wined3d: Select a proper texture unit in LockRect and dirtify the state.
[wine] / dlls / dxdiagn / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = dxdiagn.dll
6 IMPORTS   = version ole32 oleaut32 user32 advapi32 kernel32
7 EXTRALIBS = -lstrmiids -ldxguid -luuid
8
9 C_SRCS = \
10         container.c \
11         dxdiag_main.c \
12         provider.c \
13         regsvr.c
14
15 RC_SRCS = version.rc
16
17 @MAKE_DLL_RULES@
18
19 @DEPENDENCIES@  # everything below this line is overwritten by make depend