hlink: Implement HLINKGETREF flags handling.
[wine] / dlls / ddraw / ddraw_private.h
1 /*
2  * Copyright 2006 Stefan Dösinger
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
21
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
23
24 #include <stdarg.h>
25 #include <stdio.h>
26
27 #include "windef.h"
28 #include "winbase.h"
29 #include "wtypes.h"
30 #include "wingdi.h"
31 #include "winuser.h"
32 #include "ddraw.h"
33 #include "ddrawi.h"
34 #include "d3d.h"
35
36 #include "wine/list.h"
37 #ifdef DDRAW_INIT_GUID
38 #include "initguid.h"
39 #endif
40 #include "wine/wined3d.h"
41
42 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43
44 /*****************************************************************************
45  * IParent - a helper interface
46  *****************************************************************************/
47 DEFINE_GUID(IID_IParent, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
48 typedef struct IParent *LPPARENT, *PPARENT;
49
50 #define INTERFACE IParent
51 DECLARE_INTERFACE_(IParent,IUnknown)
52 {
53     /*** IUnknown methods ***/
54     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
55     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
56     STDMETHOD_(ULONG,Release)(THIS) PURE;
57 };
58 #undef INTERFACE
59
60 #if !defined(__cplusplus) || defined(CINTERFACE)
61 /*** IUnknown methods ***/
62 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
63 #define IParent_AddRef(p)             (p)->lpVtbl->AddRef(p)
64 #define IParent_Release(p)            (p)->lpVtbl->Release(p)
65 #endif
66
67
68 /* Typdef the interfaces */
69 typedef struct IDirectDrawImpl            IDirectDrawImpl;
70 typedef struct IDirectDrawSurfaceImpl     IDirectDrawSurfaceImpl;
71 typedef struct IDirectDrawClipperImpl     IDirectDrawClipperImpl;
72 typedef struct IDirectDrawPaletteImpl     IDirectDrawPaletteImpl;
73 typedef struct IDirect3DDeviceImpl        IDirect3DDeviceImpl;
74 typedef struct IDirect3DLightImpl         IDirect3DLightImpl;
75 typedef struct IDirect3DViewportImpl      IDirect3DViewportImpl;
76 typedef struct IDirect3DMaterialImpl      IDirect3DMaterialImpl;
77 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
78 typedef struct IDirect3DVertexBufferImpl  IDirect3DVertexBufferImpl;
79 typedef struct IParentImpl                IParentImpl;
80
81 /* Callbacks for implicit object destruction */
82 extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain) DECLSPEC_HIDDEN;
83
84 /* Global critical section */
85 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN;
86
87 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
88
89 /*****************************************************************************
90  * IDirectDraw implementation structure
91  *****************************************************************************/
92 struct FvfToDecl
93 {
94     DWORD fvf;
95     IWineD3DVertexDeclaration *decl;
96 };
97
98 struct IDirectDrawImpl
99 {
100     /* IUnknown fields */
101     const IDirectDraw7Vtbl *lpVtbl;
102     const IDirectDraw4Vtbl *IDirectDraw4_vtbl;
103     const IDirectDraw3Vtbl *IDirectDraw3_vtbl;
104     const IDirectDraw2Vtbl *IDirectDraw2_vtbl;
105     const IDirectDrawVtbl *IDirectDraw_vtbl;
106     const IDirect3D7Vtbl *IDirect3D7_vtbl;
107     const IDirect3D3Vtbl *IDirect3D3_vtbl;
108     const IDirect3D2Vtbl *IDirect3D2_vtbl;
109     const IDirect3DVtbl *IDirect3D_vtbl;
110     const IWineD3DDeviceParentVtbl *device_parent_vtbl;
111
112     /* See comment in IDirectDraw::AddRef */
113     LONG                    ref7, ref4, ref2, ref3, ref1, numIfaces;
114
115     /* WineD3D linkage */
116     IWineD3D                *wineD3D;
117     IWineD3DDevice          *wineD3DDevice;
118     BOOL                    d3d_initialized;
119
120     /* Misc ddraw fields */
121     UINT                    total_vidmem;
122     DWORD                   cur_scanline;
123     BOOL                    fake_vblank;
124     BOOL                    initialized;
125
126     /* DirectDraw things, which are not handled by WineD3D */
127     DWORD                   cooperative_level;
128
129     DWORD                   orig_width, orig_height;
130     DWORD                   orig_bpp;
131
132     /* D3D things */
133     IDirectDrawSurfaceImpl  *d3d_target;
134     HWND                    d3d_window;
135     IDirect3DDeviceImpl     *d3ddevice;
136     int                     d3dversion;
137
138     /* Various HWNDs */
