2 * Copyright (C) 2005 Henri Verbeet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/test.h"
23 static HMODULE d3d9_handle = 0;
25 static HWND create_window(void)
28 wc.lpfnWndProc = &DefWindowProc;
29 wc.lpszClassName = "d3d9_test_wc";
32 return CreateWindow("d3d9_test_wc", "d3d9_test",
33 0, 0, 0, 0, 0, 0, 0, 0, 0);
36 static IDirect3DDevice9 *init_d3d9(void)
38 IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
39 IDirect3D9 *d3d9_ptr = 0;
40 IDirect3DDevice9 *device_ptr = 0;
41 D3DPRESENT_PARAMETERS present_parameters;
44 d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
45 ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
46 if (!d3d9_create) return NULL;
48 d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
49 ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
50 if (!d3d9_ptr) return NULL;
52 ZeroMemory(&present_parameters, sizeof(present_parameters));
53 present_parameters.Windowed = TRUE;
54 present_parameters.hDeviceWindow = create_window();
55 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
57 hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, NULL,
58 D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
59 ok(hres == D3D_OK, "IDirect3D_CreateDevice returned: 0x%lx\n", hres);
64 static void test_begin_end_state_block(IDirect3DDevice9 *device_ptr)
67 IDirect3DStateBlock9 *state_block_ptr = 0;
70 hret = IDirect3DDevice9_BeginStateBlock(device_ptr);
71 ok(hret == D3D_OK, "BeginStateBlock returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
72 if (hret != D3D_OK) return;
74 /* Calling BeginStateBlock while recording should return D3DERR_INVALIDCALL */
75 hret = IDirect3DDevice9_BeginStateBlock(device_ptr);
76 ok(hret == D3DERR_INVALIDCALL, "BeginStateBlock returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3DERR_INVALIDCALL);
77 if (hret != D3DERR_INVALIDCALL) return;
80 state_block_ptr = (IDirect3DStateBlock9 *)0xdeadbeef;
81 hret = IDirect3DDevice9_EndStateBlock(device_ptr, &state_block_ptr);
82 ok(hret == D3D_OK && state_block_ptr != 0 && state_block_ptr != (IDirect3DStateBlock9 *)0xdeadbeef,
83 "EndStateBlock returned: hret 0x%lx, state_block_ptr %p. "
84 "Expected hret 0x%lx, state_block_ptr != %p, state_block_ptr != 0xdeadbeef.\n", hret, state_block_ptr, D3D_OK, NULL);
86 /* Calling EndStateBlock while not recording should return D3DERR_INVALIDCALL. state_block_ptr should not be touched. */
87 state_block_ptr = (IDirect3DStateBlock9 *)0xdeadbeef;
88 hret = IDirect3DDevice9_EndStateBlock(device_ptr, &state_block_ptr);
89 ok(hret == D3DERR_INVALIDCALL && state_block_ptr == (IDirect3DStateBlock9 *)0xdeadbeef,
90 "EndStateBlock returned: hret 0x%lx, state_block_ptr %p. "
91 "Expected hret 0x%lx, state_block_ptr 0xdeadbeef.\n", hret, state_block_ptr, D3DERR_INVALIDCALL);
94 static void test_missing_light_recording(IDirect3DDevice9 *device_ptr)
97 D3DLIGHT9 garbage_light = { 1,
98 { 2.0, 2.0, 2.0, 2.0 }, { 3.0, 3.0, 3.0, 3.0 }, { 4.0, 4.0, 4.0, 4.0 },
99 { 5.0, 5.0, 5.0 }, { 6.0, 6.0, 6.0 },
100 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0 };
102 D3DLIGHT9 expected_light = { D3DLIGHT_DIRECTIONAL,
103 { 1.0, 1.0, 1.0, 0.0 }, { 0.0, 0.0, 0.0, 0.0 }, { 0.0, 0.0, 0.0, 0.0 },
104 { 0.0, 0.0, 0.0 }, { 0.0, 0.0, 1.0 },
105 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
106 D3DLIGHT9 result_light;
107 BOOL result_light_enable;
110 IDirect3DStateBlock9 *state_block_ptr = 0;
112 /* Before we make any changes, GetLightEnable should fail, and GetLight should fail */
113 hret = IDirect3DDevice9_GetLightEnable(device_ptr, 0, &result_light_enable);
114 ok(hret == D3DERR_INVALIDCALL, "GetLightEnable returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n",
