wined3d: Add GL_NV_fence defines and functions.
[wine] / dlls / itss / lzx.h
1 /***************************************************************************
2  *                        lzx.h - LZX decompression routines               *
3  *                           -------------------                           *
4  *                                                                         *
5  *  maintainer: Jed Wing <jedwin@ugcs.caltech.edu>                         *
6  *  source:     modified lzx.c from cabextract v0.5                        *
7  *  notes:      This file was taken from cabextract v0.5, which was,       *
8  *              itself, a modified version of the lzx decompression code   *
9  *              from unlzx.                                                *
10  ***************************************************************************/
11
12 /***************************************************************************
13  *                                                                         *
14  *   Copyright(C) Stuart Caie                                              *
15  *                                                                         *
16  *   This library is free software; you can redistribute it and/or modify  *
17  *   it under the terms of the GNU Lesser General Public License as        *
18  *   published by the Free Software Foundation; either version 2.1 of the  *
19  *   License, or (at your option) any later version.                       *
20  *                                                                         *
21  ***************************************************************************/
22
23 #ifndef INCLUDED_LZX_H
24 #define INCLUDED_LZX_H
25
26 /* return codes */
27 #define DECR_OK           (0)
28 #define DECR_DATAFORMAT   (1)
29 #define DECR_ILLEGALDATA  (2)
30 #define DECR_NOMEMORY     (3)
31
32 /* opaque state structure */
33 struct LZXstate;
34
35 /* create an lzx state object */
36 struct LZXstate *LZXinit(int window);
37
38 /* destroy an lzx state object */
39 void LZXteardown(struct LZXstate *pState);
40
41 /* reset an lzx stream */
42 int LZXreset(struct LZXstate *pState);
43
44 /* decompress an LZX compressed block */
45 int LZXdecompress(struct LZXstate *pState,
46                   unsigned char *inpos,
47                   unsigned char *outpos,
48                   int inlen,
49                   int outlen);
50
51 #endif /* INCLUDED_LZX_H */