139     HWND                    focuswindow;
140     HWND                    devicewindow;
141     HWND                    dest_window;
142
143     /* The surface type to request */
144     WINED3DSURFTYPE         ImplType;
145
146     /* Helpers for surface creation */
147     IDirectDrawSurfaceImpl *tex_root;
148     BOOL                    depthstencil;
149
150     /* For the dll unload cleanup code */
151     struct list ddraw_list_entry;
152     /* The surface list - can't relay this to WineD3D
153      * because of IParent
154      */
155     struct list surface_list;
156     LONG surfaces;
157
158     /* FVF management */
159     struct FvfToDecl       *decls;
160     UINT                    numConvertedDecls, declArraySize;
161 };
162
163 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
164
165 /* Declare the VTables. They can be found ddraw.c */
166 extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl DECLSPEC_HIDDEN;
167 extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl DECLSPEC_HIDDEN;
168 extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl DECLSPEC_HIDDEN;
169 extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl DECLSPEC_HIDDEN;
170 extern const IDirectDrawVtbl IDirectDraw1_Vtbl DECLSPEC_HIDDEN;
171 extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl DECLSPEC_HIDDEN;
172
173 /* Helper structures */
174 typedef struct EnumDisplayModesCBS
175 {
176     void *context;
177     LPDDENUMMODESCALLBACK2 callback;
178 } EnumDisplayModesCBS;
179
180 typedef struct EnumSurfacesCBS
181 {
182     void *context;
183     LPDDENUMSURFACESCALLBACK7 callback;
184     LPDDSURFACEDESC2 pDDSD;
185     DWORD Flags;
186 } EnumSurfacesCBS;
187
188 /* Utility functions */
189 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
190 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
191 HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf,
192         DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
193 IWineD3DVertexDeclaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
194
195 static inline IDirectDrawImpl *ddraw_from_d3d1(IDirect3D *iface)
196 {
197     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D_vtbl));
198 }
199
200 static inline IDirectDrawImpl *ddraw_from_d3d2(IDirect3D2 *iface)
201 {
202     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D2_vtbl));
203 }
204
205 static inline IDirectDrawImpl *ddraw_from_d3d3(IDirect3D3 *iface)
206 {
207     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D3_vtbl));
208 }
209
210 static inline IDirectDrawImpl *ddraw_from_d3d7(IDirect3D7 *iface)
211 {
212     return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D7_vtbl));
213 }
214
215 /* The default surface type */
216 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
217
218 /*****************************************************************************
219  * IDirectDrawSurface implementation structure
220  *****************************************************************************/
221
222 struct IDirectDrawSurfaceImpl
223 {
224     /* IUnknown fields */
225     const IDirectDrawSurface7Vtbl *lpVtbl;
226     const IDirectDrawSurface3Vtbl *IDirectDrawSurface3_vtbl;
227     const IDirectDrawGammaControlVtbl *IDirectDrawGammaControl_vtbl;
228     const IDirect3DTexture2Vtbl *IDirect3DTexture2_vtbl;
229     const IDirect3DTextureVtbl *IDirect3DTexture_vtbl;
230
231     LONG                     ref;
232     IUnknown                *ifaceToRelease;
233
234     int                     version;
235
236     /* Connections to other Objects */
237     IDirectDrawImpl         *ddraw;
238     IWineD3DSurface         *WineD3DSurface;
239     IWineD3DBaseTexture     *wineD3DTexture;
240     IWineD3DSwapChain       *wineD3DSwapChain;
241
242     /* This implementation handles attaching surfaces to other surfaces */
243     IDirectDrawSurfaceImpl  *next_attached;
244     IDirectDrawSurfaceImpl  *first_attached;
245
246     /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
247      * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
248      * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
249      * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
250      */
251 #define MAX_COMPLEX_ATTACHED 6
252     IDirectDrawSurfaceImpl  *complex_array[MAX_COMPLEX_ATTACHED];
253     /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
254      * but no pointer to prevent temptations to traverse it in the wrong direction.
