2 /* Auto-generated file... Do not edit ! */
6 #include "debugtools.h"
8 typedef const GLubyte * GLstring;
10 #include "opengl_ext.h"
12 DEFAULT_DEBUG_CHANNEL(opengl);
14 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
15 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
16 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
17 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
18 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
19 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
20 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
22 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
23 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
24 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
25 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
26 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
27 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
28 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
29 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
30 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
31 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
32 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
33 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
34 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
36 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
37 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
38 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
39 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
40 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
41 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
42 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
43 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
44 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
45 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
46 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
47 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
48 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
49 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
50 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
51 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
52 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
53 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
54 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
55 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
56 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
57 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
58 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
59 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
60 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
61 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
62 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
63 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
64 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
65 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
66 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
67 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
68 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
70 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
71 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
72 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
73 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
74 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
75 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
76 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
77 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
78 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
79 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
80 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
81 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
82 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
83 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
84 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
85 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
86 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
87 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
88 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
89 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
90 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
91 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
92 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
93 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
94 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
95 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
96 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
97 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
98 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
99 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
100 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
101 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
102 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
103 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
104 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
105 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
106 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
107 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
108 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
109 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
110 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
111 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
112 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
113 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
114 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
115 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
116 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
117 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
118 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
119 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
120 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
121 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
122 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
123 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
124 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
125 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
126 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
127 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
128 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
129 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
130 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
131 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
132 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
133 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
134 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
135 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
136 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
137 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
138 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
139 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
140 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
141 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
142 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
143 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
144 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
145 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
146 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
147 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
148 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
149 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
150 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
151 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
152 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
153 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
154 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
155 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
156 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
157 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
158 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
159 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
160 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
161 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
162 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
163 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
164 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
165 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
166 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
167 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
168 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
169 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
170 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
171 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
172 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
173 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
174 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
175 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
176 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
177 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
178 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
179 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
180 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
181 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
182 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
183 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
184 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
185 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
186 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
187 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
188 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
189 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
190 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
191 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
192 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
193 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
194 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
195 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
196 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
197 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
198 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
199 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
200 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
201 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
202 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
203 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
204 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
205 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
206 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
207 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
208 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
209 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
210 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
211 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
212 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
213 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
214 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
215 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
216 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
217 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
218 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
219 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
220 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
221 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
222 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
223 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
224 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
225 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
226 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
227 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
228 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
229 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
230 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
231 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
232 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
233 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
234 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
235 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
236 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
237 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
238 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
239 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
240 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
241 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
242 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
243 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
244 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
245 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
246 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
247 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
248 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
249 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
250 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
251 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
252 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
253 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
254 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
255 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
256 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
257 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
258 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
259 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
260 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
261 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
262 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
263 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
264 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
265 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
266 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
267 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
268 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
269 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
270 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
271 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
272 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
273 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
274 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
275 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
276 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
277 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
278 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
279 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
280 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
281 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
282 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
283 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
284 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
285 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
286 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
287 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
288 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
289 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
290 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
291 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
292 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
293 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
294 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
295 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
296 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
297 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
298 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
299 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
300 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
301 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
302 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
303 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
304 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLenum*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
305 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
306 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
307 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
308 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
309 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
310 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
311 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
312 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
313 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
314 void (*func_glReplacementCodeuiVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
315 void (*func_glReplacementCodeuiVertex3fvSUN)( GLenum*, GLfloat* ) = (void *) 0xdeadbeef;
316 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
317 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
318 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
319 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
320 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
321 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
322 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
323 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
324 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
325 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
326 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
327 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
328 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
329 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
330 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
331 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
332 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
333 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
334 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
335 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
336 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
337 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
338 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
339 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
340 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
341 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
342 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
343 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
344 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
345 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
346 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
347 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
