2 /* Auto-generated file... Do not edit ! */
6 #include "wine/debug.h"
8 typedef const GLubyte * GLstring;
10 #include "opengl_ext.h"
12 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
14 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
16 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
17 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
18 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
19 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
20 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
21 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
22 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
23 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
24 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
25 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
26 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
27 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
28 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
29 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
30 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
31 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
32 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
33 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
34 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
35 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
36 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
37 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
38 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
39 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
40 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
41 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
44 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
45 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
46 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
47 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
48 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
49 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
50 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
51 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
52 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
53 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
54 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
55 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
56 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
57 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
58 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
59 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
60 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
61 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
62 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
63 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
64 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
65 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
66 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
67 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
68 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
70 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
71 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
72 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
73 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
74 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
75 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
76 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
77 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
78 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
79 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
80 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
81 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
82 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
83 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
84 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
85 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
86 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
87 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
88 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
89 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
91 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
92 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
93 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
94 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
95 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
96 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
97 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
98 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
99 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
100 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
101 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
102 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
103 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
104 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
105 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
106 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
107 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
108 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
109 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
110 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
111 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
112 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
113 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
114 void (*func_glDeleteObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
115 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
116 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
117 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
118 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
119 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
120 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
121 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
122 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
123 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
124 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
125 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
126 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
127 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
128 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
129 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
130 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
131 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
132 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
133 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
134 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
135 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
136 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
137 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
138 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
139 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
140 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
141 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
142 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
143 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
144 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
145 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
146 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
147 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
148 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
149 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
150 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
151 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
152 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
153 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
154 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
155 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
156 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
157 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
158 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
159 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
160 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
161 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
162 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
163 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
164 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
165 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
166 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
167 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
168 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
169 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
170 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
171 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
172 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
173 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
174 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
175 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
176 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
177 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
178 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
179 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
180 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
181 void (*func_glGetCompressedTexImage)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
182 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
183 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
184 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
185 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
186 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
187 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
188 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
189 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
190 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
191 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
192 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
193 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
194 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
195 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
196 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
197 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
198 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
199 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
200 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
201 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
202 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
203 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
204 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
205 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
206 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
207 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
208 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
209 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
210 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
211 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
212 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
213 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
214 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
215 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
216 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
217 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
218 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
219 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
220 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
221 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
222 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
223 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
224 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
225 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
226 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
227 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
228 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
229 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
230 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
231 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
232 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
233 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
234 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
235 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
236 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
237 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
238 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
239 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
240 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
241 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
242 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
243 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
244 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
245 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
246 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
247 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
248 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
249 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
250 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
251 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
252 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
253 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
254 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
255 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
256 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
257 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
258 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
259 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
260 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
261 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
262 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
263 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
264 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
265 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
266 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
267 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
268 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
269 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
270 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
271 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
272 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
273 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
274 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
275 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
276 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
277 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
278 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
279 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
280 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
281 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
282 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
283 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
284 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
285 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
286 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
287 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
288 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
289 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
290 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
291 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
292 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
293 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
294 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
295 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
296 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
297 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
298 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
299 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
300 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
301 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
302 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
303 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
304 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
305 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
306 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
307 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
308 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
309 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
310 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
311 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
312 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
313 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
314 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
315 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
316 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
317 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
318 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
319 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
320 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
321 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
322 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
323 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
324 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
325 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
326 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
327 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
328 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
329 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
330 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
331 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
332 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
333 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
334 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
335 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
336 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
337 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
338 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
339 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
340 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
341 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
342 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
343 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
344 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
345 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
346 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
347 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
348 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
349 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
350 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
351 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
352 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
353 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
354 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
355 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
356 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
357 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
358 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
359 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
360 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
361 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
362 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
363 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
364 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
365 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
366 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
367 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
368 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
369 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
370 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
371 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
372 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
373 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
374 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
375 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
376 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
377 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
378 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
379 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
380 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
381 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
382 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
383 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
384 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
385 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
386 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
387 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
388 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
389 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
390 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
391 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
392 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
393 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
394 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
395 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
396 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
397 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
398 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
399 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
400 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
401 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
402 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
403 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
404 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
405 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
406 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
407 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
408 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
409 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
410 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
411 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
412 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
413 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
414 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
415 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
416 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
417 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
418 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLenum*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
419 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
420 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
421 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
422 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
423 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
424 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
425 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
426 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
427 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
428 void (*func_glReplacementCodeuiVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
429 void (*func_glReplacementCodeuiVertex3fvSUN)( GLenum*, GLfloat* ) = (void *) 0xdeadbeef;
430 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
431 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
432 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
433 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
434 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
435 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
436 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
437 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
438 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
439 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
440 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
441 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
442 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
443 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
444 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
445 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
446 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
447 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
448 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
449 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
450 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
451 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
452 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
453 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
454 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
455 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
456 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
457 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
458 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
459 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
460 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
461 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
462 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
463 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
464 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
465 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
466 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
467 void (*func_glSetInvariantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
468 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
469 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
470 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
471 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
472 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
473 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
474 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
475 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
476 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
477 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
478 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
479 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
