d3d8/tests: Add a small test for IDirect3DDevice8::SetCursorPosition().
[wine] / dlls / d3d8 / tests / Makefile.in
1 TESTDLL   = d3d8.dll
2 IMPORTS   = user32
3
4 C_SRCS = \
5         buffer.c \
6         d3d8_main.c \
7         device.c \
8         stateblock.c \
9         surface.c \
10         texture.c \
11         visual.c \
12         volume.c
13
14 @MAKE_TEST_RULES@