Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
[wine] / dlls / d3d9 / swapchain.c
1 /*
2  * IDirect3DSwapChain9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  *                     Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
30 {
31     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
32
33     if (IsEqualGUID(riid, &IID_IUnknown)
34         || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
35         IUnknown_AddRef(iface);
36         *ppobj = This;
37         return D3D_OK;
38     }
39
40     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41     return E_NOINTERFACE;
42 }
43
44 ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
45     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
46     ULONG ref = InterlockedIncrement(&This->ref);
47
48     TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
49
50     return ref;
51 }
52
53 ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
54     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
55     ULONG ref = InterlockedDecrement(&This->ref);
56
57     TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
58
59     if (ref == 0) {
60         IWineD3DSwapChain_Release(This->wineD3DSwapChain);
61         HeapFree(GetProcessHeap(), 0, This);
62     }
63     return ref;
64 }
65
66 /* IDirect3DSwapChain9 parts follow: */
67 HRESULT WINAPI IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
68     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
69     TRACE("(%p) Relay\n", This);
70     return IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
71 }
72
73 HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
74     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
75     TRACE("(%p) Relay\n", This);
76     return IWineD3DSwapChain_GetFrontBufferData(This->wineD3DSwapChain,  ((IDirect3DSurface9Impl *)pDestSurface)->wineD3DSurface);
77 }
78
79 HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) {
80     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
81     HRESULT hrc = D3D_OK;
82     IWineD3DSurface *mySurface = NULL;
83
84     TRACE("(%p) Relay\n", This);
85
86     hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, Type, &mySurface);
87     if (hrc == D3D_OK && NULL != mySurface) {
88        IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer);
89        IWineD3DSurface_Release(mySurface);
90     }
91     return hrc;
92 }
93
94 HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
95     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
96     TRACE("(%p) Relay\n", This);
97     return IWineD3DSwapChain_GetRasterStatus(This->wineD3DSwapChain, pRasterStatus);
98 }
99
100 HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
101     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
102     TRACE("(%p) Relay\n", This);
103     return IWineD3DSwapChain_GetDisplayMode(This->wineD3DSwapChain, pMode);
104 }
105
106 HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DDevice9** ppDevice) {
107     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
108     HRESULT hrc = D3D_OK;
109     IWineD3DDevice *device = NULL;
110
111     TRACE("(%p) Relay\n", This);
112
113     hrc = IWineD3DSwapChain_GetDevice(This->wineD3DSwapChain, &device);
114     if (hrc == D3D_OK && NULL != device) {
115        IWineD3DDevice_GetParent(device, (IUnknown **)ppDevice);
116        IWineD3DDevice_Release(device);
117     }
118     return hrc;
119 }
120
121 HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
122     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
123     FIXME("(%p) : inplement using WINED3DPRESENT_PARAMERS\n", This);
124     return IWineD3DSwapChain_GetPresentParameters(This->wineD3DSwapChain, pPresentationParameters);
125 }
126
127
128 const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
129 {
130     IDirect3DSwapChain9Impl_QueryInterface,
131     IDirect3DSwapChain9Impl_AddRef,
132     IDirect3DSwapChain9Impl_Release,
133     IDirect3DSwapChain9Impl_Present,
134     IDirect3DSwapChain9Impl_GetFrontBufferData,
135     IDirect3DSwapChain9Impl_GetBackBuffer,
136     IDirect3DSwapChain9Impl_GetRasterStatus,
137     IDirect3DSwapChain9Impl_GetDisplayMode,
138     IDirect3DSwapChain9Impl_GetDevice,
139     IDirect3DSwapChain9Impl_GetPresentParameters
140 };
141
142
143 /* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
144 HRESULT  WINAPI  IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) {
145     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
146     IDirect3DSwapChain9Impl* object;
147     HRESULT hrc = D3D_OK;
148     WINED3DPRESENT_PARAMETERS localParameters;
149
150     TRACE("(%p) Relay\n", This);
151
152     object = HeapAlloc(GetProcessHeap(),  HEAP_ZERO_MEMORY, sizeof(*object));
153     if (NULL == object) {
154         FIXME("Allocation of memory failed\n");
155         *pSwapChain = NULL;
156         return D3DERR_OUTOFVIDEOMEMORY;
157     }
158     object->ref = 1;
159     object->lpVtbl = &Direct3DSwapChain9_Vtbl;
160
161     /* Allocate an associated WineD3DDevice object */
162     localParameters.BackBufferWidth                = &pPresentationParameters->BackBufferWidth;
163     localParameters.BackBufferHeight               = &pPresentationParameters->BackBufferHeight;
164     localParameters.BackBufferFormat               = (WINED3DFORMAT *)&pPresentationParameters->BackBufferFormat;
165     localParameters.BackBufferCount                = &pPresentationParameters->BackBufferCount;
166     localParameters.MultiSampleType                = &pPresentationParameters->MultiSampleType;
167     localParameters.MultiSampleQuality             = &pPresentationParameters->MultiSampleQuality;
168     localParameters.SwapEffect                     = &pPresentationParameters->SwapEffect;
169     localParameters.hDeviceWindow                  = &pPresentationParameters->hDeviceWindow;
170     localParameters.Windowed                       = &pPresentationParameters->Windowed;
171     localParameters.EnableAutoDepthStencil         = &pPresentationParameters->EnableAutoDepthStencil;
172     localParameters.AutoDepthStencilFormat         = (WINED3DFORMAT *)&pPresentationParameters->AutoDepthStencilFormat;
173     localParameters.Flags                          = &pPresentationParameters->Flags;
174     localParameters.FullScreen_RefreshRateInHz     = &pPresentationParameters->FullScreen_RefreshRateInHz;
175     localParameters.PresentationInterval           = &pPresentationParameters->PresentationInterval;
176
177
178     hrc = IWineD3DDevice_CreateAdditionalSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D9CB_CreateRenderTarget, D3D9CB_CreateDepthStencilSurface);
179     if (hrc != D3D_OK) {
180         FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This);
181         HeapFree(GetProcessHeap(), 0 , object);
182         *pSwapChain = NULL;
183     }else{
184         *pSwapChain = (IDirect3DSwapChain9 *)object;
185     }
186     TRACE("(%p) returning %p\n", This, *pSwapChain);
187     return hrc;
188 }
189
190 HRESULT  WINAPI  IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) {
191     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
192     HRESULT hrc = D3D_OK;
193     IWineD3DSwapChain *swapchain = NULL;
194
195     TRACE("(%p) Relay\n", This);
196
197     hrc = IWineD3DDevice_GetSwapChain(This->WineD3DDevice, iSwapChain, &swapchain);
198     if (hrc == D3D_OK && NULL != swapchain) {
199        IWineD3DSwapChain_GetParent(swapchain, (IUnknown **)pSwapChain);
200        IWineD3DSwapChain_Release(swapchain);
201     }
202     return hrc;
203 }
204
205 UINT     WINAPI  IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface) {
206     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
207     TRACE("(%p) Relay\n", This);
208     return IWineD3DDevice_GetNumberOfSwapChains(This->WineD3DDevice);
209 }