1 /* DirectDraw/Direct3D Z-Buffer stand in
3 * Copyright 2000 TransGaming Technologies Inc.
5 * This class provides a DirectDrawSurface implementation that represents
6 * a Z-Buffer surface. However it does not store an image and does not
7 * support Lock/Unlock or GetDC. It is merely a placeholder required by the
8 * Direct3D architecture.
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
31 #define NONAMELESSUNION
32 #define NONAMELESSSTRUCT
42 #include "wine/debug.h"
44 #include "ddcomimpl.h"
45 #include "ddraw_private.h"
46 #include "d3d_private.h"
48 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
50 static const IDirectDrawSurface7Vtbl FakeZBuffer_IDirectDrawSurface7_VTable;
53 static void zbuffer_lock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags)
55 /* Note that this does not do anything for now... At least it's not needed for Grim Fandango :-) */
58 static void zbuffer_unlock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect)
60 ((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory = TRUE;
63 static BOOLEAN zbuffer_get_dirty_status(IDirectDrawSurfaceImpl* This, LPCRECT pRect)
65 if (((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory) {
66 ((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory = FALSE;
73 HRESULT FakeZBuffer_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl *This,
75 const DDSURFACEDESC2 *pDDSD)
78 BYTE zdepth = 16; /* Default value.. Should use the one from GL */
80 assert(pDDSD->ddsCaps.dwCaps & DDSCAPS_ZBUFFER);
82 hr = Main_DirectDrawSurface_Construct(This, pDD, pDDSD);
83 if (FAILED(hr)) return hr;
85 ICOM_INIT_INTERFACE(This, IDirectDrawSurface7,
86 FakeZBuffer_IDirectDrawSurface7_VTable);
88 This->final_release = FakeZBuffer_DirectDrawSurface_final_release;
89 This->duplicate_surface = FakeZBuffer_DirectDrawSurface_duplicate_surface;
92 if (opengl_initialized) {
93 This->lock_update = zbuffer_lock_update;
94 This->unlock_update = zbuffer_unlock_update;
95 This->get_dirty_status = zbuffer_get_dirty_status;
100 /* Beginning of some D3D hacks :-) */
101 if (This->surface_desc.dwFlags & DDSD_ZBUFFERBITDEPTH) {
102 zdepth = This->surface_desc.u2.dwMipMapCount; /* This is where the Z buffer depth is stored in 'old' versions */
105 if ((This->surface_desc.dwFlags & DDSD_PIXELFORMAT) == 0) {
106 This->surface_desc.dwFlags |= DDSD_PIXELFORMAT;
107 This->surface_desc.u4.ddpfPixelFormat.dwSize = sizeof(This->surface_desc.u4.ddpfPixelFormat);
108 This->surface_desc.u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
109 This->surface_desc.u4.ddpfPixelFormat.u1.dwZBufferBitDepth = zdepth;
111 if ((This->surface_desc.dwFlags & DDSD_PITCH) == 0) {
112 This->surface_desc.dwFlags |= DDSD_PITCH;
113 This->surface_desc.u1.lPitch = ((zdepth + 7) / 8) * This->surface_desc.dwWidth;
115 This->surface_desc.lpSurface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
116 This->surface_desc.u1.lPitch * This->surface_desc.dwHeight);
122 HRESULT FakeZBuffer_DirectDrawSurface_Create(IDirectDrawImpl* pDD,
123 const DDSURFACEDESC2* pDDSD,
124 LPDIRECTDRAWSURFACE7* ppSurf,
127 IDirectDrawSurfaceImpl* This;
129 assert(pUnkOuter == NULL);
131 This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
133 + sizeof(FakeZBuffer_DirectDrawSurfaceImpl));
134 if (This == NULL) return E_OUTOFMEMORY;
136 This->private = (FakeZBuffer_DirectDrawSurfaceImpl*)(This+1);
138 hr = FakeZBuffer_DirectDrawSurface_Construct(This, pDD, pDDSD);
140 HeapFree(GetProcessHeap(), 0, This);
142 *ppSurf = ICOM_INTERFACE(This, IDirectDrawSurface7);
148 FakeZBuffer_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This)
150 Main_DirectDrawSurface_final_release(This);
154 FakeZBuffer_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This,
155 LPDIRECTDRAWSURFACE7* ppDup)
157 return FakeZBuffer_DirectDrawSurface_Create(This->ddraw_owner,
158 &This->surface_desc, ppDup,
162 /* put your breakpoint/abort call here */
163 static HRESULT cant_do_that(const char *s)
165 FIXME("attempt to %s fake z-buffer\n", s);
166 return DDERR_UNSUPPORTED;
170 FakeZBuffer_DirectDrawSurface_Blt(LPDIRECTDRAWSURFACE7 iface, LPRECT rdst,