255      */
256     BOOL                    is_complex_root;
257
258     /* Surface description, for GetAttachedSurface */
259     DDSURFACEDESC2          surface_desc;
260
261     /* Misc things */
262     DWORD                   uniqueness_value;
263     UINT                    mipmap_level;
264     WINED3DSURFTYPE         ImplType;
265
266     /* For D3DDevice creation */
267     BOOL                    isRenderTarget;
268
269     /* Clipper objects */
270     IDirectDrawClipperImpl  *clipper;
271
272     /* For the ddraw surface list */
273     struct list             surface_list_entry;
274
275     DWORD                   Handle;
276 };
277
278 /* VTable declaration. It's located in surface.c / surface_thunks.c */
279 extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl DECLSPEC_HIDDEN;
280 extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl DECLSPEC_HIDDEN;
281 extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl DECLSPEC_HIDDEN;
282 extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl DECLSPEC_HIDDEN;
283 extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl DECLSPEC_HIDDEN;
284
285 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
286
287 static inline IDirectDrawSurfaceImpl *surface_from_texture1(IDirect3DTexture *iface)
288 {
289     return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirect3DTexture_vtbl));
290 }
291
292 static inline IDirectDrawSurfaceImpl *surface_from_texture2(IDirect3DTexture2 *iface)
293 {
294     return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirect3DTexture2_vtbl));
295 }
296
297 static inline IDirectDrawSurfaceImpl *surface_from_surface3(IDirectDrawSurface3 *iface)
298 {
299     return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirectDrawSurface3_vtbl));
300 }
301
302 /* Get the number of bytes per pixel for a given surface */
303 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
304 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
305
306 /*****************************************************************************
307  * IParent Implementation
308  *****************************************************************************/
309 struct IParentImpl
310 {
311     /* IUnknown fields */
312     const IParentVtbl *lpVtbl;
313     LONG                    ref;
314
315     /* IParentImpl fields */
316     IUnknown      *child;
317
318 };
319
320 extern const IParentVtbl IParent_Vtbl DECLSPEC_HIDDEN;
321
322 /*****************************************************************************
323  * IDirect3DDevice implementation
324  *****************************************************************************/
325
326 #define DDRAW_INVALID_HANDLE ~0U
327
328 enum ddraw_handle_type
329 {
330     DDRAW_HANDLE_FREE,
331     DDRAW_HANDLE_MATERIAL,
332     DDRAW_HANDLE_MATRIX,
333     DDRAW_HANDLE_STATEBLOCK,
334     DDRAW_HANDLE_SURFACE,
335 };
336
337 struct ddraw_handle_entry
338 {
339     void *object;
340     enum ddraw_handle_type type;
341 };
342
343 struct ddraw_handle_table
344 {
345     struct ddraw_handle_entry *entries;
346     struct ddraw_handle_entry *free_entries;
347     UINT table_size;
348     UINT entry_count;
349 };
350
351 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
352 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
353 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
354 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
355 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
356
357 struct IDirect3DDeviceImpl
358 {
359     /* IUnknown */
360     const IDirect3DDevice7Vtbl *lpVtbl;
361     const IDirect3DDevice3Vtbl *IDirect3DDevice3_vtbl;
362     const IDirect3DDevice2Vtbl *IDirect3DDevice2_vtbl;
363     const IDirect3DDeviceVtbl *IDirect3DDevice_vtbl;
364     LONG                    ref;
365
366     /* Other object connections */
367     IWineD3DDevice          *wineD3DDevice;
368     IDirectDrawImpl         *ddraw;
369     IWineD3DBuffer          *indexbuffer;
370     IDirectDrawSurfaceImpl  *target;
371     BOOL                    OffScreenTarget;
372
373     /* Viewport management */
374     IDirect3DViewportImpl *viewport_list;
375     IDirect3DViewportImpl *current_viewport;
376     D3DVIEWPORT7 active_viewport;
377
378     /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
379     BOOL legacyTextureBlending;
380
381     /* Light state */
382     DWORD material;
383
