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[wine] / dlls / d3dx8 / tests / math.c
1 /*
2  * Copyright 2007 David Adam
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #include <assert.h>
20 #include "d3dx8.h"
21
22 #include "wine/test.h"
23
24 #define admitted_error 0.0001f
25
26 #define expect_color(expectedcolor,gotcolor) ok((fabs(expectedcolor.r-gotcolor.r)<admitted_error)&&(fabs(expectedcolor.g-gotcolor.g)<admitted_error)&&(fabs(expectedcolor.b-gotcolor.b)<admitted_error)&&(fabs(expectedcolor.a-gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
27
28 #define expect_mat(expectedmat,gotmat)\
29 { \
30     int i,j,equal=1; \
31     for (i=0; i<4; i++)\
32         {\
33          for (j=0; j<4; j++)\
34              {\
35                  if (fabs(U(expectedmat).m[i][j]-U(gotmat).m[i][j])>admitted_error) \
36                  {\
37                   equal=0;\
38                  }\
39              }\
40         }\
41     ok(equal, "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
42        "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
43        U(expectedmat).m[0][0],U(expectedmat).m[0][1],U(expectedmat).m[0][2],U(expectedmat).m[0][3], \
44        U(expectedmat).m[1][0],U(expectedmat).m[1][1],U(expectedmat).m[1][2],U(expectedmat).m[1][3], \
45        U(expectedmat).m[2][0],U(expectedmat).m[2][1],U(expectedmat).m[2][2],U(expectedmat).m[2][3], \
46        U(expectedmat).m[3][0],U(expectedmat).m[3][1],U(expectedmat).m[3][2],U(expectedmat).m[3][3], \
47        U(gotmat).m[0][0],U(gotmat).m[0][1],U(gotmat).m[0][2],U(gotmat).m[0][3], \
48        U(gotmat).m[1][0],U(gotmat).m[1][1],U(gotmat).m[1][2],U(gotmat).m[1][3], \
49        U(gotmat).m[2][0],U(gotmat).m[2][1],U(gotmat).m[2][2],U(gotmat).m[2][3], \
50        U(gotmat).m[3][0],U(gotmat).m[3][1],U(gotmat).m[3][2],U(gotmat).m[3][3]); \
51 }
52
53 #define expect_plane(expectedplane,gotplane) ok((fabs(expectedplane.a-gotplane.a)<admitted_error)&&(fabs(expectedplane.b-gotplane.b)<admitted_error)&&(fabs(expectedplane.c-gotplane.c)<admitted_error)&&(fabs(expectedplane.d-gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
54
55 #define expect_vec(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
56
57 #define expect_vec3(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
58
59 #define expect_vec4(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error)&&(fabs(expectedvec.w-gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
60
61 static void D3DXColorTest(void)
62 {
63     D3DXCOLOR color, color1, color2, expected, got;
64     LPD3DXCOLOR funcpointer;
65     FLOAT scale;
66
67     color.r = 0.2f; color.g = 0.75f; color.b = 0.41f; color.a = 0.93f;
68     color1.r = 0.6f; color1.g = 0.55f; color1.b = 0.23f; color1.a = 0.82f;
69     color2.r = 0.3f; color2.g = 0.5f; color2.b = 0.76f; color2.a = 0.11f;
70     scale = 0.3f;
71
72 /*_______________D3DXColorAdd________________*/
73     expected.r = 0.9f; expected.g = 1.05f; expected.b = 0.99f, expected.a = 0.93f;
74     D3DXColorAdd(&got,&color1,&color2);
75     expect_color(expected,got);
76     /* Test the NULL case */
77     funcpointer = D3DXColorAdd(&got,NULL,&color2);
78     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
79     funcpointer = D3DXColorAdd(NULL,NULL,&color2);
80     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
81     funcpointer = D3DXColorAdd(NULL,NULL,NULL);
82     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
83
84 /*_______________D3DXColorLerp________________*/
85     expected.r = 0.32f; expected.g = 0.69f; expected.b = 0.356f; expected.a = 0.897f;
86     D3DXColorLerp(&got,&color,&color1,scale);
87     expect_color(expected,got);
88     /* Test the NULL case */
89     funcpointer = D3DXColorLerp(&got,NULL,&color1,scale);
90     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
91     funcpointer = D3DXColorLerp(NULL,NULL,&color1,scale);
92     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
93     funcpointer = D3DXColorLerp(NULL,NULL,NULL,scale);
94     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
95
96 /*_______________D3DXColorModulate________________*/
97     expected.r = 0.18f; expected.g = 0.275f; expected.b = 0.1748f; expected.a = 0.0902f;
98     D3DXColorModulate(&got,&color1,&color2);
99     expect_color(expected,got);
100     /* Test the NULL case */
101     funcpointer = D3DXColorModulate(&got,NULL,&color2);
102     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
103     funcpointer = D3DXColorModulate(NULL,NULL,&color2);
104     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
105     funcpointer = D3DXColorModulate(NULL,NULL,NULL);
106     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
107
108 /*_______________D3DXColorNegative________________*/
109     expected.r = 0.8f; expected.g = 0.25f; expected.b = 0.59f; expected.a = 0.93f;
110     D3DXColorNegative(&got,&color);
111     expect_color(got,expected);
112     /* Test the greater than 1 case */
113     color1.r = 0.2f; color1.g = 1.75f; color1.b = 0.41f; color1.a = 0.93f;
114     expected.r = 0.8f; expected.g = -0.75f; expected.b = 0.59f; expected.a = 0.93f;
115     D3DXColorNegative(&got,&color1);
116     expect_color(got,expected);
117     /* Test the negative case */
118     color1.r = 0.2f; color1.g = -0.75f; color1.b = 0.41f; color1.a = 0.93f;
119     expected.r = 0.8f; expected.g = 1.75f; expected.b = 0.59f; expected.a = 0.93f;
120     D3DXColorNegative(&got,&color1);
121     expect_color(got,expected);
122     /* Test the NULL case */
123     funcpointer = D3DXColorNegative(&got,NULL);
124     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
125     funcpointer = D3DXColorNegative(NULL,NULL);
126     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
127
128 /*_______________D3DXColorScale________________*/
129     expected.r = 0.06f; expected.g = 0.225f; expected.b = 0.123f; expected.a = 0.279f;
130     D3DXColorScale(&got,&color,scale);
131     expect_color(expected,got);
132     /* Test the NULL case */
133     funcpointer = D3DXColorScale(&got,NULL,scale);
134     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
135     funcpointer = D3DXColorScale(NULL,NULL,scale);
136     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
137
138 /*_______________D3DXColorSubtract_______________*/
139     expected.r = -0.1f; expected.g = 0.25f; expected.b = -0.35f, expected.a = 0.82f;
140     D3DXColorSubtract(&got,&color,&color2);
141     expect_color(expected,got);
142     /* Test the NULL case */
143     funcpointer = D3DXColorSubtract(&got,NULL,&color2);
144     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
145     funcpointer = D3DXColorSubtract(NULL,NULL,&color2);
146     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
147     funcpointer = D3DXColorSubtract(NULL,NULL,NULL);
148     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
149 }
150
151 static void D3DXMatrixTest(void)
152 {
153     D3DXMATRIX expectedmat, gotmat, mat, mat2, mat3;
154     LPD3DXMATRIX funcpointer;
155     D3DXPLANE plane;
156     D3DXQUATERNION q;
157     D3DXVECTOR3 at, axis, eye;
158     D3DXVECTOR4 light;
159     BOOL expected, got;
160     FLOAT angle, determinant, expectedfloat, gotfloat;
161
162     U(mat).m[0][1] = 5.0f; U(mat).m[0][2] = 7.0f; U(mat).m[0][3] = 8.0f;
163     U(mat).m[1][0] = 11.0f; U(mat).m[1][2] = 16.0f; U(mat).m[1][3] = 33.0f;
164     U(mat).m[2][0] = 19.0f; U(mat).m[2][1] = -21.0f; U(mat).m[2][3] = 43.0f;
