2 * IDirect3DQuery9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
28 /* IDirect3DQuery9 IUnknown parts follow: */
29 HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) {
30 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
31 TRACE("(%p) Relay\n", This);
33 if (IsEqualGUID(riid, &IID_IUnknown)
34 || IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
35 IUnknown_AddRef(iface);
40 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
44 ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) {
45 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
46 ULONG ref = InterlockedIncrement(&This->ref);
48 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
52 ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
53 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
54 ULONG ref = InterlockedDecrement(&This->ref);
56 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
59 HeapFree(GetProcessHeap(), 0, This);
64 /* IDirect3DQuery9 Interface follow: */
65 HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(LPDIRECT3DQUERY9 iface, IDirect3DDevice9** ppDevice) {
66 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
67 IWineD3DDevice* pDevice;
70 TRACE("(%p) Relay\n", This);
72 hr = IWineD3DQuery_GetDevice(This->wineD3DQuery, &pDevice);
76 hr = IWineD3DDevice_GetParent(pDevice, (IUnknown **)ppDevice);
77 IWineD3DDevice_Release(pDevice);
82 D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
83 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
84 TRACE("(%p) Relay\n", This);
85 return IWineD3DQuery_GetType(This->wineD3DQuery);
88 DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
89 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
90 TRACE("(%p) Relay\n", This);
91 return IWineD3DQuery_GetDataSize(This->wineD3DQuery);
94 HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) {
95 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
96 TRACE("(%p) Relay\n", This);
97 return IWineD3DQuery_Issue(This->wineD3DQuery, dwIssueFlags);
100 HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) {
101 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
102 TRACE("(%p) Relay\n", This);
103 return IWineD3DQuery_GetData(This->wineD3DQuery, pData, dwSize, dwGetDataFlags);
107 const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
109 IDirect3DQuery9Impl_QueryInterface,
110 IDirect3DQuery9Impl_AddRef,
111 IDirect3DQuery9Impl_Release,
112 IDirect3DQuery9Impl_GetDevice,
113 IDirect3DQuery9Impl_GetType,
114 IDirect3DQuery9Impl_GetDataSize,
115 IDirect3DQuery9Impl_Issue,
116 IDirect3DQuery9Impl_GetData
120 /* IDirect3DDevice9 IDirect3DQuery9 Methods follow: */
121 HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) {
122 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
123 IDirect3DQuery9Impl *object = NULL;
126 TRACE("(%p) Relay\n", This);
127 if (NULL == ppQuery) {
128 return D3DERR_INVALIDCALL;
130 /* Allocate the storage for the device */
131 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DQuery9Impl));
132 if (NULL == object) {
133 FIXME("Allocation of memory failed\n");
135 return D3DERR_OUTOFVIDEOMEMORY;
138 object->lpVtbl = &Direct3DQuery9_Vtbl;
140 hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, &(object->wineD3DQuery), (IUnknown*)object);
144 FIXME("(%p) call to IWineD3DDevice_CreateQuery failed\n", This);
145 HeapFree(GetProcessHeap(), 0, object);
148 *ppQuery = (LPDIRECT3DQUERY9) object;
150 TRACE("(%p) : returning %p \n", This, *ppQuery);