDirectDraw4 IDirectDraw4_iface;
70     IDirectDraw2 IDirectDraw2_iface;
71     IDirectDraw IDirectDraw_iface;
72     IDirect3D7 IDirect3D7_iface;
73     IDirect3D3 IDirect3D3_iface;
74     IDirect3D2 IDirect3D2_iface;
75     IDirect3D IDirect3D_iface;
76     struct wined3d_device_parent device_parent;
77
78     /* See comment in IDirectDraw::AddRef */
79     LONG                    ref7, ref4, ref2, ref3, ref1, numIfaces;
80     BOOL initialized;
81
82     struct wined3d *wined3d;
83     struct wined3d_device *wined3d_device;
84     BOOL                    d3d_initialized;
85
86     IDirectDrawSurfaceImpl *primary;
87     RECT primary_lock;
88     struct wined3d_surface *wined3d_frontbuffer;
89     struct wined3d_swapchain *wined3d_swapchain;
90     HWND swapchain_window;
91
92     /* DirectDraw things, which are not handled by WineD3D */
93     DWORD                   cooperative_level;
94
95     DWORD                   orig_width, orig_height;
96     DWORD                   orig_bpp;
97
98     /* D3D things */
99     HWND                    d3d_window;
100     IDirect3DDeviceImpl     *d3ddevice;
101     int                     d3dversion;
102
103     /* Various HWNDs */
104     HWND                    focuswindow;
105     HWND                    devicewindow;
106     HWND                    dest_window;
107
108     /* Helpers for surface creation */
109     IDirectDrawSurfaceImpl *tex_root;
110
111     /* For the dll unload cleanup code */
112     struct list ddraw_list_entry;
113     /* The surface list - can't relay this to WineD3D
114      * because of IParent
115      */
116     struct list surface_list;
117
118     /* FVF management */
119     struct FvfToDecl       *decls;
120     UINT                    numConvertedDecls, declArraySize;
121 };
122
123 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
124
125 HRESULT ddraw_init(IDirectDrawImpl *ddraw, enum wined3d_device_type device_type) DECLSPEC_HIDDEN;
126 void ddraw_destroy_swapchain(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
127
128 static inline void ddraw_set_swapchain_window(struct IDirectDrawImpl *ddraw, HWND window)
129 {
130     if (window == GetDesktopWindow())
131         window = NULL;
132     ddraw->swapchain_window = window;
133 }
134
135 /* Utility functions */
136 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
137 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
138 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
139
140 /* The default surface type */
141 extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN;
142
143 /*****************************************************************************
144  * IDirectDrawSurface implementation structure
145  *****************************************************************************/
146
147 struct IDirectDrawSurfaceImpl
148 {
149     /* IUnknown fields */
150     IDirectDrawSurface7 IDirectDrawSurface7_iface;
151     IDirectDrawSurface4 IDirectDrawSurface4_iface;
152     IDirectDrawSurface3 IDirectDrawSurface3_iface;
153     IDirectDrawSurface2 IDirectDrawSurface2_iface;
154     IDirectDrawSurface IDirectDrawSurface_iface;
155     IDirectDrawGammaControl IDirectDrawGammaControl_iface;
156     IDirect3DTexture2 IDirect3DTexture2_iface;
157     IDirect3DTexture IDirect3DTexture_iface;
158
159     LONG                     ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
160     IUnknown                *ifaceToRelease;
161
162     int                     version;
163
164     /* Connections to other Objects */
165     IDirectDrawImpl         *ddraw;
166     struct wined3d_surface *wined3d_surface;
167     struct wined3d_texture *wined3d_texture;
168
169     /* This implementation handles attaching surfaces to other surfaces */
170     IDirectDrawSurfaceImpl  *next_attached;
171     IDirectDrawSurfaceImpl  *first_attached;
172     IUnknown                *attached_iface;
173
174     /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
175      * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
176      * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
177      * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
178      */
179 #define MAX_COMPLEX_ATTACHED 6
180     IDirectDrawSurfaceImpl  *complex_array[MAX_COMPLEX_ATTACHED];
181     /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
182      * but no pointer to prevent temptations to traverse it in the wrong direction.