165     U(mat).m[3][0] = 2.0f; U(mat).m[3][1] = 3.0f; U(mat).m[3][2] = -4.0f;
166     U(mat).m[0][0] = 10.0f; U(mat).m[1][1] = 20.0f; U(mat).m[2][2] = 30.0f;
167     U(mat).m[3][3] = -40.0f;
168
169     U(mat2).m[0][0] = 1.0f; U(mat2).m[1][0] = 2.0f; U(mat2).m[2][0] = 3.0f;
170     U(mat2).m[3][0] = 4.0f; U(mat2).m[0][1] = 5.0f; U(mat2).m[1][1] = 6.0f;
171     U(mat2).m[2][1] = 7.0f; U(mat2).m[3][1] = 8.0f; U(mat2).m[0][2] = -8.0f;
172     U(mat2).m[1][2] = -7.0f; U(mat2).m[2][2] = -6.0f; U(mat2).m[3][2] = -5.0f;
173     U(mat2).m[0][3] = -4.0f; U(mat2).m[1][3] = -3.0f; U(mat2).m[2][3] = -2.0f;
174     U(mat2).m[3][3] = -1.0f;
175
176     plane.a = -3.0f; plane.b = -1.0f; plane.c = 4.0f; plane.d = 7.0f;
177
178     q.x = 1.0f; q.y = -4.0f; q.z =7.0f; q.w = -11.0f;
179
180     at.x = -2.0f; at.y = 13.0f; at.z = -9.0f;
181     axis.x = 1.0f; axis.y = -3.0f; axis.z = 7.0f;
182     eye.x = 8.0f; eye.y = -5.0f; eye.z = 5.75f;
183
184     light.x = 9.6f; light.y = 8.5f; light.z = 7.4; light.w = 6.3;
185
186     angle = D3DX_PI/3.0f;
187
188 /*____________D3DXMatrixAffineTransformation______*/
189     expectedmat.m[0][0] = -459.239990f; expectedmat.m[0][1] = -576.719971f; expectedmat.m[0][2] = -263.440002f; expectedmat.m[0][3] = 0.0f;
190     expectedmat.m[1][0] = 519.760010f; expectedmat.m[1][1] = -352.440002f; expectedmat.m[1][2] = -277.679993f; expectedmat.m[1][3] = 0.0f;
191     expectedmat.m[2][0] = 363.119995f; expectedmat.m[2][1] = -121.040001f; expectedmat.m[2][2] = -117.479996f; expectedmat.m[2][3] = 0.0f;
192     expectedmat.m[3][0] = -1239.0f; expectedmat.m[3][1] = 667.0f; expectedmat.m[3][2] = 567.0f; expectedmat.m[3][3] = 1.0f;
193     D3DXMatrixAffineTransformation(&gotmat,3.56f,&at,&q,&axis);
194     expect_mat(expectedmat,gotmat);
195 /* Test the NULL case */
196     expectedmat.m[0][0] = -459.239990f; expectedmat.m[0][1] = -576.719971f; expectedmat.m[0][2] = -263.440002f; expectedmat.m[0][3] = 0.0f;
197     expectedmat.m[1][0] = 519.760010f; expectedmat.m[1][1] = -352.440002f; expectedmat.m[1][2] = -277.679993f; expectedmat.m[1][3] = 0.0f;
198     expectedmat.m[2][0] = 363.119995f; expectedmat.m[2][1] = -121.040001f; expectedmat.m[2][2] = -117.479996f; expectedmat.m[2][3] = 0.0f;
199     expectedmat.m[3][0] = 1.0f; expectedmat.m[3][1] = -3.0f; expectedmat.m[3][2] = 7.0f; expectedmat.m[3][3] = 1.0f;
200     D3DXMatrixAffineTransformation(&gotmat,3.56f,NULL,&q,&axis);
201     expect_mat(expectedmat,gotmat);
202
203 /*____________D3DXMatrixfDeterminant_____________*/
204     expectedfloat = -147888.0f;
205     gotfloat = D3DXMatrixfDeterminant(&mat);
206     ok(fabs( gotfloat - expectedfloat ) < admitted_error, "Expected: %f, Got: %f\n", expectedfloat, gotfloat);
207
208 /*____________D3DXMatrixInverse______________*/
209     expectedmat.m[0][0] = 16067.0f/73944.0f; expectedmat.m[0][1] = -10165.0f/147888.0f; expectedmat.m[0][2] = -2729.0f/147888.0f; expectedmat.m[0][3] = -1631.0f/49296.0f;
210     expectedmat.m[1][0] = -565.0f/36972.0f; expectedmat.m[1][1] = 2723.0f/73944.0f; expectedmat.m[1][2] = -1073.0f/73944.0f; expectedmat.m[1][3] = 289.0f/24648.0f;
211     expectedmat.m[2][0] = -389.0f/2054.0f; expectedmat.m[2][1] = 337.0f/4108.0f; expectedmat.m[2][2] = 181.0f/4108.0f; expectedmat.m[2][3] = 317.0f/4108.0f;
212     expectedmat.m[3][0] = 163.0f/5688.0f; expectedmat.m[3][1] = -101.0f/11376.0f; expectedmat.m[3][2] = -73.0f/11376.0f; expectedmat.m[3][3] = -127.0f/3792.0f;
213     expectedfloat = -147888.0f;
214     D3DXMatrixInverse(&gotmat,&determinant,&mat);
215     expect_mat(expectedmat,gotmat);
216     ok(fabs( determinant - expectedfloat ) < admitted_error, "Expected: %f, Got: %f\n", expectedfloat, determinant);
217     funcpointer = D3DXMatrixInverse(&gotmat,NULL,&mat2);
218     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
219
220 /*____________D3DXMatrixIsIdentity______________*/
221     expected = FALSE;
222     got = D3DXMatrixIsIdentity(&mat3);
223     ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
224     D3DXMatrixIdentity(&mat3);
225     expected = TRUE;
226     got = D3DXMatrixIsIdentity(&mat3);
227     ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
228     U(mat3).m[0][0] = 0.000009f;
229     expected = FALSE;
230     got = D3DXMatrixIsIdentity(&mat3);
231     ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
232     /* Test the NULL case */
233     expected = FALSE;
234     got = D3DXMatrixIsIdentity(NULL);
235     ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
236
237 /*____________D3DXMatrixLookatLH_______________*/
238     U(expectedmat).m[0][0] = -0.822465f; U(expectedmat).m[0][1] = -0.409489f; U(expectedmat).m[0][2] = -0.394803f; U(expectedmat).m[0][3] = 0.0f;
239     U(expectedmat).m[1][0] = -0.555856f; U(expectedmat).m[1][1] = 0.431286f; U(expectedmat).m[1][2] = 0.710645f; U(expectedmat).m[1][3] = 0.0f;
240     U(expectedmat).m[2][0] = -0.120729f; U(expectedmat).m[2][1] = 0.803935f; U(expectedmat).m[2][2] = -0.582335f; U(expectedmat).m[2][3] = 0.0f;
241     U(expectedmat).m[3][0] = 4.494634f; U(expectedmat).m[3][1] = 0.809719f; U(expectedmat).m[3][2] = 10.060076f; U(expectedmat).m[3][3] = 1.0f;
242     D3DXMatrixLookAtLH(&gotmat,&eye,&at,&axis);
243     expect_mat(expectedmat,gotmat);
244
245 /*____________D3DXMatrixLookatRH_______________*/
246     U(expectedmat).m[0][0] = 0.822465f; U(expectedmat).m[0][1] = -0.409489f; U(expectedmat).m[0][2] = 0.394803f; U(expectedmat).m[0][3] = 0.0f;
247     U(expectedmat).m[1][0] = 0.555856f; U(expectedmat).m[1][1] = 0.431286f; U(expectedmat).m[1][2] = -0.710645f; U(expectedmat).m[1][3] = 0.0f;
248     U(expectedmat).m[2][0] = 0.120729f; U(expectedmat).m[2][1] = 0.803935f; U(expectedmat).m[2][2] = 0.582335f; U(expectedmat).m[2][3] = 0.0f;
249     U(expectedmat).m[3][0] = -4.494634f; U(expectedmat).m[3][1] = 0.809719f; U(expectedmat).m[3][2] = -10.060076f; U(expectedmat).m[3][3] = 1.0f;
250     D3DXMatrixLookAtRH(&gotmat,&eye,&at,&axis);
251     expect_mat(expectedmat,gotmat);
252
253 /*____________D3DXMatrixMultiply______________*/
254     U(expectedmat).m[0][0] = 73.0f; U(expectedmat).m[0][1] = 193.0f; U(expectedmat).m[0][2] = -197.0f; U(expectedmat).m[0][3] = -77.0f;
255     U(expectedmat).m[1][0] = 231.0f; U(expectedmat).m[1][1] = 551.0f; U(expectedmat).m[1][2] = -489.0f; U(expectedmat).m[1][3] = -169.0;
256     U(expectedmat).m[2][0] = 239.0f; U(expectedmat).m[2][1] = 523.0f; U(expectedmat).m[2][2] = -400.0f; U(expectedmat).m[2][3] = -116.0f;
257     U(expectedmat).m[3][0] = -164.0f; U(expectedmat).m[3][1] = -320.0f; U(expectedmat).m[3][2] = 187.0f; U(expectedmat).m[3][3] = 31.0f;
258     D3DXMatrixMultiply(&gotmat,&mat,&mat2);
259     expect_mat(expectedmat,gotmat);
260
261 /*____________D3DXMatrixMultiplyTranspose____*/
262     expectedmat.m[0][0] = 73.0f; expectedmat.m[0][1] = 231.0f; expectedmat.m[0][2] = 239.0f; expectedmat.m[0][3] = -164.0f;
263     expectedmat.m[1][0] = 193.0f; expectedmat.m[1][1] = 551.0f; expectedmat.m[1][2] = 523.0f; expectedmat.m[1][3] = -320.0;
264     expectedmat.m[2][0] = -197.0f; expectedmat.m[2][1] = -489.0f; expectedmat.m[2][2] = -400.0f; expectedmat.m[2][3] = 187.0f;
265     expectedmat.m[3][0] = -77.0f; expectedmat.m[3][1] = -169.0f; expectedmat.m[3][2] = -116.0f; expectedmat.m[3][3] = 31.0f;
266     D3DXMatrixMultiplyTranspose(&gotmat,&mat,&mat2);
267     expect_mat(expectedmat,gotmat);
268
269 /*____________D3DXMatrixOrthoLH_______________*/
