Export SYSDEPS_SwitchToThreadStack() functionality from libwine as
[wine] / include / d3d.h
1 /*
2  * Copyright (C) the Wine project
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17  */
18
19 #ifndef __WINE_D3D_H
20 #define __WINE_D3D_H
21
22 #include <ddraw.h>
23 #include <d3dtypes.h> /* must precede d3dcaps.h */
24 #include <d3dcaps.h>
25
26 /*****************************************************************************
27  * Predeclare the interfaces
28  */
29 DEFINE_GUID(IID_IDirect3D,              0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
30 DEFINE_GUID(IID_IDirect3D2,             0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
31 DEFINE_GUID(IID_IDirect3D3,             0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
32 DEFINE_GUID(IID_IDirect3D7,             0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
33
34 DEFINE_GUID(IID_IDirect3DRampDevice,    0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
35 DEFINE_GUID(IID_IDirect3DRGBDevice,     0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
36 DEFINE_GUID(IID_IDirect3DHALDevice,     0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
37 DEFINE_GUID(IID_IDirect3DMMXDevice,     0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
38 DEFINE_GUID(IID_IDirect3DRefDevice,     0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
39 DEFINE_GUID(IID_IDirect3DTnLHalDevice,  0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
40 DEFINE_GUID(IID_IDirect3DNullDevice,    0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
41
42 DEFINE_GUID(IID_IDirect3DDevice,        0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
43 DEFINE_GUID(IID_IDirect3DDevice2,       0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
44 DEFINE_GUID(IID_IDirect3DDevice3,       0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
45 DEFINE_GUID(IID_IDirect3DDevice7,       0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
46
47 DEFINE_GUID(IID_IDirect3DTexture,       0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
48 DEFINE_GUID(IID_IDirect3DTexture2,      0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
49
50 DEFINE_GUID(IID_IDirect3DLight,         0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
51
52 DEFINE_GUID(IID_IDirect3DMaterial,      0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
53 DEFINE_GUID(IID_IDirect3DMaterial2,     0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
54 DEFINE_GUID(IID_IDirect3DMaterial3,     0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
55
56 DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
57
58 DEFINE_GUID(IID_IDirect3DViewport,      0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
59 DEFINE_GUID(IID_IDirect3DViewport2,     0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
60 DEFINE_GUID(IID_IDirect3DViewport3,     0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
61
62 DEFINE_GUID(IID_IDirect3DVertexBuffer,  0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
63 DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
64
65
66 typedef struct IDirect3D              IDirect3D ,*LPDIRECT3D;
67 typedef struct IDirect3D2             IDirect3D2,*LPDIRECT3D2;
68 typedef struct IDirect3D3             IDirect3D3,*LPDIRECT3D3;
69 typedef struct IDirect3D7             IDirect3D7,*LPDIRECT3D7;
70
71 typedef struct IDirect3DLight         IDirect3DLight,*LPDIRECT3DLIGHT;
72
73 typedef struct IDirect3DDevice        IDirect3DDevice, *LPDIRECT3DDEVICE;
74 typedef struct IDirect3DDevice2       IDirect3DDevice2, *LPDIRECT3DDEVICE2;
75 typedef struct IDirect3DDevice3       IDirect3DDevice3, *LPDIRECT3DDEVICE3;
76 typedef struct IDirect3DDevice7       IDirect3DDevice7, *LPDIRECT3DDEVICE7;
77
78 typedef struct IDirect3DViewport      IDirect3DViewport, *LPDIRECT3DVIEWPORT;
79 typedef struct IDirect3DViewport2     IDirect3DViewport2, *LPDIRECT3DVIEWPORT2;
80 typedef struct IDirect3DViewport3     IDirect3DViewport3, *LPDIRECT3DVIEWPORT3;
81
82 typedef struct IDirect3DMaterial      IDirect3DMaterial, *LPDIRECT3DMATERIAL;
83 typedef struct IDirect3DMaterial2     IDirect3DMaterial2, *LPDIRECT3DMATERIAL2;
84 typedef struct IDirect3DMaterial3     IDirect3DMaterial3, *LPDIRECT3DMATERIAL3;
85
86 typedef struct IDirect3DTexture       IDirect3DTexture, *LPDIRECT3DTEXTURE;
87 typedef struct IDirect3DTexture2      IDirect3DTexture2,  *LPDIRECT3DTEXTURE2;
88
89 typedef struct IDirect3DExecuteBuffer IDirect3DExecuteBuffer, *LPDIRECT3DEXECUTEBUFFER;
90
91 typedef struct IDirect3DVertexBuffer  IDirect3DVertexBuffer, *LPDIRECT3DVERTEXBUFFER;
92 typedef struct IDirect3DVertexBuffer7 IDirect3DVertexBuffer7, *LPDIRECT3DVERTEXBUFFER7;
93
94 /* ********************************************************************
95    Error Codes
96    ******************************************************************** */
97 #define D3D_OK                          DD_OK
98 #define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
99 #define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
100 #define D3DERR_INVALID_DEVICE           MAKE_DDHRESULT(705)
101 #define D3DERR_INITFAILED               MAKE_DDHRESULT(706)
102 #define D3DERR_DEVICEAGGREGATED         MAKE_DDHRESULT(707)
103 #define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
104 #define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
105 #define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
106 #define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
107 #define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
108 #define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
109 #define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
110 #define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
111 #define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
112 #define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
113 #define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
114 #define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
115 #define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
116 #define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
117 #define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
118 #define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
119 #define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
120 #define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
121 #define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
122 #define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
123 #define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
124 #define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
125 #define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
126 #define D3DERR_INVALIDCURRENTVIEWPORT   MAKE_DDHRESULT(735)
127 #define D3DERR_INVALIDPRIMITIVETYPE     MAKE_DDHRESULT(736)
128 #define D3DERR_INVALIDVERTEXTYPE        MAKE_DDHRESULT(737)
129 #define D3DERR_TEXTURE_BADSIZE          MAKE_DDHRESULT(738)
130 #define D3DERR_INVALIDRAMPTEXTURE       MAKE_DDHRESULT(739)
131 #define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
132 #define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
133 #define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
134 #define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
135 #define D3DERR_INVALIDPALETTE           MAKE_DDHRESULT(744)
136 #define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
137 #define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY  MAKE_DDHRESULT(746)
138 #define D3DERR_SURFACENOTINVIDMEM       MAKE_DDHRESULT(747)