183      */
184     BOOL                    is_complex_root;
185
186     /* Surface description, for GetAttachedSurface */
187     DDSURFACEDESC2          surface_desc;
188
189     /* Misc things */
190     DWORD                   uniqueness_value;
191     UINT                    mipmap_level;
192
193     /* Clipper objects */
194     struct ddraw_clipper *clipper;
195
196     /* For the ddraw surface list */
197     struct list             surface_list_entry;
198
199     DWORD                   Handle;
200 };
201
202 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
203 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
204         DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
205 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
206
207 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
208 {
209     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
210 }
211
212 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
213 {
214     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
215 }
216
217 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
218 {
219     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
220 }
221
222 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
223 {
224     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
225 }
226
227 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
228 {
229     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
230 }
231
232 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
233 {
234     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
235 }
236
237 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
238 {
239     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
240 }
241
242 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
243 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
244 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
245
246 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
247 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
248
249 #define DDRAW_INVALID_HANDLE ~0U
250
251 enum ddraw_handle_type
252 {
253     DDRAW_HANDLE_FREE,
254     DDRAW_HANDLE_MATERIAL,
255     DDRAW_HANDLE_MATRIX,
256     DDRAW_HANDLE_STATEBLOCK,
257     DDRAW_HANDLE_SURFACE,
258 };
259
260 struct ddraw_handle_entry
261 {
262     void *object;
263     enum ddraw_handle_type type;
264 };
265
266 struct ddraw_handle_table
267 {
268     struct ddraw_handle_entry *entries;
269     struct ddraw_handle_entry *free_entries;
270     UINT table_size;
271     UINT entry_count;
272 };
273
274 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
275 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
276 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
277 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
278 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
279
280 struct IDirect3DDeviceImpl
281 {
282     /* IUnknown */
283     IDirect3DDevice7 IDirect3DDevice7_iface;
284     IDirect3DDevice3 IDirect3DDevice3_iface;
285     IDirect3DDevice2 IDirect3DDevice2_iface;
286     IDirect3DDevice IDirect3DDevice_iface;
287     LONG                    ref;
288
289     /* Other object connections */
290     struct wined3d_device *wined3d_device;
291     IDirectDrawImpl         *ddraw;
292     struct wined3d_buffer *indexbuffer;
293     IDirectDrawSurfaceImpl  *target;
294
295     /* Viewport management */
296     struct list viewport_list;
297     IDirect3DViewportImpl *current_viewport;
298     D3DVIEWPORT7 active_viewport;
299
300     /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
301     BOOL legacyTextureBlending;
302     BOOL from_surface;
303
304     D3DMATRIX legacy_projection;
305     D3DMATRIX legacy_clipspace;
306
307     /* Light state */
308     DWORD material;
309
310     /* Rendering functions to wrap D3D(1-3) to D3D7 */
311     D3DPRIMITIVETYPE primitive_type;
312     DWORD vertex_type;
313     DWORD render_flags;
314     DWORD nb_vertices;
315     LPBYTE vertex_buffer;
316     DWORD vertex_size;
317     DWORD buffer_size;
318
319     /* Handle management */
320     struct ddraw_handle_table handle_table;
321     D3DMATRIXHANDLE          world, proj, view;
322 };
323
324 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
325         IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
326
327 /* The IID */
328 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
329
330 /* Helper functions */
331 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
332         D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
333 enum wined3d_depth_buffer_type IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *device) DECLSPEC_HIDDEN;
334
335 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
336 {
337     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_iface);
338 }
339
340 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
341 {
342     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
343 }
344
345 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
346 {
347     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_iface);
348 }
349
350 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
351 {
352     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
353 }
354
355 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
356 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
357 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
358 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
359
360 struct ddraw_clipper
361 {
362     IDirectDrawClipper IDirectDrawClipper_iface;
363     LONG ref;
364     HWND window;
365     HRGN region;
366     BOOL initialized;
367 };
368
369 HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN;
370 struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
371
372 /*****************************************************************************
373  * IDirectDrawPalette implementation structure
374  *****************************************************************************/
375 struct IDirectDrawPaletteImpl
376 {
377     /* IUnknown fields */
378     IDirectDrawPalette IDirectDrawPalette_iface;
379     LONG ref;
380
381     struct wined3d_palette *wineD3DPalette;
382
383     /* IDirectDrawPalette fields */
384     IUnknown                  *ifaceToRelease;
385 };
386
387 static inline IDirectDrawPaletteImpl *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
388 {
389     return CONTAINING_RECORD(iface, IDirectDrawPaletteImpl, IDirectDrawPalette_iface);
390 }
391
392 IDirectDrawPaletteImpl *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
393
394 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
395         IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
396
397 /* Helper structures */
398 struct object_creation_info
399 {
400     const CLSID *clsid;
401     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
402                                  void **ppObj);
403 };
404
405 /******************************************************************************
406  * IDirect3DLight implementation structure - Wraps to D3D7
407  ******************************************************************************/
408 struct IDirect3DLightImpl
409 {
410     IDirect3DLight IDirect3DLight_iface;
411     LONG ref;
412
413     /* IDirect3DLight fields */
414     IDirectDrawImpl           *ddraw;
415
416     /* If this light is active for one viewport, put the viewport here */
417     IDirect3DViewportImpl     *active_viewport;
418
419     D3DLIGHT2 light;
420     D3DLIGHT7 light7;