348 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
349 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
350 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
351 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
352 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
353 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
354 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
355 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
356 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
357 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
358 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
359 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
360 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
361 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
362 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
363 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
364 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
365 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
366 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
367 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
368 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
369 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
370 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
371 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
372 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
373 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
374 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
375 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
376 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
377 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
378 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
379 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
380 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
381 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
382 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
383 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
384 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
385 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
386 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
387 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
388 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
389 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
390 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
391 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
392 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
393 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
394 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
395 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
396 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
397 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
398 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
399 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
400 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
401 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
402 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
403 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
404 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
405 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
406 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
407 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
408 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
409 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
410 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
411 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
412 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
413 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
414 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
415 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
416 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
417 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
418 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
419 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
420 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
421 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
422 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
423 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
424 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
425 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
426 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
427 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
428 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
429 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
430 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
431 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
432 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
433 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
434 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
435 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
436 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
437 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
438 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
439 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
440 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
441 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
442 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
443 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
444 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
445 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
446 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
447 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
448 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
449 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
450 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
451 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
452 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
453 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
454 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
455 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
456 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
457 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
458 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
459 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
460 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
461 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
462 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
463 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
464 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
465 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
466 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
467 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
468 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
469 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
470 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
471 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
472 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
473 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
474 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
475 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
476 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
477 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
478 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
479 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
480 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
481 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
482 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
483 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
486 /* The function prototypes */
487 void WINAPI wine_glApplyTextureEXT( GLenum );
488 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
489 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
490 void WINAPI wine_glArrayElementEXT( GLint );
491 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
492 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
493 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
494 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
495 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
496 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
497 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
498 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
499 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
500 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
501 void WINAPI wine_glBinormal3ivEXT( GLint* );
502 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
503 void WINAPI wine_glBinormal3svEXT( GLshort* );
504 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
505 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
506 void WINAPI wine_glBlendEquationEXT( GLenum );
507 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
508 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
509 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
510 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
511 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
512 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
513 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
514 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
515 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
516 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
517 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
518 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
519 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
520 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
521 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
522 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
523 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
524 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
525 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
526 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
527 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
528 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
529 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
530 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
531 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
532 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
533 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
534 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
535 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
536 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
537 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
538 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
539 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
540 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
541 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
542 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
543 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
544 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
545 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
546 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
547 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
548 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
549 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
550 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
551 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
552 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
553 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
554 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
555 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
556 void WINAPI wine_glDeformSGIX( GLint );
557 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
558 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
559 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
560 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
561 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
562 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
563 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
564 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
565 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
566 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
567 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
568 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
569 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
570 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
571 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
572 void WINAPI wine_glFinishFenceNV( GLuint );
573 void WINAPI wine_glFinishTextureSUNX( );
574 void WINAPI wine_glFlushRasterSGIX( );
575 void WINAPI wine_glFlushVertexArrayRangeNV( );
576 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
577 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
578 void WINAPI wine_glFogCoorddEXT( GLdouble );
579 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
580 void WINAPI wine_glFogCoordfEXT( GLfloat );
581 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
582 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
583 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
584 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
585 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
586 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
587 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
588 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
589 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
590 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
591 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
592 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
593 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
594 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
595 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
596 void WINAPI wine_glFrameZoomSGIX( GLint );
597 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
598 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
599 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
600 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
601 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
602 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
603 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
604 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
605 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
606 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
607 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
608 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
609 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
610 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
611 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
612 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
613 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
614 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
615 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
616 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
617 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
618 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
619 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
620 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
621 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
622 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
623 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
624 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
625 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
626 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
627 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
628 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
629 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
630 GLint WINAPI wine_glGetInstrumentsSGIX( );
631 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
632 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
633 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
634 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
635 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
636 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
637 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
638 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
639 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
640 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
641 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
642 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
643 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
644 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
645 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
646 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
647 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
648 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
649 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
650 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
651 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
652 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
653 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
654 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
655 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
656 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
657 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
658 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
659 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
660 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
661 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
662 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
663 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
664 void WINAPI wine_glHintPGI( GLenum, GLint );
665 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
666 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
667 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
668 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
669 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
670 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
671 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
672 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
673 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
674 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
675 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
676 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
677 GLboolean WINAPI wine_glIsFenceNV( GLuint );
678 GLboolean WINAPI wine_glIsProgramNV( GLuint );
679 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
680 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
681 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
682 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
683 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
684 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
685 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
686 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
687 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