139 #define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
140 #define D3DERR_LIGHTHASVIEWPORT         MAKE_DDHRESULT(751)
141 #define D3DERR_LIGHTNOTINTHISVIEWPORT   MAKE_DDHRESULT(752)
142 #define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
143 #define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
144 #define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
145 #define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
146 #define D3DERR_INBEGIN                  MAKE_DDHRESULT(770)
147 #define D3DERR_NOTINBEGIN               MAKE_DDHRESULT(771)
148 #define D3DERR_NOVIEWPORTS              MAKE_DDHRESULT(772)
149 #define D3DERR_VIEWPORTDATANOTSET       MAKE_DDHRESULT(773)
150 #define D3DERR_VIEWPORTHASNODEVICE      MAKE_DDHRESULT(774)
151 #define D3DERR_NOCURRENTVIEWPORT        MAKE_DDHRESULT(775)
152 #define D3DERR_INVALIDVERTEXFORMAT      MAKE_DDHRESULT(2048)
153 #define D3DERR_VERTEXBUFFEROPTIMIZED    MAKE_DDHRESULT(2060)
154 #define D3DERR_VBUF_CREATE_FAILED       MAKE_DDHRESULT(2061)
155 #define D3DERR_VERTEXBUFFERLOCKED       MAKE_DDHRESULT(2062)
156 #define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
157 #define D3DERR_ZBUFFER_NOTPRESENT       MAKE_DDHRESULT(2070)
158 #define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
159
160 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_DDHRESULT(2072)
161 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_DDHRESULT(2073)
162 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_DDHRESULT(2074)
163 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_DDHRESULT(2075)
164 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_DDHRESULT(2076)
165 #define D3DERR_TOOMANYOPERATIONS                MAKE_DDHRESULT(2077)
166 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_DDHRESULT(2078)
167 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_DDHRESULT(2079)
168 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_DDHRESULT(2081)
169 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_DDHRESULT(2082)
170 #define D3DERR_TOOMANYPRIMITIVES                MAKE_DDHRESULT(2083)
171 #define D3DERR_INVALIDMATRIX                    MAKE_DDHRESULT(2084)
172 #define D3DERR_TOOMANYVERTICES                  MAKE_DDHRESULT(2085)
173 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_DDHRESULT(2086)
174
175 #define D3DERR_INVALIDSTATEBLOCK        MAKE_DDHRESULT(2100)
176 #define D3DERR_INBEGINSTATEBLOCK        MAKE_DDHRESULT(2101)
177 #define D3DERR_NOTINBEGINSTATEBLOCK     MAKE_DDHRESULT(2102)
178
179 /* ********************************************************************
180    Enums
181    ******************************************************************** */
182 #define D3DNEXT_NEXT 0x01l
183 #define D3DNEXT_HEAD 0x02l
184 #define D3DNEXT_TAIL 0x04l
185
186 #define D3DDP_WAIT               0x00000001l
187 #define D3DDP_OUTOFORDER         0x00000002l
188 #define D3DDP_DONOTCLIP          0x00000004l
189 #define D3DDP_DONOTUPDATEEXTENTS 0x00000008l
190 #define D3DDP_DONOTLIGHT         0x00000010l
191
192 /* ********************************************************************
193    Types and structures
194    ******************************************************************** */
195 typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
196
197
198 /*****************************************************************************
199  * IDirect3D interface
200  */
201 #define INTERFACE IDirect3D
202 #define IDirect3D_METHODS \
203     IUnknown_METHODS \
204     STDMETHOD(Initialize)(THIS_ REFIID riid) PURE; \
205     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE; \
206     STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; \
207     STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *lplpDirect3DMaterial, IUnknown *pUnkOuter) PURE; \
208     STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *lplpD3DViewport, IUnknown *pUnkOuter) PURE; \
209     STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lplpD3DDevice) PURE;
210 ICOM_DEFINE(IDirect3D,IUnknown)
211 #undef INTERFACE
212
213 #ifdef COBJMACROS
214         /*** IUnknown methods ***/
215 #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
216 #define IDirect3D_AddRef(p)             (p)->lpVtbl->AddRef(p)
217 #define IDirect3D_Release(p)            (p)->lpVtbl->Release(p)
218         /*** IDirect3D methods ***/
219 #define IDirect3D_Initialize(p,a)       (p)->lpVtbl->Initialize(p,a)
220 #define IDirect3D_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
221 #define IDirect3D_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
222 #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
223 #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
224 #define IDirect3D_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
225 #endif
226
227
228 /*****************************************************************************
229  * IDirect3D2 interface
230  */
231 #define INTERFACE IDirect3D2
232 #define IDirect3D2_METHODS \
233     IUnknown_METHODS \
234     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE; \
235     STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; \
236     STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2 *lplpDirect3DMaterial2, IUnknown *pUnkOuter) PURE; \
237     STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpD3DViewport2, IUnknown *pUnkOuter) PURE; \
238     STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE; \
239     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2) PURE;
240 ICOM_DEFINE(IDirect3D2,IUnknown)
241 #undef INTERFACE
242
243 #ifdef COBJMACROS
244 /*** IUnknown methods ***/
245 #define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
246 #define IDirect3D2_AddRef(p)             (p)->lpVtbl->AddRef(p)
247 #define IDirect3D2_Release(p)            (p)->lpVtbl->Release(p)
248 /*** IDirect3D2 methods ***/
249 #define IDirect3D2_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
250 #define IDirect3D2_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
251 #define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
252 #define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
253 #define IDirect3D2_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
254 #define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
255 #endif
256
257
258 /*****************************************************************************
259  * IDirect3D3 interface
260  */
261 #define INTERFACE IDirect3D3
262 #define IDirect3D3_METHODS \
263     IUnknown_METHODS \
264     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE; \
265     STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; \
266     STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3 *lplpDirect3DMaterial3, IUnknown *pUnkOuter) PURE; \
267     STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE; \
268     STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE; \
269     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3,LPUNKNOWN lpUnk) PURE; \
270     STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf,DWORD dwFlags,LPUNKNOWN lpUnk) PURE; \
271     STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE; \
272     STDMETHOD(EvictManagedTextures)(THIS) PURE;
273 ICOM_DEFINE(IDirect3D3,IUnknown)
274 #undef INTERFACE
275
276 #ifdef COBJMACROS
277 /*** IUnknown methods ***/
278 #define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
279 #define IDirect3D3_AddRef(p)             (p)->lpVtbl->AddRef(p)
280 #define IDirect3D3_Release(p)            (p)->lpVtbl->Release(p)
