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[wine] / server / winstation.c
1 /*
2  * Server-side window stations and desktops handling
3  *
4  * Copyright (C) 2002, 2005 Alexandre Julliard
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include "config.h"
22 #include "wine/port.h"
23
24 #include <stdio.h>
25 #include <stdarg.h>
26
27 #include "ntstatus.h"
28 #define WIN32_NO_STATUS
29 #include "windef.h"
30 #include "winbase.h"
31 #include "winuser.h"
32 #include "winternl.h"
33
34 #include "object.h"
35 #include "handle.h"
36 #include "request.h"
37 #include "process.h"
38 #include "user.h"
39 #include "wine/unicode.h"
40
41
42 static struct list winstation_list = LIST_INIT(winstation_list);
43 static struct winstation *interactive_winstation;
44 static struct namespace *winstation_namespace;
45
46 static void winstation_dump( struct object *obj, int verbose );
47 static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
48 static void winstation_destroy( struct object *obj );
49 static void desktop_dump( struct object *obj, int verbose );
50 static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
51 static void desktop_destroy( struct object *obj );
52
53 static const struct object_ops winstation_ops =
54 {
55     sizeof(struct winstation),    /* size */
56     winstation_dump,              /* dump */
57     no_add_queue,                 /* add_queue */
58     NULL,                         /* remove_queue */
59     NULL,                         /* signaled */
60     NULL,                         /* satisfied */
61     no_signal,                    /* signal */
62     no_get_fd,                    /* get_fd */
63     no_lookup_name,               /* lookup_name */
64     winstation_close_handle,      /* close_handle */
65     winstation_destroy            /* destroy */
66 };
67
68
69 static const struct object_ops desktop_ops =
70 {
71     sizeof(struct desktop),       /* size */
72     desktop_dump,                 /* dump */
73     no_add_queue,                 /* add_queue */
74     NULL,                         /* remove_queue */
75     NULL,                         /* signaled */
76     NULL,                         /* satisfied */
77     no_signal,                    /* signal */
78     no_get_fd,                    /* get_fd */
79     no_lookup_name,               /* lookup_name */
80     desktop_close_handle,         /* close_handle */
81     desktop_destroy               /* destroy */
82 };
83
84 #define DESKTOP_ALL_ACCESS 0x01ff
85
86 /* create a winstation object */
87 static struct winstation *create_winstation( const struct unicode_str *name, unsigned int attr,
88                                              unsigned int flags )
89 {
90     struct winstation *winstation;
91
92     if (!winstation_namespace && !(winstation_namespace = create_namespace( 7 )))
93         return NULL;
94
95     if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) ))  /* no backslash allowed in name */
96     {
97         set_error( STATUS_INVALID_PARAMETER );
98         return NULL;
99     }
100
101     if ((winstation = create_named_object( winstation_namespace, &winstation_ops, name, attr )))
102     {
103         if (get_error() != STATUS_OBJECT_NAME_EXISTS)
104         {
105             /* initialize it if it didn't already exist */
106             winstation->flags = flags;
107             winstation->clipboard = NULL;
108             winstation->atom_table = NULL;
109             list_add_tail( &winstation_list, &winstation->entry );
110             list_init( &winstation->desktops );
111         }
112     }
113     return winstation;
114 }
115
116 static void winstation_dump( struct object *obj, int verbose )
117 {
118     struct winstation *winstation = (struct winstation *)obj;
119
120     fprintf( stderr, "Winstation flags=%x clipboard=%p atoms=%p ",
121              winstation->flags, winstation->clipboard, winstation->atom_table );
122     dump_object_name( &winstation->obj );
123     fputc( '\n', stderr );
124 }
125
126 static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
127 {
128     return (process->winstation != handle);
129 }
130
131 static void winstation_destroy( struct object *obj )
132 {
133     struct winstation *winstation = (struct winstation *)obj;
134
135     if (winstation == interactive_winstation) interactive_winstation = NULL;
136     list_remove( &winstation->entry );
137     if (winstation->clipboard) release_object( winstation->clipboard );
138     if (winstation->atom_table) release_object( winstation->atom_table );
139 }
140
141 /* retrieve the process window station, checking the handle access rights */
