wined3d: Use struct opengl_funcs for storing GL extension pointers.
[wine] / dlls / rsabase / Makefile.in
1 EXTRADEFS = -DCOM_NO_WINDOWS_H
2 MODULE    = rsabase.dll
3 IMPORTS   = rsaenh
4
5 RC_SRCS = version.rc
6
7 @MAKE_DLL_RULES@