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HEAD
wined3d: Use struct opengl_funcs for storing GL extension pointers.
[wine]
/
dlls
/
winegstreamer
/
Makefile.in
1
MODULE = winegstreamer.dll
2
IMPORTS = strmbase strmiids uuid winmm msacm32 msvfw32 ole32 oleaut32 user32 gdi32 advapi32
3
EXTRAINCL = @GSTREAMER_INCL@
4
EXTRALIBS = @GSTREAMER_LIBS@ @LIBPTHREAD@
5
6
C_SRCS = \
7
glibthread.c \
8
gstdemux.c \
9
gsttffilter.c \
10
main.c
11
12
RC_SRCS = \
13
rsrc.rc
14
15
@MAKE_DLL_RULES@