142 struct winstation *get_process_winstation( struct process *process, unsigned int access )
143 {
144     return (struct winstation *)get_handle_obj( process, process->winstation,
145                                                 access, &winstation_ops );
146 }
147
148 /* build the full name of a desktop object */
149 static WCHAR *build_desktop_name( const struct unicode_str *name,
150                                   struct winstation *winstation, struct unicode_str *res )
151 {
152     const WCHAR *winstation_name;
153     WCHAR *full_name;
154     size_t winstation_len;
155
156     if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) ))
157     {
158         set_error( STATUS_INVALID_PARAMETER );
159         return NULL;
160     }
161
162     if (!(winstation_name = get_object_name( &winstation->obj, &winstation_len )))
163         winstation_len = 0;
164
165     res->len = winstation_len + name->len + sizeof(WCHAR);
166     if (!(full_name = mem_alloc( res->len ))) return NULL;
167     memcpy( full_name, winstation_name, winstation_len );
168     full_name[winstation_len / sizeof(WCHAR)] = '\\';
169     memcpy( full_name + winstation_len / sizeof(WCHAR) + 1, name->str, name->len );
170     res->str = full_name;
171     return full_name;
172 }
173
174 /* retrieve a pointer to a desktop object */
175 inline static struct desktop *get_desktop_obj( struct process *process, obj_handle_t handle,
176                                                unsigned int access )
177 {
178     return (struct desktop *)get_handle_obj( process, handle, access, &desktop_ops );
179 }
180
181 /* create a desktop object */
182 static struct desktop *create_desktop( const struct unicode_str *name, unsigned int attr,
183                                        unsigned int flags, struct winstation *winstation )
184 {
185     struct desktop *desktop;
186     struct unicode_str full_str;
187     WCHAR *full_name;
188
189     if (!(full_name = build_desktop_name( name, winstation, &full_str ))) return NULL;
190
191     if ((desktop = create_named_object( winstation_namespace, &desktop_ops, &full_str, attr )))
192     {
193         if (get_error() != STATUS_OBJECT_NAME_EXISTS)
194         {
195             /* initialize it if it didn't already exist */
196             desktop->flags = flags;
197             desktop->winstation = (struct winstation *)grab_object( winstation );
198             desktop->top_window = NULL;
199             desktop->global_hooks = NULL;
200             list_add_tail( &winstation->desktops, &desktop->entry );
201         }
202     }
203     free( full_name );
204     return desktop;
205 }
206
207 static void desktop_dump( struct object *obj, int verbose )
208 {
209     struct desktop *desktop = (struct desktop *)obj;
210
211     fprintf( stderr, "Desktop flags=%x winstation=%p top_win=%p hooks=%p ",
212              desktop->flags, desktop->winstation, desktop->top_window, desktop->global_hooks );
213     dump_object_name( &desktop->obj );
214     fputc( '\n', stderr );
215 }
216
217 static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
218 {
219     struct thread *thread;
220
221     /* check if the handle is currently used by the process or one of its threads */
222     if (process->desktop == handle) return 0;
223     LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
224         if (thread->desktop == handle) return 0;
225     return 1;
226 }
227
228 static void desktop_destroy( struct object *obj )
229 {
230     struct desktop *desktop = (struct desktop *)obj;
231
232     if (desktop->top_window) destroy_window( desktop->top_window );
233     if (desktop->global_hooks) release_object( desktop->global_hooks );
234     list_remove( &desktop->entry );
235     release_object( desktop->winstation );
236 }
237
238 /* retrieve the thread desktop, checking the handle access rights */
239 struct desktop *get_thread_desktop( struct thread *thread, unsigned int access )
240 {
241     return get_desktop_obj( thread->process, thread->desktop, access );
242 }
243
244 /* connect a process to its window station */
245 void connect_process_winstation( struct process *process, const struct unicode_str *name )
246 {
247     struct winstation *winstation;
248
249     if (process->winstation) return;  /* already has one */
250
251     /* check for an inherited winstation handle (don't ask...) */
252     if ((process->winstation = find_inherited_handle( process, &winstation_ops )) != 0) return;
253
254     if (name)
255     {
256         winstation = create_winstation( name, OBJ_CASE_INSENSITIVE | OBJ_OPENIF, 0 );