480 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
481 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
482 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
483 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
484 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
485 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
486 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
487 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
488 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
489 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
490 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
491 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
492 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
493 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
494 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
495 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
496 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
497 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
498 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
499 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
500 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
501 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
502 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
503 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
504 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
505 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
506 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
507 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
508 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
509 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
510 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
511 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
512 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
513 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
514 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
515 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
516 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
517 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
518 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
519 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
520 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
521 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
522 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
523 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
524 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
525 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
526 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
527 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
528 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, void* ) = (void *) 0xdeadbeef;
529 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
530 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
531 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
532 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
533 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
534 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
535 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
536 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
537 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
538 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
539 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
540 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
541 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
542 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
543 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
544 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
545 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
546 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
547 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
548 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
549 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
550 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
551 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
552 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
553 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
554 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
555 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
556 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
557 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
558 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
559 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
560 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
561 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
562 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
563 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
564 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
565 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
566 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
567 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
568 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
569 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
570 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
571 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
572 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
573 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
574 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
575 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
576 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
577 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
578 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
579 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
580 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
581 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
582 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
583 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
584 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
585 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
586 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
587 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
588 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
589 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
590 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
591 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
592 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
593 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
594 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
595 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
596 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
597 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
598 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
599 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
600 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
601 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
602 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
603 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
604 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
605 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
606 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
607 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
608 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
609 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
610 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
611 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
612 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
613 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
614 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
615 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
616 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
617 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
618 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
619 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
620 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
621 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
622 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
623 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
624 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
625 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
626 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
627 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
628 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
629 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
630 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
631 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
632 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
633 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
634 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
635 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
636 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
637 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
638 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
639 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
640 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
641 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
642 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
643 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
644 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
645 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
646 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
647 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
648 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
649 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
650 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
651 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
652 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
653 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
654 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
655 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
656 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
657 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
658 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
659 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
660 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
661 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
662 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
663 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
664 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
665 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
666 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
667 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
668 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
669 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
670 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
673 /* The function prototypes */
674 void WINAPI wine_glActiveTexture( GLenum );
675 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
676 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
677 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
678 void WINAPI wine_glApplyTextureEXT( GLenum );
679 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
680 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
681 void WINAPI wine_glArrayElementEXT( GLint );
682 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
683 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
684 void WINAPI wine_glBeginFragmentShaderATI( );
685 void WINAPI wine_glBeginVertexShaderEXT( );
686 void WINAPI wine_glBindFragmentShaderATI( GLuint );
687 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
688 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
689 GLuint WINAPI wine_glBindParameterEXT( GLenum );
690 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
691 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
692 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
693 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
694 void WINAPI wine_glBindVertexShaderEXT( GLuint );
695 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
696 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
697 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
698 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
699 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
700 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
701 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
702 void WINAPI wine_glBinormal3ivEXT( GLint* );
703 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
704 void WINAPI wine_glBinormal3svEXT( GLshort* );
705 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
706 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
707 void WINAPI wine_glBlendEquationEXT( GLenum );
708 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
709 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
710 void WINAPI wine_glClientActiveTexture( GLenum );
711 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
712 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
713 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
714 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
715 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
716 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
717 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
718 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
719 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
720 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
721 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
722 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
723 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
724 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
725 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
726 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
727 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
728 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
729 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
730 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
731 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
732 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
733 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
734 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
735 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
736 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
737 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
738 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
739 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
740 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
741 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
742 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
743 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
744 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
745 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
746 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
747 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
748 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
749 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
750 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
751 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
752 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
753 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
754 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
755 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
756 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
757 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
758 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
759 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
760 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
761 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
762 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
763 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
764 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
765 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
766 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
767 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
768 void WINAPI wine_glDeformSGIX( GLint );
769 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
770 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
771 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
772 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
773 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
774 void WINAPI wine_glDeleteObjectBufferATI( GLuint );
775 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
776 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
777 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
778 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
779 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
780 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
781 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
782 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
783 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
784 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
785 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
786 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
787 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
788 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
789 void WINAPI wine_glEndFragmentShaderATI( );
790 void WINAPI wine_glEndVertexShaderEXT( );
791 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
792 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
793 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
794 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
795 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
796 void WINAPI wine_glFinishFenceNV( GLuint );
797 void WINAPI wine_glFinishTextureSUNX( );
798 void WINAPI wine_glFlushRasterSGIX( );
799 void WINAPI wine_glFlushVertexArrayRangeNV( );
800 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
801 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
802 void WINAPI wine_glFogCoorddEXT( GLdouble );
803 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
804 void WINAPI wine_glFogCoordfEXT( GLfloat );
805 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
806 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
807 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
808 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
809 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
810 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
811 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
812 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
813 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
814 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
815 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
816 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
817 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
818 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
819 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
820 void WINAPI wine_glFrameZoomSGIX( GLint );
821 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
822 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
823 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
824 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
825 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
826 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
827 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
828 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
829 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
830 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
831 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
832 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
833 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
834 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
835 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
836 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
837 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
838 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
839 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
840 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
841 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, void* );
842 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
843 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
844 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
845 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
846 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
847 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
848 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
849 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
850 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
851 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
852 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
853 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
854 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
855 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
856 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
857 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
858 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
859 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
860 GLint WINAPI wine_glGetInstrumentsSGIX( );
861 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
862 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
863 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
864 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
865 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
866 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
867 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
868 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
869 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
870 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
871 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
872 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
873 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
874 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
875 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
876 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
877 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
878 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
879 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
880 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
881 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
882 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
883 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
884 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
885 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
886 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
887 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
888 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
889 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
890 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
891 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
892 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
893 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
894 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
895 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
896 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
897 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
898 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
899 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
900 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
901 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
902 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
903 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
904 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
905 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
906 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
907 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
908 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
909 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
910 void WINAPI wine_glHintPGI( GLenum, GLint );
911 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
912 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
913 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
914 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
915 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
916 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
917 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
918 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
919 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
920 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
921 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
922 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
923 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
924 GLboolean WINAPI wine_glIsFenceNV( GLuint );
925 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
926 GLboolean WINAPI wine_glIsProgramNV( GLuint );
927 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
928 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
929 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
930 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
931 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
932 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
933 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
934 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
935 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
936 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
937 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
938 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
939 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
940 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
941 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
942 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
943 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
944 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
945 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
946 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
947 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
948 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
949 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
950 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
951 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
952 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
