wined3d: Keep track of what fixed function texture stages are in use.
[wine] / include / wine / wined3d_gl.h
1 /*
2  * Direct3D wine OpenGL include file
3  *
4  * Copyright 2002-2003 The wine-d3d team
5  * Copyright 2002-2004 Jason Edmeades
6  *                     Raphael Junqueira
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
25
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
28 #endif
29
30 #ifdef HAVE_OPENGL
31
32 #undef APIENTRY
33 #undef CALLBACK
34 #undef WINAPI
35
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_PROTOTYPES
38 #include <GL/gl.h>
39 #define GLX_GLXEXT_PROTOTYPES
40 #include <GL/glx.h>
41 #ifdef HAVE_GL_GLEXT_H
42 # include <GL/glext.h>
43 #endif
44 #undef  XMD_H
45
46 #undef APIENTRY
47 #define APIENTRY
48
49 /****************************************************
50  * OpenGL Extensions (EXT and ARB)
51  *     #defines and functions pointer
52  ****************************************************/
53
54 /* GL_ARB_depth_texture */
55 #ifndef GL_ARB_depth_texture
56 #define GL_ARB_depth_texture 1
57 #define GL_DEPTH_COMPONENT16_ARB          0x81A5
58 #define GL_DEPTH_COMPONENT24_ARB          0x81A6
59 #define GL_DEPTH_COMPONENT32_ARB          0x81A7
60 #define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
61 #define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
62 #endif
63
64 /* GL_ARB_draw_buffers */
65 #ifndef GL_ARB_draw_buffers
66 #define GL_MAX_DRAW_BUFFERS_ARB           0x8824
67 #define GL_DRAW_BUFFER0_ARB               0x8825
68 #define GL_DRAW_BUFFER1_ARB               0x8826
69 #define GL_DRAW_BUFFER2_ARB               0x8827
70 #define GL_DRAW_BUFFER3_ARB               0x8828
71 #define GL_DRAW_BUFFER4_ARB               0x8829
72 #define GL_DRAW_BUFFER5_ARB               0x882A
73 #define GL_DRAW_BUFFER6_ARB               0x882B
74 #define GL_DRAW_BUFFER7_ARB               0x882C
75 #define GL_DRAW_BUFFER8_ARB               0x882D
76 #define GL_DRAW_BUFFER9_ARB               0x882E
77 #define GL_DRAW_BUFFER10_ARB              0x882F
78 #define GL_DRAW_BUFFER11_ARB              0x8830
79 #define GL_DRAW_BUFFER12_ARB              0x8831
80 #define GL_DRAW_BUFFER13_ARB              0x8832
81 #define GL_DRAW_BUFFER14_ARB              0x8833
82 #define GL_DRAW_BUFFER15_ARB              0x8834
83 #endif
84 typedef void (APIENTRY *PGLFNDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
85
86 /* GL_ARB_imaging */
87 #ifndef GL_ARB_imaging
88 #define GL_CONSTANT_COLOR                 0x8001
89 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
90 #define GL_CONSTANT_ALPHA                 0x8003
91 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
92 #define GL_BLEND_COLOR                    0x8005
93 #define GL_FUNC_ADD                       0x8006
94 #define GL_MIN                            0x8007
95 #define GL_MAX                            0x8008
96 #define GL_BLEND_EQUATION                 0x8009
97 #define GL_FUNC_SUBTRACT                  0x800A
98 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
99 #define GL_CONVOLUTION_1D                 0x8010
100 #define GL_CONVOLUTION_2D                 0x8011
101 #define GL_SEPARABLE_2D                   0x8012
102 #define GL_CONVOLUTION_BORDER_MODE        0x8013
103 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
104 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
105 #define GL_REDUCE                         0x8016
106 #define GL_CONVOLUTION_FORMAT             0x8017
107 #define GL_CONVOLUTION_WIDTH              0x8018
108 #define GL_CONVOLUTION_HEIGHT             0x8019
109 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
110 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
111 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
112 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
113 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
114 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
115 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
116 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
117 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
118 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
119 #define GL_HISTOGRAM                      0x8024
120 #define GL_PROXY_HISTOGRAM                0x8025
121 #define GL_HISTOGRAM_WIDTH                0x8026
122 #define GL_HISTOGRAM_FORMAT               0x8027
123 #define GL_HISTOGRAM_RED_SIZE             0x8028
124 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
125 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
126 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
127 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
128 #define GL_HISTOGRAM_SINK                 0x802D
129 #define GL_MINMAX                         0x802E
130 #define GL_MINMAX_FORMAT                  0x802F
131 #define GL_MINMAX_SINK                    0x8030
132 #define GL_TABLE_TOO_LARGE                0x8031
133 #define GL_COLOR_MATRIX                   0x80B1
134 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
135 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
136 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
137 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
138 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
139 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
140 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
141 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
142 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
143 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
144 #define GL_COLOR_TABLE                    0x80D0
145 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
146 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
147 #define GL_PROXY_COLOR_TABLE              0x80D3
148 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
149 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
150 #define GL_COLOR_TABLE_SCALE              0x80D6
151 #define GL_COLOR_TABLE_BIAS               0x80D7
152 #define GL_COLOR_TABLE_FORMAT             0x80D8
153 #define GL_COLOR_TABLE_WIDTH              0x80D9
154 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
155 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
156 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
157 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
158 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
159 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
160 #define GL_CONSTANT_BORDER                0x8151
161 #define GL_REPLICATE_BORDER               0x8153
162 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
163 #endif
164 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
165 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
166 /* GL_ARB_multitexture */
167 #ifndef GL_ARB_multitexture
168 #define GL_ARB_multitexture 1
169 #define GL_TEXTURE0_ARB                   0x84C0
170 #define GL_TEXTURE1_ARB                   0x84C1
171 #define GL_TEXTURE2_ARB                   0x84C2
172 #define GL_TEXTURE3_ARB                   0x84C3
173 #define GL_TEXTURE4_ARB                   0x84C4
174 #define GL_TEXTURE5_ARB                   0x84C5
175 #define GL_TEXTURE6_ARB                   0x84C6
176 #define GL_TEXTURE7_ARB                   0x84C7
177 #define GL_TEXTURE8_ARB                   0x84C8
178 #define GL_TEXTURE9_ARB                   0x84C9
179 #define GL_TEXTURE10_ARB                  0x84CA
180 #define GL_TEXTURE11_ARB                  0x84CB
181 #define GL_TEXTURE12_ARB                  0x84CC
182 #define GL_TEXTURE13_ARB                  0x84CD
183 #define GL_TEXTURE14_ARB                  0x84CE
184 #define GL_TEXTURE15_ARB                  0x84CF
185 #define GL_TEXTURE16_ARB                  0x84D0
186 #define GL_TEXTURE17_ARB                  0x84D1
187 #define GL_TEXTURE18_ARB                  0x84D2
188 #define GL_TEXTURE19_ARB                  0x84D3
189 #define GL_TEXTURE20_ARB                  0x84D4
190 #define GL_TEXTURE21_ARB                  0x84D5
191 #define GL_TEXTURE22_ARB                  0x84D6
192 #define GL_TEXTURE23_ARB                  0x84D7
193 #define GL_TEXTURE24_ARB                  0x84D8
194 #define GL_TEXTURE25_ARB                  0x84D9
195 #define GL_TEXTURE26_ARB                  0x84DA
196 #define GL_TEXTURE27_ARB                  0x84DB
197 #define GL_TEXTURE28_ARB                  0x84DC
198 #define GL_TEXTURE29_ARB                  0x84DD
199 #define GL_TEXTURE30_ARB                  0x84DE
200 #define GL_TEXTURE31_ARB                  0x84DF
201 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
202 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
203 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
204 #endif
205 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
206 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
207 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
208 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
209 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
210 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
211
212 /* GL_ARB_texture_cube_map */
213 #ifndef GL_ARB_texture_cube_map
214 #define GL_ARB_texture_cube_map 1
215 #define GL_NORMAL_MAP_ARB                   0x8511
216 #define GL_REFLECTION_MAP_ARB               0x8512
217 #define GL_TEXTURE_CUBE_MAP_ARB             0x8513
218 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB     0x8514
219 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB  0x8515
220 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB  0x8516
221 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB  0x8517
222 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB  0x8518
223 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB  0x8519
224 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB  0x851A
225 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB       0x851B
226 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB    0x851C
227 #endif
228
229 /* GL_ARB_point_parameters */
230 #ifndef GL_ARB_point_parameters
231 #define GL_ARB_point_parameters 1
232 #define GL_POINT_SIZE_MIN_ARB             0x8126
233 #define GL_POINT_SIZE_MAX_ARB             0x8127
234 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
235 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
236 #endif
237 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
238 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
239 /* GL_ARB_vertex_blend */
240 #ifndef GL_ARB_vertex_blend
241 #define GL_ARB_vertex_blend 1
242 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
243 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
244 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
245 #define GL_VERTEX_BLEND_ARB               0x86A7
246 #define GL_CURRENT_WEIGHT_ARB             0x86A8
247 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
248 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
249 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
250 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
251 #define GL_WEIGHT_ARRAY_ARB               0x86AD
252 #define GL_MODELVIEW0_ARB                 0x1700
253 #define GL_MODELVIEW1_ARB                 0x850A
254 #define GL_MODELVIEW2_ARB                 0x8722
255 #define GL_MODELVIEW3_ARB                 0x8723
256 #define GL_MODELVIEW4_ARB                 0x8724
257 #define GL_MODELVIEW5_ARB                 0x8725
258 #define GL_MODELVIEW6_ARB                 0x8726
259 #define GL_MODELVIEW7_ARB                 0x8727
260 #define GL_MODELVIEW8_ARB                 0x8728
261 #define GL_MODELVIEW9_ARB                 0x8729
262 #define GL_MODELVIEW10_ARB                0x872A
263 #define GL_MODELVIEW11_ARB                0x872B
264 #define GL_MODELVIEW12_ARB                0x872C
265 #define GL_MODELVIEW13_ARB                0x872D
266 #define GL_MODELVIEW14_ARB                0x872E
267 #define GL_MODELVIEW15_ARB                0x872F
268 #define GL_MODELVIEW16_ARB                0x8730
269 #define GL_MODELVIEW17_ARB                0x8731
270 #define GL_MODELVIEW18_ARB                0x8732
271 #define GL_MODELVIEW19_ARB                0x8733
272 #define GL_MODELVIEW20_ARB                0x8734
273 #define GL_MODELVIEW21_ARB                0x8735
274 #define GL_MODELVIEW22_ARB                0x8736
275 #define GL_MODELVIEW23_ARB                0x8737
276 #define GL_MODELVIEW24_ARB                0x8738
277 #define GL_MODELVIEW25_ARB                0x8739
278 #define GL_MODELVIEW26_ARB                0x873A
279 #define GL_MODELVIEW27_ARB                0x873B
280 #define GL_MODELVIEW28_ARB                0x873C
281 #define GL_MODELVIEW29_ARB                0x873D
282 #define GL_MODELVIEW30_ARB                0x873E
283 #define GL_MODELVIEW31_ARB                0x873F
284 #endif
285 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
286 typedef void (APIENTRY * PGLFNGLWEIGHTBV) (GLint size, const GLbyte *weights);
287 typedef void (APIENTRY * PGLFNGLWEIGHTSV) (GLint size, const GLshort *weights);
288 typedef void (APIENTRY * PGLFNGLWEIGHTIV) (GLint size, const GLint *weights);
289 typedef void (APIENTRY * PGLFNGLWEIGHTFV) (GLint size, const GLfloat *weights);
290 typedef void (APIENTRY * PGLFNGLWEIGHTDV) (GLint size, const GLdouble *weights);
291 typedef void (APIENTRY * PGLFNGLWEIGHTUBV) (GLint size, const GLubyte *weights);
