wined3d: Add WINED3DBOX to wined3d_types.h.
[wine] / dlls / d3d9 / d3d9.spec
1 @ stdcall D3D9GetSWInfo()
2 @ stdcall DebugSetMute()
3 @ stdcall Direct3DCreate9(long)
4 @ stdcall ValidatePixelShader(ptr long long ptr)
5 @ stdcall ValidateVertexShader(ptr long long ptr)