shell32: Return the IEnumIDList object on its creation.
[wine] / dlls / d3d9 / Makefile.in
1 MODULE    = d3d9.dll
2 IMPORTLIB = d3d9
3 IMPORTS   = dxguid uuid wined3d
4
5 C_SRCS = \
6         buffer.c \
7         cubetexture.c \
8         d3d9_main.c \
9         device.c \
10         directx.c \
11         query.c \
12         shader.c \
13         stateblock.c \
14         surface.c \
15         swapchain.c \
16         texture.c \
17         vertexdeclaration.c \
18         volume.c \
19         volumetexture.c
20
21 RC_SRCS = version.rc
22
23 @MAKE_DLL_RULES@