270     U(expectedmat).m[0][0] = 0.8f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
271     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.270270f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
272     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.151515f; U(expectedmat).m[2][3] = 0.0f;
273     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -0.484848f; U(expectedmat).m[3][3] = 1.0f;
274     D3DXMatrixOrthoLH(&gotmat, 2.5f, 7.4f, -3.2f, -9.8f);
275     expect_mat(expectedmat,gotmat);
276
277 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
278     U(expectedmat).m[0][0] = 3.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
279     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.180180f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
280     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.045662f; U(expectedmat).m[2][3] = 0.0f;
281     U(expectedmat).m[3][0] = -1.727272f; U(expectedmat).m[3][1] = -0.567568f; U(expectedmat).m[3][2] = 0.424658f; U(expectedmat).m[3][3] = 1.0f;
282     D3DXMatrixOrthoOffCenterLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 9.3, -12.6);
283     expect_mat(expectedmat,gotmat);
284
285 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
286     U(expectedmat).m[0][0] = 3.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
287     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.180180f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
288     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.045662f; U(expectedmat).m[2][3] = 0.0f;
289     U(expectedmat).m[3][0] = -1.727272f; U(expectedmat).m[3][1] = -0.567568f; U(expectedmat).m[3][2] = 0.424658f; U(expectedmat).m[3][3] = 1.0f;
290     D3DXMatrixOrthoOffCenterRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 9.3, -12.6);
291     expect_mat(expectedmat,gotmat);
292
293 /*____________D3DXMatrixOrthoRH_______________*/
294     U(expectedmat).m[0][0] = 0.8f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
295     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.270270f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
296     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.151515f; U(expectedmat).m[2][3] = 0.0f;
297     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -0.484848f; U(expectedmat).m[3][3] = 1.0f;
298     D3DXMatrixOrthoRH(&gotmat, 2.5f, 7.4f, -3.2f, -9.8f);
299     expect_mat(expectedmat,gotmat);
300
301 /*____________D3DXMatrixPerspectiveFovLH_______________*/
302     U(expectedmat).m[0][0] = 13.288858f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
303     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 9.966644f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
304     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.783784f; U(expectedmat).m[2][3] = 1.0f;
305     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
306     D3DXMatrixPerspectiveFovLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
307     expect_mat(expectedmat,gotmat);
308
309 /*____________D3DXMatrixPerspectiveFovRH_______________*/
310     U(expectedmat).m[0][0] = 13.288858f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
311     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 9.966644f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
312     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.783784f; U(expectedmat).m[2][3] = -1.0f;
313     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
314     D3DXMatrixPerspectiveFovRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
315     expect_mat(expectedmat,gotmat);
316
317 /*____________D3DXMatrixPerspectiveLH_______________*/
318     U(expectedmat).m[0][0] = -24.0f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
319     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = -6.4f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
320     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.783784f; U(expectedmat).m[2][3] = 1.0f;
321     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
322     D3DXMatrixPerspectiveLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
323     expect_mat(expectedmat,gotmat);
324
325 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
326     U(expectedmat).m[0][0] = 11.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
327     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.576577f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
328     U(expectedmat).m[2][0] = -1.727273f; U(expectedmat).m[2][1] = -0.567568f; U(expectedmat).m[2][2] = 0.840796f; U(expectedmat).m[2][3] = 1.0f;
329     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -2.690547f; U(expectedmat).m[3][3] = 0.0f;
330     D3DXMatrixPerspectiveOffCenterLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 3.2f, -16.9f);
331     expect_mat(expectedmat,gotmat);
332
333 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
334     U(expectedmat).m[0][0] = 11.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
335     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.576577f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
336     U(expectedmat).m[2][0] = 1.727273f; U(expectedmat).m[2][1] = 0.567568f; U(expectedmat).m[2][2] = -0.840796f; U(expectedmat).m[2][3] = -1.0f;
337     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -2.690547f; U(expectedmat).m[3][3] = 0.0f;
338     D3DXMatrixPerspectiveOffCenterRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 3.2f, -16.9f);
339     expect_mat(expectedmat,gotmat);
340
341 /*____________D3DXMatrixPerspectiveRH_______________*/
342     U(expectedmat).m[0][0] = -24.0f; U(expectedmat).m[0][1] = -0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
343     U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = -6.4f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
344     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.783784f; U(expectedmat).m[2][3] = -1.0f;
345     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
346     D3DXMatrixPerspectiveRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
347     expect_mat(expectedmat,gotmat);
348
349 /*____________D3DXMatrixReflect______________*/
350     U(expectedmat).m[0][0] = 0.307692f; U(expectedmat).m[0][1] = -0.230769f; U(expectedmat).m[0][2] = 0.923077f; U(expectedmat).m[0][3] = 0.0f;
351     U(expectedmat).m[1][0] = -0.230769; U(expectedmat).m[1][1] = 0.923077f; U(expectedmat).m[1][2] = 0.307693f; U(expectedmat).m[1][3] = 0.0f;
352     U(expectedmat).m[2][0] = 0.923077f; U(expectedmat).m[2][1] = 0.307693f; U(expectedmat).m[2][2] = -0.230769f; U(expectedmat).m[2][3] = 0.0f;
353     U(expectedmat).m[3][0] = 1.615385f; U(expectedmat).m[3][1] = 0.538462f; U(expectedmat).m[3][2] = -2.153846f; U(expectedmat).m[3][3] = 1.0f;
354     D3DXMatrixReflect(&gotmat,&plane);
355     expect_mat(expectedmat,gotmat);
356 /*____________D3DXMatrixRotationAxis_____*/
357     U(expectedmat).m[0][0] = 0.508475f; U(expectedmat).m[0][1] = 0.763805f; U(expectedmat).m[0][2] = 0.397563f; U(expectedmat).m[0][3] = 0.0f;
358     U(expectedmat).m[1][0] = -0.814652f; U(expectedmat).m[1][1] = 0.576271f; U(expectedmat).m[1][2] = -0.065219f; U(expectedmat).m[1][3] = 0.0f;
359     U(expectedmat).m[2][0] = -0.278919f; U(expectedmat).m[2][1] = -0.290713f; U(expectedmat).m[2][2] = 0.915254f; U(expectedmat).m[2][3] = 0.0f;
360     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
361     D3DXMatrixRotationAxis(&gotmat,&axis,angle);
