d3dcompiler: Implement ID3D11ShaderReflectionType::GetDesc().
[wine] / dlls / version / Makefile.in
1 MODULE    = version.dll
2 IMPORTLIB = version
3
4 C_SRCS = \
5         info.c \
6         install.c \
7         resource.c
8
9 RC_SRCS = version.rc
10
11 @MAKE_DLL_RULES@