2 * Copyright (C) 2002-2003 Jason Edmeades
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef DIRECT3D_VERSION
24 #define DIRECT3D_VERSION 0x0900
29 #define COM_NO_WINDOWS_H
36 #include <d3d9types.h>
39 /*****************************************************************************
40 * Behavior Flags for IDirect3D8::CreateDevice
42 #define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002)
43 #define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004)
44 #define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010)
45 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020)
46 #define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040)
47 #define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080)
48 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100)
49 #define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200)
51 /*****************************************************************************
52 * Flags for SetPrivateData
54 #define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001)
57 /*****************************************************************************
58 * #defines and error codes
60 #define D3D_SDK_VERSION 32
61 #define D3DADAPTER_DEFAULT 0
62 #define D3DENUM_NO_WHQL_LEVEL __MSABI_LONG(0x00000002)
63 #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3)
64 #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000)
65 #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001)
68 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
69 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
71 /*****************************************************************************
75 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
76 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
77 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
78 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
79 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
80 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
81 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
82 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
83 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
84 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
85 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
86 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
87 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
88 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
89 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
90 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
91 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
92 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
93 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
94 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
95 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
96 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
97 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
99 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
100 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
101 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
102 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
103 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
104 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
105 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
106 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
107 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
108 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
109 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
112 /*****************************************************************************
113 * Predeclare the interfaces
115 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
116 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
118 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
119 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
121 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
122 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
124 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
125 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
127 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
128 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
130 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
131 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
133 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
134 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
136 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
137 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
139 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
140 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
142 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
143 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
145 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
146 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
148 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
149 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
151 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
152 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
154 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
155 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
157 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
158 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
160 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
161 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
163 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
164 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
166 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
167 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
169 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
170 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
172 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
173 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
175 /*****************************************************************************
176 * IDirect3D9 interface
179 #define INTERFACE IDirect3D9
180 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
182 /*** IUnknown methods ***/
183 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
184 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
185 STDMETHOD_(ULONG,Release)(THIS) PURE;
186 /*** IDirect3D9 methods ***/
187 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
188 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
189 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
190 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
191 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
192 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
193 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
194 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
195 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
196 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
197 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
198 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
199 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
200 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
204 #if !defined(__cplusplus) || defined(CINTERFACE)
205 /*** IUnknown methods ***/
206 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
207 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
208 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
209 /*** IDirect3D9 methods ***/
210 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
211 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
212 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
213 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
214 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
215 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
216 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
217 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
218 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
219 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
220 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
221 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
222 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
223 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
225 /*** IUnknown methods ***/
226 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
227 #define IDirect3D9_AddRef(p) (p)->AddRef()
228 #define IDirect3D9_Release(p) (p)->Release()
229 /*** IDirect3D9 methods ***/
230 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
231 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
232 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
233 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
234 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
235 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
236 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
237 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
238 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
239 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
240 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
241 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
242 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
243 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
246 /*****************************************************************************
247 * IDirect3D9Ex interface
249 #define INTERFACE IDirect3D9Ex
250 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
252 /*** IUnknown methods ***/
253 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
254 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
255 STDMETHOD_(ULONG,Release)(THIS) PURE;
256 /*** IDirect3D9 methods ***/
258 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
259 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
260 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
261 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
262 * C++ interface compatible, and nobody uses the C interface in Windows world.