362     expect_mat(expectedmat,gotmat);
363
364 /*____________D3DXMatrixRotationQuaternion______________*/
365     U(expectedmat).m[0][0] = -129.0f; U(expectedmat).m[0][1] = -162.0f; U(expectedmat).m[0][2] = -74.0f; U(expectedmat).m[0][3] = 0.0f;
366     U(expectedmat).m[1][0] = 146.0f; U(expectedmat).m[1][1] = -99.0f; U(expectedmat).m[1][2] = -78.0f; U(expectedmat).m[1][3] = 0.0f;
367     U(expectedmat).m[2][0] = 102.0f; U(expectedmat).m[2][1] = -34.0f; U(expectedmat).m[2][2] = -33.0f; U(expectedmat).m[2][3] = 0.0f;
368     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
369     D3DXMatrixRotationQuaternion(&gotmat,&q);
370     expect_mat(expectedmat,gotmat);
371
372 /*____________D3DXMatrixRotationX______________*/
373     U(expectedmat).m[0][0] = 1.0f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
374     U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 0.5f; U(expectedmat).m[1][2] = sqrt(3.0f)/2.0f; U(expectedmat).m[1][3] = 0.0f;
375     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = -sqrt(3.0f)/2.0f; U(expectedmat).m[2][2] = 0.5f; U(expectedmat).m[2][3] = 0.0f;
376     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
377     D3DXMatrixRotationX(&gotmat,angle);
378     expect_mat(expectedmat,gotmat);
379
380 /*____________D3DXMatrixRotationY______________*/
381     U(expectedmat).m[0][0] = 0.5f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = -sqrt(3.0f)/2.0f; U(expectedmat).m[0][3] = 0.0f;
382     U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 1.0f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
383     U(expectedmat).m[2][0] = sqrt(3.0f)/2.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.5f; U(expectedmat).m[2][3] = 0.0f;
384     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
385     D3DXMatrixRotationY(&gotmat,angle);
386     expect_mat(expectedmat,gotmat);
387
388 /*____________D3DXMatrixRotationYawPitchRoll____*/
389     U(expectedmat).m[0][0] = 0.888777f; U(expectedmat).m[0][1] = 0.091875f; U(expectedmat).m[0][2] = -0.449037f; U(expectedmat).m[0][3] = 0.0f;
390     U(expectedmat).m[1][0] = 0.351713f; U(expectedmat).m[1][1] = 0.491487f; U(expectedmat).m[1][2] = 0.796705f; U(expectedmat).m[1][3] = 0.0f;
391     U(expectedmat).m[2][0] = 0.293893f; U(expectedmat).m[2][1] = -0.866025f; U(expectedmat).m[2][2] = 0.404509f; U(expectedmat).m[2][3] = 0.0f;
392     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
393     D3DXMatrixRotationYawPitchRoll(&gotmat, 3.0f*angle/5.0f, angle, 3.0f*angle/17.0f);
394     expect_mat(expectedmat,gotmat);
395
396 /*____________D3DXMatrixRotationZ______________*/
397     U(expectedmat).m[0][0] = 0.5f; U(expectedmat).m[0][1] = sqrt(3.0f)/2.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
398     U(expectedmat).m[1][0] = -sqrt(3.0f)/2.0f; U(expectedmat).m[1][1] = 0.5f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
399     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 1.0f; U(expectedmat).m[2][3] = 0.0f;
400     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
401     D3DXMatrixRotationZ(&gotmat,angle);
402     expect_mat(expectedmat,gotmat);
403
404 /*____________D3DXMatrixScaling______________*/
405     U(expectedmat).m[0][0] = 0.69f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
406     U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 0.53f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
407     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 4.11f; U(expectedmat).m[2][3] = 0.0f;
408     U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
409     D3DXMatrixScaling(&gotmat,0.69f,0.53f,4.11f);
410     expect_mat(expectedmat,gotmat);
411
412 /*____________D3DXMatrixShadow______________*/
413     U(expectedmat).m[0][0] = 12.786773f; U(expectedmat).m[0][1] = 5.000961f; U(expectedmat).m[0][2] = 4.353778f; U(expectedmat).m[0][3] = 3.706595f;
414     U(expectedmat).m[1][0] = 1.882715; U(expectedmat).m[1][1] = 8.805615f; U(expectedmat).m[1][2] = 1.451259f; U(expectedmat).m[1][3] = 1.235532f;
415     U(expectedmat).m[2][0] = -7.530860f; U(expectedmat).m[2][1] = -6.667949f; U(expectedmat).m[2][2] = 1.333590f; U(expectedmat).m[2][3] = -4.942127f;
416     U(expectedmat).m[3][0] = -13.179006f; U(expectedmat).m[3][1] = -11.668910f; U(expectedmat).m[3][2] = -10.158816f; U(expectedmat).m[3][3] = -1.510094f;
417     D3DXMatrixShadow(&gotmat,&light,&plane);
418     expect_mat(expectedmat,gotmat);
419
420 /*____________D3DXMatrixTranslation______________*/
421     U(expectedmat).m[0][0] = 1.0f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
422     U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 1.0f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
423     U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 1.0f; U(expectedmat).m[2][3] = 0.0f;
424     U(expectedmat).m[3][0] = 0.69f; U(expectedmat).m[3][1] = 0.53f; U(expectedmat).m[3][2] = 4.11f; U(expectedmat).m[3][3] = 1.0f;
425     D3DXMatrixTranslation(&gotmat,0.69f,0.53f,4.11f);
426     expect_mat(expectedmat,gotmat);
427
428 /*____________D3DXMatrixTranspose______________*/
429     U(expectedmat).m[0][0] = 10.0f; U(expectedmat).m[0][1] = 11.0f; U(expectedmat).m[0][2] = 19.0f; U(expectedmat).m[0][3] = 2.0f;
430     U(expectedmat).m[1][0] = 5.0; U(expectedmat).m[1][1] = 20.0f; U(expectedmat).m[1][2] = -21.0f; U(expectedmat).m[1][3] = 3.0f;
431     U(expectedmat).m[2][0] = 7.0f; U(expectedmat).m[2][1] = 16.0f; U(expectedmat).m[2][2] = 30.f; U(expectedmat).m[2][3] = -4.0f;
432     U(expectedmat).m[3][0] = 8.0f; U(expectedmat).m[3][1] = 33.0f; U(expectedmat).m[3][2] = 43.0f; U(expectedmat).m[3][3] = -40.0f;
433     D3DXMatrixTranspose(&gotmat,&mat);
434     expect_mat(expectedmat,gotmat);
435 }
436
437 static void D3DXPlaneTest(void)
438 {
439     D3DXPLANE expectedplane, gotplane, nulplane, plane;
440     D3DXVECTOR3 expectedvec, gotvec, vec1, vec2;
441     LPD3DXVECTOR3 funcpointer;
442     D3DXVECTOR4 vec;
443     FLOAT expected, got;
444
445     plane.a = -3.0f; plane.b = -1.0f; plane.c = 4.0f; plane.d = 7.0f;
446     vec.x = 2.0f; vec.y = 5.0f; vec.z = -6.0f; vec.w = 11.0f;
447
448 /*_______________D3DXPlaneDot________________*/
449     expected = 42.0f;
450     got = D3DXPlaneDot(&plane,&vec),
451     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
452     expected = 0.0f;
453     got = D3DXPlaneDot(NULL,&vec),
454     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
455     expected = 0.0f;
456     got = D3DXPlaneDot(NULL,NULL),
457     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
458
459 /*_______________D3DXPlaneDotCoord________________*/
460     expected = -28.0f;
461     got = D3DXPlaneDotCoord(&plane,&vec),
462     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
463     expected = 0.0f;
464     got = D3DXPlaneDotCoord(NULL,&vec),
465     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
466     expected = 0.0f;
467     got = D3DXPlaneDotCoord(NULL,NULL),
468     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
469
470 /*_______________D3DXPlaneDotNormal______________*/
471     expected = -35.0f;
472     got = D3DXPlaneDotNormal(&plane,&vec),
473     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
474     expected = 0.0f;
475     got = D3DXPlaneDotNormal(NULL,&vec),
476     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
477     expected = 0.0f;
478     got = D3DXPlaneDotNormal(NULL,NULL),
479     ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
480
