2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
27 static inline struct d3d10_blend_state *impl_from_ID3D10BlendState(ID3D10BlendState *iface)
29 return CONTAINING_RECORD(iface, struct d3d10_blend_state, ID3D10BlendState_iface);
32 /* IUnknown methods */
34 static HRESULT STDMETHODCALLTYPE d3d10_blend_state_QueryInterface(ID3D10BlendState *iface,
35 REFIID riid, void **object)
37 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
39 if (IsEqualGUID(riid, &IID_ID3D10BlendState)
40 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
41 || IsEqualGUID(riid, &IID_IUnknown))
43 IUnknown_AddRef(iface);
48 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
54 static ULONG STDMETHODCALLTYPE d3d10_blend_state_AddRef(ID3D10BlendState *iface)
56 struct d3d10_blend_state *This = impl_from_ID3D10BlendState(iface);
57 ULONG refcount = InterlockedIncrement(&This->refcount);
59 TRACE("%p increasing refcount to %u.\n", This, refcount);
64 static ULONG STDMETHODCALLTYPE d3d10_blend_state_Release(ID3D10BlendState *iface)
66 struct d3d10_blend_state *This = impl_from_ID3D10BlendState(iface);
67 ULONG refcount = InterlockedDecrement(&This->refcount);
69 TRACE("%p decreasing refcount to %u.\n", This, refcount);
73 HeapFree(GetProcessHeap(), 0, This);
79 /* ID3D10DeviceChild methods */
81 static void STDMETHODCALLTYPE d3d10_blend_state_GetDevice(ID3D10BlendState *iface, ID3D10Device **device)
83 FIXME("iface %p, device %p stub!\n", iface, device);
86 static HRESULT STDMETHODCALLTYPE d3d10_blend_state_GetPrivateData(ID3D10BlendState *iface,
87 REFGUID guid, UINT *data_size, void *data)
89 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
90 iface, debugstr_guid(guid), data_size, data);
95 static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateData(ID3D10BlendState *iface,
96 REFGUID guid, UINT data_size, const void *data)
98 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
99 iface, debugstr_guid(guid), data_size, data);
104 static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateDataInterface(ID3D10BlendState *iface,
105 REFGUID guid, const IUnknown *data)
107 FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
112 /* ID3D10BlendState methods */
114 static void STDMETHODCALLTYPE d3d10_blend_state_GetDesc(ID3D10BlendState *iface,
115 D3D10_BLEND_DESC *desc)
117 FIXME("iface %p, desc %p stub!\n", iface, desc);
120 static const struct ID3D10BlendStateVtbl d3d10_blend_state_vtbl =
122 /* IUnknown methods */
123 d3d10_blend_state_QueryInterface,
124 d3d10_blend_state_AddRef,
125 d3d10_blend_state_Release,
126 /* ID3D10DeviceChild methods */
127 d3d10_blend_state_GetDevice,
128 d3d10_blend_state_GetPrivateData,
129 d3d10_blend_state_SetPrivateData,
130 d3d10_blend_state_SetPrivateDataInterface,
131 /* ID3D10BlendState methods */
132 d3d10_blend_state_GetDesc,
135 HRESULT d3d10_blend_state_init(struct d3d10_blend_state *state)
137 state->ID3D10BlendState_iface.lpVtbl = &d3d10_blend_state_vtbl;
143 static inline struct d3d10_depthstencil_state *impl_from_ID3D10DepthStencilState(ID3D10DepthStencilState *iface)
145 return CONTAINING_RECORD(iface, struct d3d10_depthstencil_state, ID3D10DepthStencilState_iface);
148 /* IUnknown methods */
150 static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_QueryInterface(ID3D10DepthStencilState *iface,
151 REFIID riid, void **object)
153 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
155 if (IsEqualGUID(riid, &IID_ID3D10DepthStencilState)
156 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
157 || IsEqualGUID(riid, &IID_IUnknown))
159 IUnknown_AddRef(iface);
164 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
167 return E_NOINTERFACE;
170 static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_AddRef(ID3D10DepthStencilState *iface)
172 struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface);
173 ULONG refcount = InterlockedIncrement(&This->refcount);
175 TRACE("%p increasing refcount to %u.\n", This, refcount);
180 static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_Release(ID3D10DepthStencilState *iface)
182 struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface);