953 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
954 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
955 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
956 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
957 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
958 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
959 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
960 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
961 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
962 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
963 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
964 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
965 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
966 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
967 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
968 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
969 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
970 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
971 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
972 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
973 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
974 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
975 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
976 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
977 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
978 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
979 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
980 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
981 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
982 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
983 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
984 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
985 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
986 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
987 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
988 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
989 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
990 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
991 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
992 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
993 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
994 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
995 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
996 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
997 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
998 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
999 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1000 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1001 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1002 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1003 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1004 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1005 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1006 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1007 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1008 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1009 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1010 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1011 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1012 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1013 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1014 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1015 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1016 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1017 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1018 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1019 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1020 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1021 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1022 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1023 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1024 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1025 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1026 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1027 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1028 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1029 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1030 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1031 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1032 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1033 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1034 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1035 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1036 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1037 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1038 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1039 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1040 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1041 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1042 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1043 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1044 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1045 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1046 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1047 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1048 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1049 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1050 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1051 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1052 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1053 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1054 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1055 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1056 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1057 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1058 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1059 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1060 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1061 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1062 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1063 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1064 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1065 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1066 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1067 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1068 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1069 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1070 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1071 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1072 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1073 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1074 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
1075 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1076 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
1077 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1078 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum*, GLubyte*, GLfloat* );
1079 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1080 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
1081 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1082 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1083 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1084 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1085 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
1086 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1087 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
1088 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat );
1089 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum*, GLfloat* );
1090 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1091 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1092 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1093 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1094 void WINAPI wine_glResetHistogramEXT( GLenum );
1095 void WINAPI wine_glResetMinmaxEXT( GLenum );
1096 void WINAPI wine_glResizeBuffersMESA( );
1097 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1098 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1099 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1100 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1101 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1102 void WINAPI wine_glSamplePatternEXT( GLenum );
1103 void WINAPI wine_glSamplePatternSGIS( GLenum );
1104 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1105 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1106 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1107 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1108 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1109 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1110 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1111 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1112 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1113 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1114 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1115 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1116 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1117 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1118 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1119 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1120 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1121 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1122 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1123 void WINAPI wine_glSelectTextureSGIS( GLenum );
1124 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1125 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1126 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1127 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, void* );
1128 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, void* );
1129 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1130 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1131 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1132 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1133 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1134 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1135 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1136 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1137 void WINAPI wine_glStartInstrumentsSGIX( );
1138 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1139 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1140 void WINAPI wine_glTagSampleBufferSGIX( );
1141 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1142 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1143 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1144 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1145 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1146 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1147 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1148 void WINAPI wine_glTangent3ivEXT( GLint* );
1149 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1150 void WINAPI wine_glTangent3svEXT( GLshort* );
1151 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1152 void WINAPI wine_glTbufferMask3DFX( GLuint );
1153 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1154 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1155 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1156 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1157 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1158 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1159 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1160 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1161 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1162 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1163 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1164 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1165 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1166 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1167 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1168 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1169 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1170 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1171 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1172 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1173 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1174 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1175 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1176 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1177 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1178 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1179 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1180 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1181 void WINAPI wine_glTextureLightEXT( GLenum );
1182 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1183 void WINAPI wine_glTextureNormalEXT( GLenum );
1184 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1185 void WINAPI wine_glUnlockArraysEXT( );
1186 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1187 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1188 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, void* );
1189 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1190 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1191 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1192 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1193 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1194 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1195 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1196 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1197 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1198 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1199 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1200 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1201 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1202 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1203 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1204 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1205 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1206 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1207 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1208 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1209 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1210 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1211 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1212 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1213 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1214 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1215 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1216 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1217 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1218 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1219 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1220 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1221 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1222 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1223 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1224 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1225 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1226 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1227 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1228 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1229 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1230 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1231 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1232 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1233 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1234 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1235 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1236 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1237 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1238 void WINAPI wine_glVertexBlendARB( GLint );
1239 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1240 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1241 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1242 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1243 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1244 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1245 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1246 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1247 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1248 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1249 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1250 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1251 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1252 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1253 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1254 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1255 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1256 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1257 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1258 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1259 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1260 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1261 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1262 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1263 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1264 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1265 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1266 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1267 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1268 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1269 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1270 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1271 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1272 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1273 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1274 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1275 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1276 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1277 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1278 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1279 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1280 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1281 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1282 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1283 void WINAPI wine_glWeightivARB( GLint, GLint* );
1284 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1285 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1286 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1287 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1288 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1289 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1290 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1291 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1292 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1293 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1294 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1295 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1296 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1297 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1298 void WINAPI wine_glWindowPos2ivARB( GLint* );
1299 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1300 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1301 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1302 void WINAPI wine_glWindowPos2svARB( GLshort* );
1303 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1304 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1305 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1306 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1307 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1308 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1309 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1310 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1311 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1312 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1313 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1314 void WINAPI wine_glWindowPos3ivARB( GLint* );
1315 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1316 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1317 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1318 void WINAPI wine_glWindowPos3svARB( GLshort* );
1319 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1320 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1321 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1322 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1323 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1324 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1325 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1326 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1327 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1328 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1329 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1330 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1333 /* The table giving the correspondance between names and functions */
1334 int extension_registry_size = 657;
1335 OpenGL_extension extension_registry[657] = {
1336 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1337 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1338 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1339 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1340 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1341 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1342 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1343 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1344 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1345 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1346 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1347 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1348 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
1349 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
1350 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
1351 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
1352 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
1353 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
1354 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
1355 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
1356 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
1357 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
1358 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
1359 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
1360 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
1361 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
1362 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
1363 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
1364 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
1365 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
1366 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
1367 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
1368 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
1369 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
1370 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
1371 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
1372 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
1373 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
1374 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
1375 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
1376 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
1377 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
1378 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
1379 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
1380 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
1381 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
1382 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
1383 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
1384 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
1385 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
1386 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
1387 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
1388 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
1389 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
1390 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
1391 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
1392 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
1393 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
1394 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
1395 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
1396 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1397 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1398 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1399 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1400 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
1401 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1402 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
1403 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1404 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
1405 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1406 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
1407 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1408 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
1409 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1410 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