281 /*** IDirect3D3 methods ***/
282 #define IDirect3D3_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
283 #define IDirect3D3_CreateLight(p,a,b)            (p)->lpVtbl->CreateLight(p,a,b)
284 #define IDirect3D3_CreateMaterial(p,a,b)         (p)->lpVtbl->CreateMaterial(p,a,b)
285 #define IDirect3D3_CreateViewport(p,a,b)         (p)->lpVtbl->CreateViewport(p,a,b)
286 #define IDirect3D3_FindDevice(p,a,b)             (p)->lpVtbl->FindDevice(p,a,b)
287 #define IDirect3D3_CreateDevice(p,a,b,c,d)       (p)->lpVtbl->CreateDevice(p,a,b,c,d)
288 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
289 #define IDirect3D3_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
290 #define IDirect3D3_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
291 #endif
292
293 /*****************************************************************************
294  * IDirect3D7 interface
295  */
296 #define INTERFACE IDirect3D7
297 #define IDirect3D7_METHODS \
298     IUnknown_METHODS \
299     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg) PURE; \
300     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE7 lpDDS, LPDIRECT3DDEVICE7 *lplpD3DDevice) PURE; \
301     STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7 *lplpD3DVertBuf,DWORD dwFlags) PURE; \
302     STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE; \
303     STDMETHOD(EvictManagedTextures)(THIS) PURE;
304 ICOM_DEFINE(IDirect3D7,IUnknown)
305 #undef INTERFACE
306
307 #ifdef COBJMACROS
308 /*** IUnknown methods ***/
309 #define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
310 #define IDirect3D7_AddRef(p)             (p)->lpVtbl->AddRef(p)
311 #define IDirect3D7_Release(p)            (p)->lpVtbl->Release(p)
312 /*** IDirect3D3 methods ***/
313 #define IDirect3D7_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
314 #define IDirect3D7_CreateDevice(p,a,b,c)         (p)->lpVtbl->CreateDevice(p,a,b,c)
315 #define IDirect3D7_CreateVertexBuffer(p,a,b,c)   (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
316 #define IDirect3D7_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
317 #define IDirect3D7_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
318 #endif
319
320
321 /*****************************************************************************
322  * IDirect3DLight interface
323  */
324 #define INTERFACE IDirect3DLight
325 #define IDirect3DLight_METHODS \
326     IUnknown_METHODS \
327     STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; \
328     STDMETHOD(SetLight)(THIS_ LPD3DLIGHT lpLight) PURE; \
329     STDMETHOD(GetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
330 ICOM_DEFINE(IDirect3DLight,IUnknown)
331 #undef INTERFACE
332
333 #ifdef COBJMACROS
334 /*** IUnknown methods ***/
335 #define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
336 #define IDirect3DLight_AddRef(p)             (p)->lpVtbl->AddRef(p)
337 #define IDirect3DLight_Release(p)            (p)->lpVtbl->Release(p)
338 /*** IDirect3DLight methods ***/
339 #define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
340 #define IDirect3DLight_SetLight(p,a)   (p)->lpVtbl->SetLight(p,a)
341 #define IDirect3DLight_GetLight(p,a)   (p)->lpVtbl->GetLight(p,a)
342 #endif
343
344
345 /*****************************************************************************
346  * IDirect3DMaterial interface
347  */
348 #define INTERFACE IDirect3DMaterial
349 #define IDirect3DMaterial_METHODS \
350     IUnknown_METHODS \
351     STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; \
352     STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; \
353     STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; \
354     STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DMATERIALHANDLE lpHandle) PURE; \
355     STDMETHOD(Reserve)(THIS) PURE; \
356     STDMETHOD(Unreserve)(THIS) PURE;
357 ICOM_DEFINE(IDirect3DMaterial,IUnknown)
358 #undef INTERFACE
359
360 #ifdef COBJMACROS
361   /*** IUnknown methods ***/
362 #define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
363 #define IDirect3DMaterial_AddRef(p)             (p)->lpVtbl->AddRef(p)
364 #define IDirect3DMaterial_Release(p)            (p)->lpVtbl->Release(p)
365 /*** IDirect3DMaterial methods ***/
366 #define IDirect3DMaterial_Initialize(p,a)  (p)->lpVtbl->Initialize(p,a)
367 #define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
368 #define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
369 #define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
370 #define IDirect3DMaterial_Reserve(p)       (p)->lpVtbl->Reserve(p)
371 #define IDirect3DMaterial_Unreserve(p)     (p)->lpVtbl->Unreserve(p)
372 #endif
373
374
375 /*****************************************************************************
376  * IDirect3DMaterial2 interface
377  */
378 #define INTERFACE IDirect3DMaterial2
379 #define IDirect3DMaterial2_METHODS \
380     IUnknown_METHODS \
381     STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; \
382     STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; \
383     STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DMATERIALHANDLE lpHandle) PURE;
384 ICOM_DEFINE(IDirect3DMaterial2,IUnknown)
385 #undef INTERFACE
386
387 #ifdef COBJMACROS
388   /*** IUnknown methods ***/
389 #define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
390 #define IDirect3DMaterial2_AddRef(p)             (p)->lpVtbl->AddRef(p)
391 #define IDirect3DMaterial2_Release(p)            (p)->lpVtbl->Release(p)
392   /*** IDirect3DMaterial2 methods ***/
393 #define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
394 #define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
395 #define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
396 #endif
397
398
399 /*****************************************************************************
400  * IDirect3DMaterial3 interface
401  */
402 #define INTERFACE IDirect3DMaterial3
403 #define IDirect3DMaterial3_METHODS \
404     IUnknown_METHODS \
405     STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; \
406     STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE; \
407     STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3 lpDirect3DDevice3, LPD3DMATERIALHANDLE lpHandle) PURE;
408 ICOM_DEFINE(IDirect3DMaterial3,IUnknown)
409 #undef INTERFACE
410
411 #ifdef COBJMACROS
412   /*** IUnknown methods ***/
413 #define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
414 #define IDirect3DMaterial3_AddRef(p)             (p)->lpVtbl->AddRef(p)
415 #define IDirect3DMaterial3_Release(p)            (p)->lpVtbl->Release(p)
416   /*** IDirect3DMaterial3 methods ***/
417 #define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
418 #define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
419 #define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
420 #endif
421
422
423 /*****************************************************************************
424  * IDirect3DTexture interface
425  */
426 #define INTERFACE IDirect3DTexture
427 #define IDirect3DTexture_METHODS \
428     IUnknown_METHODS \
429     STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPDIRECTDRAWSURFACE lpDDSurface) PURE; \
430     STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DTEXTUREHANDLE  lpHandle) PURE; \
431     STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE; \
432     STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE; \
433     STDMETHOD(Unload)(THIS) PURE;
434 ICOM_DEFINE(IDirect3DTexture,IUnknown)
435 #undef INTERFACE
436
437 #ifdef COBJMACROS
438   /*** IUnknown methods ***/
439 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