183 ULONG refcount = InterlockedDecrement(&This->refcount);
185 TRACE("%p decreasing refcount to %u.\n", This, refcount);
189 HeapFree(GetProcessHeap(), 0, This);
195 /* ID3D10DeviceChild methods */
197 static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDevice(ID3D10DepthStencilState *iface, ID3D10Device **device)
199 FIXME("iface %p, device %p stub!\n", iface, device);
202 static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_GetPrivateData(ID3D10DepthStencilState *iface,
203 REFGUID guid, UINT *data_size, void *data)
205 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
206 iface, debugstr_guid(guid), data_size, data);
211 static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateData(ID3D10DepthStencilState *iface,
212 REFGUID guid, UINT data_size, const void *data)
214 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
215 iface, debugstr_guid(guid), data_size, data);
220 static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateDataInterface(ID3D10DepthStencilState *iface,
221 REFGUID guid, const IUnknown *data)
223 FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
228 /* ID3D10DepthStencilState methods */
230 static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDesc(ID3D10DepthStencilState *iface,
231 D3D10_DEPTH_STENCIL_DESC *desc)
233 FIXME("iface %p, desc %p stub!\n", iface, desc);
236 static const struct ID3D10DepthStencilStateVtbl d3d10_depthstencil_state_vtbl =
238 /* IUnknown methods */
239 d3d10_depthstencil_state_QueryInterface,
240 d3d10_depthstencil_state_AddRef,
241 d3d10_depthstencil_state_Release,
242 /* ID3D10DeviceChild methods */
243 d3d10_depthstencil_state_GetDevice,
244 d3d10_depthstencil_state_GetPrivateData,
245 d3d10_depthstencil_state_SetPrivateData,
246 d3d10_depthstencil_state_SetPrivateDataInterface,
247 /* ID3D10DepthStencilState methods */
248 d3d10_depthstencil_state_GetDesc,
251 HRESULT d3d10_depthstencil_state_init(struct d3d10_depthstencil_state *state)
253 state->ID3D10DepthStencilState_iface.lpVtbl = &d3d10_depthstencil_state_vtbl;
259 static inline struct d3d10_rasterizer_state *impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface)
261 return CONTAINING_RECORD(iface, struct d3d10_rasterizer_state, ID3D10RasterizerState_iface);
264 /* IUnknown methods */
266 static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_QueryInterface(ID3D10RasterizerState *iface,
267 REFIID riid, void **object)
269 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
271 if (IsEqualGUID(riid, &IID_ID3D10RasterizerState)
272 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
273 || IsEqualGUID(riid, &IID_IUnknown))
275 IUnknown_AddRef(iface);
280 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
283 return E_NOINTERFACE;
286 static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_AddRef(ID3D10RasterizerState *iface)
288 struct d3d10_rasterizer_state *This = impl_from_ID3D10RasterizerState(iface);
289 ULONG refcount = InterlockedIncrement(&This->refcount);
291 TRACE("%p increasing refcount to %u.\n", This, refcount);
296 static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_Release(ID3D10RasterizerState *iface)
298 struct d3d10_rasterizer_state *This = impl_from_ID3D10RasterizerState(iface);
299 ULONG refcount = InterlockedDecrement(&This->refcount);
301 TRACE("%p decreasing refcount to %u.\n", This, refcount);
305 HeapFree(GetProcessHeap(), 0, This);
311 /* ID3D10DeviceChild methods */
313 static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDevice(ID3D10RasterizerState *iface, ID3D10Device **device)
315 FIXME("iface %p, device %p stub!\n", iface, device);
318 static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_GetPrivateData(ID3D10RasterizerState *iface,
319 REFGUID guid, UINT *data_size, void *data)
321 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
322 iface, debugstr_guid(guid), data_size, data);
327 static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateData(ID3D10RasterizerState *iface,
328 REFGUID guid, UINT data_size, const void *data)
330 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