688 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
689 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
690 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
691 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
692 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
693 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
694 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
695 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
696 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
697 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
698 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
699 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
700 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
701 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
702 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
703 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
704 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
705 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
706 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
707 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
708 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
709 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
710 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
711 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
712 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
713 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
714 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
715 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
716 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
717 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
718 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
719 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
720 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
721 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
722 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
723 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
724 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
725 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
726 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
727 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
728 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
729 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
730 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
731 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
732 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
733 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
734 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
735 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
736 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
737 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
738 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
739 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
740 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
741 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
742 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
743 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
744 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
745 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
746 void WINAPI wine_glPixelTexGenSGIX( GLenum );
747 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
748 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
749 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
750 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
751 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
752 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
753 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
754 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
755 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
756 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
757 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
758 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
759 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
760 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
761 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
762 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
763 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
764 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
765 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
766 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
767 void WINAPI wine_glReadInstrumentsSGIX( GLint );
768 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
769 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
770 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
771 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
772 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
773 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
774 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
775 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
776 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
777 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum*, GLubyte*, GLfloat* );
778 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
779 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
780 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
781 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
782 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
783 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
784 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
785 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
786 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
787 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat );
788 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum*, GLfloat* );
789 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
790 void WINAPI wine_glReplacementCodeusSUN( GLushort );
791 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
792 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
793 void WINAPI wine_glResetHistogramEXT( GLenum );
794 void WINAPI wine_glResetMinmaxEXT( GLenum );
795 void WINAPI wine_glResizeBuffersMESA( );
796 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
797 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
798 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
799 void WINAPI wine_glSamplePatternEXT( GLenum );
800 void WINAPI wine_glSamplePatternSGIS( GLenum );
801 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
802 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
803 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
804 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
805 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
806 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
807 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
808 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
809 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
810 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
811 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
812 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
813 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
814 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
815 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
816 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
817 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
818 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
819 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
820 void WINAPI wine_glSelectTextureSGIS( GLenum );
821 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
822 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
823 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
824 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
825 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
826 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
827 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
828 void WINAPI wine_glStartInstrumentsSGIX( );
829 void WINAPI wine_glStopInstrumentsSGIX( GLint );
830 void WINAPI wine_glTagSampleBufferSGIX( );
831 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
832 void WINAPI wine_glTangent3bvEXT( GLbyte* );
833 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
834 void WINAPI wine_glTangent3dvEXT( GLdouble* );
835 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
836 void WINAPI wine_glTangent3fvEXT( GLfloat* );
837 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
838 void WINAPI wine_glTangent3ivEXT( GLint* );
839 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
840 void WINAPI wine_glTangent3svEXT( GLshort* );
841 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
842 void WINAPI wine_glTbufferMask3DFX( GLuint );
843 GLboolean WINAPI wine_glTestFenceNV( GLuint );
844 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
845 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
846 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
847 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
848 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
849 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
850 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
851 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
852 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
853 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
854 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
855 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
856 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
857 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
858 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
859 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
860 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
861 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
862 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
863 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
864 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
865 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
866 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
867 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
868 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
869 void WINAPI wine_glTextureLightEXT( GLenum );
870 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
871 void WINAPI wine_glTextureNormalEXT( GLenum );
872 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
873 void WINAPI wine_glUnlockArraysEXT( );
874 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
875 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
876 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
877 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
878 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
879 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
880 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
881 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
882 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
883 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
884 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
885 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
886 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
887 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
888 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
889 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
890 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
891 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
892 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
893 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
894 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
895 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
896 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
897 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
898 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
899 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
900 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
901 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
902 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
903 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
904 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
905 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
906 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
907 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
908 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
909 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
910 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
911 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
912 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
913 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
914 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
915 void WINAPI wine_glVertexBlendARB( GLint );
916 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
917 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
918 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
919 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
920 void WINAPI wine_glVertexWeightfEXT( GLfloat );
921 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
922 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
923 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
924 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
925 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
926 void WINAPI wine_glWeightivARB( GLint, GLint* );
927 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
928 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
929 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
930 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
931 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
932 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
933 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
934 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
935 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
936 void WINAPI wine_glWindowPos2ivMESA( GLint* );
937 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
938 void WINAPI wine_glWindowPos2svMESA( GLshort* );
939 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
940 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
941 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
942 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
943 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
944 void WINAPI wine_glWindowPos3ivMESA( GLint* );
945 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
946 void WINAPI wine_glWindowPos3svMESA( GLshort* );
947 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
948 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
949 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
950 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
951 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
952 void WINAPI wine_glWindowPos4ivMESA( GLint* );
953 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
954 void WINAPI wine_glWindowPos4svMESA( GLshort* );
955 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
956 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
959 /* The table giving the correspondance between names and functions */
960 int extension_registry_size = 470;
961 OpenGL_extension extension_registry[470] = {
962 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
963 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
964 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
965 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
966 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
967 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
968 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
969 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
970 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
971 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
972 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
973 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
974 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
975 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
976 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
977 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
978 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
979 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
980 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
981 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
982 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
983 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
984 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
985 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
986 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
987 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
988 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
989 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
990 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
991 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
992 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
993 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
994 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
995 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
996 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
997 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
998 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
999 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
1000 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
1001 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
1002 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