257     }
258     else
259     {
260         if (!interactive_winstation)
261         {
262             static const WCHAR winsta0W[] = {'W','i','n','S','t','a','0'};
263             static const struct unicode_str winsta0 = { winsta0W, sizeof(winsta0W) };
264             interactive_winstation = create_winstation( &winsta0, OBJ_CASE_INSENSITIVE | OBJ_OPENIF, 0 );
265             winstation = interactive_winstation;
266         }
267         else winstation = (struct winstation *)grab_object( interactive_winstation );
268     }
269     if (winstation)
270     {
271         process->winstation = alloc_handle( process, winstation, WINSTA_ALL_ACCESS, FALSE );
272         release_object( winstation );
273     }
274     clear_error();  /* ignore errors */
275 }
276
277 /* connect a process to its main desktop */
278 void connect_process_desktop( struct process *process, const struct unicode_str *name )
279 {
280     struct desktop *desktop;
281     struct winstation *winstation;
282
283     if (process->desktop) return;  /* already has one */
284
285     if ((winstation = get_process_winstation( process, WINSTA_CREATEDESKTOP )))
286     {
287         static const WCHAR defaultW[] = {'D','e','f','a','u','l','t'};
288         static const struct unicode_str default_str = { defaultW, sizeof(defaultW) };
289
290         if (!name) name = &default_str;
291         if ((desktop = create_desktop( name, OBJ_CASE_INSENSITIVE | OBJ_OPENIF, 0, winstation )))
292         {
293             process->desktop = alloc_handle( process, desktop, DESKTOP_ALL_ACCESS, FALSE );
294             release_object( desktop );
295         }
296         release_object( winstation );
297     }
298     clear_error();  /* ignore errors */
299 }
300
301 /* close the desktop of a given thread */
302 void close_thread_desktop( struct thread *thread )
303 {
304     obj_handle_t handle = thread->desktop;
305
306     thread->desktop = 0;
307     if (handle) close_handle( thread->process, handle, NULL );
308     clear_error();  /* ignore errors */
309 }
310
311
312 /* create a window station */
313 DECL_HANDLER(create_winstation)
314 {
315     struct winstation *winstation;
316     struct unicode_str name;
317
318     reply->handle = 0;
319     get_req_unicode_str( &name );
320     if ((winstation = create_winstation( &name, req->attributes, req->flags )))
321     {
322         reply->handle = alloc_handle( current->process, winstation, req->access,
323                                       req->attributes & OBJ_INHERIT );
324         release_object( winstation );
325     }
326 }
327
328 /* open a handle to a window station */
329 DECL_HANDLER(open_winstation)
330 {
331     struct unicode_str name;
332
333     get_req_unicode_str( &name );
334     if (winstation_namespace)
335         reply->handle = open_object( winstation_namespace, &name, &winstation_ops, req->access,
336                                      req->attributes );
337     else
338         set_error( STATUS_OBJECT_NAME_NOT_FOUND );
339 }
340
341
342 /* close a window station */
343 DECL_HANDLER(close_winstation)
344 {
345     struct winstation *winstation;
346
347     if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
348                                                            0, &winstation_ops )))
349     {
350         if (!close_handle( current->process, req->handle, NULL )) set_error( STATUS_ACCESS_DENIED );
351         release_object( winstation );
352     }
353 }
354
355
356 /* get the process current window station */
357 DECL_HANDLER(get_process_winstation)
358 {
359     reply->handle = current->process->winstation;
360 }
361
362
363 /* set the process current window station */
364 DECL_HANDLER(set_process_winstation)
365 {
366     struct winstation *winstation;
367
368     if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
369                                                            0, &winstation_ops )))
370     {
371         /* FIXME: should we close the old one? */
372         current->process->winstation = req->handle;
373         release_object( winstation );
374     }
375 }
376
377 /* create a desktop */
378 DECL_HANDLER(create_desktop)
379 {
380     struct desktop *desktop;
381     struct winstation *winstation;
382     struct unicode_str name;
383
384     reply->handle = 0;
385     get_req_unicode_str( &name );
386     if ((winstation = get_process_winstation( current->process, WINSTA_CREATEDESKTOP )))
387     {
388         if ((desktop = create_desktop( &name, req->attributes, req->flags, winstation )))
389         {
390             reply->handle = alloc_handle( current->process, desktop, req->access,
