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[wine] / dlls / d3d9 / volume.c
1 /*
2  * IDirect3DVolume9 implementation
3  *
4  * Copyright 2002-2005 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 /* IDirect3DVolume9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
30
31     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
32
33     if (IsEqualGUID(riid, &IID_IUnknown)
34         || IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
35         IDirect3DVolume9_AddRef(iface);
36         *ppobj = This;
37         return S_OK;
38     }
39
40     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41     *ppobj = NULL;
42     return E_NOINTERFACE;
43 }
44
45 static ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
46     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
47
48     TRACE("iface %p.\n", iface);
49
50     if (This->forwardReference) {
51         /* Forward refcounting */
52         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
53         return IUnknown_AddRef(This->forwardReference);
54     } else {
55         /* No container, handle our own refcounting */
56         ULONG ref = InterlockedIncrement(&This->ref);
57
58         TRACE("%p increasing refcount to %u.\n", iface, ref);
59
60         if (ref == 1)
61         {
62             wined3d_mutex_lock();
63             IWineD3DVolume_AddRef(This->wineD3DVolume);
64             wined3d_mutex_unlock();
65         }
66
67         return ref;
68     }
69 }
70
71 static ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
72     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
73
74     TRACE("iface %p.\n", iface);
75
76     if (This->forwardReference) {
77         /* Forward refcounting */
78         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
79         return IUnknown_Release(This->forwardReference);
80     } else {
81         /* No container, handle our own refcounting */
82         ULONG ref = InterlockedDecrement(&This->ref);
83
84         TRACE("%p decreasing refcount to %u.\n", iface, ref);
85
86         if (ref == 0) {
87             wined3d_mutex_lock();
88             IWineD3DVolume_Release(This->wineD3DVolume);
89             wined3d_mutex_unlock();
90         }
91
92         return ref;
93     }
94 }
95
96 /* IDirect3DVolume9 Interface follow: */
97 static HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device)
98 {
99     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
100     IDirect3DResource9 *resource;
101     HRESULT hr;
102
103     TRACE("iface %p, device %p.\n", iface, device);
104
105     hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
106     if (SUCCEEDED(hr))
107     {
108         hr = IDirect3DResource9_GetDevice(resource, device);
109         IDirect3DResource9_Release(resource);
110
111         TRACE("Returning device %p.\n", *device);
112     }
113
114     return hr;
115 }
116
117 static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
118     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
119     HRESULT hr;
120
121     TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
122             iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
123
124     wined3d_mutex_lock();
125
126     hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
127
128     wined3d_mutex_unlock();
129
130     return hr;
131 }
132
133 static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID  refguid, void* pData, DWORD* pSizeOfData) {
134     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
135     HRESULT hr;
136
137     TRACE("iface %p, guid %s, data %p, data_size %p.\n",
138             iface, debugstr_guid(refguid), pData, pSizeOfData);
139
140     wined3d_mutex_lock();
141
142     hr = IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
143
144     wined3d_mutex_unlock();
145
146     return hr;
147 }
148
149 static HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
150     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
151     HRESULT hr;
152
153     TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
154
155     wined3d_mutex_lock();
156
157     hr = IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
158
159     wined3d_mutex_unlock();
160
161     return hr;
162 }
163
164 static HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
165     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
166     HRESULT res;
167
168     TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
169
170     if (!This->container) return E_NOINTERFACE;
171
172     res = IUnknown_QueryInterface(This->container, riid, ppContainer);
173
174     TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
175
176     return res;
177 }
178
179 static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
180 {
181     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
182     struct wined3d_resource_desc wined3d_desc;
183     struct wined3d_resource *wined3d_resource;
184
185     TRACE("iface %p, desc %p.\n", iface, desc);
186
187     wined3d_mutex_lock();
188     wined3d_resource = IWineD3DVolume_GetResource(This->wineD3DVolume);
189     wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
190     wined3d_mutex_unlock();
191
192     desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
193     desc->Type = wined3d_desc.resource_type;
194     desc->Usage = wined3d_desc.usage;
195     desc->Pool = wined3d_desc.pool;
196     desc->Width = wined3d_desc.width;
197     desc->Height = wined3d_desc.height;
198     desc->Depth = wined3d_desc.depth;
199
200     return D3D_OK;
201 }
202
203 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
204     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
205     HRESULT hr;
206
207     TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
208             iface, pLockedVolume, pBox, Flags);
209
210     wined3d_mutex_lock();
211
212     hr = IWineD3DVolume_Map(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume,
213             (const WINED3DBOX *)pBox, Flags);
214
215     wined3d_mutex_unlock();
216
217     return hr;
218 }
219
220 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
221     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
222     HRESULT hr;
223
224     TRACE("iface %p.\n", iface);
225
226     wined3d_mutex_lock();
227
228     hr = IWineD3DVolume_Unmap(This->wineD3DVolume);
229
230     wined3d_mutex_unlock();
231
232     return hr;
233 }
234
235 static const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
236 {
237     /* IUnknown */
238     IDirect3DVolume9Impl_QueryInterface,
239     IDirect3DVolume9Impl_AddRef,
240     IDirect3DVolume9Impl_Release,
241     /* IDirect3DVolume9 */
242     IDirect3DVolume9Impl_GetDevice,
243     IDirect3DVolume9Impl_SetPrivateData,
244     IDirect3DVolume9Impl_GetPrivateData,
245     IDirect3DVolume9Impl_FreePrivateData,
246     IDirect3DVolume9Impl_GetContainer,
247     IDirect3DVolume9Impl_GetDesc,
248     IDirect3DVolume9Impl_LockBox,
249     IDirect3DVolume9Impl_UnlockBox
250 };
251
252 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
253 {
254     HeapFree(GetProcessHeap(), 0, parent);
255 }
256
257 static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
258 {
259     volume_wined3d_object_destroyed,
260 };
261
262 HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
263         UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool)
264 {
265     HRESULT hr;
266
267     volume->lpVtbl = &Direct3DVolume9_Vtbl;
268     volume->ref = 1;
269
270     hr = IWineD3DDevice_CreateVolume(device->WineD3DDevice, width, height, depth, usage & WINED3DUSAGE_MASK,
271             format, pool, volume, &d3d9_volume_wined3d_parent_ops, &volume->wineD3DVolume);
272     if (FAILED(hr))
273     {
274         WARN("Failed to create wined3d volume, hr %#x.\n", hr);
275         return hr;
276     }
277
278     return D3D_OK;
279 }