264 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
266 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
267 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
268 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
269 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
270 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
271 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
272 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
273 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
274 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
275 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
276 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
277 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
278 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
279 /*** IDirect3D9Ex methods ***/
280 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) PURE;
281 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) PURE;
282 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
283 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
284 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
288 #if !defined(__cplusplus) || defined(CINTERFACE)
289 /*** IUnknown methods ***/
290 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
291 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
292 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
293 /*** IDirect3D9 methods ***/
294 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
295 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
296 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
297 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
298 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
299 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
300 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
301 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
302 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
303 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
304 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
305 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
306 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
307 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
308 /*** IDirect3D9Ex methods ***/
309 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
310 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
311 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
312 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
313 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
315 /*** IUnknown methods ***/
316 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
317 #define IDirect3D9Ex_AddRef(p) (p)->AddRef()
318 #define IDirect3D9Ex_Release(p) (p)->Release()
319 /*** IDirect3D9 methods ***/
320 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
321 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
322 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
323 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
324 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
325 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
326 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
327 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
328 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
329 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
330 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
331 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
332 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
333 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
336 /*****************************************************************************
337 * IDirect3DVolume9 interface
339 #define INTERFACE IDirect3DVolume9
340 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
342 /*** IUnknown methods ***/
343 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
344 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
345 STDMETHOD_(ULONG,Release)(THIS) PURE;
346 /*** IDirect3DVolume9 methods ***/
347 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
348 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
349 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
350 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
351 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
352 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
353 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
354 STDMETHOD(UnlockBox)(THIS) PURE;
358 #if !defined(__cplusplus) || defined(CINTERFACE)
359 /*** IUnknown methods ***/
360 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
361 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
362 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
363 /*** IDirect3DVolume9 methods ***/
364 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
365 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
366 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
367 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
368 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
369 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
370 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
371 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
373 /*** IUnknown methods ***/
374 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
375 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
376 #define IDirect3DVolume9_Release(p) (p)->Release()
377 /*** IDirect3DVolume9 methods ***/
378 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
379 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
380 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
381 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
382 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
383 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
384 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
385 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
388 /*****************************************************************************
389 * IDirect3DSwapChain9 interface
391 #define INTERFACE IDirect3DSwapChain9
392 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
394 /*** IUnknown methods ***/
395 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
396 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
397 STDMETHOD_(ULONG,Release)(THIS) PURE;
398 /*** IDirect3DSwapChain9 methods ***/
399 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
400 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
401 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
402 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
403 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
404 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
405 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
409 #if !defined(__cplusplus) || defined(CINTERFACE)
410 /*** IUnknown methods ***/
411 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
412 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
413 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
414 /*** IDirect3DSwapChain9 methods ***/
415 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
416 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
417 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
418 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
419 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
420 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
421 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
423 /*** IUnknown methods ***/
424 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
425 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
426 #define IDirect3DSwapChain9_Release(p) (p)->Release()
427 /*** IDirect3DSwapChain9 methods ***/
428 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
429 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
430 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
431 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
432 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
433 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
434 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
437 /*****************************************************************************
438 * IDirect3DResource9 interface
440 #define INTERFACE IDirect3DResource9
441 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
443 /*** IUnknown methods ***/
444 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
445 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
446 STDMETHOD_(ULONG,Release)(THIS) PURE;
447 /*** IDirect3DResource9 methods ***/
448 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
449 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
450 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
451 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
452 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
453 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
454 STDMETHOD_(void, PreLoad)(THIS) PURE;
455 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
459 #if !defined(__cplusplus) || defined(CINTERFACE)
460 /*** IUnknown methods ***/
461 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
462 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
463 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
464 /*** IDirect3DResource9 methods ***/
465 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
466 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
467 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
468 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
469 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
470 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
471 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
472 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
474 /*** IUnknown methods ***/
475 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
476 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
477 #define IDirect3DResource9_Release(p) (p)->Release()
478 /*** IDirect3DResource9 methods ***/
479 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
480 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
481 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
482 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
483 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
484 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
485 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
486 #define IDirect3DResource9_GetType(p) (p)->GetType()
489 /*****************************************************************************
490 * IDirect3DSurface9 interface
492 #define INTERFACE IDirect3DSurface9
493 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
495 /*** IUnknown methods ***/
496 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
497 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
498 STDMETHOD_(ULONG,Release)(THIS) PURE;
499 /*** IDirect3DResource9 methods ***/
500 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
501 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
502 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
503 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
504 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
505 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
506 STDMETHOD_(void, PreLoad)(THIS) PURE;
507 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
508 /*** IDirect3DSurface9 methods ***/
509 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
510 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
511 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
512 STDMETHOD(UnlockRect)(THIS) PURE;
513 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
514 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
518 #if !defined(__cplusplus) || defined(CINTERFACE)
519 /*** IUnknown methods ***/
520 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
521 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
522 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
523 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
524 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
525 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
526 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
527 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
528 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
529 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
530 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
531 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
532 /*** IDirect3DSurface9 methods ***/
533 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
534 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
535 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
536 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
537 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
538 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