171 LPDIRECTDRAWSURFACE7 src, LPRECT rsrc,
172 DWORD dwFlags, LPDDBLTFX lpbltfx)
174 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
176 if (TRACE_ON(ddraw)) {
177 TRACE("(%p)->(%p,%p,%p,%08lx,%p)\n", This,rdst,src,rsrc,dwFlags,lpbltfx);
178 if (rdst) TRACE("\tdestrect :%ldx%ld-%ldx%ld\n",rdst->left,rdst->top,rdst->right,rdst->bottom);
179 if (rsrc) TRACE("\tsrcrect :%ldx%ld-%ldx%ld\n",rsrc->left,rsrc->top,rsrc->right,rsrc->bottom);
181 DDRAW_dump_DDBLT(dwFlags);
182 if (dwFlags & DDBLT_DDFX) {
184 DDRAW_dump_DDBLTFX(lpbltfx->dwDDFX);
188 /* We only support the BLT with DEPTH_FILL for now */
189 if ((dwFlags & DDBLT_DEPTHFILL) && (This->ddraw_owner->d3d_private != NULL)) {
190 if (This->ddraw_owner->current_device != NULL) {
193 rect.u1.x1 = rdst->left;
194 rect.u2.y1 = rdst->top;
195 rect.u3.x2 = rdst->right;
196 rect.u4.y2 = rdst->bottom;
198 This->ddraw_owner->current_device->clear(This->ddraw_owner->current_device,
199 (rdst == NULL ? 0 : 1), &rect,
202 ((double) lpbltfx->u5.dwFillDepth) / 4294967295.0,
208 return cant_do_that("blt to a");
212 FakeZBuffer_DirectDrawSurface_BltFast(LPDIRECTDRAWSURFACE7 iface, DWORD dstx,
213 DWORD dsty, LPDIRECTDRAWSURFACE7 src,
214 LPRECT rsrc, DWORD trans)
216 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
218 if (TRACE_ON(ddraw)) {
219 FIXME("(%p)->(%ld,%ld,%p,%p,%08lx)\n",
220 This,dstx,dsty,src,rsrc,trans
224 DDRAW_dump_DDBLTFAST(trans);
226 FIXME("\tsrcrect: %ldx%ld-%ldx%ld\n",rsrc->left,rsrc->top,rsrc->right,rsrc->bottom);
228 FIXME(" srcrect: NULL\n");
231 return cant_do_that("bltfast to a");
235 FakeZBuffer_DirectDrawSurface_GetDC(LPDIRECTDRAWSURFACE7 iface, HDC *phDC)
237 return cant_do_that("get a DC for a");
241 FakeZBuffer_DirectDrawSurface_ReleaseDC(LPDIRECTDRAWSURFACE7 iface, HDC hDC)
243 return cant_do_that("release a DC for a");
247 FakeZBuffer_DirectDrawSurface_Restore(LPDIRECTDRAWSURFACE7 iface)
253 FakeZBuffer_DirectDrawSurface_SetSurfaceDesc(LPDIRECTDRAWSURFACE7 iface,
254 LPDDSURFACEDESC2 pDDSD,
263 static const IDirectDrawSurface7Vtbl FakeZBuffer_IDirectDrawSurface7_VTable=
265 Main_DirectDrawSurface_QueryInterface,
266 Main_DirectDrawSurface_AddRef,
267 Main_DirectDrawSurface_Release,
268 Main_DirectDrawSurface_AddAttachedSurface,
269 Main_DirectDrawSurface_AddOverlayDirtyRect,
270 FakeZBuffer_DirectDrawSurface_Blt,
271 Main_DirectDrawSurface_BltBatch,
272 FakeZBuffer_DirectDrawSurface_BltFast,
273 Main_DirectDrawSurface_DeleteAttachedSurface,
274 Main_DirectDrawSurface_EnumAttachedSurfaces,
275 Main_DirectDrawSurface_EnumOverlayZOrders,
276 Main_DirectDrawSurface_Flip,
277 Main_DirectDrawSurface_GetAttachedSurface,
278 Main_DirectDrawSurface_GetBltStatus,
279 Main_DirectDrawSurface_GetCaps,
280 Main_DirectDrawSurface_GetClipper,
281 Main_DirectDrawSurface_GetColorKey,
282 FakeZBuffer_DirectDrawSurface_GetDC,
283 Main_DirectDrawSurface_GetFlipStatus,
284 Main_DirectDrawSurface_GetOverlayPosition,
285 Main_DirectDrawSurface_GetPalette,
286 Main_DirectDrawSurface_GetPixelFormat,
287 Main_DirectDrawSurface_GetSurfaceDesc,
288 Main_DirectDrawSurface_Initialize,
289 Main_DirectDrawSurface_IsLost,
290 Main_DirectDrawSurface_Lock,
291 FakeZBuffer_DirectDrawSurface_ReleaseDC,
292 FakeZBuffer_DirectDrawSurface_Restore,
293 Main_DirectDrawSurface_SetClipper,
294 Main_DirectDrawSurface_SetColorKey,
295 Main_DirectDrawSurface_SetOverlayPosition,
296 Main_DirectDrawSurface_SetPalette,
297 Main_DirectDrawSurface_Unlock,
298 Main_DirectDrawSurface_UpdateOverlay,
299 Main_DirectDrawSurface_UpdateOverlayDisplay,
300 Main_DirectDrawSurface_UpdateOverlayZOrder,
301 Main_DirectDrawSurface_GetDDInterface,
302 Main_DirectDrawSurface_PageLock,
303 Main_DirectDrawSurface_PageUnlock,
304 FakeZBuffer_DirectDrawSurface_SetSurfaceDesc,
305 Main_DirectDrawSurface_SetPrivateData,
306 Main_DirectDrawSurface_GetPrivateData,
307 Main_DirectDrawSurface_FreePrivateData,
308 Main_DirectDrawSurface_GetUniquenessValue,
309 Main_DirectDrawSurface_ChangeUniquenessValue,
310 Main_DirectDrawSurface_SetPriority,
311 Main_DirectDrawSurface_GetPriority,
312 Main_DirectDrawSurface_SetLOD,
313 Main_DirectDrawSurface_GetLOD