440 #define IDirect3DTexture_AddRef(p)             (p)->lpVtbl->AddRef(p)
441 #define IDirect3DTexture_Release(p)            (p)->lpVtbl->Release(p)
442   /*** IDirect3DTexture methods ***/
443 #define IDirect3DTexture_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
444 #define IDirect3DTexture_GetHandle(p,a,b,c) (p)->lpVtbl->GetHandle(p,a,b,c)
445 #define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->lpVtbl->PaletteChanged(p,a,b,c)
446 #define IDirect3DTexture_Load(p,a,b,c) (p)->lpVtbl->Load(p,a,b,c)
447 #define IDirect3DTexture_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c)
448 #endif
449
450
451 /*****************************************************************************
452  * IDirect3DTexture2 interface
453  */
454 #define INTERFACE IDirect3DTexture2
455 #define IDirect3DTexture2_METHODS \
456     IUnknown_METHODS \
457     STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DTEXTUREHANDLE lpHandle) PURE; \
458     STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE; \
459     STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTexture2) PURE;
460 ICOM_DEFINE(IDirect3DTexture2,IUnknown)
461 #undef INTERFACE
462
463 #ifdef COBJMACROS
464   /*** IUnknown methods ***/
465 #define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
466 #define IDirect3DTexture2_AddRef(p)             (p)->lpVtbl->AddRef(p)
467 #define IDirect3DTexture2_Release(p)            (p)->lpVtbl->Release(p)
468   /*** IDirect3DTexture2 methods ***/
469 #define IDirect3DTexture2_GetHandle(p,a,b)      (p)->lpVtbl->GetHandle(p,a,b)
470 #define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
471 #define IDirect3DTexture2_Load(p,a)             (p)->lpVtbl->Load(p,a)
472 #endif
473
474
475 /*****************************************************************************
476  * IDirect3DViewport interface
477  */
478 #define INTERFACE IDirect3DViewport
479 #define IDirect3DViewport_METHODS \
480     IUnknown_METHODS \
481     STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE; \
482     STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; \
483     STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE; \
484     STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE; \
485     STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE; \
486     STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE; \
487     STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE; \
488     STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE; \
489     STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE; \
490     STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE; \
491     STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; \
492     STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE; \
493     STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
494 ICOM_DEFINE(IDirect3DViewport,IUnknown)
495 #undef INTERFACE
496
497 #ifdef COBJMACROS
498   /*** IUnknown methods ***/
499 #define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
500 #define IDirect3DViewport_AddRef(p)             (p)->lpVtbl->AddRef(p)
501 #define IDirect3DViewport_Release(p)            (p)->lpVtbl->Release(p)
502   /*** IDirect3DViewport methods ***/
503 #define IDirect3DViewport_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
504 #define IDirect3DViewport_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
505 #define IDirect3DViewport_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
506 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
507 #define IDirect3DViewport_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
508 #define IDirect3DViewport_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
509 #define IDirect3DViewport_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
510 #define IDirect3DViewport_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
511 #define IDirect3DViewport_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
512 #define IDirect3DViewport_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
513 #define IDirect3DViewport_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
514 #define IDirect3DViewport_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
515 #define IDirect3DViewport_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
516 #endif
517
518
519 /*****************************************************************************
520  * IDirect3DViewport2 interface
521  */
522 #define INTERFACE IDirect3DViewport2
523 #define IDirect3DViewport2_METHODS \
524     IDirect3DViewport_METHODS \
525     STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE; \
526     STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
527 ICOM_DEFINE(IDirect3DViewport2,IDirect3DViewport)
528 #undef INTERFACE
529
530 #ifdef COBJMACROS
531   /*** IUnknown methods ***/
532 #define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
533 #define IDirect3DViewport2_AddRef(p)             (p)->lpVtbl->AddRef(p)
534 #define IDirect3DViewport2_Release(p)            (p)->lpVtbl->Release(p)
535 /*** IDirect3Viewport methods ***/
536 #define IDirect3DViewport2_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
537 #define IDirect3DViewport2_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
538 #define IDirect3DViewport2_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
539 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
540 #define IDirect3DViewport2_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
541 #define IDirect3DViewport2_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
542 #define IDirect3DViewport2_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
543 #define IDirect3DViewport2_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
544 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
545 #define IDirect3DViewport2_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
546 #define IDirect3DViewport2_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
547 #define IDirect3DViewport2_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
548 #define IDirect3DViewport2_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
549   /*** IDirect3DViewport2 methods ***/
550 #define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
551 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
552 #endif
553
554 /*****************************************************************************
555  * IDirect3DViewport3 interface
556  */
557 #define INTERFACE IDirect3DViewport3
558 #define IDirect3DViewport3_METHODS \
559     IDirect3DViewport2_METHODS \
560     STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 lpDDS) PURE; \
561     STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 *lplpDDS,LPBOOL lpValid) PURE; \
562     STDMETHOD(Clear2)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,DWORD dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
563 ICOM_DEFINE(IDirect3DViewport3,IDirect3DViewport2)
564 #undef INTERFACE
565
566 #ifdef COBJMACROS
567   /*** IUnknown methods ***/
568 #define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
569 #define IDirect3DViewport3_AddRef(p)             (p)->lpVtbl->AddRef(p)
570 #define IDirect3DViewport3_Release(p)            (p)->lpVtbl->Release(p)
571 /*** IDirect3Viewport methods ***/
572 #define IDirect3DViewport3_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
573 #define IDirect3DViewport3_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
574 #define IDirect3DViewport3_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