540 /*** IUnknown methods ***/
541 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
542 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
543 #define IDirect3DSurface9_Release(p) (p)->Release()
544 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
545 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
546 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
547 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
548 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
549 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
550 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
551 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
552 #define IDirect3DSurface9_GetType(p) (p)->GetType()
553 /*** IDirect3DSurface9 methods ***/
554 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
555 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
556 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
557 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
558 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
559 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
562 /*****************************************************************************
563 * IDirect3DVertexBuffer9 interface
565 #define INTERFACE IDirect3DVertexBuffer9
566 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
568 /*** IUnknown methods ***/
569 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
570 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
571 STDMETHOD_(ULONG,Release)(THIS) PURE;
572 /*** IDirect3DResource9 methods ***/
573 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
574 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
575 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
576 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
577 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
578 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
579 STDMETHOD_(void, PreLoad)(THIS) PURE;
580 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
581 /*** IDirect3DVertexBuffer9 methods ***/
582 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
583 STDMETHOD(Unlock)(THIS) PURE;
584 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
588 #if !defined(__cplusplus) || defined(CINTERFACE)
589 /*** IUnknown methods ***/
590 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
591 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
592 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
593 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
594 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
595 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
596 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
597 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
598 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
599 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
600 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
601 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
602 /*** IDirect3DVertexBuffer9 methods ***/
603 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
604 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
605 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
607 /*** IUnknown methods ***/
608 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
609 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
610 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
611 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
612 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
613 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
614 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
615 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
616 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
617 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
618 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
619 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
620 /*** IDirect3DVertexBuffer9 methods ***/
621 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
622 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
623 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
626 /*****************************************************************************
627 * IDirect3DIndexBuffer9 interface
629 #define INTERFACE IDirect3DIndexBuffer9
630 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
632 /*** IUnknown methods ***/
633 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
634 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
635 STDMETHOD_(ULONG,Release)(THIS) PURE;
636 /*** IDirect3DResource9 methods ***/
637 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
638 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
639 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
640 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
641 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
642 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
643 STDMETHOD_(void, PreLoad)(THIS) PURE;
644 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
645 /*** IDirect3DIndexBuffer9 methods ***/
646 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
647 STDMETHOD(Unlock)(THIS) PURE;
648 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
652 #if !defined(__cplusplus) || defined(CINTERFACE)
653 /*** IUnknown methods ***/
654 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
655 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
656 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
657 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
658 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
659 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
660 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
661 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
662 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
663 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
664 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
665 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
666 /*** IDirect3DIndexBuffer9 methods ***/
667 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
668 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
669 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
671 /*** IUnknown methods ***/
672 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
673 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
674 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
675 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
676 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
677 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
678 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
679 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
680 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
681 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
682 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
683 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
684 /*** IDirect3DIndexBuffer9 methods ***/
685 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
686 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
687 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
690 /*****************************************************************************
691 * IDirect3DBaseTexture9 interface
693 #define INTERFACE IDirect3DBaseTexture9
694 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
696 /*** IUnknown methods ***/
697 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
698 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
699 STDMETHOD_(ULONG,Release)(THIS) PURE;
700 /*** IDirect3DResource9 methods ***/
701 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
702 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
703 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
704 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
705 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
706 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
707 STDMETHOD_(void, PreLoad)(THIS) PURE;
708 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
709 /*** IDirect3DBaseTexture9 methods ***/
710 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
711 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
712 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
713 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
714 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
715 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
719 #if !defined(__cplusplus) || defined(CINTERFACE)
720 /*** IUnknown methods ***/
721 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
722 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
723 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
724 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
725 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
726 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
727 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
728 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
729 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
730 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
731 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
732 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
733 /*** IDirect3DBaseTexture9 methods ***/
734 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
735 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
736 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
737 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
738 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
739 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
741 /*** IUnknown methods ***/
742 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
743 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
744 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
745 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
746 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
747 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
748 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
749 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
750 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
751 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
752 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
753 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
754 /*** IDirect3DBaseTexture9 methods ***/
755 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
756 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
757 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
758 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
759 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
760 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
763 /*****************************************************************************
764 * IDirect3DCubeTexture9 interface
766 #define INTERFACE IDirect3DCubeTexture9
767 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
769 /*** IUnknown methods ***/
770 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
771 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
772 STDMETHOD_(ULONG,Release)(THIS) PURE;
773 /*** IDirect3DResource9 methods ***/
774 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
775 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
776 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
777 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
778 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
779 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
780 STDMETHOD_(void, PreLoad)(THIS) PURE;
781 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
782 /*** IDirect3DBaseTexture9 methods ***/
783 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
784 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
785 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
786 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
787 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
788 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
789 /*** IDirect3DCubeTexture9 methods ***/
790 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
791 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
792 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
793 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
794 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
798 #if !defined(__cplusplus) || defined(CINTERFACE)
799 /*** IUnknown methods ***/
800 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
801 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
802 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
803 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
804 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
805 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
806 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
807 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
808 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