292 typedef void (APIENTRY * PGLFNGLWEIGHTUSV) (GLint size, const GLushort *weights);
293 typedef void (APIENTRY * PGLFNGLWEIGHTUIV) (GLint size, const GLuint *weights);
294 typedef void (APIENTRY * PGLFNGLVERTEXBLENDARB) (GLint count);
295 /* GL_ARB_pixel_buffer_object */
296 #ifndef GL_ARB_pixel_buffer_object
297 #define GL_ARB_pixel_buffer_object 1
298 #endif
299 #define GL_PIXEL_PACK_BUFFER_ARB               0x88EB
300 #define GL_PIXEL_UNPACK_BUFFER_ARB             0x88EC
301 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB       0x88ED
302 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB     0x88EF
303 /* GL_EXT_framebuffer_object */
304 #ifndef GL_EXT_framebuffer_object
305 #define GL_EXT_framebuffer_object 1
306 #define GL_FRAMEBUFFER_EXT                     0x8D40
307 #define GL_RENDERBUFFER_EXT                    0x8D41
308 #define GL_STENCIL_INDEX1_EXT                  0x8D46
309 #define GL_STENCIL_INDEX4_EXT                  0x8D47
310 #define GL_STENCIL_INDEX8_EXT                  0x8D48
311 #define GL_STENCIL_INDEX16_EXT                 0x8D49
312 #define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
313 #define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
314 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
315 #define GL_RENDERBUFFER_RED_SIZE_EXT           0x8D50
316 #define GL_RENDERBUFFER_GREEN_SIZE_EXT         0x8D51
317 #define GL_RENDERBUFFER_BLUE_SIZE_EXT          0x8D52
318 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT         0x8D53
319 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT         0x8D54
320 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT       0x8D55
321 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
322 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
323 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
324 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
325 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
326 #define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
327 #define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
328 #define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
329 #define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
330 #define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
331 #define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
332 #define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
333 #define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
334 #define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
335 #define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
336 #define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
337 #define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
338 #define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
339 #define GL_COLOR_ATTACHMENT13_EXT               0x8CED
340 #define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
341 #define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
342 #define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
343 #define GL_STENCIL_ATTACHMENT_EXT               0x8D20
344 #define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
345 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
346 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
347 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
348 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
349 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
350 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
351 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
352 #define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
353 #define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
354 #define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
355 #define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
356 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
357
358 #endif
359 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
360 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
361 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
362 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
363 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
364 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
365 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
366 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
367 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
368 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
369 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
370 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
371 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
372 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
373 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
374 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
375 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
376 /* GL_EXT_framebuffer_blit */
377 #ifndef GL_EXT_framebuffer_blit
378 #define GL_EXT_framebuffer_blit 1
379 #define GL_READ_FRAMEBUFFER_EXT                0x8CA8
380 #define GL_DRAW_FRAMEBUFFER_EXT                0x8CA9
381 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT        0x8CA6
382 #define GL_READ_FRAMEBUFFER_BINDING_EXT        0x8CAA
383 #endif
384 typedef void (APIENTRY * PGLFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
385 /* GL_EXT_secondary_color */
386 #ifndef GL_EXT_secondary_color
387 #define GL_EXT_secondary_color 1
388 #define GL_COLOR_SUM_EXT                     0x8458
389 #define GL_CURRENT_SECONDARY_COLOR_EXT       0x8459
390 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT    0x845A
391 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT    0x845B
392 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT  0x845C
393 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
394 #define GL_SECONDARY_COLOR_ARRAY_EXT         0x845E
395 #endif
396 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
397 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
398 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
399 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
400 /* GL_EXT_paletted_texture */
401 #ifndef GL_EXT_paletted_texture
402 #define GL_EXT_paletted_texture 1
403 #define GL_COLOR_INDEX1_EXT               0x80E2
404 #define GL_COLOR_INDEX2_EXT               0x80E3
405 #define GL_COLOR_INDEX4_EXT               0x80E4
406 #define GL_COLOR_INDEX8_EXT               0x80E5
407 #define GL_COLOR_INDEX12_EXT              0x80E6
408 #define GL_COLOR_INDEX16_EXT              0x80E7
409 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
410 #endif
411 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
412 /* GL_EXT_point_parameters */
413 #ifndef GL_EXT_point_parameters
414 #define GL_EXT_point_parameters 1
415 #define GL_POINT_SIZE_MIN_EXT             0x8126
416 #define GL_POINT_SIZE_MAX_EXT             0x8127
417 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
418 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
419 #endif
420 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
421 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
422 /* GL_EXT_texture3D */
423 #ifndef GL_EXT_texture3D
424 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
425 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
426 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
427 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
428 #define GL_TEXTURE_3D_EXT                 0x806F
429 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
430 #define GL_TEXTURE_DEPTH_EXT              0x8071
431 #define GL_TEXTURE_WRAP_R_EXT             0x8072
432 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
433 #endif
434 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
435 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
436 /* GL_EXT_texture_env_combine */
437 #ifndef GL_EXT_texture_env_combine
438 #define GL_EXT_texture_env_combine 1
439 #define GL_COMBINE_EXT                    0x8570
440 #define GL_COMBINE_RGB_EXT                0x8571
441 #define GL_COMBINE_ALPHA_EXT              0x8572
442 #define GL_RGB_SCALE_EXT                  0x8573
443 #define GL_ADD_SIGNED_EXT                 0x8574
444 #define GL_INTERPOLATE_EXT                0x8575
445 #define GL_SUBTRACT_EXT                   0x84E7
446 #define GL_CONSTANT_EXT                   0x8576
447 #define GL_PRIMARY_COLOR_EXT              0x8577
448 #define GL_PREVIOUS_EXT                   0x8578
449 #define GL_SOURCE0_RGB_EXT                0x8580
450 #define GL_SOURCE1_RGB_EXT                0x8581
451 #define GL_SOURCE2_RGB_EXT                0x8582
452 #define GL_SOURCE3_RGB_EXT                0x8583
453 #define GL_SOURCE4_RGB_EXT                0x8584
454 #define GL_SOURCE5_RGB_EXT                0x8585
455 #define GL_SOURCE6_RGB_EXT                0x8586
456 #define GL_SOURCE7_RGB_EXT                0x8587
457 #define GL_SOURCE0_ALPHA_EXT              0x8588
458 #define GL_SOURCE1_ALPHA_EXT              0x8589
459 #define GL_SOURCE2_ALPHA_EXT              0x858A
460 #define GL_SOURCE3_ALPHA_EXT              0x858B
461 #define GL_SOURCE4_ALPHA_EXT              0x858C
462 #define GL_SOURCE5_ALPHA_EXT              0x858D
463 #define GL_SOURCE6_ALPHA_EXT              0x858E
464 #define GL_SOURCE7_ALPHA_EXT              0x858F
465 #define GL_OPERAND0_RGB_EXT               0x8590
466 #define GL_OPERAND1_RGB_EXT               0x8591
467 #define GL_OPERAND2_RGB_EXT               0x8592
468 #define GL_OPERAND3_RGB_EXT               0x8593
469 #define GL_OPERAND4_RGB_EXT               0x8594
470 #define GL_OPERAND5_RGB_EXT               0x8595
471 #define GL_OPERAND6_RGB_EXT               0x8596
472 #define GL_OPERAND7_RGB_EXT               0x8597
473 #define GL_OPERAND0_ALPHA_EXT             0x8598
474 #define GL_OPERAND1_ALPHA_EXT             0x8599
475 #define GL_OPERAND2_ALPHA_EXT             0x859A
476 #define GL_OPERAND3_ALPHA_EXT             0x859B
477 #define GL_OPERAND4_ALPHA_EXT             0x859C
478 #define GL_OPERAND5_ALPHA_EXT             0x859D
479 #define GL_OPERAND6_ALPHA_EXT             0x859E
480 #define GL_OPERAND7_ALPHA_EXT             0x859F
481 #endif
482 /* GL_EXT_texture_env_dot3 */
483 #ifndef GL_EXT_texture_env_dot3
484 #define GL_EXT_texture_env_dot3 1
485 #define GL_DOT3_RGB_EXT                   0x8740
486 #define GL_DOT3_RGBA_EXT                  0x8741
487 #endif
488 /* GL_EXT_texture_lod_bias */
489 #ifndef GL_EXT_texture_lod_bias
490 #define GL_EXT_texture_lod_bias 1
491 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
492 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
493 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
494 #endif
495 /* GL_ARB_texture_border_clamp */
496 #ifndef GL_ARB_texture_border_clamp
497 #define GL_ARB_texture_border_clamp 1
498 #define GL_CLAMP_TO_BORDER_ARB            0x812D
499 #endif
500 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
501 #ifndef GL_ARB_texture_mirrored_repeat
502 #define GL_ARB_texture_mirrored_repeat 1
503 #define GL_MIRRORED_REPEAT_ARB            0x8370
504 #endif
505 /* GL_ATI_texture_mirror_once */
506 #ifndef GL_ATI_texture_mirror_once
507 #define GL_ATI_texture_mirror_once 1
508 #define GL_MIRROR_CLAMP_ATI               0x8742
509 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
510 #endif
511 /* GL_ARB_texture_env_dot3 */
512 #ifndef GL_ARB_texture_env_dot3
513 #define GL_ARB_texture_env_dot3 1
514 #define GL_DOT3_RGB_ARB                   0x86AE
515 #define GL_DOT3_RGBA_ARB                  0x86AF
516 #endif
517 /* GL_EXT_texture_env_dot3 */
518 #ifndef GL_EXT_texture_env_dot3
519 #define GL_EXT_texture_env_dot3 1
520 #define GL_DOT3_RGB_EXT                   0x8740
521 #define GL_DOT3_RGBA_EXT                  0x8741
522 #endif
523 /* GL_EXT_texture_sRGB */
524 #ifndef GL_EXT_texture_sRGB
525 #define GL_EXT_texture_sRGB 1
526 #define GL_SRGB_EXT                            0x8C40
527 #define GL_SRGB8_EXT                           0x8C41
528 #define GL_SRGB_ALPHA_EXT                      0x8C42
529 #define GL_SRGB8_ALPHA8_EXT                    0x8C43
530 #define GL_SLUMINANCE_ALPHA_EXT                0x8C44
531 #define GL_SLUMINANCE8_ALPHA8_EXT              0x8C45
532 #define GL_SLUMINANCE_EXT                      0x8C46
533 #define GL_SLUMINANCE8_EXT                     0x8C47
534 #define GL_COMPRESSED_SRGB_EXT                 0x8C48
535 #define GL_COMPRESSED_SRGB_ALPHA_EXT           0x8C49
536 #define GL_COMPRESSED_SLUMINANCE_EXT           0x8C4A
537 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT     0x8C4B
538 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT       0x8C4C
539 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
540 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
541 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
542 #endif
543 /* GL_ARB_texture_float */
544 #ifndef GL_ARB_texture_float
545 #define GL_ARB_texture_float 1
546 #define GL_RGBA32F_ARB                    0x8814
547 #define GL_RGB32F_ARB                     0x8815
548 #define GL_RGBA16F_ARB                    0x881A
549 #define GL_RGB16F_ARB                     0x881B
550 #endif
551 /* GL_ARB_half_float_pixel */
552 #ifndef GL_ARB_half_float_pixel
553 #define GL_ARB_half_float_pixel
554 #define GL_HALF_FLOAT_ARB                 0x140B
555 #endif
556 /* GL_ARB_vertex_program */
557 #ifndef GL_ARB_vertex_program