575 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
576 #define IDirect3DViewport3_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
577 #define IDirect3DViewport3_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
578 #define IDirect3DViewport3_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
579 #define IDirect3DViewport3_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
580 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
581 #define IDirect3DViewport3_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
582 #define IDirect3DViewport3_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
583 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
584 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
585   /*** IDirect3DViewport2 methods ***/
586 #define IDirect3DViewport3_GetViewport3(p,a) (p)->lpVtbl->GetViewport2(p,a)
587 #define IDirect3DViewport3_SetViewport3(p,a) (p)->lpVtbl->SetViewport2(p,a)
588   /*** IDirect3DViewport3 methods ***/
589 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->lpVtbl->SetBackgroundDepth2(p,a)
590 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
591 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
592 #endif
593
594
595
596 /*****************************************************************************
597  * IDirect3DExecuteBuffer interface
598  */
599 #define INTERFACE IDirect3DExecuteBuffer
600 #define IDirect3DExecuteBuffer_METHODS \
601     IUnknown_METHODS \
602     STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC lpDesc) PURE; \
603     STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc) PURE; \
604     STDMETHOD(Unlock)(THIS) PURE; \
605     STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE; \
606     STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE; \
607     STDMETHOD(Validate)(THIS_ LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved) PURE; \
608     STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
609 ICOM_DEFINE(IDirect3DExecuteBuffer,IUnknown)
610 #undef INTERFACE
611
612 #ifdef COBJMACROS
613   /*** IUnknown methods ***/
614 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
615 #define IDirect3DExecuteBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
616 #define IDirect3DExecuteBuffer_Release(p)            (p)->lpVtbl->Release(p)
617   /*** IDirect3DExecuteBuffer methods ***/
618 #define IDirect3DExecuteBuffer_Initialize(p,a,b)   (p)->lpVtbl->Initialize(p,a,b)
619 #define IDirect3DExecuteBuffer_Lock(p,a)           (p)->lpVtbl->Lock(p,a)
620 #define IDirect3DExecuteBuffer_Unlock(p)           (p)->lpVtbl->Unlock(p)
621 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
622 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
623 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
624 #define IDirect3DExecuteBuffer_Optimize(p,a)       (p)->lpVtbl->Optimize(p,a)
625 #endif
626
627
628 /*****************************************************************************
629  * IDirect3DDevice interface
630  */
631 #define INTERFACE IDirect3DDevice
632 #define IDirect3DDevice_METHODS \
633     IUnknown_METHODS \
634     STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D, LPGUID lpGUID, LPD3DDEVICEDESC lpD3DDVDesc) PURE; \
635     STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE; \
636     STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE; \
637     STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc, LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter) PURE; \
638     STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE; \
639     STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags) PURE; \
640     STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE; \
641     STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE; \
642     STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport, LPDIRECT3DVIEWPORT *lplpDirect3DViewport, DWORD dwFlags) PURE; \
643     STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect) PURE; \
644     STDMETHOD(GetPickRecords)(THIS_ LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec) PURE; \
645     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE; \
646     STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE lpD3DMatHandle) PURE; \
647     STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE; \
648     STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE; \
649     STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE; \
650     STDMETHOD(BeginScene)(THIS) PURE; \
651     STDMETHOD(EndScene)(THIS) PURE; \
652     STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D *lplpDirect3D) PURE;
653 ICOM_DEFINE(IDirect3DDevice,IUnknown)
654 #undef INTERFACE
655
656 #ifdef COBJMACROS
657   /*** IUnknown methods ***/
658 #define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
659 #define IDirect3DDevice_AddRef(p)             (p)->lpVtbl->AddRef(p)
660 #define IDirect3DDevice_Release(p)            (p)->lpVtbl->Release(p)
661   /*** IDirect3DDevice methods ***/
662 #define IDirect3DDevice_Initialize(p,a,b,c)          (p)->lpVtbl->Initialize(p,a,b,c)
663 #define IDirect3DDevice_GetCaps(p,a,b)               (p)->lpVtbl->GetCaps(p,a,b)
664 #define IDirect3DDevice_SwapTextureHandles(p,a,b)    (p)->lpVtbl->SwapTextureHandles(p,a,b)
665 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
666 #define IDirect3DDevice_GetStats(p,a)                (p)->lpVtbl->GetStats(p,a)
667 #define IDirect3DDevice_Execute(p,a,b,c)             (p)->lpVtbl->Execute(p,a,b,c)
668 #define IDirect3DDevice_AddViewport(p,a)             (p)->lpVtbl->AddViewport(p,a)
669 #define IDirect3DDevice_DeleteViewport(p,a)          (p)->lpVtbl->DeleteViewport(p,a)
670 #define IDirect3DDevice_NextViewport(p,a,b,c)        (p)->lpVtbl->NextViewport(p,a,b,c)
671 #define IDirect3DDevice_Pick(p,a,b,c,d)              (p)->lpVtbl->Pick(p,a,b,c,d)
672 #define IDirect3DDevice_GetPickRecords(p,a,b)        (p)->lpVtbl->GetPickRecords(p,a,b)
673 #define IDirect3DDevice_EnumTextureFormats(p,a,b)    (p)->lpVtbl->EnumTextureFormats(p,a,b)
674 #define IDirect3DDevice_CreateMatrix(p,a)            (p)->lpVtbl->CreateMatrix(p,a)
675 #define IDirect3DDevice_SetMatrix(p,a,b)             (p)->lpVtbl->SetMatrix(p,a,b)
676 #define IDirect3DDevice_GetMatrix(p,a,b)             (p)->lpVtbl->GetMatrix(p,a,b)
677 #define IDirect3DDevice_DeleteMatrix(p,a)            (p)->lpVtbl->DeleteMatrix(p,a)
678 #define IDirect3DDevice_BeginScene(p)                (p)->lpVtbl->BeginScene(p)
679 #define IDirect3DDevice_EndScene(p)                  (p)->lpVtbl->EndScene(p)
680 #define IDirect3DDevice_GetDirect3D(p,a)             (p)->lpVtbl->GetDirect3D(p,a)
681 #endif
682
683
684 /*****************************************************************************
685  * IDirect3DDevice2 interface
686  */
687 #define INTERFACE IDirect3DDevice2
688 #define IDirect3DDevice2_METHODS \
689     IUnknown_METHODS \
690     STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE; \
691     STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2) PURE; \
692     STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE; \
693     STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; \
694     STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; \
695     STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2, LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2, DWORD dwFlags) PURE; \
696     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE; \
697     STDMETHOD(BeginScene)(THIS) PURE; \
698     STDMETHOD(EndScene)(THIS) PURE; \
699     STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE; \