809 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
810 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
811 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
812 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
813 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
814 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
815 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
816 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
817 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
818 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
819 /*** IDirect3DCubeTexture9 methods ***/
820 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
821 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
822 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
823 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
824 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
826 /*** IUnknown methods ***/
827 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
828 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
829 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
830 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
831 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
832 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
833 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
834 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
835 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
836 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
837 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
838 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
839 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
840 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
841 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
842 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
843 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
844 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
845 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
846 /*** IDirect3DCubeTexture9 methods ***/
847 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
848 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
849 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
850 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
851 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
854 /*****************************************************************************
855 * IDirect3DTexture9 interface
857 #define INTERFACE IDirect3DTexture9
858 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
860 /*** IUnknown methods ***/
861 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
862 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
863 STDMETHOD_(ULONG,Release)(THIS) PURE;
864 /*** IDirect3DResource9 methods ***/
865 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
866 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
867 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
868 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
869 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
870 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
871 STDMETHOD_(void, PreLoad)(THIS) PURE;
872 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
873 /*** IDirect3DBaseTexture9 methods ***/
874 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
875 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
876 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
877 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
878 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
879 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
880 /*** IDirect3DTexture9 methods ***/
881 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
882 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
883 STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
884 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
885 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
889 #if !defined(__cplusplus) || defined(CINTERFACE)
890 /*** IUnknown methods ***/
891 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
892 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
893 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
894 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
895 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
896 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
897 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
898 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
899 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
900 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
901 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
902 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
903 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
904 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
905 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
906 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
907 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
908 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
909 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
910 /*** IDirect3DTexture9 methods ***/
911 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
912 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
913 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
914 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
915 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
917 /*** IUnknown methods ***/
918 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
919 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
920 #define IDirect3DTexture9_Release(p) (p)->Release()
921 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
922 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
923 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
924 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
925 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
926 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
927 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
928 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
929 #define IDirect3DTexture9_GetType(p) (p)->GetType()
930 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
931 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
932 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
933 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
934 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
935 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
936 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
937 /*** IDirect3DTexture9 methods ***/
938 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
939 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
940 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
941 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
942 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
945 /*****************************************************************************
946 * IDirect3DVolumeTexture9 interface
948 #define INTERFACE IDirect3DVolumeTexture9
949 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
951 /*** IUnknown methods ***/
952 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
953 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
954 STDMETHOD_(ULONG,Release)(THIS) PURE;
955 /*** IDirect3DResource9 methods ***/
956 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
957 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
958 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
959 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
960 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
961 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
962 STDMETHOD_(void, PreLoad)(THIS) PURE;
963 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
964 /*** IDirect3DBaseTexture9 methods ***/
965 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
966 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
967 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
968 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
969 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
970 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
971 /*** IDirect3DVolumeTexture9 methods ***/
972 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
973 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
974 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
975 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
976 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
980 #if !defined(__cplusplus) || defined(CINTERFACE)
981 /*** IUnknown methods ***/
982 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
983 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
984 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
985 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
986 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
987 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
988 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
989 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
990 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
991 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
992 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
993 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
994 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
995 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
996 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
997 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
998 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
999 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1000 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1001 /*** IDirect3DVolumeTexture9 methods ***/
1002 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1003 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1004 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1005 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1006 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1008 /*** IUnknown methods ***/
1009 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1010 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1011 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1012 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1013 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1014 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1015 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1016 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1017 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1018 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1019 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1020 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1021 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1022 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1023 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1024 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1025 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1026 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1027 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1028 /*** IDirect3DVolumeTexture9 methods ***/
1029 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1030 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1031 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1032 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1033 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1036 /*****************************************************************************
1037 * IDirect3DVertexDeclaration9 interface
1039 #define INTERFACE IDirect3DVertexDeclaration9
1040 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1042 /*** IUnknown methods ***/
1043 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1044 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1045 STDMETHOD_(ULONG,Release)(THIS) PURE;
1046 /*** IDirect3DVertexDeclaration9 methods ***/
1047 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1048 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1052 #if !defined(__cplusplus) || defined(CINTERFACE)
1053 /*** IUnknown methods ***/
1054 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1055 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1056 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1057 /*** IDirect3DVertexShader9 methods ***/
1058 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1059 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1061 /*** IUnknown methods ***/
1062 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1063 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1064 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1065 /*** IDirect3DVertexShader9 methods ***/