384     /* Rendering functions to wrap D3D(1-3) to D3D7 */
385     D3DPRIMITIVETYPE primitive_type;
386     DWORD vertex_type;
387     DWORD render_flags;
388     DWORD nb_vertices;
389     LPBYTE vertex_buffer;
390     DWORD vertex_size;
391     DWORD buffer_size;
392
393     /* Handle management */
394     struct ddraw_handle_table handle_table;
395     D3DMATRIXHANDLE          world, proj, view;
396 };
397
398 /* Vtables in various versions */
399 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl DECLSPEC_HIDDEN;
400 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl DECLSPEC_HIDDEN;
401 extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl DECLSPEC_HIDDEN;
402 extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl DECLSPEC_HIDDEN;
403 extern const IDirect3DDeviceVtbl  IDirect3DDevice1_Vtbl DECLSPEC_HIDDEN;
404
405 /* The IID */
406 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
407
408 /* Helper functions */
409 HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
410 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
411
412 static inline IDirect3DDeviceImpl *device_from_device1(IDirect3DDevice *iface)
413 {
414     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice_vtbl));
415 }
416
417 static inline IDirect3DDeviceImpl *device_from_device2(IDirect3DDevice2 *iface)
418 {
419     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice2_vtbl));
420 }
421
422 static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface)
423 {
424     return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl));
425 }
426
427 /* Structures */
428 struct EnumTextureFormatsCBS
429 {
430     LPD3DENUMTEXTUREFORMATSCALLBACK cbv2;
431     LPD3DENUMPIXELFORMATSCALLBACK cbv7;
432     void *Context;
433 };
434
435 /*****************************************************************************
436  * IDirect3D implementation
437  *****************************************************************************/
438
439 /* No implementation structure as this is only another interface to DirectDraw */
440
441 /* the Vtables */
442 extern const IDirect3DVtbl IDirect3D1_Vtbl DECLSPEC_HIDDEN;
443 extern const IDirect3D2Vtbl IDirect3D2_Vtbl DECLSPEC_HIDDEN;
444 extern const IDirect3D3Vtbl IDirect3D3_Vtbl DECLSPEC_HIDDEN;
445 extern const IDirect3D7Vtbl IDirect3D7_Vtbl DECLSPEC_HIDDEN;
446
447 /* Structure for EnumZBufferFormats */
448 struct EnumZBufferFormatsData
449 {
450     LPD3DENUMPIXELFORMATSCALLBACK Callback;
451     void *Context;
452 };
453
454 /*****************************************************************************
455  * IDirectDrawClipper implementation structure
456  *****************************************************************************/
457 struct IDirectDrawClipperImpl
458 {
459     /* IUnknown fields */
460     const IDirectDrawClipperVtbl *lpVtbl;
461     LONG ref;
462
463     IWineD3DClipper           *wineD3DClipper;
464     BOOL initialized;
465 };
466
467 extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl DECLSPEC_HIDDEN;
468
469 typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN;
470
471 /*****************************************************************************
472  * IDirectDrawPalette implementation structure
473  *****************************************************************************/
474 struct IDirectDrawPaletteImpl
475 {
476     /* IUnknown fields */
477     const IDirectDrawPaletteVtbl *lpVtbl;
478     LONG ref;
479
480     /* WineD3D uplink */
481     IWineD3DPalette           *wineD3DPalette;
482
483     /* IDirectDrawPalette fields */
484     IUnknown                  *ifaceToRelease;
485 };
486 extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl DECLSPEC_HIDDEN;
487
488 /******************************************************************************
489  * DirectDraw ClassFactory implementation - incomplete
490  ******************************************************************************/
491 typedef struct
492 {
493     const IClassFactoryVtbl *lpVtbl;
494
495     LONG ref;
496     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
497 } IClassFactoryImpl;
498
499 /* Helper structures */
500 struct object_creation_info
501 {
502     const CLSID *clsid;
503     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
504                                  void **ppObj);
505 };
506
507 /******************************************************************************