481 /*_______________D3DXPlaneIntersectLine___________*/
482     vec1.x = 9.0f; vec1.y = 6.0f; vec1.z = 3.0f;
483     vec2.x = 2.0f; vec2.y = 5.0f; vec2.z = 8.0f;
484     expectedvec.x = 20.0f/3.0f; expectedvec.y = 17.0f/3.0f; expectedvec.z = 14.0f/3.0f;
485     D3DXPlaneIntersectLine(&gotvec,&plane,&vec1,&vec2);
486     expect_vec3(expectedvec, gotvec);
487     /* Test a parallele line */
488     vec1.x = 11.0f; vec1.y = 13.0f; vec1.z = 15.0f;
489     vec2.x = 17.0f; vec2.y = 31.0f; vec2.z = 24.0f;
490     expectedvec.x = 20.0f/3.0f; expectedvec.y = 17.0f/3.0f; expectedvec.z = 14.0f/3.0f;
491     funcpointer = D3DXPlaneIntersectLine(&gotvec,&plane,&vec1,&vec2);
492     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
493
494 /*_______________D3DXPlaneNormalize______________*/
495     expectedplane.a = -3.0f/sqrt(26.0f); expectedplane.b = -1.0f/sqrt(26.0f); expectedplane.c = 4.0f/sqrt(26.0f); expectedplane.d = 7.0/sqrt(26.0f);
496     D3DXPlaneNormalize(&gotplane, &plane);
497     expect_plane(expectedplane, gotplane);
498     nulplane.a = 0.0; nulplane.b = 0.0f, nulplane.c = 0.0f; nulplane.d = 0.0f;
499     expectedplane.a = 0.0f; expectedplane.b = 0.0f; expectedplane.c = 0.0f; expectedplane.d = 0.0f;
500     D3DXPlaneNormalize(&gotplane, &nulplane);
501     expect_plane(expectedplane, gotplane);
502     nulplane.a = 0.0; nulplane.b = 0.0f, nulplane.c = 0.0f; nulplane.d = 4.3f;
503     expectedplane.a = 0.0f; expectedplane.b = 0.0f; expectedplane.c = 0.0f; expectedplane.d = 0.0f;
504     D3DXPlaneNormalize(&gotplane, &nulplane);
505     expect_plane(expectedplane, gotplane);
506 }
507
508 static void D3X8QuaternionTest(void)
509 {
510     D3DXQUATERNION expectedquat, gotquat, nul, q, r, s;
511     LPD3DXQUATERNION funcpointer;
512     FLOAT expected, got;
513     BOOL expectedbool, gotbool;
514
515     nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f; nul.w = 0.0f;
516     q.x = 1.0f, q.y = 2.0f; q.z = 4.0f; q.w = 10.0f;
517     r.x = -3.0f; r.y = 4.0f; r.z = -5.0f; r.w = 7.0;
518
519 /*_______________D3DXQuaternionConjugate________________*/
520     expectedquat.x = -1.0f; expectedquat.y = -2.0f; expectedquat.z = -4.0f; expectedquat.w = 10.0f;
521     D3DXQuaternionConjugate(&gotquat,&q);
522     expect_vec4(expectedquat,gotquat);
523     /* Test the NULL case */
524     funcpointer = D3DXQuaternionConjugate(&gotquat,NULL);
525     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
526     funcpointer = D3DXQuaternionConjugate(NULL,NULL);
527     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
528
529 /*_______________D3DXQuaternionDot______________________*/
530     expected = 55.0f;
531     got = D3DXQuaternionDot(&q,&r);
532     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
533     /* Tests the case NULL */
534     expected=0.0f;
535     got = D3DXQuaternionDot(NULL,&r);
536     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
537     expected=0.0f;
538     got = D3DXQuaternionDot(NULL,NULL);
539     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
540
541 /*_______________D3DXQuaternionIdentity________________*/
542     expectedquat.x = 0.0f; expectedquat.y = 0.0f; expectedquat.z = 0.0f; expectedquat.w = 1.0f;
543     D3DXQuaternionIdentity(&gotquat);
544     expect_vec4(expectedquat,gotquat);
545     /* Test the NULL case */
546     funcpointer = D3DXQuaternionIdentity(NULL);
547     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
548
549 /*_______________D3DXQuaternionIsIdentity________________*/
550     s.x = 0.0f; s.y = 0.0f; s.z = 0.0f; s.w = 1.0f;
551     expectedbool = TRUE;
552     gotbool = D3DXQuaternionIsIdentity(&s);
553     ok( expectedbool == gotbool, "Expected boolean : %d, Got bool : %d\n", expectedbool, gotbool);
554     s.x = 2.3f; s.y = -4.2f; s.z = 1.2f; s.w=0.2f;
555     expectedbool = FALSE;
556     gotbool = D3DXQuaternionIsIdentity(&q);
557     ok( expectedbool == gotbool, "Expected boolean : %d, Got bool : %d\n", expectedbool, gotbool);
558     /* Test the NULL case */
559     gotbool = D3DXQuaternionIsIdentity(NULL);
560     ok(gotbool == FALSE, "Expected boolean: %d, Got boolean: %d\n", FALSE, gotbool);
561
562 /*_______________D3DXQuaternionLength__________________________*/
563    expected = 11.0f;
564    got = D3DXQuaternionLength(&q);
565    ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
566    /* Tests the case NULL */
567     expected=0.0f;
568     got = D3DXQuaternionLength(NULL);
569     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
570
571 /*_______________D3DXQuaternionLengthSq________________________*/
572     expected = 121.0f;
573     got = D3DXQuaternionLengthSq(&q);
574     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
575     /* Tests the case NULL */
576     expected=0.0f;
577     got = D3DXQuaternionLengthSq(NULL);
578     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
579
580 /*_______________D3DXQuaternionNormalize________________________*/
581     expectedquat.x = 1.0f/11.0f; expectedquat.y = 2.0f/11.0f; expectedquat.z = 4.0f/11.0f; expectedquat.w = 10.0f/11.0f;
582     D3DXQuaternionNormalize(&gotquat,&q);
583     expect_vec4(expectedquat,gotquat);
584     /* Test the nul quaternion */
585     expectedquat.x = 0.0f; expectedquat.y = 0.0f; expectedquat.z = 0.0f; expectedquat.w = 0.0f;
586     D3DXQuaternionNormalize(&gotquat,&nul);
587     expect_vec4(expectedquat,gotquat);
588 }
589
590 static void D3X8Vector2Test(void)
591 {
592     D3DXVECTOR2 expectedvec, gotvec, nul, nulproj, u, v, w, x;
593     LPD3DXVECTOR2 funcpointer;
594     D3DXVECTOR4 expectedtrans, gottrans;
595     D3DXMATRIX mat;
596     FLOAT coeff1, coeff2, expected, got, scale;
597
598     nul.x = 0.0f; nul.y = 0.0f;
599     u.x = 3.0f; u.y = 4.0f;
600     v.x = -7.0f; v.y = 9.0f;
601     w.x = 4.0f; w.y = -3.0f;
602     x.x = 2.0f; x.y = -11.0f;
603
604     U(mat).m[0][0] = 1.0f; U(mat).m[0][1] = 2.0f; U(mat).m[0][2] = 3.0f; U(mat).m[0][3] = 4.0f;
605     U(mat).m[1][0] = 5.0f; U(mat).m[1][1] = 6.0f; U(mat).m[1][2] = 7.0f; U(mat).m[1][3] = 8.0f;
606     U(mat).m[2][0] = 9.0f; U(mat).m[2][1] = 10.0f; U(mat).m[2][2] = 11.0f; U(mat).m[2][3] = 12.0f;
607     U(mat).m[3][0] = 13.0f; U(mat).m[3][1] = 14.0f; U(mat).m[3][2] = 15.0f; U(mat).m[3][3] = 16.0f;
608
609     coeff1 = 2.0f; coeff2 = 5.0f;
610     scale = -6.5f;
611
612 /*_______________D3DXVec2Add__________________________*/
613     expectedvec.x = -4.0f; expectedvec.y = 13.0f;
614     D3DXVec2Add(&gotvec,&u,&v);
615     expect_vec(expectedvec,gotvec);
616     /* Tests the case NULL */
617     funcpointer = D3DXVec2Add(&gotvec,NULL,&v);
618     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
619     funcpointer = D3DXVec2Add(NULL,NULL,NULL);
620     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
621
622 /*_______________D3DXVec2BaryCentric___________________*/
623     expectedvec.x = -12.0f; expectedvec.y = -21.0f;
624     D3DXVec2BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
625     expect_vec(expectedvec,gotvec);
626
627 /*_______________D3DXVec2CatmullRom____________________*/
628     expectedvec.x = 5820.25f; expectedvec.y = -3654.5625f;
629     D3DXVec2CatmullRom(&gotvec,&u,&v,&w,&x,scale);
630     expect_vec(expectedvec,gotvec);
631
632 /*_______________D3DXVec2CCW__________________________*/
633    expected = 55.0f;
634    got = D3DXVec2CCW(&u,&v);
635    ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
636    /* Tests the case NULL */