331 iface, debugstr_guid(guid), data_size, data);
336 static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateDataInterface(ID3D10RasterizerState *iface,
337 REFGUID guid, const IUnknown *data)
339 FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
344 /* ID3D10RasterizerState methods */
346 static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDesc(ID3D10RasterizerState *iface,
347 D3D10_RASTERIZER_DESC *desc)
349 FIXME("iface %p, desc %p stub!\n", iface, desc);
352 static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl =
354 /* IUnknown methods */
355 d3d10_rasterizer_state_QueryInterface,
356 d3d10_rasterizer_state_AddRef,
357 d3d10_rasterizer_state_Release,
358 /* ID3D10DeviceChild methods */
359 d3d10_rasterizer_state_GetDevice,
360 d3d10_rasterizer_state_GetPrivateData,
361 d3d10_rasterizer_state_SetPrivateData,
362 d3d10_rasterizer_state_SetPrivateDataInterface,
363 /* ID3D10RasterizerState methods */
364 d3d10_rasterizer_state_GetDesc,
367 HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state)
369 state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl;
375 static inline struct d3d10_sampler_state *impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
377 return CONTAINING_RECORD(iface, struct d3d10_sampler_state, ID3D10SamplerState_iface);
380 /* IUnknown methods */
382 static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_QueryInterface(ID3D10SamplerState *iface,
383 REFIID riid, void **object)
385 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
387 if (IsEqualGUID(riid, &IID_ID3D10SamplerState)
388 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
389 || IsEqualGUID(riid, &IID_IUnknown))
391 IUnknown_AddRef(iface);
396 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
399 return E_NOINTERFACE;
402 static ULONG STDMETHODCALLTYPE d3d10_sampler_state_AddRef(ID3D10SamplerState *iface)
404 struct d3d10_sampler_state *This = impl_from_ID3D10SamplerState(iface);
405 ULONG refcount = InterlockedIncrement(&This->refcount);
407 TRACE("%p increasing refcount to %u.\n", This, refcount);
412 static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *iface)
414 struct d3d10_sampler_state *This = impl_from_ID3D10SamplerState(iface);
415 ULONG refcount = InterlockedDecrement(&This->refcount);
417 TRACE("%p decreasing refcount to %u.\n", This, refcount);
421 HeapFree(GetProcessHeap(), 0, This);
427 /* ID3D10DeviceChild methods */
429 static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *iface, ID3D10Device **device)
431 FIXME("iface %p, device %p stub!\n", iface, device);
434 static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10SamplerState *iface,
435 REFGUID guid, UINT *data_size, void *data)
437 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
438 iface, debugstr_guid(guid), data_size, data);
443 static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10SamplerState *iface,
444 REFGUID guid, UINT data_size, const void *data)
446 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
447 iface, debugstr_guid(guid), data_size, data);
452 static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateDataInterface(ID3D10SamplerState *iface,
453 REFGUID guid, const IUnknown *data)
455 FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
460 /* ID3D10SamplerState methods */
462 static void STDMETHODCALLTYPE d3d10_sampler_state_GetDesc(ID3D10SamplerState *iface,
463 D3D10_SAMPLER_DESC *desc)
465 FIXME("iface %p, desc %p stub!\n", iface, desc);
468 static const struct ID3D10SamplerStateVtbl d3d10_sampler_state_vtbl =
470 /* IUnknown methods */
471 d3d10_sampler_state_QueryInterface,
472 d3d10_sampler_state_AddRef,
473 d3d10_sampler_state_Release,
474 /* ID3D10DeviceChild methods */
475 d3d10_sampler_state_GetDevice,
476 d3d10_sampler_state_GetPrivateData,
477 d3d10_sampler_state_SetPrivateData,
478 d3d10_sampler_state_SetPrivateDataInterface,
479 /* ID3D10SamplerState methods */
480 d3d10_sampler_state_GetDesc,
483 HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state)
485 state->ID3D10SamplerState_iface.lpVtbl = &d3d10_sampler_state_vtbl;