1066 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1067 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1070 /*****************************************************************************
1071 * IDirect3DVertexShader9 interface
1073 #define INTERFACE IDirect3DVertexShader9
1074 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1076 /*** IUnknown methods ***/
1077 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1078 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1079 STDMETHOD_(ULONG,Release)(THIS) PURE;
1080 /*** IDirect3DVertexShader9 methods ***/
1081 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1082 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1086 #if !defined(__cplusplus) || defined(CINTERFACE)
1087 /*** IUnknown methods ***/
1088 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1089 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1090 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1091 /*** IDirect3DVertexShader9 methods ***/
1092 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1093 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1095 /*** IUnknown methods ***/
1096 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1097 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1098 #define IDirect3DVertexShader9_Release(p) (p)->Release()
1099 /*** IDirect3DVertexShader9 methods ***/
1100 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1101 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1104 /*****************************************************************************
1105 * IDirect3DPixelShader9 interface
1107 #define INTERFACE IDirect3DPixelShader9
1108 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1110 /*** IUnknown methods ***/
1111 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1112 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1113 STDMETHOD_(ULONG,Release)(THIS) PURE;
1114 /*** IDirect3DPixelShader9 methods ***/
1115 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1116 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1120 #if !defined(__cplusplus) || defined(CINTERFACE)
1121 /*** IUnknown methods ***/
1122 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1123 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1124 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1125 /*** IDirect3DPixelShader9 methods ***/
1126 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1127 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1129 /*** IUnknown methods ***/
1130 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1131 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1132 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1133 /*** IDirect3DPixelShader9 methods ***/
1134 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1135 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1138 /*****************************************************************************
1139 * IDirect3DStateBlock9 interface
1141 #define INTERFACE IDirect3DStateBlock9
1142 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1144 /*** IUnknown methods ***/
1145 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1146 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1147 STDMETHOD_(ULONG,Release)(THIS) PURE;
1148 /*** IDirect3DStateBlock9 methods ***/
1149 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1150 STDMETHOD(Capture)(THIS) PURE;
1151 STDMETHOD(Apply)(THIS) PURE;
1155 #if !defined(__cplusplus) || defined(CINTERFACE)
1156 /*** IUnknown methods ***/
1157 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1158 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1159 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1160 /*** IDirect3DStateBlock9 methods ***/
1161 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1162 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1163 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1165 /*** IUnknown methods ***/
1166 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1167 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1168 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1169 /*** IDirect3DStateBlock9 methods ***/
1170 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1171 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1172 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1175 /*****************************************************************************
1176 * IDirect3DQuery9 interface
1178 #define INTERFACE IDirect3DQuery9
1179 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1181 /*** IUnknown methods ***/
1182 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1183 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1184 STDMETHOD_(ULONG,Release)(THIS) PURE;
1185 /*** IDirect3DQuery9 methods ***/
1186 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1187 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1188 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1189 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1190 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1194 #if !defined(__cplusplus) || defined(CINTERFACE)
1195 /*** IUnknown methods ***/
1196 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1197 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1198 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1199 /*** IDirect3DQuery9 ***/
1200 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1201 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1202 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1203 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1204 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1206 /*** IUnknown methods ***/
1207 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1208 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1209 #define IDirect3DQuery9_Release(p) (p)->Release()
1210 /*** IDirect3DQuery9 ***/
1211 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1212 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1213 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1214 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1215 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1218 /*****************************************************************************
1219 * IDirect3DDevice9 interface
1221 #define INTERFACE IDirect3DDevice9
1222 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1224 /*** IUnknown methods ***/
1225 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1226 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1227 STDMETHOD_(ULONG,Release)(THIS) PURE;
1228 /*** IDirect3DDevice9 methods ***/
1229 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1230 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1231 STDMETHOD(EvictManagedResources)(THIS) PURE;
1232 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1233 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1234 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1235 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1236 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1237 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1238 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1239 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1240 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1241 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1242 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1243 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1244 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1245 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1246 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1247 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1248 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1249 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1250 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1251 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1252 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1253 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1254 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1255 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1256 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1257 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1258 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1259 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1260 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1261 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1262 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1263 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1264 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1265 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1266 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1267 STDMETHOD(BeginScene)(THIS) PURE;
1268 STDMETHOD(EndScene)(THIS) PURE;
1269 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1270 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1271 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1272 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1273 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1274 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1275 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1276 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1277 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1278 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1279 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1280 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1281 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1282 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1283 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1284 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1285 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1286 STDMETHOD(BeginStateBlock)(THIS) PURE;
1287 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1288 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1289 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1290 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1291 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1292 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1293 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1294 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1295 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1296 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1297 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1298 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1299 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1300 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1301 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1302 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1303 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1304 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1305 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1306 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1307 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1308 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1309 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1310 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1311 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1312 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1313 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1314 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1315 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1316 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1317 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1318 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1319 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1320 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1321 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1322 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1323 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1324 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1325 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1326 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1327 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1328 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1329 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1330 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1331 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1332 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1333 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1334 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1335 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1336 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1337 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1338 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1339 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1340 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1341 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1342 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1343 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1344 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1348 #if !defined(__cplusplus) || defined(CINTERFACE)