1003 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1004 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1005 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1006 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1007 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1008 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1009 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1010 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1011 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1012 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1013 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1014 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1015 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1016 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1017 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1018 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1019 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1020 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1021 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1022 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1023 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1024 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1025 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1026 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1027 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1028 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1029 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1030 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1031 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1032 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1033 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1034 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1035 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1036 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1037 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1038 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1039 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1040 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1041 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1042 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1043 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1044 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1045 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1046 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1047 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1048 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1049 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1050 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1051 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1052 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1053 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1054 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1055 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
1056 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
1057 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
1058 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
1059 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
1060 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
1061 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
1062 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
1063 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
1064 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
1065 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
1066 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
1067 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
1068 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
1069 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
1070 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
1071 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
1072 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
1073 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1074 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1075 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1076 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1077 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1078 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1079 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1080 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1081 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1082 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1083 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1084 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1085 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1086 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1087 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1088 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1089 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1090 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1091 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1092 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1093 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1094 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1095 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1096 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1097 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1098 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1099 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1100 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1101 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1102 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1103 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1104 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1105 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1106 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
1107 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
1108 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
1109 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
1110 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
1111 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
1112 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
1113 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
1114 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
1115 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
1116 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
1117 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
1118 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
1119 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
1120 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
1121 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
1122 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
1123 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
1124 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
1125 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
1126 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
1127 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
1128 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
1129 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
1130 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
1131 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
1132 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
1133 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
1134 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
1135 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
1136 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
1137 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
1138 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
1139 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
1140 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
1141 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
1142 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
1143 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
1144 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
1145 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
1146 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
1147 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
1148 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
1149 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
1150 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
1151 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
1152 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
1153 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
1154 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
1155 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
1156 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
1157 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
1158 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
1159 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
1160 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
1161 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
1162 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
1163 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
1164 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
1165 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
1166 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
1167 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
1168 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
1169 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
1170 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
1171 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
1172 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
1173 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
1174 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
1175 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
1176 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
1177 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
1178 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
1179 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
1180 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
1181 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
1182 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
1183 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
1184 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
1185 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
1186 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
1187 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
1188 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
1189 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
1190 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
1191 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
1192 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
1193 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
1194 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
1195 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
1196 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
1197 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
1198 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
1199 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
1200 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
1201 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
1202 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
1203 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
1204 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
1205 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
1206 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
1207 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
1208 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
1209 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
1210 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
1211 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
1212 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
1213 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
1214 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
1215 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
1216 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
1217 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
1218 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
1219 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
1220 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
1221 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
1222 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
1223 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
1224 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
1225 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
1226 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
1227 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
1228 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
1229 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
1230 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
1231 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
1232 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
1233 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
1234 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
1235 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
1236 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
1237 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
1238 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
1239 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
1240 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
1241 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
1242 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
1243 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
1244 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
1245 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
1246 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
1247 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
1248 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
1249 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
1250 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
1251 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
1252 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
1253 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
1254 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
1255 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
1256 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
1257 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
1258 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
1259 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
1260 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
1261 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
1262 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
1263 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
1264 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
1265 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
1266 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
1267 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
1268 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
1269 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
1270 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
1271 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
1272 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
1273 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
1274 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
1275 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
1276 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
1277 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
1278 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
1279 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
1280 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
1281 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
1282 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
1283 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
1284 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
1285 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
1286 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
1287 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
1288 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
1289 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
1290 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
1291 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
1292 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
1293 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
1294 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
1295 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
1296 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
1297 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
1298 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
1299 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
1300 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
1301 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
1302 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
1303 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
1304 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
1305 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
1306 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
1307 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
1308 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
1309 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
1310 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
1311 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
1312 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
1313 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
1314 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
1315 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
1316 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
1317 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
1318 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
1319 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
1320 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
1321 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
1322 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
1323 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
1324 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
1325 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
1326 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
1327 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
1328 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
1329 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
1330 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
1331 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
1332 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
1333 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
1334 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
1335 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
1336 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
1337 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
1338 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
1339 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
1340 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
1341 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
1342 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
1343 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
1344 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
1345 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
1346 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
1347 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
1348 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
1349 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
1350 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
1351 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
1352 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
1353 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
1354 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
1355 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
1356 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
1357 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
