ddraw: Merge the surface thunks into surface.c.
[wine] / dlls / d3d10core / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = d3d10core.dll
6 IMPORTLIB = d3d10core
7 IMPORTS   = dxguid uuid dxgi kernel32
8
9 C_SRCS = \
10         async.c \
11         buffer.c \
12         d3d10core_main.c \
13         device.c \
14         inputlayout.c \
15         shader.c \
16         state.c \
17         texture2d.c \
18         utils.c \
19         view.c
20
21 RC_SRCS = version.rc
22
23 @MAKE_DLL_RULES@