115 hret, D3DERR_INVALIDCALL);
116 if (hret != D3DERR_INVALIDCALL) goto cleanup;
118 hret = IDirect3DDevice9_GetLight(device_ptr, 0, &result_light);
119 ok(hret == D3DERR_INVALIDCALL, "GetLight returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n",
120 hret, D3DERR_INVALIDCALL);
121 if (hret != D3DERR_INVALIDCALL) goto cleanup;
123 /* Set states to record with garbage data (light, light_enable) */
124 hret = IDirect3DDevice9_BeginStateBlock(device_ptr);
125 ok(hret == D3D_OK, "BeginStateBlock returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
126 if (hret != D3D_OK) goto cleanup;
128 hret = IDirect3DDevice9_SetLight(device_ptr, 0, &garbage_light);
129 ok(hret == D3D_OK, "SetLight returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
130 if (hret != D3D_OK) goto cleanup;
132 hret = IDirect3DDevice9_LightEnable(device_ptr, 0, TRUE);
133 ok(hret == D3D_OK, "SetLightEnable returned: hret 0x%lx, Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
134 if (hret != D3D_OK) goto cleanup;
136 state_block_ptr = (IDirect3DStateBlock9 *)0xdeadbeef;
137 hret = IDirect3DDevice9_EndStateBlock(device_ptr, &state_block_ptr);
138 ok(hret == D3D_OK, "EndStateBlock returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
139 if (hret != D3D_OK) goto cleanup;
141 /* Now capture light data */
142 hret = IDirect3DStateBlock9_Capture(state_block_ptr);
143 ok(hret == D3D_OK, "Capture returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
144 if (hret != D3D_OK) goto cleanup;
146 /* Now apply the resultant stateblock */
147 hret = IDirect3DStateBlock9_Apply(state_block_ptr);
148 ok(hret == D3D_OK, "Apply returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
149 if (hret != D3D_OK) goto cleanup;
151 /* Now try to fetch the light set by the stateblock.
152 * Light enable should have been set to 0, and a default light should have been
153 * created as a side effect of that */
154 hret = IDirect3DDevice9_GetLightEnable(device_ptr, 0, &result_light_enable);
155 ok(hret == D3D_OK, "GetLightEnable returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
156 if (hret != D3D_OK) goto cleanup;
157 ok(result_light_enable == 0, "Light enabled status was %u, instead of 0\n", result_light_enable);
159 hret = IDirect3DDevice9_GetLight(device_ptr, 0, &result_light);
160 ok(hret == D3D_OK, "GetLight returned: hret 0x%lx. Expected hret 0x%lx. Aborting.\n", hret, D3D_OK);
161 if (hret != D3D_OK) goto cleanup;
163 ok (!memcmp(&expected_light, &result_light, sizeof(D3DLIGHT9)),
164 "Light returned = { %u, { %f, %f, %f, %f }, { %f, %f, %f, %f}, { %f, %f, %f, %f }, "
165 "{ %f, %f, %f }, { %f, %f, %f }, %f, %f, %f, %f, %f, %f, %f }\n",
168 result_light.Diffuse.r, result_light.Diffuse.g, result_light.Diffuse.b, result_light.Diffuse.a,
169 result_light.Specular.r, result_light.Specular.g, result_light.Specular.b, result_light.Specular.a,
170 result_light.Ambient.r, result_light.Ambient.g, result_light.Ambient.b, result_light.Ambient.a,
171 result_light.Position.x, result_light.Position.y, result_light.Position.z,
172 result_light.Direction.x, result_light.Direction.y, result_light.Direction.z,
173 result_light.Range, result_light.Falloff,
174 result_light.Attenuation0, result_light.Attenuation1, result_light.Attenuation2,
175 result_light.Theta, result_light.Phi);
178 if (state_block_ptr) IUnknown_Release( state_block_ptr );
181 START_TEST(stateblock)
183 IDirect3DDevice9 *device_ptr;
185 d3d9_handle = LoadLibraryA("d3d9.dll");
188 trace("Could not load d3d9.dll, skipping tests\n");
192 device_ptr = init_d3d9();
193 if (!device_ptr) return;
195 test_begin_end_state_block(device_ptr);
196 test_missing_light_recording(device_ptr);