637     expected=0.0f;
638     got = D3DXVec2CCW(NULL,&v);
639     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
640     expected=0.0f;
641     got = D3DXVec2CCW(NULL,NULL);
642     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
643
644 /*_______________D3DXVec2Dot__________________________*/
645     expected = 15.0f;
646     got = D3DXVec2Dot(&u,&v);
647     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
648     /* Tests the case NULL */
649     expected=0.0f;
650     got = D3DXVec2Dot(NULL,&v);
651     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
652     expected=0.0f;
653     got = D3DXVec2Dot(NULL,NULL);
654     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
655
656 /*_______________D3DXVec2Hermite__________________________*/
657     expectedvec.x = 2604.625f; expectedvec.y = -4533.0f;
658     D3DXVec2Hermite(&gotvec,&u,&v,&w,&x,scale);
659     expect_vec(expectedvec,gotvec);
660
661 /*_______________D3DXVec2Length__________________________*/
662    expected = 5.0f;
663    got = D3DXVec2Length(&u);
664    ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
665    /* Tests the case NULL */
666     expected=0.0f;
667     got = D3DXVec2Length(NULL);
668     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
669
670 /*_______________D3DXVec2LengthSq________________________*/
671    expected = 25.0f;
672    got = D3DXVec2LengthSq(&u);
673    ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
674    /* Tests the case NULL */
675     expected=0.0f;
676     got = D3DXVec2LengthSq(NULL);
677     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
678
679 /*_______________D3DXVec2Lerp__________________________*/
680    expectedvec.x = 68.0f; expectedvec.y = -28.5f;
681    D3DXVec2Lerp(&gotvec,&u,&v,scale);
682    expect_vec(expectedvec,gotvec);
683    /* Tests the case NULL */
684     funcpointer = D3DXVec2Lerp(&gotvec,NULL,&v,scale);
685     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
686     funcpointer = D3DXVec2Lerp(NULL,NULL,NULL,scale);
687     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
688
689 /*_______________D3DXVec2Maximize__________________________*/
690    expectedvec.x = 3.0f; expectedvec.y = 9.0f;
691    D3DXVec2Maximize(&gotvec,&u,&v);
692    expect_vec(expectedvec,gotvec);
693    /* Tests the case NULL */
694     funcpointer = D3DXVec2Maximize(&gotvec,NULL,&v);
695     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
696     funcpointer = D3DXVec2Maximize(NULL,NULL,NULL);
697     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
698
699 /*_______________D3DXVec2Minimize__________________________*/
700     expectedvec.x = -7.0f; expectedvec.y = 4.0f;
701     D3DXVec2Minimize(&gotvec,&u,&v);
702     expect_vec(expectedvec,gotvec);
703     /* Tests the case NULL */
704     funcpointer = D3DXVec2Minimize(&gotvec,NULL,&v);
705     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
706     funcpointer = D3DXVec2Minimize(NULL,NULL,NULL);
707     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
708
709 /*_______________D3DXVec2Normalize_________________________*/
710     expectedvec.x = 0.6f; expectedvec.y = 0.8f;
711     D3DXVec2Normalize(&gotvec,&u);
712     expect_vec(expectedvec,gotvec);
713     /* Test the nul vector */
714     expectedvec.x = 0.0f; expectedvec.y = 0.0f;
715     D3DXVec2Normalize(&gotvec,&nul);
716     expect_vec(expectedvec,gotvec);
717
718 /*_______________D3DXVec2Scale____________________________*/
719     expectedvec.x = -19.5f; expectedvec.y = -26.0f;
720     D3DXVec2Scale(&gotvec,&u,scale);
721     expect_vec(expectedvec,gotvec);
722     /* Tests the case NULL */
723     funcpointer = D3DXVec2Scale(&gotvec,NULL,scale);
724     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
725     funcpointer = D3DXVec2Scale(NULL,NULL,scale);
726     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
727
728 /*_______________D3DXVec2Subtract__________________________*/
729    expectedvec.x = 10.0f; expectedvec.y = -5.0f;
730    D3DXVec2Subtract(&gotvec,&u,&v);
731    expect_vec(expectedvec,gotvec);
732    /* Tests the case NULL */
733     funcpointer = D3DXVec2Subtract(&gotvec,NULL,&v);
734     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
735     funcpointer = D3DXVec2Subtract(NULL,NULL,NULL);
736     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
737
738 /*_______________D3DXVec2Transform_______________________*/
739     expectedtrans.x = 36.0f; expectedtrans.y = 44.0f; expectedtrans.z = 52.0f; expectedtrans.w = 60.0f;
740     D3DXVec2Transform(&gottrans,&u,&mat);
741     expect_vec4(expectedtrans,gottrans);
742
743 /*_______________D3DXVec2TransformCoord_______________________*/
744     expectedvec.x = 0.6f; expectedvec.y = 11.0f/15.0f;
745     D3DXVec2TransformCoord(&gotvec,&u,&mat);
746     expect_vec(expectedvec,gotvec);
747     /* Test the nul projected vector */
748     nulproj.x = -2.0f; nulproj.y = -1.0f;
749     expectedvec.x = 0.0f; expectedvec.y = 0.0f;
750     D3DXVec2TransformCoord(&gotvec,&nulproj,&mat);
751     expect_vec(expectedvec,gotvec);
752
753  /*_______________D3DXVec2TransformNormal______________________*/
754     expectedvec.x = 23.0f; expectedvec.y = 30.0f;
755     D3DXVec2TransformNormal(&gotvec,&u,&mat);
756     expect_vec(expectedvec,gotvec);
757 }
758
759 static void D3X8Vector3Test(void)
760 {
761     D3DVIEWPORT8 viewport;
762     D3DXVECTOR3 expectedvec, gotvec, nul, nulproj, u, v, w, x;
763     LPD3DXVECTOR3 funcpointer;
764     D3DXVECTOR4 expectedtrans, gottrans;
765     D3DXMATRIX mat, projection, view, world;
766     FLOAT coeff1, coeff2, expected, got, scale;
767
768     nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f;
769     u.x = 9.0f; u.y = 6.0f; u.z = 2.0f;
770     v.x = 2.0f; v.y = -3.0f; v.z = -4.0;
771     w.x = 3.0f; w.y = -5.0f; w.z = 7.0f;
772     x.x = 4.0f; x.y = 1.0f; x.z = 11.0f;
773
774     viewport.Width = 800; viewport.MinZ = 0.2f; viewport.X = 10;
775     viewport.Height = 680; viewport.MaxZ = 0.9f; viewport.Y = 5;
776
777     U(mat).m[0][0] = 1.0f; U(mat).m[0][1] = 2.0f; U(mat).m[0][2] = 3.0f; U(mat).m[0][3] = 4.0f;
778     U(mat).m[1][0] = 5.0f; U(mat).m[1][1] = 6.0f; U(mat).m[1][2] = 7.0f; U(mat).m[1][3] = 8.0f;
779     U(mat).m[2][0] = 9.0f; U(mat).m[2][1] = 10.0f; U(mat).m[2][2] = 11.0f; U(mat).m[2][3] = 12.0f;
780     U(mat).m[3][0] = 13.0f; U(mat).m[3][1] = 14.0f; U(mat).m[3][2] = 15.0f; U(mat).m[3][3] = 16.0f;
781
782     view.m[0][1] = 5.0f; view.m[0][2] = 7.0f; view.m[0][3] = 8.0f;
783     view.m[1][0] = 11.0f; view.m[1][2] = 16.0f; view.m[1][3] = 33.0f;
784     view.m[2][0] = 19.0f; view.m[2][1] = -21.0f; view.m[2][3] = 43.0f;
785     view.m[3][0] = 2.0f; view.m[3][1] = 3.0f; view.m[3][2] = -4.0f;
786     view.m[0][0] = 10.0f; view.m[1][1] = 20.0f; view.m[2][2] = 30.0f;
787     view.m[3][3] = -40.0f;
788
789     world.m[0][0] = 21.0f; world.m[0][1] = 2.0f; world.m[0][2] = 3.0f; world.m[0][3] = 4.0;
790     world.m[1][0] = 5.0f; world.m[1][1] = 23.0f; world.m[1][2] = 7.0f; world.m[1][3] = 8.0f;
791     world.m[2][0] = -8.0f; world.m[2][1] = -7.0f; world.m[2][2] = 25.0f; world.m[2][3] = -5.0f;
792     world.m[3][0] = -4.0f; world.m[3][1] = -3.0f; world.m[3][2] = -2.0f; world.m[3][3] = 27.0f;
793
794     coeff1 = 2.0f; coeff2 = 5.0f;
795     scale = -6.5f;
796
797 /*_______________D3DXVec3Add__________________________*/
798     expectedvec.x = 11.0f; expectedvec.y = 3.0f; expectedvec.z = -2.0f;