1411 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1412 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1413 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1414 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1415 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1416 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1417 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1418 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1419 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1420 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1421 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1422 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1423 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1424 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1425 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1426 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1427 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1428 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1429 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1430 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1431 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1432 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1433 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1434 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1435 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
1436 { "glDeleteObjectBufferATI", "glDeleteObjectBufferATI", (void *) wine_glDeleteObjectBufferATI, (void **) (&func_glDeleteObjectBufferATI) },
1437 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1438 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1439 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
1440 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1441 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
1442 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1443 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
1444 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
1445 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
1446 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1447 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1448 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1449 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
1450 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
1451 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
1452 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
1453 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1454 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1455 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
1456 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1457 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1458 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1459 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1460 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1461 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1462 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1463 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1464 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1465 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1466 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
1467 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
1468 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
1469 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
1470 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
1471 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
1472 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
1473 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
1474 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
1475 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
1476 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
1477 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
1478 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
1479 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
1480 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
1481 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
1482 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
1483 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
1484 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1485 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
1486 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1487 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
1488 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1489 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
1490 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
1491 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
1492 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1493 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1494 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1495 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1496 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1497 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1498 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1499 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1500 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1501 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1502 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1503 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
1504 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1505 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1506 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1507 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1508 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1509 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1510 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1511 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1512 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1513 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1514 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1515 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1516 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1517 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1518 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1519 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1520 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1521 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1522 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1523 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
1524 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
1525 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
1526 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
1527 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
1528 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
1529 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
1530 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
1531 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
1532 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
1533 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
1534 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
1535 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
1536 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
1537 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
1538 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
1539 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
1540 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
1541 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
1542 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
1543 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
1544 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
1545 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
1546 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
1547 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
1548 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
1549 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
1550 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
1551 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
1552 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
1553 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
1554 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
1555 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
1556 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
1557 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
1558 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
1559 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
1560 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
1561 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
1562 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
1563 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
1564 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
1565 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
1566 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
1567 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
1568 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
1569 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
1570 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
1571 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
1572 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
1573 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
1574 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
1575 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
1576 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
1577 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
1578 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
1579 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
1580 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
1581 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
1582 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
1583 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
1584 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
1585 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
1586 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
1587 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
1588 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
1589 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
1590 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
1591 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
1592 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
1593 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
1594 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
1595 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
1596 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
1597 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
1598 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
1599 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
1600 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
1601 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
1602 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
1603 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
1604 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
1605 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
1606 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
1607 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
1608 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
1609 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
1610 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
1611 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
1612 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
1613 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
1614 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
1615 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
1616 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
1617 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
1618 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
1619 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
1620 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
1621 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
1622 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
1623 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
1624 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
1625 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
1626 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
1627 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
1628 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
1629 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
1630 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
1631 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
1632 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
1633 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
1634 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
1635 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
1636 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
1637 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
1638 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
1639 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
1640 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
1641 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
1642 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
1643 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
1644 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
1645 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
1646 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
1647 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
1648 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
1649 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
1650 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
1651 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
1652 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
1653 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
1654 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
1655 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
1656 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
1657 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
1658 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
1659 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
1660 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
1661 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
1662 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
1663 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
1664 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
1665 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
1666 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
1667 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
1668 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
1669 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
1670 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
1671 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
1672 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
1673 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
1674 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
1675 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
1676 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
1677 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
1678 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
1679 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
1680 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
1681 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
1682 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
1683 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
1684 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
1685 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
1686 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
1687 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
1688 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
1689 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
1690 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
1691 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
1692 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
1693 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
1694 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
1695 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
1696 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
1697 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
1698 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
1699 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
1700 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
1701 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
1702 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
1703 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
1704 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
1705 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
1706 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
1707 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
1708 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
1709 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
1710 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
1711 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
1712 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
1713 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
1714 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
1715 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
1716 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
1717 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
1718 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
1719 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
1720 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
1721 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
1722 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
1723 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
1724 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
1725 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
1726 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
1727 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
1728 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
1729 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
1730 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
1731 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
1732 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
1733 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
1734 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
1735 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
1736 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
1737 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
1738 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
1739 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
1740 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
1741 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
1742 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
1743 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
1744 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
1745 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
1746 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
1747 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
1748 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
1749 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
1750 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
1751 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
1752 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
1753 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
1754 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
1755 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
1756 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
1757 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
1758 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
1759 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
1760 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
1761 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
1762 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
1763 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
1764 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
1765 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
1766 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
1767 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
1768 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
1769 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
1770 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
1771 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
1772 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
1773 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
1774 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
1775 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
1776 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
1777 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
1778 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
1779 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
1780 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
1781 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
1782 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
1783 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
1784 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
1785 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
1786 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
1787 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
1788 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
1789 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
1790 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
1791 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
1792 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
1793 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
1794 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
1795 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
1796 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
1797 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
1798 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
1799 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
1800 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
1801 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
1802 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
1803 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
1804 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
1805 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
1806 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
1807 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
1808 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
1809 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
1810 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
1811 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
1812 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
1813 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
1814 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
1815 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
1816 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
1817 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
1818 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
1819 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
1820 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
1821 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
1822 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
1823 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
1824 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
1825 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
1826 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
1827 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
1828 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
1829 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
1830 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
1831 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
1832 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
1833 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
1834 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
1835 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
1836 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
1837 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
1838 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
1839 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
1840 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
1841 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
1842 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
1843 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
1844 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
1845 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
1846 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
1847 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
1848 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
1849 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
1850 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
1851 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
1852 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
1853 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
1854 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
1855 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
1856 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
1857 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
1858 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
1859 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
1860 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
1861 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
1862 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
1863 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
1864 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
1865 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
1866 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
1867 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
1868 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
1869 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
1870 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
1871 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
1872 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
1873 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
1874 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
1875 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
1876 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
1877 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
1878 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
1879 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
