Add Clear, Present and EndScene support and fix a bug in the drawing
[wine] / dlls / d3d9 / indexbuffer.c
1 /*
2  * IDirect3DIndexBuffer9 implementation
3  *
4  * Copyright 2002-2004 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
26
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
30
31     if (IsEqualGUID(riid, &IID_IUnknown)
32         || IsEqualGUID(riid, &IID_IDirect3DResource9)
33         || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
34         IDirect3DIndexBuffer9Impl_AddRef(iface);
35         *ppobj = This;
36         return D3D_OK;
37     }
38
39     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40     return E_NOINTERFACE;
41 }
42
43 ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
44     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
45     TRACE("(%p) : AddRef from %ld\n", This, This->ref);
46     return InterlockedIncrement(&This->ref);
47 }
48
49 ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
50     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
51     ULONG ref = InterlockedDecrement(&This->ref);
52     TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
53     if (ref == 0) {
54         IWineD3DIndexBuffer_Release(This->wineD3DIndexBuffer);
55         HeapFree(GetProcessHeap(), 0, This);
56     }
57     return ref;
58 }
59
60 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
61 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
62     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
63     return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
64 }
65
66 HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
67     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
68     return IWineD3DIndexBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
69 }
70
71 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
72     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
73     return IWineD3DIndexBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
74 }
75
76 HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
77     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
78     return IWineD3DIndexBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
79 }
80
81 DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
82     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
83     return IWineD3DIndexBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
84 }
85
86 DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
87     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
88     return IWineD3DIndexBuffer_GetPriority(This->wineD3DIndexBuffer);
89 }
90
91 void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
92     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
93     IWineD3DIndexBuffer_PreLoad(This->wineD3DIndexBuffer);
94     return ;
95 }
96
97 D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
98     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
99     return IWineD3DIndexBuffer_GetType(This->wineD3DIndexBuffer);
100 }
101
102 /* IDirect3DIndexBuffer9 Interface follow: */
103 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
104     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
105     return IWineD3DIndexBuffer_Lock(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
106 }
107
108 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
109     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
110     return IWineD3DIndexBuffer_Unlock(This->wineD3DIndexBuffer);
111 }
112
113 HRESULT  WINAPI        IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
114     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
115     return IWineD3DIndexBuffer_GetDesc(This->wineD3DIndexBuffer, pDesc);
116 }
117
118
119 IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
120 {
121     IDirect3DIndexBuffer9Impl_QueryInterface,
122     IDirect3DIndexBuffer9Impl_AddRef,
123     IDirect3DIndexBuffer9Impl_Release,
124     IDirect3DIndexBuffer9Impl_GetDevice,
125     IDirect3DIndexBuffer9Impl_SetPrivateData,
126     IDirect3DIndexBuffer9Impl_GetPrivateData,
127     IDirect3DIndexBuffer9Impl_FreePrivateData,
128     IDirect3DIndexBuffer9Impl_SetPriority,
129     IDirect3DIndexBuffer9Impl_GetPriority,
130     IDirect3DIndexBuffer9Impl_PreLoad,
131     IDirect3DIndexBuffer9Impl_GetType,
132     IDirect3DIndexBuffer9Impl_Lock,
133     IDirect3DIndexBuffer9Impl_Unlock,
134     IDirect3DIndexBuffer9Impl_GetDesc
135 };
136
137
138 /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
139 HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface, 
140                                                       UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, 
141                                                       IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) {
142     
143     IDirect3DIndexBuffer9Impl *object;
144     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
145     
146     /* Allocate the storage for the device */
147     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DIndexBuffer9Impl));
148     object->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
149     object->ref = 1;
150     IWineD3DDevice_CreateIndexBuffer(This->WineD3DDevice, Length, Usage, Format, Pool, &(object->wineD3DIndexBuffer), pSharedHandle, (IUnknown *)object);
151
152     *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
153     return D3D_OK;
154 }