508  * IDirect3DLight implementation structure - Wraps to D3D7
509  ******************************************************************************/
510 struct IDirect3DLightImpl
511 {
512     const IDirect3DLightVtbl *lpVtbl;
513     LONG ref;
514
515     /* IDirect3DLight fields */
516     IDirectDrawImpl           *ddraw;
517
518     /* If this light is active for one viewport, put the viewport here */
519     IDirect3DViewportImpl     *active_viewport;
520
521     D3DLIGHT2 light;
522     D3DLIGHT7 light7;
523
524     DWORD dwLightIndex;
525
526     /* Chained list used for adding / removing from viewports */
527     IDirect3DLightImpl        *next;
528
529     /* Activation function */
530     void                      (*activate)(IDirect3DLightImpl*);
531     void                      (*desactivate)(IDirect3DLightImpl*);
532     void                      (*update)(IDirect3DLightImpl*);
533 };
534
535 /* Vtable */
536 extern const IDirect3DLightVtbl IDirect3DLight_Vtbl DECLSPEC_HIDDEN;
537
538 /* Helper functions */
539 void light_update(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
540 void light_activate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
541 void light_desactivate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
542
543 /******************************************************************************
544  * IDirect3DMaterial implementation structure - Wraps to D3D7
545  ******************************************************************************/
546 struct IDirect3DMaterialImpl
547 {
548     const IDirect3DMaterial3Vtbl *lpVtbl;
549     const IDirect3DMaterial2Vtbl *IDirect3DMaterial2_vtbl;
550     const IDirect3DMaterialVtbl *IDirect3DMaterial_vtbl;
551     LONG  ref;
552
553     /* IDirect3DMaterial2 fields */
554     IDirectDrawImpl               *ddraw;
555     IDirect3DDeviceImpl           *active_device;
556
557     D3DMATERIAL mat;
558     DWORD Handle;
559
560     void (*activate)(IDirect3DMaterialImpl* this);
561 };
562
563 /* VTables in various versions */
564 extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl DECLSPEC_HIDDEN;
565 extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl DECLSPEC_HIDDEN;
566 extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl DECLSPEC_HIDDEN;
567
568 /* Helper functions */
569 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
570
571 /*****************************************************************************
572  * IDirect3DViewport - Wraps to D3D7
573  *****************************************************************************/
574 struct IDirect3DViewportImpl
575 {
576     const IDirect3DViewport3Vtbl *lpVtbl;
577     LONG ref;
578
579     /* IDirect3DViewport fields */
580     IDirectDrawImpl           *ddraw;
581
582     /* If this viewport is active for one device, put the device here */
583     IDirect3DDeviceImpl       *active_device;
584
585     DWORD                     num_lights;
586     DWORD                     map_lights;
587
588     int                       use_vp2;
589
590     union
591     {
592         D3DVIEWPORT vp1;
593         D3DVIEWPORT2 vp2;
594     } viewports;
595
596     /* Activation function */
597     void                      (*activate)(IDirect3DViewportImpl*, BOOL);
598
599     /* Field used to chain viewports together */
600     IDirect3DViewportImpl     *next;
601
602     /* Lights list */
603     IDirect3DLightImpl        *lights;
604
605     /* Background material */
606     IDirect3DMaterialImpl     *background;
607 };
608
609 /* Vtable */
610 extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl DECLSPEC_HIDDEN;
611
612 /* Helper functions */
613 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
614
615 /*****************************************************************************
616  * IDirect3DExecuteBuffer - Wraps to D3D7
617  *****************************************************************************/
618 struct IDirect3DExecuteBufferImpl
619 {
620     /* IUnknown */
621     const IDirect3DExecuteBufferVtbl *lpVtbl;
622     LONG                 ref;
623
624     /* IDirect3DExecuteBuffer fields */
625     IDirectDrawImpl      *ddraw;
626     IDirect3DDeviceImpl  *d3ddev;
627
628     D3DEXECUTEBUFFERDESC desc;
629     D3DEXECUTEDATA       data;
630
631     /* This buffer will store the transformed vertices */
