wintrust: Use helper function for setting confidence in SoftpubCheckCert.
[wine] / dlls / d3d9 / tests / d3d9ex.c
1 /*
2  * Copyright (C) 2008 Stefan Dösinger(for CodeWeavers)
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 /* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like
20  * how to obtain them. For testing rendering with extended functions use visual.c
21  */
22
23 #define COBJMACROS
24 #include <initguid.h>
25 #include <d3d9.h>
26 #include "wine/test.h"
27
28 static HMODULE d3d9_handle = 0;
29
30 static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion);
31 static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
32
33 static HWND create_window(void)
34 {
35     WNDCLASS wc = {0};
36     HWND ret;
37     wc.lpfnWndProc = DefWindowProc;
38     wc.lpszClassName = "d3d9_test_wc";
39     RegisterClass(&wc);
40
41     ret = CreateWindow("d3d9_test_wc", "d3d9_test",
42                         WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
43     return ret;
44 }
45
46 static unsigned long getref(IUnknown *obj) {
47     IUnknown_AddRef(obj);
48     return IUnknown_Release(obj);
49 }
50
51 static void test_qi_base_to_ex(void)
52 {
53     IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
54     IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef;
55     IDirect3DDevice9 *device;
56     IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
57     HRESULT hr;
58     HWND window = create_window();
59     D3DPRESENT_PARAMETERS present_parameters;
60
61     ok( d3d9 != NULL, "Failed to create D3D9 object\n" );
62     if (!d3d9) return;
63
64     hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex);
65     ok(hr == E_NOINTERFACE,
66        "IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %08x, expected E_NOINTERFACE\n",
67        hr);
68     ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex);
69     if(d3d9ex) IDirect3D9Ex_Release(d3d9ex);
70
71     memset(&present_parameters, 0, sizeof(present_parameters));
72     present_parameters.Windowed = TRUE;
73     present_parameters.hDeviceWindow = window;
74     present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
75     present_parameters.BackBufferWidth = 640;
76     present_parameters.BackBufferHeight = 480;
77     present_parameters.EnableAutoDepthStencil = FALSE;
78     present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
79     hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
80     if(FAILED(hr)) {
81         skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
82         goto out;
83     }
84
85     hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
86     ok(hr == E_NOINTERFACE,
87        "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected E_NOINTERFACE\n",
88        hr);
89     ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx);
90     if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
91
92     IDirect3DDevice9_Release(device);
93
94 out:
95     IDirect3D9_Release(d3d9);
96     DestroyWindow(window);
97 }
98
99 static void test_qi_ex_to_base(void)
100 {
101     IDirect3D9 *d3d9 = (void *) 0xdeadbeef;
102     IDirect3D9Ex *d3d9ex;
103     IDirect3DDevice9 *device;
104     IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
105     HRESULT hr;
106     HWND window = create_window();
107     D3DPRESENT_PARAMETERS present_parameters;
108     unsigned long ref;
109
110     hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
111     ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %08x\n", hr);
112     if(FAILED(hr)) {
113         skip("Direct3D9Ex is not available\n");
114         goto out;
115     }
116
117     hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9);
118     ok(hr == D3D_OK,
119        "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n",
120        hr);
121     ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef,
122        "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9);
123     ref = getref((IUnknown *) d3d9ex);
124     ok(ref == 2, "IDirect3D9Ex refcount is %ld, expected 2\n", ref);
125     ref = getref((IUnknown *) d3d9);
126     ok(ref == 2, "IDirect3D9 refcount is %ld, expected 2\n", ref);
127
128     memset(&present_parameters, 0, sizeof(present_parameters));
129     present_parameters.Windowed = TRUE;
130     present_parameters.hDeviceWindow = window;
131     present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
132     present_parameters.BackBufferWidth = 640;
133     present_parameters.BackBufferHeight = 480;
134     present_parameters.EnableAutoDepthStencil = FALSE;
135     present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
136
137     /* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */
138     hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
139     if(FAILED(hr)) {
140         skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
141         goto out;
142     }
143
144     hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
145     ok(hr == D3D_OK,
146        "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n",
147        hr);
148     ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
149        "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
150     ref = getref((IUnknown *) device);
151     ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref);
152     ref = getref((IUnknown *) deviceEx);
153     ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref);
154     if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
155     IDirect3DDevice9_Release(device);
156
157     /* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */
158     hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
159     if(FAILED(hr)) {
160         skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
161         goto out;
162     }
163
164     hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
165     ok(hr == D3D_OK,
166        "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n",
167        hr);
168     ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
169        "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
170     ref = getref((IUnknown *) device);
171     ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref);
172     ref = getref((IUnknown *) deviceEx);
173     ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref);
174     if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
175     IDirect3DDevice9_Release(device);
176
177     IDirect3D9_Release(d3d9);
178
179 out:
180     DestroyWindow(window);
181 }
182
183 START_TEST(d3d9ex)
184 {
185     d3d9_handle = LoadLibraryA("d3d9.dll");
186     if (!d3d9_handle)
187     {
188         skip("Could not load d3d9.dll\n");
189         return;
190     }
191     pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
192     ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
193     if(!pDirect3DCreate9) {
194         return;
195     }
196
197     pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex");
198     if (!pDirect3DCreate9Ex) {
199         skip("Failed to get address of Direct3DCreate9Ex\n");
200         return;
201     }
202
203     test_qi_base_to_ex();
204     test_qi_ex_to_base();
205 }