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HEAD
Moved libuuid to the dlls directory, and moved the DirectX GUIDs into
[wine]
/
dlls
/
wined3d
/
Makefile.in
1
TOPSRCDIR = @top_srcdir@
2
TOPOBJDIR = ../..
3
SRCDIR = @srcdir@
4
VPATH = @srcdir@
5
MODULE = wined3d.dll
6
IMPORTS = user32 gdi32 kernel32
7
EXTRAINCL = @X_CFLAGS@
8
EXTRALIBS = $(LIBUUID) @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
9
10
C_SRCS = \
11
vertexshader.c \
12
wined3d_main.c
13
14
@MAKE_DLL_RULES@
15
16
### Dependencies: