d3dx9: Improve argument check in D3DXFindShaderComment().
[wine] / dlls / dpnet / threadpool.c
1 /*
2  * DirectPlay8 ThreadPool
3  *
4  * Copyright 2004 Raphael Junqueira
5  * Copyright 2008 Alexander N. Sørnes <alex@thehandofagony.com>
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  *
21  */
22
23 #include "config.h"
24
25 #include <stdarg.h>
26
27 #define COBJMACROS
28 #include "windef.h"
29 #include "winbase.h"
30 #include "wingdi.h"
31 #include "winuser.h"
32 #include "objbase.h"
33 #include "wine/debug.h"
34
35 #include "dplay8.h"
36 #include "dpnet_private.h"
37
38 WINE_DEFAULT_DEBUG_CHANNEL(dpnet);
39
40 static inline IDirectPlay8ThreadPoolImpl *impl_from_IDirectPlay8ThreadPool(IDirectPlay8ThreadPool *iface)
41 {
42     return CONTAINING_RECORD(iface, IDirectPlay8ThreadPoolImpl, IDirectPlay8ThreadPool_iface);
43 }
44
45 /* IUnknown interface follows */
46 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_QueryInterface(IDirectPlay8ThreadPool *iface,
47         REFIID riid, void **ppobj)
48 {
49     IDirectPlay8ThreadPoolImpl *This = impl_from_IDirectPlay8ThreadPool(iface);
50
51     if(IsEqualGUID(riid, &IID_IUnknown) ||
52        IsEqualGUID(riid, &IID_IDirectPlay8ThreadPool))
53     {
54         IUnknown_AddRef(iface);
55         *ppobj = This;
56         return DPN_OK;
57     }
58
59     WARN("(%p)->(%s,%p): not found\n", This, debugstr_guid(riid), ppobj);
60     return E_NOINTERFACE;
61 }
62
63 static ULONG WINAPI IDirectPlay8ThreadPoolImpl_AddRef(IDirectPlay8ThreadPool *iface)
64 {
65     IDirectPlay8ThreadPoolImpl* This = impl_from_IDirectPlay8ThreadPool(iface);
66     ULONG RefCount = InterlockedIncrement(&This->ref);
67
68     return RefCount;
69 }
70
71 static ULONG WINAPI IDirectPlay8ThreadPoolImpl_Release(IDirectPlay8ThreadPool *iface)
72 {
73     IDirectPlay8ThreadPoolImpl* This = impl_from_IDirectPlay8ThreadPool(iface);
74     ULONG RefCount = InterlockedDecrement(&This->ref);
75
76     if(!RefCount)
77         HeapFree(GetProcessHeap(), 0, This);
78
79     return RefCount;
80 }
81
82 /* IDirectPlay8ThreadPool interface follows */
83 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_Initialize(IDirectPlay8ThreadPool *iface,
84         void * const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags)
85 {
86     FIXME("(%p)->(%p,%p,%x): stub\n", iface, pvUserContext, pfn, dwFlags);
87     return DPN_OK;
88 }
89
90 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_Close(IDirectPlay8ThreadPool *iface,
91         const DWORD dwFlags)
92 {
93     return DPN_OK;
94 }
95
96 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_GetThreadCount(IDirectPlay8ThreadPool *iface,
97         const DWORD dwProcessorNum, DWORD * const pdwNumThreads, const DWORD dwFlags)
98 {
99     FIXME("(%p)->(%x,%p,%x): stub\n", iface, dwProcessorNum, pdwNumThreads, dwFlags);
100     *pdwNumThreads = 0;
101     return DPN_OK;
102 }
103
104 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_SetThreadCount(IDirectPlay8ThreadPool *iface,
105         const DWORD dwProcessorNum, const DWORD dwNumThreads, const DWORD dwFlags)
106 {
107     FIXME("(%p)->(%x,%x,%x): stub\n", iface, dwProcessorNum, dwNumThreads, dwFlags);
108     return DPN_OK;
109 }
110
111 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_DoWork(IDirectPlay8ThreadPool *iface,
112         const DWORD dwAllowedTimeSlice, const DWORD dwFlags)
113 {
114     static BOOL Run = FALSE;
115
116     if(!Run)
117         FIXME("(%p)->(%x,%x): stub\n", iface, dwAllowedTimeSlice, dwFlags);
118
119     Run = TRUE;
120
121     return DPN_OK;
122 }
123
124 static const IDirectPlay8ThreadPoolVtbl DirectPlay8ThreadPool_Vtbl =
125 {
126     IDirectPlay8ThreadPoolImpl_QueryInterface,
127     IDirectPlay8ThreadPoolImpl_AddRef,
128     IDirectPlay8ThreadPoolImpl_Release,
129     IDirectPlay8ThreadPoolImpl_Initialize,
130     IDirectPlay8ThreadPoolImpl_Close,
131     IDirectPlay8ThreadPoolImpl_GetThreadCount,
132     IDirectPlay8ThreadPoolImpl_SetThreadCount,
133     IDirectPlay8ThreadPoolImpl_DoWork
134 };
135
136 HRESULT DPNET_CreateDirectPlay8ThreadPool(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj)
137 {
138     IDirectPlay8ThreadPoolImpl* Client;
139
140     Client = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectPlay8ThreadPoolImpl));
141
142     if(Client == NULL)
143     {
144         *ppobj = NULL;
145         WARN("Not enough memory\n");
146         return E_OUTOFMEMORY;
147     }
148
149     Client->IDirectPlay8ThreadPool_iface.lpVtbl = &DirectPlay8ThreadPool_Vtbl;
150     Client->ref = 0;
151
152     return IDirectPlay8ThreadPoolImpl_QueryInterface(&Client->IDirectPlay8ThreadPool_iface, riid,
153             ppobj);
154 }