1349 /*** IUnknown methods ***/
1350 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1351 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1352 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1353 /*** IDirect3DDevice9 methods ***/
1354 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1355 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1356 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1357 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1358 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1359 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1360 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1361 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1362 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1363 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1364 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1365 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1366 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1367 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1368 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1369 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1370 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1371 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1372 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1373 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1374 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1375 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1376 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1377 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1378 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1379 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1380 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1381 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1382 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1383 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1384 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1385 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1386 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1387 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1388 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1389 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1390 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1391 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1392 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1393 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1394 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1395 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1396 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1397 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1398 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1399 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1400 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1401 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1402 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1403 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1404 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1405 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1406 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1407 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1408 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1409 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1410 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1411 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1412 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1413 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1414 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1415 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1416 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1417 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1418 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1419 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1420 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1421 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1422 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1423 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1424 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1425 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1426 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1427 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1428 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1429 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1430 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1431 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1432 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1433 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1434 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1435 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1436 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1437 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1438 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1439 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1440 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1441 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1442 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1443 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1444 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1445 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1446 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1447 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1448 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1449 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1450 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1451 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1452 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1453 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1454 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1455 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1456 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1457 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1458 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1459 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1460 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1461 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1462 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1463 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1464 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1465 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1466 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1467 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1468 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1469 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1471 /*** IUnknown methods ***/
1472 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1473 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1474 #define IDirect3DDevice9_Release(p) (p)->Release()
1475 /*** IDirect3DDevice9 methods ***/
1476 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1477 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1478 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1479 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1480 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1481 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1482 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1483 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1484 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1485 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1486 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1487 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1488 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1489 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1490 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1491 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1492 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1493 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1494 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1495 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1496 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1497 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1498 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1499 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1500 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1501 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1502 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1503 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1504 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1505 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1506 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1507 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1508 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1509 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1510 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1511 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1512 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1513 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1514 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1515 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1516 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1517 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1518 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1519 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1520 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1521 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1522 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1523 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1524 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1525 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1526 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1527 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1528 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1529 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1530 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1531 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1532 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1533 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1534 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1535 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1536 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1537 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1538 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1539 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1540 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1541 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1542 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1543 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1544 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1545 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1546 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1547 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1548 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1549 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1550 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1551 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1552 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1553 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1554 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1555 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1556 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1557 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1558 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1559 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1560 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1561 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1562 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1563 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1564 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1565 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1566 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1567 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1568 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1569 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1570 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1571 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1572 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1573 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1574 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1575 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1576 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1577 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1578 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1579 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1580 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1581 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1582 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1583 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1584 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1585 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1586 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1587 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1588 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1589 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1590 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1591 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1595 /*****************************************************************************