1358 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
1359 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
1360 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
1361 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
1362 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
1363 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
1364 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
1365 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
1366 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
1367 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
1368 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
1369 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
1370 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
1371 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
1372 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
1373 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
1374 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
1375 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
1376 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
1377 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
1378 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
1379 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
1380 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
1381 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
1382 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
1383 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
1384 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
1385 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
1386 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
1387 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
1388 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
1389 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
1390 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
1391 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
1392 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
1393 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
1394 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
1395 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
1396 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
1397 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
1398 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
1399 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
1400 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
1401 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
1402 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
1403 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
1404 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
1405 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
1406 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
1407 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
1408 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
1409 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
1410 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
1411 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
1412 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
1413 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
1414 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
1415 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
1416 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
1417 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
1418 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
1419 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
1420 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
1421 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
1422 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
1423 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
1424 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
1425 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
1426 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
1427 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
1428 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
1429 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
1430 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
1431 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
1434 /* The thunks themselves....*/
1435 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
1436 TRACE("(%d)\n", mode );
1438 func_glApplyTextureEXT( mode );
1442 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* ids, GLboolean* residences ) {
1443 GLboolean ret_value;
1444 TRACE("(%d, %p, %p)\n", n, ids, residences );
1446 ret_value = func_glAreProgramsResidentNV( n, ids, residences );
1451 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
1452 GLboolean ret_value;
1453 TRACE("(%d, %p, %p)\n", n, textures, residences );
1455 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
1460 void WINAPI wine_glArrayElementEXT( GLint i ) {
1461 TRACE("(%d)\n", i );
1463 func_glArrayElementEXT( i );
1467 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
1468 TRACE("(%d)\n", marker );
1470 func_glAsyncMarkerSGIX( marker );
1474 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
1475 TRACE("(%d, %d)\n", target, id );
1477 func_glBindProgramNV( target, id );
1481 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
1482 TRACE("(%d, %d)\n", target, texture );
1484 func_glBindTextureEXT( target, texture );
1488 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
1489 TRACE("(%d, %d, %d)\n", bx, by, bz );
1491 func_glBinormal3bEXT( bx, by, bz );
1495 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
1496 TRACE("(%p)\n", v );
1498 func_glBinormal3bvEXT( v );
1502 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
1503 TRACE("(%f, %f, %f)\n", bx, by, bz );
1505 func_glBinormal3dEXT( bx, by, bz );
1509 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
1510 TRACE("(%p)\n", v );
1512 func_glBinormal3dvEXT( v );
1516 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
1517 TRACE("(%f, %f, %f)\n", bx, by, bz );
1519 func_glBinormal3fEXT( bx, by, bz );
1523 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
1524 TRACE("(%p)\n", v );
1526 func_glBinormal3fvEXT( v );
1530 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
1531 TRACE("(%d, %d, %d)\n", bx, by, bz );
1533 func_glBinormal3iEXT( bx, by, bz );
1537 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
1538 TRACE("(%p)\n", v );
1540 func_glBinormal3ivEXT( v );
1544 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
1545 TRACE("(%d, %d, %d)\n", bx, by, bz );
1547 func_glBinormal3sEXT( bx, by, bz );
1551 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
1552 TRACE("(%p)\n", v );
1554 func_glBinormal3svEXT( v );
1558 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
1559 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1561 func_glBinormalPointerEXT( type, stride, pointer );
1565 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
1566 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
1568 func_glBlendColorEXT( red, green, blue, alpha );
1572 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
1573 TRACE("(%d)\n", mode );
1575 func_glBlendEquationEXT( mode );
1579 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
1580 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1582 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1586 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
1587 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1589 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1593 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
1594 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
1596 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
1600 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
1601 TRACE("(%p, %p)\n", c, v );
1603 func_glColor3fVertex3fvSUN( c, v );
1607 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
1608 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
1610 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
1614 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
1615 TRACE("(%p, %p, %p)\n", c, n, v );
1617 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
1621 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
1622 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
1624 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
1628 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
1629 TRACE("(%p, %p)\n", c, v );
1631 func_glColor4ubVertex2fvSUN( c, v );
1635 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
1636 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
1638 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
1642 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
1643 TRACE("(%p, %p)\n", c, v );
1645 func_glColor4ubVertex3fvSUN( c, v );
1649 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
1650 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
1652 func_glColorPointerEXT( size, type, stride, count, pointer );
1656 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
1657 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
1659 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
1663 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
1664 TRACE("(%d, %d, %p)\n", size, type, pointer );
1666 func_glColorPointervINTEL( size, type, pointer );
1670 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
1671 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
1673 func_glColorSubTableEXT( target, start, count, format, type, data );
1677 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1678 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
1680 func_glColorTableEXT( target, internalFormat, width, format, type, table );
1684 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
1685 TRACE("(%d, %d, %p)\n", target, pname, params );
1687 func_glColorTableParameterfvSGI( target, pname, params );
1691 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
1692 TRACE("(%d, %d, %p)\n", target, pname, params );
1694 func_glColorTableParameterivSGI( target, pname, params );
1698 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1699 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
1701 func_glColorTableSGI( target, internalformat, width, format, type, table );
1705 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1706 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
1708 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1712 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1713 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1715 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1719 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1720 TRACE("(%d, %f)\n", pname, param );
1722 func_glCombinerParameterfNV( pname, param );
1726 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
1727 TRACE("(%d, %p)\n", pname, params );
1729 func_glCombinerParameterfvNV( pname, params );
1733 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
1734 TRACE("(%d, %d)\n", pname, param );
1736 func_glCombinerParameteriNV( pname, param );
1740 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
1741 TRACE("(%d, %p)\n", pname, params );
1743 func_glCombinerParameterivNV( pname, params );
1747 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
1748 TRACE("(%d, %d, %p)\n", stage, pname, params );
1750 func_glCombinerStageParameterfvNV( stage, pname, params );
1754 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
1755 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1757 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1761 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
1762 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1764 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1768 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
1769 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1771 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1775 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
1776 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1778 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1782 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
1783 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1785 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1789 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
1790 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1792 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1796 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
1797 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1799 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1803 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
1804 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1806 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1810 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1811 TRACE("(%d, %d, %f)\n", target, pname, params );
1813 func_glConvolutionParameterfEXT( target, pname, params );
1817 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1818 TRACE("(%d, %d, %p)\n", target, pname, params );
1820 func_glConvolutionParameterfvEXT( target, pname, params );
1824 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1825 TRACE("(%d, %d, %d)\n", target, pname, params );
1827 func_glConvolutionParameteriEXT( target, pname, params );
1831 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1832 TRACE("(%d, %d, %p)\n", target, pname, params );
1834 func_glConvolutionParameterivEXT( target, pname, params );
1838 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1839 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1841 func_glCopyColorSubTableEXT( target, start, x, y, width );
1845 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1846 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1848 func_glCopyColorTableSGI( target, internalformat, x, y, width );
1852 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1853 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1855 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1859 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1860 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1862 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1866 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1867 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1869 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1873 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1874 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1876 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1880 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1881 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1883 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1887 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1888 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1890 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1894 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1895 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1897 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1901 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1902 TRACE("(%d, %p)\n", pname, params );
1904 func_glCullParameterdvEXT( pname, params );
1908 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1909 TRACE("(%d, %p)\n", pname, params );
1911 func_glCullParameterfvEXT( pname, params );
1915 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
1916 TRACE("(%d)\n", index );
1918 func_glCurrentPaletteMatrixARB( index );
1922 void WINAPI wine_glDeformSGIX( GLint mask ) {
1923 TRACE("(%d)\n", mask );
1925 func_glDeformSGIX( mask );
1929 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
1930 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1932 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1936 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
1937 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1939 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1943 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1944 TRACE("(%d, %d)\n", marker, range );
1946 func_glDeleteAsyncMarkersSGIX( marker, range );
1950 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
1951 TRACE("(%d, %p)\n", n, fences );
1953 func_glDeleteFencesNV( n, fences );
1957 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* ids ) {
1958 TRACE("(%d, %p)\n", n, ids );
1960 func_glDeleteProgramsNV( n, ids );
1964 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
1965 TRACE("(%d, %p)\n", n, textures );
1967 func_glDeleteTexturesEXT( n, textures );
1971 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
1972 TRACE("(%d, %d, %p)\n", target, n, points );
1974 func_glDetailTexFuncSGIS( target, n, points );
1978 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1979 TRACE("(%d, %d, %d)\n", mode, first, count );
1981 func_glDrawArraysEXT( mode, first, count );
1985 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
1986 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
1988 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
1992 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
1993 TRACE("(%d, %d, %p)\n", stride, count, pointer );
1995 func_glEdgeFlagPointerEXT( stride, count, pointer );
1999 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
2000 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2002 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2006 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2007 TRACE("(%d, %d)\n", target, mode );
2009 func_glEvalMapsNV( target, mode );
2013 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
2014 TRACE("(%d, %d, %p)\n", target, id, params );
2016 func_glExecuteProgramNV( target, id, params );
2020 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2021 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2023 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2027 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2029 TRACE("(%p)\n", markerp );
2031 ret_value = func_glFinishAsyncSGIX( markerp );
2036 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2037 TRACE("(%d)\n", fence );
2039 func_glFinishFenceNV( fence );
2043 void WINAPI wine_glFinishTextureSUNX( ) {
2046 func_glFinishTextureSUNX( );
2050 void WINAPI wine_glFlushRasterSGIX( ) {
2053 func_glFlushRasterSGIX( );
2057 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
2060 func_glFlushVertexArrayRangeNV( );
2064 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2065 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2067 func_glFogCoordPointerEXT( type, stride, pointer );
2071 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2072 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2074 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2078 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2079 TRACE("(%f)\n", coord );
2081 func_glFogCoorddEXT( coord );
2085 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
2086 TRACE("(%p)\n", coord );
2088 func_glFogCoorddvEXT( coord );
2092 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2093 TRACE("(%f)\n", coord );
2095 func_glFogCoordfEXT( coord );
2099 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
2100 TRACE("(%p)\n", coord );
2102 func_glFogCoordfvEXT( coord );
2106 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
2107 TRACE("(%d, %p)\n", n, points );