700     /*** DrawPrimitive API ***/ \
701     STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE; \
702     STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2) PURE; \
703     STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE lpNewRenderTarget, DWORD dwFlags) PURE; \
704     STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *lplpRenderTarget) PURE; \
705     STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE; \
706     STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE; \
707     STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE; \
708     STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE; \
709     STDMETHOD(End)(THIS_ DWORD dwFlags) PURE; \
710     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE; \
711     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE; \
712     STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; \
713     STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; \
714     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
715     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
716     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
717     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE; \
718     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE; \
719     STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; \
720     STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
721 ICOM_DEFINE(IDirect3DDevice2,IUnknown)
722 #undef INTERFACE
723
724 #ifdef COBJMACROS
725   /*** IUnknown methods ***/
726 #define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
727 #define IDirect3DDevice2_AddRef(p)             (p)->lpVtbl->AddRef(p)
728 #define IDirect3DDevice2_Release(p)            (p)->lpVtbl->Release(p)
729   /*** IDirect3DDevice2 methods ***/
730 #define IDirect3DDevice2_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
731 #define IDirect3DDevice2_SwapTextureHandles(p,a,b)             (p)->lpVtbl->SwapTextureHandles(p,a,b)
732 #define IDirect3DDevice2_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
733 #define IDirect3DDevice2_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
734 #define IDirect3DDevice2_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
735 #define IDirect3DDevice2_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
736 #define IDirect3DDevice2_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
737 #define IDirect3DDevice2_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
738 #define IDirect3DDevice2_EndScene(p)                           (p)->lpVtbl->EndScene(p)
739 #define IDirect3DDevice2_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
740 #define IDirect3DDevice2_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
741 #define IDirect3DDevice2_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
742 #define IDirect3DDevice2_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
743 #define IDirect3DDevice2_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
744 #define IDirect3DDevice2_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
745 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
746 #define IDirect3DDevice2_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
747 #define IDirect3DDevice2_Index(p,a)                            (p)->lpVtbl->Index(p,a)
748 #define IDirect3DDevice2_End(p,a)                              (p)->lpVtbl->End(p,a)
749 #define IDirect3DDevice2_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
750 #define IDirect3DDevice2_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
751 #define IDirect3DDevice2_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
752 #define IDirect3DDevice2_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
753 #define IDirect3DDevice2_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
754 #define IDirect3DDevice2_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
755 #define IDirect3DDevice2_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
756 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
757 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
758 #define IDirect3DDevice2_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
759 #define IDirect3DDevice2_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
760 #endif
761
762 /*****************************************************************************
763  * IDirect3DDevice3 interface
764  */
765 #define INTERFACE IDirect3DDevice3
766 #define IDirect3DDevice3_METHODS \
767     IUnknown_METHODS \
768     STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE; \
769     STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE; \
770     STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; \
771     STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; \
772     STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3, DWORD dwFlags) PURE; \
773     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE; \
774     STDMETHOD(BeginScene)(THIS) PURE; \
775     STDMETHOD(EndScene)(THIS) PURE; \
776     STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3 *lplpDirect3D3) PURE; \
777     /*** DrawPrimitive API ***/ \
778     STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE; \
779     STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE; \
780     STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 lpNewRenderTarget, DWORD dwFlags) PURE; \
781     STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *lplpRenderTarget) PURE; \
782     STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE; \
783     STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE; \
784     STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE; \
785     STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE; \
786     STDMETHOD(End)(THIS_ DWORD dwFlags) PURE; \
787     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE; \
788     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE; \
789     STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; \
790     STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; \
791     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
792     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
793     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
794     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE; \
795     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE; \
796     STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; \
797     STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; \
798     STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE; \
799     STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE; \
800     STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE; \
801     STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE; \
802     STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE; \
803     STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 *lplpTexture2) PURE; \
804     STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 lpTexture2) PURE; \
805     STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE; \
806     STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE; \
807     STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
808 ICOM_DEFINE(IDirect3DDevice3,IUnknown)
809 #undef INTERFACE
810
811 #ifdef COBJMACROS
812   /*** IUnknown methods ***/
813 #define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
814 #define IDirect3DDevice3_AddRef(p)             (p)->lpVtbl->AddRef(p)
815 #define IDirect3DDevice3_Release(p)            (p)->lpVtbl->Release(p)