558 #define GL_ARB_vertex_program 1
559 #define GL_VERTEX_PROGRAM_ARB             0x8620
560 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
561 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
562 #define GL_COLOR_SUM_ARB                  0x8458
563 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
564 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
565 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
566 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
567 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
568 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
569 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
570 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
571 #define GL_PROGRAM_LENGTH_ARB             0x8627
572 #define GL_PROGRAM_FORMAT_ARB             0x8876
573 #define GL_PROGRAM_BINDING_ARB            0x8677
574 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
575 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
576 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
577 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
578 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
579 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
580 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
581 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
582 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
583 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
584 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
585 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
586 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
587 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
588 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
589 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
590 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
591 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
592 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
593 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
594 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
595 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
596 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
597 #define GL_PROGRAM_STRING_ARB             0x8628
598 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
599 #define GL_CURRENT_MATRIX_ARB             0x8641
600 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
601 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
602 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
603 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
604 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
605 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
606 #define GL_MATRIX0_ARB                    0x88C0
607 #define GL_MATRIX1_ARB                    0x88C1
608 #define GL_MATRIX2_ARB                    0x88C2
609 #define GL_MATRIX3_ARB                    0x88C3
610 #define GL_MATRIX4_ARB                    0x88C4
611 #define GL_MATRIX5_ARB                    0x88C5
612 #define GL_MATRIX6_ARB                    0x88C6
613 #define GL_MATRIX7_ARB                    0x88C7
614 #define GL_MATRIX8_ARB                    0x88C8
615 #define GL_MATRIX9_ARB                    0x88C9
616 #define GL_MATRIX10_ARB                   0x88CA
617 #define GL_MATRIX11_ARB                   0x88CB
618 #define GL_MATRIX12_ARB                   0x88CC
619 #define GL_MATRIX13_ARB                   0x88CD
620 #define GL_MATRIX14_ARB                   0x88CE
621 #define GL_MATRIX15_ARB                   0x88CF
622 #define GL_MATRIX16_ARB                   0x88D0
623 #define GL_MATRIX17_ARB                   0x88D1
624 #define GL_MATRIX18_ARB                   0x88D2
625 #define GL_MATRIX19_ARB                   0x88D3
626 #define GL_MATRIX20_ARB                   0x88D4
627 #define GL_MATRIX21_ARB                   0x88D5
628 #define GL_MATRIX22_ARB                   0x88D6
629 #define GL_MATRIX23_ARB                   0x88D7
630 #define GL_MATRIX24_ARB                   0x88D8
631 #define GL_MATRIX25_ARB                   0x88D9
632 #define GL_MATRIX26_ARB                   0x88DA
633 #define GL_MATRIX27_ARB                   0x88DB
634 #define GL_MATRIX28_ARB                   0x88DC
635 #define GL_MATRIX29_ARB                   0x88DD
636 #define GL_MATRIX30_ARB                   0x88DE
637 #define GL_MATRIX31_ARB                   0x88DF
638 #endif
639 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
640 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
641 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
642 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
643 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
644 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
645 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
646 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
647 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
648 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
649 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
650 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
651 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
652 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
653 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
654 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
655 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
656 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
657 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
658 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
659 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
660 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
661 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
662 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
663 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
664 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
665 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
666 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
667 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
668 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
669 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
670 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
671 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
672 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
673 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
674 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
675 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
676 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
677 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
678 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
679 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
680 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
681 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
682 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
683 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
684 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
685 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
686 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
687 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
688 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
689 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
690 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
691 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
692 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
693 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
694 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
695 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
696 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
697 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
698 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
699 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
700 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
701 #ifndef GL_ARB_fragment_program
702 #define GL_ARB_fragment_program 1
703 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
704 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
705 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
706 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
707 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
708 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
709 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
710 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
711 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
712 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
713 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
714 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
715 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
716 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
717 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
718 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
719 #endif
720 /* GL_ARB_vertex_buffer_object */
721 #ifndef GL_ARB_vertex_buffer_object
722 #define GL_BUFFER_SIZE_ARB                0x8764
723 #define GL_BUFFER_USAGE_ARB               0x8765
724 #define GL_ARRAY_BUFFER_ARB               0x8892
725 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
726 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
727 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
728 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB  0x8896
729 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB  0x8897
730 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB   0x8898
731 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB   0x8899
732 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB   0x889A
733 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB       0x889B
734 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
735 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB  0x889D
736 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB          0x889E
737 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB   0x889F
738 #define GL_READ_ONLY_ARB                  0x88B8
739 #define GL_WRITE_ONLY_ARB                 0x88B9
740 #define GL_READ_WRITE_ARB                 0x88BA
741 #define GL_BUFFER_ACCESS_ARB              0x88BB
742 #define GL_BUFFER_MAPPED_ARB              0x88BC
743 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
744 #define GL_STREAM_DRAW_ARB                0x88E0
745 #define GL_STREAM_READ_ARB                0x88E1
746 #define GL_STREAM_COPY_ARB                0x88E2
747 #define GL_STATIC_DRAW_ARB                0x88E4
748 #define GL_STATIC_READ_ARB                0x88E5
749 #define GL_STATIC_COPY_ARB                0x88E6
750 #define GL_DYNAMIC_DRAW_ARB               0x88E8
751 #define GL_DYNAMIC_READ_ARB               0x88E9
752 #define GL_DYNAMIC_COPY_ARB               0x88EA
753 #endif
754 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
755 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
756 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
757 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
758 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
759 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
760 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
761 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
762 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
763 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
764 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
765 /* GL_EXT_fog_coord */
766 #ifndef GL_EXT_fog_coord
767 #define GL_EXT_fog_coord 1
768 #define GL_FOG_COORDINATE_SOURCE_EXT            0x8450
769 #define GL_FOG_COORDINATE_EXT                   0x8451
770 #define GL_FRAGMENT_DEPTH_EXT                   0x8452
771 #define GL_CURRENT_FOG_COORDINATE_EXT           0x8453
772 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT        0x8454
773 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT      0x8455
774 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT     0x8456
775 #define GL_FOG_COORDINATE_ARRAY_EXT             0x8457
776 #endif /* GL_EXT_fog_coord */
777 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
778 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
779 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
780 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
781 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
782 /* GL_ARB_shader_objects (GLSL) */
783 #ifndef GL_ARB_shader_objects
784 #define GL_ARB_shader_objects 1
785 typedef char GLcharARB;
786 typedef unsigned int GLhandleARB;
787 #define GL_PROGRAM_OBJECT_ARB                   0x8B40
788 #define GL_OBJECT_TYPE_ARB                      0x8B4E
789 #define GL_OBJECT_SUBTYPE_ARB                   0x8B4F
790 #define GL_OBJECT_DELETE_STATUS_ARB             0x8B80
791 #define GL_OBJECT_COMPILE_STATUS_ARB            0x8B81
792 #define GL_OBJECT_LINK_STATUS_ARB               0x8B82
793 #define GL_OBJECT_VALIDATE_STATUS_ARB           0x8B83
794 #define GL_OBJECT_INFO_LOG_LENGTH_ARB           0x8B84
795 #define GL_OBJECT_ATTACHED_OBJECTS_ARB          0x8B85
796 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB           0x8B86
797 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
798 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB      0x8B88