2109 func_glFogFuncSGIS( n, points );
2113 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2114 TRACE("(%d, %d)\n", face, mode );
2116 func_glFragmentColorMaterialSGIX( face, mode );
2120 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2121 TRACE("(%d, %f)\n", pname, param );
2123 func_glFragmentLightModelfSGIX( pname, param );
2127 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
2128 TRACE("(%d, %p)\n", pname, params );
2130 func_glFragmentLightModelfvSGIX( pname, params );
2134 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2135 TRACE("(%d, %d)\n", pname, param );
2137 func_glFragmentLightModeliSGIX( pname, param );
2141 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
2142 TRACE("(%d, %p)\n", pname, params );
2144 func_glFragmentLightModelivSGIX( pname, params );
2148 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2149 TRACE("(%d, %d, %f)\n", light, pname, param );
2151 func_glFragmentLightfSGIX( light, pname, param );
2155 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
2156 TRACE("(%d, %d, %p)\n", light, pname, params );
2158 func_glFragmentLightfvSGIX( light, pname, params );
2162 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2163 TRACE("(%d, %d, %d)\n", light, pname, param );
2165 func_glFragmentLightiSGIX( light, pname, param );
2169 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
2170 TRACE("(%d, %d, %p)\n", light, pname, params );
2172 func_glFragmentLightivSGIX( light, pname, params );
2176 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
2177 TRACE("(%d, %d, %f)\n", face, pname, param );
2179 func_glFragmentMaterialfSGIX( face, pname, param );
2183 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
2184 TRACE("(%d, %d, %p)\n", face, pname, params );
2186 func_glFragmentMaterialfvSGIX( face, pname, params );
2190 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
2191 TRACE("(%d, %d, %d)\n", face, pname, param );
2193 func_glFragmentMaterialiSGIX( face, pname, param );
2197 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
2198 TRACE("(%d, %d, %p)\n", face, pname, params );
2200 func_glFragmentMaterialivSGIX( face, pname, params );
2204 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
2205 TRACE("(%d)\n", factor );
2207 func_glFrameZoomSGIX( factor );
2211 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
2213 TRACE("(%d)\n", range );
2215 ret_value = func_glGenAsyncMarkersSGIX( range );
2220 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
2221 TRACE("(%d, %p)\n", n, fences );
2223 func_glGenFencesNV( n, fences );
2227 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* ids ) {
2228 TRACE("(%d, %p)\n", n, ids );
2230 func_glGenProgramsNV( n, ids );
2234 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
2235 TRACE("(%d, %p)\n", n, textures );
2237 func_glGenTexturesEXT( n, textures );
2241 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
2242 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
2244 func_glGetColorTableEXT( target, format, type, data );
2248 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2249 TRACE("(%d, %d, %p)\n", target, pname, params );
2251 func_glGetColorTableParameterfvEXT( target, pname, params );
2255 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2256 TRACE("(%d, %d, %p)\n", target, pname, params );
2258 func_glGetColorTableParameterfvSGI( target, pname, params );
2262 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2263 TRACE("(%d, %d, %p)\n", target, pname, params );
2265 func_glGetColorTableParameterivEXT( target, pname, params );
2269 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
2270 TRACE("(%d, %d, %p)\n", target, pname, params );
2272 func_glGetColorTableParameterivSGI( target, pname, params );
2276 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
2277 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
2279 func_glGetColorTableSGI( target, format, type, table );
2283 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
2284 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
2286 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
2290 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
2291 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
2293 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
2297 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
2298 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
2300 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
2304 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
2305 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
2307 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
2311 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
2312 TRACE("(%d, %d, %p)\n", stage, pname, params );
2314 func_glGetCombinerStageParameterfvNV( stage, pname, params );
2318 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
2319 TRACE("(%d, %d, %p)\n", target, level, img );
2321 func_glGetCompressedTexImageARB( target, level, img );
2325 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
2326 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
2328 func_glGetConvolutionFilterEXT( target, format, type, image );
2332 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2333 TRACE("(%d, %d, %p)\n", target, pname, params );
2335 func_glGetConvolutionParameterfvEXT( target, pname, params );
2339 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2340 TRACE("(%d, %d, %p)\n", target, pname, params );
2342 func_glGetConvolutionParameterivEXT( target, pname, params );
2346 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
2347 TRACE("(%d, %p)\n", target, points );
2349 func_glGetDetailTexFuncSGIS( target, points );
2353 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
2354 TRACE("(%d, %d, %p)\n", fence, pname, params );
2356 func_glGetFenceivNV( fence, pname, params );
2360 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
2361 TRACE("(%d, %d, %p)\n", variable, pname, params );
2363 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
2367 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
2368 TRACE("(%d, %d, %p)\n", variable, pname, params );
2370 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
2374 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
2375 TRACE("(%p)\n", points );
2377 func_glGetFogFuncSGIS( points );
2381 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
2382 TRACE("(%d, %d, %p)\n", light, pname, params );
2384 func_glGetFragmentLightfvSGIX( light, pname, params );
2388 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
2389 TRACE("(%d, %d, %p)\n", light, pname, params );
2391 func_glGetFragmentLightivSGIX( light, pname, params );
2395 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
2396 TRACE("(%d, %d, %p)\n", face, pname, params );
2398 func_glGetFragmentMaterialfvSGIX( face, pname, params );
2402 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
2403 TRACE("(%d, %d, %p)\n", face, pname, params );
2405 func_glGetFragmentMaterialivSGIX( face, pname, params );
2409 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
2410 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
2412 func_glGetHistogramEXT( target, reset, format, type, values );
2416 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2417 TRACE("(%d, %d, %p)\n", target, pname, params );
2419 func_glGetHistogramParameterfvEXT( target, pname, params );
2423 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2424 TRACE("(%d, %d, %p)\n", target, pname, params );
2426 func_glGetHistogramParameterivEXT( target, pname, params );
2430 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
2431 TRACE("(%d, %d, %p)\n", target, pname, params );
2433 func_glGetImageTransformParameterfvHP( target, pname, params );
2437 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
2438 TRACE("(%d, %d, %p)\n", target, pname, params );
2440 func_glGetImageTransformParameterivHP( target, pname, params );
2444 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
2448 ret_value = func_glGetInstrumentsSGIX( );
2453 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
2454 TRACE("(%d, %d, %p)\n", list, pname, params );
2456 func_glGetListParameterfvSGIX( list, pname, params );
2460 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
2461 TRACE("(%d, %d, %p)\n", list, pname, params );
2463 func_glGetListParameterivSGIX( list, pname, params );
2467 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
2468 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2470 func_glGetMapAttribParameterfvNV( target, index, pname, params );
2474 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
2475 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2477 func_glGetMapAttribParameterivNV( target, index, pname, params );
2481 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
2482 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
2484 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
2488 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
2489 TRACE("(%d, %d, %p)\n", target, pname, params );
2491 func_glGetMapParameterfvNV( target, pname, params );
2495 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
2496 TRACE("(%d, %d, %p)\n", target, pname, params );
2498 func_glGetMapParameterivNV( target, pname, params );
2502 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
2503 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
2505 func_glGetMinmaxEXT( target, reset, format, type, values );
2509 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2510 TRACE("(%d, %d, %p)\n", target, pname, params );
2512 func_glGetMinmaxParameterfvEXT( target, pname, params );
2516 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2517 TRACE("(%d, %d, %p)\n", target, pname, params );
2519 func_glGetMinmaxParameterivEXT( target, pname, params );
2523 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
2524 TRACE("(%d, %p)\n", pname, params );
2526 func_glGetPixelTexGenParameterfvSGIS( pname, params );
2530 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
2531 TRACE("(%d, %p)\n", pname, params );
2533 func_glGetPixelTexGenParameterivSGIS( pname, params );
2537 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
2538 TRACE("(%d, %p)\n", pname, params );
2540 func_glGetPointervEXT( pname, params );
2544 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
2545 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2547 func_glGetProgramParameterdvNV( target, index, pname, params );
2551 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
2552 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2554 func_glGetProgramParameterfvNV( target, index, pname, params );
2558 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
2559 TRACE("(%d, %d, %p)\n", id, pname, program );
2561 func_glGetProgramStringNV( id, pname, program );
2565 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
2566 TRACE("(%d, %d, %p)\n", id, pname, params );
2568 func_glGetProgramivNV( id, pname, params );
2572 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
2573 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
2575 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
2579 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
2580 TRACE("(%d, %p)\n", target, points );
2582 func_glGetSharpenTexFuncSGIS( target, points );
2586 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
2587 TRACE("(%d, %d, %p)\n", target, filter, weights );
2589 func_glGetTexFilterFuncSGIS( target, filter, weights );
2593 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
2594 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
2596 func_glGetTrackMatrixivNV( target, address, pname, params );
2600 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
2601 TRACE("(%d, %d, %p)\n", index, pname, pointer );
2603 func_glGetVertexAttribPointervNV( index, pname, pointer );
2607 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
2608 TRACE("(%d, %d, %p)\n", index, pname, params );
2610 func_glGetVertexAttribdvNV( index, pname, params );
2614 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
2615 TRACE("(%d, %d, %p)\n", index, pname, params );
2617 func_glGetVertexAttribfvNV( index, pname, params );
2621 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
2622 TRACE("(%d, %d, %p)\n", index, pname, params );
2624 func_glGetVertexAttribivNV( index, pname, params );
2628 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
2629 TRACE("(%d)\n", factor );
2631 func_glGlobalAlphaFactorbSUN( factor );
2635 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
2636 TRACE("(%f)\n", factor );
2638 func_glGlobalAlphaFactordSUN( factor );
2642 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
2643 TRACE("(%f)\n", factor );
2645 func_glGlobalAlphaFactorfSUN( factor );
2649 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
2650 TRACE("(%d)\n", factor );
2652 func_glGlobalAlphaFactoriSUN( factor );
2656 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
2657 TRACE("(%d)\n", factor );
2659 func_glGlobalAlphaFactorsSUN( factor );
2663 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
2664 TRACE("(%d)\n", factor );
2666 func_glGlobalAlphaFactorubSUN( factor );
2670 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
2671 TRACE("(%d)\n", factor );
2673 func_glGlobalAlphaFactoruiSUN( factor );
2677 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
2678 TRACE("(%d)\n", factor );
2680 func_glGlobalAlphaFactorusSUN( factor );
2684 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
2685 TRACE("(%d, %d)\n", target, mode );
2687 func_glHintPGI( target, mode );
2691 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
2692 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
2694 func_glHistogramEXT( target, width, internalformat, sink );
2698 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
2699 TRACE("(%d, %p)\n", pname, params );
2701 func_glIglooInterfaceSGIX( pname, params );
2705 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
2706 TRACE("(%d, %d, %f)\n", target, pname, param );
2708 func_glImageTransformParameterfHP( target, pname, param );
2712 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
2713 TRACE("(%d, %d, %p)\n", target, pname, params );
2715 func_glImageTransformParameterfvHP( target, pname, params );
2719 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
2720 TRACE("(%d, %d, %d)\n", target, pname, param );
2722 func_glImageTransformParameteriHP( target, pname, param );
2726 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
2727 TRACE("(%d, %d, %p)\n", target, pname, params );
2729 func_glImageTransformParameterivHP( target, pname, params );
2733 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
2734 TRACE("(%d, %f)\n", func, ref );
2736 func_glIndexFuncEXT( func, ref );
2740 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
2741 TRACE("(%d, %d)\n", face, mode );
2743 func_glIndexMaterialEXT( face, mode );
2747 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2748 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
2750 func_glIndexPointerEXT( type, stride, count, pointer );
2754 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2755 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2757 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
2761 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
2762 TRACE("(%d, %p)\n", size, buffer );
2764 func_glInstrumentsBufferSGIX( size, buffer );
2768 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
2769 GLboolean ret_value;
2770 TRACE("(%d)\n", marker );
2772 ret_value = func_glIsAsyncMarkerSGIX( marker );
2777 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
2778 GLboolean ret_value;
2779 TRACE("(%d)\n", fence );
2781 ret_value = func_glIsFenceNV( fence );
2786 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
2787 GLboolean ret_value;
2788 TRACE("(%d)\n", id );
2790 ret_value = func_glIsProgramNV( id );
2795 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
2796 GLboolean ret_value;
2797 TRACE("(%d)\n", texture );
2799 ret_value = func_glIsTextureEXT( texture );
2804 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
2805 TRACE("(%d, %d)\n", pname, param );
2807 func_glLightEnviSGIX( pname, param );
2811 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
2812 TRACE("(%d, %d, %f)\n", list, pname, param );
2814 func_glListParameterfSGIX( list, pname, param );
2818 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
2819 TRACE("(%d, %d, %p)\n", list, pname, params );
2821 func_glListParameterfvSGIX( list, pname, params );
2825 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
2826 TRACE("(%d, %d, %d)\n", list, pname, param );
2828 func_glListParameteriSGIX( list, pname, param );
2832 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
2833 TRACE("(%d, %d, %p)\n", list, pname, params );
2835 func_glListParameterivSGIX( list, pname, params );
2839 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
2840 TRACE("(%d)\n", mask );
2842 func_glLoadIdentityDeformationMapSGIX( mask );
2846 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
2847 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
2849 func_glLoadProgramNV( target, id, len, program );
2853 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
2854 TRACE("(%p)\n", m );
2856 func_glLoadTransposeMatrixdARB( m );
2860 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
2861 TRACE("(%p)\n", m );
2863 func_glLoadTransposeMatrixfARB( m );
2867 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
2868 TRACE("(%d, %d)\n", first, count );
2870 func_glLockArraysEXT( first, count );
2874 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
2875 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
2877 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
2881 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
2882 TRACE("(%d, %d, %p)\n", target, pname, params );
2884 func_glMapParameterfvNV( target, pname, params );
2888 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
2889 TRACE("(%d, %d, %p)\n", target, pname, params );
2891 func_glMapParameterivNV( target, pname, params );
2895 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
2896 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
2898 func_glMatrixIndexPointerARB( size, type, stride, pointer );
2902 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
2903 TRACE("(%d, %p)\n", size, indices );
2905 func_glMatrixIndexubvARB( size, indices );
2909 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
2910 TRACE("(%d, %p)\n", size, indices );
2912 func_glMatrixIndexuivARB( size, indices );
2916 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
2917 TRACE("(%d, %p)\n", size, indices );
2919 func_glMatrixIndexusvARB( size, indices );
2923 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
2924 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
2926 func_glMinmaxEXT( target, internalformat, sink );
2930 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
2931 TRACE("(%p)\n", m );
2933 func_glMultTransposeMatrixdARB( m );
2937 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
2938 TRACE("(%p)\n", m );
2940 func_glMultTransposeMatrixfARB( m );
2944 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
2945 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
2947 func_glMultiDrawArraysEXT( mode, first, count, primcount );
2951 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
2952 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