632     void                 *vertex_data;
633     WORD                 *indices;
634     int                  nb_indices;
635
636     /* This flags is set to TRUE if we allocated ourselves the
637      * data buffer
638      */
639     BOOL                 need_free;
640 };
641
642 /* The VTable */
643 extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl DECLSPEC_HIDDEN;
644
645 /* The execute function */
646 void IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
647         IDirect3DDeviceImpl *Device, IDirect3DViewportImpl *ViewportImpl) DECLSPEC_HIDDEN;
648
649 /*****************************************************************************
650  * IDirect3DVertexBuffer
651  *****************************************************************************/
652 struct IDirect3DVertexBufferImpl
653 {
654     /*** IUnknown Methods ***/
655     const IDirect3DVertexBuffer7Vtbl *lpVtbl;
656     const IDirect3DVertexBufferVtbl *IDirect3DVertexBuffer_vtbl;
657     LONG                 ref;
658
659     /*** WineD3D and ddraw links ***/
660     IWineD3DBuffer *wineD3DVertexBuffer;
661     IWineD3DVertexDeclaration *wineD3DVertexDeclaration;
662     IDirectDrawImpl *ddraw;
663
664     /*** Storage for D3D7 specific things ***/
665     DWORD                Caps;
666     DWORD                fvf;
667 };
668
669 /* The Vtables */
670 extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl DECLSPEC_HIDDEN;
671 extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl DECLSPEC_HIDDEN;
672
673 static inline IDirect3DVertexBufferImpl *vb_from_vb1(IDirect3DVertexBuffer *iface)
674 {
675     return (IDirect3DVertexBufferImpl *)((char*)iface
676             - FIELD_OFFSET(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer_vtbl));
677 }
678
679 /*****************************************************************************
680  * Helper functions from utils.c
681  *****************************************************************************/
682
683 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
684     (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
685
686 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
687     (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
688
689 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat) DECLSPEC_HIDDEN;
690 WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
691 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
692 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
693 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
694 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
695 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
696 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
697
698 /* This only needs to be here as long the processvertices functionality of
699  * IDirect3DExecuteBuffer isn't in WineD3D */
700 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
701
702 void multiply_matrix_D3D_way(LPD3DMATRIX result, const D3DMATRIX *m1, const D3DMATRIX *m2) DECLSPEC_HIDDEN;
703
704 /* Helper function in main.c */
705 BOOL LoadWineD3D(void) DECLSPEC_HIDDEN;
706
707 /* Used for generic dumping */
708 typedef struct
709 {
710     DWORD val;
711     const char* name;
712 } flag_info;
713
714 #define FE(x) { x, #x }
715
716 typedef struct
717 {
718     DWORD val;
719     const char* name;
720     void (*func)(const void *);
721     ptrdiff_t offset;
722 } member_info;
723
724 /* Structure copy */
725 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
726
727 #define DD_STRUCT_COPY_BYSIZE(to,from)                  \
728         do {                                            \
729                 DWORD __size = (to)->dwSize;            \
730                 DWORD __copysize = __size;              \
731                 DWORD __resetsize = __size;             \
732                 assert(to != from);                     \
733                 if (__resetsize > sizeof(*to))          \
734                     __resetsize = sizeof(*to);          \
735                 memset(to,0,__resetsize);               \
736                 if ((from)->dwSize < __size)            \
737                     __copysize = (from)->dwSize;        \
738                 memcpy(to,from,__copysize);             \
739                 (to)->dwSize = __size;/*restore size*/  \
740         } while (0)
741
742
743 #endif
744
745 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;