391                                           req->attributes & OBJ_INHERIT );
392             release_object( desktop );
393         }
394         release_object( winstation );
395     }
396 }
397
398 /* open a handle to a desktop */
399 DECL_HANDLER(open_desktop)
400 {
401     struct winstation *winstation;
402     struct unicode_str name;
403
404     get_req_unicode_str( &name );
405     if ((winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
406     {
407         struct unicode_str full_str;
408         WCHAR *full_name;
409
410         if ((full_name = build_desktop_name( &name, winstation, &full_str )))
411         {
412             reply->handle = open_object( winstation_namespace, &full_str, &desktop_ops, req->access,
413                                          req->attributes );
414             free( full_name );
415         }
416         release_object( winstation );
417     }
418 }
419
420
421 /* close a desktop */
422 DECL_HANDLER(close_desktop)
423 {
424     struct desktop *desktop;
425
426     /* make sure it is a desktop handle */
427     if ((desktop = (struct desktop *)get_handle_obj( current->process, req->handle,
428                                                      0, &desktop_ops )))
429     {
430         if (!close_handle( current->process, req->handle, NULL )) set_error( STATUS_DEVICE_BUSY );
431         release_object( desktop );
432     }
433 }
434
435
436 /* get the thread current desktop */
437 DECL_HANDLER(get_thread_desktop)
438 {
439     struct thread *thread;
440
441     if (!(thread = get_thread_from_id( req->tid ))) return;
442     reply->handle = thread->desktop;
443     release_object( thread );
444 }
445
446
447 /* set the thread current desktop */
448 DECL_HANDLER(set_thread_desktop)
449 {
450     struct desktop *old_desktop, *new_desktop;
451     struct winstation *winstation;
452
453     if (!(winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
454         return;
455
456     if (!(new_desktop = get_desktop_obj( current->process, req->handle, 0 )))
457     {
458         release_object( winstation );
459         return;
460     }
461     if (new_desktop->winstation != winstation)
462     {
463         set_error( STATUS_ACCESS_DENIED );
464         release_object( new_desktop );
465         release_object( winstation );
466         return;
467     }
468
469     /* check if we are changing to a new desktop */
470
471     if (!(old_desktop = get_desktop_obj( current->process, current->desktop, 0)))
472         clear_error();  /* ignore error */
473
474     /* when changing desktop, we can't have any users on the current one */
475     if (old_desktop != new_desktop && current->desktop_users > 0)
476         set_error( STATUS_DEVICE_BUSY );
477     else
478         current->desktop = req->handle;  /* FIXME: should we close the old one? */
479
480     if (old_desktop != new_desktop) detach_thread_input( current );
481
482     if (old_desktop) release_object( old_desktop );
483     release_object( new_desktop );
484     release_object( winstation );
485 }
486
487
488 /* get/set information about a user object (window station or desktop) */
489 DECL_HANDLER(set_user_object_info)
490 {
491     struct object *obj;
492
493     if (!(obj = get_handle_obj( current->process, req->handle, 0, NULL ))) return;
494
495     if (obj->ops == &desktop_ops)
496     {
497         struct desktop *desktop = (struct desktop *)obj;
498         reply->is_desktop = 1;
499         reply->old_obj_flags = desktop->flags;
500         if (req->flags & SET_USER_OBJECT_FLAGS) desktop->flags = req->obj_flags;
501     }
502     else if (obj->ops == &winstation_ops)
503     {
504         struct winstation *winstation = (struct winstation *)obj;
505         reply->is_desktop = 0;
506         reply->old_obj_flags = winstation->flags;
507         if (req->flags & SET_USER_OBJECT_FLAGS) winstation->flags = req->obj_flags;
508     }
509     else
510     {
511         set_error( STATUS_OBJECT_TYPE_MISMATCH );
512         release_object( obj );
513         return;
514     }
515     if (get_reply_max_size())
516     {
517         size_t len;
518         const WCHAR *ptr, *name = get_object_name( obj, &len );
519
520         /* if there is a backslash return the part of the name after it */
521         if (name && (ptr = memchrW( name, '\\', len )))
522         {
523             len -= (ptr + 1 - name) * sizeof(WCHAR);
524             name = ptr + 1;
525         }
526         if (name) set_reply_data( name, min( len, get_reply_max_size() ));
527     }
528     release_object( obj );
529 }