799     D3DXVec3Add(&gotvec,&u,&v);
800     expect_vec3(expectedvec,gotvec);
801     /* Tests the case NULL */
802     funcpointer = D3DXVec3Add(&gotvec,NULL,&v);
803     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
804     funcpointer = D3DXVec3Add(NULL,NULL,NULL);
805     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
806
807 /*_______________D3DXVec3BaryCentric___________________*/
808     expectedvec.x = -35.0f; expectedvec.y = -67.0; expectedvec.z = 15.0f;
809     D3DXVec3BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
810
811     expect_vec3(expectedvec,gotvec);
812
813 /*_______________D3DXVec3CatmullRom____________________*/
814     expectedvec.x = 1458.0f; expectedvec.y = 22.1875f; expectedvec.z = 4141.375f;
815     D3DXVec3CatmullRom(&gotvec,&u,&v,&w,&x,scale);
816     expect_vec3(expectedvec,gotvec);
817
818 /*_______________D3DXVec3Cross________________________*/
819     expectedvec.x = -18.0f; expectedvec.y = 40.0f; expectedvec.z = -39.0f;
820     D3DXVec3Cross(&gotvec,&u,&v);
821     expect_vec3(expectedvec,gotvec);
822     /* Tests the case NULL */
823     funcpointer = D3DXVec3Cross(&gotvec,NULL,&v);
824     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
825     funcpointer = D3DXVec3Cross(NULL,NULL,NULL);
826     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
827
828 /*_______________D3DXVec3Dot__________________________*/
829     expected = -8.0f;
830     got = D3DXVec3Dot(&u,&v);
831     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
832     /* Tests the case NULL */
833     expected=0.0f;
834     got = D3DXVec3Dot(NULL,&v);
835     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
836     expected=0.0f;
837     got = D3DXVec3Dot(NULL,NULL);
838     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
839
840 /*_______________D3DXVec3Hermite__________________________*/
841     expectedvec.x = -6045.75f; expectedvec.y = -6650.0f; expectedvec.z = 1358.875f;
842     D3DXVec3Hermite(&gotvec,&u,&v,&w,&x,scale);
843     expect_vec3(expectedvec,gotvec);
844
845 /*_______________D3DXVec3Length__________________________*/
846    expected = 11.0f;
847    got = D3DXVec3Length(&u);
848    ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
849    /* Tests the case NULL */
850     expected=0.0f;
851     got = D3DXVec3Length(NULL);
852     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
853
854 /*_______________D3DXVec3LengthSq________________________*/
855     expected = 121.0f;
856     got = D3DXVec3LengthSq(&u);
857     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
858    /* Tests the case NULL */
859     expected=0.0f;
860     got = D3DXVec3LengthSq(NULL);
861     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
862
863 /*_______________D3DXVec3Lerp__________________________*/
864     expectedvec.x = 54.5f; expectedvec.y = 64.5f, expectedvec.z = 41.0f ;
865     D3DXVec3Lerp(&gotvec,&u,&v,scale);
866     expect_vec3(expectedvec,gotvec);
867     /* Tests the case NULL */
868     funcpointer = D3DXVec3Lerp(&gotvec,NULL,&v,scale);
869     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
870     funcpointer = D3DXVec3Lerp(NULL,NULL,NULL,scale);
871     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
872
873 /*_______________D3DXVec3Maximize__________________________*/
874     expectedvec.x = 9.0f; expectedvec.y = 6.0f; expectedvec.z = 2.0f;
875     D3DXVec3Maximize(&gotvec,&u,&v);
876     expect_vec3(expectedvec,gotvec);
877     /* Tests the case NULL */
878     funcpointer = D3DXVec3Maximize(&gotvec,NULL,&v);
879     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
880     funcpointer = D3DXVec3Maximize(NULL,NULL,NULL);
881     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
882
883 /*_______________D3DXVec3Minimize__________________________*/
884     expectedvec.x = 2.0f; expectedvec.y = -3.0f; expectedvec.z = -4.0f;
885     D3DXVec3Minimize(&gotvec,&u,&v);
886     expect_vec3(expectedvec,gotvec);
887     /* Tests the case NULL */
888     funcpointer = D3DXVec3Minimize(&gotvec,NULL,&v);
889     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
890     funcpointer = D3DXVec3Minimize(NULL,NULL,NULL);
891     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
892
893 /*_______________D3DXVec3Normalize_________________________*/
894     expectedvec.x = 9.0f/11.0f; expectedvec.y = 6.0f/11.0f; expectedvec.z = 2.0f/11.0f;
895     D3DXVec3Normalize(&gotvec,&u);
896     expect_vec3(expectedvec,gotvec);
897     /* Test the nul vector */
898     expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f;
899     D3DXVec3Normalize(&gotvec,&nul);
900     expect_vec3(expectedvec,gotvec);
901
902 /*_______________D3DXVec3Project_________________________*/
903     expectedvec.x = 1135.721924f; expectedvec.y = 147.086914f; expectedvec.z = 0.153412f;
904     D3DXMatrixPerspectiveFovLH(&projection,D3DX_PI/4.0f,20.0f/17.0f,1.0f,1000.0f);
905     D3DXVec3Project(&gotvec,&u,&viewport,&projection,&view,&world);
906     expect_vec3(expectedvec,gotvec);
907
908 /*_______________D3DXVec3Scale____________________________*/
909     expectedvec.x = -58.5f; expectedvec.y = -39.0f; expectedvec.z = -13.0f;
910     D3DXVec3Scale(&gotvec,&u,scale);
911     expect_vec3(expectedvec,gotvec);
912     /* Tests the case NULL */
913     funcpointer = D3DXVec3Scale(&gotvec,NULL,scale);
914     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
915     funcpointer = D3DXVec3Scale(NULL,NULL,scale);
916     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
917
918 /*_______________D3DXVec3Subtract_______________________*/
919     expectedvec.x = 7.0f; expectedvec.y = 9.0f; expectedvec.z = 6.0f;
920     D3DXVec3Subtract(&gotvec,&u,&v);
921     expect_vec3(expectedvec,gotvec);
922     /* Tests the case NULL */
923     funcpointer = D3DXVec3Subtract(&gotvec,NULL,&v);
924     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
925     funcpointer = D3DXVec3Subtract(NULL,NULL,NULL);
926     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
927
928 /*_______________D3DXVec3Transform_______________________*/
929     expectedtrans.x = 70.0f; expectedtrans.y = 88.0f; expectedtrans.z = 106.0f; expectedtrans.w = 124.0f;
930     D3DXVec3Transform(&gottrans,&u,&mat);
931     expect_vec4(expectedtrans,gottrans);
932
933 /*_______________D3DXVec3TransformCoord_______________________*/
934     expectedvec.x = 70.0f/124.0f; expectedvec.y = 88.0f/124.0f; expectedvec.z = 106.0f/124.0f;
935     D3DXVec3TransformCoord(&gotvec,&u,&mat);
936     expect_vec3(expectedvec,gotvec);
937     /* Test the nul projected vector */
938     nulproj.x = 1.0f; nulproj.y = -1.0f, nulproj.z = -1.0f;
939     expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f;
940     D3DXVec3TransformCoord(&gotvec,&nulproj,&mat);
941     expect_vec3(expectedvec,gotvec);
942
943 /*_______________D3DXVec3TransformNormal______________________*/
944     expectedvec.x = 57.0f; expectedvec.y = 74.0f; expectedvec.z = 91.0f;
945     D3DXVec3TransformNormal(&gotvec,&u,&mat);
946     expect_vec3(expectedvec,gotvec);
947
948 /*_______________D3DXVec3Unproject_________________________*/
949     expectedvec.x = -2.913411f; expectedvec.y = 1.593215f; expectedvec.z = 0.380724f;
950     D3DXMatrixPerspectiveFovLH(&projection,D3DX_PI/4.0f,20.0f/17.0f,1.0f,1000.0f);
951     D3DXVec3Unproject(&gotvec,&u,&viewport,&projection,&view,&world);
952     expect_vec3(expectedvec,gotvec);
953 }
954
955 static void D3X8Vector4Test(void)