1596 * IDirect3DDevice9Ex interface
1598 #define INTERFACE IDirect3DDevice9Ex
1599 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1601 /*** IUnknown methods ***/
1602 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1603 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1604 STDMETHOD_(ULONG,Release)(THIS) PURE;
1605 /*** IDirect3DDevice9 methods ***/
1606 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1607 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1608 STDMETHOD(EvictManagedResources)(THIS) PURE;
1609 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1610 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1611 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1612 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1613 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1614 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1615 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1616 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1617 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1618 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1619 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1620 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1621 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1622 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1623 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1624 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1625 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1626 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1627 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1628 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1629 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1630 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1631 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1632 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1633 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1634 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1635 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1636 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1637 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1638 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1639 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1640 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1641 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1642 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1643 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1644 STDMETHOD(BeginScene)(THIS) PURE;
1645 STDMETHOD(EndScene)(THIS) PURE;
1646 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1647 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1648 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1649 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1650 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1651 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1652 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1653 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1654 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1655 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1656 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1657 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1658 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1659 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1660 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1661 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1662 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1663 STDMETHOD(BeginStateBlock)(THIS) PURE;
1664 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1665 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1666 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1667 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1668 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1669 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1670 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1671 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1672 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1673 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1674 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1675 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1676 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1677 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1678 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1679 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1680 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1681 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1682 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1683 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1684 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1685 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1686 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1687 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1688 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1689 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1690 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1691 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1692 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1693 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1694 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1695 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1696 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1697 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1698 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1699 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1700 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1701 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1702 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1703 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1704 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1705 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1706 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1707 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1708 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1709 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1710 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1711 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1712 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1713 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1714 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1715 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1716 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1717 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1718 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1719 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1720 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1721 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1722 /* IDirect3DDevice9Ex methods */
1723 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1724 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1725 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1726 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1727 STDMETHOD(PresentEx)(THIS_ CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) PURE;
1728 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1729 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1730 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1731 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1732 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1733 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1734 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1735 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1736 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1737 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1738 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1739 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1740 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1741 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1745 #if !defined(__cplusplus) || defined(CINTERFACE)
1746 /*** IUnknown methods ***/
1747 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1748 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1749 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1750 /*** IDirect3DDevice9 methods ***/
1751 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1752 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1753 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1754 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1755 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1756 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1757 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1758 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1759 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1760 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1761 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1762 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1763 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1764 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1765 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1766 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1767 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1768 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1769 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1770 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1771 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1772 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1773 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1774 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1775 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1776 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1777 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1778 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1779 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1780 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1781 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1782 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1783 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1784 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1785 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1786 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1787 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1788 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1789 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1790 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1791 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1792 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1793 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1794 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1795 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1796 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1797 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1798 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1799 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1800 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1801 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1802 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1803 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1804 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1805 