2954 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
2958 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
2959 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
2961 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
2965 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
2966 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
2968 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
2972 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
2973 TRACE("(%d, %f)\n", target, s );
2975 func_glMultiTexCoord1dSGIS( target, s );
2979 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
2980 TRACE("(%d, %p)\n", target, v );
2982 func_glMultiTexCoord1dvSGIS( target, v );
2986 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
2987 TRACE("(%d, %f)\n", target, s );
2989 func_glMultiTexCoord1fSGIS( target, s );
2993 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
2994 TRACE("(%d, %p)\n", target, v );
2996 func_glMultiTexCoord1fvSGIS( target, v );
3000 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
3001 TRACE("(%d, %d)\n", target, s );
3003 func_glMultiTexCoord1iSGIS( target, s );
3007 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
3008 TRACE("(%d, %p)\n", target, v );
3010 func_glMultiTexCoord1ivSGIS( target, v );
3014 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
3015 TRACE("(%d, %d)\n", target, s );
3017 func_glMultiTexCoord1sSGIS( target, s );
3021 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
3022 TRACE("(%d, %p)\n", target, v );
3024 func_glMultiTexCoord1svSGIS( target, v );
3028 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
3029 TRACE("(%d, %f, %f)\n", target, s, t );
3031 func_glMultiTexCoord2dSGIS( target, s, t );
3035 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
3036 TRACE("(%d, %p)\n", target, v );
3038 func_glMultiTexCoord2dvSGIS( target, v );
3042 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
3043 TRACE("(%d, %f, %f)\n", target, s, t );
3045 func_glMultiTexCoord2fSGIS( target, s, t );
3049 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
3050 TRACE("(%d, %p)\n", target, v );
3052 func_glMultiTexCoord2fvSGIS( target, v );
3056 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
3057 TRACE("(%d, %d, %d)\n", target, s, t );
3059 func_glMultiTexCoord2iSGIS( target, s, t );
3063 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
3064 TRACE("(%d, %p)\n", target, v );
3066 func_glMultiTexCoord2ivSGIS( target, v );
3070 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
3071 TRACE("(%d, %d, %d)\n", target, s, t );
3073 func_glMultiTexCoord2sSGIS( target, s, t );
3077 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
3078 TRACE("(%d, %p)\n", target, v );
3080 func_glMultiTexCoord2svSGIS( target, v );
3084 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
3085 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
3087 func_glMultiTexCoord3dSGIS( target, s, t, r );
3091 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
3092 TRACE("(%d, %p)\n", target, v );
3094 func_glMultiTexCoord3dvSGIS( target, v );
3098 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
3099 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
3101 func_glMultiTexCoord3fSGIS( target, s, t, r );
3105 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
3106 TRACE("(%d, %p)\n", target, v );
3108 func_glMultiTexCoord3fvSGIS( target, v );
3112 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
3113 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
3115 func_glMultiTexCoord3iSGIS( target, s, t, r );
3119 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
3120 TRACE("(%d, %p)\n", target, v );
3122 func_glMultiTexCoord3ivSGIS( target, v );
3126 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
3127 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
3129 func_glMultiTexCoord3sSGIS( target, s, t, r );
3133 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
3134 TRACE("(%d, %p)\n", target, v );
3136 func_glMultiTexCoord3svSGIS( target, v );
3140 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
3141 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
3143 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
3147 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
3148 TRACE("(%d, %p)\n", target, v );
3150 func_glMultiTexCoord4dvSGIS( target, v );
3154 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
3155 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
3157 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
3161 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
3162 TRACE("(%d, %p)\n", target, v );
3164 func_glMultiTexCoord4fvSGIS( target, v );
3168 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
3169 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
3171 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
3175 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
3176 TRACE("(%d, %p)\n", target, v );
3178 func_glMultiTexCoord4ivSGIS( target, v );
3182 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
3183 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
3185 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
3189 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
3190 TRACE("(%d, %p)\n", target, v );
3192 func_glMultiTexCoord4svSGIS( target, v );
3196 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
3197 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
3199 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
3203 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3204 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
3206 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
3210 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
3211 TRACE("(%p, %p)\n", n, v );
3213 func_glNormal3fVertex3fvSUN( n, v );
3217 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3218 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
3220 func_glNormalPointerEXT( type, stride, count, pointer );
3224 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3225 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3227 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
3231 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
3232 TRACE("(%d, %p)\n", type, pointer );
3234 func_glNormalPointervINTEL( type, pointer );
3238 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
3239 TRACE("(%d, %f)\n", pname, param );
3241 func_glPixelTexGenParameterfSGIS( pname, param );
3245 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3246 TRACE("(%d, %p)\n", pname, params );
3248 func_glPixelTexGenParameterfvSGIS( pname, params );
3252 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
3253 TRACE("(%d, %d)\n", pname, param );
3255 func_glPixelTexGenParameteriSGIS( pname, param );
3259 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3260 TRACE("(%d, %p)\n", pname, params );
3262 func_glPixelTexGenParameterivSGIS( pname, params );
3266 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
3267 TRACE("(%d)\n", mode );
3269 func_glPixelTexGenSGIX( mode );
3273 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
3274 TRACE("(%d, %d, %f)\n", target, pname, param );
3276 func_glPixelTransformParameterfEXT( target, pname, param );
3280 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3281 TRACE("(%d, %d, %p)\n", target, pname, params );
3283 func_glPixelTransformParameterfvEXT( target, pname, params );
3287 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
3288 TRACE("(%d, %d, %d)\n", target, pname, param );
3290 func_glPixelTransformParameteriEXT( target, pname, param );
3294 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3295 TRACE("(%d, %d, %p)\n", target, pname, params );
3297 func_glPixelTransformParameterivEXT( target, pname, params );
3301 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
3302 TRACE("(%d, %f)\n", pname, param );
3304 func_glPointParameterfARB( pname, param );
3308 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
3309 TRACE("(%d, %f)\n", pname, param );
3311 func_glPointParameterfEXT( pname, param );
3315 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
3316 TRACE("(%d, %f)\n", pname, param );
3318 func_glPointParameterfSGIS( pname, param );
3322 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
3323 TRACE("(%d, %p)\n", pname, params );
3325 func_glPointParameterfvARB( pname, params );
3329 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
3330 TRACE("(%d, %p)\n", pname, params );
3332 func_glPointParameterfvEXT( pname, params );
3336 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
3337 TRACE("(%d, %p)\n", pname, params );
3339 func_glPointParameterfvSGIS( pname, params );
3343 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
3345 TRACE("(%p)\n", markerp );
3347 ret_value = func_glPollAsyncSGIX( markerp );
3352 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
3354 TRACE("(%p)\n", marker_p );
3356 ret_value = func_glPollInstrumentsSGIX( marker_p );
3361 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
3362 TRACE("(%f, %f)\n", factor, bias );
3364 func_glPolygonOffsetEXT( factor, bias );
3368 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
3369 TRACE("(%d, %p, %p)\n", n, textures, priorities );
3371 func_glPrioritizeTexturesEXT( n, textures, priorities );
3375 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
3376 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
3378 func_glProgramParameter4dNV( target, index, x, y, z, w );
3382 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* params ) {
3383 TRACE("(%d, %d, %p)\n", target, index, params );
3385 func_glProgramParameter4dvNV( target, index, params );
3389 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3390 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
3392 func_glProgramParameter4fNV( target, index, x, y, z, w );
3396 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* params ) {
3397 TRACE("(%d, %d, %p)\n", target, index, params );
3399 func_glProgramParameter4fvNV( target, index, params );
3403 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint num, GLdouble* params ) {
3404 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
3406 func_glProgramParameters4dvNV( target, index, num, params );
3410 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint num, GLfloat* params ) {
3411 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
3413 func_glProgramParameters4fvNV( target, index, num, params );
3417 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
3418 TRACE("(%d)\n", marker );
3420 func_glReadInstrumentsSGIX( marker );
3424 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
3425 TRACE("(%p)\n", equation );
3427 func_glReferencePlaneSGIX( equation );
3431 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
3432 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3434 func_glReplacementCodePointerSUN( type, stride, pointer );
3438 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
3439 TRACE("(%d)\n", code );
3441 func_glReplacementCodeubSUN( code );
3445 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
3446 TRACE("(%p)\n", code );
3448 func_glReplacementCodeubvSUN( code );
3452 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3453 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
3455 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
3459 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* v ) {
3460 TRACE("(%p, %p, %p)\n", rc, c, v );
3462 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
3466 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3467 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
3469 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
3473 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3474 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
3476 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
3480 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3481 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
3483 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
3487 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum* rc, GLubyte* c, GLfloat* v ) {
3488 TRACE("(%p, %p, %p)\n", rc, c, v );
3490 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
3494 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3495 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
3497 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
3501 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum* rc, GLfloat* n, GLfloat* v ) {
3502 TRACE("(%p, %p, %p)\n", rc, n, v );
3504 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
3508 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
3509 TRACE("(%d)\n", code );
3511 func_glReplacementCodeuiSUN( code );
3515 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3516 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
3518 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
3522 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3523 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
3525 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
3529 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3530 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
3532 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
3536 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
3537 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
3539 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
3543 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
3544 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
3546 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
3550 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* v ) {
3551 TRACE("(%p, %p, %p)\n", rc, tc, v );
3553 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
3557 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum rc, GLfloat x, GLfloat y, GLfloat z ) {
3558 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
3560 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
3564 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum* rc, GLfloat* v ) {
3565 TRACE("(%p, %p)\n", rc, v );
3567 func_glReplacementCodeuiVertex3fvSUN( rc, v );
3571 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
3572 TRACE("(%p)\n", code );
3574 func_glReplacementCodeuivSUN( code );
3578 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
3579 TRACE("(%d)\n", code );
3581 func_glReplacementCodeusSUN( code );
3585 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
3586 TRACE("(%p)\n", code );
3588 func_glReplacementCodeusvSUN( code );
3592 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* ids ) {
3593 TRACE("(%d, %p)\n", n, ids );
3595 func_glRequestResidentProgramsNV( n, ids );
3599 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
3600 TRACE("(%d)\n", target );
3602 func_glResetHistogramEXT( target );
3606 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
3607 TRACE("(%d)\n", target );
3609 func_glResetMinmaxEXT( target );
3613 void WINAPI wine_glResizeBuffersMESA( ) {
3616 func_glResizeBuffersMESA( );
3620 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
3621 TRACE("(%f, %d)\n", value, invert );
3623 func_glSampleCoverageARB( value, invert );
3627 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
3628 TRACE("(%f, %d)\n", value, invert );
3630 func_glSampleMaskEXT( value, invert );
3634 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
3635 TRACE("(%f, %d)\n", value, invert );
3637 func_glSampleMaskSGIS( value, invert );
3641 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
3642 TRACE("(%d)\n", pattern );
3644 func_glSamplePatternEXT( pattern );
3648 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
3649 TRACE("(%d)\n", pattern );
3651 func_glSamplePatternSGIS( pattern );
3655 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
3656 TRACE("(%d, %d, %d)\n", red, green, blue );
3658 func_glSecondaryColor3bEXT( red, green, blue );
3662 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
3663 TRACE("(%p)\n", v );
3665 func_glSecondaryColor3bvEXT( v );
3669 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
3670 TRACE("(%f, %f, %f)\n", red, green, blue );
3672 func_glSecondaryColor3dEXT( red, green, blue );
3676 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
3677 TRACE("(%p)\n", v );
3679 func_glSecondaryColor3dvEXT( v );
3683 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
3684 TRACE("(%f, %f, %f)\n", red, green, blue );
3686 func_glSecondaryColor3fEXT( red, green, blue );
3690 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
3691 TRACE("(%p)\n", v );
3693 func_glSecondaryColor3fvEXT( v );
3697 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
3698 TRACE("(%d, %d, %d)\n", red, green, blue );
3700 func_glSecondaryColor3iEXT( red, green, blue );
3704 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
3705 TRACE("(%p)\n", v );
3707 func_glSecondaryColor3ivEXT( v );
3711 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
3712 TRACE("(%d, %d, %d)\n", red, green, blue );
3714 func_glSecondaryColor3sEXT( red, green, blue );
3718 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
3719 TRACE("(%p)\n", v );
3721 func_glSecondaryColor3svEXT( v );
3725 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
3726 TRACE("(%d, %d, %d)\n", red, green, blue );
3728 func_glSecondaryColor3ubEXT( red, green, blue );
3732 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
3733 TRACE("(%p)\n", v );
3735 func_glSecondaryColor3ubvEXT( v );
3739 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
3740 TRACE("(%d, %d, %d)\n", red, green, blue );
3742 func_glSecondaryColor3uiEXT( red, green, blue );
3746 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
3747 TRACE("(%p)\n", v );
3749 func_glSecondaryColor3uivEXT( v );
3753 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
3754 TRACE("(%d, %d, %d)\n", red, green, blue );
3756 func_glSecondaryColor3usEXT( red, green, blue );
3760 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
3761 TRACE("(%p)\n", v );
3763 func_glSecondaryColor3usvEXT( v );
3767 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
3768 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
3770 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
3774 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3775 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3777 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
3781 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
3782 TRACE("(%d)\n", target );
3784 func_glSelectTextureCoordSetSGIS( target );
3788 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
3789 TRACE("(%d)\n", target );
3791 func_glSelectTextureSGIS( target );
3795 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
3796 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
3798 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
3802 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
3803 TRACE("(%d, %d)\n", fence, condition );
3805 func_glSetFenceNV( fence, condition );
3809 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3810 TRACE("(%d, %d, %p)\n", target, n, points );
3812 func_glSharpenTexFuncSGIS( target, n, points );
3816 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
3817 TRACE("(%d, %f)\n", pname, param );
3819 func_glSpriteParameterfSGIX( pname, param );
3823 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
3824 TRACE("(%d, %p)\n", pname, params );
3826 func_glSpriteParameterfvSGIX( pname, params );