1880 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
1881 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
1882 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
1883 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
1884 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
1885 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
1886 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
1887 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
1888 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
1889 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
1890 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
1891 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
1892 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
1893 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
1894 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
1895 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
1896 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
1897 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
1898 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
1899 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
1900 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
1901 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
1902 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
1903 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
1904 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
1905 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
1906 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
1907 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
1908 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
1909 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
1910 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
1911 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
1912 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
1913 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
1914 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
1915 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
1916 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
1917 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
1918 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
1919 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
1920 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
1921 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
1922 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
1923 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
1924 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
1925 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
1926 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
1927 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
1928 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
1929 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
1930 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
1931 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
1932 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
1933 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
1934 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
1935 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
1936 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
1937 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
1938 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
1939 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
1940 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
1941 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
1942 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
1943 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
1944 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
1945 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
1946 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
1947 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
1948 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
1949 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
1950 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
1951 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
1952 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
1953 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
1954 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
1955 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
1956 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
1957 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
1958 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
1959 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
1960 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
1961 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
1962 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
1963 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
1964 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
1965 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
1966 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
1967 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
1968 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
1969 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
1970 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
1971 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
1972 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
1973 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
1974 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
1975 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
1976 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
1977 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
1978 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
1979 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
1980 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
1981 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
1982 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
1983 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
1984 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
1985 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
1986 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
1987 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
1988 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
1989 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
1990 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
1991 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
1992 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
1995 /* The thunks themselves....*/
1996 void WINAPI wine_glActiveTexture( GLenum texture ) {
1997 TRACE("(%d)\n", texture );
1999 func_glActiveTexture( texture );
2003 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2004 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2006 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2010 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2011 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2013 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2017 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2018 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2020 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2024 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
2025 TRACE("(%d)\n", mode );
2027 func_glApplyTextureEXT( mode );
2031 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* ids, GLboolean* residences ) {
2032 GLboolean ret_value;
2033 TRACE("(%d, %p, %p)\n", n, ids, residences );
2035 ret_value = func_glAreProgramsResidentNV( n, ids, residences );
2040 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
2041 GLboolean ret_value;
2042 TRACE("(%d, %p, %p)\n", n, textures, residences );
2044 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
2049 void WINAPI wine_glArrayElementEXT( GLint i ) {
2050 TRACE("(%d)\n", i );
2052 func_glArrayElementEXT( i );
2056 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
2057 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
2059 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
2063 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
2064 TRACE("(%d)\n", marker );
2066 func_glAsyncMarkerSGIX( marker );
2070 void WINAPI wine_glBeginFragmentShaderATI( ) {
2073 func_glBeginFragmentShaderATI( );
2077 void WINAPI wine_glBeginVertexShaderEXT( ) {
2080 func_glBeginVertexShaderEXT( );
2084 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
2085 TRACE("(%d)\n", id );
2087 func_glBindFragmentShaderATI( id );
2091 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
2093 TRACE("(%d, %d)\n", light, value );
2095 ret_value = func_glBindLightParameterEXT( light, value );
2100 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
2102 TRACE("(%d, %d)\n", face, value );
2104 ret_value = func_glBindMaterialParameterEXT( face, value );
2109 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
2111 TRACE("(%d)\n", value );
2113 ret_value = func_glBindParameterEXT( value );
2118 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
2119 TRACE("(%d, %d)\n", target, id );
2121 func_glBindProgramNV( target, id );
2125 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
2127 TRACE("(%d, %d, %d)\n", unit, coord, value );
2129 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
2134 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
2135 TRACE("(%d, %d)\n", target, texture );
2137 func_glBindTextureEXT( target, texture );
2141 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
2143 TRACE("(%d, %d)\n", unit, value );
2145 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
2150 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
2151 TRACE("(%d)\n", id );
2153 func_glBindVertexShaderEXT( id );
2157 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
2158 TRACE("(%d, %d, %d)\n", bx, by, bz );
2160 func_glBinormal3bEXT( bx, by, bz );
2164 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
2165 TRACE("(%p)\n", v );
2167 func_glBinormal3bvEXT( v );
2171 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
2172 TRACE("(%f, %f, %f)\n", bx, by, bz );
2174 func_glBinormal3dEXT( bx, by, bz );
2178 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
2179 TRACE("(%p)\n", v );
2181 func_glBinormal3dvEXT( v );
2185 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
2186 TRACE("(%f, %f, %f)\n", bx, by, bz );
2188 func_glBinormal3fEXT( bx, by, bz );
2192 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
2193 TRACE("(%p)\n", v );
2195 func_glBinormal3fvEXT( v );
2199 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
2200 TRACE("(%d, %d, %d)\n", bx, by, bz );
2202 func_glBinormal3iEXT( bx, by, bz );
2206 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
2207 TRACE("(%p)\n", v );
2209 func_glBinormal3ivEXT( v );
2213 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
2214 TRACE("(%d, %d, %d)\n", bx, by, bz );
2216 func_glBinormal3sEXT( bx, by, bz );
2220 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
2221 TRACE("(%p)\n", v );
2223 func_glBinormal3svEXT( v );
2227 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2228 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2230 func_glBinormalPointerEXT( type, stride, pointer );
2234 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
2235 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
2237 func_glBlendColorEXT( red, green, blue, alpha );
2241 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
2242 TRACE("(%d)\n", mode );
2244 func_glBlendEquationEXT( mode );
2248 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2249 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2251 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2255 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2256 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2258 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2262 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
2263 TRACE("(%d)\n", texture );
2265 func_glClientActiveTexture( texture );
2269 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
2270 TRACE("(%d)\n", stream );
2272 func_glClientActiveVertexStreamATI( stream );
2276 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
2277 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
2279 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
2283 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
2284 TRACE("(%p, %p)\n", c, v );
2286 func_glColor3fVertex3fvSUN( c, v );
2290 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2291 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
2293 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
2297 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
2298 TRACE("(%p, %p, %p)\n", c, n, v );
2300 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
2304 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
2305 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
2307 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
2311 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
2312 TRACE("(%p, %p)\n", c, v );
2314 func_glColor4ubVertex2fvSUN( c, v );
2318 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
2319 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
2321 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
2325 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
2326 TRACE("(%p, %p)\n", c, v );
2328 func_glColor4ubVertex3fvSUN( c, v );
2332 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2333 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2335 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2339 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2340 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2342 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2346 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2347 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2349 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2353 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2354 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
2356 func_glColorPointerEXT( size, type, stride, count, pointer );
2360 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2361 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
2363 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
2367 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
2368 TRACE("(%d, %d, %p)\n", size, type, pointer );
2370 func_glColorPointervINTEL( size, type, pointer );
2374 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
2375 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
2377 func_glColorSubTableEXT( target, start, count, format, type, data );
2381 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2382 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
2384 func_glColorTableEXT( target, internalFormat, width, format, type, table );
2388 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2389 TRACE("(%d, %d, %p)\n", target, pname, params );
2391 func_glColorTableParameterfvSGI( target, pname, params );
2395 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
2396 TRACE("(%d, %d, %p)\n", target, pname, params );
2398 func_glColorTableParameterivSGI( target, pname, params );
2402 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2403 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
2405 func_glColorTableSGI( target, internalformat, width, format, type, table );
2409 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2410 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
2412 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
2416 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
2417 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2419 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2423 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
2424 TRACE("(%d, %f)\n", pname, param );
2426 func_glCombinerParameterfNV( pname, param );
2430 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
2431 TRACE("(%d, %p)\n", pname, params );
2433 func_glCombinerParameterfvNV( pname, params );
2437 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
2438 TRACE("(%d, %d)\n", pname, param );
2440 func_glCombinerParameteriNV( pname, param );
2444 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
2445 TRACE("(%d, %p)\n", pname, params );
2447 func_glCombinerParameterivNV( pname, params );
2451 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
2452 TRACE("(%d, %d, %p)\n", stage, pname, params );
2454 func_glCombinerStageParameterfvNV( stage, pname, params );
2458 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2459 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2461 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
2465 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2466 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2468 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
2472 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2473 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2475 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
2479 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2480 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2482 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
2486 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2487 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2489 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
2493 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2494 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2496 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
2500 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2501 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2503 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
2507 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2508 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2510 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
2514 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2515 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2517 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2521 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2522 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2524 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2528 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2529 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2531 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2535 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2536 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2538 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2542 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
2543 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
2545 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
2549 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
2550 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
2552 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
2556 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
2557 TRACE("(%d, %d, %f)\n", target, pname, params );
2559 func_glConvolutionParameterfEXT( target, pname, params );
2563 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2564 TRACE("(%d, %d, %p)\n", target, pname, params );
2566 func_glConvolutionParameterfvEXT( target, pname, params );
2570 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
2571 TRACE("(%d, %d, %d)\n", target, pname, params );
2573 func_glConvolutionParameteriEXT( target, pname, params );
2577 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2578 TRACE("(%d, %d, %p)\n", target, pname, params );
2580 func_glConvolutionParameterivEXT( target, pname, params );
2584 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
2585 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
2587 func_glCopyColorSubTableEXT( target, start, x, y, width );
2591 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
2592 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
2594 func_glCopyColorTableSGI( target, internalformat, x, y, width );
2598 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
2599 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
2601 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
2605 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
2606 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
2608 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
2612 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
2613 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
2615 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
2619 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
2620 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
2622 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
2626 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
2627 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
2629 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
2633 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
2634 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
2636 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
2640 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
2641 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
2643 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
2647 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
2648 TRACE("(%d, %p)\n", pname, params );
2650 func_glCullParameterdvEXT( pname, params );
2654 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
2655 TRACE("(%d, %p)\n", pname, params );
2657 func_glCullParameterfvEXT( pname, params );
2661 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
2662 TRACE("(%d)\n", index );
2664 func_glCurrentPaletteMatrixARB( index );
2668 void WINAPI wine_glDeformSGIX( GLint mask ) {
2669 TRACE("(%d)\n", mask );
2671 func_glDeformSGIX( mask );
2675 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
2676 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2678 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2682 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
2683 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2685 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2689 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
2690 TRACE("(%d, %d)\n", marker, range );
2692 func_glDeleteAsyncMarkersSGIX( marker, range );
2696 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
2697 TRACE("(%d, %p)\n", n, fences );
2699 func_glDeleteFencesNV( n, fences );
2703 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
2704 TRACE("(%d)\n", id );
2706 func_glDeleteFragmentShaderATI( id );
2710 void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
2711 TRACE("(%d)\n", buffer );
2713 func_glDeleteObjectBufferATI( buffer );
2717 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* ids ) {
2718 TRACE("(%d, %p)\n", n, ids );
2720 func_glDeleteProgramsNV( n, ids );
2724 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
2725 TRACE("(%d, %p)\n", n, textures );
2727 func_glDeleteTexturesEXT( n, textures );
2731 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
2732 TRACE("(%d)\n", id );
2734 func_glDeleteVertexShaderEXT( id );
2738 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
2739 TRACE("(%d, %d, %p)\n", target, n, points );
2741 func_glDetailTexFuncSGIS( target, n, points );
2745 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
2746 TRACE("(%d)\n", id );
2748 func_glDisableVariantClientStateEXT( id );
2752 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
2753 TRACE("(%d, %d, %d)\n", mode, first, count );
2755 func_glDrawArraysEXT( mode, first, count );
2759 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
2760 TRACE("(%d, %d)\n", mode, count );
2762 func_glDrawElementArrayATI( mode, count );
2766 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
2767 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
2769 func_glDrawMeshArraysSUN( mode, first, count, width );
2773 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
2774 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
2776 func_glDrawRangeElementArrayATI( mode, start, end, count );
2780 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
2781 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2783 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
2787 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
2788 TRACE("(%d, %d, %p)\n", stride, count, pointer );
2790 func_glEdgeFlagPointerEXT( stride, count, pointer );
2794 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
2795 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2797 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2801 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
2802 TRACE("(%d, %p)\n", type, pointer );
2804 func_glElementPointerATI( type, pointer );
2808 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
2809 TRACE("(%d)\n", id );
2811 func_glEnableVariantClientStateEXT( id );
2815 void WINAPI wine_glEndFragmentShaderATI( ) {
2818 func_glEndFragmentShaderATI( );
2822 void WINAPI wine_glEndVertexShaderEXT( ) {
2825 func_glEndVertexShaderEXT( );
2829 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2830 TRACE("(%d, %d)\n", target, mode );
2832 func_glEvalMapsNV( target, mode );
2836 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
2837 TRACE("(%d, %d, %p)\n", target, id, params );
2839 func_glExecuteProgramNV( target, id, params );
2843 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
2844 TRACE("(%d, %d, %d)\n", res, src, num );
2846 func_glExtractComponentEXT( res, src, num );
2850 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2851 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2853 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2857 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2859 TRACE("(%p)\n", markerp );
2861 ret_value = func_glFinishAsyncSGIX( markerp );
2866 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2867 TRACE("(%d)\n", fence );
2869 func_glFinishFenceNV( fence );
2873 void WINAPI wine_glFinishTextureSUNX( ) {
2876 func_glFinishTextureSUNX( );
2880 void WINAPI wine_glFlushRasterSGIX( ) {
2883 func_glFlushRasterSGIX( );
2887 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
2890 func_glFlushVertexArrayRangeNV( );
2894 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2895 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2897 func_glFogCoordPointerEXT( type, stride, pointer );
2901 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2902 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2904 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2908 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2909 TRACE("(%f)\n", coord );
2911 func_glFogCoorddEXT( coord );
2915 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
2916 TRACE("(%p)\n", coord );
2918 func_glFogCoorddvEXT( coord );
2922 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2923 TRACE("(%f)\n", coord );
2925 func_glFogCoordfEXT( coord );