421
422     DWORD dwLightIndex;
423
424     struct list entry;
425 };
426
427 /* Helper functions */
428 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
429 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
430 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
431 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
432
433 /******************************************************************************
434  * IDirect3DMaterial implementation structure - Wraps to D3D7
435  ******************************************************************************/
436 struct IDirect3DMaterialImpl
437 {
438     IDirect3DMaterial3 IDirect3DMaterial3_iface;
439     IDirect3DMaterial2 IDirect3DMaterial2_iface;
440     IDirect3DMaterial IDirect3DMaterial_iface;
441     LONG  ref;
442
443     /* IDirect3DMaterial2 fields */
444     IDirectDrawImpl               *ddraw;
445     IDirect3DDeviceImpl           *active_device;
446
447     D3DMATERIAL mat;
448     DWORD Handle;
449 };
450
451 /* Helper functions */
452 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
453 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
454
455 /*****************************************************************************
456  * IDirect3DViewport - Wraps to D3D7
457  *****************************************************************************/
458 struct IDirect3DViewportImpl
459 {
460     IDirect3DViewport3 IDirect3DViewport3_iface;
461     LONG ref;
462
463     /* IDirect3DViewport fields */
464     IDirectDrawImpl           *ddraw;
465
466     /* If this viewport is active for one device, put the device here */
467     IDirect3DDeviceImpl       *active_device;
468
469     DWORD                     num_lights;
470     DWORD                     map_lights;
471
472     int                       use_vp2;
473
474     union
475     {
476         D3DVIEWPORT vp1;
477         D3DVIEWPORT2 vp2;
478     } viewports;
479
480     struct list entry;
481     struct list light_list;
482
483     /* Background material */
484     IDirect3DMaterialImpl     *background;
485 };
486
487 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
488 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
489 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
490
491 /* Helper functions */
492 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
493 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
494
495 /*****************************************************************************
496  * IDirect3DExecuteBuffer - Wraps to D3D7
497  *****************************************************************************/
498 struct IDirect3DExecuteBufferImpl
499 {
500     IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
501     LONG ref;
502     /* IDirect3DExecuteBuffer fields */
503     IDirectDrawImpl      *ddraw;
504     IDirect3DDeviceImpl  *d3ddev;
505
506     D3DEXECUTEBUFFERDESC desc;
507     D3DEXECUTEDATA       data;
508
509     /* This buffer will store the transformed vertices */
510     void                 *vertex_data;
511     WORD                 *indices;
512     int                  nb_indices;
513
514     /* This flags is set to TRUE if we allocated ourselves the
515      * data buffer
516      */
517     BOOL                 need_free;
518 };
519
520 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
521         IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
522 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
523
524 /* The execute function */
525 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
526         IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
527
528 /*****************************************************************************
529  * IDirect3DVertexBuffer
530  *****************************************************************************/
531 struct IDirect3DVertexBufferImpl
532 {
533     IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
534     IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
535     LONG ref;
536
537     /*** WineD3D and ddraw links ***/
538     struct wined3d_buffer *wineD3DVertexBuffer;
539     struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
540     IDirectDrawImpl *ddraw;
541
542     /*** Storage for D3D7 specific things ***/
543     DWORD                Caps;
544     DWORD                fvf;
545 };
546
547 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
548         D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
549 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
550 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
551
552 /*****************************************************************************
553  * Helper functions from utils.c
554  *****************************************************************************/
555
556 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
557     (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
558
559 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
560     (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
561
562 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
563 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
564 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
565 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
566 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
567 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
568 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
569 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
570 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
571 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
572
573 /* This only needs to be here as long the processvertices functionality of
574  * IDirect3DExecuteBuffer isn't in WineD3D */
575 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
576
577 /* Used for generic dumping */
578 typedef struct
579 {
580     DWORD val;
581     const char* name;
582 } flag_info;
583
584 #define FE(x) { x, #x }
585
586 typedef struct
587 {
588     DWORD val;
589     const char* name;
590     void (*func)(const void *);
591     ptrdiff_t offset;
592 } member_info;
593
594 /* Structure copy */
595 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
596
597 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size)                 \
598     do {                                                          \
599         DWORD __size = (to)->dwSize;                              \
600         DWORD __resetsize = min(__size, sizeof(*to));             \
601         DWORD __copysize = min(__resetsize, from_size);           \
602         assert(to != from);                                       \
603         memcpy(to, from, __copysize);                             \
604         memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
605         (to)->dwSize = __size; /* restore size */                 \
606     } while (0)
607
608 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
609
610 #define SIZEOF_END_PADDING(type, last_field) \
611     (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
612
613 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
614 {
615     DWORD from_size = from->dwSize;
616     if (from_size == sizeof(DDSURFACEDESC))
617         from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
618     to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
619     DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
620 }
621
622 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
623
624 #endif