Added support for multiple mixers.
[wine] / dlls / d3d9 / stateblock.c
1 /*
2  * IDirect3DStateBlock9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  *                     Jason Edmeades
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20  */
21
22 #include "config.h"
23
24 #include <math.h>
25 #include <stdarg.h>
26
27 #define NONAMELESSUNION
28 #define NONAMELESSSTRUCT
29 #include "windef.h"
30 #include "winbase.h"
31 #include "winuser.h"
32 #include "wingdi.h"
33 #include "wine/debug.h"
34
35 #include "d3d9_private.h"
36
37 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
38
39 /* IDirect3DStateBlock9 IUnknown parts follow: */
40 HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) {
41     ICOM_THIS(IDirect3DStateBlock9Impl,iface);
42
43     if (IsEqualGUID(riid, &IID_IUnknown)
44         || IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
45         IDirect3DStateBlock9Impl_AddRef(iface);
46         *ppobj = This;
47         return D3D_OK;
48     }
49
50     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
51     return E_NOINTERFACE;
52 }
53
54 ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) {
55     ICOM_THIS(IDirect3DStateBlock9Impl,iface);
56     TRACE("(%p) : AddRef from %ld\n", This, This->ref);
57     return ++(This->ref);
58 }
59
60 ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
61     ICOM_THIS(IDirect3DStateBlock9Impl,iface);
62     ULONG ref = --This->ref;
63     TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
64     if (ref == 0) {
65         HeapFree(GetProcessHeap(), 0, This);
66     }
67     return ref;
68 }
69
70 /* IDirect3DStateBlock9 Interface follow: */
71 HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
72     ICOM_THIS(IDirect3DStateBlock9Impl,iface);
73     TRACE("(%p) : returning %p\n", This, This->Device);
74     *ppDevice = (LPDIRECT3DDEVICE9) This->Device;
75     IDirect3DDevice9Impl_AddRef(*ppDevice);
76     return D3D_OK;
77 }
78
79 HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) {
80     ICOM_THIS(IDirect3DStateBlock9Impl,iface);
81     FIXME("(%p) : stub\n", This);
82     return D3D_OK;
83 }
84
85 HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
86     ICOM_THIS(IDirect3DStateBlock9Impl,iface);
87     FIXME("(%p) : stub\n", This);
88     return D3D_OK;
89 }
90
91
92 IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
93 {
94     ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
95     IDirect3DStateBlock9Impl_QueryInterface,
96     IDirect3DStateBlock9Impl_AddRef,
97     IDirect3DStateBlock9Impl_Release,
98     IDirect3DStateBlock9Impl_GetDevice,
99     IDirect3DStateBlock9Impl_Capture,
100     IDirect3DStateBlock9Impl_Apply
101 };
102
103
104 /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
105 HRESULT  WINAPI  IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) {
106     ICOM_THIS(IDirect3DDevice9Impl,iface);
107     FIXME("(%p) : stub\n", This);
108     return D3D_OK;
109 }
110
111 HRESULT  WINAPI  IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface) {
112     ICOM_THIS(IDirect3DDevice9Impl,iface);
113     FIXME("(%p) : stub\n", This);
114     return D3D_OK;
115 }
116
117 HRESULT  WINAPI  IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDirect3DStateBlock9** ppSB) {
118     ICOM_THIS(IDirect3DDevice9Impl,iface);
119     FIXME("(%p) : stub\n", This);
120     return D3D_OK;
121 }