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1806 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1807 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1808 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1809 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1810 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1811 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1812 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1813 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1814 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1815 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1816 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1817 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1818 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1819 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1820 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1821 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1822 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1823 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1824 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1825 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1826 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1827 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1828 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1829 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1830 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1831 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1832 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1833 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1834 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1835 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1836 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1837 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1838 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1839 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1840 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1841 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1842 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1843 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1844 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1845 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1846 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1847 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1848 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1849 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1850 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1851 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1852 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1853 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1854 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1855 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1856 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1857 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1858 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1859 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1860 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1861 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1862 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1863 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1864 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1865 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1866 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1867 /* IDirect3DDevice9Ex */
1868 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
1869 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
1870 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
1871 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
1872 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
1873 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
1874 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
1875 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
1876 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
1877 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
1878 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
1879 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
1880 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
1881 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
1882 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
1884 /*** IUnknown methods ***/
1885 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1886 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
1887 #define IDirect3DDevice9Ex_Release(p) (p)->Release()
1888 /*** IDirect3DDevice9 methods ***/
1889 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1890 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1891 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
1892 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
1893 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1894 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1895 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1896 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1897 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1898 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
1899 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1900 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1901 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1902 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
1903 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1904 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1905 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1906 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1907 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1908 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1909 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1910 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1911 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1912 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1913 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1914 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1915 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1916 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1917 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1918 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1919 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1920 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1921 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1922 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1923 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1924 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1925 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1926 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1927 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
1928 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
1929 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1930 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
1931 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
1932 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1933 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
1934 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
1935 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
1936 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
1937 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
1938 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
1939 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
1940 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1941 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1942 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1943 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1944 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1945 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1946 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
1947 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
1948 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
1949 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
1950 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
1951 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
1952 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1953 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1954 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1955 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1956 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
1957 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1958 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1959 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1960 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1961 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
1962 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
1963 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1964 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1965 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1966 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
1967 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1968 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1969 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1970 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1971 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1972 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1973 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1974 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1975 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
1976 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
1977 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1978 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
1979 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
1980 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1981 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1982 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1983 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1984 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1985 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1986 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1987 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1988 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1989 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1990 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
1991 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
1992 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1993 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
1994 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
1995 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1996 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1997 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1998 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1999 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2000 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2001 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2002 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2003 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2004 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2005 /* IDirect3DDevice9Ex */
2006 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2007 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2008 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2009 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2010 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2011 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2012 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2013 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2014 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2015 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2016 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2017 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2018 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2019 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2020 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2025 #endif /* defined(__cplusplus) */
2027 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2028 int WINAPI D3DPERF_EndEvent(void);
2029 DWORD WINAPI D3DPERF_GetStatus(void);
2030 BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2031 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2032 void WINAPI D3DPERF_SetOptions(DWORD);
2033 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
2035 /* Define the main entrypoint as well */
2036 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2040 #endif /* defined(__cplusplus) */
2043 #endif /* __WINE_D3D9_H */