2929 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
2930 TRACE("(%p)\n", coord );
2932 func_glFogCoordfvEXT( coord );
2936 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
2937 TRACE("(%d, %p)\n", n, points );
2939 func_glFogFuncSGIS( n, points );
2943 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2944 TRACE("(%d, %d)\n", face, mode );
2946 func_glFragmentColorMaterialSGIX( face, mode );
2950 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2951 TRACE("(%d, %f)\n", pname, param );
2953 func_glFragmentLightModelfSGIX( pname, param );
2957 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
2958 TRACE("(%d, %p)\n", pname, params );
2960 func_glFragmentLightModelfvSGIX( pname, params );
2964 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2965 TRACE("(%d, %d)\n", pname, param );
2967 func_glFragmentLightModeliSGIX( pname, param );
2971 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
2972 TRACE("(%d, %p)\n", pname, params );
2974 func_glFragmentLightModelivSGIX( pname, params );
2978 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2979 TRACE("(%d, %d, %f)\n", light, pname, param );
2981 func_glFragmentLightfSGIX( light, pname, param );
2985 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
2986 TRACE("(%d, %d, %p)\n", light, pname, params );
2988 func_glFragmentLightfvSGIX( light, pname, params );
2992 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2993 TRACE("(%d, %d, %d)\n", light, pname, param );
2995 func_glFragmentLightiSGIX( light, pname, param );
2999 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3000 TRACE("(%d, %d, %p)\n", light, pname, params );
3002 func_glFragmentLightivSGIX( light, pname, params );
3006 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
3007 TRACE("(%d, %d, %f)\n", face, pname, param );
3009 func_glFragmentMaterialfSGIX( face, pname, param );
3013 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3014 TRACE("(%d, %d, %p)\n", face, pname, params );
3016 func_glFragmentMaterialfvSGIX( face, pname, params );
3020 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
3021 TRACE("(%d, %d, %d)\n", face, pname, param );
3023 func_glFragmentMaterialiSGIX( face, pname, param );
3027 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3028 TRACE("(%d, %d, %p)\n", face, pname, params );
3030 func_glFragmentMaterialivSGIX( face, pname, params );
3034 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
3035 TRACE("(%d)\n", factor );
3037 func_glFrameZoomSGIX( factor );
3041 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
3043 TRACE("(%d)\n", range );
3045 ret_value = func_glGenAsyncMarkersSGIX( range );
3050 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
3051 TRACE("(%d, %p)\n", n, fences );
3053 func_glGenFencesNV( n, fences );
3057 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
3059 TRACE("(%d)\n", range );
3061 ret_value = func_glGenFragmentShadersATI( range );
3066 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* ids ) {
3067 TRACE("(%d, %p)\n", n, ids );
3069 func_glGenProgramsNV( n, ids );
3073 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
3075 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
3077 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
3082 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
3083 TRACE("(%d, %p)\n", n, textures );
3085 func_glGenTexturesEXT( n, textures );
3089 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
3091 TRACE("(%d)\n", range );
3093 ret_value = func_glGenVertexShadersEXT( range );
3098 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
3099 TRACE("(%d, %d, %p)\n", array, pname, params );
3101 func_glGetArrayObjectfvATI( array, pname, params );
3105 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
3106 TRACE("(%d, %d, %p)\n", array, pname, params );
3108 func_glGetArrayObjectivATI( array, pname, params );
3112 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
3113 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
3115 func_glGetColorTableEXT( target, format, type, data );
3119 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3120 TRACE("(%d, %d, %p)\n", target, pname, params );
3122 func_glGetColorTableParameterfvEXT( target, pname, params );
3126 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3127 TRACE("(%d, %d, %p)\n", target, pname, params );
3129 func_glGetColorTableParameterfvSGI( target, pname, params );
3133 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3134 TRACE("(%d, %d, %p)\n", target, pname, params );
3136 func_glGetColorTableParameterivEXT( target, pname, params );
3140 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3141 TRACE("(%d, %d, %p)\n", target, pname, params );
3143 func_glGetColorTableParameterivSGI( target, pname, params );
3147 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3148 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3150 func_glGetColorTableSGI( target, format, type, table );
3154 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3155 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3157 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3161 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3162 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3164 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3168 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3169 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3171 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3175 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3176 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3178 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3182 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3183 TRACE("(%d, %d, %p)\n", stage, pname, params );
3185 func_glGetCombinerStageParameterfvNV( stage, pname, params );
3189 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, void* img ) {
3190 TRACE("(%d, %d, %p)\n", target, level, img );
3192 func_glGetCompressedTexImage( target, level, img );
3196 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
3197 TRACE("(%d, %d, %p)\n", target, level, img );
3199 func_glGetCompressedTexImageARB( target, level, img );
3203 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3204 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3206 func_glGetConvolutionFilterEXT( target, format, type, image );
3210 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3211 TRACE("(%d, %d, %p)\n", target, pname, params );
3213 func_glGetConvolutionParameterfvEXT( target, pname, params );
3217 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3218 TRACE("(%d, %d, %p)\n", target, pname, params );
3220 func_glGetConvolutionParameterivEXT( target, pname, params );
3224 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3225 TRACE("(%d, %p)\n", target, points );
3227 func_glGetDetailTexFuncSGIS( target, points );
3231 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3232 TRACE("(%d, %d, %p)\n", fence, pname, params );
3234 func_glGetFenceivNV( fence, pname, params );
3238 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3239 TRACE("(%d, %d, %p)\n", variable, pname, params );
3241 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3245 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3246 TRACE("(%d, %d, %p)\n", variable, pname, params );
3248 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3252 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
3253 TRACE("(%p)\n", points );
3255 func_glGetFogFuncSGIS( points );
3259 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3260 TRACE("(%d, %d, %p)\n", light, pname, params );
3262 func_glGetFragmentLightfvSGIX( light, pname, params );
3266 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3267 TRACE("(%d, %d, %p)\n", light, pname, params );
3269 func_glGetFragmentLightivSGIX( light, pname, params );
3273 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3274 TRACE("(%d, %d, %p)\n", face, pname, params );
3276 func_glGetFragmentMaterialfvSGIX( face, pname, params );
3280 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3281 TRACE("(%d, %d, %p)\n", face, pname, params );
3283 func_glGetFragmentMaterialivSGIX( face, pname, params );
3287 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3288 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3290 func_glGetHistogramEXT( target, reset, format, type, values );
3294 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3295 TRACE("(%d, %d, %p)\n", target, pname, params );
3297 func_glGetHistogramParameterfvEXT( target, pname, params );
3301 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3302 TRACE("(%d, %d, %p)\n", target, pname, params );
3304 func_glGetHistogramParameterivEXT( target, pname, params );
3308 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3309 TRACE("(%d, %d, %p)\n", target, pname, params );
3311 func_glGetImageTransformParameterfvHP( target, pname, params );
3315 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3316 TRACE("(%d, %d, %p)\n", target, pname, params );
3318 func_glGetImageTransformParameterivHP( target, pname, params );
3322 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
3326 ret_value = func_glGetInstrumentsSGIX( );
3331 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3332 TRACE("(%d, %d, %p)\n", id, value, data );
3334 func_glGetInvariantBooleanvEXT( id, value, data );
3338 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3339 TRACE("(%d, %d, %p)\n", id, value, data );
3341 func_glGetInvariantFloatvEXT( id, value, data );
3345 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3346 TRACE("(%d, %d, %p)\n", id, value, data );
3348 func_glGetInvariantIntegervEXT( id, value, data );
3352 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3353 TRACE("(%d, %d, %p)\n", list, pname, params );
3355 func_glGetListParameterfvSGIX( list, pname, params );
3359 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3360 TRACE("(%d, %d, %p)\n", list, pname, params );
3362 func_glGetListParameterivSGIX( list, pname, params );
3366 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3367 TRACE("(%d, %d, %p)\n", id, value, data );
3369 func_glGetLocalConstantBooleanvEXT( id, value, data );
3373 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3374 TRACE("(%d, %d, %p)\n", id, value, data );
3376 func_glGetLocalConstantFloatvEXT( id, value, data );
3380 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3381 TRACE("(%d, %d, %p)\n", id, value, data );
3383 func_glGetLocalConstantIntegervEXT( id, value, data );
3387 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3388 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3390 func_glGetMapAttribParameterfvNV( target, index, pname, params );
3394 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3395 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3397 func_glGetMapAttribParameterivNV( target, index, pname, params );
3401 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3402 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3404 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3408 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3409 TRACE("(%d, %d, %p)\n", target, pname, params );
3411 func_glGetMapParameterfvNV( target, pname, params );
3415 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3416 TRACE("(%d, %d, %p)\n", target, pname, params );
3418 func_glGetMapParameterivNV( target, pname, params );
3422 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3423 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3425 func_glGetMinmaxEXT( target, reset, format, type, values );
3429 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3430 TRACE("(%d, %d, %p)\n", target, pname, params );
3432 func_glGetMinmaxParameterfvEXT( target, pname, params );
3436 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3437 TRACE("(%d, %d, %p)\n", target, pname, params );
3439 func_glGetMinmaxParameterivEXT( target, pname, params );
3443 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3444 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3446 func_glGetObjectBufferfvATI( buffer, pname, params );
3450 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3451 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3453 func_glGetObjectBufferivATI( buffer, pname, params );
3457 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3458 TRACE("(%d, %p)\n", pname, params );
3460 func_glGetPixelTexGenParameterfvSGIS( pname, params );
3464 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3465 TRACE("(%d, %p)\n", pname, params );
3467 func_glGetPixelTexGenParameterivSGIS( pname, params );
3471 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
3472 TRACE("(%d, %p)\n", pname, params );
3474 func_glGetPointervEXT( pname, params );
3478 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
3479 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3481 func_glGetProgramParameterdvNV( target, index, pname, params );
3485 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3486 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3488 func_glGetProgramParameterfvNV( target, index, pname, params );
3492 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
3493 TRACE("(%d, %d, %p)\n", id, pname, program );
3495 func_glGetProgramStringNV( id, pname, program );
3499 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
3500 TRACE("(%d, %d, %p)\n", id, pname, params );
3502 func_glGetProgramivNV( id, pname, params );
3506 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
3507 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
3509 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
3513 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
3514 TRACE("(%d, %p)\n", target, points );
3516 func_glGetSharpenTexFuncSGIS( target, points );
3520 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
3521 TRACE("(%d, %p)\n", pname, param );
3523 func_glGetTexBumpParameterfvATI( pname, param );
3527 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
3528 TRACE("(%d, %p)\n", pname, param );
3530 func_glGetTexBumpParameterivATI( pname, param );
3534 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
3535 TRACE("(%d, %d, %p)\n", target, filter, weights );
3537 func_glGetTexFilterFuncSGIS( target, filter, weights );
3541 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
3542 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
3544 func_glGetTrackMatrixivNV( target, address, pname, params );
3548 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
3549 TRACE("(%d, %d, %p)\n", id, pname, params );
3551 func_glGetVariantArrayObjectfvATI( id, pname, params );
3555 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
3556 TRACE("(%d, %d, %p)\n", id, pname, params );
3558 func_glGetVariantArrayObjectivATI( id, pname, params );
3562 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3563 TRACE("(%d, %d, %p)\n", id, value, data );
3565 func_glGetVariantBooleanvEXT( id, value, data );
3569 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3570 TRACE("(%d, %d, %p)\n", id, value, data );
3572 func_glGetVariantFloatvEXT( id, value, data );
3576 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3577 TRACE("(%d, %d, %p)\n", id, value, data );
3579 func_glGetVariantIntegervEXT( id, value, data );
3583 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
3584 TRACE("(%d, %d, %p)\n", id, value, data );
3586 func_glGetVariantPointervEXT( id, value, data );
3590 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
3591 TRACE("(%d, %d, %p)\n", index, pname, pointer );
3593 func_glGetVertexAttribPointervNV( index, pname, pointer );
3597 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
3598 TRACE("(%d, %d, %p)\n", index, pname, params );
3600 func_glGetVertexAttribdvNV( index, pname, params );
3604 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
3605 TRACE("(%d, %d, %p)\n", index, pname, params );
3607 func_glGetVertexAttribfvNV( index, pname, params );
3611 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
3612 TRACE("(%d, %d, %p)\n", index, pname, params );
3614 func_glGetVertexAttribivNV( index, pname, params );
3618 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
3619 TRACE("(%d)\n", factor );
3621 func_glGlobalAlphaFactorbSUN( factor );
3625 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
3626 TRACE("(%f)\n", factor );
3628 func_glGlobalAlphaFactordSUN( factor );
3632 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
3633 TRACE("(%f)\n", factor );
3635 func_glGlobalAlphaFactorfSUN( factor );
3639 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
3640 TRACE("(%d)\n", factor );
3642 func_glGlobalAlphaFactoriSUN( factor );
3646 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
3647 TRACE("(%d)\n", factor );
3649 func_glGlobalAlphaFactorsSUN( factor );
3653 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
3654 TRACE("(%d)\n", factor );
3656 func_glGlobalAlphaFactorubSUN( factor );
3660 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
3661 TRACE("(%d)\n", factor );
3663 func_glGlobalAlphaFactoruiSUN( factor );
3667 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
3668 TRACE("(%d)\n", factor );
3670 func_glGlobalAlphaFactorusSUN( factor );
3674 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
3675 TRACE("(%d, %d)\n", target, mode );
3677 func_glHintPGI( target, mode );
3681 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
3682 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
3684 func_glHistogramEXT( target, width, internalformat, sink );
3688 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
3689 TRACE("(%d, %p)\n", pname, params );
3691 func_glIglooInterfaceSGIX( pname, params );
3695 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
3696 TRACE("(%d, %d, %f)\n", target, pname, param );
3698 func_glImageTransformParameterfHP( target, pname, param );
3702 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3703 TRACE("(%d, %d, %p)\n", target, pname, params );
3705 func_glImageTransformParameterfvHP( target, pname, params );
3709 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
3710 TRACE("(%d, %d, %d)\n", target, pname, param );
3712 func_glImageTransformParameteriHP( target, pname, param );
3716 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3717 TRACE("(%d, %d, %p)\n", target, pname, params );
3719 func_glImageTransformParameterivHP( target, pname, params );
3723 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
3724 TRACE("(%d, %f)\n", func, ref );
3726 func_glIndexFuncEXT( func, ref );
3730 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
3731 TRACE("(%d, %d)\n", face, mode );
3733 func_glIndexMaterialEXT( face, mode );
3737 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3738 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
3740 func_glIndexPointerEXT( type, stride, count, pointer );
3744 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3745 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3747 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
3751 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
3752 TRACE("(%d, %d, %d)\n", res, src, num );
3754 func_glInsertComponentEXT( res, src, num );
3758 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
3759 TRACE("(%d, %p)\n", size, buffer );
3761 func_glInstrumentsBufferSGIX( size, buffer );
3765 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
3766 GLboolean ret_value;
3767 TRACE("(%d)\n", marker );
3769 ret_value = func_glIsAsyncMarkerSGIX( marker );
3774 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
3775 GLboolean ret_value;
3776 TRACE("(%d)\n", fence );
3778 ret_value = func_glIsFenceNV( fence );
3783 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
3784 GLboolean ret_value;
3785 TRACE("(%d)\n", buffer );
3787 ret_value = func_glIsObjectBufferATI( buffer );
3792 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
3793 GLboolean ret_value;
3794 TRACE("(%d)\n", id );
3796 ret_value = func_glIsProgramNV( id );
3801 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
3802 GLboolean ret_value;
3803 TRACE("(%d)\n", texture );
3805 ret_value = func_glIsTextureEXT( texture );
3810 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
3811 GLboolean ret_value;
3812 TRACE("(%d, %d)\n", id, cap );
3814 ret_value = func_glIsVariantEnabledEXT( id, cap );
3819 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
3820 TRACE("(%d, %d)\n", pname, param );
3822 func_glLightEnviSGIX( pname, param );
3826 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
3827 TRACE("(%d, %d, %f)\n", list, pname, param );
3829 func_glListParameterfSGIX( list, pname, param );
3833 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3834 TRACE("(%d, %d, %p)\n", list, pname, params );
3836 func_glListParameterfvSGIX( list, pname, params );
3840 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
3841 TRACE("(%d, %d, %d)\n", list, pname, param );
3843 func_glListParameteriSGIX( list, pname, param );
3847 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3848 TRACE("(%d, %d, %p)\n", list, pname, params );
3850 func_glListParameterivSGIX( list, pname, params );
3854 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
3855 TRACE("(%d)\n", mask );
3857 func_glLoadIdentityDeformationMapSGIX( mask );
3861 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
3862 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
3864 func_glLoadProgramNV( target, id, len, program );
3868 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
3869 TRACE("(%p)\n", m );
3871 func_glLoadTransposeMatrixd( m );
3875 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
3876 TRACE("(%p)\n", m );
3878 func_glLoadTransposeMatrixdARB( m );
3882 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
3883 TRACE("(%p)\n", m );
3885 func_glLoadTransposeMatrixf( m );
3889 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
3890 TRACE("(%p)\n", m );
3892 func_glLoadTransposeMatrixfARB( m );
3896 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
3897 TRACE("(%d, %d)\n", first, count );
3899 func_glLockArraysEXT( first, count );
3903 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
3904 TRACE("(%d, %f, %f)\n", target, s, t );
3906 func_glMTexCoord2fSGIS( target, s, t );
3910 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
3911 TRACE("(%d, %p)\n", target, v );
3913 func_glMTexCoord2fvSGIS( target, v );
3917 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
3918 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
3920 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
3924 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3925 TRACE("(%d, %d, %p)\n", target, pname, params );
3927 func_glMapParameterfvNV( target, pname, params );
3931 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3932 TRACE("(%d, %d, %p)\n", target, pname, params );
3934 func_glMapParameterivNV( target, pname, params );
3938 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
3939 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
3941 func_glMatrixIndexPointerARB( size, type, stride, pointer );
3945 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
3946 TRACE("(%d, %p)\n", size, indices );
3948 func_glMatrixIndexubvARB( size, indices );
3952 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
3953 TRACE("(%d, %p)\n", size, indices );
3955 func_glMatrixIndexuivARB( size, indices );
3959 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
3960 TRACE("(%d, %p)\n", size, indices );
3962 func_glMatrixIndexusvARB( size, indices );
3966 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
3967 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
3969 func_glMinmaxEXT( target, internalformat, sink );
3973 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
3974 TRACE("(%p)\n", m );
3976 func_glMultTransposeMatrixd( m );
3980 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
3981 TRACE("(%p)\n", m );
3983 func_glMultTransposeMatrixdARB( m );
3987 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
3988 TRACE("(%p)\n", m );
3990 func_glMultTransposeMatrixf( m );
3994 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
3995 TRACE("(%p)\n", m );
3997 func_glMultTransposeMatrixfARB( m );
4001 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
4002 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
4004 func_glMultiDrawArraysEXT( mode, first, count, primcount );
4008 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
4009 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
4011 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
4015 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
4016 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
4018 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
4022 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
4023 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
4025 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
4029 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
4030 TRACE("(%d, %f)\n", target, s );
4032 func_glMultiTexCoord1d( target, s );
4036 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
4037 TRACE("(%d, %f)\n", target, s );
4039 func_glMultiTexCoord1dSGIS( target, s );
4043 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
4044 TRACE("(%d, %p)\n", target, v );
4046 func_glMultiTexCoord1dv( target, v );
4050 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
4051 TRACE("(%d, %p)\n", target, v );
4053 func_glMultiTexCoord1dvSGIS( target, v );
4057 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
4058 TRACE("(%d, %f)\n", target, s );
4060 func_glMultiTexCoord1f( target, s );
4064 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
4065 TRACE("(%d, %f)\n", target, s );
4067 func_glMultiTexCoord1fSGIS( target, s );
4071 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
4072 TRACE("(%d, %p)\n", target, v );
4074 func_glMultiTexCoord1fv( target, v );
4078 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
4079 TRACE("(%d, %p)\n", target, v );
4081 func_glMultiTexCoord1fvSGIS( target, v );
4085 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
4086 TRACE("(%d, %d)\n", target, s );
4088 func_glMultiTexCoord1i( target, s );
4092 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
4093 TRACE("(%d, %d)\n", target, s );
4095 func_glMultiTexCoord1iSGIS( target, s );
4099 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
4100 TRACE("(%d, %p)\n", target, v );
4102 func_glMultiTexCoord1iv( target, v );
4106 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
4107 TRACE("(%d, %p)\n", target, v );
4109 func_glMultiTexCoord1ivSGIS( target, v );
4113 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
4114 TRACE("(%d, %d)\n", target, s );
4116 func_glMultiTexCoord1s( target, s );
4120 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
4121 TRACE("(%d, %d)\n", target, s );
4123 func_glMultiTexCoord1sSGIS( target, s );
4127 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
4128 TRACE("(%d, %p)\n", target, v );
4130 func_glMultiTexCoord1sv( target, v );
4134 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
4135 TRACE("(%d, %p)\n", target, v );
4137 func_glMultiTexCoord1svSGIS( target, v );
