2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "wine/debug.h"
20 #include "d3dx9_36_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
24 HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device,
32 FIXME("(%p, %p, %p, %p, %u, %p, %u): stub\n", device, width, height, miplevels, usage, format, pool);
37 HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
44 LPDIRECT3DTEXTURE9 *ppTexture)
46 FIXME("(%p, %u, %u, %u, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format,
49 return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
52 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
64 D3DXIMAGE_INFO* srcinfo,
65 PALETTEENTRY* palette,
66 LPDIRECT3DTEXTURE9* texture)
68 FIXME("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): stub\n", device, srcdata, srcdatasize, width,
69 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
74 HRESULT WINAPI D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 device,
85 D3DXIMAGE_INFO *srcinfo,
86 PALETTEENTRY *palette,
87 LPDIRECT3DTEXTURE9 *texture)
93 TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_w(srcfile), width,
94 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
97 return D3DERR_INVALIDCALL;
99 hr = map_view_of_file(srcfile, &buffer, &size);
101 return D3DXERR_INVALIDDATA;
103 hr = D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, height, miplevels, usage, format, pool,
104 filter, mipfilter, colorkey, srcinfo, palette, texture);
106 UnmapViewOfFile(buffer);
111 HRESULT WINAPI D3DXCreateTextureFromFileA(LPDIRECT3DDEVICE9 device,
113 LPDIRECT3DTEXTURE9 *texture)
115 FIXME("(%p, %s, %p): stub\n", device, debugstr_a(srcfile), texture);