3830 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
3831 TRACE("(%d, %d)\n", pname, param );
3833 func_glSpriteParameteriSGIX( pname, param );
3837 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
3838 TRACE("(%d, %p)\n", pname, params );
3840 func_glSpriteParameterivSGIX( pname, params );
3844 void WINAPI wine_glStartInstrumentsSGIX( ) {
3847 func_glStartInstrumentsSGIX( );
3851 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
3852 TRACE("(%d)\n", marker );
3854 func_glStopInstrumentsSGIX( marker );
3858 void WINAPI wine_glTagSampleBufferSGIX( ) {
3861 func_glTagSampleBufferSGIX( );
3865 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
3866 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3868 func_glTangent3bEXT( tx, ty, tz );
3872 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
3873 TRACE("(%p)\n", v );
3875 func_glTangent3bvEXT( v );
3879 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
3880 TRACE("(%f, %f, %f)\n", tx, ty, tz );
3882 func_glTangent3dEXT( tx, ty, tz );
3886 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
3887 TRACE("(%p)\n", v );
3889 func_glTangent3dvEXT( v );
3893 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
3894 TRACE("(%f, %f, %f)\n", tx, ty, tz );
3896 func_glTangent3fEXT( tx, ty, tz );
3900 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
3901 TRACE("(%p)\n", v );
3903 func_glTangent3fvEXT( v );
3907 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
3908 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3910 func_glTangent3iEXT( tx, ty, tz );
3914 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
3915 TRACE("(%p)\n", v );
3917 func_glTangent3ivEXT( v );
3921 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
3922 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3924 func_glTangent3sEXT( tx, ty, tz );
3928 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
3929 TRACE("(%p)\n", v );
3931 func_glTangent3svEXT( v );
3935 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3936 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3938 func_glTangentPointerEXT( type, stride, pointer );
3942 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
3943 TRACE("(%d)\n", mask );
3945 func_glTbufferMask3DFX( mask );
3949 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
3950 GLboolean ret_value;
3951 TRACE("(%d)\n", fence );
3953 ret_value = func_glTestFenceNV( fence );
3958 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3959 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
3961 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
3965 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
3966 TRACE("(%p, %p, %p)\n", tc, c, v );
3968 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
3972 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3973 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
3975 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
3979 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3980 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
3982 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
3986 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3987 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
3989 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
3993 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
3994 TRACE("(%p, %p, %p)\n", tc, c, v );
3996 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
4000 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4001 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
4003 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
4007 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
4008 TRACE("(%p, %p, %p)\n", tc, n, v );
4010 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
4014 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
4015 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
4017 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
4021 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
4022 TRACE("(%p, %p)\n", tc, v );
4024 func_glTexCoord2fVertex3fvSUN( tc, v );
4028 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4029 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
4031 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
4035 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4036 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
4038 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
4042 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4043 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
4045 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
4049 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
4050 TRACE("(%p, %p)\n", tc, v );
4052 func_glTexCoord4fVertex4fvSUN( tc, v );
4056 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4057 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
4059 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
4063 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4064 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
4066 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
4070 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
4071 TRACE("(%d, %d, %p)\n", size, type, pointer );
4073 func_glTexCoordPointervINTEL( size, type, pointer );
4077 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
4078 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
4080 func_glTexFilterFuncSGIS( target, filter, n, weights );
4084 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
4085 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
4087 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
4091 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
4092 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
4094 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
4098 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
4099 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
4101 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
4105 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
4106 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
4108 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
4112 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
4113 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
4115 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
4119 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
4120 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
4122 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
4126 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
4127 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
4129 func_glTextureColorMaskSGIS( red, green, blue, alpha );
4133 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
4134 TRACE("(%d)\n", pname );
4136 func_glTextureLightEXT( pname );
4140 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
4141 TRACE("(%d, %d)\n", face, mode );
4143 func_glTextureMaterialEXT( face, mode );
4147 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
4148 TRACE("(%d)\n", mode );
4150 func_glTextureNormalEXT( mode );
4154 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
4155 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
4157 func_glTrackMatrixNV( target, address, matrix, transform );
4161 void WINAPI wine_glUnlockArraysEXT( ) {
4164 func_glUnlockArraysEXT( );
4168 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
4169 TRACE("(%d, %p)\n", length, pointer );
4171 func_glVertexArrayRangeNV( length, pointer );
4175 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
4176 TRACE("(%d, %f)\n", index, x );
4178 func_glVertexAttrib1dNV( index, x );
4182 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
4183 TRACE("(%d, %p)\n", index, v );
4185 func_glVertexAttrib1dvNV( index, v );
4189 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
4190 TRACE("(%d, %f)\n", index, x );
4192 func_glVertexAttrib1fNV( index, x );
4196 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
4197 TRACE("(%d, %p)\n", index, v );
4199 func_glVertexAttrib1fvNV( index, v );
4203 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
4204 TRACE("(%d, %d)\n", index, x );
4206 func_glVertexAttrib1sNV( index, x );
4210 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
4211 TRACE("(%d, %p)\n", index, v );
4213 func_glVertexAttrib1svNV( index, v );
4217 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
4218 TRACE("(%d, %f, %f)\n", index, x, y );
4220 func_glVertexAttrib2dNV( index, x, y );
4224 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
4225 TRACE("(%d, %p)\n", index, v );
4227 func_glVertexAttrib2dvNV( index, v );
4231 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
4232 TRACE("(%d, %f, %f)\n", index, x, y );
4234 func_glVertexAttrib2fNV( index, x, y );
4238 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
4239 TRACE("(%d, %p)\n", index, v );
4241 func_glVertexAttrib2fvNV( index, v );
4245 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
4246 TRACE("(%d, %d, %d)\n", index, x, y );
4248 func_glVertexAttrib2sNV( index, x, y );
4252 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
4253 TRACE("(%d, %p)\n", index, v );
4255 func_glVertexAttrib2svNV( index, v );
4259 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
4260 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
4262 func_glVertexAttrib3dNV( index, x, y, z );
4266 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
4267 TRACE("(%d, %p)\n", index, v );
4269 func_glVertexAttrib3dvNV( index, v );
4273 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
4274 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
4276 func_glVertexAttrib3fNV( index, x, y, z );
4280 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
4281 TRACE("(%d, %p)\n", index, v );
4283 func_glVertexAttrib3fvNV( index, v );
4287 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
4288 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
4290 func_glVertexAttrib3sNV( index, x, y, z );
4294 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
4295 TRACE("(%d, %p)\n", index, v );
4297 func_glVertexAttrib3svNV( index, v );
4301 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4302 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
4304 func_glVertexAttrib4dNV( index, x, y, z, w );
4308 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
4309 TRACE("(%d, %p)\n", index, v );
4311 func_glVertexAttrib4dvNV( index, v );
4315 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4316 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
4318 func_glVertexAttrib4fNV( index, x, y, z, w );
4322 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
4323 TRACE("(%d, %p)\n", index, v );
4325 func_glVertexAttrib4fvNV( index, v );
4329 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
4330 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
4332 func_glVertexAttrib4sNV( index, x, y, z, w );
4336 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
4337 TRACE("(%d, %p)\n", index, v );
4339 func_glVertexAttrib4svNV( index, v );
4343 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
4344 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
4346 func_glVertexAttrib4ubNV( index, x, y, z, w );
4350 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
4351 TRACE("(%d, %p)\n", index, v );
4353 func_glVertexAttrib4ubvNV( index, v );
4357 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4358 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
4360 func_glVertexAttribPointerNV( index, size, type, stride, pointer );
4364 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4365 TRACE("(%d, %d, %p)\n", index, n, v );
4367 func_glVertexAttribs1dvNV( index, n, v );
4371 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4372 TRACE("(%d, %d, %p)\n", index, n, v );
4374 func_glVertexAttribs1fvNV( index, n, v );
4378 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei n, GLshort* v ) {
4379 TRACE("(%d, %d, %p)\n", index, n, v );
4381 func_glVertexAttribs1svNV( index, n, v );
4385 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4386 TRACE("(%d, %d, %p)\n", index, n, v );
4388 func_glVertexAttribs2dvNV( index, n, v );
4392 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4393 TRACE("(%d, %d, %p)\n", index, n, v );
4395 func_glVertexAttribs2fvNV( index, n, v );
4399 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei n, GLshort* v ) {
4400 TRACE("(%d, %d, %p)\n", index, n, v );
4402 func_glVertexAttribs2svNV( index, n, v );
4406 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4407 TRACE("(%d, %d, %p)\n", index, n, v );
4409 func_glVertexAttribs3dvNV( index, n, v );
4413 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4414 TRACE("(%d, %d, %p)\n", index, n, v );
4416 func_glVertexAttribs3fvNV( index, n, v );
4420 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei n, GLshort* v ) {
4421 TRACE("(%d, %d, %p)\n", index, n, v );
4423 func_glVertexAttribs3svNV( index, n, v );
4427 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4428 TRACE("(%d, %d, %p)\n", index, n, v );
4430 func_glVertexAttribs4dvNV( index, n, v );
4434 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4435 TRACE("(%d, %d, %p)\n", index, n, v );
4437 func_glVertexAttribs4fvNV( index, n, v );
4441 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei n, GLshort* v ) {
4442 TRACE("(%d, %d, %p)\n", index, n, v );
4444 func_glVertexAttribs4svNV( index, n, v );
4448 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei n, GLubyte* v ) {
4449 TRACE("(%d, %d, %p)\n", index, n, v );
4451 func_glVertexAttribs4ubvNV( index, n, v );
4455 void WINAPI wine_glVertexBlendARB( GLint count ) {
4456 TRACE("(%d)\n", count );
4458 func_glVertexBlendARB( count );
4462 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4463 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
4465 func_glVertexPointerEXT( size, type, stride, count, pointer );
4469 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4470 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
4472 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
4476 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
4477 TRACE("(%d, %d, %p)\n", size, type, pointer );
4479 func_glVertexPointervINTEL( size, type, pointer );
4483 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4484 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4486 func_glVertexWeightPointerEXT( size, type, stride, pointer );
4490 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
4491 TRACE("(%f)\n", weight );
4493 func_glVertexWeightfEXT( weight );
4497 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
4498 TRACE("(%p)\n", weight );
4500 func_glVertexWeightfvEXT( weight );
4504 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4505 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4507 func_glWeightPointerARB( size, type, stride, pointer );
4511 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
4512 TRACE("(%d, %p)\n", size, weights );
4514 func_glWeightbvARB( size, weights );
4518 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
4519 TRACE("(%d, %p)\n", size, weights );
4521 func_glWeightdvARB( size, weights );
4525 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
4526 TRACE("(%d, %p)\n", size, weights );
4528 func_glWeightfvARB( size, weights );
4532 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
4533 TRACE("(%d, %p)\n", size, weights );
4535 func_glWeightivARB( size, weights );
4539 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
4540 TRACE("(%d, %p)\n", size, weights );
4542 func_glWeightsvARB( size, weights );
4546 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
4547 TRACE("(%d, %p)\n", size, weights );
4549 func_glWeightubvARB( size, weights );
4553 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
4554 TRACE("(%d, %p)\n", size, weights );
4556 func_glWeightuivARB( size, weights );
4560 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
4561 TRACE("(%d, %p)\n", size, weights );
4563 func_glWeightusvARB( size, weights );
4567 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
4568 TRACE("(%f, %f)\n", x, y );
4570 func_glWindowPos2dMESA( x, y );
4574 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
4575 TRACE("(%p)\n", v );
4577 func_glWindowPos2dvMESA( v );
4581 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
4582 TRACE("(%f, %f)\n", x, y );
4584 func_glWindowPos2fMESA( x, y );
4588 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
4589 TRACE("(%p)\n", v );
4591 func_glWindowPos2fvMESA( v );
4595 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
4596 TRACE("(%d, %d)\n", x, y );
4598 func_glWindowPos2iMESA( x, y );
4602 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
4603 TRACE("(%p)\n", v );
4605 func_glWindowPos2ivMESA( v );
4609 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
4610 TRACE("(%d, %d)\n", x, y );
4612 func_glWindowPos2sMESA( x, y );
4616 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
4617 TRACE("(%p)\n", v );
4619 func_glWindowPos2svMESA( v );
4623 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
4624 TRACE("(%f, %f, %f)\n", x, y, z );
4626 func_glWindowPos3dMESA( x, y, z );
4630 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
4631 TRACE("(%p)\n", v );
4633 func_glWindowPos3dvMESA( v );
4637 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
4638 TRACE("(%f, %f, %f)\n", x, y, z );
4640 func_glWindowPos3fMESA( x, y, z );
4644 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
4645 TRACE("(%p)\n", v );
4647 func_glWindowPos3fvMESA( v );
4651 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
4652 TRACE("(%d, %d, %d)\n", x, y, z );
4654 func_glWindowPos3iMESA( x, y, z );
4658 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
4659 TRACE("(%p)\n", v );
4661 func_glWindowPos3ivMESA( v );
4665 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
4666 TRACE("(%d, %d, %d)\n", x, y, z );
4668 func_glWindowPos3sMESA( x, y, z );
4672 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
4673 TRACE("(%p)\n", v );
4675 func_glWindowPos3svMESA( v );
4679 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4680 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4682 func_glWindowPos4dMESA( x, y, z, w );
4686 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
4687 TRACE("(%p)\n", v );
4689 func_glWindowPos4dvMESA( v );
4693 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4694 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4696 func_glWindowPos4fMESA( x, y, z, w );
4700 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
4701 TRACE("(%p)\n", v );
4703 func_glWindowPos4fvMESA( v );
4707 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
4708 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4710 func_glWindowPos4iMESA( x, y, z, w );
4714 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
4715 TRACE("(%p)\n", v );
4717 func_glWindowPos4ivMESA( v );
4721 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
4722 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4724 func_glWindowPos4sMESA( x, y, z, w );
4728 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
4729 TRACE("(%p)\n", v );
4731 func_glWindowPos4svMESA( v );
4735 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
4737 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
4739 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
4744 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
4745 TRACE("(%p)\n", pointer );
4747 func_wglFreeMemoryNV( pointer );