2 * Server-side console management
4 * Copyright (C) 1998 Alexandre Julliard
6 * FIXME: all this stuff is a hack to avoid breaking
7 * the client-side console support.
16 #include <sys/errno.h>
19 #include <sys/types.h>
26 #include "server/process.h"
27 #include "server/thread.h"
33 struct object obj; /* object header */
34 int fd; /* Unix file descriptor */
35 int mode; /* input mode */
36 struct screen_buffer *output; /* associated screen buffer */
37 int recnum; /* number of input records */
38 INPUT_RECORD *records; /* input records */
43 struct object obj; /* object header */
44 int fd; /* Unix file descriptor */
45 int mode; /* output mode */
46 struct console_input *input; /* associated console input */
47 int cursor_size; /* size of cursor (percentage filled) */
48 int cursor_visible;/* cursor visibility flag */
49 int pid; /* xterm pid (hack) */
50 char *title; /* console title */
54 static void console_input_dump( struct object *obj, int verbose );
55 static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry );
56 static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry );
57 static int console_input_signaled( struct object *obj, struct thread *thread );
58 static int console_input_get_read_fd( struct object *obj );
59 static void console_input_destroy( struct object *obj );
61 static void screen_buffer_dump( struct object *obj, int verbose );
62 static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry );
63 static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry );
64 static int screen_buffer_signaled( struct object *obj, struct thread *thread );
65 static int screen_buffer_get_write_fd( struct object *obj );
66 static void screen_buffer_destroy( struct object *obj );
69 static int console_get_info( struct object *obj, struct get_file_info_reply *reply );
71 static const struct object_ops console_input_ops =
74 console_input_add_queue,
75 console_input_remove_queue,
76 console_input_signaled,
78 console_input_get_read_fd,
85 static const struct object_ops screen_buffer_ops =
88 screen_buffer_add_queue,
89 screen_buffer_remove_queue,
90 screen_buffer_signaled,
93 screen_buffer_get_write_fd,
99 static const struct select_ops select_ops =
101 default_select_event,
102 NULL /* we never set a timeout on a console */
105 int create_console( int fd, struct object *obj[2] )
107 struct console_input *console_input;
108 struct screen_buffer *screen_buffer;
109 int read_fd, write_fd;
111 if ((read_fd = (fd != -1) ? dup(fd) : dup(0)) == -1)
116 if ((write_fd = (fd != -1) ? dup(fd) : dup(1)) == -1)
122 if (!(console_input = mem_alloc( sizeof(struct console_input) )))
128 if (!(screen_buffer = mem_alloc( sizeof(struct screen_buffer) )))
132 free( console_input );
135 init_object( &console_input->obj, &console_input_ops, NULL );
136 init_object( &screen_buffer->obj, &screen_buffer_ops, NULL );
137 console_input->fd = read_fd;
138 console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
139 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT;
140 console_input->output = screen_buffer;
141 console_input->recnum = 0;
142 console_input->records = NULL;
143 screen_buffer->fd = write_fd;
144 screen_buffer->mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT;
145 screen_buffer->input = console_input;
146 screen_buffer->cursor_size = 100;
147 screen_buffer->cursor_visible = 1;
148 screen_buffer->pid = 0;
149 screen_buffer->title = strdup( "Wine console" );
151 obj[0] = &console_input->obj;
152 obj[1] = &screen_buffer->obj;
156 int set_console_fd( int handle, int fd, int pid )
158 struct console_input *input;
159 struct screen_buffer *output;
163 if (!(obj = get_handle_obj( current->process, handle, 0, NULL )))
165 if (obj->ops == &console_input_ops)
167 input = (struct console_input *)obj;
168 output = input->output;
169 grab_object( output );
171 else if (obj->ops == &screen_buffer_ops)
173 output = (struct screen_buffer *)obj;
174 input = output->input;
175 grab_object( input );
179 SET_ERROR( ERROR_INVALID_HANDLE );
180 release_object( obj );
184 if ((fd_in = dup(fd)) == -1)
187 release_object( input );
188 release_object( output );
191 if ((fd_out = dup(fd)) == -1)
195 release_object( input );
196 release_object( output );
204 release_object( input );
205 release_object( output );
209 int get_console_mode( int handle, int *mode )
214 if (!(obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
216 if (obj->ops == &console_input_ops)
218 *mode = ((struct console_input *)obj)->mode;
221 else if (obj->ops == &screen_buffer_ops)
223 *mode = ((struct screen_buffer *)obj)->mode;
226 else SET_ERROR( ERROR_INVALID_HANDLE );
227 release_object( obj );
231 int set_console_mode( int handle, int mode )
236 if (!(obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
238 if (obj->ops == &console_input_ops)
240 ((struct console_input *)obj)->mode = mode;
243 else if (obj->ops == &screen_buffer_ops)
245 ((struct screen_buffer *)obj)->mode = mode;
248 else SET_ERROR( ERROR_INVALID_HANDLE );
249 release_object( obj );
253 /* set misc console information (output handle only) */
254 int set_console_info( int handle, struct set_console_info_request *req, const char *title )
256 struct screen_buffer *console;
257 if (!(console = (struct screen_buffer *)get_handle_obj( current->process, handle,
258 GENERIC_WRITE, &screen_buffer_ops )))
260 if (req->mask & SET_CONSOLE_INFO_CURSOR)
262 console->cursor_size = req->cursor_size;
263 console->cursor_visible = req->cursor_visible;
265 if (req->mask & SET_CONSOLE_INFO_TITLE)
267 if (console->title) free( console->title );
268 console->title = strdup( title );
270 release_object( console );