816   /*** IDirect3DDevice3 methods ***/
817 #define IDirect3DDevice3_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
818 #define IDirect3DDevice3_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
819 #define IDirect3DDevice3_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
820 #define IDirect3DDevice3_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
821 #define IDirect3DDevice3_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
822 #define IDirect3DDevice3_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
823 #define IDirect3DDevice3_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
824 #define IDirect3DDevice3_EndScene(p)                           (p)->lpVtbl->EndScene(p)
825 #define IDirect3DDevice3_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
826 #define IDirect3DDevice3_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
827 #define IDirect3DDevice3_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
828 #define IDirect3DDevice3_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
829 #define IDirect3DDevice3_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
830 #define IDirect3DDevice3_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
831 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
832 #define IDirect3DDevice3_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
833 #define IDirect3DDevice3_Index(p,a)                            (p)->lpVtbl->Index(p,a)
834 #define IDirect3DDevice3_End(p,a)                              (p)->lpVtbl->End(p,a)
835 #define IDirect3DDevice3_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
836 #define IDirect3DDevice3_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
837 #define IDirect3DDevice3_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
838 #define IDirect3DDevice3_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
839 #define IDirect3DDevice3_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
840 #define IDirect3DDevice3_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
841 #define IDirect3DDevice3_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
842 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
843 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
844 #define IDirect3DDevice3_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
845 #define IDirect3DDevice3_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
846 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
847 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
848 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
849 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
850 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
851 #define IDirect3DDevice3_GetTexture(p,a,b)                     (p)->lpVtbl->GetTexture(p,a,b)
852 #define IDirect3DDevice3_SetTexture(p,a,b)                     (p)->lpVtbl->SetTexture(p,a,b)
853 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         (p)->lpVtbl->GetTextureStageState(p,a,b,c)
854 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         (p)->lpVtbl->SetTextureStageState(p,a,b,c)
855 #define IDirect3DDevice3_ValidateDevice(p,a)                   (p)->lpVtbl->ValidateDevice(p,a)
856 #endif
857
858 /*****************************************************************************
859  * IDirect3DDevice7 interface
860  */
861 #define INTERFACE IDirect3DDevice7
862 #define IDirect3DDevice7_METHODS \
863     IUnknown_METHODS \
864     STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7 lpD3DHELDevDesc) PURE; \
865     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE; \
866     STDMETHOD(BeginScene)(THIS) PURE; \
867     STDMETHOD(EndScene)(THIS) PURE; \
868     STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7 *lplpDirect3D3) PURE; \
869     STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 lpNewRenderTarget,DWORD dwFlags) PURE; \
870     STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *lplpRenderTarget) PURE; \
871     STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE; \
872     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
873     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE; \
874     STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE; \
875     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType,LPD3DMATRIX lpD3DMatrix) PURE; \
876     STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE; \
877     STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE; \
878     STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE; \
879     STDMETHOD(SetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE; \
880     STDMETHOD(GetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE; \
881     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE; \
882     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE; \
883     STDMETHOD(BeginStateBlock)(THIS) PURE; \
884     STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE; \
885     STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7 lpddsTexture) PURE; \
886     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE; \
887     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE; \
888     STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; \
889     STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE; \
890     STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE; \
891     STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE; \
892     STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE; \
893     STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE; \
894     STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE; \
895     STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 *lpTexture) PURE; \
896     STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 lpTexture) PURE; \
897     STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE; \
898     STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE; \
899     STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE; \
900     STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE; \
901     STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE; \
902     STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE; \
903     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE; \
904     STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7 lpDestTex,LPPOINT lpDestPoint,LPDIRECTDRAWSURFACE7 lpSrcTex,LPRECT lprcSrcRect,DWORD dwFlags) PURE; \
905     STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE; \
906     STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE; \
907     STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE; \
908     STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE; \
909     STDMETHOD(GetInfo)(THIS_ DWORD dwDevInfoID,LPVOID pDevInfoStruct,DWORD dwSize) PURE;
910 ICOM_DEFINE(IDirect3DDevice7,IUnknown)
911 #undef INTERFACE
912
913 #ifdef COBJMACROS
914 #define IDirect3DDevice7_QueryInterface(p,a,b)                        (p)->lpVtbl->QueryInterface(p,a,b)
915 #define IDirect3DDevice7_AddRef(p)                                    (p)->lpVtbl->AddRef(p)
916 #define IDirect3DDevice7_Release(p)                                   (p)->lpVtbl->Release(p)
917 #define IDirect3DDevice7_GetCaps(p,a)                                 (p)->lpVtbl->GetCaps(p,a)
918 #define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    (p)->lpVtbl->EnumTextureFormats(p,a,b)
919 #define IDirect3DDevice7_BeginScene(p)                                (p)->lpVtbl->BeginScene(p)