799 #define GL_SHADER_OBJECT_ARB                    0x8B48
800 #define GL_FLOAT_VEC2_ARB                       0x8B50
801 #define GL_FLOAT_VEC3_ARB                       0x8B51
802 #define GL_FLOAT_VEC4_ARB                       0x8B52
803 #define GL_INT_VEC2_ARB                         0x8B53
804 #define GL_INT_VEC3_ARB                         0x8B54
805 #define GL_INT_VEC4_ARB                         0x8B55
806 #define GL_BOOL_ARB                             0x8B56
807 #define GL_BOOL_VEC2_ARB                        0x8B57
808 #define GL_BOOL_VEC3_ARB                        0x8B58
809 #define GL_BOOL_VEC4_ARB                        0x8B59
810 #define GL_FLOAT_MAT2_ARB                       0x8B5A
811 #define GL_FLOAT_MAT3_ARB                       0x8B5B
812 #define GL_FLOAT_MAT4_ARB                       0x8B5C
813 #define GL_SAMPLER_1D_ARB                       0x8B5D
814 #define GL_SAMPLER_2D_ARB                       0x8B5E
815 #define GL_SAMPLER_3D_ARB                       0x8B5F
816 #define GL_SAMPLER_CUBE_ARB                     0x8B60
817 #define GL_SAMPLER_1D_SHADOW_ARB                0x8B61
818 #define GL_SAMPLER_2D_SHADOW_ARB                0x8B62
819 #define GL_SAMPLER_2D_RECT_ARB                  0x8B63
820 #define GL_SAMPELR_2D_RECT_SHADOW_ARB           0x8B64
821 #endif
822 #ifndef GL_ARB_shading_language_100
823 #define GL_ARB_shading_language_100         1
824 #define GL_SHADING_LANGUAGE_VERSION_ARB     0x8B8C
825 #endif
826 #ifndef GL_ARB_fragment_shader
827 #define GL_ARB_fragment_shader 1
828 #define GL_FRAGMENT_SHADER_ARB                  0x8B30
829 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB  0x8B49
830 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB  0x8B8B
831 #endif
832 #ifndef GL_ARB_vertex_shader
833 #define GL_ARB_vertex_shader 1
834 #define GL_VERTEX_SHADER_ARB                        0x8B31
835 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB        0x8B4A
836 #define GL_MAX_VARYING_FLOATS_ARB                   0x8B4B
837 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB       0x8B4C
838 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB     0x8B4D
839 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB             0x8B89
840 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB   0x8B8A
841 #endif
842 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
843 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
844 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
845 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
846 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
847 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
848 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
849 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
850 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
851 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
852 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
853 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
854 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
855 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
856 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
857 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
858 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
859 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
860 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
861 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
862 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
863 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
864 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
865 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
866 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
867 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
868 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
869 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
870 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
871 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
872 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
873 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
874 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
875 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
876 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
877 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
878 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
879 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
880 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
881 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
882 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
883 /* GL_EXT_texture_compression_s3tc */
884 #ifndef GL_EXT_texture_compression_s3tc
885 #define GL_EXT_texture_compression_s3tc 1
886 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
887 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
888 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
889 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
890 #endif
891 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
892 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
893 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
894 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
895 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
896 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
897 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
898 /* GL_EXT_stencil_wrap */
899 #ifndef GL_EXT_stencil_wrap
900 #define GL_EXT_stencil_wrap 1
901 #define GL_INCR_WRAP_EXT                  0x8507
902 #define GL_DECR_WRAP_EXT                  0x8508
903 #endif
904 /* GL_NV_fog_distance */
905 #ifndef GL_NV_fog_distance
906 #define GL_NV_fog_distance 1
907 #define GL_FOG_DISTANCE_MODE_NV           0x855A
908 #define GL_EYE_RADIAL_NV                  0x855B
909 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
910 /* reuse GL_EYE_PLANE */
911 #endif
912 /* GL_NV_texgen_reflection */
913 #ifndef GL_NV_texgen_reflection
914 #define GL_NV_texgen_reflection 1
915 #define GL_NORMAL_MAP_NV                  0x8511
916 #define GL_REFLECTION_MAP_NV              0x8512
917 #endif
918 /* GL_NV_register_combiners */
919 #ifndef GL_NV_register_combiners
920 #define GL_NV_register_combiners 1
921 #define GL_REGISTER_COMBINERS_NV          0x8522
922 #define GL_VARIABLE_A_NV                  0x8523
923 #define GL_VARIABLE_B_NV                  0x8524
924 #define GL_VARIABLE_C_NV                  0x8525
925 #define GL_VARIABLE_D_NV                  0x8526
926 #define GL_VARIABLE_E_NV                  0x8527
927 #define GL_VARIABLE_F_NV                  0x8528
928 #define GL_VARIABLE_G_NV                  0x8529
929 #define GL_CONSTANT_COLOR0_NV             0x852A
930 #define GL_CONSTANT_COLOR1_NV             0x852B
931 #define GL_PRIMARY_COLOR_NV               0x852C
932 #define GL_SECONDARY_COLOR_NV             0x852D
933 #define GL_SPARE0_NV                      0x852E
934 #define GL_SPARE1_NV                      0x852F
935 #define GL_DISCARD_NV                     0x8530
936 #define GL_E_TIMES_F_NV                   0x8531
937 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
938 #define GL_UNSIGNED_IDENTITY_NV           0x8536
939 #define GL_UNSIGNED_INVERT_NV             0x8537
940 #define GL_EXPAND_NORMAL_NV               0x8538
941 #define GL_EXPAND_NEGATE_NV               0x8539
942 #define GL_HALF_BIAS_NORMAL_NV            0x853A
943 #define GL_HALF_BIAS_NEGATE_NV            0x853B
944 #define GL_SIGNED_IDENTITY_NV             0x853C
945 #define GL_SIGNED_NEGATE_NV               0x853D
946 #define GL_SCALE_BY_TWO_NV                0x853E
947 #define GL_SCALE_BY_FOUR_NV               0x853F
948 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
949 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
950 #define GL_COMBINER_INPUT_NV              0x8542
951 #define GL_COMBINER_MAPPING_NV            0x8543
952 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
953 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
954 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
955 #define GL_COMBINER_MUX_SUM_NV            0x8547
956 #define GL_COMBINER_SCALE_NV              0x8548
957 #define GL_COMBINER_BIAS_NV               0x8549
958 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
959 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
960 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
961 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
962 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
963 #define GL_COLOR_SUM_CLAMP_NV             0x854F
964 #define GL_COMBINER0_NV                   0x8550
965 #define GL_COMBINER1_NV                   0x8551
966 #define GL_COMBINER2_NV                   0x8552
967 #define GL_COMBINER3_NV                   0x8553
968 #define GL_COMBINER4_NV                   0x8554
969 #define GL_COMBINER5_NV                   0x8555
970 #define GL_COMBINER6_NV                   0x8556
971 #define GL_COMBINER7_NV                   0x8557
972 /* reuse GL_TEXTURE0_ARB */
973 /* reuse GL_TEXTURE1_ARB */
974 /* reuse GL_ZERO */
975 /* reuse GL_NONE */
976 /* reuse GL_FOG */
977 #endif
978 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
979 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
980 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
981 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
982 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
983 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
984 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
985 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
986 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
987 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
988 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
989 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
990 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
991 /* GL_NV_register_combiners2 */
992 #ifndef GL_NV_register_combiners2
993 #define GL_NV_register_combiners2 1
994 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
995 #endif
996 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
997 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
998 /* GL_NV_texture_shader */
999 #ifndef GL_NV_texture_shader
1000 #define GL_NV_texture_shader 1
1001 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
1002 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
1003 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1004 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
1005 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
1006 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
1007 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
1008 #define GL_SHADER_CONSISTENT_NV           0x86DD
1009 #define GL_TEXTURE_SHADER_NV              0x86DE
1010 #define GL_SHADER_OPERATION_NV            0x86DF
1011 #define GL_CULL_MODES_NV                  0x86E0
1012 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
1013 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
1014 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
1015 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
1016 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
1017 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
1018 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
1019 #define GL_CONST_EYE_NV                   0x86E5
1020 #define GL_PASS_THROUGH_NV                0x86E6
1021 #define GL_CULL_FRAGMENT_NV               0x86E7
1022 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
1023 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
1024 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
1025 #define GL_DOT_PRODUCT_NV                 0x86EC
1026 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
1027 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
1028 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1029 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1030 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1031 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1032 #define GL_HILO_NV                        0x86F4
1033 #define GL_DSDT_NV                        0x86F5
1034 #define GL_DSDT_MAG_NV                    0x86F6
1035 #define GL_DSDT_MAG_VIB_NV                0x86F7
1036 #define GL_HILO16_NV                      0x86F8
1037 #define GL_SIGNED_HILO_NV                 0x86F9
1038 #define GL_SIGNED_HILO16_NV               0x86FA
1039 #define GL_SIGNED_RGBA_NV                 0x86FB
1040 #define GL_SIGNED_RGBA8_NV                0x86FC
1041 #define GL_SIGNED_RGB_NV                  0x86FE
1042 #define GL_SIGNED_RGB8_NV                 0x86FF
1043 #define GL_SIGNED_LUMINANCE_NV            0x8701
1044 #define GL_SIGNED_LUMINANCE8_NV           0x8702
1045 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
1046 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
1047 #define GL_SIGNED_ALPHA_NV                0x8705
1048 #define GL_SIGNED_ALPHA8_NV               0x8706
1049 #define GL_SIGNED_INTENSITY_NV            0x8707
1050 #define GL_SIGNED_INTENSITY8_NV           0x8708
1051 #define GL_DSDT8_NV                       0x8709
1052 #define GL_DSDT8_MAG8_NV                  0x870A
1053 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
