1 /* -*- tab-width: 8; c-basic-offset: 4 -*- */
6 * Copyright 1993 Martin Ayotte
7 * 1998-2002 Eric Pouech
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
36 #include "wine/debug.h"
38 WINE_DEFAULT_DEBUG_CHANNEL(winmm);
40 static HMMIO get_mmioFromFile(LPCWSTR lpszName)
46 ret = mmioOpenW((LPWSTR)lpszName, NULL,
47 MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
48 if (ret != 0) return ret;
49 if (SearchPathW(NULL, lpszName, NULL, sizeof(buf)/sizeof(buf[0]), buf, &dummy))
51 return mmioOpenW(buf, NULL,
52 MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
57 static HMMIO get_mmioFromProfile(UINT uFlags, LPCWSTR lpszName)
62 HKEY hRegSnd, hRegApp, hScheme, hSnd;
63 DWORD err, type, count;
65 static const WCHAR wszSounds[] = {'S','o','u','n','d','s',0};
66 static const WCHAR wszDefault[] = {'D','e','f','a','u','l','t',0};
67 static const WCHAR wszKey[] = {'A','p','p','E','v','e','n','t','s','\\',
68 'S','c','h','e','m','e','s','\\',
70 static const WCHAR wszDotDefault[] = {'.','D','e','f','a','u','l','t',0};
71 static const WCHAR wszDotCurrent[] = {'.','C','u','r','r','e','n','t',0};
72 static const WCHAR wszNull[] = {0};
74 TRACE("searching in SystemSound list for %s\n", debugstr_w(lpszName));
75 GetProfileStringW(wszSounds, lpszName, wszNull, str, sizeof(str)/sizeof(str[0]));
76 if (lstrlenW(str) == 0)
78 if (uFlags & SND_NODEFAULT) goto next;
79 GetProfileStringW(wszSounds, wszDefault, wszNull, str, sizeof(str)/sizeof(str[0]));
80 if (lstrlenW(str) == 0) goto next;
82 for (ptr = str; *ptr && *ptr != ','; ptr++);
84 hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
85 if (hmmio != 0) return hmmio;
87 /* we look up the registry under
88 * HKCU\AppEvents\Schemes\Apps\.Default
89 * HKCU\AppEvents\Schemes\Apps\<AppName>
91 if (RegOpenKeyW(HKEY_CURRENT_USER, wszKey, &hRegSnd) != 0) goto none;
92 if (uFlags & SND_APPLICATION)
97 len = GetModuleFileNameW(0, str, sizeof(str)/sizeof(str[0]));
98 if (len > 0 && len < sizeof(str)/sizeof(str[0]))
100 for (ptr = str + lstrlenW(str) - 1; ptr >= str; ptr--)
102 if (*ptr == '.') *ptr = 0;
105 err = RegOpenKeyW(hRegSnd, ptr+1, &hRegApp);
113 err = RegOpenKeyW(hRegSnd, wszDotDefault, &hRegApp);
115 RegCloseKey(hRegSnd);
116 if (err != 0) goto none;
117 err = RegOpenKeyW(hRegApp, lpszName, &hScheme);
118 RegCloseKey(hRegApp);
119 if (err != 0) goto none;
120 /* what's the difference between .Current and .Default ? */
121 err = RegOpenKeyW(hScheme, wszDotDefault, &hSnd);
124 err = RegOpenKeyW(hScheme, wszDotCurrent, &hSnd);
125 RegCloseKey(hScheme);
129 count = sizeof(str)/sizeof(str[0]);
130 err = RegQueryValueExW(hSnd, NULL, 0, &type, (LPBYTE)str, &count);
132 if (err != 0 || !*str) goto none;
133 hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE);
134 if (hmmio) return hmmio;
136 WARN("can't find SystemSound='%s' !\n", debugstr_w(lpszName));
140 struct playsound_data
146 static void CALLBACK PlaySound_Callback(HWAVEOUT hwo, UINT uMsg,
148 DWORD dwParam1, DWORD dwParam2)
150 struct playsound_data* s = (struct playsound_data*)dwInstance;
157 InterlockedIncrement(&s->dwEventCount);
158 TRACE("Returning waveHdr=%lx\n", dwParam1);
162 ERR("Unknown uMsg=%d\n", uMsg);
166 static void PlaySound_WaitDone(struct playsound_data* s)
169 ResetEvent(s->hEvent);
170 if (InterlockedDecrement(&s->dwEventCount) >= 0) break;
171 InterlockedIncrement(&s->dwEventCount);
173 WaitForSingleObject(s->hEvent, INFINITE);
