d3dcompiler: Implement ID3D11ShaderReflectionType::GetDesc().
[wine] / dlls / msi / Makefile.in
1 MODULE    = msi.dll
2 IMPORTLIB = msi
3 IMPORTS   = uuid urlmon wininet comctl32 shell32 shlwapi cabinet oleaut32 ole32 version user32 gdi32 advapi32
4 DELAYIMPORTS = odbccp32
5
6 C_SRCS = \
7         action.c \
8         alter.c \
9         appsearch.c \
10         assembly.c \
11         automation.c \
12         classes.c \
13         create.c \
14         custom.c \
15         database.c \
16         delete.c \
17         dialog.c \
18         distinct.c \
19         drop.c \
20         events.c \
21         files.c \
22         font.c \
23         format.c \
24         handle.c \
25         helpers.c \
26         insert.c \
27         install.c \
28         join.c \
29         media.c \
30         msi.c \
31         msi_main.c \
32         msiquery.c \
33         package.c \
34         preview.c \
35         record.c \
36         registry.c \
37         script.c \
38         select.c \
39         source.c \
40         storages.c \
41         streams.c \
42         string.c \
43         suminfo.c \
44         table.c \
45         tokenize.c \
46         update.c \
47         upgrade.c \
48         where.c
49
50 IDL_H_SRCS = msiserver.idl
51 IDL_I_SRCS = msiserver.idl
52 IDL_R_SRCS = msiserver.idl
53 IDL_TLB_SRCS = msiserver.idl
54
55 BISON_SRCS = \
56         cond.y \
57         sql.y
58
59 RC_SRCS = msi.rc
60 PO_SRCS = msi.rc
61
62 @MAKE_DLL_RULES@