920 #define IDirect3DDevice7_EndScene(p)                                  (p)->lpVtbl->EndScene(p)
921 #define IDirect3DDevice7_GetDirect3D(p,a)                             (p)->lpVtbl->GetDirect3D(p,a)
922 #define IDirect3DDevice7_SetRenderTarget(p,a,b)                       (p)->lpVtbl->SetRenderTarget(p,a,b)
923 #define IDirect3DDevice7_GetRenderTarget(p,a)                         (p)->lpVtbl->GetRenderTarget(p,a)
924 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
925 #define IDirect3DDevice7_SetTransform(p,a,b)                          (p)->lpVtbl->SetTransform(p,a,b)
926 #define IDirect3DDevice7_GetTransform(p,a,b)                          (p)->lpVtbl->GetTransform(p,a,b)
927 #define IDirect3DDevice7_SetViewport(p,a)                             (p)->lpVtbl->SetViewport(p,a)
928 #define IDirect3DDevice7_MultiplyTransform(p,a,b)                     (p)->lpVtbl->MultiplyTransform(p,a,b)
929 #define IDirect3DDevice7_GetViewport(p,a)                             (p)->lpVtbl->GetViewport(p,a)
930 #define IDirect3DDevice7_SetMaterial(p,a)                             (p)->lpVtbl->SetMaterial(p,a)
931 #define IDirect3DDevice7_GetMaterial(p,a)                             (p)->lpVtbl->GetMaterial(p,a)
932 #define IDirect3DDevice7_SetLight(p,a,b)                              (p)->lpVtbl->SetLight(p,a,b)
933 #define IDirect3DDevice7_GetLight(p,a,b)                              (p)->lpVtbl->GetLight(p,a,b)
934 #define IDirect3DDevice7_SetRenderState(p,a,b)                        (p)->lpVtbl->SetRenderState(p,a,b)
935 #define IDirect3DDevice7_GetRenderState(p,a,b)                        (p)->lpVtbl->GetRenderState(p,a,b)
936 #define IDirect3DDevice7_BeginStateBlock(p)                           (p)->lpVtbl->BeginStateBlock(p)
937 #define IDirect3DDevice7_EndStateBlock(p,a)                           (p)->lpVtbl->EndStateBlock(p,a)
938 #define IDirect3DDevice7_PreLoad(p,a)                                 (p)->lpVtbl->PreLoad(p,a)
939 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
940 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
941 #define IDirect3DDevice7_SetClipStatus(p,a)                           (p)->lpVtbl->SetClipStatus(p,a)
942 #define IDirect3DDevice7_GetClipStatus(p,a)                           (p)->lpVtbl->GetClipStatus(p,a)
943 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
944 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
945 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
946 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
947 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
948 #define IDirect3DDevice7_GetTexture(p,a,b)                            (p)->lpVtbl->GetTexture(p,a,b)
949 #define IDirect3DDevice7_SetTexture(p,a,b)                            (p)->lpVtbl->SetTexture(p,a,b)
950 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                (p)->lpVtbl->GetTextureStageState(p,a,b,c)
951 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                (p)->lpVtbl->SetTextureStageState(p,a,b,c)
952 #define IDirect3DDevice7_ValidateDevice(p,a)                          (p)->lpVtbl->ValidateDevice(p,a)
953 #define IDirect3DDevice7_ApplyStateBlock(p,a)                         (p)->lpVtbl->ApplyStateBlock(p,a)
954 #define IDirect3DDevice7_CaptureStateBlock(p,a)                       (p)->lpVtbl->CaptureStateBlock(p,a)
955 #define IDirect3DDevice7_DeleteStateBlock(p,a)                        (p)->lpVtbl->DeleteStateBlock(p,a)
956 #define IDirect3DDevice7_CreateStateBlock(p,a,b)                      (p)->lpVtbl->CreateStateBlock(p,a,b)
957 #define IDirect3DDevice7_Load(p,a,b,c,d,e)                            (p)->lpVtbl->Load(p,a,b,c,d,e)
958 #define IDirect3DDevice7_LightEnable(p,a,b)                           (p)->lpVtbl->LightEnable(p,a,b)
959 #define IDirect3DDevice7_GetLightEnable(p,a,b)                        (p)->lpVtbl->GetLightEnable(p,a,b)
960 #define IDirect3DDevice7_SetClipPlane(p,a,b)                          (p)->lpVtbl->SetClipPlane(p,a,b)
961 #define IDirect3DDevice7_GetClipPlane(p,a,b)                          (p)->lpVtbl->GetClipPlane(p,a,b)
962 #define IDirect3DDevice7_GetInfo(p,a,b,c)                             (p)->lpVtbl->GetInfo(p,a,b,c)
963 #endif
964
965
966
967 /*****************************************************************************
968  * IDirect3DVertexBuffer interface
969  */
970 #define INTERFACE IDirect3DVertexBuffer
971 #define IDirect3DVertexBuffer_METHODS \
972     IUnknown_METHODS \
973     STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE; \
974     STDMETHOD(Unlock)(THIS) PURE; \
975     STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE; \
976     STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE; \
977     STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3  lpD3DDevice,DWORD dwFlags) PURE;
978 ICOM_DEFINE(IDirect3DVertexBuffer,IUnknown)
979 #undef INTERFACE
980
981 #ifdef COBJMACROS
982   /*** IUnknown methods ***/
983 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
984 #define IDirect3DVertexBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
985 #define IDirect3DVertexBuffer_Release(p)            (p)->lpVtbl->Release(p)
986   /*** IDirect3DVertexBuffer methods ***/
987 #define IDirect3DVertexBuffer_Lock(p,a,b,c)                    (p)->lpVtbl->Lock(p,a,b,c)
988 #define IDirect3DVertexBuffer_Unlock(p)                        (p)->lpVtbl->Unlock(p)
989 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
990 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         (p)->lpVtbl->GetVertexBufferDesc(p,a)
991 #define IDirect3DVertexBuffer_Optimize(p,a,b)                  (p)->lpVtbl->Optimize(p,a,b)
992 #endif
993
994 /*****************************************************************************
995  * IDirect3DVertexBuffer7 interface
996  */
997 #define INTERFACE IDirect3DVertexBuffer7
998 #define IDirect3DVertexBuffer7_METHODS \
999     IUnknown_METHODS \
1000     STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE; \
1001     STDMETHOD(Unlock)(THIS) PURE; \
1002     STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER7 lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE; \
1003     STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE; \
1004     STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7  lpD3DDevice,DWORD dwFlags) PURE; \
1005     STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPD3DDRAWPRIMITIVESTRIDEDDATA lpStrideData,DWORD dwVertexTypeDesc,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
1006 ICOM_DEFINE(IDirect3DVertexBuffer7,IUnknown)
1007 #undef INTERFACE
1008
1009 #ifdef COBJMACROS
1010 /*** IUnknown methods ***/
1011 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   (p)->lpVtbl->QueryInterface(p,a,b)
1012 #define IDirect3DVertexBuffer7_AddRef(p)                               (p)->lpVtbl->AddRef(p)
1013 #define IDirect3DVertexBuffer7_Release(p)                              (p)->lpVtbl->Release(p)
1014 /*** IDirect3DVertexBuffer7 methods ***/
1015 #define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           (p)->lpVtbl->Lock(p,a,b,c)
1016 #define IDirect3DVertexBuffer7_Unlock(p)                               (p)->lpVtbl->Unlock(p)
1017 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1018 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                (p)->lpVtbl->GetVertexBufferDesc(p,a)
1019 #define IDirect3DVertexBuffer7_Optimize(p,a,b)                         (p)->lpVtbl->Optimize(p,a,b)
1020 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
1021 #endif
1022
1023 #endif /* __WINE_D3D_H */