1054 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
1055 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
1056 #define GL_HI_SCALE_NV                    0x870E
1057 #define GL_LO_SCALE_NV                    0x870F
1058 #define GL_DS_SCALE_NV                    0x8710
1059 #define GL_DT_SCALE_NV                    0x8711
1060 #define GL_MAGNITUDE_SCALE_NV             0x8712
1061 #define GL_VIBRANCE_SCALE_NV              0x8713
1062 #define GL_HI_BIAS_NV                     0x8714
1063 #define GL_LO_BIAS_NV                     0x8715
1064 #define GL_DS_BIAS_NV                     0x8716
1065 #define GL_DT_BIAS_NV                     0x8717
1066 #define GL_MAGNITUDE_BIAS_NV              0x8718
1067 #define GL_VIBRANCE_BIAS_NV               0x8719
1068 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
1069 #define GL_TEXTURE_HI_SIZE_NV             0x871B
1070 #define GL_TEXTURE_LO_SIZE_NV             0x871C
1071 #define GL_TEXTURE_DS_SIZE_NV             0x871D
1072 #define GL_TEXTURE_DT_SIZE_NV             0x871E
1073 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
1074 #endif
1075 /* GL_NV_texture_shader2 */
1076 #ifndef GL_NV_texture_shader2
1077 #define GL_NV_texture_shader2 1
1078 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
1079 #endif
1080 /* GL_NV_texture_shader3 */
1081 #ifndef GL_NV_texture_shader3
1082 #define GL_NV_texture_shader3 1
1083 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
1084 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
1085 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
1086 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
1087 #define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
1088 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
1089 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
1090 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
1091 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
1092 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
1093 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1094 #define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
1095 #define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
1096 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1097 #define GL_HILO8_NV                       0x885E
1098 #define GL_SIGNED_HILO8_NV                0x885F
1099 #define GL_FORCE_BLUE_TO_ONE_NV           0x8860
1100 #endif
1101 /* GL_ATI_texture_env_combine3 */
1102 #ifndef GL_ATI_texture_env_combine3
1103 #define GL_ATI_texture_env_combine3 1
1104 #define GL_MODULATE_ADD_ATI               0x8744
1105 #define GL_MODULATE_SIGNED_ADD_ATI        0x8745
1106 #define GL_MODULATE_SUBTRACT_ATI          0x8746
1107 /* #define ONE */
1108 /* #define ZERO */
1109 #endif
1110
1111 /**
1112  * Point sprites 
1113  */
1114 /* GL_ARB_point_sprite */
1115 #ifndef GL_ARB_point_sprite
1116 #define GL_ARB_point_sprite 1
1117 #define GL_POINT_SPRITE_ARB               0x8861
1118 #define GL_COORD_REPLACE_ARB              0x8862
1119 #endif
1120 /**
1121  * @TODO: GL_NV_point_sprite 
1122  */
1123
1124 /**
1125  * Occlusion Queries 
1126  */
1127 /* GL_ARB_occlusion_query */
1128 #ifndef GL_ARB_occlusion_query
1129 #define GL_ARB_occlusion_query 1
1130 #define GL_SAMPLES_PASSED_ARB                             0x8914
1131 #define GL_QUERY_COUNTER_BITS_ARB                         0x8864
1132 #define GL_CURRENT_QUERY_ARB                              0x8865
1133 #define GL_QUERY_RESULT_ARB                               0x8866
1134 #define GL_QUERY_RESULT_AVAILABLE_ARB                     0x8867
1135 #endif
1136 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1137 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1138 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1139 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1140 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1141 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1142 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1143 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1144 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1145 #ifndef GL_HP_occlusion_test
1146 #define GL_HP_occlusion_test 1
1147 #define GL_OCCLUSION_TEST_HP                 0x8165
1148 #define GL_OCCLUSION_TEST_RESULT_HP          0x8165
1149 #endif
1150 /*  GL_NV_occlusion_query */
1151 #ifndef GL_NV_occlusion_query
1152 #define GL_NV_occlusion_query 1
1153 #define GL_PIXEL_COUNTER_BITS_NV          0x8864
1154 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
1155 #define GL_PIXEL_COUNT_NV                 0x8866
1156 #define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
1157 #endif
1158 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1159 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1160 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1161 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1162 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1163 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1164 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1165 /* GL_EXT_stencil_two_side */
1166 #ifndef GL_EXT_stencil_two_side
1167 #define GL_EXT_stencil_two_side 1
1168 #define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
1169 #define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
1170 #endif
1171 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1172 /* GL_ATI_separate_stencil */
1173 #ifndef GL_ATI_separate_stencil
1174 #define GL_ATI_separate_stencil 1
1175 #define GL_STENCIL_BACK_FUNC_ATI          0x8800
1176 #define GL_STENCIL_BACK_FAIL_ATI          0x8801
1177 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1178 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1179 #endif
1180 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1181 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1182 /* GL_NV_fence */
1183 #ifndef GL_NV_fence
1184 #define GL_ALL_COMPLETED_NV                 0x84F2
1185 #define GL_FENCE_STATUS_NV                  0x84F3
1186 #define GL_FENCE_CONDITION_NV               0x84F4
1187 #endif
1188 typedef void (APIENTRY * PGLFNGENFENCESNVPROC) (GLsizei, GLuint *);
1189 typedef void (APIENTRY * PGLFNDELETEFENCESNVPROC) (GLuint, const GLuint *);
1190 typedef void (APIENTRY * PGLFNSETFENCENVPROC) (GLuint, GLenum);
1191 typedef GLboolean (APIENTRY * PGLFNTESTFENCENVPROC) (GLuint);
1192 typedef void (APIENTRY * PGLFNFINISHFENCENVPROC) (GLuint);
1193 typedef GLboolean (APIENTRY * PGLFNISFENCENVPROC) (GLuint);
1194 typedef void (APIENTRY * PGLFNGETFENCEIVNVPROC) (GLuint, GLenum, GLint *);
1195 /* GL_APPLE_fence */
1196 #ifndef GL_APPLE_fence
1197 #define GL_DRAW_PIXELS_APPLE                0x8A0A
1198 #define GL_FENCE_APPLE                      0x84F3
1199 #endif
1200 typedef void (APIENTRY * PGLFNGENFENCESAPPLEPROC) (GLsizei, GLuint *);
1201 typedef void (APIENTRY * PGLFNDELETEFENCESAPPLEPROC) (GLuint, const GLuint *);
1202 typedef void (APIENTRY * PGLFNSETFENCEAPPLEPROC) (GLuint);
1203 typedef GLboolean (APIENTRY * PGLFNTESTFENCEAPPLEPROC) (GLuint);
1204 typedef void (APIENTRY * PGLFNFINISHFENCEAPPLEPROC) (GLuint);
1205 typedef GLboolean (APIENTRY * PGLFNISFENCEAPPLEPROC) (GLuint);
1206 typedef GLboolean (APIENTRY * PGLFNTESTOBJECTAPPLEPROC) (GLenum, GLuint);
1207 typedef void (APIENTRY * PGLFNFINISHOBJECTAPPLEPROC) (GLenum, GLuint);
1208 /* GL_APPLE_client_storage */
1209 #ifndef GL_APPLE_client_storage
1210 #define GL_UNPACK_CLIENT_STORAGE_APPLE      0x85B2
1211 #endif
1212 /* GL_ATI_envmap_bumpmap */
1213 #ifndef GL_ATI_envmap_bumpmap
1214 #define GL_BUMP_ROT_MATRIX_ATI              0x8775
1215 #define GL_BUMP_ROT_MATRIX_SIZE_ATI         0x8776
1216 #define GL_BUMP_NUM_TEX_UNITS_ATI           0x8777
1217 #define GL_BUMP_TEX_UNITS_ATI               0x8778
1218 #define GL_DUDV_ATI                         0x8779
1219 #define GL_DU8DV8_ATI                       0x877A
1220 #define GL_BUMP_ENVMAP_ATI                  0x877B
1221 #define GL_BUMP_TARGET_ATI                  0x877C
1222 #endif
1223 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERIVATIPROC) (GLenum, GLint *);
1224 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERFVATIPROC) (GLenum, GLfloat *);
1225 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERIVATIPROC) (GLenum, GLint *);
1226 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERFVATIPROC) (GLenum, GLfloat *);
1227
1228 /* GLX_SGI_video_sync */
1229 typedef int (APIENTRY * PGLXFNGETVIDEOSYNCSGIPROC) (unsigned int *);
1230 typedef int (APIENTRY * PGLXFNWAITVIDEOSYNCSGIPROC) (int, int, unsigned int *);
1231
1232 /* GL_VERSION_2_0 */
1233 #ifndef GL_VERSION_2_0
1234 #define GL_VERSION_2_0 1
1235 #define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
1236 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
1237 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
1238 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
1239 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
1240 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
1241 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
1242 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
1243 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
1244 #define GL_STENCIL_BACK_FUNC              0x8800
1245 #define GL_STENCIL_BACK_FAIL              0x8801
1246 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
1247 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
1248 #define GL_MAX_DRAW_BUFFERS               0x8824
1249 #define GL_DRAW_BUFFER0                   0x8825
1250 #define GL_DRAW_BUFFER1                   0x8826
1251 #define GL_DRAW_BUFFER2                   0x8827
1252 #define GL_DRAW_BUFFER3                   0x8828
1253 #define GL_DRAW_BUFFER4                   0x8829
1254 #define GL_DRAW_BUFFER5                   0x882A
1255 #define GL_DRAW_BUFFER6                   0x882B
1256 #define GL_DRAW_BUFFER7                   0x882C
1257 #define GL_DRAW_BUFFER8                   0x882D
1258 #define GL_DRAW_BUFFER9                   0x882E
1259 #define GL_DRAW_BUFFER10                  0x882F
1260 #define GL_DRAW_BUFFER11                  0x8830
1261 #define GL_DRAW_BUFFER12                  0x8831
1262 #define GL_DRAW_BUFFER13                  0x8832
1263 #define GL_DRAW_BUFFER14                  0x8833
1264 #define GL_DRAW_BUFFER15                  0x8834
1265 #define GL_BLEND_EQUATION_ALPHA           0x883D
1266 #define GL_POINT_SPRITE                   0x8861
1267 #define GL_COORD_REPLACE                  0x8862
1268 #define GL_MAX_VERTEX_ATTRIBS             0x8869
1269 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1270 #define GL_MAX_TEXTURE_COORDS             0x8871
1271 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
1272 #define GL_FRAGMENT_SHADER                0x8B30
1273 #define GL_VERTEX_SHADER                  0x8B31
1274 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1275 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
1276 #define GL_MAX_VARYING_FLOATS             0x8B4B
1277 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1278 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1279 #define GL_SHADER_TYPE                    0x8B4F
1280 #define GL_FLOAT_VEC2                     0x8B50
1281 #define GL_FLOAT_VEC3                     0x8B51
1282 #define GL_FLOAT_VEC4                     0x8B52
1283 #define GL_INT_VEC2                       0x8B53
1284 #define GL_INT_VEC3                       0x8B54
1285 #define GL_INT_VEC4                       0x8B55
1286 #define GL_BOOL                           0x8B56
1287 #define GL_BOOL_VEC2                      0x8B57
1288 #define GL_BOOL_VEC3                      0x8B58
1289 #define GL_BOOL_VEC4                      0x8B59
1290 #define GL_FLOAT_MAT2                     0x8B5A
1291 #define GL_FLOAT_MAT3                     0x8B5B
1292 #define GL_FLOAT_MAT4                     0x8B5C
1293 #define GL_SAMPLER_1D                     0x8B5D
1294 #define GL_SAMPLER_2D                     0x8B5E
1295 #define GL_SAMPLER_3D                     0x8B5F
1296 #define GL_SAMPLER_CUBE                   0x8B60
1297 #define GL_SAMPLER_1D_SHADOW              0x8B61
1298 #define GL_SAMPLER_2D_SHADOW              0x8B62
1299 #define GL_DELETE_STATUS                  0x8B80
1300 #define GL_COMPILE_STATUS                 0x8B81
1301 #define GL_LINK_STATUS                    0x8B82
1302 #define GL_VALIDATE_STATUS                0x8B83
1303 #define GL_INFO_LOG_LENGTH                0x8B84
1304 #define GL_ATTACHED_SHADERS               0x8B85
1305 #define GL_ACTIVE_UNIFORMS                0x8B86
1306 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
1307 #define GL_SHADER_SOURCE_LENGTH           0x8B88
1308 #define GL_ACTIVE_ATTRIBUTES              0x8B89
1309 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
1310 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1311 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
1312 #define GL_CURRENT_PROGRAM                0x8B8D
1313 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
1314 #define GL_LOWER_LEFT                     0x8CA1
1315 #define GL_UPPER_LEFT                     0x8CA2
1316 #define GL_STENCIL_BACK_REF               0x8CA3
1317 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
1318 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
1319 typedef char GLchar;
1320 #endif