177 static BOOL PlaySound_IsString(DWORD fdwSound, const void* psz)
179 /* SND_RESOURCE is 0x40004 while
180 * SND_MEMORY is 0x00004
182 switch (fdwSound & (SND_RESOURCE|SND_ALIAS|SND_FILENAME))
184 case SND_RESOURCE: return HIWORD(psz) != 0; /* by name or by ID ? */
185 case SND_MEMORY: return FALSE;
186 case SND_ALIAS: /* what about ALIAS_ID ??? */
189 default: FIXME("WTF\n"); return FALSE;
193 static void PlaySound_Free(WINE_PLAYSOUND* wps)
197 EnterCriticalSection(&WINMM_IData.cs);
198 for (p = &WINMM_IData.lpPlaySound; *p && *p != wps; p = &((*p)->lpNext));
199 if (*p) *p = (*p)->lpNext;
200 if (WINMM_IData.lpPlaySound == NULL) SetEvent(WINMM_IData.psLastEvent);
201 LeaveCriticalSection(&WINMM_IData.cs);
202 if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound);
203 if (wps->hThread) CloseHandle(wps->hThread);
204 HeapFree(GetProcessHeap(), 0, wps);
207 static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod,
208 DWORD fdwSound, BOOL bUnicode)
212 wps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wps));
213 if (!wps) return NULL;
216 wps->fdwSound = fdwSound;
217 if (PlaySound_IsString(fdwSound, pszSound))
221 if (fdwSound & SND_ASYNC)
223 wps->pszSound = HeapAlloc(GetProcessHeap(), 0,
224 (lstrlenW(pszSound)+1) * sizeof(WCHAR));
225 if (!wps->pszSound) goto oom_error;
226 lstrcpyW((LPWSTR)wps->pszSound, pszSound);
230 wps->pszSound = pszSound;
234 UNICODE_STRING usBuffer;
235 RtlCreateUnicodeStringFromAsciiz(&usBuffer, pszSound);
236 wps->pszSound = usBuffer.Buffer;
237 if (!wps->pszSound) goto oom_error;
242 wps->pszSound = pszSound;
250 static DWORD WINAPI proc_PlaySound(LPVOID arg)
252 WINE_PLAYSOUND* wps = (WINE_PLAYSOUND*)arg;
257 LPWAVEFORMATEX lpWaveFormat = NULL;
259 LPWAVEHDR waveHdr = NULL;
260 INT count, bufsize, left, index;
261 struct playsound_data s;
266 TRACE("SoundName='%s' !\n", debugstr_w(wps->pszSound));
268 /* if resource, grab it */
269 if ((wps->fdwSound & SND_RESOURCE) == SND_RESOURCE) {
270 static const WCHAR wszWave[] = {'W','A','V','E',0};
274 if ((hRes = FindResourceW(wps->hMod, wps->pszSound, wszWave)) == 0 ||
275 (hGlob = LoadResource(wps->hMod, hRes)) == 0)
277 if ((data = LockResource(hGlob)) == NULL) {
283 data = (void*)wps->pszSound;
285 /* construct an MMIO stream (either in memory, or from a file */
286 if (wps->fdwSound & SND_MEMORY)
287 { /* NOTE: SND_RESOURCE has the SND_MEMORY bit set */
290 memset(&mminfo, 0, sizeof(mminfo));
291 mminfo.fccIOProc = FOURCC_MEM;
292 mminfo.pchBuffer = (LPSTR)data;
293 mminfo.cchBuffer = -1; /* FIXME: when a resource, could grab real size */
294 TRACE("Memory sound %p\n", data);
295 hmmio = mmioOpenW(NULL, &mminfo, MMIO_READ);
297 else if (wps->fdwSound & SND_ALIAS)
299 hmmio = get_mmioFromProfile(wps->fdwSound, wps->pszSound);
301 else if (wps->fdwSound & SND_FILENAME)
303 hmmio = get_mmioFromFile(wps->pszSound);
307 if ((hmmio = get_mmioFromProfile(wps->fdwSound | SND_NODEFAULT, wps->pszSound)) == 0)
309 if ((hmmio = get_mmioFromFile(wps->pszSound)) == 0)
311 hmmio = get_mmioFromProfile(wps->fdwSound, wps->pszSound);
315 if (hmmio == 0) goto errCleanUp;
317 if (mmioDescend(hmmio, &ckMainRIFF, NULL, 0))
320 TRACE("ParentChunk ckid=%.4s fccType=%.4s cksize=%08lX \n",
321 (LPSTR)&ckMainRIFF.ckid, (LPSTR)&ckMainRIFF.fccType, ckMainRIFF.cksize);
323 if ((ckMainRIFF.ckid != FOURCC_RIFF) ||
324 (ckMainRIFF.fccType != mmioFOURCC('W', 'A', 'V', 'E')))