4141 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
4142 TRACE("(%d, %f, %f)\n", target, s, t );
4144 func_glMultiTexCoord2d( target, s, t );
4148 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
4149 TRACE("(%d, %f, %f)\n", target, s, t );
4151 func_glMultiTexCoord2dSGIS( target, s, t );
4155 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
4156 TRACE("(%d, %p)\n", target, v );
4158 func_glMultiTexCoord2dv( target, v );
4162 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
4163 TRACE("(%d, %p)\n", target, v );
4165 func_glMultiTexCoord2dvSGIS( target, v );
4169 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
4170 TRACE("(%d, %f, %f)\n", target, s, t );
4172 func_glMultiTexCoord2f( target, s, t );
4176 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
4177 TRACE("(%d, %f, %f)\n", target, s, t );
4179 func_glMultiTexCoord2fSGIS( target, s, t );
4183 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
4184 TRACE("(%d, %p)\n", target, v );
4186 func_glMultiTexCoord2fv( target, v );
4190 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
4191 TRACE("(%d, %p)\n", target, v );
4193 func_glMultiTexCoord2fvSGIS( target, v );
4197 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
4198 TRACE("(%d, %d, %d)\n", target, s, t );
4200 func_glMultiTexCoord2i( target, s, t );
4204 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
4205 TRACE("(%d, %d, %d)\n", target, s, t );
4207 func_glMultiTexCoord2iSGIS( target, s, t );
4211 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
4212 TRACE("(%d, %p)\n", target, v );
4214 func_glMultiTexCoord2iv( target, v );
4218 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
4219 TRACE("(%d, %p)\n", target, v );
4221 func_glMultiTexCoord2ivSGIS( target, v );
4225 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
4226 TRACE("(%d, %d, %d)\n", target, s, t );
4228 func_glMultiTexCoord2s( target, s, t );
4232 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
4233 TRACE("(%d, %d, %d)\n", target, s, t );
4235 func_glMultiTexCoord2sSGIS( target, s, t );
4239 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
4240 TRACE("(%d, %p)\n", target, v );
4242 func_glMultiTexCoord2sv( target, v );
4246 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
4247 TRACE("(%d, %p)\n", target, v );
4249 func_glMultiTexCoord2svSGIS( target, v );
4253 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4254 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4256 func_glMultiTexCoord3d( target, s, t, r );
4260 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4261 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4263 func_glMultiTexCoord3dSGIS( target, s, t, r );
4267 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
4268 TRACE("(%d, %p)\n", target, v );
4270 func_glMultiTexCoord3dv( target, v );
4274 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
4275 TRACE("(%d, %p)\n", target, v );
4277 func_glMultiTexCoord3dvSGIS( target, v );
4281 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4282 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4284 func_glMultiTexCoord3f( target, s, t, r );
4288 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4289 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4291 func_glMultiTexCoord3fSGIS( target, s, t, r );
4295 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
4296 TRACE("(%d, %p)\n", target, v );
4298 func_glMultiTexCoord3fv( target, v );
4302 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
4303 TRACE("(%d, %p)\n", target, v );
4305 func_glMultiTexCoord3fvSGIS( target, v );
4309 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
4310 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4312 func_glMultiTexCoord3i( target, s, t, r );
4316 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
4317 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4319 func_glMultiTexCoord3iSGIS( target, s, t, r );
4323 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
4324 TRACE("(%d, %p)\n", target, v );
4326 func_glMultiTexCoord3iv( target, v );
4330 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
4331 TRACE("(%d, %p)\n", target, v );
4333 func_glMultiTexCoord3ivSGIS( target, v );
4337 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
4338 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4340 func_glMultiTexCoord3s( target, s, t, r );
4344 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
4345 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4347 func_glMultiTexCoord3sSGIS( target, s, t, r );
4351 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
4352 TRACE("(%d, %p)\n", target, v );
4354 func_glMultiTexCoord3sv( target, v );
4358 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
4359 TRACE("(%d, %p)\n", target, v );
4361 func_glMultiTexCoord3svSGIS( target, v );
4365 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4366 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4368 func_glMultiTexCoord4d( target, s, t, r, q );
4372 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4373 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4375 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
4379 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
4380 TRACE("(%d, %p)\n", target, v );
4382 func_glMultiTexCoord4dv( target, v );
4386 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
4387 TRACE("(%d, %p)\n", target, v );
4389 func_glMultiTexCoord4dvSGIS( target, v );
4393 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
4394 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4396 func_glMultiTexCoord4f( target, s, t, r, q );
4400 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
4401 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4403 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
4407 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
4408 TRACE("(%d, %p)\n", target, v );
4410 func_glMultiTexCoord4fv( target, v );
4414 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
4415 TRACE("(%d, %p)\n", target, v );
4417 func_glMultiTexCoord4fvSGIS( target, v );
4421 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
4422 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4424 func_glMultiTexCoord4i( target, s, t, r, q );
4428 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
4429 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4431 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
4435 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
4436 TRACE("(%d, %p)\n", target, v );
4438 func_glMultiTexCoord4iv( target, v );
4442 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
4443 TRACE("(%d, %p)\n", target, v );
4445 func_glMultiTexCoord4ivSGIS( target, v );
4449 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
4450 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4452 func_glMultiTexCoord4s( target, s, t, r, q );
4456 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
4457 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4459 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
4463 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
4464 TRACE("(%d, %p)\n", target, v );
4466 func_glMultiTexCoord4sv( target, v );
4470 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
4471 TRACE("(%d, %p)\n", target, v );
4473 func_glMultiTexCoord4svSGIS( target, v );
4477 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
4478 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
4480 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
4484 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
4486 TRACE("(%d, %p, %d)\n", size, pointer, usage );
4488 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
4493 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4494 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
4496 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
4500 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
4501 TRACE("(%p, %p)\n", n, v );
4503 func_glNormal3fVertex3fvSUN( n, v );
4507 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4508 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4510 func_glNormalPointerEXT( type, stride, count, pointer );
4514 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4515 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4517 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
4521 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
4522 TRACE("(%d, %p)\n", type, pointer );
4524 func_glNormalPointervINTEL( type, pointer );
4528 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
4529 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4531 func_glNormalStream3bATI( stream, nx, ny, nz );
4535 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
4536 TRACE("(%d, %p)\n", stream, coords );
4538 func_glNormalStream3bvATI( stream, coords );
4542 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
4543 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
4545 func_glNormalStream3dATI( stream, nx, ny, nz );
4549 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
4550 TRACE("(%d, %p)\n", stream, coords );
4552 func_glNormalStream3dvATI( stream, coords );
4556 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
4557 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
4559 func_glNormalStream3fATI( stream, nx, ny, nz );
4563 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
4564 TRACE("(%d, %p)\n", stream, coords );
4566 func_glNormalStream3fvATI( stream, coords );
4570 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
4571 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4573 func_glNormalStream3iATI( stream, nx, ny, nz );
4577 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
4578 TRACE("(%d, %p)\n", stream, coords );
4580 func_glNormalStream3ivATI( stream, coords );
4584 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
4585 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4587 func_glNormalStream3sATI( stream, nx, ny, nz );
4591 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
4592 TRACE("(%d, %p)\n", stream, coords );
4594 func_glNormalStream3svATI( stream, coords );
4598 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
4599 TRACE("(%d, %f)\n", pname, param );
4601 func_glPNTrianglesfATI( pname, param );
4605 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
4606 TRACE("(%d, %d)\n", pname, param );
4608 func_glPNTrianglesiATI( pname, param );
4612 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
4613 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
4615 func_glPassTexCoordATI( dst, coord, swizzle );
4619 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
4620 TRACE("(%d, %f)\n", pname, param );
4622 func_glPixelTexGenParameterfSGIS( pname, param );
4626 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
4627 TRACE("(%d, %p)\n", pname, params );
4629 func_glPixelTexGenParameterfvSGIS( pname, params );
4633 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
4634 TRACE("(%d, %d)\n", pname, param );
4636 func_glPixelTexGenParameteriSGIS( pname, param );
4640 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
4641 TRACE("(%d, %p)\n", pname, params );
4643 func_glPixelTexGenParameterivSGIS( pname, params );
4647 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
4648 TRACE("(%d)\n", mode );
4650 func_glPixelTexGenSGIX( mode );
4654 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
4655 TRACE("(%d, %d, %f)\n", target, pname, param );
4657 func_glPixelTransformParameterfEXT( target, pname, param );
4661 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4662 TRACE("(%d, %d, %p)\n", target, pname, params );
4664 func_glPixelTransformParameterfvEXT( target, pname, params );
4668 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
4669 TRACE("(%d, %d, %d)\n", target, pname, param );
4671 func_glPixelTransformParameteriEXT( target, pname, param );
4675 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4676 TRACE("(%d, %d, %p)\n", target, pname, params );
4678 func_glPixelTransformParameterivEXT( target, pname, params );
4682 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
4683 TRACE("(%d, %f)\n", pname, param );
4685 func_glPointParameterfARB( pname, param );
4689 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
4690 TRACE("(%d, %f)\n", pname, param );
4692 func_glPointParameterfEXT( pname, param );
4696 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
4697 TRACE("(%d, %f)\n", pname, param );
4699 func_glPointParameterfSGIS( pname, param );
4703 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
4704 TRACE("(%d, %p)\n", pname, params );
4706 func_glPointParameterfvARB( pname, params );
4710 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
4711 TRACE("(%d, %p)\n", pname, params );
4713 func_glPointParameterfvEXT( pname, params );
4717 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
4718 TRACE("(%d, %p)\n", pname, params );
4720 func_glPointParameterfvSGIS( pname, params );
4724 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
4726 TRACE("(%p)\n", markerp );
4728 ret_value = func_glPollAsyncSGIX( markerp );
4733 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
4735 TRACE("(%p)\n", marker_p );
4737 ret_value = func_glPollInstrumentsSGIX( marker_p );
4742 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
4743 TRACE("(%f, %f)\n", factor, bias );
4745 func_glPolygonOffsetEXT( factor, bias );
4749 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
4750 TRACE("(%d, %p, %p)\n", n, textures, priorities );
4752 func_glPrioritizeTexturesEXT( n, textures, priorities );
4756 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4757 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
4759 func_glProgramParameter4dNV( target, index, x, y, z, w );
4763 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* params ) {
4764 TRACE("(%d, %d, %p)\n", target, index, params );
4766 func_glProgramParameter4dvNV( target, index, params );
4770 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4771 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
4773 func_glProgramParameter4fNV( target, index, x, y, z, w );
4777 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* params ) {
4778 TRACE("(%d, %d, %p)\n", target, index, params );
4780 func_glProgramParameter4fvNV( target, index, params );
4784 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint num, GLdouble* params ) {
4785 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
4787 func_glProgramParameters4dvNV( target, index, num, params );
4791 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint num, GLfloat* params ) {
4792 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
4794 func_glProgramParameters4fvNV( target, index, num, params );
4798 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
4799 TRACE("(%d)\n", marker );
4801 func_glReadInstrumentsSGIX( marker );
4805 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
4806 TRACE("(%p)\n", equation );
4808 func_glReferencePlaneSGIX( equation );
4812 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
4813 TRACE("(%d, %d, %p)\n", type, stride, pointer );
4815 func_glReplacementCodePointerSUN( type, stride, pointer );
4819 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
4820 TRACE("(%d)\n", code );
4822 func_glReplacementCodeubSUN( code );
4826 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
4827 TRACE("(%p)\n", code );
4829 func_glReplacementCodeubvSUN( code );
4833 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
4834 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
4836 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
4840 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* v ) {
4841 TRACE("(%p, %p, %p)\n", rc, c, v );
4843 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
4847 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4848 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
4850 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
4854 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4855 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
4857 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
4861 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
4862 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
4864 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
4868 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum* rc, GLubyte* c, GLfloat* v ) {
4869 TRACE("(%p, %p, %p)\n", rc, c, v );
4871 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
4875 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4876 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
4878 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
4882 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum* rc, GLfloat* n, GLfloat* v ) {
4883 TRACE("(%p, %p, %p)\n", rc, n, v );
4885 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
4889 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
4890 TRACE("(%d)\n", code );
4892 func_glReplacementCodeuiSUN( code );
4896 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4897 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
4899 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
4903 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4904 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
4906 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
4910 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4911 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
4913 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
4917 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
4918 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
4920 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
4924 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
4925 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
4927 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
4931 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* v ) {
4932 TRACE("(%p, %p, %p)\n", rc, tc, v );
4934 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
4938 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum rc, GLfloat x, GLfloat y, GLfloat z ) {
4939 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
4941 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
4945 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum* rc, GLfloat* v ) {
4946 TRACE("(%p, %p)\n", rc, v );
4948 func_glReplacementCodeuiVertex3fvSUN( rc, v );
4952 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
4953 TRACE("(%p)\n", code );
4955 func_glReplacementCodeuivSUN( code );
4959 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
4960 TRACE("(%d)\n", code );
4962 func_glReplacementCodeusSUN( code );
4966 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
4967 TRACE("(%p)\n", code );
4969 func_glReplacementCodeusvSUN( code );
4973 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* ids ) {
4974 TRACE("(%d, %p)\n", n, ids );
4976 func_glRequestResidentProgramsNV( n, ids );
4980 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
4981 TRACE("(%d)\n", target );
4983 func_glResetHistogramEXT( target );
4987 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
4988 TRACE("(%d)\n", target );
4990 func_glResetMinmaxEXT( target );
4994 void WINAPI wine_glResizeBuffersMESA( ) {
4997 func_glResizeBuffersMESA( );
5001 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
5002 TRACE("(%f, %d)\n", value, invert );
5004 func_glSampleCoverage( value, invert );
5008 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
5009 TRACE("(%f, %d)\n", value, invert );
5011 func_glSampleCoverageARB( value, invert );
5015 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
5016 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
5018 func_glSampleMapATI( dst, interp, swizzle );
5022 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
5023 TRACE("(%f, %d)\n", value, invert );
5025 func_glSampleMaskEXT( value, invert );
5029 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
5030 TRACE("(%f, %d)\n", value, invert );
5032 func_glSampleMaskSGIS( value, invert );
5036 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
5037 TRACE("(%d)\n", pattern );
5039 func_glSamplePatternEXT( pattern );
5043 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
5044 TRACE("(%d)\n", pattern );
5046 func_glSamplePatternSGIS( pattern );
5050 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
5051 TRACE("(%d, %d, %d)\n", red, green, blue );
5053 func_glSecondaryColor3bEXT( red, green, blue );
5057 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
5058 TRACE("(%p)\n", v );
5060 func_glSecondaryColor3bvEXT( v );
5064 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
5065 TRACE("(%f, %f, %f)\n", red, green, blue );
5067 func_glSecondaryColor3dEXT( red, green, blue );
5071 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
5072 TRACE("(%p)\n", v );
5074 func_glSecondaryColor3dvEXT( v );
5078 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
5079 TRACE("(%f, %f, %f)\n", red, green, blue );
5081 func_glSecondaryColor3fEXT( red, green, blue );
5085 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
5086 TRACE("(%p)\n", v );
5088 func_glSecondaryColor3fvEXT( v );
5092 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
5093 TRACE("(%d, %d, %d)\n", red, green, blue );
5095 func_glSecondaryColor3iEXT( red, green, blue );
5099 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
5100 TRACE("(%p)\n", v );
5102 func_glSecondaryColor3ivEXT( v );
5106 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
5107 TRACE("(%d, %d, %d)\n", red, green, blue );
5109 func_glSecondaryColor3sEXT( red, green, blue );
5113 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
5114 TRACE("(%p)\n", v );
5116 func_glSecondaryColor3svEXT( v );
5120 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
5121 TRACE("(%d, %d, %d)\n", red, green, blue );
5123 func_glSecondaryColor3ubEXT( red, green, blue );
5127 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
5128 TRACE("(%p)\n", v );
5130 func_glSecondaryColor3ubvEXT( v );
5134 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
5135 TRACE("(%d, %d, %d)\n", red, green, blue );
5137 func_glSecondaryColor3uiEXT( red, green, blue );
5141 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
5142 TRACE("(%p)\n", v );
5144 func_glSecondaryColor3uivEXT( v );
5148 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
5149 TRACE("(%d, %d, %d)\n", red, green, blue );
5151 func_glSecondaryColor3usEXT( red, green, blue );
5155 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
5156 TRACE("(%p)\n", v );
5158 func_glSecondaryColor3usvEXT( v );
5162 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5163 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5165 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
5169 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5170 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
5172 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
5176 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
5177 TRACE("(%d)\n", target );
5179 func_glSelectTextureCoordSetSGIS( target );
5183 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
5184 TRACE("(%d)\n", target );
5186 func_glSelectTextureSGIS( target );
5190 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
5191 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
5193 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
5197 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
5198 TRACE("(%d, %d)\n", fence, condition );
5200 func_glSetFenceNV( fence, condition );
5204 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
5205 TRACE("(%d, %p)\n", dst, value );
5207 func_glSetFragmentShaderConstantATI( dst, value );
5211 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, void* addr ) {
5212 TRACE("(%d, %d, %p)\n", id, type, addr );
5214 func_glSetInvariantEXT( id, type, addr );
5218 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, void* addr ) {
5219 TRACE("(%d, %d, %p)\n", id, type, addr );
5221 func_glSetLocalConstantEXT( id, type, addr );
5225 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
5226 TRACE("(%d, %d, %d)\n", op, res, arg1 );
5228 func_glShaderOp1EXT( op, res, arg1 );
5232 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
5233 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
5235 func_glShaderOp2EXT( op, res, arg1, arg2 );
5239 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
5240 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
5242 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
5246 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
5247 TRACE("(%d, %d, %p)\n", target, n, points );
5249 func_glSharpenTexFuncSGIS( target, n, points );
5253 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
5254 TRACE("(%d, %f)\n", pname, param );
5256 func_glSpriteParameterfSGIX( pname, param );
5260 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
5261 TRACE("(%d, %p)\n", pname, params );
5263 func_glSpriteParameterfvSGIX( pname, params );
5267 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
5268 TRACE("(%d, %d)\n", pname, param );
5270 func_glSpriteParameteriSGIX( pname, param );
5274 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
5275 TRACE("(%d, %p)\n", pname, params );
5277 func_glSpriteParameterivSGIX( pname, params );
5281 void WINAPI wine_glStartInstrumentsSGIX( ) {
5284 func_glStartInstrumentsSGIX( );
5288 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
5289 TRACE("(%d)\n", marker );
5291 func_glStopInstrumentsSGIX( marker );
5295 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
5296 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
5298 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
5302 void WINAPI wine_glTagSampleBufferSGIX( ) {
5305 func_glTagSampleBufferSGIX( );
5309 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
5310 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5312 func_glTangent3bEXT( tx, ty, tz );
5316 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
5317 TRACE("(%p)\n", v );
5319 func_glTangent3bvEXT( v );
5323 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
5324 TRACE("(%f, %f, %f)\n", tx, ty, tz );
5326 func_glTangent3dEXT( tx, ty, tz );
5330 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
5331 TRACE("(%p)\n", v );
5333 func_glTangent3dvEXT( v );
5337 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
5338 TRACE("(%f, %f, %f)\n", tx, ty, tz );
5340 func_glTangent3fEXT( tx, ty, tz );
5344 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
5345 TRACE("(%p)\n", v );
5347 func_glTangent3fvEXT( v );
5351 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
5352 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5354 func_glTangent3iEXT( tx, ty, tz );
5358 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
5359 TRACE("(%p)\n", v );
5361 func_glTangent3ivEXT( v );
5365 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
5366 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5368 func_glTangent3sEXT( tx, ty, tz );
5372 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
5373 TRACE("(%p)\n", v );