274 /* get misc console information (output handle only) */
275 int get_console_info( int handle, struct get_console_info_reply *reply, const char **title )
277 struct screen_buffer *console;
278 if (!(console = (struct screen_buffer *)get_handle_obj( current->process, handle,
279 GENERIC_READ, &screen_buffer_ops )))
281 reply->cursor_size = console->cursor_size;
282 reply->cursor_visible = console->cursor_visible;
283 reply->pid = console->pid;
284 *title = console->title;
285 release_object( console );
289 /* add input events to a console input queue */
290 int write_console_input( int handle, int count, INPUT_RECORD *records )
292 INPUT_RECORD *new_rec;
293 struct console_input *console;
295 if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
296 GENERIC_WRITE, &console_input_ops )))
298 if (!(new_rec = realloc( console->records,
299 (console->recnum + count) * sizeof(INPUT_RECORD) )))
301 SET_ERROR( ERROR_NOT_ENOUGH_MEMORY );
302 release_object( console );
305 console->records = new_rec;
306 memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) );
307 console->recnum += count;
308 release_object( console );
312 /* retrieve a pointer to the console input records */
313 int read_console_input( int handle, int count, int flush )
315 struct console_input *console;
317 if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
318 GENERIC_READ, &console_input_ops )))
320 if ((count < 0) || (count > console->recnum)) count = console->recnum;
321 send_reply( current, -1, 1, console->records, count * sizeof(INPUT_RECORD) );
325 for (i = count; i < console->recnum; i++)
326 console->records[i-count] = console->records[i];
327 if ((console->recnum -= count) > 0)
329 INPUT_RECORD *new_rec = realloc( console->records,
330 console->recnum * sizeof(INPUT_RECORD) );
331 if (new_rec) console->records = new_rec;
335 free( console->records );
336 console->records = NULL;
339 release_object( console );
343 static void console_input_dump( struct object *obj, int verbose )
345 struct console_input *console = (struct console_input *)obj;
346 assert( obj->ops == &console_input_ops );
347 fprintf( stderr, "Console input fd=%d\n", console->fd );
350 static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry )
352 struct console_input *console = (struct console_input *)obj;
353 assert( obj->ops == &console_input_ops );
354 if (!obj->head) /* first on the queue */
356 if (!add_select_user( console->fd, READ_EVENT, &select_ops, console ))
358 SET_ERROR( ERROR_OUTOFMEMORY );
362 add_queue( obj, entry );
366 static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry )
368 struct console_input *console = (struct console_input *)grab_object(obj);
369 assert( obj->ops == &console_input_ops );
371 remove_queue( obj, entry );
372 if (!obj->head) /* last on the queue is gone */
373 remove_select_user( console->fd );
374 release_object( obj );
377 static int console_input_signaled( struct object *obj, struct thread *thread )
380 struct timeval tv = { 0, 0 };
381 struct console_input *console = (struct console_input *)obj;
382 assert( obj->ops == &console_input_ops );
385 FD_SET( console->fd, &fds );
386 return select( console->fd + 1, &fds, NULL, NULL, &tv ) > 0;
389 static int console_input_get_read_fd( struct object *obj )
391 struct console_input *console = (struct console_input *)obj;
392 assert( obj->ops == &console_input_ops );
393 return dup( console->fd );
396 static int console_get_info( struct object *obj, struct get_file_info_reply *reply )
398 memset( reply, 0, sizeof(*reply) );
399 reply->type = FILE_TYPE_CHAR;
403 static void console_input_destroy( struct object *obj )
405 struct console_input *console = (struct console_input *)obj;
406 assert( obj->ops == &console_input_ops );
407 close( console->fd );
408 if (console->output) console->output->input = NULL;
412 static void screen_buffer_dump( struct object *obj, int verbose )
414 struct screen_buffer *console = (struct screen_buffer *)obj;
415 assert( obj->ops == &screen_buffer_ops );
416 fprintf( stderr, "Console screen buffer fd=%d\n", console->fd );
419 static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry )
421 struct screen_buffer *console = (struct screen_buffer *)obj;
422 assert( obj->ops == &screen_buffer_ops );
423 if (!obj->head) /* first on the queue */
425 if (!add_select_user( console->fd, WRITE_EVENT, &select_ops, console ))
427 SET_ERROR( ERROR_OUTOFMEMORY );
431 add_queue( obj, entry );
435 static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry )
437 struct screen_buffer *console = (struct screen_buffer *)grab_object(obj);
438 assert( obj->ops == &screen_buffer_ops );
440 remove_queue( obj, entry );
441 if (!obj->head) /* last on the queue is gone */
442 remove_select_user( console->fd );
443 release_object( obj );
446 static int screen_buffer_signaled( struct object *obj, struct thread *thread )
449 struct timeval tv = { 0, 0 };
450 struct screen_buffer *console = (struct screen_buffer *)obj;
451 assert( obj->ops == &screen_buffer_ops );
454 FD_SET( console->fd, &fds );
455 return select( console->fd + 1, NULL, &fds, NULL, &tv ) > 0;
458 static int screen_buffer_get_write_fd( struct object *obj )
460 struct screen_buffer *console = (struct screen_buffer *)obj;
461 assert( obj->ops == &screen_buffer_ops );
462 return dup( console->fd );
465 static void screen_buffer_destroy( struct object *obj )
467 struct screen_buffer *console = (struct screen_buffer *)obj;
468 assert( obj->ops == &screen_buffer_ops );
469 close( console->fd );
470 if (console->input) console->input->output = NULL;
471 if (console->pid) kill( console->pid, SIGTERM );
472 if (console->title) free( console->title );