1321 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1322 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1323 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1324 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1325 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1326 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1327 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1328 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1329 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1330 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1331 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1332 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1333 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1334 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1335 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1336 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1337 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1338 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1339 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1340 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1341 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1342 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1343 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1344 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1345 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1346 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1347 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1348 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1349 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1350 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1351 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1352 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1353 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1354 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1355 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1356 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1357 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1358 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1359 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1360 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1361 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1362 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1363 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1364 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1365 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1366 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1367 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1368 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1369 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1370 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1371 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1372 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1373 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1374 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1375 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1376 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1377 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1378 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1379 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1380 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1381 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1382 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1383 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1384 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1385 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1386 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1387 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1388 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1389 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1390 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1391 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1392 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1393 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1394 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1395 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1396 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1397 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1398 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1399 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1400 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1401 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1402 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1403 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1404 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1405 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1406 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1407 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1408 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1409 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1410 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1411 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1412 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1413 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1414
1415 /****************************************************
1416  * OpenGL Official Version 
1417  *  defines 
1418  ****************************************************/
1419 /* GL_VERSION_1_3 */
1420 #if !defined(GL_DOT3_RGBA)
1421 # define GL_DOT3_RGBA                     0x8741
1422 #endif
1423 #if !defined(GL_SUBTRACT)
1424 # define GL_SUBTRACT                      0x84E7
1425 #endif
1426
1427
1428 /****************************************************
1429  * OpenGL GLX Extensions
1430  *  defines and functions pointer
1431  ****************************************************/
1432
1433
1434 /****************************************************
1435  * OpenGL GLX Official Version
1436  *  defines and functions pointer
1437  ****************************************************/
1438 /* GLX_VERSION_1_3 */
1439 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1440 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1441 typedef int           (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1442 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1443 typedef GLXWindow     (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1444 typedef void          (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1445 typedef GLXPixmap     (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1446 typedef void          (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1447 typedef GLXPbuffer    (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1448 typedef void          (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1449 typedef void          (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1450 typedef GLXContext    (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1451 typedef Bool          (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1452 typedef GLXDrawable   (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1453 typedef Display *     (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1454 typedef int           (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1455 typedef void          (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1456 typedef void          (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1457
1458
1459 /****************************************************
1460  * Enumerated types
1461  ****************************************************/
1462 typedef enum _GL_Vendors {
1463   VENDOR_WINE   = 0x0,
1464   VENDOR_MESA   = 0x1,
1465   VENDOR_ATI    = 0x1002,
1466   VENDOR_NVIDIA = 0x10de,
1467   VENDOR_INTEL  = 0x8086
1468 } GL_Vendors;
1469
1470 typedef enum _GL_Cards {
1471   CARD_WINE                       =    0x0,
1472
1473   CARD_ATI_RAGE_128PRO            = 0x5246,
1474   CARD_ATI_RADEON_7200            = 0x5144,
1475   CARD_ATI_RADEON_8500            = 0x514c,
1476   CARD_ATI_RADEON_9500            = 0x4144,
1477   CARD_ATI_RADEON_X700            = 0x5e4c,
1478   CARD_ATI_RADEON_X1600           = 0x71c2,
1479
1480   CARD_NVIDIA_RIVA_128            = 0x0018,
1481   CARD_NVIDIA_RIVA_TNT            = 0x0020,
1482   CARD_NVIDIA_RIVA_TNT2           = 0x0028,
1483   CARD_NVIDIA_GEFORCE             = 0x0100,
1484   CARD_NVIDIA_GEFORCE2_MX         = 0x0110,
1485   CARD_NVIDIA_GEFORCE2            = 0x0150,
1486   CARD_NVIDIA_GEFORCE3            = 0x0200,
1487   CARD_NVIDIA_GEFORCE4_MX         = 0x0170,
1488   CARD_NVIDIA_GEFORCE4_TI4200     = 0x0253,
1489   CARD_NVIDIA_GEFORCEFX_5200      = 0x0320,
1490   CARD_NVIDIA_GEFORCEFX_5600      = 0x0312,
1491   CARD_NVIDIA_GEFORCEFX_5800      = 0x0302,
1492   CARD_NVIDIA_GEFORCE_6200        = 0x014f,
1493   CARD_NVIDIA_GEFORCE_6600GT      = 0x0140,
1494   CARD_NVIDIA_GEFORCE_6800        = 0x0041,
1495   CARD_NVIDIA_GEFORCE_7800GT      = 0x0092,
1496
1497   CARD_INTEL_845G                 = 0x2562,
1498   CARD_INTEL_I830G                = 0x3577,
1499   CARD_INTEL_I855G                = 0x3582,
1500   CARD_INTEL_I865G                = 0x2572,
1501   CARD_INTEL_I915G                = 0x2582,
1502   CARD_INTEL_I915GM               = 0x2592
1503 } GL_Cards;
1504
1505 typedef enum _GL_VSVersion {
1506   VS_VERSION_NOT_SUPPORTED = 0x0,
1507   VS_VERSION_10 = 0x10,
1508   VS_VERSION_11 = 0x11,
1509   VS_VERSION_20 = 0x20,
1510   VS_VERSION_30 = 0x30,
1511   /*Force 32-bits*/
1512   VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1513 } GL_VSVersion;
1514
1515 typedef enum _GL_PSVersion {
1516   PS_VERSION_NOT_SUPPORTED = 0x0,
1517   PS_VERSION_10 = 0x10,
1518   PS_VERSION_11 = 0x11,
1519   PS_VERSION_12 = 0x12,
1520   PS_VERSION_13 = 0x13,
1521   PS_VERSION_14 = 0x14,
1522   PS_VERSION_20 = 0x20,
1523   PS_VERSION_30 = 0x30,
1524   /*Force 32-bits*/
1525   PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1526 } GL_PSVersion;
1527
1528 #define MAKEDWORD_VERSION(maj, min)  ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1529
1530 /* OpenGL Supported Extensions (ARB and EXT) */
1531 typedef enum _GL_SupportedExt {
1532   /* ARB */
1533   ARB_DRAW_BUFFERS,
1534   ARB_FRAGMENT_PROGRAM,
1535   ARB_FRAGMENT_SHADER,
1536   ARB_IMAGING,
1537   ARB_MULTISAMPLE,
1538   ARB_MULTITEXTURE,
1539   ARB_OCCLUSION_QUERY,
1540   ARB_POINT_PARAMETERS,
1541   ARB_PIXEL_BUFFER_OBJECT,
1542   ARB_POINT_SPRITE,
1543   ARB_TEXTURE_COMPRESSION,
1544   ARB_TEXTURE_CUBE_MAP,
1545   ARB_TEXTURE_ENV_ADD,
1546   ARB_TEXTURE_ENV_COMBINE,
1547   ARB_TEXTURE_ENV_DOT3,
1548   ARB_TEXTURE_FLOAT,
1549   ARB_HALF_FLOAT_PIXEL,
1550   ARB_TEXTURE_BORDER_CLAMP,
1551   ARB_TEXTURE_MIRRORED_REPEAT,
1552   ARB_TEXTURE_NON_POWER_OF_TWO,
1553   ARB_VERTEX_PROGRAM,
1554   ARB_VERTEX_BLEND,
1555   ARB_VERTEX_BUFFER_OBJECT,
1556   ARB_VERTEX_SHADER,
1557   /* EXT */
1558   EXT_BLEND_MINMAX,
1559   EXT_FOG_COORD,
1560   EXT_FRAMEBUFFER_OBJECT,
1561   EXT_FRAMEBUFFER_BLIT,
1562   EXT_PALETTED_TEXTURE,
1563   EXT_PIXEL_BUFFER_OBJECT,
1564   EXT_POINT_PARAMETERS,
1565   EXT_SECONDARY_COLOR,
1566   EXT_STENCIL_TWO_SIDE,
1567   EXT_STENCIL_WRAP,
1568   EXT_TEXTURE3D,
1569   EXT_TEXTURE_COMPRESSION_S3TC,
1570   EXT_TEXTURE_FILTER_ANISOTROPIC,
1571   EXT_TEXTURE_LOD,
1572   EXT_TEXTURE_LOD_BIAS,
1573   EXT_TEXTURE_ENV_ADD,
1574   EXT_TEXTURE_ENV_COMBINE,
1575   EXT_TEXTURE_ENV_DOT3,
1576   EXT_TEXTURE_SRGB,
1577   EXT_VERTEX_WEIGHTING,
1578   /* NVIDIA */
1579   NV_FOG_DISTANCE,
1580   NV_FRAGMENT_PROGRAM,
1581   NV_OCCLUSION_QUERY,
1582   NV_REGISTER_COMBINERS,
1583   NV_REGISTER_COMBINERS2,
1584   NV_TEXGEN_REFLECTION,
1585   NV_TEXTURE_ENV_COMBINE4,
1586   NV_TEXTURE_SHADER,
1587   NV_TEXTURE_SHADER2,
1588   NV_TEXTURE_SHADER3,
1589   NV_VERTEX_PROGRAM,
1590   NV_FENCE,
1591   /* ATI */
1592   ATI_SEPARATE_STENCIL,
1593   ATI_TEXTURE_ENV_COMBINE3,
1594   ATI_TEXTURE_MIRROR_ONCE,
1595   EXT_VERTEX_SHADER,
1596   ATI_ENVMAP_BUMPMAP,
1597   /* APPLE */
1598   APPLE_FENCE,
1599   APPLE_CLIENT_STORAGE,
1600   /* SGI */
1601   SGI_VIDEO_SYNC,
1602
1603   OPENGL_SUPPORTED_EXT_END
1604 } GL_SupportedExt;
1605
1606
1607 /****************************************************
1608  * #Defines       
1609  ****************************************************/
1610 #define GL_EXT_FUNCS_GEN \
1611     /** ARB Extensions **/ \
1612     /* GL_ARB_draw_buffers */ \
1613     USE_GL_FUNC(PGLFNDRAWBUFFERSARBPROC, glDrawBuffersARB); \
1614     /* GL_ARB_imaging */ \
1615     USE_GL_FUNC(PGLFNBLENDCOLORPROC,                 glBlendColor); \
1616     USE_GL_FUNC(PGLFNBLENDEQUATIONPROC,              glBlendEquation); \
1617     /* GL_ARB_multitexture */ \
1618     USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC,       glActiveTextureARB); \
1619     USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1620     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC,     glMultiTexCoord1fARB); \
1621     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC,     glMultiTexCoord2fARB); \
1622     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC,     glMultiTexCoord3fARB); \
1623     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC,     glMultiTexCoord4fARB); \
1624     /* GL_ARB_occlusion_query */ \