327 mmckInfo.ckid = mmioFOURCC('f', 'm', 't', ' ');
328 if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK))
331 TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX \n",
332 (LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize);
334 lpWaveFormat = HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize);
335 if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(WAVEFORMAT))
338 TRACE("wFormatTag=%04X !\n", lpWaveFormat->wFormatTag);
339 TRACE("nChannels=%d \n", lpWaveFormat->nChannels);
340 TRACE("nSamplesPerSec=%ld\n", lpWaveFormat->nSamplesPerSec);
341 TRACE("nAvgBytesPerSec=%ld\n", lpWaveFormat->nAvgBytesPerSec);
342 TRACE("nBlockAlign=%d \n", lpWaveFormat->nBlockAlign);
343 TRACE("wBitsPerSample=%u !\n", lpWaveFormat->wBitsPerSample);
345 /* move to end of 'fmt ' chunk */
346 mmioAscend(hmmio, &mmckInfo, 0);
348 mmckInfo.ckid = mmioFOURCC('d', 'a', 't', 'a');
349 if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK))
352 TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX\n",
353 (LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize);
355 s.hEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
357 if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD)PlaySound_Callback,
358 (DWORD)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
361 /* make it so that 3 buffers per second are needed */
362 bufsize = (((lpWaveFormat->nAvgBytesPerSec / 3) - 1) / lpWaveFormat->nBlockAlign + 1) *
363 lpWaveFormat->nBlockAlign;
364 waveHdr = HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR) + 2 * bufsize);
365 waveHdr[0].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR);
366 waveHdr[1].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR) + bufsize;
367 waveHdr[0].dwUser = waveHdr[1].dwUser = 0L;
368 waveHdr[0].dwLoops = waveHdr[1].dwLoops = 0L;
369 waveHdr[0].dwFlags = waveHdr[1].dwFlags = 0L;
370 waveHdr[0].dwBufferLength = waveHdr[1].dwBufferLength = bufsize;
371 if (waveOutPrepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR)) ||
372 waveOutPrepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR))) {
376 s.dwEventCount = 1L; /* for first buffer */
380 left = mmckInfo.cksize;
382 mmioSeek(hmmio, mmckInfo.dwDataOffset, SEEK_SET);
385 if (WaitForSingleObject(WINMM_IData.psStopEvent, 0) == WAIT_OBJECT_0)
390 count = mmioRead(hmmio, waveHdr[index].lpData, min(bufsize, left));
391 if (count < 1) break;
393 waveHdr[index].dwBufferLength = count;
394 waveHdr[index].dwFlags &= ~WHDR_DONE;
395 if (waveOutWrite(hWave, &waveHdr[index], sizeof(WAVEHDR)) == MMSYSERR_NOERROR) {
397 PlaySound_WaitDone(&s);
399 else FIXME("Couldn't play header\n");
402 } while (wps->bLoop);
404 PlaySound_WaitDone(&s); /* for last buffer */
407 waveOutUnprepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR));
408 waveOutUnprepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR));
411 TRACE("Done playing='%s' => %s!\n", debugstr_w(wps->pszSound), bRet ? "ok" : "ko");
412 CloseHandle(s.hEvent);
413 HeapFree(GetProcessHeap(), 0, waveHdr);
414 HeapFree(GetProcessHeap(), 0, lpWaveFormat);
415 if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100);
416 if (hmmio) mmioClose(hmmio, 0);
423 static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSound, BOOL bUnicode)
425 WINE_PLAYSOUND* wps = NULL;
427 TRACE("pszSound='%p' hmod=%p fdwSound=%08lX\n",
428 pszSound, hmod, fdwSound);
430 /* FIXME? I see no difference between SND_NOWAIT and SND_NOSTOP !
