Removed W->A from DEFWND_ImmIsUIMessageW.
[wine] / dlls / d3d9 / indexbuffer.c
1 /*
2  * IDirect3DIndexBuffer9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
26
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
30
31     if (IsEqualGUID(riid, &IID_IUnknown)
32         || IsEqualGUID(riid, &IID_IDirect3DResource9)
33         || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
34         IDirect3DIndexBuffer9Impl_AddRef(iface);
35         *ppobj = This;
36         return D3D_OK;
37     }
38
39     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40     return E_NOINTERFACE;
41 }
42
43 ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
44     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
45     TRACE("(%p) : AddRef from %ld\n", This, This->ref);
46     return ++(This->ref);
47 }
48
49 ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
50     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
51     ULONG ref = --This->ref;
52     TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
53     if (ref == 0) {
54         HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
55         HeapFree(GetProcessHeap(), 0, This);
56     }
57     return ref;
58 }
59
60 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
61 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
62     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
63     return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
64 }
65
66 HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
67     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
68     FIXME("(%p) : stub\n", This);
69     return D3D_OK;
70 }
71
72 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
73     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
74     FIXME("(%p) : stub\n", This);
75     return D3D_OK;
76 }
77
78 HRESULT  WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
79     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
80     FIXME("(%p) : stub\n", This);
81     return D3D_OK;
82 }
83
84 DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
85     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
86     return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
87 }
88
89 DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
90     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
91     return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
92 }
93
94 void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
95     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
96     FIXME("(%p) : stub\n", This);
97     return ;
98 }
99
100 D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
101     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
102     return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
103 }
104
105 /* IDirect3DIndexBuffer9 Interface follow: */
106 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
107     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
108     FIXME("(%p) : stub\n", This);
109     return D3D_OK;
110 }
111
112 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
113     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
114     FIXME("(%p) : stub\n", This);
115     return D3D_OK;
116 }
117
118 HRESULT  WINAPI        IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
119     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
120     TRACE("(%p) : copying into %p\n", This, pDesc);
121     memcpy(pDesc, &This->myDesc, sizeof(D3DINDEXBUFFER_DESC));
122     return D3D_OK;
123 }
124
125
126 IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
127 {
128     IDirect3DIndexBuffer9Impl_QueryInterface,
129     IDirect3DIndexBuffer9Impl_AddRef,
130     IDirect3DIndexBuffer9Impl_Release,
131     IDirect3DIndexBuffer9Impl_GetDevice,
132     IDirect3DIndexBuffer9Impl_SetPrivateData,
133     IDirect3DIndexBuffer9Impl_GetPrivateData,
134     IDirect3DIndexBuffer9Impl_FreePrivateData,
135     IDirect3DIndexBuffer9Impl_SetPriority,
136     IDirect3DIndexBuffer9Impl_GetPriority,
137     IDirect3DIndexBuffer9Impl_PreLoad,
138     IDirect3DIndexBuffer9Impl_GetType,
139     IDirect3DIndexBuffer9Impl_Lock,
140     IDirect3DIndexBuffer9Impl_Unlock,
141     IDirect3DIndexBuffer9Impl_GetDesc
142 };
143
144
145 /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
146 HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface, 
147                                                       UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, 
148                                                       IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) {
149     IDirect3DIndexBuffer9Impl *object;
150
151     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
152
153     /*TRACE("(%p) : Len=%d, Use=%lx, Format=(%u,%s), Pool=%d\n", This, Length, Usage, Format, debug_d3dformat(Format), Pool);*/
154
155     /* Allocate the storage for the device */
156     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DIndexBuffer9Impl));
157     object->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
158     object->ref = 1;
159     object->Device = This;
160
161     object->ResourceType = D3DRTYPE_INDEXBUFFER;
162
163     object->allocatedMemory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, Length);
164     object->myDesc.Type   = D3DRTYPE_INDEXBUFFER;
165     object->myDesc.Usage  = Usage;
166     object->myDesc.Pool   = Pool;
167     object->myDesc.Format = Format;
168     object->myDesc.Size   = Length;
169
170     TRACE("(%p) : Iface@%p allocatedMem @ %p\n", This, object, object->allocatedMemory);
171
172     *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
173
174     return D3D_OK;
175 }