1625     USE_GL_FUNC(PGLFNGENQUERIESARBPROC,              glGenQueriesARB); \
1626     USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC,           glDeleteQueriesARB); \
1627     USE_GL_FUNC(PGLFNBEGINQUERYARBPROC,              glBeginQueryARB); \
1628     USE_GL_FUNC(PGLFNENDQUERYARBPROC,                glEndQueryARB); \
1629     USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC,        glGetQueryObjectivARB); \
1630     USE_GL_FUNC(PGLFNGETQUERYOBJECTUIVARBPROC,       glGetQueryObjectuivARB); \
1631     /* GL_ARB_point_parameters */ \
1632     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC,       glPointParameterfARB); \
1633     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC,      glPointParameterfvARB); \
1634     /* GL_ARB_texture_compression */ \
1635     USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC,       glCompressedTexImage2DARB); \
1636     USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC,       glCompressedTexImage3DARB); \
1637     USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC,    glCompressedTexSubImage2DARB); \
1638     USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC,    glCompressedTexSubImage3DARB); \
1639     USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC,      glGetCompressedTexImageARB); \
1640     /* GL_ARB_vertex_blend */ \
1641     USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB,             glWeightPointerARB); \
1642     USE_GL_FUNC(PGLFNGLWEIGHTBV,                     glWeightbvARB); \
1643     USE_GL_FUNC(PGLFNGLWEIGHTSV,                     glWeightsvARB); \
1644     USE_GL_FUNC(PGLFNGLWEIGHTIV,                     glWeightivARB); \
1645     USE_GL_FUNC(PGLFNGLWEIGHTFV,                     glWeightfvARB); \
1646     USE_GL_FUNC(PGLFNGLWEIGHTDV,                     glWeightdvARB); \
1647     USE_GL_FUNC(PGLFNGLWEIGHTUBV,                    glWeightubvARB); \
1648     USE_GL_FUNC(PGLFNGLWEIGHTUSV,                    glWeightusvARB); \
1649     USE_GL_FUNC(PGLFNGLWEIGHTUIV,                    glWeightuivARB); \
1650     USE_GL_FUNC(PGLFNGLVERTEXBLENDARB,               glVertexBlendARB); \
1651     /* GL_ARB_vertex_buffer_object */ \
1652     USE_GL_FUNC(PGLFNBINDBUFFERARBPROC,              glBindBufferARB); \
1653     USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC,           glDeleteBuffersARB); \
1654     USE_GL_FUNC(PGLFNGENBUFFERSARBPROC,              glGenBuffersARB); \
1655     USE_GL_FUNC(PGLFNISBUFFERARBPROC,                glIsBufferARB); \
1656     USE_GL_FUNC(PGLFNBUFFERDATAARBPROC,              glBufferDataARB); \
1657     USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC,           glBufferSubDataARB); \
1658     USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC,        glGetBufferSubDataARB); \
1659     USE_GL_FUNC(PGLFNMAPBUFFERARBPROC,               glMapBufferARB); \
1660     USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC,             glUnmapBufferARB); \
1661     USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC,    glGetBufferParameterivARB); \
1662     USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC,       glGetBufferPointervARB); \
1663     /** EXT Extensions **/ \
1664     /* GL_EXT_fog_coord */ \
1665     USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC,                glFogCoordfEXT); \
1666     USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC,               glFogCoordfvEXT); \
1667     USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC,                glFogCoorddEXT); \
1668     USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC,               glFogCoordvEXT); \
1669     USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC,          glFogCoordPointerEXT); \
1670     /* GL_EXT_framebuffer_object */ \
1671     USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC,          glIsRenderbufferEXT); \
1672     USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC,        glBindRenderbufferEXT); \
1673     USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC,     glDeleteRenderbuffersEXT); \
1674     USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC,        glGenRenderbuffersEXT); \
1675     USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC,     glRenderbufferStorageEXT); \
1676     USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC,           glIsFramebufferEXT); \
1677     USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC,         glBindFramebufferEXT); \
1678     USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC,      glDeleteFramebuffersEXT); \
1679     USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC,         glGenFramebuffersEXT); \
1680     USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC,  glCheckFramebufferStatusEXT); \
1681     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC,    glFramebufferTexture1DEXT); \
1682     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC,    glFramebufferTexture2DEXT); \
1683     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC,    glFramebufferTexture3DEXT); \
1684     USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1685     USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC,          glGenerateMipmapEXT); \
1686     USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1687     USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1688     /* GL_EXT_framebuffer_blit */ \
1689     USE_GL_FUNC(PGLFNGLBLITFRAMEBUFFEREXTPROC, glBlitFramebufferEXT); \
1690     /* GL_EXT_paletted_texture */ \
1691     USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC,             glColorTableEXT); \
1692     /* GL_EXT_point_parameters */ \
1693     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC,        glPointParameterfEXT); \
1694     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC,       glPointParameterfvEXT); \
1695     /* GL_EXT_secondary_color */ \
1696     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC,      glSecondaryColor3ubEXT); \
1697     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC,       glSecondaryColor3fEXT); \
1698     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC,      glSecondaryColor3fvEXT); \
1699     USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC,  glSecondaryColorPointerEXT); \
1700     /* GL_EXT_texture3D */ \
1701     USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC,              glTexImage3DEXT); \
1702     USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC,           glTexSubImage3DEXT); \
1703     /* GL_ARB_vertex_program */ \
1704     USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC,              glGenProgramsARB); \
1705     USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC,              glBindProgramARB); \
1706     USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC,            glProgramStringARB); \
1707     USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC,           glDeleteProgramsARB); \
1708     USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC,   glProgramEnvParameter4fvARB); \
1709     USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC,      glVertexAttribPointerARB); \
1710     USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC,  glEnableVertexAttribArrayARB); \
1711     USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1712     USE_GL_FUNC(PGLFNVERTEXATTRIB1DARBPROC,           glVertexAttrib1dARB); \
1713     USE_GL_FUNC(PGLFNVERTEXATTRIB1DVARBPROC,          glVertexAttrib1dvARB); \
1714     USE_GL_FUNC(PGLFNVERTEXATTRIB1FARBPROC,           glVertexAttrib1fARB); \
1715     USE_GL_FUNC(PGLFNVERTEXATTRIB1FVARBPROC,          glVertexAttrib1fvARB); \
1716     USE_GL_FUNC(PGLFNVERTEXATTRIB1SARBPROC,           glVertexAttrib1sARB); \
1717     USE_GL_FUNC(PGLFNVERTEXATTRIB1SVARBPROC,          glVertexAttrib1svARB); \
1718     USE_GL_FUNC(PGLFNVERTEXATTRIB2DARBPROC,           glVertexAttrib2dARB); \
1719     USE_GL_FUNC(PGLFNVERTEXATTRIB2DVARBPROC,          glVertexAttrib2dvARB); \
1720     USE_GL_FUNC(PGLFNVERTEXATTRIB2FARBPROC,           glVertexAttrib2fARB); \
1721     USE_GL_FUNC(PGLFNVERTEXATTRIB2FVARBPROC,          glVertexAttrib2fvARB); \
1722     USE_GL_FUNC(PGLFNVERTEXATTRIB2SARBPROC,           glVertexAttrib2sARB); \
1723     USE_GL_FUNC(PGLFNVERTEXATTRIB2SVARBPROC,          glVertexAttrib2svARB); \
1724     USE_GL_FUNC(PGLFNVERTEXATTRIB3DARBPROC,           glVertexAttrib3dARB); \
1725     USE_GL_FUNC(PGLFNVERTEXATTRIB3DVARBPROC,          glVertexAttrib3dvARB); \
1726     USE_GL_FUNC(PGLFNVERTEXATTRIB3FARBPROC,           glVertexAttrib3fARB); \
1727     USE_GL_FUNC(PGLFNVERTEXATTRIB3FVARBPROC,          glVertexAttrib3fvARB); \
1728     USE_GL_FUNC(PGLFNVERTEXATTRIB3SARBPROC,           glVertexAttrib3sARB); \
1729     USE_GL_FUNC(PGLFNVERTEXATTRIB3SVARBPROC,          glVertexAttrib3svARB); \
1730     USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVARBPROC,         glVertexAttrib4NbvARB); \
1731     USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVARBPROC,         glVertexAttrib4NivARB); \
1732     USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVARBPROC,         glVertexAttrib4NsvARB); \
1733     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBARBPROC,         glVertexAttrib4NubARB); \
1734     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVARBPROC,        glVertexAttrib4NubvARB); \
1735     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVARBPROC,        glVertexAttrib4NuivARB); \
1736     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVARBPROC,        glVertexAttrib4NusvARB); \
1737     USE_GL_FUNC(PGLFNVERTEXATTRIB4BVARBPROC,          glVertexAttrib4bvARB); \
1738     USE_GL_FUNC(PGLFNVERTEXATTRIB4DARBPROC,           glVertexAttrib4dARB); \
1739     USE_GL_FUNC(PGLFNVERTEXATTRIB4DVARBPROC,          glVertexAttrib4dvARB); \
1740     USE_GL_FUNC(PGLFNVERTEXATTRIB4FARBPROC,           glVertexAttrib4fARB); \
1741     USE_GL_FUNC(PGLFNVERTEXATTRIB4FVARBPROC,          glVertexAttrib4fvARB); \
1742     USE_GL_FUNC(PGLFNVERTEXATTRIB4IVARBPROC,          glVertexAttrib4ivARB); \
1743     USE_GL_FUNC(PGLFNVERTEXATTRIB4SARBPROC,           glVertexAttrib4sARB); \
1744     USE_GL_FUNC(PGLFNVERTEXATTRIB4SVARBPROC,          glVertexAttrib4svARB); \
1745     USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVARBPROC,         glVertexAttrib4ubvARB); \
1746     USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVARBPROC,         glVertexAttrib4uivARB); \
1747     USE_GL_FUNC(PGLFNVERTEXATTRIB4USVARBPROC,         glVertexAttrib4usvARB); \
1748     USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC,             glGetProgramivARB); \
1749     /* GL_ARB_shader_objects */ \
1750     USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC,     glGetObjectParameterivARB); \
1751     USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC,     glGetObjectParameterfvARB); \
1752     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC,       glGetUniformLocationARB); \
1753     USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC,         glGetActiveUniformARB); \
1754     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC,                glUniform1iARB); \
1755     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC,                glUniform2iARB); \
1756     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC,                glUniform3iARB); \
1757     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC,                glUniform4iARB); \
1758     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC,                glUniform1fARB); \
1759     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC,                glUniform2fARB); \
1760     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC,                glUniform3fARB); \
1761     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC,                glUniform4fARB); \
1762     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC,               glUniform1fvARB); \
1763     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC,               glUniform2fvARB); \
1764     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC,               glUniform3fvARB); \
1765     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC,               glUniform4fvARB); \
1766     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC,               glUniform1ivARB); \
1767     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC,               glUniform2ivARB); \
1768     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC,               glUniform3ivARB); \
1769     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC,               glUniform4ivARB); \
1770     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC,         glUniformMatrix2fvARB); \
1771     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC,         glUniformMatrix3fvARB); \
1772     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC,         glUniformMatrix4fvARB); \
1773     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC,             glGetUniform4fvARB); \
1774     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC,             glGetUniform4ivARB); \
1775     USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC,               glGetInfoLogARB); \
1776     USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC,         glUseProgramObjectARB); \