5375 func_glTangent3svEXT( v );
5379 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
5380 TRACE("(%d, %d, %p)\n", type, stride, pointer );
5382 func_glTangentPointerEXT( type, stride, pointer );
5386 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
5387 TRACE("(%d)\n", mask );
5389 func_glTbufferMask3DFX( mask );
5393 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
5394 GLboolean ret_value;
5395 TRACE("(%d)\n", fence );
5397 ret_value = func_glTestFenceNV( fence );
5402 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
5403 TRACE("(%d, %p)\n", pname, param );
5405 func_glTexBumpParameterfvATI( pname, param );
5409 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
5410 TRACE("(%d, %p)\n", pname, param );
5412 func_glTexBumpParameterivATI( pname, param );
5416 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
5417 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
5419 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
5423 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
5424 TRACE("(%p, %p, %p)\n", tc, c, v );
5426 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
5430 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5431 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
5433 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
5437 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5438 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
5440 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
5444 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
5445 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
5447 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
5451 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
5452 TRACE("(%p, %p, %p)\n", tc, c, v );
5454 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
5458 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5459 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
5461 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
5465 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
5466 TRACE("(%p, %p, %p)\n", tc, n, v );
5468 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
5472 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
5473 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
5475 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
5479 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
5480 TRACE("(%p, %p)\n", tc, v );
5482 func_glTexCoord2fVertex3fvSUN( tc, v );
5486 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5487 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
5489 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
5493 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5494 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
5496 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
5500 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5501 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
5503 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
5507 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
5508 TRACE("(%p, %p)\n", tc, v );
5510 func_glTexCoord4fVertex4fvSUN( tc, v );
5514 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
5515 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
5517 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
5521 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5522 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
5524 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
5528 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
5529 TRACE("(%d, %d, %p)\n", size, type, pointer );
5531 func_glTexCoordPointervINTEL( size, type, pointer );
5535 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
5536 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
5538 func_glTexFilterFuncSGIS( target, filter, n, weights );
5542 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
5543 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
5545 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
5549 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
5550 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
5552 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
5556 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
5557 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
5559 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
5563 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
5564 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
5566 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
5570 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
5571 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
5573 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
5577 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
5578 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
5580 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
5584 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
5585 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
5587 func_glTextureColorMaskSGIS( red, green, blue, alpha );
5591 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
5592 TRACE("(%d)\n", pname );
5594 func_glTextureLightEXT( pname );
5598 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
5599 TRACE("(%d, %d)\n", face, mode );
5601 func_glTextureMaterialEXT( face, mode );
5605 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
5606 TRACE("(%d)\n", mode );
5608 func_glTextureNormalEXT( mode );
5612 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
5613 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
5615 func_glTrackMatrixNV( target, address, matrix, transform );
5619 void WINAPI wine_glUnlockArraysEXT( ) {
5622 func_glUnlockArraysEXT( );
5626 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
5627 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
5629 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
5633 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
5634 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
5636 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
5640 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, void* addr ) {
5641 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
5643 func_glVariantPointerEXT( id, type, stride, addr );
5647 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
5648 TRACE("(%d, %p)\n", id, addr );
5650 func_glVariantbvEXT( id, addr );
5654 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
5655 TRACE("(%d, %p)\n", id, addr );
5657 func_glVariantdvEXT( id, addr );
5661 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
5662 TRACE("(%d, %p)\n", id, addr );
5664 func_glVariantfvEXT( id, addr );
5668 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
5669 TRACE("(%d, %p)\n", id, addr );
5671 func_glVariantivEXT( id, addr );
5675 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
5676 TRACE("(%d, %p)\n", id, addr );
5678 func_glVariantsvEXT( id, addr );
5682 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
5683 TRACE("(%d, %p)\n", id, addr );
5685 func_glVariantubvEXT( id, addr );
5689 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
5690 TRACE("(%d, %p)\n", id, addr );
5692 func_glVariantuivEXT( id, addr );
5696 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
5697 TRACE("(%d, %p)\n", id, addr );
5699 func_glVariantusvEXT( id, addr );
5703 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
5704 TRACE("(%d, %p)\n", length, pointer );
5706 func_glVertexArrayRangeNV( length, pointer );
5710 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
5711 TRACE("(%d, %f)\n", index, x );
5713 func_glVertexAttrib1dNV( index, x );
5717 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
5718 TRACE("(%d, %p)\n", index, v );
5720 func_glVertexAttrib1dvNV( index, v );
5724 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
5725 TRACE("(%d, %f)\n", index, x );
5727 func_glVertexAttrib1fNV( index, x );
5731 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
5732 TRACE("(%d, %p)\n", index, v );
5734 func_glVertexAttrib1fvNV( index, v );
5738 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
5739 TRACE("(%d, %d)\n", index, x );
5741 func_glVertexAttrib1sNV( index, x );
5745 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
5746 TRACE("(%d, %p)\n", index, v );
5748 func_glVertexAttrib1svNV( index, v );
5752 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
5753 TRACE("(%d, %f, %f)\n", index, x, y );
5755 func_glVertexAttrib2dNV( index, x, y );
5759 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
5760 TRACE("(%d, %p)\n", index, v );
5762 func_glVertexAttrib2dvNV( index, v );
5766 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
5767 TRACE("(%d, %f, %f)\n", index, x, y );
5769 func_glVertexAttrib2fNV( index, x, y );
5773 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
5774 TRACE("(%d, %p)\n", index, v );
5776 func_glVertexAttrib2fvNV( index, v );
5780 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
5781 TRACE("(%d, %d, %d)\n", index, x, y );
5783 func_glVertexAttrib2sNV( index, x, y );
5787 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
5788 TRACE("(%d, %p)\n", index, v );
5790 func_glVertexAttrib2svNV( index, v );
5794 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
5795 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
5797 func_glVertexAttrib3dNV( index, x, y, z );
5801 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
5802 TRACE("(%d, %p)\n", index, v );
5804 func_glVertexAttrib3dvNV( index, v );
5808 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
5809 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
5811 func_glVertexAttrib3fNV( index, x, y, z );
5815 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
5816 TRACE("(%d, %p)\n", index, v );
5818 func_glVertexAttrib3fvNV( index, v );
5822 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
5823 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
5825 func_glVertexAttrib3sNV( index, x, y, z );
5829 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
5830 TRACE("(%d, %p)\n", index, v );
5832 func_glVertexAttrib3svNV( index, v );
5836 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
5837 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
5839 func_glVertexAttrib4dNV( index, x, y, z, w );
5843 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
5844 TRACE("(%d, %p)\n", index, v );
5846 func_glVertexAttrib4dvNV( index, v );
5850 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5851 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
5853 func_glVertexAttrib4fNV( index, x, y, z, w );
5857 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
5858 TRACE("(%d, %p)\n", index, v );
5860 func_glVertexAttrib4fvNV( index, v );
5864 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
5865 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
5867 func_glVertexAttrib4sNV( index, x, y, z, w );
5871 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
5872 TRACE("(%d, %p)\n", index, v );
5874 func_glVertexAttrib4svNV( index, v );
5878 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
5879 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
5881 func_glVertexAttrib4ubNV( index, x, y, z, w );
5885 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
5886 TRACE("(%d, %p)\n", index, v );
5888 func_glVertexAttrib4ubvNV( index, v );
5892 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5893 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
5895 func_glVertexAttribPointerNV( index, size, type, stride, pointer );
5899 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei n, GLdouble* v ) {
5900 TRACE("(%d, %d, %p)\n", index, n, v );
5902 func_glVertexAttribs1dvNV( index, n, v );
5906 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei n, GLfloat* v ) {
5907 TRACE("(%d, %d, %p)\n", index, n, v );
5909 func_glVertexAttribs1fvNV( index, n, v );
5913 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei n, GLshort* v ) {
5914 TRACE("(%d, %d, %p)\n", index, n, v );
5916 func_glVertexAttribs1svNV( index, n, v );
5920 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei n, GLdouble* v ) {
5921 TRACE("(%d, %d, %p)\n", index, n, v );
5923 func_glVertexAttribs2dvNV( index, n, v );
5927 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei n, GLfloat* v ) {
5928 TRACE("(%d, %d, %p)\n", index, n, v );
5930 func_glVertexAttribs2fvNV( index, n, v );
5934 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei n, GLshort* v ) {
5935 TRACE("(%d, %d, %p)\n", index, n, v );
5937 func_glVertexAttribs2svNV( index, n, v );
5941 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei n, GLdouble* v ) {
5942 TRACE("(%d, %d, %p)\n", index, n, v );
5944 func_glVertexAttribs3dvNV( index, n, v );
5948 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei n, GLfloat* v ) {
5949 TRACE("(%d, %d, %p)\n", index, n, v );
5951 func_glVertexAttribs3fvNV( index, n, v );
5955 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei n, GLshort* v ) {
5956 TRACE("(%d, %d, %p)\n", index, n, v );
5958 func_glVertexAttribs3svNV( index, n, v );
5962 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei n, GLdouble* v ) {
5963 TRACE("(%d, %d, %p)\n", index, n, v );
5965 func_glVertexAttribs4dvNV( index, n, v );
5969 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei n, GLfloat* v ) {
5970 TRACE("(%d, %d, %p)\n", index, n, v );
5972 func_glVertexAttribs4fvNV( index, n, v );
5976 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei n, GLshort* v ) {
5977 TRACE("(%d, %d, %p)\n", index, n, v );
5979 func_glVertexAttribs4svNV( index, n, v );
5983 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei n, GLubyte* v ) {
5984 TRACE("(%d, %d, %p)\n", index, n, v );
5986 func_glVertexAttribs4ubvNV( index, n, v );
5990 void WINAPI wine_glVertexBlendARB( GLint count ) {
5991 TRACE("(%d)\n", count );
5993 func_glVertexBlendARB( count );
5997 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
5998 TRACE("(%d, %f)\n", pname, param );
6000 func_glVertexBlendEnvfATI( pname, param );
6004 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
6005 TRACE("(%d, %d)\n", pname, param );
6007 func_glVertexBlendEnviATI( pname, param );
6011 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
6012 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
6014 func_glVertexPointerEXT( size, type, stride, count, pointer );
6018 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6019 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
6021 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
6025 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
6026 TRACE("(%d, %d, %p)\n", size, type, pointer );
6028 func_glVertexPointervINTEL( size, type, pointer );
6032 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
6033 TRACE("(%d, %f)\n", stream, x );
6035 func_glVertexStream1dATI( stream, x );
6039 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
6040 TRACE("(%d, %p)\n", stream, coords );
6042 func_glVertexStream1dvATI( stream, coords );
6046 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
6047 TRACE("(%d, %f)\n", stream, x );
6049 func_glVertexStream1fATI( stream, x );
6053 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
6054 TRACE("(%d, %p)\n", stream, coords );
6056 func_glVertexStream1fvATI( stream, coords );
6060 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
6061 TRACE("(%d, %d)\n", stream, x );
6063 func_glVertexStream1iATI( stream, x );
6067 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
6068 TRACE("(%d, %p)\n", stream, coords );
6070 func_glVertexStream1ivATI( stream, coords );
6074 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
6075 TRACE("(%d, %d)\n", stream, x );
6077 func_glVertexStream1sATI( stream, x );
6081 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
6082 TRACE("(%d, %p)\n", stream, coords );
6084 func_glVertexStream1svATI( stream, coords );
6088 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
6089 TRACE("(%d, %f, %f)\n", stream, x, y );
6091 func_glVertexStream2dATI( stream, x, y );
6095 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
6096 TRACE("(%d, %p)\n", stream, coords );
6098 func_glVertexStream2dvATI( stream, coords );
6102 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
6103 TRACE("(%d, %f, %f)\n", stream, x, y );
6105 func_glVertexStream2fATI( stream, x, y );
6109 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
6110 TRACE("(%d, %p)\n", stream, coords );
6112 func_glVertexStream2fvATI( stream, coords );
6116 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
6117 TRACE("(%d, %d, %d)\n", stream, x, y );
6119 func_glVertexStream2iATI( stream, x, y );
6123 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
6124 TRACE("(%d, %p)\n", stream, coords );
6126 func_glVertexStream2ivATI( stream, coords );
6130 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
6131 TRACE("(%d, %d, %d)\n", stream, x, y );
6133 func_glVertexStream2sATI( stream, x, y );
6137 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
6138 TRACE("(%d, %p)\n", stream, coords );
6140 func_glVertexStream2svATI( stream, coords );
6144 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
6145 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
6147 func_glVertexStream3dATI( stream, x, y, z );
6151 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
6152 TRACE("(%d, %p)\n", stream, coords );
6154 func_glVertexStream3dvATI( stream, coords );
6158 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
6159 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
6161 func_glVertexStream3fATI( stream, x, y, z );
6165 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
6166 TRACE("(%d, %p)\n", stream, coords );
6168 func_glVertexStream3fvATI( stream, coords );
6172 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
6173 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
6175 func_glVertexStream3iATI( stream, x, y, z );
6179 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
6180 TRACE("(%d, %p)\n", stream, coords );
6182 func_glVertexStream3ivATI( stream, coords );
6186 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
6187 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
6189 func_glVertexStream3sATI( stream, x, y, z );
6193 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
6194 TRACE("(%d, %p)\n", stream, coords );
6196 func_glVertexStream3svATI( stream, coords );
6200 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6201 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
6203 func_glVertexStream4dATI( stream, x, y, z, w );
6207 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
6208 TRACE("(%d, %p)\n", stream, coords );
6210 func_glVertexStream4dvATI( stream, coords );
6214 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6215 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
6217 func_glVertexStream4fATI( stream, x, y, z, w );
6221 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
6222 TRACE("(%d, %p)\n", stream, coords );
6224 func_glVertexStream4fvATI( stream, coords );
6228 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
6229 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
6231 func_glVertexStream4iATI( stream, x, y, z, w );
6235 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
6236 TRACE("(%d, %p)\n", stream, coords );
6238 func_glVertexStream4ivATI( stream, coords );
6242 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
6243 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
6245 func_glVertexStream4sATI( stream, x, y, z, w );
6249 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
6250 TRACE("(%d, %p)\n", stream, coords );
6252 func_glVertexStream4svATI( stream, coords );
6256 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6257 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6259 func_glVertexWeightPointerEXT( size, type, stride, pointer );
6263 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
6264 TRACE("(%f)\n", weight );
6266 func_glVertexWeightfEXT( weight );
6270 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
6271 TRACE("(%p)\n", weight );
6273 func_glVertexWeightfvEXT( weight );
6277 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6278 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6280 func_glWeightPointerARB( size, type, stride, pointer );
6284 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
6285 TRACE("(%d, %p)\n", size, weights );
6287 func_glWeightbvARB( size, weights );
6291 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
6292 TRACE("(%d, %p)\n", size, weights );
6294 func_glWeightdvARB( size, weights );
6298 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
6299 TRACE("(%d, %p)\n", size, weights );
6301 func_glWeightfvARB( size, weights );
6305 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
6306 TRACE("(%d, %p)\n", size, weights );
6308 func_glWeightivARB( size, weights );
6312 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
6313 TRACE("(%d, %p)\n", size, weights );
6315 func_glWeightsvARB( size, weights );
6319 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
6320 TRACE("(%d, %p)\n", size, weights );
6322 func_glWeightubvARB( size, weights );
6326 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
6327 TRACE("(%d, %p)\n", size, weights );
6329 func_glWeightuivARB( size, weights );
6333 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
6334 TRACE("(%d, %p)\n", size, weights );
6336 func_glWeightusvARB( size, weights );
6340 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
6341 TRACE("(%f, %f)\n", x, y );
6343 func_glWindowPos2dARB( x, y );
6347 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
6348 TRACE("(%f, %f)\n", x, y );
6350 func_glWindowPos2dMESA( x, y );
6354 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
6355 TRACE("(%p)\n", v );
6357 func_glWindowPos2dvARB( v );
6361 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
6362 TRACE("(%p)\n", v );
6364 func_glWindowPos2dvMESA( v );
6368 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
6369 TRACE("(%f, %f)\n", x, y );
6371 func_glWindowPos2fARB( x, y );
6375 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
6376 TRACE("(%f, %f)\n", x, y );
6378 func_glWindowPos2fMESA( x, y );
6382 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
6383 TRACE("(%p)\n", v );
6385 func_glWindowPos2fvARB( v );
6389 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
6390 TRACE("(%p)\n", v );
6392 func_glWindowPos2fvMESA( v );
6396 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
6397 TRACE("(%d, %d)\n", x, y );
6399 func_glWindowPos2iARB( x, y );
6403 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
6404 TRACE("(%d, %d)\n", x, y );
6406 func_glWindowPos2iMESA( x, y );
6410 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
6411 TRACE("(%p)\n", v );
6413 func_glWindowPos2ivARB( v );
6417 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
6418 TRACE("(%p)\n", v );
6420 func_glWindowPos2ivMESA( v );
6424 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
6425 TRACE("(%d, %d)\n", x, y );
6427 func_glWindowPos2sARB( x, y );
6431 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
6432 TRACE("(%d, %d)\n", x, y );
6434 func_glWindowPos2sMESA( x, y );
6438 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
6439 TRACE("(%p)\n", v );
6441 func_glWindowPos2svARB( v );
6445 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
6446 TRACE("(%p)\n", v );
6448 func_glWindowPos2svMESA( v );
6452 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
6453 TRACE("(%f, %f, %f)\n", x, y, z );
6455 func_glWindowPos3dARB( x, y, z );
6459 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
6460 TRACE("(%f, %f, %f)\n", x, y, z );
6462 func_glWindowPos3dMESA( x, y, z );
6466 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
6467 TRACE("(%p)\n", v );
6469 func_glWindowPos3dvARB( v );
6473 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
6474 TRACE("(%p)\n", v );
6476 func_glWindowPos3dvMESA( v );
6480 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
6481 TRACE("(%f, %f, %f)\n", x, y, z );
6483 func_glWindowPos3fARB( x, y, z );
6487 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
6488 TRACE("(%f, %f, %f)\n", x, y, z );
6490 func_glWindowPos3fMESA( x, y, z );
6494 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
6495 TRACE("(%p)\n", v );
6497 func_glWindowPos3fvARB( v );
6501 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
6502 TRACE("(%p)\n", v );
6504 func_glWindowPos3fvMESA( v );
6508 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
6509 TRACE("(%d, %d, %d)\n", x, y, z );
6511 func_glWindowPos3iARB( x, y, z );
6515 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
6516 TRACE("(%d, %d, %d)\n", x, y, z );
6518 func_glWindowPos3iMESA( x, y, z );
6522 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
6523 TRACE("(%p)\n", v );
6525 func_glWindowPos3ivARB( v );
6529 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
6530 TRACE("(%p)\n", v );
6532 func_glWindowPos3ivMESA( v );
6536 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
6537 TRACE("(%d, %d, %d)\n", x, y, z );
6539 func_glWindowPos3sARB( x, y, z );
6543 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
6544 TRACE("(%d, %d, %d)\n", x, y, z );
6546 func_glWindowPos3sMESA( x, y, z );
6550 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
6551 TRACE("(%p)\n", v );
6553 func_glWindowPos3svARB( v );
6557 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
6558 TRACE("(%p)\n", v );
6560 func_glWindowPos3svMESA( v );
6564 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6565 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
6567 func_glWindowPos4dMESA( x, y, z, w );
6571 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
6572 TRACE("(%p)\n", v );
6574 func_glWindowPos4dvMESA( v );
6578 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6579 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
6581 func_glWindowPos4fMESA( x, y, z, w );
6585 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
6586 TRACE("(%p)\n", v );
6588 func_glWindowPos4fvMESA( v );
6592 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
6593 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
6595 func_glWindowPos4iMESA( x, y, z, w );
6599 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
6600 TRACE("(%p)\n", v );
6602 func_glWindowPos4ivMESA( v );
6606 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
6607 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
6609 func_glWindowPos4sMESA( x, y, z, w );
6613 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
6614 TRACE("(%p)\n", v );
6616 func_glWindowPos4svMESA( v );
6620 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
6621 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
6623 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
6627 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
6629 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
6631 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
6636 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
6637 TRACE("(%p)\n", pointer );
6639 func_wglFreeMemoryNV( pointer );