956 {
957     D3DXVECTOR4 expectedvec, gotvec, nul, u, v, w, x;
958     LPD3DXVECTOR4 funcpointer;
959     D3DXVECTOR4 expectedtrans, gottrans;
960     D3DXMATRIX mat;
961     FLOAT coeff1, coeff2, expected, got, scale;
962
963     nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f; nul.w = 0.0f;
964     u.x = 1.0f; u.y = 2.0f; u.z = 4.0f; u.w = 10.0;
965     v.x = -3.0f; v.y = 4.0f; v.z = -5.0f; v.w = 7.0;
966     w.x = 4.0f; w.y =6.0f; w.z = -2.0f; w.w = 1.0f;
967     x.x = 6.0f; x.y = -7.0f; x.z =8.0f; x.w = -9.0f;
968
969     U(mat).m[0][0] = 1.0f; U(mat).m[0][1] = 2.0f; U(mat).m[0][2] = 3.0f; U(mat).m[0][3] = 4.0f;
970     U(mat).m[1][0] = 5.0f; U(mat).m[1][1] = 6.0f; U(mat).m[1][2] = 7.0f; U(mat).m[1][3] = 8.0f;
971     U(mat).m[2][0] = 9.0f; U(mat).m[2][1] = 10.0f; U(mat).m[2][2] = 11.0f; U(mat).m[2][3] = 12.0f;
972     U(mat).m[3][0] = 13.0f; U(mat).m[3][1] = 14.0f; U(mat).m[3][2] = 15.0f; U(mat).m[3][3] = 16.0f;
973
974     coeff1 = 2.0f; coeff2 = 5.0;
975     scale = -6.5f;
976
977 /*_______________D3DXVec4Add__________________________*/
978     expectedvec.x = -2.0f; expectedvec.y = 6.0f; expectedvec.z = -1.0f; expectedvec.w = 17.0f;
979     D3DXVec4Add(&gotvec,&u,&v);
980     expect_vec4(expectedvec,gotvec);
981     /* Tests the case NULL */
982     funcpointer = D3DXVec4Add(&gotvec,NULL,&v);
983     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
984     funcpointer = D3DXVec4Add(NULL,NULL,NULL);
985     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
986
987 /*_______________D3DXVec4BaryCentric____________________*/
988     expectedvec.x = 8.0f; expectedvec.y = 26.0; expectedvec.z =  -44.0f; expectedvec.w = -41.0f;
989     D3DXVec4BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
990     expect_vec4(expectedvec,gotvec);
991
992 /*_______________D3DXVec4CatmullRom____________________*/
993     expectedvec.x = 2754.625f; expectedvec.y = 2367.5625f; expectedvec.z = 1060.1875f; expectedvec.w = 131.3125f;
994     D3DXVec4CatmullRom(&gotvec,&u,&v,&w,&x,scale);
995     expect_vec4(expectedvec,gotvec);
996
997 /*_______________D3DXVec4Cross_________________________*/
998     expectedvec.x = 390.0f; expectedvec.y = -393.0f; expectedvec.z = -316.0f; expectedvec.w = 166.0f;
999     D3DXVec4Cross(&gotvec,&u,&v,&w);
1000     expect_vec4(expectedvec,gotvec);
1001
1002 /*_______________D3DXVec4Dot__________________________*/
1003     expected = 55.0f;
1004     got = D3DXVec4Dot(&u,&v);
1005     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1006     /* Tests the case NULL */
1007     expected=0.0f;
1008     got = D3DXVec4Dot(NULL,&v);
1009     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1010     expected=0.0f;
1011     got = D3DXVec4Dot(NULL,NULL);
1012     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1013
1014 /*_______________D3DXVec4Hermite_________________________*/
1015     expectedvec.x = 1224.625f; expectedvec.y = 3461.625f; expectedvec.z = -4758.875f; expectedvec.w = -5781.5f;
1016     D3DXVec4Hermite(&gotvec,&u,&v,&w,&x,scale);
1017     expect_vec4(expectedvec,gotvec);
1018
1019 /*_______________D3DXVec4Length__________________________*/
1020    expected = 11.0f;
1021    got = D3DXVec4Length(&u);
1022    ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1023    /* Tests the case NULL */
1024     expected=0.0f;
1025     got = D3DXVec4Length(NULL);
1026     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1027
1028 /*_______________D3DXVec4LengthSq________________________*/
1029     expected = 121.0f;
1030     got = D3DXVec4LengthSq(&u);
1031     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1032     /* Tests the case NULL */
1033     expected=0.0f;
1034     got = D3DXVec4LengthSq(NULL);
1035     ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1036
1037 /*_______________D3DXVec4Lerp__________________________*/
1038     expectedvec.x = 27.0f; expectedvec.y = -11.0f; expectedvec.z = 62.5;  expectedvec.w = 29.5;
1039     D3DXVec4Lerp(&gotvec,&u,&v,scale);
1040     expect_vec4(expectedvec,gotvec);
1041     /* Tests the case NULL */
1042     funcpointer = D3DXVec4Lerp(&gotvec,NULL,&v,scale);
1043     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1044     funcpointer = D3DXVec4Lerp(NULL,NULL,NULL,scale);
1045     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1046
1047 /*_______________D3DXVec4Maximize__________________________*/
1048     expectedvec.x = 1.0f; expectedvec.y = 4.0f; expectedvec.z = 4.0f; expectedvec.w = 10.0;
1049     D3DXVec4Maximize(&gotvec,&u,&v);
1050     expect_vec4(expectedvec,gotvec);
1051     /* Tests the case NULL */
1052     funcpointer = D3DXVec4Maximize(&gotvec,NULL,&v);
1053     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1054     funcpointer = D3DXVec4Maximize(NULL,NULL,NULL);
1055     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1056
1057 /*_______________D3DXVec4Minimize__________________________*/
1058     expectedvec.x = -3.0f; expectedvec.y = 2.0f; expectedvec.z = -5.0f; expectedvec.w = 7.0;
1059     D3DXVec4Minimize(&gotvec,&u,&v);
1060     expect_vec4(expectedvec,gotvec);
1061     /* Tests the case NULL */
1062     funcpointer = D3DXVec4Minimize(&gotvec,NULL,&v);
1063     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1064     funcpointer = D3DXVec4Minimize(NULL,NULL,NULL);
1065     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1066
1067 /*_______________D3DXVec4Normalize_________________________*/
1068     expectedvec.x = 1.0f/11.0f; expectedvec.y = 2.0f/11.0f; expectedvec.z = 4.0f/11.0f; expectedvec.w = 10.0f/11.0f;
1069     D3DXVec4Normalize(&gotvec,&u);
1070     expect_vec4(expectedvec,gotvec);
1071     /* Test the nul vector */
1072     expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f; expectedvec.w = 0.0f;
1073     D3DXVec4Normalize(&gotvec,&nul);
1074     expect_vec4(expectedvec,gotvec);
1075
1076 /*_______________D3DXVec4Scale____________________________*/
1077     expectedvec.x = -6.5f; expectedvec.y = -13.0f; expectedvec.z = -26.0f; expectedvec.w = -65.0f;
1078     D3DXVec4Scale(&gotvec,&u,scale);
1079     expect_vec4(expectedvec,gotvec);
1080     /* Tests the case NULL */
1081     funcpointer = D3DXVec4Scale(&gotvec,NULL,scale);
1082     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1083     funcpointer = D3DXVec4Scale(NULL,NULL,scale);
1084     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1085
1086 /*_______________D3DXVec4Subtract__________________________*/
1087     expectedvec.x = 4.0f; expectedvec.y = -2.0f; expectedvec.z = 9.0f; expectedvec.w = 3.0f;
1088     D3DXVec4Subtract(&gotvec,&u,&v);
1089     expect_vec4(expectedvec,gotvec);
1090     /* Tests the case NULL */
1091     funcpointer = D3DXVec4Subtract(&gotvec,NULL,&v);
1092     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1093     funcpointer = D3DXVec4Subtract(NULL,NULL,NULL);
1094     ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1095
1096 /*_______________D3DXVec4Transform_______________________*/
1097     expectedtrans.x = 177.0f; expectedtrans.y = 194.0f; expectedtrans.z = 211.0f; expectedtrans.w = 228.0f;
1098     D3DXVec4Transform(&gottrans,&u,&mat);
1099     expect_vec4(expectedtrans,gottrans);
1100 }
1101
1102 START_TEST(math)
1103 {
1104     D3DXColorTest();
1105     D3DXMatrixTest();
1106     D3DXPlaneTest();
1107     D3X8QuaternionTest();
1108     D3X8Vector2Test();
1109     D3X8Vector3Test();
1110     D3X8Vector4Test();
1111 }