1777     USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC,       glCreateShaderObjectARB); \
1778     USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC,             glShaderSourceARB); \
1779     USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC,            glCompileShaderARB); \
1780     USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC,      glCreateProgramObjectARB); \
1781     USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC,             glAttachObjectARB); \
1782     USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC,              glLinkProgramARB); \
1783     USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC,             glDetachObjectARB); \
1784     USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC,             glDeleteObjectARB); \
1785     USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC,          glValidateProgramARB); \
1786     USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC,       glGetAttachedObjectsARB); \
1787     USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC,                glGetHandleARB); \
1788     USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC,          glGetShaderSourceARB); \
1789     USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC,       glBindAttribLocationARB); \
1790     USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC,        glGetAttribLocationARB); \
1791     /* GL_EXT_stencil_two_side */ \
1792     USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1793     /* GL_ATI_separate_stencil */ \
1794     USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1795     USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1796     /* GL_NV_register_combiners */ \
1797     USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC,                       glCombinerInputNV); \
1798     USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC,                      glCombinerOutputNV); \
1799     USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC,                  glCombinerParameterfNV); \
1800     USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC,                 glCombinerParameterfvNV); \
1801     USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC,                  glCombinerParameteriNV); \
1802     USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC,                 glCombinerParameterivNV); \
1803     USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC,                  glFinalCombinerInputNV); \
1804     /* GL_NV_fence */ \
1805     USE_GL_FUNC(PGLFNGENFENCESNVPROC,                           glGenFencesNV); \
1806     USE_GL_FUNC(PGLFNDELETEFENCESNVPROC,                        glDeleteFencesNV); \
1807     USE_GL_FUNC(PGLFNSETFENCENVPROC,                            glSetFenceNV); \
1808     USE_GL_FUNC(PGLFNTESTFENCENVPROC,                           glTestFenceNV); \
1809     USE_GL_FUNC(PGLFNFINISHFENCENVPROC,                         glFinishFenceNV); \
1810     USE_GL_FUNC(PGLFNISFENCENVPROC,                             glIsFenceNV); \
1811     USE_GL_FUNC(PGLFNGETFENCEIVNVPROC,                          glGetFenceivNV); \
1812     /* GL_APPLE_fence */ \
1813     USE_GL_FUNC(PGLFNGENFENCESAPPLEPROC,                        glGenFencesAPPLE); \
1814     USE_GL_FUNC(PGLFNDELETEFENCESAPPLEPROC,                     glDeleteFencesAPPLE); \
1815     USE_GL_FUNC(PGLFNSETFENCEAPPLEPROC,                         glSetFenceAPPLE); \
1816     USE_GL_FUNC(PGLFNTESTFENCEAPPLEPROC,                        glTestFenceAPPLE); \
1817     USE_GL_FUNC(PGLFNFINISHFENCEAPPLEPROC,                      glFinishFenceAPPLE); \
1818     USE_GL_FUNC(PGLFNISFENCEAPPLEPROC,                          glIsFenceAPPLE); \
1819     USE_GL_FUNC(PGLFNTESTOBJECTAPPLEPROC,                       glTestObjectAPPLE); \
1820     USE_GL_FUNC(PGLFNFINISHOBJECTAPPLEPROC,                     glFinishObjectAPPLE); \
1821     /* GL_ATI_envmap_bumpmap */ \
1822     USE_GL_FUNC(PGLFNTEXBUMPPARAMETERIVATIPROC,                 glTexBumpParameterivATI); \
1823     USE_GL_FUNC(PGLFNTEXBUMPPARAMETERFVATIPROC,                 glTexBumpParameterfvATI); \
1824     USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERIVATIPROC,              glGetTexBumpParameterivATI); \
1825     USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERFVATIPROC,              glGetTexBumpParameterfvATI); \
1826     /* GLX_SGI_video_sync */ \
1827     USE_GL_FUNC(PGLXFNGETVIDEOSYNCSGIPROC,                      glXGetVideoSyncSGI); \
1828     USE_GL_FUNC(PGLXFNWAITVIDEOSYNCSGIPROC,                     glXWaitVideoSyncSGI); \
1829
1830 /* OpenGL 2.0 functions */
1831 #define GL2_FUNCS_GEN \
1832     USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1833     USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1834     USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1835     USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1836     USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1837     USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1838     USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1839     USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1840     USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1841     USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1842     USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1843     USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1844     USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1845     USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1846     USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1847     USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1848     USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1849     USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1850     USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1851     USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1852     USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1853     USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1854     USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1855     USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1856     USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1857     USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1858     USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1859     USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1860     USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1861     USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1862     USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1863     USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1864     USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1865     USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1866     USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1867     USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1868     USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1869     USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1870     USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1871     USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1872     USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1873     USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1874     USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1875     USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1876     USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1877     USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1878     USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1879     USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1880     USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1881     USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1882     USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1883     USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1884     USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1885     USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1886     USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1887     USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1888     USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1889     USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1890     USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1891     USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1892     USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1893     USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1894     USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
1895     USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
1896     USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
1897     USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
1898     USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
1899     USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
1900     USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
1901     USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
1902     USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
1903     USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
1904     USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
1905     USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
1906     USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
1907     USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
1908     USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
1909     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
1910     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
1911     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
1912     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
1913     USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
1914     USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
1915     USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
1916     USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
1917     USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
1918     USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
1919     USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
1920     USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
1921     USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
1922     USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
1923     USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
1924
1925 #define GLX_EXT_FUNCS_GEN \
1926     /** GLX_VERSION_1_3 **/ \
1927     USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC,          glXCreatePbuffer); \
1928     USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC,         glXDestroyPbuffer); \
1929     USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC,           glXCreatePixmap); \
1930     USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC,          glXDestroyPixmap); \
1931     USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC,       glXCreateNewContext); \
1932     USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC,     glXMakeContextCurrent); \
1933     USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC,         glXChooseFBConfig); \
1934
1935 #undef APIENTRY
1936 #undef CALLBACK
1937 #undef WINAPI
1938
1939 /* Redefines the constants */
1940 #define CALLBACK    __stdcall
1941 #define WINAPI      __stdcall
1942 #define APIENTRY    WINAPI
1943
1944 /****************************************************
1945  * Structures       
1946  ****************************************************/
1947 #define USE_GL_FUNC(type, pfn) type pfn;
1948 typedef struct _WineD3D_GL_Info {
1949
1950   DWORD  glx_version;
1951   DWORD  gl_version;
1952
1953   GL_Vendors gl_vendor;
1954   GL_Cards   gl_card;
1955   DWORD  gl_driver_version;
1956   CHAR   gl_renderer[255];
1957   /**
1958    * CAPS Constants 
1959    */
1960   UINT   max_buffers;
1961   UINT   max_lights;
1962   UINT   max_textures;
1963   UINT   max_texture_stages;
1964   UINT   max_samplers;
1965   UINT   max_sampler_stages;
1966   UINT   max_clipplanes;
1967   UINT   max_texture_size;
1968   UINT   max_texture3d_size;
1969   float  max_pointsize;
1970   UINT   max_blends;
1971   UINT   max_anisotropy;
1972   UINT   max_aux_buffers;
1973
1974   unsigned max_vshader_constantsF;
1975   unsigned max_pshader_constantsF;
1976
1977   unsigned vs_arb_constantsF;
1978   unsigned vs_arb_max_instructions;
1979   unsigned vs_arb_max_temps;
1980   unsigned ps_arb_constantsF;
1981   unsigned ps_arb_max_instructions;
1982   unsigned ps_arb_max_temps;
1983   unsigned vs_glsl_constantsF;
1984   unsigned ps_glsl_constantsF;
1985
1986   GL_PSVersion ps_arb_version;
1987   GL_PSVersion ps_nv_version;
1988
1989   GL_VSVersion vs_arb_version;
1990   GL_VSVersion vs_nv_version;
1991   GL_VSVersion vs_ati_version;
1992
1993   BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
1994
1995   /** OpenGL EXT and ARB functions ptr */
1996   GL_EXT_FUNCS_GEN;
1997   /** OpenGL GLX functions ptr */
1998   GLX_EXT_FUNCS_GEN;
1999   /** OpenGL 2.0 functions ptr */
2000   /* GL2_FUNCS_GEN; */
2001   /**/
2002 } WineD3D_GL_Info;
2003 #undef USE_GL_FUNC
2004
2005 #endif /* HAVE_OPENGL */
2006
2007 #endif /* __WINE_WINED3D_GL */