wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_callnz().
[wine] / dlls / hhctrl.ocx / hhctrl.ocx.spec
1 13 stdcall doWinMain(long ptr)
2 14 stdcall HtmlHelpA(ptr ptr long long)
3 15 stdcall HtmlHelpW(ptr ptr long long)
4 @ stdcall -private DllRegisterServer()
5 @ stdcall -private DllUnregisterServer()