431 * there could be one if several sounds can be played at once...
433 if ((fdwSound & (SND_NOWAIT | SND_NOSTOP)) && WINMM_IData.lpPlaySound != NULL)
436 /* alloc internal structure, if we need to play something */
437 if (pszSound && !(fdwSound & SND_PURGE))
439 if (!(wps = PlaySound_Alloc(pszSound, hmod, fdwSound, bUnicode)))
443 EnterCriticalSection(&WINMM_IData.cs);
444 /* since several threads can enter PlaySound in parallel, we're not
445 * sure, at this point, that another thread didn't start a new playsound
447 while (WINMM_IData.lpPlaySound != NULL)
449 ResetEvent(WINMM_IData.psLastEvent);
450 /* FIXME: doc says we have to stop all instances of pszSound if it's non
451 * NULL... as of today, we stop all playing instances */
452 SetEvent(WINMM_IData.psStopEvent);
454 LeaveCriticalSection(&WINMM_IData.cs);
455 WaitForSingleObject(WINMM_IData.psLastEvent, INFINITE);
456 EnterCriticalSection(&WINMM_IData.cs);
458 ResetEvent(WINMM_IData.psStopEvent);
461 if (wps) wps->lpNext = WINMM_IData.lpPlaySound;
462 WINMM_IData.lpPlaySound = wps;
463 LeaveCriticalSection(&WINMM_IData.cs);
465 if (!pszSound || (fdwSound & SND_PURGE)) return TRUE;
467 if (fdwSound & SND_ASYNC)
471 wps->bLoop = (fdwSound & SND_LOOP) ? TRUE : FALSE;
472 if ((handle = CreateThread(NULL, 0, proc_PlaySound, wps, 0, &id)) != 0) {
473 wps->hThread = handle;
474 SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL);
478 else return proc_PlaySound(wps);
485 /**************************************************************************
486 * PlaySoundA [WINMM.@]
488 BOOL WINAPI PlaySoundA(LPCSTR pszSoundA, HMODULE hmod, DWORD fdwSound)
490 return MULTIMEDIA_PlaySound(pszSoundA, hmod, fdwSound, FALSE);
493 /**************************************************************************
494 * PlaySoundW [WINMM.@]
496 BOOL WINAPI PlaySoundW(LPCWSTR pszSoundW, HMODULE hmod, DWORD fdwSound)
498 return MULTIMEDIA_PlaySound(pszSoundW, hmod, fdwSound, TRUE);
501 /**************************************************************************
502 * sndPlaySoundA [WINMM.@]
504 BOOL WINAPI sndPlaySoundA(LPCSTR pszSoundA, UINT uFlags)
506 uFlags &= SND_ASYNC|SND_LOOP|SND_MEMORY|SND_NODEFAULT|SND_NOSTOP|SND_SYNC;
507 return MULTIMEDIA_PlaySound(pszSoundA, 0, uFlags, FALSE);
510 /**************************************************************************
511 * sndPlaySoundW [WINMM.@]
513 BOOL WINAPI sndPlaySoundW(LPCWSTR pszSound, UINT uFlags)
515 uFlags &= SND_ASYNC|SND_LOOP|SND_MEMORY|SND_NODEFAULT|SND_NOSTOP|SND_SYNC;
516 return MULTIMEDIA_PlaySound(pszSound, 0, uFlags, TRUE);
519 /**************************************************************************
520 * mmsystemGetVersion [WINMM.@]
522 UINT WINAPI mmsystemGetVersion(void)
524 TRACE("3.10 (Win95?)\n");