4 * Copyright 1999,2000 - Peter Hunnisett
6 * contact <hunnise@nortelnetworks.com>
10 #include "debugtools.h"
12 #include "initguid.h" /* To define the GUIDs */
14 #include "dplayx_global.h"
16 DEFAULT_DEBUG_CHANNEL(dplay);
18 DEFINE_GUID(GUID_NULL,0,0,0,0,0,0,0,0,0,0,0);
20 static DWORD DPLAYX_dwProcessesAttached = 0;
22 /* This is a globally exported variable at ordinal 6 of DPLAYX.DLL */
23 DWORD gdwDPlaySPRefCount = 0; /* FIXME: Should it be initialized here? */
26 BOOL WINAPI DPLAYX_LibMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
29 TRACE( "(%u,0x%08lx,%p) & 0x%08lx\n", hinstDLL, fdwReason, lpvReserved, DPLAYX_dwProcessesAttached );
33 case DLL_PROCESS_ATTACH:
36 if ( DPLAYX_dwProcessesAttached++ == 0 )
38 /* First instance perform construction of global processor data */
39 return DPLAYX_ConstructData();
45 case DLL_PROCESS_DETACH:
48 if ( --DPLAYX_dwProcessesAttached == 0 )
50 /* Last instance performs destruction of global processor data */
51 return DPLAYX_DestructData();
57 case DLL_THREAD_ATTACH: /* Do nothing */
58 case DLL_THREAD_DETACH: /* Do nothing */
68 /***********************************************************************
69 * DllCanUnloadNow (DPLAYX.10)
71 HRESULT WINAPI DPLAYX_DllCanUnloadNow(void)
73 HRESULT hr = ( gdwDPlaySPRefCount > 0 ) ? S_FALSE : S_OK;
75 /* FIXME: Should I be putting a check in for class factory objects
79 TRACE( ": returning 0x%08lx\n", hr );