4 * Copyright 1998 by Marcel Baur <mbaur@g26.ethz.ch>
6 * This file is based on rolex.c by Jim Peterson.
8 * I just managed to move the relevant parts into the Clock application
9 * and made it look like the original Windows one. You can find the original
10 * rolex.c in the wine /libtest directory.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
35 #define Black RGB(0,0,0)
36 #define Gray RGB(128,128,128)
37 #define LtGray RGB(192,192,192)
38 #define White RGB(255,255,255)
40 static const COLORREF FaceColor = LtGray;
41 static const COLORREF HandColor = White;
42 static const COLORREF TickColor = White;
43 static const COLORREF ShadowColor = Black;
44 static const COLORREF BackgroundColor = LtGray;
46 static const int SHADOW_DEPTH = 2;
54 HandData HourHand, MinuteHand, SecondHand;
56 static void DrawTicks(HDC dc, const POINT* centre, int radius)
60 /* Minute divisions */
64 centre->x + sin(t*M_PI/30)*0.9*radius,
65 centre->y - cos(t*M_PI/30)*0.9*radius,
68 centre->x + sin(t*M_PI/30)*0.89*radius,
69 centre->y - cos(t*M_PI/30)*0.89*radius);
76 centre->x + sin(t*M_PI/6)*0.9*radius,
77 centre->y - cos(t*M_PI/6)*0.9*radius,
80 centre->x + sin(t*M_PI/6)*0.8*radius,
81 centre->y - cos(t*M_PI/6)*0.8*radius);
85 static void DrawFace(HDC dc, const POINT* centre, int radius, int border)
88 SelectObject(dc, CreatePen(PS_SOLID, 2, ShadowColor));
89 OffsetWindowOrgEx(dc, -SHADOW_DEPTH, -SHADOW_DEPTH, NULL);
90 DrawTicks(dc, centre, radius);
91 DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 2, TickColor)));
92 OffsetWindowOrgEx(dc, SHADOW_DEPTH, SHADOW_DEPTH, NULL);
93 DrawTicks(dc, centre, radius);
96 SelectObject(dc, GetStockObject(NULL_BRUSH));
97 DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 5, ShadowColor)));
98 Ellipse(dc, centre->x - radius, centre->y - radius, centre->x + radius, centre->y + radius);
100 DeleteObject(SelectObject(dc, GetStockObject(NULL_PEN)));
103 static void DrawHand(HDC dc,HandData* hand)
105 MoveToEx(dc, hand->Start.x, hand->Start.y, NULL);
106 LineTo(dc, hand->End.x, hand->End.y);
109 static void DrawHands(HDC dc, BOOL bSeconds)
113 SelectObject(dc, CreatePen(PS_SOLID, 1, ShadowColor));
114 OffsetWindowOrgEx(dc, -SHADOW_DEPTH, -SHADOW_DEPTH, NULL);
115 DrawHand(dc, &SecondHand);
116 DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 1, HandColor)));
117 OffsetWindowOrgEx(dc, SHADOW_DEPTH, SHADOW_DEPTH, NULL);
119 SelectObject(dc, CreatePen(PS_SOLID, 1, HandColor));
121 DrawHand(dc, &SecondHand);
122 DeleteObject(SelectObject(dc, GetStockObject(NULL_PEN)));
125 SelectObject(dc, CreatePen(PS_SOLID, 4, ShadowColor));
127 OffsetWindowOrgEx(dc, -SHADOW_DEPTH, -SHADOW_DEPTH, NULL);
128 DrawHand(dc, &MinuteHand);
129 DrawHand(dc, &HourHand);
131 DeleteObject(SelectObject(dc, CreatePen(PS_SOLID, 4, HandColor)));
132 OffsetWindowOrgEx(dc, SHADOW_DEPTH, SHADOW_DEPTH, NULL);
133 DrawHand(dc, &MinuteHand);
134 DrawHand(dc, &HourHand);
136 DeleteObject(SelectObject(dc, GetStockObject(NULL_PEN)));
139 static void PositionHand(const POINT* centre, double length, double angle, HandData* hand)
141 hand->Start = *centre;
142 hand->End.x = centre->x + sin(angle)*length;
143 hand->End.y = centre->y - cos(angle)*length;
146 static void PositionHands(const POINT* centre, int radius, BOOL bSeconds)
149 double hour, minute, second;
151 /* 0 <= hour,minute,second < 2pi */
152 /* Adding the millisecond count makes the second hand move more smoothly */
156 second = st.wSecond + st.wMilliseconds/1000.0;
157 minute = st.wMinute + second/60.0;
158 hour = st.wHour % 12 + minute/60.0;
160 PositionHand(centre, radius * 0.5, hour/12 * 2*M_PI, &HourHand);
161 PositionHand(centre, radius * 0.65, minute/60 * 2*M_PI, &MinuteHand);
163 PositionHand(centre, radius * 0.79, second/60 * 2*M_PI, &SecondHand);
166 void AnalogClock(HDC dc, int x, int y, BOOL bSeconds, BOOL border)
171 radius = min(x, y)/2 - SHADOW_DEPTH;
178 DrawFace(dc, ¢re, radius, border);
180 PositionHands(¢re, radius, bSeconds);
181 DrawHands(dc, bSeconds);
185 HFONT SizeFont(HDC dc, int x, int y, BOOL bSeconds, const LOGFONT* font)
189 double xscale, yscale;
190 HFONT oldFont, newFont;
194 chars = GetTimeFormat(LOCALE_USER_DEFAULT, bSeconds ? 0 : TIME_NOSECONDS, NULL,
195 NULL, szTime, sizeof (szTime));
204 x -= 2 * SHADOW_DEPTH;
205 y -= 2 * SHADOW_DEPTH;
207 oldFont = SelectObject(dc, CreateFontIndirect(&lf));
208 GetTextExtentPoint(dc, szTime, chars, &extent);
209 DeleteObject(SelectObject(dc, oldFont));
211 xscale = (double)x/extent.cx;
212 yscale = (double)y/extent.cy;
213 lf.lfHeight *= min(xscale, yscale);
214 newFont = CreateFontIndirect(&lf);
219 void DigitalClock(HDC dc, int x, int y, BOOL bSeconds, HFONT font)
226 chars = GetTimeFormat(LOCALE_USER_DEFAULT, bSeconds ? 0 : TIME_NOSECONDS, NULL,
227 NULL, szTime, sizeof (szTime));
232 oldFont = SelectObject(dc, font);
233 GetTextExtentPoint(dc, szTime, chars, &extent);
235 SetBkColor(dc, BackgroundColor);
236 SetTextColor(dc, ShadowColor);
237 TextOut(dc, (x - extent.cx)/2 + SHADOW_DEPTH, (y - extent.cy)/2 + SHADOW_DEPTH,
239 SetBkMode(dc, TRANSPARENT);
241 SetTextColor(dc, HandColor);
242 TextOut(dc, (x - extent.cx)/2, (y - extent.cy)/2, szTime, chars);
244 SelectObject(dc, oldFont);